Miracle-dz/UniFAR-FTUs huggingface dataset:
POWER, ORIENTATION, AND STRATEGY OF POSITIVE POLITENESS USED BY CHILDREN AT THE AGE OF ELEMENTARY SCHOOL WITH JAVANESE CULTURAL BACKGROUND

Politeness strategies in primary school is the foundation of character building. This study aims to identify the power and orientation of positive politeness strategies used by the children at the age of elementary school as the character of Indonesian. This study applies qualitative research with single-case study strategy. The data source consists of all elementary school teachers and students in Surakarta and Yogyakarta. The data were collected by using active observation and focus group discussion. The data are in the forms of teaching materials. The data were analyzed using heuristic model proposed by Grice & Leech by applying the principles of reconciliation, cultural and social harmony. The result shows that the elementary school teachers and students having the Javanese cultural background indicated by (a) building the nature of psychological as the core of positive politeness and nation character by improving the empathy feeling, looking for the agreement, giving respect, appreciating the achievement, and giving the profit to another; (b) prioritizing the duty instead of the rights; (c) creating the wise of directive act strategyby positioning the listener ; (d) respecting others to show the suavity and politeness. Therefore, the Javanese society in line with directive politeness action always put the environment society to keep its social-societal relationship. Keywords: directive politeness, harmony principle, javanese cultural,positive politeness, socio-societal AbstrakStrategi kesantunan di sekolah dasar adalah fondasi pembentukan karakter. Penelitian ini bertujuan untuk mengidentifikasi kekuatan dan orientasi strategi kesantunan positif anak-anak di usia sekolah dasar sebagai karakter bangsa Indonesia. Penelitian ini merupakan penelitian kualitatif dengan jenis studi kasus tunggal. Sumber data terdiri dari semua guru sekolah dasar dan anak-anak usia SD di Surakarta dan Yogyakarta. Data dikumpulkan dengan menggunakan observasi aktif dan diskusi kelompok fokus. Data tersebut berupa bahan ajar. Data dianalisis menggunakan model heuristik yang diajukan oleh Grice & Leech dengan menerapkan prinsip rekonsiliasi, budaya dan keharmonisan sosial. Hasilnya menunjukkan bahwa guru sekolah dasar dan anak-anak usia SD yang memiliki latar belakang budaya Jawa ditunjukkan dengan (a) membangun sifat psikologis sebagai inti dari kesantunan positif dan karakter bangsa dengan meningkatkan perasaan empati, mencari kesepakatan, memberikan rasa hormat, menghargai pencapaian, dan memberikan keuntungan kepada yang lain; (b) memprioritaskan tugas dan bukan hak; (c) menciptakan strategi tindakan yang efektif dengan memposisikan pendengar; (D) menghormati orang lain untuk menunjukkan kesantunan. Oleh karena itu, masyarakat Jawa sejalan dengan tindakan kesopanan direktif selalu menempatkan masyarakat lingkungan untuk menjaga hubungan sosial-kemasyarakatannya.Kata Kunci: kesantunan direktif, prinsip harmoni, budaya jawa, kesantunan positif, sosio-sosietal.
An Experimental Study of P 2 P Group-Communication Applications in Real-World

Group-communication applications are a very promising opportunity for developing valuable MANET-based applications. However, real-world experimental studies are required to indicate the best solutions to implement them. We have implemented a real prototype in which alternative networking stacks can be used to support a distributed Whiteboard application. By means of experimental results we show that a standard P2P solution based on Pastry and Scribe is not suitable for MANET environments. We also show that a cross-layer P2P system optimised for MANETs (i.e., CrossROAD) is able to overcome many of the problems experienced with Pastry.
Age Differences in Prefrontal Surface Area and Thickness in Middle Aged to Older Adults

Age is associated with reductions in surface area and cortical thickness, particularly in prefrontal regions. There is also evidence of greater thickness in some regions at older ages. Non-linear age effects in some studies suggest that age may continue to impact brain structure in later decades of life, but relatively few studies have examined the impact of age on brain structure within middle-aged to older adults. We investigated age differences in prefrontal surface area and cortical thickness in healthy adults between the ages of 51 and 81 years. Participants received a structural 3-Tesla magnetic resonance imaging scan. Based on a priori hypotheses, primary analyses focused on surface area and cortical thickness in the dorsolateral prefrontal cortex, anterior cingulate cortex, and orbitofrontal cortex. We also performed exploratory vertex-wise analyses of surface area and cortical thickness across the entire cortex. We found that older age was associated with smaller surface area in the dorsolateral prefrontal and orbitofrontal cortices but greater cortical thickness in the dorsolateral prefrontal and anterior cingulate cortices. Vertex-wise analyses revealed smaller surface area in primarily frontal regions at older ages, but no age effects were found for cortical thickness. Results suggest age is associated with reduced surface area but greater cortical thickness in prefrontal regions during later decades of life, and highlight the differential effects age has on regional surface area and cortical thickness.
Evaluation of Fusion Operators

