Position: Senior UI/UX Designer
Company: Eventyr
Category: Design
Experience required: 3y
English level: upper

We are looking for an experienced UI/UX (User Interface / User Experience) Designer to join the Eventyr design team and work with us on various projects.

UI/UX Designers are valuable contributors at Eventyr. On behalf of the Design team, they create the most viable design solutions for the various company’s projects and products.
UI/UX Designer responsibilities include basic research, work with requirements, communication with clients and stakeholders, iterative creation of all design deliverables. To be successful in this role, you should have experience designing different types of mobile and web apps and graphic design skills, and no less than an intermediate level of English.

**Responsibilities:**

- Work with software requirements specification and create design deliveries according to the requirements;
- Plan and conduct basic research and competitors analysis for a project if it’s required;
- Create concepts and user interface for web platforms, games, and mobile applications;
- Incorporate best UI/UX practices for desktop & mobile applications;
- If required, create clickable prototypes;
- Create original graphic designs if required (e.g., illustrations, icons, etc.);
- Work closely with the design team and Head of the design department;
- Work in collaboration with BA, PM, and developers on each project;
- Present your design ideas and deliveries to clients and team members.

**Qualifications:**

- Proven work experience as a UI/UX Designer in a company from 3 years);
- Portfolio of various design projects (illustrations, mobile apps, etc);
- Proficiency in Figma/Adobe Illustrator;
- Intermediate English or higher.

**Required hard skills:**

1. General Skills
	a. Brainstorming & ideation;
	b. Planning & prioritizing;
	c. Design scope/tasks estimations;
	d. Efficient work with requirements and documentation;
	e. Independent & efficient performance;
2. User Experience UX Engineering
	c. Informational architecture;
	e. Wireframes / prototyping;
	f. Responsive design;
3. User Interface UI Design
	a. Modern UI design;
	b. Typography;
	c. Work with color;
	d. Interface animation;
	e. Interfaces for game & mobile applications;
	f. Style guide / UI kit / Design system;
4. Branding & Graphic Design
	a. Iconography;
	b. creating illustrations;
	c. creation of graphic elements for interface;

**Required soft skills:**

- Team player attitude instead of individual contributor attitude;
- Respectful behavior to colleagues, clients, and other’s contributions;
- Feedback-friendly (you are able to receive feedback, even if it’s critical you’re also able to give useful and productive feedback);
- Responsible and deadline-friendly (you can fit in your estimations, you never hide risks and project-related issues, you’re able to be responsible for your own deliveries);
- Self-disciplined;
- Non-conflict person;
- Stress-resistant;
- Share experience with colleagues.

**Toolset:**

- Figma (Required);
- Adobe Photoshop (Required);
- Adobe Illustrator (Required);
- Adobe Affter Effects Nice to have.