Position: Game QA Engineer
Company: Pingle Game Studio
Category: QA
Experience required: 1y

Requirements:
Passion for video games;
Clear, effective communication across teams;
1+ year of experience in the game industry working in a QA or related role;
Good understanding of QA methodologies and tools, video game testing standards, and the video game development cycle;
Experience with the test cycle of a commercial game project;
Experience with games on PC, consoles, iOS, Android;
Experience with test and issue management tools, preferably Jira;
Strong analytical and problem-detection skills, with an ability to work independently;
Experience with at least one console SDK (XDK/GDK/GDK-UWP/PS4 SDK/PS5 SDK);
English Level: Intermediate.

Will be an advantage:
Familiar with TRC checks for Xbox, PS, or Switch.

Main responsibilities:
Functional testing;
Compliance testing (TRC Xbox, TRC PlayStation);
Pre-release build checks;
Smoke and sanity build testing;
Creation of reporting documentation on the project's status;
Creation and development of the internal QA test documentation for the project;
Working with target managers Xbox/PlayStation/Nintendo Switch;
Working with debug functionality of the consoles Xbox/PlayStation/Nintendo Switch;
Working with profiling tools PIX, RAZOR;
Testing according to checklists and test cases;
Creating and rechecking bug reports in JIRA/Redmine/Trello;
Participation in playtests of multiplayer projects.

What we offer:
Career and professional development;
A competitive salary which is linked to the exchange rate;
Transparent working conditions;
Long-term employment and paid vacation / sick days;
Regular salary reviews;
A cool team and a variety of activities for every taste:
Assistance with relocation;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Compensation of 50% of the cost of corporate English lessons;