Position: Strong Junior Project Manager (Enterprise and Game Solutions Unit)
Company: Sigma Software
Category: Project Manager
Experience required: 2y
English level: upper

Are you into Project Management? Are you not afraid of challenging tasks? Do you know how to meet customers’ goals within the given constraints and, thus, ensure the overall project delivery?
Then you will like working with us – non-trivial tasks, modern technologies are waiting for you!

We invite a Junior Project Manager to cooperate with the Enterprise and Game Solutions Unit. We are working with such domains as Gaming and Gambling, Aviation, Automotive, Business Process Management Automation, Fintech, HealthCare, and others. There are projects of different sizes catered for different markets (Europe and the USA).

It’s a perfect opportunity to cooperate with new projects, build trusted relationships with new clients, etc.

**REQUIREMENTS**
- At least 2 years of practical experience as a Project Manager   
- Theoretical background in project management   
- Highly organized and detail-oriented   
- Strong time management skills   
- Excellent customer service skills and speaking/writing skills   
- Driven to deliver excellent results  
- Strong work ethic, reliable, trustworthy, and friendly  
- Upper-Intermediate level of English

**RESPONSIBILITIES**
- Project planning: estimate the efforts for project delivery, plan and schedule all required activities to meet client’s business goal  
- Project control: monitor and report on project progress, make sure it is done within defined timeline and budget   
- Stakeholders management: manage communication and expectations of all project stakeholders   
- Team management: facilitate the whole development process, remove blockers if any, motivate the team   
- People management: manage people, their personal development and expectations   
- Risks management: indicate and track all project risks, work on their mitigation plan   
- Work with documentation: create all needed project documentation and keep it up-to-date