Miracle-dz/UniFAR-FTUs huggingface dataset:
On the effects of structuring idea generation tasks and supporting consensus building in a Multi-Criteria Group Decision Making Environment.

Decision making is a process that is characterized by several activities. For a typical semlstructured to unstructured multi-criteria task, decision-makers must go through problem exploration, the so-called intelligence phase, to understand what the task is about. Subsequent, critical activities are design of alternatives, choice generation and building consensus around the generated choices. The best idea will be implemented usually by a group of several stakeholders. Unless care has been taken to build consensus during the decision process, the implementation is unlikely to succeed. That is, the decision is unlikely to become a purposeful action. At the same time, the multiple objective nature of the considered tasks also adds to the group decision-making process. This research explores both creativity or idea generation and supporting consensus building on the basis of the above justification. An investigation or the currcnt status or multi-criteria group decision mak ing is done through Iiterature surveys 0 I' the fields 0 I'M ul ti-criteria Dccision Mak ing and Group Decision Support Systcms. Particular emphasis or thc theoretical and practical sides or this research is placed on supporting creativity and supporting consensus building. In the rormer. the issue or task structuring is considered as a way to better enhance the creativity process, within a laboratory experiment on a problem related to information systems and systems analysis and dcsign. In the support of consensus building, a theoretical framework is examined within a real lire study using the multiple criteria group decision-making environment. Team Expert Choice.
Two spelling programmes that promote understanding of the alphabetic principle in preschool children

Our aim in this study was to test two programmes designed to lead preschool children to use conventional letters to spell the initial consonants of words. These programmes differed in terms of the characteristics of the vowels that followed those consonants. The participants were 45 five-year-old Portuguese children whose spelling was pre-syllabic they used strings of random letters in their spelling, making no attempt to match the oral to the written language. They were divided into two experimental and a control group. Their age, level of intelligence, and phonological awareness were controlled. Their spelling was assessed in a preand a post-test. Inbetween, children from the experimental groups participated in two programmes where they had to think about the relationships between the initial consonant and the corresponding phoneme in different words: In Experimental Group 1, the initial consonants were followed by an open vowel, and in Experimental Group 2, these same consonants were followed by a closed vowel. The control group classified geometric shapes. Experimental Group 1 achieved better results than Experimental Group 2 following open vowels, being more able to generalize the phonological procedures to sounds that were not taught during the programmes. Both experimental groups used conventional letters to represent several phonemes in the post-test whereas the control group continued to produce pre-syllabic spellings.
Crafting the Witch: Gendering Magic in Medieval and Early Modern England

Preface Acknowledgments Chapter One: "Are You a Good Witch or a Bad Witch? ": An Introduction to Medieval and Early Modern Magic Chapter Two: Gender-Blending: Transformative Power in Twelfth- and Thirteenth-Century Arthurian Literature Chapter Three: From Rags to Riches, Or the Step-Mother's Revenge: Transformative Power in Late Medieval Arthurian Romances Chapter Four: The Lady is a Hag: Three Writers and the Transformation of Magic in Sixteenth-Century England Chapter Five: Hags on Film: Contemporary Echoes of the Early Modern Wicked Witch Notes Bibliography Index
Swi Prolog Reference Manual

Dept. of Social Science Informatics (SWI). Roeterstraat 15, 1018 WB Amsterdam. The Netherlands. Tel. (+31) 20 5256121. SWI-Prolog 5.4. Reference Manual. Reference Manual. Updated for version 7.2. 0, May 2015. Jan Wielemaker. J.Wielemaker@vu.nl swi-prolog.org. SWI-Prolog is a comprehensive. C/C++, Fortran, Icon, Java, Prolog, Perl, PHP, Python. Databases, Applications BlueJ reference manual and tutorial. Prolog. SWI Prolog user manual.
Proposal for a Natural Language Processing Syntactic Backbone