Information Retrieval Systems which are used to retrieve multimedia documents perform a set of assertions of queries based on previous knowledge and retrieve related documents following the perspective of similar content description of such documents. The term multimedia documents is referred to those text formated files containing images and video. In order to identify which documents are more similar to others it is necessary to focus on the content of the documents and provide a representation model which provides a set of features to distinguish the similarities and differences among a given collection of documents. There are two main content representation formats, holistic content description and symbolic content description. Holistic content description is based on similarity measures and it matches the content based, for example, using nearest­neighbor algorithms [MRS08]. On the other hand symbolic content description are based on multimedia elements (images, video, caption and text) which are represented by symbolic content descriptions. In this project work symbolic content descriptions will be used. The creation of symbolic content descriptions has three sub­processes: analysis, interpretation and fusion. The analysis process consists in generating the symbolic content descriptions using low­level annotation tools. For example,
Automatic Object Extraction Based on Fuzzy Mask

An efficient algorithm for automatic road extraction is presented based on fuzzy mask in this paper. The fuzzy mask concepts are employed in order to perform road pixels extraction. The aim of the proposed approach is to attribute a road membership value to each pixel. Firstly, a set of fuzzy mask sets, which represent basic road structures, is defined. The road structure, defined as a logical concatenation of these elementary predefined 2D structures, is used in order to enhance the road membership values. The input data of the SPOT panchromatic band of remote sensing is required, and it is applied in the system. Obtained experimental results show that this method is efficient in extracting and defining road networks from satellite and aerial imagery.
Differential pupillary constriction and awareness in the absence of striate cortex.

The fact that the pupil constricts differentially to visual stimuli in the absence of changes in light energy makes it a valuable tool for studying normal function as well as residual capacity in hemianopic subjects. When pupillometrically effective stimuli such as equiluminant gratings or coloured patches with an abrupt onset and offset are presented to the 'blind' hemifield, a hemianopic subject with damage largely restricted to striate cortex (V1) sometimes reports being 'aware' of the transient onset/offset, although without 'seeing' as such. The question addressed here is whether the pupil still responds in the condition of blindsight in its strict sense--i.e. discriminative capacity in the absence of acknowledged awareness--when stimuli are deliberately designed to eliminate awareness. This was accomplished by making stimulus onset and offset slow and gradual. The results with a well-studied hemianope, G.Y. , demonstrate that there is still a pupillary constriction to isoluminant achromatic gratings and red-coloured stimuli, although reduced in size, in the absence of acknowledged awareness.
ADP-Ribosylation Factor 1 (ARF1) Regulates Recruitment of the AP-3 Adaptor Complex to Membranes

Small GTP-binding proteins such as ADP- ribosylation factor 1 (ARF1) and Sar1p regulate the membrane association of coat proteins involved in intracellular membrane trafficking. ARF1 controls the clathrin coat adaptor AP-1 and the nonclathrin coat COPI, whereas Sar1p controls the nonclathrin coat COPII. In this study, we demonstrate that membrane association of the recently described AP-3 adaptor is regulated by ARF1. Association of AP-3 with membranes in vitro was enhanced by GTPγS and inhibited by brefeldin A (BFA), an inhibitor of ARF1 guanine nucleotide exchange. In addition, recombinant myristoylated ARF1 promoted association of AP-3 with membranes. The role of ARF1 in vivo was examined by assessing AP-3 subcellular localization when the intracellular level of ARF1-GTP was altered through overexpression of dominant ARF1 mutants or ARF1- GTPase-activating protein (GAP). Lowering ARF1-GTP levels resulted in redistribution of AP-3 from punctate membrane-bound structures to the cytosol as seen by immunofluorescence microscopy. In contrast, increasing ARF1-GTP levels prevented redistribution of AP-3 to the cytosol induced by BFA or energy depletion. Similar experiments with mutants of ARF5 and ARF6 showed that these other ARF family members had little or no effect on AP-3. Taken together, our results indicate that membrane recruitment of AP-3 is promoted by ARF1-GTP. This finding suggests that ARF1 is not a regulator of specific coat proteins, but rather is a ubiquitous molecular switch that acts as a transducer of diverse signals influencing coat assembly.
Compositing a bird ' s eye view mosaic

This paper describes a method that allows the composition of an overhead view mosaic of a worksite from the views available. This global view of the site will help a teleoperator to adequately specify the actions to be performed in the realization of a given task. The idea proposed here is to obtain the overhead view by combining two known techniques, namely mosaicing and image rectification.
Bypassing the intractable problem of student modelling

