Input: [Number] 9 [Name] The Balls of Doom [Round] 1 [Method]

Output: The contestants are individually strapped into steel balls perched on top of an hill. The wrong answer to the question sends the loser downhill, but instead of a pool in the UK version with a similar name, into a ravine of a mining quarry at estimated speeds around 35 miles per hour (56 km/h).

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 10 [Name] What the Truck? [Round] 1 [Method]

Output: The contestant with the wrong answer is dropped off on a pickup truck that goes over a cliff, and explodes. Luckily, a helicopter is attached to the players' harness to pull them to safety.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 11 [Name] Flame Out [Round] 2 [Method]

Output: The contestants are put with their backs against a wooden wall that is set ablaze and yanked back by a fire hose blast for the losing contestant.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 12 [Name] Thrust Me [Round] 2 [Method]

Output: The contestants are strapped to jet packs attached to a pulley that sends the loser into a ravine.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 13 [Name] Wrong in 60 Seconds [Round] 1 [Method]

Output: Each contestant is standing on top of a car's roof, propped up by a safety harness. The wrong contestant is driven by a stunt driver off the set, crashing through blocks and various obstacles along the way.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 14 [Name] All Washed Up [Round] 1 [Method]

Output: The four contestants pair up and stand in window washing rigs. After a player gets saved from each pair, the rig with the wrong contestant sends them into a free fall down the side of the building.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 15 [Name] Stage Fright [Round] 2 [Method]

Output: Three contestants each stand behind a podium with their backs to the edge of a building. The player who picked the wrong answer gets yanked from behind off the building after being punched by a mikrophone.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 16 [Name] Tragic Carpet Ride [Round] 2 [Method]

Output: On three red carpets, each contestant takes their stand; whilst a limo is hooked onto the far end. For the wrong contestant, they fall onto the carpet, and the limo behind them drags their red carpet and that player away from the scene.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 17 [Name] Nothing But Net [Round] 1 [Method]

Output: Each contestant is standing on top of a snare net. The wrong contestant is flown off in their net 100 feet (30 m) into the air.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 18 [Name] Release The Hound [Round] 1 [Method]

Output: Dressed in safety gear, the contestant with the wrong answer runs off being chased by a hungry pitbull named Twinkie.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 19 [Name] No Pane, No Gain [Round] 2 [Method]

Output: At a western saloon, the three players stand behind the bar. The contestant whose answer is incorrect gets thrown through a candy glass plate window by two stuntmen named Morty and Shorty.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 20 [Name] Indiana Jeff and the Temple of Boom [Round] 2 [Method]

Output: Standing behind mine carts, the person who gets the wrong answer is ejected at the end of the track, and gets sent skyward.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 21 [Name] Anchor Management [Round] 1 [Method]

Output: The players are attached via life jacket to a chain and anchor. The loser's anchor is dropped into the sea by the host, and the anchor drags that player into the sea.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 22 [Name] Yes, We Cannon [Round] 1 [Method]

Output: The players are placed in cannons. The loser is shot into the water.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 23 [Name] Shark Bait [Round] 2 [Method]

Output: The players hang from the back of a boat by way of harness. The incorrect answer sends that player into the sea.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 24 [Name] Go Fish [Round] 2 [Method]

Output: The players sit backwards in a cart with fish. The loser is ejected into the sea with the fish.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 101 [Name] The Drop of Terror [Round] 3 [Method]

Output: Each contestant must stand above the pool of water 10 stories high on "The Tower". For the losing contestants, elimination sends them downwards into the pool in various ways.

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Package management system] Usually part of an operating system. [Installer]

Output: Each product comes packaged in its own installer.

Package manager - Wikipedia, the free encyclopedia


Input: [Package management system] Uses one installation database. [Installer]

Output: Performs its own installation, sometimes recording information about that installation in a registry.

Package manager - Wikipedia, the free encyclopedia


Input: [Package management system] Can verify and manage all packages on the system. [Installer]

Output: Works only with its bundled product.

Package manager - Wikipedia, the free encyclopedia


Input: [Package management system] Can keep installed packages up to date as new versions are released. [Installer]

Output: Each version is a separate installer. New versions must be updated individually.

Package manager - Wikipedia, the free encyclopedia


Input: [Package management system] One package management system vendor. [Installer]

Output: Multiple installer vendors.

Package manager - Wikipedia, the free encyclopedia


Input: [Package management system] One package format. [Installer]

Output: Multiple installation formats.

