Position: 2D Animator
Company: Wow IT
Category: Artist
Experience required: 2y
English level: pre

Main requirements
2+ years of experience
Passion for art and Gaming;
Relevant and consistent portfolio;
Flexible artistic style, capable of being creative in a requested style;
Practical skills and expertise in Spine, and frame animation;
Organized person, capable of coping with bold objectives and being creative in strict deadlines 
Experience working with a team of VFX artists and animators;
creating animations and visual effects in-game interfaces (animation of UI windows and interface Elements, transitions between screens, complex effects inside UI windows);
Casual style experience;
Basic understanding of UX;
Experience in game engines (Unity/Unreal Engine, etc.);
Command of Adobe Photoshop, After Effects;
Fast learner;
Ability to adapt to a dynamic team;
 
Desirable requirements
Knowledge of Classical art techniques;
Intermediate level of English or higher;
 
Functions
Creates animations, based on the specifications given by the Game Producer and Art Director;
Makes sure that all the graphic elements have a uniform appearance, in accordance with the predetermined style of the game;
Collaborates with the team in order to achieve the requests above;
Work from wherever you like: your home, one of our offices, or choose a hybrid format. No one will micromanage you or count your hours.