MurphyA/hacker-news huggingface dataset:
by manquer | 2025-11-14 01:36:37+00:00
Iterations are faster than modelling, no different for software where testing in prod with actual users ends up being quicker than in a testing environment.

Iterations in hardware businesses are far more expensive, particularly for early stage (by revenue not age) companies like Blue Origin. Outside of the Vulcan engine sales, joy rides and NASA grants they don't have much inflow and depend on equity infusion.

SpaceX also would find it tough without Starlink revenue to fund iterations for Starship. Similarly the early customer revenue ( plus the generous NASA grants) contributed to iterate on F9 be it Block V or for landing etc.

Beyond money, it also requires the ability to convince customers to be okay with the trade-offs and risks of constantly changing configurations, designs.

It is not that people do not know iterative testing with real artifacts is quicker, but most are limited in their ability to fund it or cannot convince customers, regulators to allow them.
by jmadeano | 2025-11-14 01:37:23+00:00
Great comment, I've thought a lot about similar ideas. We're just getting started with sharing + discoverability and already working on a feature to surface popular modifications for a given page you are visiting.

The hardest part is doing it in a way that is privacy-first and not annoying. Done wrong, it's kind of like injecting unwanted popups, and no one wants that. Not to mention properly handling points 1-4.

We very likely won't get it perfect on the first try, but hopefully with a few iterations of user feedback we can tune into a useful system.
by _carbyau_ | 2025-11-14 01:37:48+00:00
I want a smarter game.

Like a survival game that - as usual - starts with you collecting sticks and stone to build a stone axe. But at the appropriate tech level, transitions into automation.

You discovered a new building material and want to build a castle from it? Equip your NPC's with diamond pickaxes and tell them how much better/safer life would be if they built a new castle from unobtanium.

And off they go.

To not just mine it, but also do all the supporting logistics like farming to make food/shelter/watersupply/defences for more villagers to do more work in the quarry to get more unobtanium.

You get to be the big boss and flit around with your special abilities of whatever suits your story.

While some people on HN are the boss or higher up - getting to be the big boss and tell a bunch of "smart" characters what to do is a fantasy for most people.
by amosjyng | 2025-11-14 01:38:38+00:00
> LLMs encourage people's delusions by default, it's just a question of how receptive you are to them

There are absolutely plenty of people who encourage others' flat earth delusions by default, it's just a question of how receptive you are to them.

> There is no good that comes from having all of your perspective distortions validated as facts. They turn into outright delusions without external grounding.

Again, that sounds like a people problem. Dictators infamously fall into this trap too.

Why are we holding LLMs to a higher standard than humans? If you don't like an LLM, then don't interact with it, just as you wouldn't interact with a human you dislike. If others are okay with having their egos stroked and their delusions encouraged and validated, that's their prerogative.
by cogman10 | 2025-11-14 01:38:41+00:00
I'd say that rust has a weird level of being both verbose and terse in strange ways.

If you ever have to deal with lifetimes, then the verbosity goes up pretty significantly. And, dealing with pointers ultimately introduces multiple layers of concepts that you don't necessarily run into with C++/Go/Java.

Yet, with the type inference by default, rust can often feel shockingly terse. Doing collection manipulation is just as terse as any language you could imagine.

I think that's probably where complaints about syntax comes in.

C++ hides a lot of that complexity with move semantics, shorthands, autocoersion, and by making lifetime issues runtime problems. Languages like Go/Java/Python simply push everything onto the heap and try to avoid exposing low level memory semantics.

It's easy for me to see why someone wouldn't like rust. I think it's fine, but I'm also brain broken from perl and php.
by jongjong | 2025-11-14 01:39:27+00:00
I have a love-hate relationship with Math.

I love the logical aspect and the visualization aspect like writing down a formula and then visualizing/imagining a graph of all possible curves which that formula represents given all possible values of x or z. You can visualize things that you cannot draw or even render on a computer.

I also enjoy visualizing powers and logarithms. Math doesn't have to be abstract. To me, it feels concrete.

My problem with math is all to do with syntax, syntax reuse in different contexts and even the language of how mathematicians describe problems seems ambiguous to me... IMO, the way engineers describe problems is clearer.

