Position: Senior Animator
Company: SlashDevsUkraine
Category: Artist
Experience required: 5y
English level: intermediate

**Key Responsibilities**
As part of the animation team, you will ensure that the standard of your work is of the highest quality, judging it by its function and appearance in game, not in a playblast.
On a day-to-day basis, you will:
Have ownership of your tasks, from Maya to their implementation in game
Be able to creatively interpret and apply reference when no direct reference is available
Engage with other disciplines to achieve your vision and to mentor less experienced team members. Therefore, communication, approachability and proactivity are vital in this role
An understanding of game pipelines and gameplay mechanics is important in this position.

**Knowledge, Skill and Experience**
◆Essential◆
Experience dealing with gameplay animations and knowledge of implementing animations in-game
Have an understanding of animation pipelines from conceptual phase to deployment
Excellent problem-solving skills with emphasis on proactivity
Good hand-key animation skills for both human and creatures
Excellent communication skills and ability to work well within a small team
Ability to receive and apply critique on your work and complete tasks by the assigned due dates
◆Desirable◆
Experience of development of a title from start to finish
Interest in Total War\Strategy Games
A deep understanding of game pipelines and mechanics
Motion Capture experience
Motion Builder experience
Please Submit a Portfolio/ Showreel link with your application to be considered for this role

**BENEFICIAL SKILLS**
Cinematic experience in single player or first person games.

**Think this is for you? Get in touch for a confidential chat about how you can become part of the team.**