The purpose of this paper is to present a grammatical formalism that extends context-free grammars and aims at being a convincing challenger as a syntactic base for various tasks, especially in natural language processing. These grammars are powerful, they strictly include mildly context-sensitive languages, while staying computationally tractable, since sentences are parsed in polynomial time. Moreover, this formalism allows a form of modularit- y which may lead to the design of libraries of reusable generic grammatical components. And, last, it can act as a syntactic backbone upon which decoratio- ns from other domains (say feature structures) can be grafted.
Topology and Evolution of the Open Source Software Community

The Open Source Software (OSS) development movement is a classic example of a social network; it is also a prototype of a complex evolving network. By continuously collecting developers and projects information from SourceForge for two years, we have sufficiant data to infer the dynamic and the structural mechanisms that govern the evolution and topology of this complex system. We use this information in three steps. First, we analyse the empirical data we get from SourceForge to get statistics and topological information of the OSS developer social network. Also we extract the evolution of parameters by inspecting the network by time. This gives us knowledge about what the complex network looks like and data about the characteristics of the system. Second, we generate a data model to model the evolution of this network. Finally we simulate the evolution of the OSS developer complex network using Java/Swarm and tune the simulation to match the real data. In simulation, we used several different model to find the best fit model for real data. These models include random network, scale free network and scale free network with fitness. Through simulation we can also verify our data model for this network and get predictions of the evolution of the complex network.
Cloud as context: virtual world learning with Open Wonderland

Abstract Contextual learning takes place in an environmental frame of reference, but sometimes providing suitable learning environments in the real world is not possible. Virtual worlds have the potential to provide immersive learning environments for distributed learners and enable contextual frames of reference that can open up new and previously unimagined learning spaces. These environments can provide experiences that cannot be replicated in the real world due to constraints of time, space and/or resources. However there are complex decisions to be made when selecting a virtual world platform for a specific learning environment. In particular, non-functional requirements can have a significant impact on the suitability of a given tool. In this paper we describe a virtual world learning context created using Open Wonderland to enable geographically dispersed participants to learn about agile software development techniques in a collaborative, immersive workspace. We discuss some important issues in our choice of platform, describe our learning environment, and report on the results of technical usability testing.
TÜRKİYE’DE GELİR EŞİTSİZLİĞİ VE YOKSULLUK

Gelir esitsizligi ve yoksulluk, tum dunyada oldugu gibi Turkiye’de de cozum bekleyen onemli sorunlar arasinda yer almaktadir. Gelismekte olan ulkelerin gelismis ulkelerin hayat standartlarini yakalama arzusunun gerceklesebilmesi icin, oncelikle ekonomik gelismenin nimetlerinin toplumsal siniflar ve bireyler arasinda âdil paylasilmasi gerekir. Bir ulkede bu paylasimin ne kadar âdil oldugunu ortaya koyan en onemli gostergeler; gelir dagilimi ve yoksulluk verileridir. Bu calismada amac; Turkiye’de gelir esitsizligi ve yoksullukla ilgili durum analizi yaparak, Turkiye’nin ozellikle OECD ulkeleri icindeki konumunu degerlendirmektir. Turkiye gelir esitsizligi ve yoksulluk acisindan gelismis ulkelerle karsilastirildiginda oldukca dezavantajli bir konumdadir. Ulke genelini kapsayan gelir dagilimina ait verilerin uretilmeye baslandigi 1960’li yillardan gunumuze gelir esitsizliginde anlamli bir iyilesmenin gerceklesmemesi; Turkiye’de siyasi iktidarlarin gelir dagiliminda adaleti saglama ve yoksullukla mucadele amaciyla uygulanan sosyal politikalara yeterince agirlik vermediklerini gostermektedir. 2008 yili son ceyreginde tum dunyada etkilerini belirgin bir sekilde hissettiren kuresel ekonomik krizin ulkemize ilk yansimalari gelir esitsizligi ve yoksulluk acisindan olumsuz bir konjonkture girildigini gostermektedir.
Statistical Inference Second Edition

Low-nitrate plutonia sols having a NO3/Pu mole ratio in the range 0.1 to 0.4 with an average crystallite diameter of 30 to 80 A can be produced when a sol is prepared by solvent extraction of a plutonium nitrate seeded with a plutonia sol. When the seeded sol is taken to dryness and heated for 10 to 120 minutes at a temperature in the range 180 DEG -230 DEG C. in a dry sweep gas, nitrate removal occurs and the baked solid can easily be dispersed to form a stable sol.
Structural Duration Analysis

