Position: Character 3D Animator (GameDev I Office work)
Company: Pushka Studio
Category: Artist
Experience required: 1y
English level: intermediate

**Main responsibilities:**
- Create animation content for game projects;
- Create emotions and characteristic poses of characters;
- Rig the characters, weapons and vehicles;
- Implement animation into the game engine;
- Independent search for creative solutions;
- Сlose cooperation with the Art Department to ensure a smooth development pipeline.

**Required skills:**
- Have a good understanding of animation principles — timing, weight and staging;
- Understanding of rigging and skin, including technical processes, functions and requirements;
- Knowledge of Maya, 3ds Max/Blender, MotionBuilder animation packages;
- Experience working with 3D models and rigs;
- Experience with Unity/Unreal Engine game engine;
- 1+ years of experience as a game dev animator;
- Portfolio is required;
- Attention to detail.

**Will be an advantage:**
- Figure drawing experience, knowledge of human anatomy;
- Experience creating character animations pipeline from the ground up;
- Experience in VFX and particle animation;
- Experience working with motion capture files;
- Excellent communication and teamwork skills.

**We offer:**
- career and professional development;
- competitive salary which is linked to the exchange rate;
- transparent working conditions;
- long-term employment, paid vacation and sick days;
- regular salary reviews;
- compensation of 50% of the cost of corporate English lessons and training courses, video courses;
- a cool team and a variety of activities for every taste;
- comfortable office in the city center;
- partial compensation of the parking space;
- assistance with relocation from other cities.