Sometimes I feel like those who are good at math are kind of biased towards certain assumptions. Their bias makes it easier for them to fill in gaps in mathematical language and symbolism... But I would question whether this bias, this approach to thinking is actually a universally good thing in the grand scheme of things. Wouldn't math benefit from more neurodiversity?

I remember at school, I struggled in maths at some points because I could see multiple interpretations of certain statements and as the teacher kept going deeper, I felt like I had to execute a tree search algorithm in my mind to figure out what was the most plausible interpretation of the lesson. I did much better at university because I was learning from books and so I could pause and research every time I encountered an ambiguous statement. I went from failing school math to getting distinction at university level maths.
by pdpi | 2025-11-14 01:39:31+00:00
As I understand it: Your app is a virtual arcade, that supports “mini app” arcade games published by other developers, that run inside your virtual cabinet.

I make a game for your arcade, and players pay cash to add credits to my game.

The status quo: Player pays £1, Apple takes their 30% cut, you get 70p, take another 30% cut, and give me 49p

What this programme entails: player pays £1, Apple takes a 15% cut, you get 85p, and hopefully pass on some of that extra money to me too.

The gotchas are:

1. it has to be your app and my mini game. This is about lightening the load of all the intermediaries, not about you cheesing an extra 15%

2. It has to be the player buying credits for my game specifically. If you sell “ArcadeBux” redeemable for credits on any game at your arcade, you’re not an intermediary, you’re the vendor.
by k310 | 2025-11-14 01:39:34+00:00
How soon we forget/he forgets. (from 2018)

Trump: We don't want to be the policemen of the world BY BRETT SAMUELS - 04/30/18. [0]

> President Trump on Monday said the U.S. should no longer serve as the “policemen of the world.”

> “We more and more are not wanting to be the policemen of the world,” Trump said during a joint press conference with Nigerian President Muhammadu Buhari.

> “We’re spending tremendous amounts of money for decades policing the world, and that shouldn’t be the priority,”

> Trump ran on the promise that he would extricate the U.S. from foreign wars.

[0] https://thehill.com/homenews/administration/385521-trump-we-...
by pier25 | 2025-11-14 01:39:53+00:00
> If youre intent on writing everything on the frontend in javascript then you can just have a frontend app and use webapi MVC on the backend.

Yes, I'm aware. I've been doing web dev since the 90s.

> my personal projects, I find I iterate faster if I dont't write any javascript

It's expected you will iterate faster if you have less features, no?
by themafia | 2025-11-14 01:40:09+00:00
It's one class of bugs. This is not enough information to make a technical decision. Logic bugs still exist. It's not clear if these are easier or harder to create in Rust. There is some existing evidence to suggest that object oriented programs make it easier to create logical errors and emergent bugs.

So, that's why I completely dismiss it, it fraudulently attempts to champion Rust as an obvious replacement of anything. For those who think this has something to do with Rust specifically, no, we've held these reservations for promised replacement languages for decades now. There is no evidence Rust's borrow checker alone has overcome enough of the problems of any previous example.

A short criticism of Rust is, for a supposed systems language replacement, they let far too many features and first party magic (cargo) into the language.
by throwaway422432 | 2025-11-14 01:40:17+00:00
Bananas are good, berries and most leafy green vegetables. Avocados, sweet potatoes, nuts and legumes.

Switched to potassium-enriched salt for cooking so no-one else in the household has to suffer bland food.

Beetroot juice (+ apple & carrot to counter the acidity) is also something you could try. Actually good for your blood flow with potential flow on effect for your BP.

Personally taking Omega-3 and magnesium supplements.
by pier25 | 2025-11-14 01:43:23+00:00
Blazor will produce super bloated web apps. I can see it being used for an in-house thing with captive users but for a real world product or a public app? It would be a terrible choice.

Also the DX is just not there. Hot reload is a mess. Even when it works it's too slow. Once you start using hot reload with Vite you can't go back to waiting seconds for every change and full page reloads.

> Compared to what?

Everything else?

