Position: Unreal Artist (ArchViz)
Company: VisCo LLC
Category: C++
Experience required: 1y
English level: pre

Your responsibilities will include creating an interactive architectural visualization in terms of scene collection, its optimization, lighting, animation, creating realistic materials with full responsibility for the end result.

Required skills:

- Scene assembly (using ready assets and, if needed, prepare assets for the scene)
- Setting up a realistic and artistically beautiful lighting
- Adjusting the weather/atmospheric effects (water, dust, fog, rain, etc.)
- Experience in creating UE materials 
- Camera and object animation, understanding of physical cameras
- Comprehension of the principle of working with composing  
- Rendering scenes in Sequencer
- Experience in optimizing scenes for rendering
- Understanding of current pipelines and principles of creating architectural visualization, the ability to adequately estimate the time required to complete the task
- Interested in working as a team member
- The ability to clearly and efficiently describe your actions

The advantages will be:

•	Knowledge of the After Effects / 3dsMax
•	Skills in static architectural visualization (Corona renderer/Vray)
•	Art / architectural / engineering education

Necessary personal qualities:

•	Responsibility
•	A capability to work as a teammate
•	Focused on getting results
•	Willingness to teach/learn and constantly progress

We offer:

•	Appealing working environment  
•	A young team
•	Comfortable office space
•	Steady wages
•	Convenient schedule
•	An ability to continually evolve and learn
•	Language courses (English)
•	10 sick leave days a year
•	20 paid days off per year

You may need to do a test task. Trial period – two months.
Send us your resume with examples of your work and Artstation/Behance links.