Position: Senior Unity Developer for Medical App
Company: One Right Eye
Category: Unity
Experience required: 5y
English level: upper

**Project / Company:** One Right Eye / Centre for Eye Research Australia (CERA)

**Timeline:**
Aim to fill this position by mid August 2023 with project kickoff shortly after.
Future ongoing work available.

**About the Company:**
One Right Eye is at the forefront of medical education technology, pioneering digital tools that enhance patient comprehension and improve clinical consultations. Our innovative product, a 3D model of the human eye, is in beta testing and has proven indispensable for optometrists explaining complex scan results to patients. To extend its impact and efficiency, we're seeking a skilled Unity Developer to join our creative team.

**About the Team:**
Our team currently consists of a two specialist eye surgeons, a 3D graphic artist, a UI/UX designer, a unity developer and a technical artist.

**About the Project:**
Patients typically undergo several scans during optometry visits. Making sense of these scans can be daunting, and our 3D model eye is a crucial tool in contextualizing this information. As a Unity Developer, you will play a vital role in the development of three interactive educational modules focusing on key scans: the Optical Coherence Tomography (OCT), Fundus photography, and Humphry visual field. Your work will enable optometrists to better explain these scans, improving patient understanding and facilitating better doctor-patient communication.

**Responsibilities:**
Implement UI/UX designs in Unity.
Implement animations designed by the graphics team.
Implement new art assets and ensure their compatibility with the Unity platform.
Contribute creatively to the design of the educational modules.
Perform thorough testing to ensure functionality and resolve issues.
Collaborate effectively with the graphics artist and UI/UX designer.

**Skills Required:**
Proficiency in Unity development.
Experience importing 3D art from various platforms and ensuring visual fidelity.
Solid understanding of shaders and rendering issues, with the ability to troubleshoot to ensure photorealistic representation.
Ability to work flexibly and collaboratively with artists and UI/UX designers.

**Deliverables:**
Implement three educational modules centered on specific eye scans in Unity.

**How to apply:**
Please send your expression of interest with your up to date resume. If this project is interesting to you but you’re not yet ready to apply, we’d be very happy to answer any clarifying questions you might have.