Miracle-dz/UniFAR-FTUs huggingface dataset:
Change process from individual's point of view

Author Mirka Anttila Year 2012 Commissioned by Thesis title Number of pages Rovaniemi University of Applied Sciences Change process from individual’s point of view 46 + 3 Rovaniemi University of Applied Science’s change process rests on the on the year 2020 strategy. According to the strategy, development of professional skills develops trough the action. This new view of learning is known as KOTA (Keys to the Future by Learning from Experience). KOTA is based on the Problem Based Learning method. This change process is concerning the whole personnel and it started in 2011. The aim of the thesis was to investigate the change process from the individual’s point of view. The research problem was to find factors what are required from the individuals during the change process. In the theoretical background, the change process elements were regarded in the general level as well the individual’s perspective. The theoretic contexts also focused on the knowledge production and creation. The research was implemented by using a case study method and used data were the pilot reports and interviews. The interviews implemented by using the focused interview method. The cases consisted of two pilot courses. The target group was the teachers in charge and tutor teachers, who took part in those particular pilots. There has been only some research concerning the personnel’s influence on the change process. The main focus on the previous researches, has been on the change processes’ impact on individual. This research showed that the individual had a major role on the successful change. Many background variables may effect on the individuals personal impact and attitude towards the change. The aim was also to find the correlations between the background variables and answers. As a conclusion, the successful change requires a time, information searching, positive and humble attitude, tacit knowledge, communication, willingness to learn new and certain criticism.
Manifold Learning Theory and Applications

Trained to extract actionable information from large volumes of high-dimensional data, engineers and scientists often have trouble isolating meaningful low-dimensional structures hidden in their high-dimensional observations. Manifold learning, a groundbreaking technique designed to tackle these issues of dimensionality reduction, finds widespread application in machine learning, neural networks, pattern recognition, image processing, and computer vision. Filling a void in the literature, Manifold Learning Theory and Applications incorporates state-of-the-art techniques in manifold learning with a solid theoretical and practical treatment of the subject. Comprehensive in its coverage, this pioneering work explores this novel modality from algorithm creation to successful implementationoffering examples of applications in medical, biometrics, multimedia, and computer vision. Emphasizing implementation, it highlights the various permutations of manifold learning in industry including manifold optimization, large scale manifold learning, semidefinite programming for embedding, manifold models for signal acquisition, compression and processing, and multi scale manifold. Beginning with an introduction to manifold learning theories and applications, the book includes discussions on the relevance to nonlinear dimensionality reduction, clustering, graph-based subspace learning, spectral learning and embedding, extensions, and multi-manifold modeling. It synergizes cross-domain knowledge for interdisciplinary instructions, offers a rich set of specialized topics contributed by expert professionals and researchers from a variety of fields. Finally, the book discusses specific algorithms and methodologies using case studies to apply manifold learning for real-world problems.
The De Bono Code Book

Language has been the biggest help to human progress. But, ironically, language has also become the barrier to its own development. We are locked in to words and concepts that are limited and out of date. These force us to see the world in a very old-fashioned way. Like any self-organizing system, language has become bogged down in its own equilibrium. The marvellous flexibility of language for description does not enable us to hold complex concepts in our minds. Such concepts exist only while we describe them. The purpose of the two code systems put forward in this book is to allow us to design, hold and use complicated new ideas. since new words would sound bizarre and grotesque, the new concepts are expressed in a number code. This is no different from remembering and using telephone numbers: some you know and others you look up. There are a wide range of codes in this book which help overcome the language barriers in anything from relationships to travel. An important and powerful "pre-code" is also given. The codes presented here are just the beginning of the limitless range of the De Bono Code.
A journey from Dreamtime to Machine Time: Australian history through the eyes of Australian Indigenous artists

