Position: 3D Artist Generalist
Company: Playwing
Category: Artist
Experience required: 2y
English level: pre

Being an independent game developer and publisher, Airlab is a sister company to Playwing, Ubisoft, Guillemot Corporation, and Longtail Studios. We are currently looking for an exceptional and talented 3D Artist Generalist to join our outstanding team.

📌 **Responsibilities:**
- Model, texture and implement production-ready 2D/3D game assets of environments and vehicles;
- Create original quality 2D/3D models (characters, natural, architectural environments etc.) with story-telling notes; 
- Deliver assets within the confines of real-time engine constraints;
- Conceptualize, present, and execute ideas within a schedule, while actively participating in artistic problem-solving;
- Work with fellow developers, designers, creatives, and producers to estimate, plan and perform internal projects.

📌 **Requirements:**
- 2+ years of 2D/3D art experience;
- Previous experience in 3D Modeling;
- Blender, Maya, ZBrush, Substance Painter, Photoshop, etc. experience;
- Familiar with high/low poly modeling;
- Experience in creating various 3D content (animation, rendering, composing);
- Experience with Unity.

📌 **Pluses:**
- Passion in gaming;
- Desire to track the market and offer new ideas and concepts;
- Hand-paint experience will be a big plus;
- Casual, Ultra-casual game products hands-on experience are welcomed;
- Experience with different game engines like Unreal Engine, Cocos2dx, Marmalade SDK, etc.

📌 **We offer:**
📆 Paid vacation, sick leave, and day-off (40 days per year);
⏰ Flexible schedule;

🚀 Individual development plan;
💵 Payment for external training;

📈 We provide access to the internal base of training, seminars and literature;
🇺🇸 Free English classes and Speaking club from beginner to advanced lvl.