Do you think it's acceptable that it took 4 years for Minimal APIs to get validation?

What about hot reload being broken for years and years?
by ppseafield | 2025-11-14 01:44:08+00:00
I don't think it was explicitly to compete with Microsoft. Gabe explicitly said when the Windows 8 App Store was announced that Valve was going to ensure Microsoft couldn't lock them out of the desktop market. He said Valve benefitted for PC's openness (up until it was threatened).

Microsoft also had Games for Windows Live at the time, which provided similar functionality to parts of Steam (friends, multiplayer, voice chat, achievements), so with that plus the App Store, one could easily see it as Microsoft coming for their market.

> Mr Newell, who worked for Microsoft for 13 years on Windows, said his company had embraced the open-source software Linux as a "hedging strategy" designed to offset some of the damage Windows 8 was likely to do.

> He said the success of Valve, known for its Half Life, Left4Dead and Portal titles, had been down to the open nature of the PC.

> "We've been a free rider, and we've been able to benefit from everything that went into PCs and the internet," he told the conference. "And we have to continue to figure out how there will be open platforms."

> "There's a strong temptation to close the platform," he said, "because they look at what they can accomplish when they limit the competitors' access to the platform, and they say, 'That's really exciting.'"

> https://www.bbc.com/news/technology-18996377
by kyboren | 2025-11-14 01:44:43+00:00
I'm quite impressed with Europeans' entitled attitudes towards the US security umbrella.

First of all, none of this should be "unexpected"--Obama famously announced a pivot to Asia well over a decade ago. What exactly did Europeans think that meant?

Second, European military intransigence has dramatically escalated the risk of a devastating war affecting both US and Europe, and the US is simply overextended. The US cannot bring sufficient military power to bear to defend the Pacific, European, and Arctic theaters simultaneously. European NATO members simply must pull their own weight now; reaffirming European luxury beliefs like "we don't need to prepare for war because Uncle Sam has got us covered" would be doing both US and Europe a dis-service. Many presidents have tried more polite pleading and cajoling in less critical times, with evidently poor results.

Finally, the asymmetry of expectations is remarkable. Europeans clearly expect the US not just to fight Russia with them, but to fight Russia for them. Yet no Americans expect European forces to come to the US's rescue in the Pacific--and European commenters online make very clear that that expectation is correct. Consequently, many Americans are skeptical of the value NATO membership brings, while seeing clearly its risks and costs.

If you want America to remain engaged in European security, y'all need to get much more serious about fielding an effective military force and clearly commit to helping the US against China in every way possible. And if you don't want America to remain engaged in European security, y'all need to get even more serious about fielding an effective military force.

So put your heads down, get to work, and quit it with the hyperbolic butthurt comments about "unexpectedly" being "blown off".
by Retric | 2025-11-14 01:46:18+00:00
Stars hitting stars isn’t the metric a baseball sized object clearly counts as a meaningful collision at these speeds. Add up all objects in terms of 2d cross sections and it’s the small stuff we’re going to care about, but getting near stars matters because from what we can tell there’s so much more small stuff near stars. The Oort Cloud sits 0.03 to 0.08 light years from the sun etc. https://en.wikipedia.org/wiki/Oort_cloud ~5 earth masses in vastly smaller objects is a lot of targets. (I recalled an earlier and far larger estimate but it’s still a lot of material.)

Ignoring gravity may be fine at 1.6 light years but a closer approach to even just say 2 light months means spending thousands of years much closer to the star which would matter here. So simple extrapolation based on random distribution of nearest approaches like you just proposed with that 100,000 star calculation is heavily biased in the wrong direction.
by like_any_other | 2025-11-14 01:46:41+00:00
> [archive.today] replied within a few hours. The response was straightforward: the illegal content would be removed (and we verified that it was), and they had never received any previous notifications about those URLs.

> Moreover, they hinted that Archive.today had been targeted by a campaign of “serial” complaints, supposedly from French organizations, sent to various companies and institutions that could potentially harm the site. They even shared a link demonstrating a complaint similar to the one we had received.

