Position: 3D Artist (Props/Environment)
Company: TeleportLab
Category: Artist
Experience required: 2y
English level: basic

Requirements:
- 2+ years of working experience with modeling high and low poly characters, environments, and props;
- Fluency in at least one leading 3d software (3ds Max, Maya, Blender). Knowledge of Maya is preferred;
- High poly, and low poly modeling skills, understanding of modeling features for smoothing
- An experience in texturing and rendering;
- Knowledge of Substance Painter, Zbrush, and Photoshop;
- Experience in creating PBR materials;
- Portfolio of work

Would be a plus:

- Knowledge v-ray or some render
- Experience in import models in Unity, UE4 

Responsibilities:
- Work with environment objects and characters;
- Create props;
- Creating models from high to low poly

We offer:

- Remote work
- Flexible working hours
- Internal knowledge-sharing talks
- Friendly team
- The possibility of career growth
- Paid sick leave, 14 days of holiday