Position: 3D Artist
Company: Gismart
Category: Unity
Experience required: 3y

**Responsibilities**
Creation of low poly and high poly props and environments.

**Requirements**
— The ability to create stylized characters and environments.
— Proficient in the UV mapping of objects and characters.
— Ability to make a model retopology.
— Basic understanding of color science.
— 3+ experience in the gaming industry.
— Love for games and the desire to work in a casual style.
— Knowledge of Maya\Blender (or 3ds Max).
— Experience working with Unity.

**Bonus points**
— Basic understanding of 3D sculpting.
— Knowledge of Packages ZBrush, Substance Painter, Substance Designer.
— Experience in preparing characters for animation (Rigging, Skinning).
— Experience in animating characters.

**Employee’s benefits**
— Medical Insurance (100% sick leave coverage).
— Paid vacation (18 working days per year, all national holidays, and 3 personal days).
— Educational possibilities and free corporate English classes.
— Breakfast in the office.
— Gifting for major life events.
— PE accounting and support.
— Trip abroad with all the Gismart employees once a year.
— Сompensation for sports activities.

**For consideration, please submit a link to your portfolio.**