Miracle-dz/UniFAR-FTUs huggingface dataset:
Uma ferramenta para captura de ontologias baseada na técnica ISM

Knowledge representation by means of ontology has gained great attention. Even thought, a restrict number of organizations takes advantage of using ontologies. In order to extend ontologies use, it’s necessary to simplify the presentation of its concepts, make clear its usefulness and provide tools that facilitate its construction. As a contribution for these purposes, the objective of this work is to present a tool for capturing ontologies based on Interpretative Structural Modeling (ISM) and addressed to non-specialists on ontologies. ISM is a well known technique; good at helping the understanding of complex problem as well as at provide a framework for establishing the main relationship among concepts. Such tool will help and guide the user in extracting concepts and relations establishment, organize them in hierarchical structure and present them in form of trees, graphics and a dictionary of terms, and also providing adequate documentation for the process capturing ontologies. KEY-WORDS: Ontology; Ontology Capture; Interpretative Structural Modeling; ISM.
Developing a Comprehensive Teacher Assessment Program: New Pylons on a Well-Worn Path.

A conceptual framework is constructed to integrate teacher actions, teacher knowledge, and state of the art assessment methodologies. Section 1 discusses teaching in terms of tasks, and Section 2 considers the knowledge base teachers draw on in order to accomplish those tasks. Section 3 illustrates the relationship between teacher actions and teacher knowledge. Section 4 details assessment forms appropriate for measuring teacher knowledge and actions. Section 5 brings together actions, knowledge, and assessment forms to describe a program of teacher assessment in four stages. Stage 1 is a checkpoint designed to protect the prospective teacher's students from educational harm by examining the teachers's enabling skills. Stage 2 addresses the teacher's content knowledge and teaching skills and knowledge. In Stage 3, whether the entry-level teacher can apply the skills and knowledge in the classroom is assessed. Stage 4 then asks if the teacher can demonstrate professional excellence over time. This conceptual framework may help in planning appropriate teacher assessments for the future. (Contains 4 figures and 123 references.) (SLD) *********************************************************************** Reproductions supplied by EDRS are the best that can be made from the original document. *********************************************************************** A U.S. DEPARTMENT OF EDUCATION Ofbco of Educational Research arid Improvrmant ED ORAL RESOURCES INFORMATION CENTER (ERIC) Ikt/l'us documnt ham been reproduced as received from Mt POMO or organization onginahng it 0 Minor changes have been made to improve reproduction Quality Points of %. 0%, or opinions $tateo in this document do not oCesiarily roprosilint official OERI position or policy -PERMISSION TO REPRODUCE THIS MATERIAL HAS BEEN GRANTED BY / id,o5L u TO -HE EDUCATIONAL RESOURCES INFORMATION CENTER (ERIC) DEVELOPING A COMPREHENSIVE TEACHER ASSESSMENT PROGRAM: NEW PYLONS ON A WELL-WORN PATH
Processing 2 : creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more

A cookbook with a broad sweep of the topic, through lots of practical and useful recipes that are fun to read and do. This book targets creative professionals, visual artists, designers, and students who have a starting knowledge of the Processing Development environment and who want to discover the next level of Processing. Anyone with a creative practice who wants to use computation in their design process. A basic understanding of programming is assumed. However, this book is also recommended to the non-artistic, looking to expand their graphics and artistic skills.
Performance Analysis of Polymorphous Computing Architectures

