Position: Character Technical Animator/Rigger
Company: Vostok Games
Category: Unity
Experience required: 3y
English level: pre

**Responsibilities:**

-Create animations with a good sense of physics and realistic movement
-Quickly produce prototype animations
-Embed animations into the gaming environment
-Communicate with other artists in different departments to help produce the highest quality animations

**Requirements:**

-Demo reel with high-quality animations made by yourself
-Minimum 3 years of experience in a similar position
-Knowledge of Python, MEL, MAXScript
-Knowledge of Unreal Engine 4/5
-Knowledge and understanding MetaHuman
-An excellent understanding of technologies for rigging characters and objects for videogames

**We offer:**

-Working on a new project in a creative atmosphere
-Opportunities for career growth
-Flexible working hours
-18 work days of paid vacation per year
-Medical insurance.