MurphyA/hacker-news huggingface dataset:
by james-bcn | 2025-07-05 07:43:47+00:00
Sorry I don't consider this a "truth" at all.

Unconstrained curiosity is a superpower. Some of the greatest people in history have had immense curiosity. Think Newton, Darwin, Feynman. In fact pretty much any great scientist is great because of their wide curiosity. It's often the crossover between things that seem unrelated where the breakthroughs lie.

It's a joy to have "the pleasure of finding things out" and I pity anyone who lacks it.
by bayareapsycho | 2025-07-05 07:46:40+00:00
> and keeps doing crazy layoffs so they can buy more GPUs

They're doing layoffs and giving a wall street friendly reason for it

The media eats the shit up because it's run by a bunch of people who hate the tech industry

I guess it'll work until the market turns around and it forces them to shut up or bleed talent. Which could be around the corner since the R&D tax deduction is coming back, or if interest rates start dropping
by politelemon | 2025-07-05 07:46:51+00:00
I wonder if the author sees the dichotomy of the title, while preserving games for a platform that can choose to lock you out at their discretion.

That aside it's surprising to hear about the features-behind-an-app behaviour from Bosch, they've normally been a trusted name in appliances for a long time and it seems even that is no longer going to be true.
by Narciss | 2025-07-05 07:47:23+00:00
Ok, I’ll take the bait and answer the questions you’ve set in the article.

Who am I? Senior engineer with 5 years of experience, working within the AI team.

Project: social platform with millions of MAU

Codebase: Typescript, NextJS frontend, express backend, Prisma ORM, monorepo . Hundreds of thousands of lines of code.

My expertise sits in the same domain, language, codebase that I apply AI to.

When do I use AI? All the time. It has significantly sped me up.

How do I use AI? Almost always in a targeted fashion. I line it up like a sniper rifle - I understand my problem, where in the codebase it should act in order to apply it, and what general structure I want. Then I create the prompt to get me there. Before, I needed to do the above anyway, minus the prompt, but then I needed to use my slow hands to code dozens or hundreds of lines of code to get there. Now, the AI does it for me, and it makes me much faster. To clarify, I do not plan everything in the prompt - I let the AI color between the lines, but I do give it the general direction. Of course, I also use AI for smaller tasks like writing SQL queries for example, and it’s saved tons of time there too.

In my side projects, I have a different approach - I vibe code my way through with less “sniper targeting”, because I care less about the beauty of the code organization and more about results. If I do see AI slop, I then ask the AI to clean it up, or redo the prompt with more targeting.

Overall, AI has significantly sped me up. I am still heavily involved as you can tell, but it is a phenomenal tool, and I can envision it taking over more and more of the code writing process, with the right rules in place (we are actively working on that at my work, with md files and rebuilding our FE from the ground up with AI in mind).

Does this sort of answer give you a better idea of how AI helps?
by smj-edison | 2025-07-05 07:47:41+00:00
That they do. I've been working through chronic fatigue for six years now, and I spent two years thinking it was somatic. No amount of meditation, therapy, socializing, antidepressants, or supplements made a dent. Thankfully I found my way to r/cfs which has fantastic advice on dealing with long-term chronic illnesses. It's a little depressing, but also freeing to accept that there truly is no cure to these horrible illnesses (there should be, but there still isn't). I'm glad I ruled out somatic symptoms so I'm sure that it's not that, but I'm also glad that I now understand that a lot of chronic fatigue is 100% biological. If I ever recover I plan to go into biochemistry to help all of these people who truly cannot be cured with today's technology.
by Saloc | 2025-07-05 07:48:11+00:00
I would say it depends on the application: For energy stuff, ideal gas + water/steam might be sufficient. Rolling a lightweight process simulation framework (e.g. on top of gaspype and pint) easily competes with the costs for an aspen license. For other applications, that requires solving multiple phases of mixtures, the tradeoff shift quite allot.
by ezrast | 2025-07-05 07:49:19+00:00
Another article that, by the third sentence, namedrops seven different AWS services they want to build their app on and then spends the rest of the argument pretending like that ecosystem has zero in-built complexity. My friend, each one of those services has its own security model, limitations, footguns, and interoperability issues that you have to learn about independently. And you don't even mention any of the operational services like CloudWatch, CloudTrail, VPCs (even serverless, you'll need them if you want your lambdas to hit certain other services efficiently), and so on. Those are not remotely free. Your "real developers" can't figure out how to write a YAML document, but you trust them to manage infrastructure-as-code for motherloving API Gateway? Absolutely wild.

