Position: Product Manager
Company: CentaurDigital
Category: Unity
Experience required: 3y
English level: upper

Responsibilities:

 - Monitoring the work of the art team and make sure they achieve the expected artistic quality.
 - Need to work remotely and direct the team of artist from an offshore studio.
 - Taking a part in the art pipeline definition and develop milestones for art team.
 - Conduct a daily review of the team’s work remotely and direct them to the vision of the project goals.
 - Being an artistic leader and guiding the team through the whole vision of the project.
 - Mentoring the artists and train them in various aspects remotely.
 - Creating a good environment and rapport within the art team and implementing the new processes of artistic research.
 - Take part in controlling the unity of all visual parts including models, characters, environments.

Requirement:

 - Minimum 3 years of experience in game art production with minimum 1 year experience in AAA game art quality checking.
 - Expert knowledge in working for mobile, PC and console games.
 - Good knowledge in using video conferencing tools such as zoom, skype, google meet etc.
 - Must have good communication skill in English and interpersonal skills
 - Proficiency in current 2D and 3D applications tools including Maya, Blender, Unreal, Zbrush, Photoshop.
 - A good knowledge in art outsourcing pipelines, capacities and technical constraints related to different games.
 - Good skill in writing documentation and applying it in art production.

* This post is for 6 months contract and possible extension for another extension till 18 months.