Package manager - Wikipedia, the free encyclopedia


Input: [0] Spontaneous [Play] Yes [Game] No [Simulation] No [Gamification] No [Enterprise Gamification] No [Serious game]

Output: No

Gamification - Wikipedia, the free encyclopedia


Input: [0] Rules [Play] No [Game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Serious game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Goals [Play] No [Game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Serious game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Structured [Play] No [Game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Serious game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Real World Outcome [Play] No [Game] No [Simulation] Yes/No [Gamification] Yes [Enterprise Gamification] Yes [Serious game]

Output: Yes/No

Gamification - Wikipedia, the free encyclopedia


Input: [0] In System [Play] No [Game] No [Simulation] Yes/No [Gamification] Yes [Enterprise Gamification] Yes [Serious game]

Output: No

Gamification - Wikipedia, the free encyclopedia


Input: [Theory] Retribution [Suitable punishment] Tariff sentences Sentence must be proportionate to the crime [Aim of theory]

Output: Punishment imposed for no reason other than an offense being committed, on the basis that if proportionate, punishment is morally acceptable as a response that satisfies the aggrieved party, their intimates and society.

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Deterrence [Suitable punishment] Prison Sentence Heavy Fine Long sentence as an example to others [Aim of theory]

Output: To the individual - the individual is deterred through fear of further punishment. To the general public - Potential offenders warned as to likely punishment

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Rehabilitation [Suitable punishment] Individualized sentences Community service orders [Aim of theory]

Output: To reform the offender's behavior

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Incapacitation [Suitable punishment] Long prison sentence Electronic tagging Banning orders [Aim of theory]

Output: Offender is made incapable of committing further crime to protect society at large from crime

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Reparation [Suitable punishment] Compensation Unpaid work Reparation Schemes [Aim of theory]

Output: Repayment to victim(s) or to community

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Denunciation [Suitable punishment] Reflects blameworthiness of offense [Aim of theory]

Output: Society expressing its disapproval reinforcing moral boundaries

Justice - Wikipedia, the free encyclopedia


Input: [0] Spontaneous [Play] Yes [Serious game] No [Simulation] No [Gamification] No [Enterprise Gamification] No [Game]

Output: No

Gamification - Wikipedia, the free encyclopedia


Input: [0] Rules [Play] No [Serious game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Goals [Play] No [Serious game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Structured [Play] No [Serious game] Yes [Simulation] Yes [Gamification] Yes [Enterprise Gamification] Yes [Game]

Output: Yes

Gamification - Wikipedia, the free encyclopedia


Input: [0] Real World Outcome [Play] No [Serious game] Yes/No [Simulation] Yes/No [Gamification] Yes [Enterprise Gamification] Yes [Game]

Output: No

Gamification - Wikipedia, the free encyclopedia


Input: [0] In System [Play] No [Serious game] No [Simulation] Yes/No [Gamification] Yes [Enterprise Gamification] Yes [Game]

Output: No

Gamification - Wikipedia, the free encyclopedia


Input: [Module Name] Starry Night [Description]

Output: The original After Dark screen saver, featuring a pixelated city skyline under a night sky

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Aquatic Realm [Description]

Output: Underwater world of fish with a black background

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Artist [Description]

Output: A digital artist applies artistic touches to images in a slow manner so one can see the artist work

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Bad Dog [Description]

Output: Popular module featuring a white dog with a black ring around one of his eyes, causing trouble on the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Bogglins [Description]

Output: Green slime creatures are formed and make obnoxious noises

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Boris [Description]

Output: The opposite of Bad Dog, a good cat plays on the desktop and chases butterflies

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Bugs [Description]

Output: Digital bugs crawl across the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Bulge [Description]

Output: Expands portions of the screen, making the screen appear to have a "bulge"

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Bungee Roulette [Description]

Output: Various characters bungee-jump from the top of the screen, but occasionally the bungee cord breaks

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Can of Worms [Description]

Output: "Worms" emerge from the screen and crawl around

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Chameleon [Description]

Output: Chameleons walk across the screen, changing colors and eating icons

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Clocks [Description]

Output: Different objects appear as a clock and move around

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Coming Soon! [Description]

Output: A salesperson pitches fictitious "products"

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Confetti Factory [Description]

Output: Confetti falls from the top of the screen and onto conveyor belts below

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Daredevil Dan [Description]

Output: A daredevil motorcyclist attempts dangerous jumps over school buses, flames, and piranha tanks