-- This paper attempts to rehabilitate student models within intelligent tutoring systems. Recently, some researchers have questioned both the need for detailed student models and the practical possibility of building them. We regard it as axiomatic that any intelligent tutoring system needs a student model. This paper suggests some practical guidelines and changes in philosophical approach which may help in building effective student models.
A modular haptic rendering algorithm for stable and transparent 6-DOF manipulation

This paper presents a modular algorithm for six-degree-of-freedom (6-DOF) haptic rendering. The algorithm is aimed to provide transparent manipulation of rigid models with a high polygon count. On the one hand, enabling a stable display is simplified by exploiting the concept of virtual coupling and employing passive implicit integration methods for the simulation of the virtual tool. On the other hand, transparency is enhanced by maximizing the update rate of the simulation of the virtual tool, and thereby the coupling impedance, and allowing for stable simulation with small mass values. The combination of a linearized contact model that frees the simulation from the computational bottleneck of collision detection, with penalty-based collision response well suited for fixed time-stepping, guarantees that the motion of the virtual tool is simulated at the same high rate as the synthesis of feedback force and torque. Moreover, sensation-preserving multiresolution collision detection ensures a fast update of the linearized contact model in complex contact scenarios, and a novel contact clustering technique alleviates possible instability problems induced by penalty-based collision response
On the Big Gap Between |p| and |q| in DSA

We introduce a message attack against DSA and show that the security of DSA is indeed reduced to the following problem, i.e., find θ ∈ Z∗q such that z = (ĝθ mod p)mod q where Ordp(ĝ) = q and z ∈ Z∗q is randomly chosen by the adversary. Compared with the common key-only attack, i.e., find x ∈ Z∗q such that y = gx mod p the message attack is more effective because of the big gap between |p| (1024-bit) and |q| (160-bit).
Structure and Evolution of Stellar Populations in Local Group Galaxies

We use detailed modeling of stellar populations of nearby galaxies to calculate population parameters. Our sample of galaxies includes most galaxies of the Local Group and several more distant giant galaxies. Available data are sufficient to decompose galaxies into the nucleus, the metal rich core, the bulge, the halo, the young and old disks, and the dark halo. We compare mass-to-luminosity ratios and colors of bulges, disks and halos with results of models of galactic chemical evolution. The luminosity weighted mean of the mass-to-luminosity ratio of visible stellar population is M/L_B = 4 +- 1.4 in solar units. This ratio is surprisingly constant for galaxies of very different absolute magnitude.
Instagram Effects as Social Media toward Adolescence and Young Adult Users: Uses and Gratification Approach

The development of the web 2.0 and new trends in the social media leads to the changes of human communication and human motivation to use social media. The Uses and Gratification Theory, which emerged in the 1940s, is a mass communications theory which sees a mass audience as an active user who seeks out media to fulfill their needs and leads to ultimate gratification, psychological and social needs. A recent study on the Uses and Gratification Theory identified ten uses and gratifications for using social media [1], the ten uses and gratifications are: social interaction, information seeking, pass time, entertainment, relaxation, communicatory utility, convenience utility, expression of opinion, information sharing, and surveillance/knowledge about others. this paper review from other findings to discuss and examine the effects of Instagram, as social media toward adolescence and young adult users using Uses and Gratification approach. Keywords— media; uses and gratification theory; adolescence and young adult; teenagers; effects; social media; instagram.
Modeling noisy concentration gradients inside single cells —

Many biological systems require precise positional information to function correctly. Examples include positioning of the site of cell division and determination of cell fate during embryonic development. This positional information is often encoded in concentration gradients. A specific protein is produced only within a small region, and subsequently spreads into the surrounding space. This leads to a spatial concentration gradient, with the highest protein concentration near the source. By switching on a signal only where the local concentration is above a certain threshold, this gradient can provide positional information. However, intrinsic randomness in biochemical reactions will lead to unavoidable fluctuations in the concentration profile, which in turn will lead to fluctuations in the identified position. We therefore investigated how precisely a noisy concentration gradient can specify positional information. We found that time-averaging of concentration measurements potentially allows for great precision to be achieved even with remarkably low protein copy numbers. We have applied our results to a number of examples in cell biology, including positioning of the site of cell division in yeast.
Level of Harmonization and ERP Architecture in Multinational Corporations

While one-site, one-instance implementation was the common practice during the infancy of ERP systems, the growing business trend towards globalization and the advancement of ERP and telecommunication technology have increased the popularity of centralized single-instance ERP systems among multinational corporations. The ERP distribution decision in MNCs has been mainly associated with the corporate strategy and governance structure. As global ERP deployment benefits mainly come from business consolidation, and as there are significant costs and risks associated with centralized ERP implementations, this paper investigates the influence of level of harmonization in the choice of ERP architecture in MNCs. Though the findings indicate a negative relation between the level of harmonization and a centralized ERP systems’ effectiveness, the study identifies the choice of ERP architecture to be more directly affected by the factors prohibiting further divergence, namely the corporate business process governance structure and the degree of similarity of its business models.
System Design of a Super-Peer Network for Content-Based Image Retrieval

