Position: Game designer
Company: Cybercube
Category: Design
Experience required: 3y
English level: upper

Required skills					
•	Work experience as a game designer at least 3 years (preferably in different areas: gaming, mobile gaming, gambling) 							
•	Experience in developing project economics and game balance
•	Excellent knowledge of analytics 
•	Good mathematical analysis skills and probability theory 
•	Knowledge of analytical metrics of gaming systems 
•	Ability to work out the economics and monetization points of projects 
•	The presence of successful projects in the portfolio 
Responsibilities 
•	Design product’s gaming systems/aspects 
•	Implement, tune, and maintain gaming experience to ensure the product’s critical and commercial success 
•	Ideate, conceptualize, create, and fine-tune balancing, economy, and feeling 
•	Analyze data to continuously improve user experience 
•	Conceptualize, create and collaborate to maintain clear, concise and detailed game design documentation 
•	Synthesize metrics from the data science team to innovate design solutions 
What we offer: 
•	Non-trivial tasks and continuous improvement of workflow 
•	Regular feedback and professional growth prospects 
•	Work in an ambitious team of young professionals 
•	Collaborative and friendly team environment 
•	Large office near the botanical garden / Remote for now
•	Competitive salary, an opportunity for career and financial growth 
•	Paid vacation 
•	Parking space 
•	Tea and cookies, billiards, table tennis 
•	The company welcomes a healthy lifestyle, our office is equipped with a shower for cyclists