Position: Lead Game Designer
Company: WizardsDev
Category: Design
Experience required: 2y
English level: upper

**PROJECT**
Grossing project with more than 1 million users playing daily. Several new titles, including the mid-core
one, are gearing up to outrank our super-grossing projects.

**YOU**
If we had to explain it in one sentence, it would be: a person with a hunter mindset, curious
and strong communication skills!

**REQUIREMENTS**
● 2+ years of experience as a Lead Game Designer;
● experience in leading a team of Game Designers;
● experience in farm simulators and other casual projects;
● ability to work with analytical systems, understanding of product metrics;
● released projects;
● up-to-date information on the market of casual games;

**WILL BE A PLUS**
● ability to clearly set goals and focus on their achievement;
● proactivity and energy;
● B1+ English level;
● experience with exploration mechanics.

**WE OFFER**
● flexible schedule;
● education expenses & sports coverage;
● English classes;
● competitive salary;
● paid sick leaves, 20 days of paid vacation, and medical insurance;
● regular performance review;
● hardware equipment.

**RESPONSIBILITIES**
● development of the project;
● monitoring compliance with the general concept of the game developing new content, features, and game mechanics;
● taking responsibility for the result;
● development of internal economy and game monetization;
● balance calculation and game statistics analysis;
● creation and control of the GDD;
● close cooperation with the project team (art department, developers, analysts, producer);
● leading a team of game designers.

**CANDIDATE JOURNEY**
Interview with a recruiter - Technical interview - Tech task - Final interview with Executive Producer and Development Director

**Don’t delay - just send your CV!**