This mini-course provides an introduction to the structural econometric analysis of durations and more general dynamic discrete outcomes. We explore approaches based on (A) discrete-time models, (B) continuous-time models in which agents take discrete decisions at random and discrete (Poisson) times, and (C) continuous-time models driven by Brownian motion and its extensions. Throughout, we highlight the extent to which model primitives are uniquely determined by the data (identifiability), and study computational and empirical methods. Because of time constraints, we focus on decision problems and only briefly reflect on related recent developments in the econometrics of dynamic games. Theory and methods are illustrated with (potential) empirical applications. These may include the evaluation of labor market policies with job search models; asymmetric information in insurance markets; firm growth, learning, and survival; and marriage and labor market matching.
Processor architecture and cache performance

Previously, analysis of processor architecture has involved the measurement of hardware or interpreters. The use of benchmarks written in high-level languages has added the requirement for the compiler targeted to each architecture studied. Herein, a methodology based on the use of compiler tools has been developed which allows simulation of different processors without the necessity of creating interpreters and compilers for each architecture simulated. The resource commitment per architecture studied is greatly reduced and the study of a spectrum of processor architectures is facilitated. Tools for the use of this methodology were developed from existing compiler and simulation tools. The new tools were validated and the methodology was then applied to study the effects of processor architecture on instruction cache performance. Over 50 architectures from three architectural families (Stack, Register Set and Direct Correspondence) were simulated. Earlier, studies have compared and contrasted the effects of various features of processor architecture. Instruction cache performance has also been studied in some depth. This study provides new results about the relationship between processor architecture and memory traffic for instruction fetches for a general range of cache sizes. Among the results is the general observation that relative instruction traffic differences between architectures are about the same with very large caches as with no cache and that intermediate sized caches tend to accentuate such relative differences.
SHARP (Systolic Hebb - Agnostic Resonance - Perceptron): A Bio-Inspired Spiking Neural Network Model that can be simulated Very Efficiently on Von Neumann Architectures

This paper describes a bio-inspired spiking neural network that is proposed as a model of a cortical area network and is tailored to be the brick of a modular framework for building self-organizing neurocognitive networks. This study originated in engineering research on the development of a cortical processor that is efficiently implementable with common digital devices. Thus, the model is presented as a hypothetical candidate for emulating a cortical area network of the cerebral cortex in the human brain. The neuron models are biologically inspired but not biologically plausible.
TAKIM OYUN TURNUVA TEKNİĞİNİN YAZIM KURALLARI VE İŞARETLERİ EĞİTİMİNDE KULLANIMI

Bu calismada, is birlikli ogrenme tekniklerinden takim oyun turnuva ile geleneksel ogretim yontemine yonelik uygulamalarin universite ogrencilerinin yazim kurallari ve noktalama isaretleri kullanim duzeylerindeki degisime etkisini arastirmak amaclanmistir. Arastirmanin calisma grubu, 2009-2010 akademik yilinda Artvin Coruh Universitesi Saglik Meslek Yuksekokulu Hemsirelik Bolumunde ogrenim goren ve Turk Dili dersini alan 50 1. sinif ogrencisinden olusturulmustur. Arastirma grubu ve karsilastirma grubu random teknigi ile 25'er kisi olarak duzenlenmistir. Gruplarin yazili anlatima yonelik akademik basarilari Yazili Anlatim Basari Testi (YABT) ile toplanmistir. Arastirma ve karsilastirma gruplarinin on test, son test ve kalicilik testinden elde edilen verileri SPSS 16.0 paket programi ile analiz edilmistir. Elde edilen bulgularda, arastirma ve karsilastirma gruplarinin on test ortalamalari arasinda U=269,500 p>0,05 anlamlilik duzeyinde anlamli bir farkliligin olmadigi, ancak son test ortalamalari (Arastirma =22,40 - Karsilastirma =19,84) arasinda U=147, 000, p<0,05 anlamlilik duzeyinde deney grubu lehine anlamli bir fark oldugu gorulmustur. Arastirmada elde edilen bulgulara gore, takim oyun turnuva teknigi ile dersin islendigi arastirma grubundaki ogrencilerin yazili anlatim on test-son test basarilarinin ve kalicilik duzeylerinin geleneksel ogretim yontemiyle ders islenen karsilastirma grubundaki ogrencilere gore daha fazla arttigi ve karsilastirma grubundaki ogrencilerin arastirma grubundaki ogrencilere gore yazili anlatim basarilarinda daha dusuk bir artis oldugu tespit edilmistir. Arastirmada akademik basari ile ilgili ulasilan bulgular, ilgili alanyazinda yapilmis bazi calismalarin sonuclari ile benzerlik gostermektedir. Arastirmada ulasilan sonuclardan hareketle, daha sonra yapilacak arastirma ve uygulamalara yonelik cesitli onerilerde bulunulmustur. Anahtar Sozcukler: Yazili anlatim, Yazim kurallari, Noktalama isaretleri, Akademik Basari, Takim oyun turnuva teknigi.
Pre-Service Physical Education Teachers’ Implementation of “TGfU Tennis”: Assessing Elementary Students’ Game Play Using the GPAI

