Position: Art Director
Company: 28software
Category: Design
Experience required: 3y
English level: upper

We need your skills to focus on exploring and executing the best visual and UX approach to our games while managing a team of talented artists. This is a key position in the production team.
You will not only use your love of pixels to create beautiful games, but you will also help us to push forward the gaming industry through your design aesthetics.

All our team members have a genuine chance to contribute to the final product. If you want to be a core member of the team, then you might be the person we are looking for!

Responsibilities

Define, Communicate and master the games’ visual style ensuring it’s aligned with the target demographic and product goals
Communicate daily with the Israel site’s Art Director to ensure product quality and expectations
Set the highest quality bar for all areas of art
Make sure that all art is delivered to the game in accordance to the technical requirements of the project
Enhance coaching, mentoring and knowledge sharing into the daily team activities
Partner with the Israel site’s Art Director to define and prioritise tasks
Support the creative and professional development of the Artists
Manage the artists performance to create a healthy and productive art department
Managing the day to day of Kiev art team

Requirements

Proven Track record in Art Direction of mobile games with the ability to define, communicate and lead an Artistic vision - at least 3 years
Extensive experience in high quality visual decision-making and Hands on problem solving
Experienced in creating Moodboards, Style guides, Brand guidelines & other necessary documentation
A full understanding of all areas of game art and proven track record of successfully leading a team to deliver high quality art, animations & UI in line with project style and goals
Experience and passion for coaching, developing and leading artists
Strong communication and organizational skills
Ability to lead & plan the art production of the studio
Experience working with Unity (Advantage)
Upper Intermediate English (written and spoken)