Position: Render Developer
Company: Pingle Studio
Category: C++
Experience required: 2y
English level: pre

**Main responsibilities:**
profiling, optimizing, and improving render code
adapting pipeline and shaders to different platforms
debugging and fixing visual bugs
extending render code.

**Requirements:**
2+ years in the game industry and/or equivalent experience with games rendering techniques and interfaces
Strong knowledge of C++ and shader languages
Strong math skills (trigonometry, linear algebra, and mathematical concepts)
Experience with debugging and profiling
Knowledge of vector algebra, OOP and design patterns;
Experience with multithreaded systems;
Experience with optimization

**Will be an advantage:**
Strong understanding of memory management;
Experience with mobiles and consoles
Experience with UnrealEngine and/or Unity
Experience with large game projects and complex render pipelines