Position: Junior Level Designer
Company: Pingle Studio
Category: Artist
Experience required: 1y

We are looking for a creative Level Designer  who loves videogames to empower our development team.


**Requirements:**
— Basic knowledge of UE4 / UE5 engine tools for working with leveling and the ability to apply them (working with the main geometry of the level, Landscape, Foliage, NavMesh, Volumes, Collisions, working with content, lighting, post-processes, instance and parent materials, decals, particles, Blueprints )

**Will be a plus:**
— Basic knowledge of how to optimize content and levels in the Unreal engine, basic skills in working with materials and knowledge of texture types
 
**Main responsibilities:**
 — Working with the level from the initial idea of the level and grayboxes, to the final stage and optimization.

**What we offer:**
— Fast hiring and clear process;
— 20 Paid Vacation Days;
— 10 Paid Sick Leave Days;
— Regular salary reviews;
— Personal Development Plan for clear growing of skills;
— Accountant support and full taxes coverage;
— Comfortable Office Location and the ability to work remotely;
— Corporate English lessons;
— Advanced training: compensation of 50% of the cost of training courses, video courses;
— Career Path and Mentorship Program;
— Referral internal Program: Active Program with Great Bonuses;
— Сommunity of people who understand your game passion.


**Important information:**
We need up to 2 business days to review your CV.
If you don’t receive a response from our recruiters within this period, it means that we have reviewed your resume in depth, but we cannot process your candidacy because we have no vacancies that match your skills and experience at this moment.
But we’ll be happy to come back to you in the future if we have suitable opportunities.