Position: Senior Unity Developer
Company: MoveUp
Category: Unity
Experience required: 3y
English level: upper

Ever wonder what it would be like to use your talents to shape cities or even an entire world? Our client makes the earth’s metaverse that sits on top of the real world where people buy, sell and trade virtual properties based on actual addresses. Players compete and earn rewards in mini-games, connect virtually with a thriving, passionate community, and can even earn money in their own virtual businesses.

To expand its reach beyond blockchain aficionados and towards a mass-market audience, we are looking for a highly skilled and versatile Senior Unity Developer with hands-on experience to help develop our platform. Our ideal candidate will work closely with our cross-functional teams to build out new features and improve our platform’s scalability. If you’re an eager, innovative professional that sees the possibilities of molding a metaverse, let’s talk!

Responsibilities:

Planning and implementing game functionality;
Building the game code;
Building patches and installing game updates;
Working in collaboration with artists and animators on animations and visual effects;
Game interface programming.
Requirements:

3+ years of experience with Unity and C#;
Deep understanding of OOP;
Confident understanding of SOLID principles;
Experience with client-server architecture;
Understanding and experience of using software frameworks, libraries and APIs like React, Javascript, Mapbox API;
Game development experience for iOS and Android;
Released games in production;
Experience with git and CI environments.
Work with a passionate, highly experienced, innovative team and have a wide range of independence while solving fascinating problems that span gaming, economics, marketing, computing, and sociology. Capitalize on the opportunity to grow with Upland in terms of responsibilities and your career. We offer competitive compensation both in salary and equity as well as top-of-the-market benefits.