Position: Build Engineer
Company: Ubisoft
Category: DevOps
Experience required: 3y
English level: upper

Job Description

- Act as a pillar which maintains and implements the project’s pipeline automation as well as build and deployment systems
- Help identify and solve high-profile pipeline issues that impact the local project (e.g. export pipeline failures, build system crashes, performance bottlenecks)
- Help design CI/CD pipelines to include application and security testing, and gates
- Project related tools support and troubleshooting.

Qualifications

Responsibilities:

- Maintain and improve the continuous integration system, create build scripts, optimize resources and improve build times.
- Administer and maintain internal tools for Production department
- Collaborate with the DevTeams, QC,  Art and others to optimize the build and deployment pipeline(s)
- Maintain and improve the production tools
- Source Version Control support, include branching strategy, branch creation, integrates

Requirements:

- Extensive experience in at least one major source control (Perforce - preferred, Git, SVN)
- Experience with some scripting language (C#, Python, batch files, shell)
- Good understanding of building pipeline
- Experience with at least one major CI tool (Jenkins, QuickBuild, TeamCity) would be a plus
Good command of English
 
Additional information
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities. 

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

Challenge accepted?