This article reports on a study of upper elementary students’ (years 4–6) learning of three games components (base, decision-making, skill execution) as a result of their participation in a tennis unit taught by pre-service physical education teachers. Utilizing the Teaching Games for Understanding (TGfU) model (Bunker & Thorpe, 1982), pre-service physical education teachers taught students (n = 54) from three separate schools. Video-recorded game play of 19 of these upper elementary students before and after tennis instruction was analyzed using the Game Performance Assessment Instrument (GPAI; see Oslin, Mitchell, & Griffin, 1998). Results indicate that mean indices for all three game components increased significantly between the baseline and post-intervention assessment dates. These results suggest that pre-service physical education teachers can utilize TGfU as an instructional model so that a group of novice learners can improve in selected game play components. Cet article presente une etude sur l’apprentissage de trois composantes du tennis (bases, prises de decisions, application d’habiletes) realise dans une sequence d’enseignement basee sur l’approche « Apprendre et comprendre par le jeu » (APJ) (Bunker et Thorpe, 1982) et enseignee par des stagiaires en education physique. Les stagiaires ont enseigne ces lecons a des eleves (n=54) de 4e a 6e annee de trois ecoles. Des enregistrements videos illustrant les facons de jouer de 19 de ces eleves avant et apres l’apprentissage du tennis ont ete analyses a l’aide d’un outil d’evaluation de la performance en jeu, le GPAI (Game Performance Assessment Instrument) (Oslin, Mitchell et Griffin, 1998). Les resultats revelent que les indices moyens de performance pour les trois composantes du jeu se sont ameliores significativement entre le pre test et post test. Ces resultats portent a croire que les stagiaires qui donnent des cours d’education physique peuvent utiliser ACJ comme modele d’enseignement pour aider un groupe d’apprenants novices a s’ameliorer dans des composantes particulieres du tennis.
Modélisation neuromimétique : Sélection de l'action, navigation et exécution motrice

Ce memoire d'Habilitation a Diriger des Recherches synthetise les travaux que j'ai menes dans le domaine des neurosciences computationnelles. Ils traitent de trois thematiques principales en interaction: la selection de l'action, la navigation et l'execution motrice. Le substrat neural de ces fonctions, et principalement les ganglions de la base et le colliculus superieur, ont ete modelises sous forme de reseaux de neurones contraints par les donnees issues de la neuro-anatomie et de l'electrophysiologie. Les resultats presentes resument mes contributions portant sur : les processus de selection, d'apprentissage par renforcement et de modulation motivationnelle dans les ganglions de la base, le role de l'incertitude dans la selection de l'action, la selection de strategies de navigation, l'integration de chemin pour la strategie de retour au point de depart, et la transformation spatio-temporelle pour la generation de saccades oculaires. Enfin, les liens reliant l'ensemble de ces etudes sont mis en exergue afin de delimiter le programme de recherche qui en decoule.
QoS and security-aware task assignment and scheduling in real-time systems

