Position: Game Capture Lead
Company: Creadits
Category: Unity
Experience required: no_exp

You are:

An expert understanding of cinematography (composition, lighting, camera movement, etc…), able to create breathtaking cinematic capture in virtual environments.
Communicate with our stakeholders regarding their feedback, working closely with our Creative Operations Team, Designers, Editors, and other Capture Artists to ensure clarity and understanding.
Provide training, mentoring, and feedback to our team of artists.
Assist other artists with game footage capture as a “player actor” for use in a wide range of marketing assets
 
Work with various game debug systems and be the master and go to knowledge holder for these commands
 
Able to direct a room of up to 5-10+ capture techs at one time whilst running the main camera.
Able to effectively plan complicated action sequences involving the blocking and movement of player characters and cameras.
Deep understanding of the editing process and how to plan shots that flow together for an edit.
Able to learn new tools and processes quickly, often proprietary technology with no manuals included.


About You: 
Video game industry or agency game capture experience.
Experience working in a game editor environment using animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or other similar proprietary tools.
Avid gamer on next-gen platforms and PCs, with a focus on Call of Duty/FPS titles.
Real-world experience in cinematography or photography.
Knowledge of game modding or machinima workflows.
Knowledge and understanding of VFX/3D design programs such as After Effects, C4D, Maya, or Blender.
Understanding of game development, the full cycles, and processes behind how a game is made
Knowledge of the motion capture process.