Position: Engine Developer (PhysX, Bullet, Havok, or similar)
Company: MoveUp
Category: C++
Experience required: 3y

We are looking for a Physics Engine Developer (PhysX, Bullet, Havok, or similar) for developing soft and rigid body movement simulations enabling a commercial grade release of a large scale 3D multiplayer online role-playing game.

Requirements:
Experience with C++;
Experience with physics engine: PhysX, Bullet, Havok, or similar;
Experience with soft body physics;
English - will be a plus.

About the Team: Company has 20+ people (Kiev, Vienna, Prague & Toronto). Main office in Vienna. English is more for correspondence, oral is not so important for the beginning.

Responsibility:
Developing soft and rigid body movement simulations enabling a commercial grade release of a large scale 3D multiplayer online role-playing game.

We offer:
Flexible working hours;
Remote job