Kubernetes and AWS are both complex, but one of them frontloads all the complexity because it's free software written by infrastructure dorks, and one of them backloads all of it because it's a business whose model involves minimizing barriers to entry so that they can spring all the real costs on you once you're locked in. That doesn't mean either one is a better or worse technical solution to whatever specific problem you have, but it does make it really easy to make the wrong choice if you don't know what you're getting into.

As for the last point, I don't discourage serverless solutions because they make less work for me, I do it because they make more. The moment the developers decide they want any kind of consistency across deployments, I'm stuck writing or rewriting a bunch of Terraform and CI/CD pipelines for people who didn't think very hard about what they were doing the first time. They got a PoC working in half an hour clicking around the AWS console, fell in love, and then handed it to someone else to figure out esoterica like "TLS termination" and "logs" and "not making all your S3 buckets public by accident."
by teekert | 2025-07-05 07:49:54+00:00
It's such a shame. We don't quite trust btrfs (but it's probably fine!), we don't quite trust the ZFS license and the fact that it is not in the Kernel (but it's mostly fine!), so Bcachefs would be so nice to have. A modern FS that one uses on their Linux root (or anywhere), as confidently as one does ext4.

But what prevents it ultimately? This ... situation. It makes me sad.

I didn't follow the details but I know that Linus is a reasonable person, and Kent is very thorough and delivering quality. But even if Linus was too much on the conservative-side here (but who's to judge??), please Kent, just fall in line. The alternative is nothing. Go have a beer with Linus.
by ho_schi | 2025-07-05 07:50:47+00:00
This is wrong. For 14 years the recommendation on Linux is:

* Purchase always AMD. * Purchase never Nvidia. * Intel is also okay.

Because the AMD drivers are good and open-source. And AMD cares about bug reports. The one from Nvidia can and will create issues because they’re closed-source and avoided for years to support Wayland. Now Nvidia published source-code and refuses to merge it into Linux and Mesa facepalm

While Nvidia comes up with proprietary stuff AMD brought us Vulkan, FreeSync, supported Wayland well already with Implicit-Sync (like Intel) and used the regular Video-Acceleration APIs for long time.

Meanwhile Nvidia:

https://registry.khronos.org/OpenGL/extensions/NV/NV_robustn...

It’s not a bug, it’s a feature!

Their bad drivers still don’t handle simple actions like a VT-Switch or Suspend/Resume. If a developer doesn’t know about that extension the users suffer for years.

Okay. But that is probably only a short term solution? It is Nvidias short term solution since 2016!

https://www.phoronix.com/news/NVIDIA-Ubuntu-2025-SnR
by close04 | 2025-07-05 07:50:51+00:00
Then make sure you don’t read till the end of the article where this behavior is supported. Maybe it is just a coincidence that Teslas always record data except when there’s a suspicion they caused the crash, and then the data was lost, didn’t upload, was irrelevant, or self driving wasn’t involved.

> The YouTuber Mark Rober, a former engineer at Nasa, replicated this behaviour in an experiment on 15 March 2025. He simulated a range of hazardous situations, in which the Model Y performed significantly worse than a competing vehicle. The Tesla repeatedly ran over a crash-test dummy without braking. The video went viral, amassing more than 14m views within a few days.

> The real surprise came after the experiment. Fred Lambert, who writes for the blog Electrek, pointed out the same autopilot disengagement that the NHTSA had documented. “Autopilot appears to automatically disengage a fraction of a second before the impact as the crash becomes inevitable,” Lambert noted.