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Dominoes [Description]

Output: A game of dominoes is played on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] DOS Shell [Description]

Output: A mock DOS shell is run on the screen, reliving earlier days of computing

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Dots [Description]

Output: A game of "dots" is played on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Down the Drain [Description]

Output: The desktop appears to spiral down a drain

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Einstein [Description]

Output: Complex mathematical and scientific equations are performed on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Fade Away [Description]

Output: The desktop fades away in different ways

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Fish Pro [Description]

Output: Fish module similar to Aquatic Realm

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Floating Suns ** [Description]

Output: Displays the Phoenix Suns basketball team's logos floating around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Flocks [Description]

Output: Displays flocks of various creatures on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Flying Toasters [Description]

Output: Classic module featuring flying toasters

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Flying Toasters Pro [Description]

Output: Updated version that allows one to select more than flying toasters and also has music

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Flying Toilets [Description]

Output: Like Flying Toasters, but with toilets

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Fractal Forest [Description]

Output: A forest of trees is generated on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] FrankenScreen [Description]

Output: A digital Frankenstein creates creatures out of various parts

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Frost and Fire [Description]

Output: Produces patterns similar to splattering paint on paper

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] GeoBounce [Description]

Output: A geometrical figure bounces around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Globe [Description]

Output: Takes an image and wraps it around a sphere, then spins like a globe

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Graph Stat [Description]

Output: Draws scientific and mathematical graphs on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Gravity [Description]

Output: Circles bounce around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Guts [Description]

Output: Gravity simulation

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Hall of Mirrors [Description]

Output: Reflects parts of the screen in an infinite mirror style

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Hallucinations [Description]

Output: The computer "hallucinates"

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Hard Rain [Description]

Output: Rain falls onto the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Lasers [Description]

Output: Lasers create patterns on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Logo [Description]

Output: User-supplied image moves randomly on screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Lunatic Fringe [Description]

Output: A playable space shooter game within a module

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Magic [Description]

Output: Creates soothing patterns

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mandelbrot [Description]

Output: Generates a mathematically created Mandelbrot set

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Marbles [Description]

Output: Marbles bounce around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Meadow [Description]

Output: A computer-generated meadow

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Message Mayhem [Description]

Output: A figure on the screen scrawls out a message

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Messages [Description]

Output: Displays a crawling marquee message on the screen with selectable font and text colors

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mike's So-called Life [Description]

Output: Features a man named Mike, living in his apartment and doing nothing exciting

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mime Hunt [Description]

Output: A playable module that features a mime and cross-hairs

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Modern Art [Description]

Output: Modern Art displayed on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mondrian [Description]

Output: Inverts parts of the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mosaic [Description]

Output: Creates a mosaic of the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mountains [Description]

Output: Generates 3-D mountains

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mowin' Boris [Description]

Output: Mowin' Man mows a field with Boris the cat around. When Mowin' Man runs over Boris, blood and guts appear

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Mowin' Man [Description]

Output: A man mows a constantly growing field

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Nirvana [Description]

Output: Generates colorful textures

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Nocturnes [Description]

Output: Shows the eyes of various nocturnal creatures, such as bats

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Nonsense [Description]

Output: Nonsensical phrases are displayed on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Om Appliances [Description]

Output: Various appliances do weird things on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Origami [Description]

Output: Computer-generated origami appears on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Pattern [Description]

Output: Animated patterns appear on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Pearl [Description]

Output: An optical effect featuring squares

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Penrose [Description]

Output: Penrose tiling effect

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Phlegm Boy [Description]

Output: An obnoxious slimy creature is disgusting and displays bad habits

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Photon [Description]

Output: Computer-generated particles of light are emitted from the darkness

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Plasma [Description]

Output: Plasma-like image generated

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Punch Out [Description]

Output: Round holes appear to be punched out of the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Puzzle [Description]

Output: The desktop becomes a sliding puzzle

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rain [Description]

Output: Colorful raindrops fall on the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rainstorm [Description]

Output: Like the Rain module, but with wind and lightning

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rainy Day ** [Description]

Output: Rain drops on your screen. User can select how fast they fall and how strong the wind is.

