Position: Game Designer
Company: WePlay
Category: Design
Experience required: 3y
English level: upper

**Responsibilities:**

- Take-in high-level ideas and concepts from the Product Manager and turn them into actionable game design documents, user experience flows, user stories, and any other artifact needed by the project team (mock-up or references) to execute that vision;
- Develop a game economy and balance structure;
- Get involved in all aspects of game development: UI, UX, logic, performance, etc.;
- Analysis of functional launch results, key metrics, formation of conclusions and improvement plans;
- Write technical documentation for the game developers.

**Requirements:**

- An understanding of game flow and scripting;
- Advanced level of English;
- Startup mindset;
- Understanding of game metrics;
- Experience of working with analytic tools;
- Strong knowledge of the game economy and monetization principles of F2P games;
- 2-3 games developed from idea to launch will be a plus;
- Passion for games and awareness of current titles and industry trends.

**Social package includes:**

- 18 days of paid leave and 12 days of sick leave per year, with a flexible schedule possibility and remote work;
- No dress code policy and low number of bureaucracy;
- Medical insurance after successful trial period completion (100% coverage, premium package);
- Up to 50% expense coverage for specialized training;
- Free English courses (with a native speaker);
- Corporate events (office CS:GO and Dota tournaments, WePlay! Esports birthday, Summer BBQ Party, New Year Party, Children’s Days);
- Gym partnership program for the gym located in the same building as the office;
- Life events (maternity/paternity leave, “Welcome Baby” Gift, wedding Time Off);
- You will have quarterly reviews to help you meet your goals and objectives, as well as 1-to-1 meetings with your lead to discuss work processes, and much more.