Position: Game Designer (Metaverse)
Company: SvitSoftware
Category: Unity
Experience required: 3y
English level: upper

**SvitSoftware** specialized in outsourced software development and staff augmentation. We believe in technology and provide businesses with the most relevant optimization models for growth. We use advanced solutions to help companies solve problems, increase business processes' efficiency, and scale up fast.
 
In SvitSoftware we focus not only on working aspects. Our main mission is to create a good atmosphere for our employees and improve their work-life balance. 
 
**Responsibilities:**
Define, develop and create game encounters, design processes, pipelines, and discipline
Give constructive critique on the quality of the game design and environment art within the game
Display a high degree of discipline in following design processes and often, in creating them
Create high-quality gameplay encounters and mechanics within industry-standard timelines
Own discrete areas of the game and execute on it with a high degree of quality, e.g.: combat spaces, quests, boss fights, systemic combat encounters, balancing, etc. Proactively solving problems by working with other disciplines where needed

**Qualifications:**
3+ years of game design experience
Experience using or making games with a 3D engine (Unreal, Unity, etc.)
Experience leading end-to-end development efforts and designing games from concept to launch
Experience coordinating and collaborating with diverse cross-functional teams to bring a game vision to life
Experience inspiring teams with your games' vision, but also actively getting into game development and prototyping and tuning the feel of the game