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rat Race [Description]

Output: A race featuring three rats with names, mindlessly wandering around the track until there is a winner

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rebound [Description]

Output: Balls rebound around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Rose [Description]

Output: Mathematical pattern based on trigonometry

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Satori [Description]

Output: Color animated light show

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Say What? [Description]

Output: Displays humorous phrases

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Scrubbing Bubbles ** [Description]

Output: Displays multiple Scrubbing Bubbles (Dow Brands) floating around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Scrubbing Bubbles II ** [Description]

Output: Displays multiple Scrubbing Bubbles (Dow Brands) "scrubbing" the screen and going down the drain

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Shapes [Description]

Output: Fills the screen with colorful, geometric shapes

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Shock Clocks [Description]

Output: Scary creatures are turned into clocks

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Shooting Spree ** [Description]

Output: The desktop appears to be shot up by a gun. User can select which gun to use.

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Sinkhole ** [Description]

Output: The desktop appears to fall into sinkholes

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Slide Show [Description]

Output: A basic slide show of user-supplied images

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Snake [Description]

Output: A pixelated snake tries to find its way through a maze

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Spheres [Description]

Output: A number of spheres fill the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Spin Brush [Description]

Output: Smears points on the screen like wet paper

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Spiral Gyro [Description]

Output: Vector module that twists lines

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Spotlight [Description]

Output: The desktop becomes black and parts are "illuminated" by a randomly moving light spot

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Squigwig [Description]

Output: Generates mathematical circles

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Stained Glass [Description]

Output: Produces quilt-like patterns

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Steam Rollin' ** [Description]

Output: Displays a guy driving around squishing toys, snakes and babies. (A take-off on the Mowin' Man module.)

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Stormy Night [Description]

Output: Random lightning bolts, with thunderclap sounds

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Strange Attractor [Description]

Output: Computer-generated color image

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] String Theory [Description]

Output: Moire patterns

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Sunburst [Description]

Output: Color pattern that appears to come from the Sun

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Swan Lake [Description]

Output: Swans swim around the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] This Ol' House ** [Description]

Output: Someone appears to be working on the desktop from the other side with power saws

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Toxic Swamp [Description]

Output: Like Aquatic Realm, but in a toxic polluted swamp with mutated fish and a mob boss

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Tunnel [Description]

Output: Makes the screen appear to be a tunnel

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Use Your Own! ** [Description]

Output: Displays multiple images of the users choice moving around the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Vertigo [Description]

Output: Colorful spirals drawn on the screen

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Voyeur [Description]

Output: One appears to be spying on an apartment complex with a big city skyline in the background

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Warp [Description]

Output: One appears to be traveling among stars at high speed

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Window Blinds ** [Description]

Output: Desktop is separated into columns and then each one turns like a window blind

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Wrap Around [Description]

Output: Draws three-dimensional loops

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Wrecking Ball ** [Description]

Output: A wrecking ball appears to demolish the desktop

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] You Bet Your Head [Description]

Output: Playable quiz game featuring three colored "heads" that are smashed by a hammer if one supplies the wrong answer to a question

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Zoom! [Description]

Output: Creates colorful triangular tubes

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Module Name] Zot [Description]

Output: Attempts to generate lightning

After Dark (software) - Wikipedia, the free encyclopedia


Input: [Number] 1 [Method] The contestant with the wrong answer is sent on an biplane like a wing walker off into elimination. [Round] 1 [Name]

Output: On a Wing and a Prayer

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 2 [Method] The contestant with the wrong answer is sent off a moving truck at 65 miles per hour (105 km/h). [Round] 1 [Name]

Output: Road Rage

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 3 [Method] The contestants are in cars strapped to a rope. The contestant with the wrong answer gets flipped out with the help of a zip-line and a ramp, similar to a stunt on the original UK version. [Round] 2 [Name]

Output: Single Car Pileup

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 4 [Method] All the contestants sit in individual pilot chairs with a box of explosives underneath, each crate having a fuse to them that is lit. The contestant with the wrong answer is sent upwards by the explosion beneath them. [Round] 2 [Name]

Output: You Fuse, You Lose

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 5 [Method] The contestants stand on a dock wearing life jackets with their backs to a lake; those vests are connected by a rope to the stern of a powerboat's hull. The incorrect contestant, on cue, gets yanked off the pier and skids on water behind the tow of the boat, going in excess of 100 miles per hour (160 km/h). [Round] 1 [Name]

Output: Powerboat Yank

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 6 [Method] Each contestant takes their place in the driver's seat of one of four cars, parked parallel to each other. The contestant with the incorrect answer gets their car crushed under the force of the monster truck, "Truck Norris." [Round] 1 [Name]

