Position: Build System Programmer (Sweden, Stockholm)
Company: Fevernova
Category: C++
Experience required: 3y
English level: upper

This role is part of the QA organisation and you will work close to our game developers and development leads to evolve our technical support systems and our processes / best practices, and to coach them in applying them in the best possible manner.

To succeed in the role you need to have a business and customer-oriented attitude and find it easy to communicate and build relations. You are a team player with a strong desire to share your knowledge with others as well as to learn from your colleagues and to gain insight into the realities of their day-to-day work. You are results-oriented with the ability to quickly absorb new information and transform it into creative solutions. You have a sense of urgency and ability to cope with short lead-times.

We can offer you a challenging, stimulating and value-driven environment where you will work together with some of the industry’s strongest brains and where you will constantly apply and deepen your skills. 

As a Build Engineer you will take the technical leadership of this area and you will be setting the vision for our developer’s productivity. You will have the overall responsibility for the workflow efficiency of the development of the current build system in terms of how programmers and content creators develop, manage, and build their code and data. That includes the following activities:

Setup and maintain build and test infrastructure
Setup and maintain project branches
Oversee and maintain deployment, delivery and submission processes.
Develop and maintain operational deployment software e.g. interface with Platform APIs (like Steam)
Support team with issues surrounding builds / branches / deliveries
Manage and perform integrations between project branches 
Integrate software and tools between internal projects

Game Development

Code integrations between projects or branches (game, tools and shared system code)
Automated testing : in-game testing API, setup and maintenance of autotest framework.
Maintenance of any chosen copy protection software (both integration with game code and any required server setup)
Localisation systems support and infrastructure
Support the packaging of game for the various supported platforms
Support the ability to patch an already released game
Support intelligent delivery of game content

Infrastructure

Setup and maintain build servers
Branch Structure / strategy
Setup and management of bug management software (internal and publisher side)
Submission and Release
Release Infrastructure
Steam, PlayStation, Xbox APIs for submissions and related deployment 

Responsibilities

Optimize code / content compile turnaround times or workflows
Miscellaneous utilities (e.g. Build deploy / launch, config managers, metrics/diagnostics, source control helpers / filters)
Setup and maintain build and test infrastructure
Setup and maintain project branches
Oversee and maintain deployment, delivery and submission processes.
Develop and maintain operational deployment software e.g. interface with Platform APIs (like Steam)
Support team with issues surrounding builds / branches / deliveries
Manage and perform integrations between project branches 
Integrate software and tools between internal projects 


Required Qualifications

3+ Years of C++ experience
Programming experience with build / tools and configuration software
Deep knowledge of version control systems preferably Perforce
Experience of supporting a game as a service (gaas) in a Live environment

Desired Qualifications
Python
Compilers
Autotest suites
Console experience
Experience from shipping a AAA game title for PC and consoles

Benefits:
- Flight for you and your family;
- Support in finding apartment through Nordic relocation Group (all agency fees paid). Avalanche Studios will also cover the 2 month deposit;
- Extra relocation support of 15 000 SEK (to cover shipping of goods or extra luggage) 5% private pension saving on top of monthly salary (from start, if over 28 yrs) via Nordnet;
- Opportunity to exchange salary (before tax) into additional pension savings;
- 5 weeks of vacation;
- Studio closure 2 weeks during summer, to enable vacation for all teams
- Competence Development, dedicated time in Craft organization;
- Individual training allowance of 3600 SEK per year;
- Life insurance;
- Occupational Insurance (accidents at work, to/from work);
- Paid group sport activities (like Running coach, Badminton, Soccer team etc.);
- Free massage, at work and during work hours;
- Swedish language courses for you and your partner (although you will not
need it for work, all communication is in English);
- Lunch & learns, workshops and seminars;
- Power Up days twice/ year, where we use our creativity in pet projects;
- Team activities;
- Quarterly and end of year bonus based on your salary level and revenue of all our games.

Про компанію Fevernova
We are the team of talented Fevernova`s people. We help our clients to hire the best candidates, and also help developers to find their dream job and with relocation to different countries.

Сайт компанії: http://www.fevernova.mobi/