Abstract : In general, polymorphous computing architectures are architectures that can be dynamically customized to various applications. This thesis is concerned with metrics, formulations, and algorithms for systematically synthesizing architectural configurations and software for such architectures, particularly in the domain of digital signal processing (DSP). In polymorphous system synthesis for DSP, one central aspect is managing trade-offs between latency and throughput, which are critical metrics for DSP applications. In Chapters 1-4 of the thesis, we develop a model for latency that is more appropriate than conventional models of latency for DSP system synthesis, and that takes into account central issues related to transient-state time, and we develop precise relationships between latency and throughput using this framework. Schedule post-processing strategies based on simulation and timing that reduce the latency and transient for a given throughput constraint are then presented, along with an approach based on graph-theoretic framework to streamline them, and their efficacy is substantiated with experimental results. Chapter 5-6 of the thesis then deal with the problem of efficient mapping of an application with stochastic execution times to a polymorphous computing architecture in accordance with the time-varying performance requirements for several metrics, which may include even non-trivial metrics such as the coupled latency/throughput metrics. A comprehensive model for system synthesis in this context is developed; results are developed on the complexity of system synthesis under this model; and preliminary algorithms that address the synthesis problem are presented, and evaluated experimentally.
Essential Technical Analysis: Tools and Techniques to Spot Market Trends

FOREWORD. PREFACE. CHAPTER 1: Introduction and Rationale to the Technical Approach. CHAPTER 2: Our Trading or Investing Game Plan. CHAPTER 3: Charles Dow and the Underlying Principles of Market Behavior. CHAPTER 4: Price and Volume Basics: Chart Types and Price Scales. CHAPTER 5: Concepts of Trend and Retracements and Constructing Trendlines. CHAPTER 6: Recognition and Analysis of Chart Patterns. CHAPTER 7: Technical Indicators. CHAPTER 8: Confirmation and Divergence. CHAPTER 9: Specialized Forms of Analysis and Trading. CHAPTER 10: Putting It All Together. RECOMMENDED READING LIST AND OTHER RESOURCES. GLOSSARY. INDEX.
Using online roleplay/simulations for teaching sustainability principles to engineering students

Developing in students a deep understanding of the concept of sustainability, and how it applies to engineering, is a difficult task. Here we introduce a novel framework for developing online roleplay simulations for teaching sustainability principles to engineering students, based on a systems model of sustainability. Application of the framework is illustrated with a case study, the Mekong e-Sim, which is an online roleplay simulation set around proposed development issues in the Mekong region of South-East Asia. In 2005, the e-Sim was centred on public inquiries into two proposed development issues, including the Nam Theun II hydropower dam in Laos and the proposed Lancang project in China. The latter includes the blasting of rapids to improve river navigation and the construction of a large hydropower dam. The recommendations in relation to the proposed developments were to proceed with the Nam Theun II dam, but that approval of the Lancang project was unlikely. An evaluation of the 2005 Mekong e-Sim revealed that there was a high degree of interaction between roles about the social, environmental and economic issues surrounding the two proposed hydropower projects, and that the e-Sim was able to develop (i) awareness of the complexity of, and need for, sustainable development, (ii) the ability to see engineering issues from multiple perspectives, (iii) an understanding of the political, social, economic and scientific dimensions of engineering decision-making and (iv) a better understanding of the meaning of sustainable development.
Ambientes Inteligentes: middleware de soporte para la captura, almacenamiento y publicación de datos de una red de sensores inalámbricos

1 Universidad Gaston Dachary, Centro de Investigacion en Tecnologia de la Informacion y Comunicaciones, Departamento de Ingenieria y Ciencias de la Produccion. 2 Secretaria de Investigacion y Posgrado (SECIP). Facultad de Ciencias Exactas, Quimicas y Naturales, UNaM Departamento de Ingenieria Telematica. E. E. Telecomunicacion. Universidad de Vigo {diegodoy, eduardo.sosa, rneis}@citic.ugd. edu.ar, rebeca@det.uvigo. es
Analysis of Issues for Project Scheduling by Multiple, Dispersed Schedulers (distributed Scheduling) and Requirements for Manual Protocols and Computer-based Support