Output: The Monster Truck Squash

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 7 [Method] The contestants each man a small rowboat on a lake. The host fires a cannonball onto the ship of the wrong contestant, sinking them out of the game. They sink with the ship as they are connected to it. [Round] 2 [Name]

Output: Down with the Ship

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 8 [Method] All the contestants are connected, via harness and rope, to a hovering helicopter in the background. The wrong contestant is pulled off the ground and removed from the scene accordingly. Identical to Way 23, Chopper Pull, of the UK original. [Round] 2 [Name]

Output: Airlift

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 9 [Method] The contestants are individually strapped into steel balls perched on top of an hill. The wrong answer to the question sends the loser downhill, but instead of a pool in the UK version with a similar name, into a ravine of a mining quarry at estimated speeds around 35 miles per hour (56 km/h). [Round] 1 [Name]

Output: The Balls of Doom

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 10 [Method] The contestant with the wrong answer is dropped off on a pickup truck that goes over a cliff, and explodes. Luckily, a helicopter is attached to the players' harness to pull them to safety. [Round] 1 [Name]

Output: What the Truck?

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 11 [Method] The contestants are put with their backs against a wooden wall that is set ablaze and yanked back by a fire hose blast for the losing contestant. [Round] 2 [Name]

Output: Flame Out

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 12 [Method] The contestants are strapped to jet packs attached to a pulley that sends the loser into a ravine. [Round] 2 [Name]

Output: Thrust Me

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 13 [Method] Each contestant is standing on top of a car's roof, propped up by a safety harness. The wrong contestant is driven by a stunt driver off the set, crashing through blocks and various obstacles along the way. [Round] 1 [Name]

Output: Wrong in 60 Seconds

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 14 [Method] The four contestants pair up and stand in window washing rigs. After a player gets saved from each pair, the rig with the wrong contestant sends them into a free fall down the side of the building. [Round] 1 [Name]

Output: All Washed Up

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 15 [Method] Three contestants each stand behind a podium with their backs to the edge of a building. The player who picked the wrong answer gets yanked from behind off the building after being punched by a mikrophone. [Round] 2 [Name]

Output: Stage Fright

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 16 [Method] On three red carpets, each contestant takes their stand; whilst a limo is hooked onto the far end. For the wrong contestant, they fall onto the carpet, and the limo behind them drags their red carpet and that player away from the scene. [Round] 2 [Name]

Output: Tragic Carpet Ride

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 17 [Method] Each contestant is standing on top of a snare net. The wrong contestant is flown off in their net 100 feet (30 m) into the air. [Round] 1 [Name]

Output: Nothing But Net

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 18 [Method] Dressed in safety gear, the contestant with the wrong answer runs off being chased by a hungry pitbull named Twinkie. [Round] 1 [Name]

Output: Release The Hound

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 19 [Method] At a western saloon, the three players stand behind the bar. The contestant whose answer is incorrect gets thrown through a candy glass plate window by two stuntmen named Morty and Shorty. [Round] 2 [Name]

Output: No Pane, No Gain

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 20 [Method] Standing behind mine carts, the person who gets the wrong answer is ejected at the end of the track, and gets sent skyward. [Round] 2 [Name]

Output: Indiana Jeff and the Temple of Boom

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 21 [Method] The players are attached via life jacket to a chain and anchor. The loser's anchor is dropped into the sea by the host, and the anchor drags that player into the sea. [Round] 1 [Name]

Output: Anchor Management

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 22 [Method] The players are placed in cannons. The loser is shot into the water. [Round] 1 [Name]

Output: Yes, We Cannon

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 23 [Method] The players hang from the back of a boat by way of harness. The incorrect answer sends that player into the sea. [Round] 2 [Name]

Output: Shark Bait

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 24 [Method] The players sit backwards in a cart with fish. The loser is ejected into the sea with the fish. [Round] 2 [Name]

Output: Go Fish

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Number] 101 [Method] Each contestant must stand above the pool of water 10 stories high on "The Tower". For the losing contestants, elimination sends them downwards into the pool in various ways. [Round] 3 [Name]

Output: The Drop of Terror

101 Ways to Leave a Game Show - Wikipedia, the free encyclopedia


Input: [Sample] - [Repeated (five times)] ----- [Unicode] U+002D [Unicode name] hyphen-minus [Remark]

Output: The standard ASCII hyphen. Sometimes this is used in groups to indicate different types of dash. In programming languages, it is the character usually used to denote operators like the subtraction or the negative sign.


