Position: Senior Game Producer
Company: Don`t Panic Recruitment
Category: Unity
Experience required: 5y
English level: fluent

**Ocellus Games** is the new game development studio from Ocellus Group that are inspired by Pixar, Nintendo, and Supercell fostered creativity, building high-quality entertainment universes and products that moved people's souls and minds throughout the world. This year their focus is to fully assemble one great and independent core team and start their first project! 

 The company is on the lookout for seniors developers who wants to build the next generation of games in a human sized, very independent team setup. Ocellus Games teams will decide what games to make, how to make it and when to launch it or kill it. Whatever it is on Mobile, PC or consoles.

That's why they are looking for a **Senior Game Producer** to help the game dev team established and follow their own development strategy during all the game life cycle.

**Responsibilities**

 - Participate in improving the working comfort of our teams by ensuring the quality of our working environment; 
 - Communicate closely with team members, to check needs and organization in their departments;
 - Ensure that team’s own objectives are achievable and respected, without putting pressure on them;
 - Follow the evolution of the production of current projects by analysing regularly the production and working with teams to always have the fluidest pipelines and communication flows;

**Requirements**

 - Strong experience with mobile games (at least 4 years);
 - 4+ years of experience as Game Producer;
 - English/or French: Fluent(reading, writing and speaking);
 - Have experience of  producing   several successfully released mobile games from scratch; 
 - Experience to set up a mobile game production and to follow its progress during all its life cycle;
 - Have experience to create a better work environment for the teams;
 - Have experience of project management and know how to use agile management and tools;
 - Have experience to use the production tools like MS Excel or Project (or similar) and are able to criticize their strengths and weaknesses;
 - You also have your own skills and experiences to share with us to improve our team skills! We are eager to discover them.

**PERKS**

 - **Flexible hours** - Employees are given the trust, freedom, and flexibility to manage their personal and professional lives. 
 - **Team events** - Team buildings and parties!
 - **Remote friendly** - We are flexible with your location and work balance between office and home.
 - **You do you** - Team members decide how they wish to perform their tasks and have the possibility to openly share their ideas, develop new processes, and test concepts.
 - **Common sense** - Fewer rules and more common sense. Processes sometimes can be appropriate, but often they slow things down. Fewer rules are liberating for people and autonomy leads ultimately to better games.
Information Belongs to Everybody - Ocellus Games Company data will be available to everyone in the whole company. The more informed we all are, the more conscious decisions we can make and the more ownership we feel towards Ocellus.

**Few Words About Corporate Culture**

**La creme de la creme **- We are obsessed with excellence and seek to embody it, we never compromise on quality.
**Small and bold** - We believe in human size, agile, and truly independent teams.
**Anyone can cook **- We value ideas over hierarchy. Great ideas can come from anywhere so we care about each other opinions.
**Through learning we grow - We have a constant and endless appetite for learning**.

The company's awards-winning Art Services, Ocellus Services, allows their game development teams to stay small, fully independent and focus on making great games. Company's game development teams will have access to the same artistic production quality as the one we provide to our partners Supercell, Epic or Square Enix to name a few.