Position: 3D Environment artist / Level designer
Company: Party.space
Category: Artist
Experience required: 3y

**What will you be doing:**
- Creating game-ready environments from concept to the working scene in the engine
- Artistic and technical lighting customization
- Modeling and texturing modules and individual assets
- Optimization of draw calls, texture budgets

**Core Skills:**
- 3+ years of relevant work experience 
- Experience in creating modular assets and textures
- Excellent props modeling skills (High poly and Low poly)
- Experience with trims in environmental texturing
- Basic understanding of how game engines work
- Experience with physically based rendering (PBR) 
- Ability to work with a minimal concept or just a few references

**Nice to have:**
- Creating concepts for assets and levels

**We offer:**
- 100% remote work 
- Flexible working hours
- Personal growth opportunities
- Medical Insurance 
- Netflix-style vacation
- Zero bureaucracy