Position: QA Manager
Company: Tilting Point
Category: QA Automation
Experience required: 2y
English level: upper

Required skills

— Must have 3-5 years of recent professional experience in game industry QA testing
— Must have worked and managed external and remote QA teams
— Must have strong organization skills and excellent communication skills all-around.
— Comfortable working with teams in multiple time zones simultaneously
— Experience with Leanplum and or Amplitude is a plus
— The ability to communicate effectively with people at all levels.
— Must have strong organization skills
— Excellent communication skills all-around.
— Experience with bug tracking software such as Jira
— Comfortable working with teams in multiple time zones simultaneously

As a plus

— A keen interest in mobile games
— Mobile free-to-play experience a plus!
— Excellent gaming ability.

We offer

Choose Tilting Point for:

— Startup environment — where each individual makes a large impact
— Ability to own technical direction of various products and systems
— Work with great people on great games that reach millions of players each month.
— Excellent location in Kyiv (Podil)

Responsibilities

— Coordinate with Game teams to calculate QA capacity based on release schedules across multiple titles and ensure the needs of every project are met
— Ensure a high quality standard of bug reports and QA reports are made available to developers matching their requirements or particular interests
— Create and maintain test plans for internal technical product releases, providing when needed introductory/formative sessions with outsourcing teams
— Look for new partners that could help us increase our QA bandwidth or improve our cost efficiency without cutting corners on our quality standards
— Understand the basic functionality of iOS / Android devices and troubleshoot most common issues.
Provide support to the Development team to evaluate bugs’ impact on releases and hold the final saying from Tilting Point’s perspective in terms of releases signing off
— Warn internal Game teams if severe bugs are not being addressed by the Developer. Be the ‘Tilting Point voice’ in the discussions with external partners when requested by the Game Manager
— Collaborate with the Distribution Specialist to ensure TRCs and store guidelines are in check for games in our portfolio
— Collaborate with the Distribution Producers to ensure checklist for Soft Launch and Global Launch contain all key checks and have been reviewed by the Game Teams
— Help outsourcers to optimize workflows or test plans