Shows why intermediary-liability laws are so insidious - most intermediaries would simply minimize legal risk and censor anyone that someone complains over. Entirely predictable when not censoring risks jail, while censoring too much carries zero risk.

In fact it has been predicted and loudly warned about before the passage of every such law, so the only possible conclusion is that censorship of law-abiding websites was the intention.
by giobox | 2025-11-14 01:46:54+00:00
> Most people aren't going to consume more than 10 mg THC worth of gummies in one sitting (at least if they're getting something government-sactioned)

In CA, WA and CO, almost every single individual gummie is 10mg (up to 100mg in the pack, the state limit, so usually 10 gummies in a pack). I rarely see individual servings under 10mg ever, its not common.

People in these states routinely consume more than 10mgs in a single sitting - its just two gummies.

10mg for an entire pack of edibles strikes me as extremely low - shared with friends, none of you are getting that high...

> https://app.leg.wa.gov/Wac/default.aspx?cite=314-55-095

> https://cannabis.colorado.gov/responsible-use/safety-with-ed...
by gnabgib | 2025-11-14 01:49:43+00:00
Kuiper (now Leo):

2020 Amazon’s Project Kuiper is more than the company’s response to SpaceX (95 points, 126 comments) https://news.ycombinator.com/item?id=24209940

2021 Amazon's Kuiper responds to SpaceX on FCC request (72 points, 86 comments) https://news.ycombinator.com/item?id=26056670

2023 Amazon launches Project Kuiper satellite internet prototypes (75 poins, 73 comments) https://news.ycombinator.com/item?id=37813711

2025 Amazon launches first Kuiper internet satellites in bid to take on Starlink (58 points, 69 comments) https://news.ycombinator.com/item?id=43827083
by Jweb_Guru | 2025-11-14 01:50:32+00:00
It wasn't really possible. We had neither the PL techniques nor the computational power to make something like Rust work at the time. All the answers people are throwing around showing it would have been possible rely on a garbage collector and require a runtime, or have many other unacceptable compromises (e.g. no use after free because you aren't allowed to free).
by chemotaxis | 2025-11-14 01:50:32+00:00
I like the effort, but it's super restrictive. They exclude all of Substack on principle (but weirdly, allow blogspot.com and wordpress.com). They exclude anything that isn't a blog. And they exclude blogs that aren't updated often enough.

The end result is that there's a lot of "small web" stuff that doesn't show up. Looking at my bookmarks, I think 90% of them are in the "small web" category in spirit, but maybe 10% have any chance of appearing on the Kagi list.
by cmovq | 2025-11-14 01:51:39+00:00
Dithering is still very common in rendering pipelines. 8 bits per channel is not enough to capture subtle gradients, and you’ll get tons of banding. Particularly in mostly monochrome gradients produced by light sources. So you render everything to a floating point buffer and apply dithering.

Unlike the examples in this post, this dithering is basically invisible at high resolutions, but it’s still very much in use.
by garganzol | 2025-11-14 01:52:01+00:00
DuckLake format has an unresolved built-in chicken and egg conflict: it requires SQL database to represent its catalog. But this is what some people are running away from when they choose Parquet format in the first place. Parquet = easy, SQL = hard, adding SQL to Parquet makes the resulting format hard. I would expect a catalog to be in Parquet format as well, then it becomes something self-bootstrapping and usable.
Show HN: One prompt mobile apps deployed to app store
by markmagarity | 2025-11-14 01:53:38+00:00
Hey HN,

I'm Mark, a bootstrapped and solo founder who spent the last few years building custom mobile apps for influencers and creators in the health, finance, and wedding planning niches. The pattern I kept seeing: creators with distribution (viral content, audiences) but were under monetizing them.

So I built Mozy.ai - a tool that takes you from prompt to deployed mobile application in minutes. It's a complete browser-based IDE (goodbye XCode) for React Native/Expo apps. Think of it like Bolt.new but specifically for mobile. You can go from idea to a deployable app without leaving your browser.

What makes it different: - User auth, database, payments, and deployment credentials all integrated - Live preview as you build - Production-ready code you can export, own, and deploy - Built for founders who want to move fast on mobile

I'm not quite ready to share this with friends and family yet (still feels embarrassing), but I'd love feedback from the HN community (i.e. anons). If you're interested in testing it out, there's a promo code "FRIENDS20" you can use or not - would appreciate any and all support.

