Position: Senior Animator
Company: Pixagon Games
Category: Unity
Experience required: 3y

If you are not easily scared by ambitious goals, creative risks and ready to pour your heart and soul into making the next big hit – we are eager to meet you!

Requirements:
- At least 2 years of experience in gamedev or 4 years in film
- Good knowledge of Maya
- Solid knowledge of animation principles and eye for dynamic
- Experience in animation bipedal / quadruped characters and other organic and inorganic
- Demo-reel

Will be a plus:
- Ability to work, adopt and optimise 3D model
- Graduation in the field of animation including animation
- Experience in setting up skeleton, rigging in Maya
- Proficiency with Unreal Engine 4
- Passion for games and in general for animation

Soft skills:
- Attention to details
- Ability to work in strict deadlines
- Team player
- Initiative
- Fast learning and open to new knowledge
- Passion to study
- Gamer :)

Responsibilities:
- Creating high-quality animation assets for AAA FPS game
- Working closely with Game designers, Character Artists, Tech Artists, Weapon Artists
- Follow the rules described in the workflow documentation (naming conventions, file structures, etc.)
- Help identify and solve problems with animation during gameplay