Position: 3D Character Animator
Company: Gameloft
Category: Unity
Experience required: 2y

Responsibilities:
You will be responsible for rigging and animation of 3D characters and assets, animation export into the game engine. You must be able to respect the design uploaded by our 2D concept artists as well as the morphology of the characters, and you must be able to offer alternatives if necessary (environment, character design, etc.) Basic knowledge of polygonal modelling and texturing are required.

Requirements:
Good knowledge of 3D animation technics
Ability to create rig systems
Knowledge of topological articulation, skinning skills
Good general knowledge in art (perspective, volume, lighting)
Good English (reading and writing)
Team spirit, sense of responsibility, deadline commitment
Strong experience in 3D Studio Max

Pluses:
Knowledge of 3D engines (Unreal, Unity, etc)
Knowledge of the technical pipeline and all the process of game development
Passion for video games

We offer:
Possibility to work in a global product company with talented people
Competitive salary according to the qualifications
21-day paid vacation, 5 days paid sick leave
Relocation package
Free English courses
Regular corporate events and team buildings
Lunch compensation
Gym compensation.

IMPORTANT: Your CV should include a portfolio link! Otherwise it won’t be considered.