Position: VFX Artist
Company: Argentics
Category: Unity
Experience required: 3y
English level: intermediate

**Argentics** gamedev company is looking for an experienced and talented VFX Artist for a 3-rd person AAA shooter. We are waiting for you to join our team to create exciting and powerful projects together!
 
**Requirements**
- Working experience 3-4 years with Unity3D and Particle Systems (Shuriken, VFX Graph) 
- Good understanding of rendering pipelines URP and HDRP
- Strong knowledge of Particle System
- Experience in usage of Shuriken Particle System 
- Experience in usage of VFX Graph
- Experience in creating shaders for Unity
- Experience in usage of Shader Graph
- Experience in rendering performance optimisation
- Ability to create technical requirements for 3D artists
- Knowledge in Unity Animation System 
- Experience in Inverse Kinematics 
- Knowledge in Rigging
- Create and maintain technical art documentation
- Experience in working closely with Art and Dev departments
- Generate ideas to improve visual experience
- Experience with VFX Graph
- Ability to provide accurate estimations
- Experience in task estimation for team
- Experience with Scrum methodology

**Responsibilities**
- Connect two worlds - artists and developers
- Provide technical solutions to aesthetic problems
- Create and modify shaders to match the aspired visual style
- Participating in Scene assembling
- Creating effects and animations
- Be proactive in questions related to game performance
- Create optimal configurations for Rendering Pipeline
- Participate in the team’s Agile: sprint planning, daily stand-ups, and retrospective
- Be the leader for junior and middle teammates
- Provide realistic tasks estimation and participate in milestone planning

**We offer**
- Long-term cooperation
- Unique large-scale PC project
- Payed vacation and sick leaves
- English classes