Position: Senior Game Designer/Product Owner
Company: charstudio.com
Category: Unity
Experience required: 2y
English level: upper

**The main purpose of the role** is  to develop our existing and new mobile games (iOS / Android) and to create a high-quality gaming experience for millions of players.

Our team consists of 25 enthusiastic specialists. So far, we have developed and released more than 10 projects, and recently launched a prototyping department.

We quickly implement interesting ideas in life, have a cool friendly atmosphere, give each member of the team the opportunity to discover their potential, try new directions, grow career and professionally.

**Responsibilities**:
- Willingness to take full responsibility for the created feature (or project) from the idea and support of the team during development to its launch and analysis of the achieved results (impact)
- Development of new game concepts
- Development of new game mechanics, events, Live Ops
- Analysis and improvement of existing game features
- Writing and maintaining GD documentation
- Analysis and balancing of game levels
- Create, maintain and customize the design of the game economy to maximize revenue
- Check the work done by the team for compliance with the described requirements and quality
- Cooperation with other departments (development, art, analytics)
- Check and give feedback on the work done by art department
- Daily analysis of games metrics
- Formation of analytical reports on the results of the update
- Formation and testing of hypotheses
- Competitor analysis and market research

**Required Skills & Experience**:
- 3+ years of demonstrated experience developing and publishing high-quality games
- 1+ year of experience in Match 3 games development
- Deep understanding of system game design: monetization, events and other areas
- Deep knowledge and ability to analyze large data sets and draw conclusions from them
- Be good at math
- Deep comprehensive knowledge in the field of casual mobile games
- Understanding how to monetize in Free to Play games
- Ability to write quality documentation
- Ability to clearly and distinctly express your opinion and communicate your ideas orally and in writing
- Responsibility, ability to work in a team and desire to learn
- Skills to provide accurate project estimates and meet the deadlines
- Adaptability, flexibility and multitasking
- Ability to justify decisions in terms of gaming experience and project needs
- Love of games

**Would be nice to**:
- Have an experience of cooperation with the art department (providing them with feedback and accepting their work without the involvement of an art lead)
- Have an experience working with game editors
- Have English at the upper-intermediate / advanced level
- Have previous experience of launching and publishing games

**We offer**:
- Non-bureaucratic culture and friendly team
- Opportunity to influence the overall result of their work and implement their ideas in the company's products
- Reimbursement of expenses for profile and branch conferences, training, certification and other professional development
- Opportunity for rapid career growth
- Free English classes
- A library, filled with the book you pick for your professional growth
- Paid vacation, sick leave, and Ukrainian official holidays
- Participation in the football IT league, and the opportunity to train with a coach