Position: Technical Animator (UE5)
Company: Pingle Studio
Category: Artist
Experience required: 2y
English level: intermediate

We are looking for a talented and skillful Middle/Senior Technical animator UE5 to work on our game projects for the world’s best publishers and game developers.

**Main responsibilities:**
— Work with the art and tech teams to create in-game animation;
— Developing, maintaining and documenting animation systems and pipelines;
— Assisting the team in planning animation work.

**Required skills:**
— 2+ years of experience;
— Strong practical experience with technical animation;
— The ability to setup and animate mechanical meshes and characters;
— Work with blendshapes and facial animation;
— Firm understanding of animation principles, techniques and pipelines;
— Experience with Unreal Engine 4 & 5;
— Highly proficient in Maya, Blender, 3ds Max;
— Good knowledge of 3D-related math;
— Strong understanding of 3d rigging;
— Portfolio.

**Will be an advantage:**
— Good experience with Unreal animation systems (especially Animation Blueprint Layers, Animation Multi-threading, UE5 specific improvements);
— Experience with advanced locomotion system.

**What we offer:**
— Fast hiring and clear process;
— 20 Paid Vacation Days;
— 10 Paid Sick Leave Days;
— Regular salary reviews;
— Personal Development Plan for clear growing of skills;
— Accountant support and full taxes coverage;
— Comfortable Office Location and the ability to work remotely;
— Corporate English lessons;
— Advanced training: compensation of 50% of the cost of training — courses, and video courses;
— Career Path and Mentorship Program;
— Referral internal Program: Active Program with Great Bonuses;
— Community of people who understand your game passion.