Di Yerbury, a collector of Australian art for 30 years, started collecting Indigenous art in the mid-1980s as CEO of the Australia Council of which the Aboriginal Arts Board was part. She has since built one of Australia's best-known private collections of Indigenous art. In 1992 she donated 25 Aboriginal artworks to Macquarie University, whose Vice-Chancellor and President she has been since 1987, to celebrate its Silver Jubilee, starting Macquarie's own Indigenous collection. Works from the combined Yerbury/Macquarie collections, displayed annually in the Macquarie University Art Gallery and elsewhere on campus, were the basis of a travelling exhibition to mark the Sydney Olympics in 2000 and the planned (later deferred) Commonwealth Heads of Government Meeting (CHOGM) in 2001. In October 2002, the second international conference of ICOM's UMAC opened at Macquarie with an exhibition from the collections and a floor-talk by Yerbury on which this paper is based. The term 'From Dreamtime to Machine Time', is borrowed from Trevor Nicholls whose series of paintings with that theme represented Australia in the 1990 Venice Biennale. The paper relates aspects of Australian history from the time of Creation, viewed through the eyes of some of the very diverse Indigenous artists represented in the collections. Thousands of years ago, long before Europeans set foot in Australia, Aborigines painted in caves, and on bark, in natural ochres and clays. In . the JudaicChristian culture, the Old Testament of the Bible tells how God created the world in six days. The Indigenous peoples of Australia and there were more than 500 nations (or language groups or clans) prior to colonisation did not have written languages. They conveyed their 'Creation stories' or 'Dreamings' through oral story-telling, passed down from one generation to another, in reenactments and sacred ceremonies and in their cave paintings. For example, the Gunwinggu people of the Oenpelli area, a small community in Western Arnhem Land, painted stories of the Ancestor Beings who, having travelled over what was previously flat, featureless earth, created the land, its rivers, mountains, gorges and waterholes; the food and drink sources it provides; and the people who inhabit it. The land is imbued with their spirit. They also * Di Yerbury is Vice-Chancellor of Maquarie University, Australia. Address: Vice-Chancellor's Office, Macquarie University, New South Wales 2109, Australia. E-mail: vc@vc.mq. edu.au 1 While 'the Dreamtime' refers.to a particular time, 'the Dreaming' comprises a continuing cultural and spiritual process. 'Dreamings' or 'stories/Creation stories' are told and painted of the history, passed-down knowledge and spiritual beliefs of the language groups or clans in Australia prior to colonisation, each using distinct dialects, body designs and rituals. © Museu de Ciancia da Universidade de Lisboa 2003 139
Codificación de video en HEVC/H.265 utilizando FFMPEG

HEVC/H.265 es un nuevo estandar de codificacion de video. Su objetivo principal es mejorar los niveles de compresion de video. La compresion de video ha jugado un papel fundamental en el desarrollo de las aplicaciones multimedia. La necesidad de reducir el bitrate, y a su vez mantener la calidad lo mayor posible, ha traido consigo la utilizacion de herramientas que permitan un proceso de codificacion eficiente y eficaz. Este trabajo realiza una estimacion de los parametros relativos a la compresion eficiente de senales de video, asi como las metricas de calidad objetiva; a partir de la modificacion de los parametros de codificacion de la senal, utilizando potentes herramientas de software libre y un cluster de alto rendimiento.
Assessment of Learning

You will engage in eight to ten Out-ofClassroom Learning Opportunities (OOCLOs) over the course that will introduce you to various aspects of community life, history, and social issues in St. Catharines/ Niagara. Every two-week interval, you will prepare a short (8001000 word) reflection based on describing and examining the OOCLO in relation to course themes. Your reflection should be in short essay format, following a simple template for describing an experience, connecting it to academic concepts or theories, and articulating what you have learned.
Natural Language Generation: Complexities and Techniques,

Abstract : This paper examines the nature of generation systems today, the problems they have been designed to deal with, their strengths and their weakness. Its goals to give the MT community a sense of what has been accomplished, and indirectly to show where MT researchers could consider adopting or adapting some of the AI work. This work on generation need not be done by AI people alone: MT can, for example, contribute to AI research on the planning-level by sharpening our collective understanding of the 'carrying capacity' of the different parts of a language through cross-language comparisons that try to fit the ideas carried by the linguistic devices of a source language into the alternative devices of a target language. At lower levels, MT as a task can provide more linguistically demanding sources for generation than most any of today's expert systems. At the same time it is clear that generation is done for very different reasons in two camps. The AI context is more like that of people dealing with each other in normal life--of which translation is not a customary part. Nevertheless, translation is a normal human capacity, and a considered comparison of the generation process in both contexts should tell us more about the nature of generation as a module within the human mind than could either by itself.
An extension for ADL definition of GCM components, taking into account the full specification of the membrane

A flow measurement system including at least first and second ultrasonic transducers coupled to an existing conduit, a damping material about the conduit between the first and second ultrasonic transducers to prevent crosstalk, a damping material about the conduit upstream of the first ultrasonic transducer to attenuate system background noise travelling in the conduit at large, and a damping material about the conduit downstream of the second ultrasonic transducer to attenuate system background noise travelling in the conduit at large.
Systems biology : principles, methods, and concepts

