Position: Senior Character TD/Principal Rigger
Company: Make it in Ukraine
Category: Unity
Experience required: 3y
English level: upper

Let’s make games better together. Are you up for the challenge? Here’s some specifics on what we’re looking for…

**PRINCIPAL RIGGER**

The Senior Character TD / Rigger is responsible for constructing character rigs and establishing AAA quality and ensuring that they are integrated into the game according to its vision technical limitations of the project.

As Principal Rigger you will work closely with the artists and the creative director, as well as the lead programmers.

**YOUR CONTRIBUTION:**

● Be responsible for the creation of character rigs, as well as their correct functioning in the
game engine.
● Creation of tools in Maya to improve the Pipeline.
● Serve as a link between the animation team and the developers.

**Necessary requirements:**

● Advanced knowledge in Maya
● Previous experience doing rigs in video games
● Experience with rigs on quadrupeds
● Use and management of Skin and Blendshapes.
● Knowledge in handling/integration to Unreal Engine.

● Create tools to improve the development pipeline in Maya
● Must be able to effectively communicate in English

**PLUS REQUIREMENTS:**

• Knowledge of Humanoids System in Unreal Engine.
• Knowledge of Animators/Timelines assembly in Unreal Engine.
• Create advanced tools in Python / MEL
• Create integration tools in C++ in Unreal Engine.
• Be creative and provide solutions to improve development processes from Rig to
integration.

**YOUR EXPERIENCE:**
• Minimum 3 years of experience as a technical rigger in a game studio.
• Extensive knowledge of Unreal Engine 4.
• Expert understanding of modern game content creation processes.
• Understanding of level creation/editing packages (UE4).
• Digital Art background (modeling, shading, lighting, VFX).
• Demonstrable knowledge of modern game content creation workflows.
• Experience with graphics debuggers.
• Experience using procedural pipelines.

**BONUS EXPERIENCE:**

● Strong experience with Substance Designer.
● Shipped AAA game(s) is a plus.

**WHAT DO WE OFFER:**

● Attractive remuneration depending on work experience.
● FULL REMOTE but with the option to come to Barcelona, an amazing city to live in.
● Bonus based on game net profits.
● Work with a team of experienced professionals in the video games sector.
● The opportunity to work in an amazing multiplatform project.
● Good environment to learn and develop.