In my previous comment I was wondering why would anyone still trust Tesla’s claims and not realistically assume the worst. It’s because plenty of people will only worry about it when it happens to them. It’s not an issue in itself until after your burned to a crisp in your car.
by Cthulhu_ | 2025-07-05 07:51:58+00:00
The only way the world could continuously change is via procedural generation, but for those games, the base mechanics remain the same. Minecraft comes to mind, where the 'golden path' is to gear up, find certain items, go through a portal and kill the boss. The levels are generated different every time, but the base steps are the same. I'm afraid it'd be the same with a procedurally generated MMO.

If it's hand generated, realistically they could only do a new map once every period, and the first guides would be online within hours of release. I believe Fortnite does or used to do this, making big map changes every season.
by pavlov | 2025-07-05 07:52:32+00:00
As mentioned in the story, everybody with a 68k or RISC computer in the 1980s tried their hand at making a Unix workstation because the market was so lucrative.

In addition to Commodore there were Apple, Acorn, and Atari also making these upscale plays with Unix. Sun and NeXT were native to this market. And non-Unix workstation vendors like Apollo were adding compatibility.

It was a crowded market and Commodore didn't bring anything unique to it. The Amiga's multimedia strengths were practically wasted running X Windows.
by immibis | 2025-07-05 07:52:39+00:00
CGI-based protocols transfer a bunch of metadata from the front end - such as the client IP address - without any injection or double-parsing vulnerabilities. Using HTTP twice means having more code and a greater security risk.

By the way if you're using nginx, then instead of FastCGI you might prefer SCGI, which does one connection per request and no multiplexing, so it's much simpler.
by simion314 | 2025-07-05 07:53:27+00:00
>Err, what? While you're right about Intel integrated GPUs being a safe choice, AMD has long since been the GPU of choice for Linux -- it just works. Whereas Nvidia on Linux has been flaky for as long as I can remember.

Not OP, I had same experience in the past with AMD,I bought a new laptop and in 6 months the AMD decided that my card is obsolete and no longer provided drivers forcing me to be stuck with older kernel/X11 , so I switched to NVIDIA and after 2 PC changes I still use NVIDIA since the official drivers work great, I really hope AMD this time is putting the effort to keep older generations of cards working on latest kernels/X11 maybe next card will be AMD.

But this is an explanations why us some older Linux users have bad memories with AMD and we had good reason to switch over to NVIDIA and no good reason to switch back to AMD
by ako | 2025-07-05 07:53:29+00:00
Read the news, you’ll see what’s wrong. The people that lost their job to outsourcing will be unhappy, and very susceptible to easy “solutions” from populists like blaming foreigners. And from there you go to unlawful deportations, and a very polarized country where some have everything and others have nothing due to no longer having a job. And when you have no job, and no money, but still have to pay the bills, for some crime seems a solution. So as a country you need to spend more on crime fighting, where that same money could have gone to education, but that’s not the solution people like, because “why should I pay for someone else’s education?” At the same time they’re overlooking the fact that education mostly has a positive ROI, as more education usually results in a better economy in a country, whereas crime fighting has a negative ROI for tax money spend.
by Thorrez | 2025-07-05 07:53:58+00:00
It's not about voting patterns. It's about the rules of HN:

>On-Topic: Anything that good hackers would find interesting. That includes more than hacking and startups. If you had to reduce it to a sentence, the answer might be: anything that gratifies one's intellectual curiosity.

>Off-Topic: Most stories about politics, or crime, or sports, or celebrities, unless they're evidence of some interesting new phenomenon. Videos of pratfalls or disasters, or cute animal pictures. If they'd cover it on TV news, it's probably off-topic.

https://news.ycombinator.com/newsguidelines.html
by spankibalt | 2025-07-05 07:54:10+00:00
> A 286 machine with no sound card and needing a costly external monitor, while the Amiga could just be hooked up to a household TV [...].

1. Yes, my example pits a typical PC against a typical A500 as the purchasing choice to make early 1991. In my area, both machines cost roughly the same, but PCs and corresponding architectures were much more widespread and familiar (the GDR worked on its own IBM-compatible clones after all). The point was to illustrate what people here who had the money could choose from shortly after the watershed that is the German reunification. And prices and capability only skewed more in favor of the PC as time went on...

