Position: 2D Artist (Games)
Company: PlayWorks
Category: Design
Experience required: 3y
English level: upper

The Company:

PlayWorks is pioneering Post App-Store Games with games on Instant Messaging apps and Connected TV devices. We have hundreds of games deployed with various partners such as Roku, Facebook, Samsung, LG, Comcast, Dish and more. We are a UK-owned company with offices in London, Tel-Aviv and Kiev.

Main Responsibilities include:

· Design mockups and prototypes that clearly demonstrate UI interaction models.
· Design UI layouts using guidelines or mostly starting from scratch.
· Design 2D graphical assets such as icons, logos, backgrounds and other elements that can be used in the game development.
· Identify and troubleshoot UX problems (e.g. responsiveness).

Requirements:
· Strong design, drawing, color, composition, and conceptual ideation abilities.
· At least 3 years' experience in video game development as a UI/UX Designer.
· Experienced with digital content creation tools such as Photoshop, Illustrator, etc.
· Excellent eye for light, value, composition, and color.
· Ability to work with references.
· Strong use of research and reference material that supports idea generation and problem-solving.
· Positive attitude and the ability to receive and provide objective feedback.
· English: Intermediate+

Submission / Portfolio Instructions:

· Cover Letter is optional
· Portfolio and/or reel demonstrating relevant artistic skills required
· All artwork submissions should be online (e.g. game, website or online album).
· An art test may be required based on portfolio evaluation

Advantage:
· Gaming background as a user.
· Experience in working with 3D assets.
· Have a passion for making and playing video games.
· Knowledge of Jira.

If you are interested and feel that you qualify for the position - please send your CV in English including a link to portfolio and stating a desired compensation level. Please be informed that resumes that do not fit this requirement will not be considered.