Position: Senior C++ Unreal Engine Developer
Company: Insoftex
Category: C++
Experience required: 5y
English level: upper

Our client is in the middle of producing an exciting new project and we are seeking an experienced gameplay programmer with at least 5+ years of experience in game development and an expert in Unreal Engine and in-depth C++ knowledge. The first publish of the game will be on the PC then will be expanded to the other known consoles.

We are looking for someone previously involved in an A-Z game publishing and is able to rapidly prototype a new gameplay feature, as well as bring it to the high level of polish. The candidate should know how to handle the crunching time and advice from a technical perspective. The gameplay programmer will be working closely with artists and designers to establish realistic performance and memory constraints while also having a lot of creative freedom; therefore we expect this person to understand exactly what makes the game fun and what does not.

The game is Rogue Lite focusing on both the fighting mechanism and the narrative. The client expects the first playable chapter around March 22, 2022, and the vertical slice one to two months following.

**Primary Responsibilities**
Elaborate gameplay and feature requirements;
Rapidly prototype new gameplay features;
Work closely with artists and designers on client side;
Participate and contribute in design and code reviews;
Learn and share with the team to help achieve overall goals;
Technically lead the project and inspire other team members to work productively;
Make the game fun.

**Knowledge, Skills, Competencies and Experience**
Strong C++ knowledge and math skills;
Minimum 5 years of game industry experience;
Game designer’s creativity;
Keen analytical mind;
Unreal Engine 4 & 5 knowledge;
Strong understanding of the coding process;
Ability to write solid, reliable, efficient code;
Positive attitude, strong work ethic, and the ability to work in a highly collaborative team environment;
Popular platforms programming experience (Xbox ONE, PS4 or PCs);
Effective communicator in English, both verbally and written.

**Bonus points for**
Shipped title experience;
Experience in A-Z game publishing;
Experience working on a mod/title on the Unreal Engine;
Performance optimization skills;
BS in Computer Science or similar discipline (Physics, Math, EE, etc.).
Client and Domain
Client: a game studio company
Country: USA
Domain: Video Games