Although computerized operations have significant gains realized in many areas, one area, scheduling, has enjoyed few benefits from automation. The traditional methods of industrial engineering and operations research have not proven robust enough to handle the complexities associated with the scheduling of realistic problems. To address this need, NASA has developed the computer-aided scheduling system (COMPASS), a sophisticated, interactive scheduling tool that is in wide-spread use within NASA and the contractor community. Therefore, COMPASS provides no explicit support for the large class of problems in which several people, perhaps at various locations, build separate schedules that share a common pool of resources. This research examines the issue of distributing scheduling, as applied to application domains characterized by the partial ordering of tasks, limited resources, and time restrictions. The focus of this research is on identifying issues related to distributed scheduling, locating applicable problem domains within NASA, and suggesting areas for ongoing research. The issues that this research identifies are goals, rescheduling requirements, database support, the need for communication and coordination among individual schedulers, the potential for expert system support for scheduling, and the possibility of integrating artificially intelligent schedulers into a network of human schedulers.
Learning Assembly Strategies for Chamferless Parts

In this paper, a practical method to generate task strategies applicable to chamferless and high-precision assembly, is proposed. The difficulties in devising reliable assembly strategies result from various forms of uncertainty such as imperfect knowledge on the parts being assembled and functional limitations of the assembly devices. In approach to cope with these problems, the robot is provided with the capability of learning the corrective motion in response to the force signal trrough iterative task execution. The strategy is realized by adopting a learning algorithm and represented in a binary tree type database. To verify the effectiveness of the proposed algorithm, a series of simulations and experiments are carried out under assimilated real production environments. The results show that the sensory signal-to-robot action mapping can be acquired effectively and, consequently, the chamferless assembly can be performed successfully.
Improvements in estimating proportions of objects from multispectral data

Methods for estimating proportions of objects and materials imaged within the instantaneous field of view of a multispectral sensor were developed further. Improvements in the basic proportion estimation algorithm were devised as well as improved alien object detection procedures. Also, a simplified signature set analysis scheme was introduced for determining the adequacy of signature set geometry for satisfactory proportion estimation. Averaging procedures used in conjunction with the mixtures algorithm were examined theoretically and applied to artificially generated multispectral data. A computationally simpler estimator was considered and found unsatisfactory. Experiments conducted to find a suitable procedure for setting the alien object threshold yielded little definitive result. Mixtures procedures were used on a limited amount of ERTS data to estimate wheat proportion in selected areas. Results were unsatisfactory, partly because of the ill-conditioned nature of the pure signature set.
Phased models for evaluating the performability of computing systems

A phase-by-phase modelling technique is introduced to evaluate a fault tolerant system's ability to execute different sets of computational tasks during different phases of the control process. Intraphase processes are allowed to differ from phase to phase. The probabilities of interphase state transitions are specified by interphase transition matrices. Based on constraints imposed on the intraphase and interphase transition probabilities, various iterative solution methods are developed for calculating system performability.
Integration de la visualisation a multiples vues pour le developpement du logiciel

Nowadays, software development has to deal more and more with huge complex programs, constructed and maintained by large teams working in different locations. During their daily tasks, each developer may have to answer varied questions using information coming from different sources. In order to improve global performance during software development, we propose to integrate into a popular integrated development environment (Eclipse ) our new visualization tool (VERSO), which computes, organizes, displays and allows navigation through information in a coherent, effective, and intuitive way in order to benefit from the human visual system when exploring complex data. We propose to structure information along three axes: (1) context (quality, version control, etc.) determines the type of information; (2) granularity level (code line, method, class, and package) determines the appropriate level of detail; and (3) evolution extracts information from the desired software version. Each software view corresponds to a discrete coordinate according to these three axes. Coherence is maintained by navigating only between adjacent views, which reduces cognitive effort as users search information to answer their questions. Two experiments involving representative tasks have validated the utility of our integrated approach. The results lead us to believe that an access to varied information represented graphically and coherently should be highly beneficial to the development of modern software. Keywords: Visualization, software development, development environment, integration, software evolution, animation.
Finite element models in electrical machine design

