Position: 3D Character Artist
Company: Whimsy Games
Category: Artist
Experience required: 2y
English level: intermediate

Required Skills:

Strong sculpting, modeling, and texturing skills
Experience of full cycle creation game ready characters
Strong portfolio showing 3D art skills
Ability to follow and correctly interpret the concept
Strong knowledge of ZBrush, 3dsMax/Maya/Blender, Marvelous Designer, Substance Painter, Marmoset Toolbag, Photoshop
Ability to create high-quality game ready hairs
Ability to create and texture a 3D model from an image or description
Good understanding of anatomy, color, shape, scale, silhouette, proportion
Good understanding of character topology for animation
Good organization, time management, problem-solving, and communication skills
Familiarity with the game development cycle

Would be a plus:

Knowledge of 3DCoat, Unity
Drawing skills
Ability to communicate in English
Passion for games

Responsibilities:

Development on concepts from «0»
Polishing, retopology, 3D texturing and optimization characters for game engines in different stylistic directions
Tasks are related to all types of organic matter

We offer:

Working with a creative and professional team
Communication with clients from different countries of the world
Possibility to implement your ideas and influence the introduction of new processes
Competitive salary
Full-time employment, the ability to work remotely
Paid vacation and sick leave
50% compensation for professional courses, professional development, webinars
Team building, personal meetings with colleagues, conferences and much more
Referral program for employees

Become part of the Whimsy Games team!)