Question: Sean O’Neal starred on which video game that was noted for its advanced interaction with its game environment?
Sentence (from "Isometric graphics in video games and pixel art"): In video games and pixel art, "isometric" refers to some form of axonometric projection (commonly, the form of dimetric projection with a 2:1 pixel ratio) where the viewpoint is angled to reveal other facets of the game environment than are typically visible from a purely top-down perspective or side view, thereby producing a three-dimensional effect.
Relevant evidence: No