Position: Middle Automation QA Engineer
Company: Leap Gaming
Category: QA Automation
Experience required: 3y
English level: intermediate

Responsibilities:
Creating and improving API test automation framework for covering games endpoints
Creating and improving UI test automation framework for covering UI smoke test for games on HTML and Pixi
Creating reporting for the automation runs
Knowledge transferring to the manual QAs regarding existing automation
Maintaining automation frameworks
 
Main requirements:
3+ years of professional experience in QA Automation 
1+ year with JavaScript
Solid skills in JavaScript(NodeJS), understanding of asynchronous code execution flow
Experience with automation frameworks (e.g. Selenium WebDriverJS (NodeJS), ProtractorJS, WebdriverIO etc.)
Experience with automation frameworks for API testing
Experience with JasmineJS, MochaJS or other test runners
Experience of working with Git (GitHub)
Experience with BDD-based tools / frameworks (e.g. Cucumber)
Good understanding of automation frameworks creation from scratch
Good understanding of mobile technologies, mobile automation specifics and challenges
Understanding of Rest API
Experience in usage of Defect tracking systems (preferably Jira)
Intermediate spoken and written English

 Will be a plus:
Nice to have experience in gamedev
Experience with TypeScript language
Experience with cloud-based automation solutions like Saucelabs, Browserstack
Experience with continuous integration processes and tools (Jenkins or similar)
 
Personal skills:
English spoken and written on the intermediate level or higher
High level of attention to details
Ability to keep a high level overview of the complete solution and understand the business value
Proactive, results-oriented personality
Ability to work on multiple tasks and prioritize personal workload
Ability to learn fast and a high degree of creativity and initiative
 
What’s in it for you:
Ability to work from home during a pandemic or office in Kyiv 5 minutes away from a subway station
24 calendar or 18 working vacation days
Paid sick days
KPI based bonuses
Possibility to grow inside a friendly and professional team who love to create games
The ability to influence the company’s processes
Open management without bureaucracy