Position: Animator
Company: GSN games
Category: Design
Experience required: 3y
English level: intermediate

What You’ll Do:
The right candidate is a solid animator who can handle a variety of animation styles. The animator will be working primarily on casual games animations for Web and Mobile Applications, mockups for casual games and app wide features, as well as marketing videos.

Requirements:
•	— Experienced animator with an excellent understanding of animation fundamentals 2D and 3D;
— Create high-quality animations for the game, from characters to UI;
— Help team with gameplay prototypes;
— Be an active participant in team art discussions, critiques and reviews;
— Take part in mocap creations for our games app;
— Ability to conceptualize, create and animate in various styles and genres;
— Ability to create visual effects using particle systems (VFX in Unity, After Effects, Maya or another 3D editor);
— Collaborate with other artists, animators, producers, and programmers;
— Ability to take feedback and direction from other artists, animators, creative director and other stakeholders;
— Expert in Adobe Animate, Spine, Adobe After Effects;
— At least middle level in Unity, Maya (or another 3D package);
— Familiar and willingness to learn Flex Morph, Trapcode, and Copilot plugins;
— Self-motivated, good communication and problem-solving skills, with a great team-player attitude and time management;
— Proactive in learning and further developing skillset;
A demo reel demonstrating excellent animation skills is required;
— English level is Intermediate level.

Nice to have:
— Previous experience from creating casino, casual or any other mobile games;
— Experience with Spine for Unity;
— Knowledge of CSS/HTML5/JS.