Position: Middle Game Level Designer
Company: arrible.com
Category: Design
Experience required: no_exp
English level: intermediate

🎮REQUIREMENTS:
Experience as a Level Designer - 2+ years;
Understanding the basic mechanisms and tools of Unity;
Level profiling and optimization;
Understanding the principles of level design;
Content integration into Unity;
Experience in level design – both practice and theory (chokepoints, routes, lines of sight, engagement distances).
 
🎮RESPONSIBILITIES:
Participate in the level design gameplay conception;
Level design from idea to final assembly;
Maintain and balance the readability, difficulty and accessibility of the levels;
Collaborate with the  Art, and Gameplay Programming teams.
 
🎮YOU’LL GET:
💡 Competitive financial rewards;
💡 We work exclusively remotely;
💡 English lessons;
💡 Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust;
💡 Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;
💡 Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;
💡 Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))