2. A small (14" or 15") monitor was not that expensive (600+ DM; the venerable 1024 x 768-capable, MPR-II-certified Highscreen "LE 1024" cost about 1,000 DM in early 1991); A500 users of the time could go for a new 1084S, at a cost of just about 600 DM. And AdLib and SoundBlaster clones of good value were also not expensive (think around 150 DM, sometimes with one or two games thrown-in). Something one would buy "the month after" if money was a bit tight.

3. If I can't tell the difference between 320 x 200 on a typical CRT or a typical TV in a 1991 kidlet's room I'd be off to an ophthalmologist. The TV-capability was definitely an advantage, though; lotsa cheap CRTs of the era sucked because they made one's fuckin' eyes burn. I remember most small TVs being easier on the eyeballs. I exchanged the 14" monitor my PC came with (was a gift) for a much better 15" CRT about four months later.

4. You talked about "Multimedia-PCs"... which in the mid-90s delivered even better bang-for-bucks. By then, the Amigas were already buried anyways. Unless you were a fan, financially much less mobile, had a need for the luggability (and other pros) only a keyboard-case computer could deliver at competitive prices, or got scammed or somesuch.

5. People here who were too cash-strapped and just wanted to play games usually went for game consoles (Atari 2600 jr. as well as the NES being the most popular choices... 'till the SEGA Mega Drive and especially the SNES took over).

The early ('89 to '91) home computer for the value-oriented customer? The Commodore 64 of course. Saw many. A lot of them second-hand machines bought from Westerners who cleaned house to make room for whatever came next.
by setopt | 2025-07-05 07:54:19+00:00
I’m not the OP, but I think the Emacs UI is the hardest part to customize compared to some other editors.

For example, I’ve tried really hard to just change the background color of the echo area, and it appears to just not be possible without editing the C code. If possible I’d also love to be able to disable the echo area, and just check Messages directly when needed.

Whereas in Neovim you have plugins like noice.nvim that even removes the equivalent of the echo area completely, and shows messages in pop up windows instead. I don’t like that UI either, but it shows the flexibility.
by ggm | 2025-07-05 07:54:23+00:00
I used the radxa piNAS. It worked but bridging SATA off usb isn't ideal. So, i recommend avoiding any home-brew solution which claims sata but is usb connected.

Secondly don't skimp on the disk. Ssd or hdd buy the best you can. I ran with shucked WD sata portables and the failure rate over two years was high. I now run with patriot SSD but there's a sense I underspecced.

Hard Disks and ssd run hot. A lot hotter than you might think. Cooling is noisy. So if your dream is passive no fan be warned, things doing storage just run hotter than you might think even if no rotating disk. Hot hard disks will be happier if it's thermally stable. Shorter life, but better than if the temps cycle. Hot ssd seem just to be hot.

Pick a unit which can run truenas, and start on scale not core because core is dying out. If you want a BSD nas look at sylve. Scale does docker and VMs. I run core, I wanted BSD. I am now on an Intel architecture, the pi wasn't strong enough to do nas and virtuals.

Even if you don't want truenas pick one which can because it means it's fully generic. Packaged nas solutions from the hw vendor can lock you in.

I truly believe zfs beats the alternatives. Snapshots, good redundancy, monitoring, good tooling. That's why I went BSD and truenas. The Linux zfs story has got better.

It's a myth you can't run zfs without ecc but it's better with ecc.

It's a myth you can't run zfs with less than 4gb but if you want to run virtuals and avoid stalls under write you want more than 4gb.

It's a myth you can run dedupe on low end hardware. It's a lot of work for less benefit. The default compression in zfs is good. I've never bothered with zlog disks at home, but for write intensive work they help. (We do at work, mirror ssd for log, hdd for the big space)

You still need 3-2-1 backup. Off-line zfs snapshots work for me and some cloud for the third leg.

