Position: 3d artist-generalist
Company: Uni-Bit Studio Inc.
Category: Artist
Experience required: 1y

**Required Skills:**
• Complete understanding of modeling, texturing and optimization of assets through next gen pipeline
• Proficiency with Maya, Blender, Zbrush, Photoshop, 3d MAX and equivalent software
• Knowledge and usage of animation principles like squash and stretch, anticipation, and more
• Strong understanding of asset pipelines and agile development environments
• Understanding art styles and 3D mobile games;
 • Knowledge how to create low poly objects with a mesh that justifies the silhouette and shape, bake maps, draw a map of details;
• Clean topology modeling methods and strong attention to detail
• You’re user-focused, passionate, initiative, solutions-focused, and innovative
• Solid foundation in art fundamentals of composition, design, light, etc
• Proper use of grid and mapping
• Ownership of several direction of style
**Responsibilities:**
• Modelling, texturing and setting up High-poly and Low-poly characters and their parts, environment and assets (for example weapon, armo, etc)
• Prepare characters by converting texture and UV
• Experience with animation tools
• Experience creating arts for mobile games
• Collaborate with designers, animators and programmers on achieving best quality results
• Work with a creative team to achieve short and mid-range production goals
**Working conditions:**
— Constant Feedback
— Lack of feedback for the sake of feedback and taste, only in essence
— A variety of projects with different tasks and the opportunity to develop in an interesting direction and style;
— Lead's helping hand when needed
— The ability to influence a large audience of users and quickly see the results of their work
— Creative freedom and lack of bureaucracy;
— Flexible schedule, work from anywhere in the world.
— The amount of compensation is pegged to the dollar.
— Holiday 16 working (non-calendar) days, which can be taken even one by one.
— 100% paid sick leave.
— Paying English.
— Visit professional conferences.
— Internal learning.