If you are searching for a book Systems Biology: Principles, Methods, and Concepts in pdf form, then you've come to faithful site. We present the complete version of this book in doc, PDF, ePub, DjVu, txt formats. You can reading Systems Biology: Principles, Methods, and Concepts online or downloading. Additionally, on our website you may reading the guides and another art books online, either download theirs. We like invite regard that our site not store the book itself, but we give ref to the site wherever you can download either reading online. So that if you need to downloading Systems Biology: Principles, Methods, and Concepts pdf, in that case you come on to the faithful site. We have Systems Biology: Principles, Methods, and Concepts doc, ePub, DjVu, PDF, txt formats. We will be pleased if you return over.
Iterative Sub-Setting

Abstract : The objective of this document is to communicate the progress made on an initiative to improve the current Case-Based Reasoning (CBR) functionality of the Multi-Intelligence Tools Suite (MITS) platform. To do so, a new similarity measure based on information theory called Iterative Sub-Setting (ISS) is proposed. The goal of this initiative was to provide a potential solution to a list of issues identified in the literature about Maritime Anomaly Detection (MAD). Various tests with this measure were made to demonstrate the potential for it to address selected issues in MAD. Results show that this method is more sensible to the context where the CBR is performed, can be used with a small case base, evolve over time and provide an accurate confidence level on the selected cases.
MERITS OF VISUAL AND VERBAL ROUTE GUIDANCE

In this article, the authors examine how best to present route guidance information to drivers using in-vehicle navigation systems. They describe which looked a methods for reducing visual demand. It was found that a combined visual-auditory route guidance system with a simple visual display was shown to be no more demanding than an auditory-only system. The findings support the feasibility of a visual-auditory in-transit route guidance system.
Handbook of Metrics for Research in Operations Management: Multi-item Measurement Scales and Objective Items

Preface Chapter 1: Introduction The Purpose of the Book Coverage and Scope Caveats and Cautions Organization of the Book Selected Bibliography of Methods for Scale Development Chapter 2: Classification of Scales Chapter 3: Objective Measures of Operations Introduction Industry Week Best Plants Study Global Manufacturing Research Group Study High Performance Manufacturing Study Vision in Manufacturing Survey Retail Banking Futures Study Appendix 3-1 to 3-5: Survey Instruments/Selected Items Chapter 4: List of Scale Summaries (alphabetic by first author) Authors A-B Authors C-D Authors E-G Authors H-J Authors K-M Authors N-R Authors S-T Authors V-Z Appendices: A1: Classification of Scales A2: Index for Scale Names A3: List of papers summarized Index
Multiple Service Use Among OAA Title III Program Participants. Washington, DC: Mathematica Policy Research

Since the Older Americans Act (OAA) was passed in 1965, the Administration on Aging (AoA) has provided services to elderly Americans, helping them maintain independence and remain in their own homes. Through its “Aging Services Network,” including State Units on Aging (SUAs), Area Agencies on Aging (AAAs), and tribal partners, AoA works to provide services designed to mitigate the effects of declining physical health and functioning experienced by frail older adults. This brief, the third in a series that presents findings from AoA’s National Survey of OAA Program Participants, investigates the patterns of multiple service use among AoA participants, including the number and type of services received.
The e-Assessment Handbook

Preface Section 1 How does assessment affect learning? 1. Overview - Why do we assess? - Relationship between learning and assessment - Assessment for learning - Assessment and grading Section 2 How will I make e-assessment? 2. Guidelines for assessment practices - Professional bodies publishing guidelines on assessment - Assessment models - e-Assessment practices and their relationship to learning 3. Types of e-Assessment items - types of e-assessment 4. Consequences of using e-assessment - Risks involved in using e-assessment - How is e-assessment currently being used? - What are the limitations of e-assessments? 5. Choosing the right e-assessment software - choosing an appropriate assessment format - how do you want to administer your e-assessments? - what do you want to administer your e-assessments? - what type of questions do you want to ask? - choices in e-assessment software - other types in online assessment software - adaptive assessment software Section 3 What does e-assessment look like? 6. e-assessment examples by discipline - General sources of e-assessment questions. - Accounting, Commerce and Economics - Arts and Humanities - Biological and Health Sciences - Chemical Sciences - Earth and Environmental Sciences - Physics and Engineering - Mathematics Section 4. What are the practical issues when doing e-assessment 7. Item and Test Bank use - constructing Item and Test Banks - using Item and Test Banks - non-adaptive test delivery methods - adaptive test delivery methods 8. Grading and marking Items from the Test Bank - general grading and marking issues - negative and confidence level marking of objective items - marking selective response items 9. Validity and reliability - overview of validity and reliability - classical test theory - Item response theory - Rasch modelling - estimating reliability - evaluation of test banks 10. Standards, specifications and guidelines - assessment standards - national standards - professional association standards and guidelines - identifying standards - content standards, specifications and guidelines - assessment content metadata - interoperability 11. Security issues - authentication of appropriate access - secure assessment environments and software - standards and guidelines - what to do when things go wrong 12. Accessibility issues - statutory requirements for accessibility - good practice guidelines - testing accessibility - improving accessibility - assistive technologies Section 5 How Do I Make e-Assessment Interactive 13. Assessing discussion groups and collaborative tasks - communicating and collaborating online - overview - examples of software for e-collaboration - design principles - collaborative problem solving and group work - online discussion groups 14. Interactive assessment and Java applets - learning designs - simulations - Java applets 15. Assessing role playing and games - characteristics of online role-plays - scenario-based - game-based. Section 6 What about the future? 16. The future of e-assessment - current perceptions of where e-assessment is heading - drivers for change - what will it be like in the future Appendices Glossary.
A model of categorization, learning of invariant representations and sequence prediction utilizing top-down activity