Super-peer networks inherit the advantages of P2P networks, such as pooling together the shared data (images in our system) across peers, self-organizing, and fault-tolerance. In addition, they take advantage of the heterogeneity of capabilities across peers in load-balancing and network adaptation. A super-peer node operates as an equal peer, and as a server/parent to a set of peers. Content-based image retrieval (CBIR) is concerned with using the image visual content, such as color, texture, and shape, to search and compare images from large-scale image database. In this paper, we adopt a super-peer network for search and retrieval of images across a group of peers’ shared image collections. In the proposed system, an image is represented by a multidimensional feature vector, of dimension d, that is extracted from the image color and texture features. We present a novel organization of super-peers as a structured overlay P2P network (specifically CAN). A super-peer maintains a zone in the d-torus virtual space that contains a set of global image categories (clusters). In addition, a super-peer manages the set of peers that hold images belonging to those global categories. That is the proposed super-peer network is both structured and clustered according to the peers’ image collections. A semifuzzy clustering algorithm is used for both clustering a peer image collection and for assigning a peer image cluster to at least two parent super-peers. We illustrate that the use of a structured and clustered super-peer network guarantees the retrieval of the most similar images to a query image. Scalability analysis demonstrates that the extra storage requirement for a peer is less than 0.1% of its total shared images’ size, and less than 9% for a super-peer.
A Bio-Mimetic Inter-Articular Coordination Model for Humanoid Graspings

Analyzing the motion behavior of human fingers is a very important aspect to modulate a human-like motion of humanoid fingers handling an object. Based on this concept, this paper analyzes the joint trajectories of human fingers for an operation of hand opening and closing, and identifies an empirical relationship that coordinates the inter-joint actuation of human fingers doing the motion. For the application of its feature to robotic fingers, a suitable model that is possible to prescribe a relative joint motion of humanoid fingers is also suggested. It is expected that the proposed inter-articular coordination model is applicable for humanoid fingers to implement various natural human-like graspings
Creating a Personal Knowledge Management system in a learning society

Personal Knowledge Management (PKM) is conducive to the cultivation of a good habit of the knowledge collection, knowledge collation. It is used to help individuals and organizations to improve the performance and the competitiveness in the job. In this paper, on the basis of the discussion of the meaning of PKM, the developing background, the implementation process and the use of tools, the existing problems in the PKM, some countermeasures is put forwards which is including, to speed up the theory of PKM research and management tools for R&D, to develop good habits of PKM, to increase the popularity of PKM, and to be good at taking advantage of PKM system.
The iCub project: An open source platform for research in embodied cognition

This short paper describes the iCub robot, an endeavor supported mainly by the European Commission to develop a common platform for researchers interested in the study of artificial embodied cognitive systems. The iCub is a humanoid robot of the approximate size of a three years old child, equipped with sensors ranging from cameras, microphones, inertial, force and tactile and distributed fully under the GPL license. It is adopted by about 20 laboratories worldwide and a variety of research is carried out often in collaboration. A support middleware favors sharing of software modules and complex behaviors.
Social and physiological influences of living with seal robots in an elderly care house for two months

house has been conducted since June 2005. Two therapeutic seal robots were introduced and activated for over 9 hours every day to interact with the residents. This paper presents a progress report of this experiment. In order to investigate the psychological and social effects of the robots, each subject was interviewed by using the free pile sort method, and their social interaction was analysed. In addition, their hormones in urine: 17-Ketosteroid sulfate (17-KS-S) and 17 – hydroxycorticosteroids (17-OHCS) were obtained and analysed. The results showed that the robots encouraged them to communicate with each other and then strengthened their social ties over the two months. Furthermore, urine tests showed that the reactions of the subjects' vital organs to stress were improved after the introduction of the robots.
Lie detection using image processing

Eye Blink Pattern can be used for the identification of various human behaviors. This paper proposes a method for lie detection and detecting the truth of an alibi through image processing techniques. The lie detection mechanism is based upon the experimentally proven hypothesis derived from eye blink literature that liars experience more cognitive demand than truth tellers. Thus, their lies are associated with a significant decrease in eye blinks, directly followed by an increase in eye blinks when the cognitive demand ceases, after the lie has been told. Blink detection is done with the help of MATLAB using the HAAR Cascade algorithm. The decision regarding the open or closed state of the eyes is made by implementing skin detection algorithm on the histogram back projections of the detected eye images.