Position: Senior Tech Artist
Company: Qubit Labs
Category: .NET
Experience required: 5y
English level: intermediate

Our team is looking for an experienced **Technical Artist.**

Now we are working on the cross-platform mobile game: city builder with supply chains. The project is in the release stage.

The team is open-minded and likes to bring new ideas to work. Grab your chance to be a part of a global product company and use opportunities for career progression.

**Required:**

- 6+ years of experience in a similar position
- Experience with graphic performance optimization
- Experience with Unity animation tools
- Understanding of render pipeline
- Experience with writing shaders and particle system
- Experience with Unity Sprite Atlas and Asset Bundles
- English skills enough to explain technical decisions to non-technical people

**Responsibilities:**

- Prepare and insert raw art pieces received from Art Department, into the Unity-based game
- Work on graphic performance optimizations
- Make special effects and shaders for the game
- Insert and optimize all the animations in the game
- Assembling and optimizing game UI and other prefabs
- Working closely with Art and Dev departments
- Demonstrating and discussing the pros and cons of different solutions for certain issues

**We offer:**

— Competitive salary, performance-based bonuses, and flexible working hours.
— Corporate celebrations every Quarter, team buildings, and more...

— premium snacks in the office.

— catering, delicious meals. Three times per week.

— unlimited support for your career development.

Send us your CV and join to our team!