In the last thirty years, ongoing and fast developments of numerical techniques for the particular questions concerning electrical machinery can be noticed. This development can be seen in parallel with the efforts and success of the softand hardware computer industry in producing powerful tools. Computers as well as the commercial software are now ready to be applied to solve realistic numerical models of technical relevance. Of course, there are enough complicated problems and questions, which are not yet answered to a satisfactory extend. This paper is intended to focus on special problems concerned to better solution of electrical machine design and simulation questions. Particular attention is given to the topics of material modeling, winding and coil models and to the dynamic simulation of electrical machinery. Today, efficient numerical solutions can be obtained for a wide range of problems beyond the scope of analytical methods. In particular the limitations imposed by the analytical methods, their restrictions to homogeneous, linear and steady state problems can be overcome using numerical methods.
Distribution différentielle des Odonates et des Salmonidés indigènes et exogènes dans la réserve d’Orlu (Ariège, France)

L'introduction d'especes peut constituer une menace importante pour la biodiversite indigene. La naturalisation du Saumon de fontaine Savelinus fontinalis dans la Reserve Nationale de Chasse et de Faune Sauvage d'Orlu (Ariege, France) est ainsi susceptible d'affecter les communautes locales et notamment les Odonates. Nous avons inventorie les Odonates et les Salmonides dans les milieux humides de la reserve afin de comparer leurs distributions. Nos resultats montrent que le Saumon de fontaine est absent de presque tous les sites de reproduction d'Odonates. La Truite fario Salmo trutta fario est presente sur quelques uns de ces sites. Les sites de presence de Salmonides accueillent generalement peu ou pas d'Odonates. Une diversite typologique et odonatologique assez importante caracterise les autres sites, avec des assemblages specifiques, presentant souvent un interet ecologique et/ou patrimonial. La segregation spatiale est apparue plus marquee entre le Saumon de fontaine et les Odonates qu'entre ces derniers et la Truite fario. Un eventuel impact du Saumon de fontaine sur les Odonates est donc plausible mais, en l'absence de donnees locales sur les microhabitats occupes par ces taxons, reste a confirmer.
Usage-based models of language

1. Introduction Suzanne Kemmer and Michael Barlow 2. A dynamic usage-based model Ronald W. Langacker 3. The phonology of the lexicon: evidence from lexical diffusion Joan L. Bybee 4. Bidirectional processing in language and related cognitive systems Sydney M. Lamb 5. Connectionism and language learning Brian MacWhinney 6. The effect of the interlocutor on episodic recall: an experimental study Connie Dickinson and T. Givon 7. The development of person agreement markers: from pronouns to higher accessibility markers Mira Ariel 8. Interpreting usage: construing the history of Dutch causal verbs Arie Verhagen 9. Investigating language use through corpus-based analyses of association patterns Douglas Biber 10. Usage, blends and grammar Michael Barlow.
Evaluation von Multiagentensystemen zur Erstellung von virtuellen Wegesystemen einschließlich Erstellung eines Prototypen

Der immer weiter steigende Bedarf an qualitativ hochwertigen, grafischen Inhal- ten in Computerspielen sorgt dafur, dass neue Wege gefunden werden mussen, um diese mit verfugbaren Ressourcen produzieren zu konnen. Hier hat sich in einigen Bereichen die Verwendung von prozeduralen Techniken zur computergestutzten Ge- nerierung von benotigten Modellen bereits bewahrt. Ein Bereich, der aufgrund seiner Komplexitat besonders interessant fur den Einsatz von prozeduralen Methoden ist und im Bereich der Computerspieleindustrie noch am Anfang steht, ist die Simulation und Erzeugung von virtuellen Stadten oder anderen urbanen Strukturen. Ziel dieser Arbeit ist es, ein Systemkonzept zu prasentieren, das auf Grundlage eines erweiterbaren Bedurfnissystems von Personen ein virtuelles Wegenetz erzeugt, das als Folge der Interaktionen der Personen mit der simulierten Welt entsteht. Es soll gezeigt werden, dass einzelne Agenten ohne ein globales Wissen oder eine vorhandene Planungsinstanz nach dem Beispiel von sozialen, staatenbildenen Insekten nur mit- hilfe einer Kommunikation auf Pheromonbasis zu in Computerspielen einsetzbaren Simulationsergebnissen kommen.
Implementing touch interaction in a casual mobile game

