Position: Senior Tech artist  (Shaders + Unity)
Company: Nixwood
Category: Artist
Experience required: 3y
English level: upper

Requirements:
•	Unity experience is a must-have. 
•	As well with either Shader Graph or work with Custom Code shaders.
•	Experience with mobile and performance optimization is a plus. 
•	Nice if you have worked with Maya scripting before (Python/MEL), and creation of Particle Effects.

English: upper-intermediate or higher
Technology stack:
•	Unity 2019.4.23f1
•	Shader Graph or Custom Code
•	ARFoundation (3.0.1), UMA 2.9

Responsibilities:
Create and optimize shaders for characters and sets.

Who you are:
•	Really enjoys optimizing and helping your fellow Artists in their creation process. You will act as the glue between artists and programmers, and work closely with the Art Lead and Art Director.
•	You should spearhead technical solutions and optimizations to find the balance between quality and efficiency. Always try to learn and improve your own skills. Be a part of creating an art metaverse, where your input matters.

Company Description:
Our project is an app that lets you create a vibrant 3D animated universe using nothing more than your mobile phone. This is a not yet released virtual entertainment app where users create their avatars, customize them and express themselves through animated music videos, stories, and vlogs.
We are passionate about giving everyone the freedom to express themselves and become storytellers.
Our company was founded in 2018 in Stockholm, Sweden. Our investors come from the gaming, tech, and entertainment industries.

Social Package: 10 days of paid vacation per year