Position: 2D Spine Animator
Company: UPPeople
Category: Artist
Experience required: 3y
English level: intermediate

**What are you working on?**
-The name of the project(s): Rise of Kingdoms
-At what stage of the project(s)? Released
-Genres: Simulation, Strategy
-Platforms: Mobile, iOS, Android
-For which tasks (responsibilities)?

**Our  Lead 2D\3D Animator will have the following main responsibilities:**
-Responsible for the entire 2d animation pipeline of the studio and technical final quality of the animations;
-Creation of technical documentation;
-Task estimation and respect of deadlines;
-Animation team members recruitment and evaluation;
-Daily management of the environment art team: control of the progress, art research and development, technology and quality improvement;

**What kind of professional are we looking for?**
-3+ years of experience as senior in 2d spine character animation design for casual games;
-Mastering in 2d animation with Spine Pro and experience in classic 2d animation, quick sketching, and human anatomy move;
-Familiar with character animation technical setup: skeletal system, bones, rigging, skinning
-Able to create natural and smooth animation in Pixar style for characters, creatures, and props;
-Experience in 2d storyboarding for characters and cut scenes;
-Portfolio with high-quality examples of cartoonish art;
-Experience in leading a team
-Deep understanding of game production processes and workflows
-Spoken and written English (Intermediate or higher).

** Bonus points:**
-Familiarity with VFX modules;
-Understanding of acting techniques, cinematography, camera movement;
-Experience in 3d animation, modeling or texturing;
Knowledge of basic set design principles and light design;
Passion for SLG games and experience in creating them.

**Why do we enjoy working here?**
-Competitive salary;
-Some of the largest bonuses on Ukrainian Market;
-Employment according to the Ukrainian Labor code and paid taxes by the Company;
-Medical insurance;
-24 calendar days of paid vacation annually;
-Paid sick leaves;
-Innovative game product and diverse team to grow together.