MurphyA/hacker-news huggingface dataset:
by nicce | 2025-05-20 12:17:23+00:00
> One of the biggest questions we’ve been hearing is about Deno Deploy — specifically, the reduction in available regions. While we understand the optics of this scaling back, it isn’t for the reasons often feared or accused.

> Rather, reality is: most applications don’t need to run everywhere. They need to be fast, close to their data, easy to debug, and compliant with local regulations. We are optimizing for that.

Why does this sound very odd? I chose to not use Deno Deploy because region was not close enough and it would have just make everything slower than using other means. (Because there are many options to host data closer to overall end-users, and some regulations also happen on country level)
by squidbeak | 2025-05-20 12:17:37+00:00
I think imagination may be the reason for this. Enthusiasts have kept that first wave of amazement at what AI is able to do, and find it easier to anticipate where this could lead. The pessimists on the other hand weren't impressed with its capabilities in the first place - or were, and then became disillusioned for something it couldn't do for them. It's naturally easier to look ahead from the optimistic standpoint.

There's also the other category who are terrified about the consequences for their lives and jobs, and who are driven in a very human way to rubbish the tech to convince themselves it's doomed to failure.

The optimists are right of course. A nascent technology at this scale and with this kind of promise, whose development is spurring a race between nation states, isn't going to fizzle out or plateau, however much its current iterations may come short of any particular person's expectations.
by bobxmax | 2025-05-20 12:19:04+00:00
I don't disagree. I also hate playing this card but there's a racialized element to it... snobs on Reddit and HN love to glamorize Nordic countries in particular, despite being tiny, racially homogenous countries with their own bucketload of problems.

In my opinion the only real issue the US has is healthcare. In all other ways even for middle class people it's better. People think Canada is some socialized heaven... yet home ownership is MUCH more realistic in say Michigan than it is just across the border in Ontario.
by ta1243 | 2025-05-20 12:19:30+00:00
US assets far exceed US debts

https://www.federalreserve.gov/releases/z1/20250313/html/rec...

If US private assets were used to "pay off" US government debt (much of which is owed to US private asset holders), then Americans would be about as rich as they were in 2020 (with about $140T instead of today's $170T)
by nickslaughter02 | 2025-05-20 12:19:35+00:00
Point 25:

> Conducting a comprehensive mapping of the current legislation in Member States to detail the legal responsibilities of digital hardware and software manufacturers to comply with data requests from law enforcement. It would also take into account specific scenarios and requirements that compel companies to access devices, in compliance also with CJEU case-law and case law of the European Court of Human Rights. The goal should be to develop an EU-level handbook on that basis, and depending on the aforementioned mapping, to promote the approximation of legislation within this area, and to develop binding industry standards for devices brought to market in the EU, to integrate lawful access.
by melissabaeez50 | 2025-05-20 12:19:49+00:00
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by aleph_minus_one | 2025-05-20 12:19:54+00:00
> The real meat & potatoes is all the tooling and content and asset pipelines around the engine

This depends a lot on the type of game that you create. For example, if a lot of content is procedurally generated, for example the map editor can be simpler, and you need less kinds of data formats to import. Also, some genres require a lot more "external content" than other genres. Even if you keep the genre constant, you will find games where the "value proposition" lies more in the game engine vs those where the "value proposition" lies in the assets.

In particular for indie games, you can be much more flexible on how you structure your game compared to AAA titles.
by GordonAShumway | 2025-05-20 12:20:18+00:00
> why the EU doesn’t consistently run trade deficits.

It’s because, comparatively, the EU doesn’t run as massive fiscal deficits, nor is the EUR the primary reserve currency.

Keep in mind that what the fed article is calling a “saving gap” is really more of a fiscal gap that been plugged by US Treasuries.
by popcorncowboy | 2025-05-20 12:20:37+00:00
I get the "earnest, 'authentic', 'responsible' engagement by the CEO", but this post and title is lifted straight out of media-playbook-fails-101. Post a title like this at your peril. The content doesn't "own" the missteps, it writes the epitaph of Deno. All this article does is validate the "reports" of "demise" and unavoidably presents as "doth protest too much". If you insist on engaging with a negative narrative there are more constructive ways to frame it. Don't talk about "committing" to anything, just DO. Ryan, if you do nothing else, think about changing the title. But this entire post should ideally get rewritten. There are some really positive things you're doing. But they're covered in stink.
by yahoozoo | 2025-05-20 12:20:53+00:00
The problem with Deno is that it has lost the plot. When it was first announced years ago, it was simply a safer, faster JS/TS runtime “written in Rust” which I assume it still is but now you go to the website and you click a “Products” drop down containing a bunch of other shit.