This is my first launch and I'm super excited about it!! Let me know what you think :))

Godspeed, Mark
by Jweb_Guru | 2025-11-14 01:54:35+00:00
Is it a usual thing you do that when you're given data about a literal thousandfold improvement, in a context where there are well-understood theoretical and practical reasons why you might have expected to see such an improvement, you make up reasons why it is actually not an improvement at all, without either investigating to see whether those reasons are actually true or demonstrating that even if they were true, they could possibly explain more than a tiny fraction of the improvement?
by lawlessone | 2025-11-14 01:54:36+00:00
I love the idea, one of the narrow areas where i wish the tech was being used more instead of less. but thinking about how if i ask LLMS to list 10 good cities to visit , i'll almost always get Paris , New York and Tokyo in the list.

So your item/trait generation may end up with some similar but non identical items/traits when presented with similar scenarios.
by carlosjobim | 2025-11-14 01:55:19+00:00
But that's what I mean with studios installing both. You're not forced to choose either Adobe or Affinity. Since you can install different software on a machine, it would be in the interest of every studio to work with both apps. No need to give Adobe the boot.

Now that Affinity is free, you will have many more clients and small studios sending you material in their formats.

As for Canvas, I expect every pro studio to be able to work with that format, since legions of clients will make their stuff in Canvas and send it to you and vice versa.

It's like Visa and MasterCard. You don't have to pick only one, and if you're smart you will accept both.
by notepad0x90 | 2025-11-14 01:55:36+00:00
I think most opsec sensitive people, if they do use BTC it is one wallet per transaction. That said, BTC is still cash-like because your wallet isn't associated with your identity, cops still have to work out that detail.

The NSA was using this sort of tricks long before all this when people tried to use PGP encrypted email.

Either way, if governments allowed payment cards that don't do KYC, it would be more convenient for everyone involved. I don't know how governments suddenly took it upon themselves that in addition to controlling commerce, they get to monitor lawful commerce between law abiding citizens with no suspicious of criminal conspiracy.

Privacy wasn't taken from us, they asked nicely and we shrugged.
by GMoromisato | 2025-11-14 01:56:01+00:00
I agree on ULA. It will be hard for them to compete on price. And if the US military has two reliable launch-providers, there won't be room for a third heavy-lift vehicle.

But it will probably take a while for the "steamroller" to get going. For the next year or two it will seem to ULA as if everything is fine. And then they'll get flattened.
by thewebguyd | 2025-11-14 01:56:43+00:00
> Methodology: The Post downloaded 93,268 conversations from the Internet Archive using a list compiled by online research expert Henk Van Ess. The analysis focused on the 47,000 chat sessions since June 2024 in which English was the primary language, as determined using langdetect.

> A random sample of 500 conversations in The Post’s corpus was classified by topic using human review, with a margin of error of plus or minus 4.36 percent. A sample of 2,000 conversations, including the initial 500, was classified with AI using methodologies described by OpenAI in its Affective Use and How People Use ChatGPT reports, using gpt-4o and gpt-5, respectively.

If they were on the archive they must have been shared publicly by the user right?
by kettlecorn | 2025-11-14 01:57:12+00:00
Dithering is super useful in dark scenes in games and movies.

By adding random noise to the screen it makes bands of color with harsh transitions imperceptible, and the dithering itself also isn't perceptible.

I'm sure there are better approaches nowadays but in some of my game projects I've used the screen space dither approach used in Portal 2 that was detailed in this talk: https://media.steampowered.com/apps/valve/2015/Alex_Vlachos_...

It's only a 3 line function but the jump in visual quality in dark scenes was dramatic. It always makes me sad when I see streamed content or games with bad banding, because the fix is so simple and cheap!

One thing that's important to note is that it's a bit tricky to make dithering on / off comparisons because resizing a screenshot of a scene with dithering makes the dithering no longer work unless one pixel in the image ends up exactly corresponding to one pixel on your screen