Position: UI Animator
Company: SuperPlay
Category: Artist
Experience required: 1y
English level: intermediate

**Meet SuperPlay ⚡️**

Founded in 2019 by gaming industry veterans from Playtika, Rovio, PlayStudios, and the film industry, we set out to create a billion-dollar company that delivers world-class, delightful games and has fun making them.

We gathered a core team and soft-launched our first title, Dice Dreams, within 6 months. Since then, the team has grown to include dozens of super-talented, dedicated, and driven individuals.

**Dice Dreams** has become a global hit, and our plans for the future make us even more excited.

**What will you do in SuperPlay?**
As a UI Animator within the animation team, your primary role is to create-and-iterate on game animation for UI, Menus and all GUI elements,

- As a UI Animator your primary role is to produce the UI animations and motion graphics assets that help the Art Leads, Animation Director and Studio Art Director realise their vision
- You will provide pre-viz UI animations and build to final in-game production quality animations
- Work closely with the UX, design and UI artists to create and refine the look and feel of the user interface
- You are creatively flexible, adapting styles as necessary, typically during the exploratory stages of pre-production and when moving between projects
- Maintain an open dialogue with technical artists to ensure all animations retain app
- You will be required to create, and quality assure that in-game assets and animations adhere to technical briefs. You will track your time and report your progress/risks/ issues daily, or at the point of identification

**Who are you?**

- At least 1 year years experience in the video games industry working on animation/motion graphics UI
- Shipped at least one mobile game showing animation/motion graphics UI work
- A strong portfolio/showreel showing your UI pre-viz animations to final UI animations with bonus points awarded for VFX/character examples
- Excellent knowledge of the Adobe Suite as well as experience using the Unity Engine
- An exceptional eye for detail and quality, and a willingness to learn new tools and techniques
- A passion for playing and developing video games