It’s like they looked at what Vercel did with introducing a deployment platform after their initial NextJS work and wanted to follow suit.
by mimsee | 2025-05-20 12:21:00+00:00
The costs were already studied in 2023 and were deemed cost ineffective[0]. The report contained three main strategies (VE1, VE2, VE3) with A & B plans for the first two. Costs would be in the range of 10-15+ billion with 15-20+ years allocated for construction time[1, p. 47].

[0]: https://valtioneuvosto.fi/en/-/1410829/report-shows-that-cha...

[1]: https://api.hankeikkuna.fi/asiakirjat/697c1f25-332b-40ed-9d6...
by meandmycode | 2025-05-20 12:21:04+00:00
I think actually Linux has come a long way and recently I actually dual booted fedora with windows and fedora was easily my main choice unless gaming.. unfortunately when updating from 41 to 42 there was clearly an issue with the GPU not having drivers for acceleration or cuda, updating the drivers bricked the OS immediately and while I could recover, I spent hours and hours on this and could never get the GPU drivers installed again without bricking it.. ultimately I realised how at mercy of drivers Linux is. I hope though that in the next few years things improve as windows is dismal to work on these days
by vintermann | 2025-05-20 12:21:17+00:00
What you're really saying here, is that Russians are fundamentally different people than you, because they fall for any dumb propaganda, whereas you don't.

Or maybe you accept that you are human too, vulnerable to the same thing, and maybe you are the brainwashed one, but you don't care?

Going down either of these roads ends you up with the neonazis in the long run (and yes, Russia has a lot of them too).

So no, it's not naive to point out the good points that feed the propaganda. What's naive is to think that dictators can manufacture good propaganda out of thin air anyway so it doesn't matter what "our side" is guilty of.

Putin is a gangster, not a cult leader. He's in it for himself, the people around him are in it for themselves. No one thinks he's selfless, least of all regular Russian people. It takes effort to keep something like that together. Unfortunately, he gets help from his foreign enemies.
by diggan | 2025-05-20 12:21:56+00:00
> Because some of us _like_ typescript, or at a minimum, have invested a significant portion of our careers learning ts/js.

Right, makes sense. It also makes sense that most of those learnings are transferable, it's not like TypeScript is the only language with types. So your design/architecture skills can be used elsewhere too. Locking yourself into the ecosystem of one language, then asking other runtimes to adhere to your preference sounds like a sure way of getting disappointed, instead of being pragmatic and flexible to chose the right tool for the problem.
by folkrav | 2025-05-20 12:21:57+00:00
> Of course that human will likely have another job, but what’s the math of a person who was doing tedium solved by AI and now can do something more productive that AI can’t necessarily do

That’s a lot of big assumptions - that the job getting replaced was tedious in the first place, that those other “more productive” job exists, that the thing AI can’t necessarily do will stay that way long enough for it not to be taken over by AI as well, that the tediousness was not part of the point (e.g. art)…
by graemep | 2025-05-20 12:23:35+00:00
That is only mammalian biomass, though.

> And then when say the Europeans got here, those animals were mostly gone ... their "biomass" just collapsed

A lot of species had long been extinct, but the biomass of the remaining ones fell.

Megafauna extinctions always follow 1. the mere arrival of humans and 2. agriculture and growth in human populations.

Places the humans did not reach until later, kept a lot more megafauna for longer - e.g. New Zealand where flourishing species such as moas became extinct within a century or two of human settlement.
by skydhash | 2025-05-20 12:23:51+00:00
Sometimes the code, if written cleanly, is trivial enough for anyone with a foundation in the domain so it can act like the documentation. And sometimes, only the usage is important, not the implementation (manual pages). And some other times, the documentation are the sandards (file formats and communication protocols). So I can get why no one took the effort to compile a documentation manual.
by mike_hearn | 2025-05-20 12:24:21+00:00
The finding here is not so much gender bias but rather a generic leftward bias. Although the headline result is a large bias in favor of women, there's also a bias towards people who put preferred pronouns on their CVs.

This is a problem that's been widely known about in the AI industry for a long time now. It's easy to assume that this is deliberate, because of incidents like Google's notorious "everyone is black including popes and Nazis" faceplant. But OpenAI/Altman have commented on it in public, Meta (FAIR) have also stated clearly in their last Llama release that this is an unintentional problem that they are looking for ways to correct.

