Position: Android Engineer (Sweden)
Company: DataJob
Category: Android
Experience required: 3y
English level: upper

You will play an important part in our mobile engineering practice, implementing new features, improving performance, and building beautiful user interfaces. Above all, your work will impact the way the world experiences music.
 
You’re the kind of person who is passionate about design systems, collaboration and inclusion. You’ll live in the space between design and development, pushing the boundaries of user interface design and design systems. An eye for detail is essential as you develop UI and animation libraries, design tools and foundational frameworks.
 
What you’ll do
 
- Work day-to-day in a cross-functional team of engineers, designers, writers and product managers to build and maintain our central foundational design system tooling which works across all our platforms and products
- Collaborate with other design systems teams on evolving our shared processes and tooling to support a large number of teams working on a diverse array of products
- Explore new ways of solving cross-platform design problems at scale
- Develop innovative approaches to the application of our foundational design system on Android.
Finding new approaches, improving the developer experience and removing any friction around applying company's signature design
- Help your team solve problems in a way that makes sense for Android users and our codebase
 
Who you are
 
- You have a deep understanding of modern Android development
- You know how to write readable, maintainable, performant object-oriented Java
- You are experienced with Android development tools
- You care about quality and you know what it means to ship high-quality code
- You have a deep understanding of the latest approaches to the creation, evolution and distribution of
design systems
- You have experience building complex libraries that were used by multiple teams
- You care deeply about usability, accessibility and performance