Position: Server Engineer/Architect
Company: Newxel
Category: Lead
Experience required: 5y
English level: upper

About the project
A world-known game development agency serving clients like Disney, NBCU, Epic Games, Unity is expanding the Ukraine Game Studio and looking for a Server Engineer/Architect.
Are you ready for this professional challenge? Become one of the first who will join a new studio to lead and work in the cross-functional team involved in different stages of the game development.

Responsibilities: 
 - Work closely with the Lead Developer and server team to develop and improve client, server, and database architecture;
 - Game performance assessment, support, and optimization;
 - Design and develop solutions addressing reliability, scalability, and security;
 - Implement industry best practices from an architectural and engineering standpoint;

Requirements:
 - Directly involved with developing, maintaining, shipping, and supporting the full development cycle of multiple clients/server-based games;
 - Excellent C++ knowledge, including modern C++;
 - Expertise with network programming and optimization;
 - Experience coding against large data systems;
 - Multi-threaded application development knowledge;
 - A champion of code quality and a proven mentor;
 - Excellent communication skills, able to work in a team as well as independently;

Will be a plus:
 - Professional experience with web and cloud technologies such as Azure, GCP, or similar services;
 - Experience in deploying, operating, and scaling dedicated game servers for session-based, multiplayer games;
 - Experience developing, maintaining, and running live ops for world-scale games;
 - SQL DB architectural experience;
 - Familiar with Linux Development;
 - Js and backend development;
 - Strong interest in mobile gaming;

What we offer:
 - Competitive salary;
 - Medical insurance;
 - Tax compensation;
 - Full-remote;
 - Long-term employment with 20 working days paid vacation;
 - Paid sick leaves (10 per year).