This thesis is to help developers in the touch design of casual games. The thesis work was made on the development platform Gideros Mobile and much of the thesis theory and methods will be based on that work. The purpose of the report is to show what one should think about when making a casual game in a touch design perspective, like taking into account that most people are used to one type of input design (like swiping or tapping), that you should design the game with the purpose to reach out to as a large audience as possible (taking into account people with disabilities) and some small notes on what should be avoided so not to deter people from wanting to play the game. It is important to note that this thesis is built for the purpose of mobile casual games, others will probably not find this thesis relevant.
A study on network intrusion detection and prevention system current status and challenging issues

A network based Intrusion Prevention System sits in-line on the network, monitoring the incoming packets based on certain prescribed rules and if any bad traffic is detected, the same is dropped in real-time. A signature based detection system was developed to perform TCP port scans, Trace route scan, ping scan and packet sniffing to monitor network. This paper is going to enhance the signature based system to monitor network traffic, creation of per-flow packet traces and adaptive learning of intrusion. The existing Hawkeye solutions are used for the network intrusion detection and prevention system. In this paper we have proposed new model which will combine the three technique such as Adaptive weighted sampling algorithm, packet count flow classifier and Adaptive learning algorithms to the existing system.
Rapid Web Applications with TurboGears: Using Python to Create Ajax-Powered Sites

Preface xxiii Acknowledgments xxv Part I: TurboGears Fundamentals Chapter 1: Introduction to TurboGears 3 Chapter 2 Getting Started with TurboGears 13 Chapter 3: The Architecture of a TurboGears Application 25 Part II: Building a Simple TurboGears Application Chapter 4: Creating a Simple Application 43 Chapter 5: Enhancing Our Bookmark Application 59 Part III: Exploring a Real World TurboGears Application Chapter 6: Exploring More Complex Models in WhatWhat Status 83 Chapter 7: Controllers, Views, and JavaScript in the WhatWhat Status 97 Chapter 8: RSS, Cookies, and Dynamic Views in WhatWhat Status 115 Chapter 9: Ajax and WhatWhat Status Projects 133 Part IV: SQLObject and TurboGears Models Chapter 10: SQLObject Basics 151 Chapter 11: Mastering SQLObject 165 Chapter 12: Customizing SQLObject Behavior 183 Part V: TurboGears View Technologies Chapter 13: Dynamic Templates with Kid 209 Chapter 14: Creating Better JavaScript with MochiKit 225 Chapter 15: Effective Ajax with MochiKit 273 Chapter 16: TurboGears Widgets: Bringing CSS, XHTML, and JavaScript Together in Reusable Components . 309 Part VI: CherryPy and TurboGears Controller Technologies Chapter 17: CherryPy and TurboGears Decorators 335 Chapter 18: TurboGears Deployment 355 Part VII: TurboGears Extras Chapter 19 The TurboGears Toolbox and Other Tools 371 Chapter 20: Internationalization 383 Chapter 21: Testing a TurboGears Application 397 Chapter 22: TurboGears Identity and Security 417 Part VIII: Appendix Appendix: SQLAlchemy 431 Index 449
Approche bayésienne non paramétrique pour la factorisation de matrice binaire à faible rang avec loi de puissance

Nous proposons un modele bayesien non parametrique (BNP) a faible rang pour les graphes bipartis. Recemment, Caron (2012) a propose un modele BNP ou chaque element possede son propre parametre de sociabilite permettant de capturer le comportement en loi de puissance observe dans les graphes bipartis reels. Ce modele peut etre considere comme une factorisation non negative de rang un de la matrice d'adjacence. En nous appuyant sur les mesures composees aleatoires recemment introduites par Griffin et Leisen (2014), nous derivons une generalisation de rang p de ce modele ou chaque element est a present associe a un vecteur p-dimensionnel de parametres de sociabilite representant plusieurs dimensions latentes. Tout en preservant les proprietes desirees d'interpretabilite, de passage a l'echelle et de comportement en loi de puissance, notre modele est plus flexible et offre de meilleures performances predictives comme illustre sur plusieurs jeux de donnees.