Position: Middle UX Designer
Company: Opinov8
Category: Design
Experience required: 2y
English level: upper

Danish product, that want to drive a new era of data-driven productivity transforming the ability of hearing care providers to get more customers, meet their needs better, improve clinical care and run a more efficient business operation. The vision is to drive change in the industry and make hearing care providers the best they can be empowering them to reconnect more people with hearing loss to the world. The data-driven, connected solutions cater to all steps of the customer journey and fit the needs of any audiology business, whether you have one or hundreds of locations.

**BEING PART OF THE TEAM**

• Gather the stakeholder requirements for the product, KPI, and business goals;
• Build your design workflow on the HCD approach;
• Build the product vision and concept based on understanding the product audience, business vision, and main values of the product;
• Collaborate with the UI designers, Business analysts, and development team, delivering all needed artifacts for successful product delivery;
• Base own solutions on requirements, UX activities, usability & platform patterns;
• Be ready to argue your own design decisions in front of Stakeholders, the developer team, or the UI design team;
• Stay up to date on current and new trends in human patterns, design trends, and technology;
• Bringing the natural user experience depends on the platform and services the product will provide;
• Data analysis strategy based on main KPI and event log for validating the solution success.

**POWER YOU BRING**

• 2+ years of commercial experience as a UX specialist on both web and mobile applications, responsive layout, hybrid mobile applications;
• Proficiency in up-to-date design tools (Sketch, Figma, inVision, and/or other prototyping and sketching tools);
• Have a relevant portfolio with previous works clearly showing UX skills;
• Experience in creating IA, user flows, personas, CJM, and other UX artifacts;
• Creating hi-fidelity wireframes, clickable prototypes, assisting in product delivery;
• Understanding how to define business and users' requirements;
• Knowledge of user research methods (both qualitative and quantitative);
• Knowledge of Usability & UCD principles;
• Know how to enhance the user experience with and without access to end-users;
• Knowledge of main Usability principles;
• English — upper-intermediate level and higher;
• Team spirit; strong communication skills to collaborate with various stakeholders;
• Good time-management skills.