Position: 3D artist :: AR app
Company: Tribe
Category: Design
Experience required: 1y
English level: intermediate

We are a European deep tech company reinventing the way we buy eyewear, backed by the largest European online optician, Mister Spex. We are building the world’s fastest and most reliable way to buy prescription glasses with nothing but your smartphone. As we are part of the leading optician company, your work has the chance to impact the lives of millions of people directly.

**THE OPPORTUNITY**
We are looking for a passionate 3D modeler to model, digitalize and maintain our 3D eyewear collection. Your primary tasks will be: 
​
- Maintain and optimize the model digitalization pipeline 
- Quality check our existing 3D model digitalization and assemble more 3D assets according to our guidelines 
- Maintain and optimize the model fitting pipeline 
- Deliver perfectly fitted glasses to the end user 
- Support our developers in bringing the best experience to the end-user applications (iOS, Android) 
 
For you, personal development goals will be defined and reviewed informally with the CTO on a monthly basis. The performance will be reviewed more formally quarterly by the CTO in conjunction with board members.

**REQUIREMENTS**
Required skills
- a get-stuff-done mentality in a move fast and break things environment
- 3D modeling within common environments (Maya, Blender, 3DS Max, etc.) 
- knowledge of different modeling approaches and data types (DAE, OBJ, USD, FBX, GLTF, etc.) 
- solid understanding of optimizing 3D assets for end-user applications (polygon reduction techniques, texture optimization, custom shaders, retopology) 
- work extremely structured and well-organized 
- experience in texturing 3D assets with Substance Painter and Photoshop 
- eye for design and precision 
- experience with end-user AR applications (e.g. virtual try-on, 3D printing) 
- Strong Intermediate level of English
- good communication skills

Nice to have 
- experience with writing code in AR environments (Unity, Swift, Kotlin, Java) 
- basic knowledge of Maya Hypershade node tree system 
- writing creating documentation, diagrams, and well-documented code

**WE OFFER** 
- 20 Paid Vacation Days + Ukrainian public holidays
- Paid Sick Leaves
- Flexible office policy (2 mandatory days in the office)
- Teambuilding & corporate events
- Business Trips to the Berlin HQ
- Learning & Development
- Career Path and Mentorship