Position: Senior Product Designer
Company: HOS-Inc
Category: Other
Experience required: 5y
English level: upper

In this role, you will design an app that will serve millions of users globally. You will have to iterate fast, building the sketches and prototypes for business stakeholders as well as creating designs for the development team.

As one of our first designers, you will be responsible for setting the design guidelines for the company. Your designs will define the brand and provide the best user experience. Given the nature of what we want to build, you’ll get to work on the hardest user interface challenges in the world. You will work directly with the founding team.

**Responsibilities**
Design intuitive, human-centric flows, and experiences on the web, iOS, and Android (heavy focus on mobile)
Collaborate closely with our founding team, engineers, as well as other designers as they are added
Execute UX and UI designs of new features on our web and mobile products
Run an end-to-end design process from user research to high-fidelity prototypes and mockups in order to build products that create value while inspiring adoption
Collaborate cross-functionally with Product Management and Engineering to realize our product vision
Help to expand and maintain a design language and toolkit that will be used by the entire team and company

**Basic qualifications**
3+ years of consumer mobile application design experience (preferably both iOS and Android)
You have a strong portfolio showcasing your UX design process and visual design skills
You value polished, well-crafted visual design, and care about details
You can own the whole design process from solving complex UX problems down to drawing a beautiful UI
You iterate quickly with short feedback loops
You’re comfortable with change and ambiguity and thrive working autonomously
Fluency in commonly used design software and related tools (Sketch or Figma, etc)
Rapidly produce multiple concepts and prototypes; know when to apply pixel-perfect attention to detail, and when to make low-fi sketches and prototypes
English level - Upper-Intermediate or higher
Experienced using self-improvement apps (habit trackers, time management tools, fitness trackers, etc.)