Position: 2D Artist
Company: Israel IT
Category: Design
Experience required: 2y
English level: upper

Requirements:

- 1,5+ years of experience in creating art for games;
- Strong portfolio demonstrating solid graphic design knowledge;
- Solid experience in graphic design fundamentals (color theory, grid systems, composition, motion and interactivity);
- Advanced knowledge in Adobe products;
- Experience in creating game interfaces;
- Experience of creating interactive prototypes.
- Passion for video games and game development;
- Strong communication skills.

NICE TO HAVE:

- Experience in 3D;
- Gaming background as a user.

RESPONSIBILITIES:
​
- Creating a functional architecture and a visual identity of the game interface, based on information of the game functionality, obtained from the Game Designer;
- Creating wireframes, mockups, prototypes and animated UI designs;
- Creating design documentation to provide visual consistency of the whole game (UI Style Guide);
- UI Implementation using internal tools;
- Implemented interface review and technical flaws solving.

Benefits:

- Work at an international company with high-tech software products;
- Informal and friendly atmosphere;
- Bureaucracy-free and people-oriented culture
- Opportunity for professional growth;
- IT CLUSTER membership;
- English and Hebrew classes with a lot of fun;
- Cool corporate events, team buildings;
- Thursdays “happy hours”;
- New big office with a lot of cool stuff;
- Library in the office;
- Gym in the office;
- Ping-pong and PS;
- Birthday gifts;
- Attention to every employee.