Position: Platform Programmer
Company: 4A Games
Category: C++
Experience required: 2y
English level: intermediate

Development and support of in-house game engine (4A Engine).

Take ownership of console abstraction features like save/load, input, and memory management.

Debug problems with core engine systems and middleware.

Troubleshoot platform-specific problems.

Improve load times.

Diagnose and resolve issues with platform memory management and budgeting.

Writing necessary supporting documentation.

APPLY
REQUIREMENTS
3+ years of professional experience.

At least one shipped AAA title on consoles.

Bachelor's degree in Computer Science.

Strong C++ programming skills.

Demonstrated experience coding and debugging multi-threaded systems.

Proven experience developing and shipping for the PS4, XB1.

Excellent communicator with strong verbal and written English skills (Russian/Ukrainian is a plus).

Collaborate with Artists, Designers, and other Programmers.

Excellent problem solving and time management skills.

Experience with one of modern game engines.

Understanding of the full software development life cycle.

PREFERENCES
Experienced in profiling techniques on multiple platforms.

Sony and Microsoft publishing requirements and processes.

Proactive attitude.

Desire to help drive the improvement of the game engine year-over-year.

A passion for games.