The post earlier on today about Intel n100 based tiny nas looks interesting. They target ssd, 4 to 6, they look generic, they can do bigger memory models.

Building your own is for fun, not dependencies unless unavoidable. It's probably less reliable unless you really invest time and effort.

Tune zfs for your filesize. There's heaps of stuff online about optimal sizing for postgres and the like.
by Cthulhu_ | 2025-07-05 07:55:32+00:00
I try to play through these games without a guide first, but especially with Elden Ring, there's a high chance you miss half the game then. Which is a shame.

To figure out all of ER, you'd need to play through it multiple times, comb through everything, do things in a different order, etc etc. There was a post on Reddit the other day, someone said they found Jarburg after playing for more than 900 hours. I know of it, but in two playthroughs I don't believe I actually went there yet.

I wonder if they collect analytics and they can at one point say which areas, questlines, gear items, etc are discovered the least.
by PoshBreeze | 2025-07-05 07:59:10+00:00
I will be honest, I just gave up. I couldn't get consistent performance on HellDivers 2. Many of the things you have mentioned I've tried and found they don't make much of a difference or made things worse.

I did get it running nice for about a day and then an update was pushed and it ran like rubbish again. The game runs smoothly when initially running the map and then massive dip in frames for several seconds. This is usually when one of the bugs is jumping at you.

This game may work better on Fedora/Bazzite or <some other distro> but I find Debian to be super reliable and don't want to switch distro. I also don't like Fedora generally as I've found it unreliable in the past. I had a look at Bazzite and I honestly just wasn't interested. This is due to it having a bunch of technologies that I have no interest in using.

There are other issues that are tangential but related issues.

e.g.

I normally play on Super HellDive with other players in a Discord VC. Discord / Pipewire seems to reset my sound for no particular reason and my Plantronics Headset Mic (good headset, not some gamer nonsense) will be not found. This requires a restart of pipewire/wireplumber and Discord (in that order). This happens often enough I have a shell script alias called "fix_discord".

I have weird audio problems on HDMI (AMD card) thanks to a regression in the kernel (Kernel 6.1 with Debian worked fine).

I could mess about with this for ages and maybe get it working or just reboot into Windows which takes me all of a minute.

It is just easier to use Windows for Gaming. Then use Linux for work stuff.
by pyman | 2025-07-05 07:59:54+00:00
Nick Szabo, Hal Finney, Peter Todd, and Adam Back were definitely part of the team after the paper was published. But Len Sassaman? I don't think so.

> Musk and Thiel being true cypherpunks?

Even cypherpunks had bills to pay.

And who was hiring in 2007? The same people who disrupted the banking and oil industry with PayPal and Tesla.
by Cthulhu_ | 2025-07-05 08:00:46+00:00
XV was very much "on rails" IMO, especially at first when the car could only go on pre-programmed roads; there's very little content outside of what the developers intended, and exploring isn't really rewarded. Same with XVI, which was better, but still a mostly empty overworld, little incentives to go exploring or hunting because while there is a crafting system, it's shallow and a very linear progression from one weapon to the next, usually involving taking down a hunt mark.

RDR2 is very enjoyable to go out and just explore, you definitely feel out in the wilderness sometimes there. Another one would be Kingdom Come 1 / 2, especially 2 (it's a bit 'fuller') where you can just decide to go for a hike in the forest and go hunt or find some bandits or an easter egg. It's got long-ass walks (or horse rides) between towns; when I played the first one I barely used fast travel.

Death Stranding, again not so much; the only interesting things there are the actual destinations you have to go to / from. Great scenery and experience though, and the long-ass walk is core gameplay.
by khazhoux | 2025-07-05 08:01:38+00:00
You had a fine criticism in the article: that people's claims of success or failure should be accompanied by contextual information, to prevent bad extrapolations. But then you title it "Everything around LLMs is still magical and wishful thinking." Was this tongue in cheek? Hyperbole for effect? Because it seems you're saying that when the data comes out, people will realize this was all a fraud.

There's a big difference between stating "everything" here is wishful thinking, versus calling for more data to understand the strengths and weaknesses.