This thesis consists of three parts related to the in silico study of the brain: technologies for large-scale neural simulations, neural algorithms and models and applications in large-scale data analysis in neuroinformatics. All parts rely on the use of supercomputers.A large-scale neural simulator is developed where techniques are explored for the simulation, analysis and visualization of neural systems on a high biological abstraction level. The performance of the simulator is investigated on some of the largest supercomputers available.Neural algorithms and models on a high biological abstraction level are presented and simulated. Firstly, an algorithm for structural plasticity is suggested which can set up connectivity and response properties of neural units from the statistics of the incoming sensory data. This can be used to construct biologically inspired hierarchical sensory pathways. Secondly, a model of the mammalian olfactory system is presented where we suggest a mechanism for mixture segmentation based on adaptation in the olfactory cortex. Thirdly, a hierarchical model is presented which uses top-down activity to shape sensory representations and which can encode temporal history in the spatial representations of populations.Brain-inspired algorithms and methods are applied to two neuroinformatics applications involving large-scale data analysis. In the first application, we present a way to extract resting-state networks from functional magnetic resonance imaging (fMRI) resting-state data where the final extraction step is computationally inexpensive, allowing for rapid exploration of the statistics in large datasets and their visualization on different spatial scales. In the second application, a method to estimate the radioactivity level in arterial plasma from segmented blood vessels from positron emission tomography (PET) images is presented. The method outperforms previously reported methods to a degree where it can partly remove the need for invasive arterial cannulation and continuous sampling of arterial blood during PET imaging.In conclusion, this thesis provides insights into technologies for the simulation of large-scale neural models on supercomputers, their use to study mechanisms for the formation of neural representations and functions in hierarchical sensory pathways using models on a high biological abstraction level and the use of large-scale, fine-grained data analysis in neuroinformatics applications.
Crossing phonetics-phonology lines

The present volume is a significant and up-to-date contribution to the debate on the relation between phonetics and phonology, provided by researchers from different countries and representing diversified theoretical positions. The authors of the papers included in this collection analyze selected phenomena situated on the border between phonetics and phonology in various languages, such as English, Italian, Welsh, Polish, German, Southern Saami, Saraiki, and many others, in order to shed more light on the nature of the sound structure of human languages. It is the juxtaposition of different theoretical approaches, including Optimality Theory, Government Phonology, and Laboratory Phonology, coupled with their application to the analysis of specific language data, that makes this book particularly valuable and different from other current publications.
Integración de herramientas par la Simulación y modelado de redes WAN en el desarrollo de aplicaciones distribuidas

Actually there is a great development interest and use of distributed system. In those systems the communication network has the most important role in its operation. The complexity of setting up these systems (effort, time, and money) is strongly influenced by different parameters and network configurations. This takes us to propose an instrument for the net simulation of a distributed system. In this paper we present a multi-platform tool, implemented with a parallel architecture, for the evaluation and testing of the parameters in the net for tuning system performance. Our purpose constitutes an integration and extension of existing software for the net simulation. This tool allows the messages capture between subsystems, the injection of these messages into the simulator and its recovery to send them to the target subsystem.
USABILITY AND USER AUTHENTICATION: PICTORIAL PASSWORDS VS. PIN

This paper presents the design and evaluation of the Visual Identification Protocol (VIP) an innovative solution to user authentication based on pictures and visual memory. Three authentication systems were prototyped and compared with the PIN approach in a longitudinal evaluation (N=61). The study revealed important knowledge about attitudes towards and behaviour with different authentication approaches. VIP was found to be easier to remember and preferred by users, but its usability can be easily disrupted by an inappropriate solution. A detailed error analysis is presented to help understand the limits and constraints of visual memory. This knowledge is instrumental in designing innovative authentication system.