Position: Animation Programmer
Company: Gunzilla Games
Category: C++
Experience required: 3y
English level: upper

**ABOUT THE JOB**
Gunzilla Games are looking for an Animation programmer to develop the core gameplay Animation features and systems for our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X/S and PC.

**RESPONSIBILITIES**
As an Animation Programmer, you will be part of the Gameplay programming team and will:

- Design and develop the core gameplay Animation features and systems in Unreal
- Work closely with Animators to iterate on the gameplay animation mechanics with Animators, Tech Artists and Designers
- Contribute ideas and feedback to all aspects of the game
- Maintain and optimize the existing game systems
- Create and extend documentation on gameplay features and systems
- Self-manage programming tasks and coordinate with the Production team

**REQUIREMENTS**
- Excellent C++ knowledge (2+ years professional experience required)
- Strong 3D math knowledge (vectors, matrices, transformations)
- Proficiency in using the Unreal Engine's animation toolset to create dynamic, responsive animations.
- Understating of the animation blueprints, state machines, and blendspaces.
- Knowledge of procedural animation and IK systems within Unreal Engine.
- Familiarity with Unreal Engine's physics and collision systems
- Experience with creating Animation systems within Unreal
- Self-motivated, strong work ethic, and able to work independently

**PLUSES**
- Knowledge of Max/Maya and the animation pipeline
- Knowledge of rigging, skinning, skeletal animation

**GUNZILLA OFFERS**
Flexible Working & Work from Home
Health Insurance
Revenue Based Bonuses
English / German Courses
25 Annual Paid Vacation & Sick Days
Public Transportation
Relocation & Accommodation Support
Office Perks & Gym Membership