Position: Technical Artist
Company: Loopsin
Category: Unity
Experience required: 3y
English level: intermediate

It’s one of the biggest AAA Battle royal game in the world. You will work with Unreal Engine 5, Houdini, Painter, Max, Maya Substance Designer etc

Created in 2018, Loopsin is a Canadian service company, specializing in IT, video game and 3D development.
In strong growth since its creation, Loopsin is a human-sized company which has more than 50 employees mostly present in Montreal and Ukraine. 
With a strong background in 3D, we have gradually developed our expertise in the video game industry as well as in IT development. Beyond the activities it carries out, Loopsin is a company where life is good and where team spirit, joy, sharing and mutual aid are the pillars.

The Loopsin Company is looking for an Unreal Technical Artist. You will become part of the global game, it’s one of the biggest AAA Battle royal game in the world. On the project using the Unreal Game Engine. The ideal candidate will come with extensive Unreal experience. 
What to expect:
•	Work with Design and Art to create best practices and optimal workflows for level building
•	Create and customize materials for various needs
•	Create Shaders for the art work
•	To develop processes and technologies of content production which meet the needs of artists;
•	To develop tools for simplifying the work of 3d artists and level designers;
•	Work Environment with P4 Management of art source & content
•	Most work will be inside Unreal, syncing using UGS for builds & content
•	Work with animated material affects, glowing, special with cosmetics
•	Reactivity for cosmetics, using blueprints to hook up material functionality to gameplay events

Your tools wiil be:
•	UE5, Substance Designer, Painter, Houdini, Max, Maya (modeling), Photoshop

What we expect from you:
•	Minimum 3 years of experience in the similar position;
•	Experience in Unreal Engine 4/5 from 3 years;
•	Experience with 3d modelling tools is good to have;
•	Experience with 3d modelling tools is good to have;
•	Understanding of the full cycle of 3d content production and its optimization;
•	Good knowledges of Houdini (procedural modelling), Substance Designer, Substance Painter

Loopsin is an equal opportunity employer where hiring is strictly based on the individual's qualifications for the position. This policy is applied without regard to race, gender, sexual orientation, religion, ethnic origin, age, disability, marital status or any other category protected by law.