Security issues in mission-critical real-time systems (e.g., command and control systems) are becoming increasingly important as there are growing needs for satisfying information assurance in these systems. In such systems, it is important to guarantee real-time deadlines along with the security requirements (e.g., confidentiality, integrity, and availability) of the applications. Traditionally, resource management in real-time systems has focused on meeting deadlines along with satisfying fault-tolerance and/or resource constraints. Such an approach is inadequate to accommodate security requirements into resource management algorithms. Based on the imprecise computation paradigm, a task can have several Quality of Service (QoS) levels, higher QoS result incurs higher computational cost. Similarly, achieving a higher level of confidentially requires stronger encryption, which incurs higher computational cost. Therefore, there exists a tradeoff between schedulability of the tasks on the one hand, and the accuracy (QoS) and security of the results produced on the other hand. This tradeoff must be carefully accounted in the resource management algorithms. In this context, this dissertation makes the following contributions: (i) formulation of scheduling problems accounting both deadline and security requirements of workloads in real-time systems, (ii) development of novel task allocation and scheduling algorithms for such workloads, (iii) and evaluation of the results through simulation studies and a limited test evaluations in one case. In particular, the following are the three key contributions. Firstly, the problem of scheduling a set of non-preemptable real-time tasks with security and QoS requirements with the goal of maximizing integrated QoS and security of the system is addressed. This problem is formulated as MILP, and then its complexity is proved to be NP-hard. An online efficient heuristic algorithm is developed as the problem is NP-hard.
The Essential Tillich: An Anthology of the Writings of Paul Tillich

"With this volume, Paul Tillich joins the ranks of the great Christian theologians such as Augustine of Hippo and Thomas Aquinas. This volume, compiled by a noted minister and scholar, offers to the theological student, church worker, or, indeed, any serious reader struggling with the existential question, a tantalizing and illuminating introduction to perhaps the greatest mind of twentieth-century Protestant theology. "-"Booklist " "Church testifies to the power Tillich provides him for his pastoral work, his intellectual formulation and his personal life. He projects, quite properly, that the 'essential' Tillich can do the same for others. "-"Christian Century ""This book summarizes in Tillich's own words much of the best of his thought, still highly relevant today. "-"Library Journal " "[Church] helps Tillich speak to an audience unfamiliar with the breadth and depth of his thought. "-"Religious Studies Review"
Measuring synchronization: An overview of the most frequently used methods

From the moment gamma-band synchronization has been proposed to be a mechanism for the integration of neuronal populations in functional areas widely distributed over the brain, there has been a need for a reliable and robust method to measure this synchronization. This method could then be applied to noninvasive measurements, performed by MEG or EEG, on the human brain in order to study synchronization between different brain areas. In the past two decades several types of measures have been introduced and have been applied mainly to EEG and MEG studies on subjects performing simple tasks during the measurement and epileptic patients, with results giving an insight into some of the neuronal processes going on in the brain. Despite the interesting results, often spurious synchronizations is measured, the result is spoiled by the large amount of noise present or measures are applied to noncorresponding situations, such as stationary measures being applied in nonstationary situations. An overview of the most often used measures to detect synchronization is presented and commented here.
Whole-Language Research: Foundations and Development

Whole language is a grass-roots movement among teachers that is based on research. It integrates the holistic, psychological research of Piaget, Vygotsky, and schema theorists with the social, functional-linguistic research of Michael Halliday. It uses the research on the reading and writing processes and on reader response to literature. This research base is unified with the strong humanistic traditions of holistic movements in education that go back at least as far as Comenius. Whole-language teachers have a philosophy of education with this strong base in theory and research that they use to make practical decisions and to plan innovation. They take responsibility for knowing the research. In many cases they become researchers and co-researchers in their own classrooms. For these reasons, whole-language practice is getting ahead of theory and research. Researchers have the opportunity to do research in authentic holistic learning settings that were not available in traditional schools. So they can explore literacy and cognitive development, as well as learning and teaching, in innovative ways. Whole-language teachers are eager for the support of researchers, but it is up to the researchers to demonstrate their relevance.