Position: Tech Artist (UE4)
Company: Pingle Studio
Category: Unity
Experience required: 3y
English level: intermediate

**Main responsibilities:
**- Create and customize materials for various needs, including mobile devices;
- Create and customize VFX effects;
- Adjust the lighting in the scene, atmospheric / weather effects;
- Model and texture objects of the environment, architecture;
- Optimize content for the requirements of mobile devices;
- Work with Blueprints.

**Required skills:
**- Confident 3ds Max or Maya packages user;
- Knowledge of import/export of FBX, material settings, and collisions;
- Solid skills of working with bitmap graphics software;
- Experience with UE4;
- Understanding of the basic principles of creating artistic and atmospheric effects (magic, shots, water, dust, fog, rain, etc.);
- Texture creation skills;
- Knowledge of the basics of composition and color science;
- Observation and perseverance;

**Will be an advantage:
**- Skills of sculpting and character modeling;
- Knowledge of the basics of working with rig and animation;
- Procedure texturing software knowledge;
- Particle system building skills

**What we offer:
**- Fast hiring and clear process;
- 20 Paid Vacation Days;
- 10 Paid Sick Leave Days;
- Regular salary reviews;
- Personal Development Plan for clear growing of skills;
- Accountant support and full taxes coverage;
- Comfortable Office Location and the ability to work remotely;
- Corporate English lessons;
- Advanced training: compensation of 50% of the cost of training courses,
video courses;
- Career Path and Mentorship Program;
- Referral internal Program: Active Program with Great Bonuses;
- Сommunity of people who understand your game passion.