The issue is likely that left-wing people are attracted to professions whose primary output is words rather than things. Actors, journalists and academics are all quite left-biased professions whose output consists entirely of words, and so the things they say will be over-represented in the training set. In contrast some of the most conservative industries are things like oil & gas, mining, farming and manufacturing, where the outputs are physical and thus invisible to LLMs.

https://verdantlabs.com/politics_of_professions/

It's not entirely clear what can be done about this, but synthetic data and filtering will probably play a role. Even quite biased LLMs do understand the nature of political disagreements and what bias means, so can be used to curate out the worst of the input data. Ultimately though, the problem of left-wing people congregrating in places where quantity of verbal output is rewarded means they will inevitably dominate the training sets.
by jnsaff2 | 2025-05-20 12:24:24+00:00
AFAICT the energy cost of training is still fairly low compared to cost of GPU's themselves so especially during a land grab it's important to drive as near as possible full utilization of the GPU's, energy be damned.

I doubt this is going to change.

That said, the flip side of energy cost being not a big factor is that you could probably eat the increase of energy cost by a factor of say 2 and this could possibly enable installation of short term (say 12h) battery storage to enable you to use only intermittent clean energy AND drive 100% utilization.
by int_19h | 2025-05-20 12:25:03+00:00
I don't think anyone ever posited that it's impossible to describe the differences. Only that some languages optimize for things that they encounter regularly.

With respect to snow and snow-related things, I actually ran into this personally. That thick icy crust on snow that you've described in your comment - it has a dedicated word for it in Russian, наст (nast). It never occurred to me that there isn't an equivalent single word for that in English in 20 years of living in English-speaking countries because it simply doesn't occur in the areas where I live. Until, one day, it did, and I realized that I have to explain-translate it.

(Some other languages that have a dedicated word for that are Polish, Swedish, and Norwegian)
by atworkc | 2025-05-20 12:25:09+00:00
```

Attach a probability for the answer you give for this e.g. (Answer: x , Probability: x%)

Question: How many times does the word “blue” appear in the following sentence: “The sky was blue and my blue was blue.”

```

Quite accurate with this prompt that makes it attach a probability, probably even more accurate if the probability is prompted first.
by maerF0x0 | 2025-05-20 12:25:35+00:00
I was there for 2 years. More or less confirmed. Austin had a lot of chances to steal the show, but there's a lot of cultural challenges there. As well a lot of the tech companies there are coddled in that they expect to pay way under market[1].

Public transit is a challenge in Austin because you get, essentially, 3 months of over 100f daily highs. Anyone who can afford a vehicle with AC is highly incentivized to not take public transit. The experience of 1. having to put on sunscreen everywhere you go, 2. cooking in 100-105f, 3. Transit currently sucks[2] 4. No one wants to invest in infra it appears no one uses... It's a pretty difficult vicious cycle to break. The train on the west side being a notable exception.

Some other rapid fire surprises:

- Tech meetups were far fewer (more crypto and sales like than true communities)

- "Startup" often meant consumer/lifestyle brand than pure tech plays

- Anecdotally, there seemed to be culture kind of negatively reacting to those who wanted to try for more in their life, kinda like holding eachother down, maybe "Crab buckety" in the sense that a lot of people had small dreams, and couldnt understand or support those who had bigger dreams.

[1]: (some of the bigger names do have good pay, but lots of littler names have no clue what a nationally competitive offer looks like)

[2]: Crazy anecdote. One time I flew into austin south airport and was shocked to find an uber to my friend's house was ~$100 when it was normally $40. I was then incensed and aimed to try public transit. That meant i had to take an airport south to main terminal shuttle, wait for a bus that had very poor website and nearly no one could help me with. It did not go to the train line, so it was about a 1 mile walk there. I dragged my bag to the train only to find out they do not run on sundays? What kind of podunk town doesn't run the train 7 days a week? (it wasn't a holiday)
by aleph_minus_one | 2025-05-20 12:25:53+00:00
> Unity and Unreal are absolute powerhouses if you have an actual idea and a burning desire to express it as quickly as possible to as many customers as possible.

If your game idea fits well into the structure of these engines: perhaps.

But I can tell you that lot of ideas that I have for games ("games" is to be understood in a somewhat more broader sense) don't fit these structures well. So I am very certain that for the game ideas that I have in mind, writing an own game engine would very likely be the better choice.
by IAmBroom | 2025-05-20 12:26:21+00:00
> It sounds like a lot of the benefits of “old growth” wood can be manufactured now.

Yes, at greatly increased costs, both economic and ecological.

Fast-growth timber farms may produce an inferior product, but we've already compensated for that in design. 112% of a material that provides 90% of the "goodness" is a viable path; so is buying a Ford* every 5 years instead of a Mercedes every 10*. (Ford haters: :%s/Ford/Chevy) (* MB haters: shaddup, it's just an analogy.)

Until the overhead is lower than growing yellow pine, this is a niche product.
by lolinder | 2025-05-20 12:26:27+00:00
Because out of all the languages that stand a chance of being adopted at most workplaces, TypeScript is in my opinion the single most enjoyable to code in. It has an extremely expressive type system that gets out of your way and allows you to model almost anything you can come up with, it has great IDE integrations on both VS Code and JetBrains, it has strong first-class support for functional programming patterns. On top of all the things the language itself has going fit it, it allows me to write the same language on frontend and backend, which in my experience actually does make a huge difference in avoiding context switching and which also helps with avoiding code duplication.

