Position: Lead 3d Character Artist
Company: Values Value
Category: Artist
Experience required: 3y
English level: intermediate

Responsibilities:
- Manage 3d characters modeling pipelines, high and low poly;
- Responsible for the final technical quality of the 3d characters;
- Creation of the technical requirement documentation for 3d characters;
- Team members recruitment and evaluation;
- Daily management of the environment art team: control of the progress, art research and development, technology and quality improvement.

Requirements: 
- 3+ years of experience in lead art or senior 3d character position for casual mobile games or similar;
- At least 1 released game in portfolio;
- Familiarity with cartoon Pixar or Disney art style;
- Deep understanding of European and American cartoon styles, with unique insights, and an ability to master European and American cartoon styles;
- Strong professional portfolio with high-quality examples of 3D characters;
- Familiar with 3D character production pipelines for the game industry;
- Master at least one of these tools: 3ds Max, Maya, Zbrush;
- Strong knowledge in texturing using Photoshop and/or Substance Paint;
- Deep understanding of material shaders and the best rendering engines like Arnold,;
- Experience in leading a team;
- Understand the technology used in the game development, its capabilities, and limitations;
- Spoken and written English (Intermediate or higher).

Big plus: 
- Experience in agile-based/SCRUM development;
- Experience in character animation;
- 2d illustrator or quick sketches skills;
- Passion for SLG games and experience in creating them;
- Mastering in Maya (characters are created in Maya);
- Familiar with 3d animation character pipeline.

What kind of person: 
- Good management and communication skills;
- Strong sense of responsibility;
- Love for games, understanding of mainstream mobile games on the market;
- Strong self-driving force and mentality;
- Careful, rigorous, and organized work habits.

Benefits: 
- Creative freedom and realization;
- The ability to influence the product;
- Communication with international team;
- Ability to build and grow an art department in the Kyiv office.
- Competitive Compensation;
- Employment according to the Ukrainian Labor code and paid taxes by the company;
- Bonus according to the company’s revenue;
- Relocation package;
- Innovative game product;
- Medical insurance compensation;
- Paid vacation and sick leaves.