Position: 3D Artist
Company: Ukrany
Category: Artist
Experience required: 3y
English level: fluent

**Key Qualifications**:
Fluent in English, both verbally and in writing
Ability to work in a team, excellent communication and time management skills
Ability to work in a fast-paced environment and take initiative in solving problems
3+ years experience in a professional game studio environment or similar
Well versed with Maya/Blender, Z-brush, Substance Painter and Photoshop
Strong artistic skill set, detail-oriented and autonomous in your work
Great modeling, UV and texturing skills, with experience in a character asset pipeline from start to finish
Bonus points
Bachelor Degree in 3D Graphic Art and Design
Few years of experience working in a Senior level role
Interested in Fashion and/or Media and Art, e.g. Anime, TikTok and Streaming
Experience working with Unity and Universal Render Pipeline
Experience and knowledge working with shaders and materials
Experience with scripting or programming languages, e.g. Python or C#
Experience in blendshape creation and rigging
Experienced with Marvelous Designer and/or Substance Designer
Experienced with asset optimization for mobile, ensuring they are optimal for performance and memory

**English: Fluent in writing and speaking (B2 level minimum)**

**Responsibilities:**
Take on ownership of wardrobe assets from idea to finished product, following our pipeline and guidelines
Be autonomous in creating high-quality, optimized, mobile-ready meshes and textures from simple inputs like a reference image
Track and communicate the progress of daily tasks, e.g. Jira and Slack 
Assist with optimization and debugging to fix the issues raised by the QA team
Document your processes to allow for easy onboarding and collaborations
Helping and/or mentoring junior artists through feedback