Position: LiveOps Engineer (Helsinki)
Company: Toughbyte
Category: Unity
Experience required: 3y
English level: upper

Right now, they are looking for a LiveOps Engineer who would become a part of their Product team. Your days will be filled with troubleshooting, debugging and fixing issues with a live product. You will be part of the development and maintenance of test automation tools and frameworks to guarantee that magical bug-free gameplay. You would also get to work with analytics by implementing and maintaining analytics tracking calls. Experience or a solid understanding of updating third-party SDK’s is also expected as that’s one key element in your work.

Note: The company also has an office in Kajaani and you are free to choose to work there if you want. 

Requirements

Must-have skills:
-3+ years of game development experience
-Solid knowledge of C# and Unity
-Debugging skills (it is vital to have a keen interest in debugging and working with a live product, fast-paced environment. It is not necessary to have professional experience in this, but the passion is very important)
-XCode

Nice-to-have skills:
-Cucumber BDD
-Gherkin
-Multiplayer development
-Google BigQuery
-SQL