Position: Middle/Senior UI/UX Designer (Gamedev, mandatory relocate - Cyprus/Armenia)
Company: iriSmart Recruiting
Category: Design
Experience required: 3y
English level: intermediate

✅ **COMPANY:**
**Gamedev**. Staffing: 100+ employees. Works since 2018.
Specializes in mobile game.
Independent, self-financed, no investment required.
Approaches in work: Data-driven, Ad-driven.

There are partnerships with Marvel Studios, DISNEY, Warner Bros and charities.

**One of the important principles of the company** is never to plan to become a corporation. There is no goal to increase the staff, we select very ideological professionals who exchange experience within the company. Each employee has a great weight and broad competencies.

**PROJECT:**
Position open in R&D department.
There will be participation in various projects of the company (mid-core, casual - mobile) at different stages - from prototype to soft launch.

Project implementation period:
2, 4 months, half a year and more.

R&D is focused on large projects, the plans are very ambitious.

Also, to a lesser extent, there will be work on products that have already been released in LiveOps.
Flagship game - 20 million monthly users.
The total number of installations is 300+ million.

**TEAM:**
3 - UI/UX Designers. Everyone has their own project/projects.
1 - Lead UI/UX Designer. He is a very open person, shares his experience, listens to opinions, has a fresh look, always to new ideas.

**RESPONSIBILITIES:**
- Design and drawing of mobile game interfaces (vertical and horizontal screens).
- Consider all extreme system states (screen options depending on user behavior).
- Draw icons as part of the interface.
- Prepare for transfer to development all the materials for the high-quality integration of their solutions. Slicing, interface animation, documentation.
- Control the quality of the final implementation of the interface in the product.

**REQUIREMENTS:**
**- Experience in UI/UX from 3 years in Gamedev mobile projects.**
- Experience in **mid-core**. 
- Strong knowledge of Figma as the main tool. 
- Knowledge of Adobe Photoshop, Adobe Illustrator.
- Ability to draw by hand.
- Good understanding of user behavior.
- Confident knowledge of UX patterns of game interfaces.
- Having a portfolio.

Will be a plus:
- Experience in layout layouts in Unity.
- Experience with effects, in particular, with particle systems.

**BENEFITS:**
**- Mandatory relocation to Cyprus/Armenia** (having moved to Armenia, you will be able to work both remotely and in the office). - Relocation package to Cyprus (tickets, payment for housing and car for 1 month).
- Tax compensation.
- Vacation - 28 calendar days and paid sick leave.
- Flexible and convenient work schedule. The working day starts from 9:00 to 11:00, but the team is ready to agree on another convenient schedule.
- Medical insurance, social package.

**STAGES:**
1. Portfolio review.
2. Interview with a recruiter in Google Meet.
3. Test task.
4. Team interview.

I'll be happy to answer your questions :)

Why is it worth talking to us?
✓ Your answer will not be lost!
✓ assistance in negotiations with the company
✓ give full feedback
✓ act in your best interest