Position: Head of engineering (Gamedev experience must)
Company: Data Science UA
Category: Lead
Experience required: 5y
English level: upper

What are they doing: they are building products based on our cutting-edge core technology.

Currently in the works:
They create a series of real-time particle simulation plugins for Unity3D & Unreal Engine to show our core technology's full potential and create the first platform-agnostic solution for simple integration into any custom game engine.
They create a simple and intuitive tool for 3D object generation based on user input from images, text, and concept art to semi-automate the process.
The main milestones and challenges now:

Chapter 1: Real-time plugins for multiple particle simulation and the ability to interact with objects of complex shapes.

Chapter 2: A Marketplace for 3D content and character generation to optimize the game creation process on the one hand and give users the ability to generate their content inside a game on the other hand.

Main future responsibilities for this role:
We are looking for a CTO to provide technical leadership in all aspects of their business. You will communicate with employees, stakeholders, and customers to ensure that thair tech resources meet the company's short and long-term needs. Outline goals for R&D. Create timelines for the development and deployment of all technological services and aspects. Make executive decisions on behalf of the company's technological requirements and present company in the public field.
Strategic thinking and strong business acumen are essential in this role. We expect you to be well-versed in current technological trends and familiar with a variety of business concepts

Main requirements:
- Experience in leading development teams;
- Strong experience in Gamedev companies;
- Hands-on development experience (Python, C++, front-end stack, back-end stack);
- Machine Learning knowledge is a strong plus;
- Curious about the newest technologies and potential adoption.
- They are used to creating a product with a degree of flexibility in thair plans and considering the rapid changes in the world around them. 
- Therefore, each person's involvement and desire to improve (equally their skills and common work result) are essential for them.

But still, there are main challenges they prepare for this person:
- Make decisions on product architecture, platform selection, and technical design;
- Making sure that product meets expected results from both technical and business perspective;
- Build processes, scale, and lead our tech team;
- Make growth and roadmap decisions;
- Evaluate stakeholders’ feedback and ideas to inform necessary improvements, changes, and budget associated with those changes;
- Negotiate with cloud platform providers;
- Supervise system infrastructure to ensure functionality and efficiency;
- Discover and implement new technologies and features that yield a competitive advantage.