Position: Middle DevOps Engineer
Company: RubyPlay
Category: DevOps
Experience required: 3y
English level: intermediate

We are entrepreneurs with over 20 years of experience in creating leading-edge gaming content. Our global team of game designers, mathematicians, artists, software engineers, and sound composers come from the leading manufacturers in the industry. We live and breathe slots.

Required skills:
3+ years of industry expertise
Proven Linux administration skills
Knowledge of cloud computing and experience working with GCP, AWS or Azure
Experience working with dependency management tools
Experience using technologies in several of the following areas: microservices, storage, containerization, orchestration, build systems, continuous integration, continuous delivery
Experience in the delivery of complex monitoring solution
Understanding of SDLC process

Responsibilities:
Continuously improve the process of software delivery, from estimation to deployment, while maintaining a sustainable pace
Communicate technical ideas and direction across the company
Develop system monitoring and support automation to enhance and scale the quality
Work hand-in-hand with Artists, Animators, Client Development Team, and Engineering Team
Here’s some of the work we’ve done...
Infrastructure as a code goes first. We are using Terraform
We do not send credentials over message channels, Vault is mandatory to use
“Quality over quantity” rule dictate to use SonarQube for every project
Trendy is not always bad, Kubernetes fits well in our stack
Improved metrics collection and monitoring of the application using Prometheus and Grafana
Deliver code changes more frequently and reliably using Jenkins and GitLab CI