Position: Senior Game UI/UX Designer
Company: Pingle Game Studio
Category: Design
Experience required: 3y
English level: intermediate

Main responsibilities:
Thinking over and detailing the UI concept;
Support/correction of already created UI interfaces;
Final rendering of all UI elements;
Meeting design;
Creation of full-fledged interactive UI prototypes;
Knowledge of Axure (or similar services) is above average;
Excellent knowledge of moqups.com service (or similar services);
Creation of the structure, logic of the user interface;
Ability to collect and connect texture atlases of the interface;
Understanding the principles of “Usability”;
Experience in adapting Ui / UX for different platforms: PC, consoles, mobile.

Required skills and items:
Basic interface assembling skills in Unreal Engine 4, Unity; knowledge of Blueprint/UMG;
Gaming experience on all major platforms, experience in how game mechanics work;
Understanding of the principles of game development, documentary support of game projects from the UI / UX side;
Ability to visualize and present information;
Constant monitoring of market trends, understanding of the design principles, and creation of interfaces for different genres of games;
Ability to work on multiple projects at the same time.

What we offer:
Career and professional development;
A competitive salary which is linked to the exchange rate;
Transparent working conditions;
Long-term employment and paid vacation / sick days;
Regular salary reviews;
A cool team and a variety of activities for every taste:
Assistance with relocation;
50% compensation for company English lessons;
50% compensation for educational courses.