Position: Senior Motion designer (3D)
Company: ISRAEL IT
Category: Artist
Experience required: 3y
English level: upper

We are looking for a Senior Motion designer (3D) to join our team.

The company specializes in the planning, accompanying, and digital transforming of public and commercial spaces, work and office complexes, visitor centers, museums, conferences, exhibitions, and multi-participant events.
The client company, in fact, a unique, fascinating and diverse team that includes professionals from different fields of interest, all of whom are passionate and inspired by the digital worlds, art and creative. The company has over a decade of experience in leading digital breakthrough projects in multiple fields, each of which leave a unique fingerprint.
The company is very active in promoting conceptual, methodological, and strategic changes among companies and organizations who wish to lead the change of the digital age, while maintaining their existing values.

The project is to deliver an immersive, interactive experience for a major USA brand. The experience includes several interactive stations based on different creative technologies and applications. The main audience for the immersive experience is children aged 3-10

Requirements
Must have:
- Experience in 3D art in games
- Experience in implanting the models in Unity
- Knowledge of following brand guideline
- Experience with full 3D workflow - model, texture, rig, animate
- Experience with integration of relevant assets into Unity while ensuring optimal performance for real-time environments

Nice to have:
- Knowledge of animation in Unity that will be a big advantage
- Previous experience working in gaming company or gaming development. Experience working in AR/VR environments. Experience working in exhibitions and physical locations (non-mobile/PC). 
- Experience with UI development

Tools to be used: Unity, MAYA, 3D Max, Adobe photoshop, Illustrator, Cinema4D

The position requires qualifications such as creativity, teamwork, working under deadlines, out of the box thinking, and finding solutions to different challenges.
The position also includes working with different teams and departments at the different stages of game development. Ability to work well in a hybrid team - remote + local. Quick learner. Solve challenges quickly & creatively and adapt to changes, etc