Position: Game Designer (casual game)
Company: Gismart
Category: Unity
Experience required: 2y

**Responsibilities**
— Develop game mechanics and features
— Design balance economy systems
— Help fine-tune game balancing, pacing, and feeling
— Create clear and concise design documents
— Generate ideas, inspire your teammates, give and receive feedback, and critique respectfully
— Able to meet multiple deadlines, prioritize work, and keep projects moving forward

**Requirements**
— Experience in working with city-builder/farm-simulator games
— 2+ years of game design experience with at least one shipped game
— Experience with the free-to-play model
— Knowledge of mobile free-to-play game monetization strategies and advertising techniques
— Awareness of free-to-play market trends, technology advancements, and general progression within the games industry
— Ability to communicate your ideas and collaborate with others: strong verbal communication of ideas to the team
— Analytical skills for evaluating systems and interpreting player behavior

**Pluses**
— Absolute passion for playing and making great games
— Intermediate level of English

**We offer**
— Medical Insurance (100% sick leave coverage)
— Paid vacation (18 working days per year, all national holidays, and 3 personal days)
— Educational possibilities and free corporate English classes
— Breakfast in the office
— Gifting for major life events
— PE accounting and support
— Trip abroad with all the Gismart employees once a year
— Сompensation for sports activities