Position: Unity WebGL developer
Company: Mythreal
Category: .NET
Experience required: 2y
English level: upper

**What will you do?**
We are looking for a strong Unity WebGL developer that will help us setting up the client side of our new technology. In this job you’ll be required to:

Plan and implement the architecture of our new technology in new endpoint devices and environments. 
Plan the architecture, Implement and adjust the company’s current technology to WebGL as an endpoint device.
Build the networking and communication channels and company protocols between the mobile platforms (Android and iOS) to the server side
Build and implement the networking and communication channels between the mobile OS (Android, iOS) and the various endpoints (Roku, Android TV, WebGL, Apple TV, Amazon Fire-Stick)

**What skills do you need?**

To get this job done right you’ll need to have as a must the following skills:

Experience in developing communication platforms that are TCP/UDP based
Basic (preferred more than basic) knowledge and understanding of various OS
Strong knowledge and experience in the following technologies:
#C
.NET 5
WebGL
Unity
Passion for games, data, software architecture and know-how of scaling up quickly
Independent thinking and research capabilities to allow solving complex problems