People like to sneer at TypeScript, but let's be honest: people like to sneer at anything that's popular enough. The fact is that no language that I enjoy better than TypeScript (which is already not a very long list) stands any chance of adoption in an average workplace.
by Scarblac | 2025-05-20 12:27:17+00:00
You said "for the foreseeable future", which I interpret as being about now.

Anyway I hope you're right, but so far global CO2 output is still growing. All the other energy has only come on top of carbon intensive energy, it hasn't replaced any of it. Every time we build more, we find new ways of spending that much energy and more.
by lmm | 2025-05-20 12:27:29+00:00
I meant "success record" sarcastically. The USSR didn't achieve much, the whole spy vs spy game did more harm than good for both sides, MI5 themselves did far more damage to British democracy (witness them going after Wilson) than the people they were supposedly protecting us from. The whole security establishment has always been a con from top to bottom and the BBC shouldn't have cooperated with them (although yes, they're far from alone in that error of judgement).
by atq2119 | 2025-05-20 12:27:55+00:00
> Keep in mind that what the fed article is calling a “saving gap” is really more of a fiscal gap that been plugged by US Treasuries.

They're two sides of the same coin, but the levers of control and causality aren't symmetric.

In particular, the US government doesn't have direct control over the savings behaviour of anybody, especially not of people outside the US.

That's why most policies that aim to reduce the US government deficit are bound to either fail or have undesirable negative effect elsewhere.
by conception | 2025-05-20 12:28:11+00:00
I wish they had a third “better” candidate to test to see if they also picked generally better candidates when the LLM does blind hiring which point two…

100% if you aren’t trying to filter resumes via some blind hiring method you too will introduce bias. A lot of it. The most interesting outcome seems to be that they were able to eliminate the bias via blind hiring techniques? No?
by lolinder | 2025-05-20 12:28:37+00:00
Yep. Honestly, the pivot to Node/NPM compatibility was the moment I lost interest in Deno. I know why they did it, and as you say from a financial perspective it makes complete sense, but they had the chance to be a fresh start to the whole ecosystem and they gave that up.

I really like coding in TypeScript and think that most of people's irritation with JavaScript isn't actually related to the language so much as the ecosystem of NPM. The exponentially growing web of dependencies and the constant churn of deprecations are exhausting, detracting from a core language that is now pretty solid.

Deno set out to change that and be something new, but they squandered that chance because it was too risky for their investors. And again, that's totally fair—resetting an ecosystem is risky and probably wouldn't have yielded the return they needed! But giving up on that was giving up on what made Deno different and interesting. If I'm going to use NPM anyway why not stick with Node while I'm at it?
by mbajkowski | 2025-05-20 12:28:49+00:00
Agreed, a very shallow article with a few personal opinions. A little breather for Austin proper may be a good thing, housing prices and rents have come down significantly from a few years ago. The infrastructure is presently a mess and will be such for the next few years, along with the airport expansion. But the surrounding areas are still growing quickly, and there is no shortage of interesting startups in the area. The one obvious thing the article misse is the weather, which simply is not for everyone.
by tauchunfall | 2025-05-20 12:29:09+00:00
I worked on two large projects that use Zod and Protobuf to ensure schema evolution goes well with 5+ teams. Even if you have a lightweight frontend, it makes sense to use something that validates the schemas in the backend.

In the end you'll have a schema somewhere. Maybe defined in the database system, maybe defined in the models of an object-relational mapper. Since defining the schemas in database system or using object-relational mappers can cause very difficult problems in large projects we do not use it and use Zod and Protobuf instead. While I think you could even replace Protobuf completely with Zod or something similar.

There is the British Post Office scandal [1] around an IT system called Horizon (the legacy system in this case). After reading about the details I'm pretty sure something like Zod (I mean any schema validation) would have contributed to prevent this scandal. They even mentioned the lack of using a schema in the technical appendices in the court documents of the group legal action [2].

[1] https://en.wikipedia.org/wiki/British_Post_Office_scandal

[2] https://en.wikipedia.org/wiki/Bates_%26_Others_v_Post_Office...
by aleph_minus_one | 2025-05-20 12:30:53+00:00
> The amount of lifting that modern game engines do for you is phenomenal, and I think anyone claiming they can write an engine from scratch quicker than they can implement a game with an existing engine is deluding themselves.

If the game fits a rather "standardized" template, this is likely true. But the more you move away from these "mainstream structures", the less true the second part of your claim becomes.