Position: Middle 2D Artist
Company: CLOVERTECH
Category: Artist
Experience required: 2y
English level: intermediate

Clovertech was founded in Ukraine, we are a team of experts in the entertainment and software development industry that works on producing and launching products based on modern technologies, data, and analytics.
We develop our own B2B Solutions for the entertainment industry.

We are looking for a **Middle 2D Artist** to join our Clovertech Family.

**What you will do:**
- Design and create concepts and initial designs;
- High knowledge of Photoshop;
- Create final art under technical specs requirements;
- Adapt to established art style of the project;
- Studying the details of the project before starting the project;
- Help and problem-solving in the team related to the artistic and technical component of the project;
- Clear and effective communication (intermediate level of spoken English required);
- Team player and opened to learn new things;
- Take and give constructive feedback during game production.

**Requirements:**
- 2+ Years of industry experience;
- Someone with deep knowledge or experience in the iGaming/Gaming industry (ideal, not mandatory);
- Animation skills using Spine;
- Graphic design / Typography Knowledge;
- Source quality control;
- Familiar with art styles and trends in the gaming industry;
- Knowledge of game assets creation, export and optimization (technical skills);
- JIRA knowledge;
- Exceptional portfolio with illustrations and concept art;
- Ability to take and give good jokes.

**Benefits:**
- Competitive compensation reward;
- Friendly working environment with high level professionalism;
- Paid vacation and sick leaves;
- Medical Insurance;
- Different corporate events and volunteers help programs;
- Referral program;
- Flexible workspace. Work from home or cozy coworking in the city center;
- Awesome gifts and merch for participation in activities;
- Open-door culture: simplified processes and transparent communication.