Input: [Sample] _ [Repeated (five times)] _____ [Unicode] U+005F [Unicode name] low line [Remark]

Output: A spacing character usually showing a horizontal line below the baseline (i.e. a spacing underscore). It is commonly used within URLs and identifiers in programming languages, where a space-like separation between parts is desired but a real space is not appropriate. As usual for ASCII characters, this character shows a considerable range of glyphic variation; therefore, whether sequences of this character connect depends on the font used.


Input: [Sample] ~ [Repeated (five times)] ~~~~~ [Unicode] U+007E [Unicode name] tilde [Remark]

Output: Used in programming languages (e.g. for the bitwise NOT operator in C and C++). Its glyphic representation varies, therefore for punctuation in running text the use of more specific characters is preferred, see above.


Input: [Unicode] U+00AD [Unicode name] soft hyphen [Remark]

Output: Used to indicate where a line may break, as in a compound word or between syllables.


Input: [Sample] ¯ [Repeated (five times)] ¯¯¯¯¯ [Unicode] U+00AF [Unicode name] macron [Remark]

Output: A horizontal line positioned at cap height usually having the same length as U+005F _ low line. It is a spacing character, not to be confused with the diacritic mark "macron". A sequence of such characters is not expected to connect, unlike U+203E ‾ overline.


Input: [Sample] ˉ [Repeated (five times)] ˉˉˉˉˉ [Unicode] U+02C9 [Unicode name] modifier letter macron [Remark]

Output: A spacing clone of a diacritic mark (a line applied above the base letter).


Input: [Sample] ˍ [Repeated (five times)] ˍˍˍˍˍ [Unicode] U+02CD [Unicode name] modifier letter low macron [Remark]

Output: A spacing clone of a diacritic mark (a line applied below the base letter).


Input: [Sample] ˗ [Repeated (five times)] ˗˗˗˗˗ [Unicode] U+02D7 [Unicode name] modifier letter minus sign [Remark]

Output: A variant of the minus sign used in phonetics to mark a retracted or backed articulation. It may show small end-serifs.


Input: [Sample] ˜ [Repeated (five times)] ˜˜˜˜˜ [Unicode] U+02DC [Unicode name] small tilde [Remark]

Output: A spacing clone of tilde diacritic mark.


Input: [Sample] ‐ [Repeated (five times)] ‐‐‐‐‐ [Unicode] U+2010 [Unicode name] hyphen [Remark]

Output: The character that can be used to unambiguously represent a hyphen.


Input: [Sample] ‑ [Repeated (five times)] ‑‑‑‑‑ [Unicode] U+2011 [Unicode name] non-breaking hyphen [Remark]

Output: Also called "hard hyphen", denotes a hyphen after which no word wrapping may apply. This is the case where the hyphen is part of a trigraph or tetragraph denoting a specific sound (like in the Swiss placename “S-chanf”), or where specific orthographic rules prevent a line break (like in German compounds of single-letter abbreviations and full nouns, as "E-Mail").


Input: [Sample] ‾ [Repeated (five times)] ‾‾‾‾‾ [Unicode] U+203E [Unicode name] overline [Remark]

Output: A character similar to U+00AF ¯ macron, but a sequence of such characters usually connects.


Input: [Sample] ⁃ [Repeated (five times)] ⁃⁃⁃⁃⁃ [Unicode] U+2043 [Unicode name] hyphen bullet [Remark]

Output: A short horizontal line used as a list bullet.


Input: [Sample] ⁻ [Repeated (five times)] ⁻⁻⁻⁻⁻ [Unicode] U+207B [Unicode name] superscript minus [Remark]

Output: Usually is used together with superscripted numbers.


Input: [Sample] ₋ [Repeated (five times)] ₋₋₋₋₋ [Unicode] U+208B [Unicode name] subscript minus [Remark]

Output: Usually is used together with subscripted numbers.


Input: [Sample] − [Repeated (five times)] −−−−− [Unicode] U+2212 [Unicode name] minus sign [Remark]

Output: An arithmetic operation used in mathematics to represent subtraction or negative numbers.


Input: [Sample] ∼ [Repeated (five times)] ∼∼∼∼∼ [Unicode] U+223C [Unicode name] tilde operator [Remark]

Output: Used in mathematics. Ends not curved as much regular tilde. In TeX and LaTeX, this character can be expressed using the math mode command $\sim$.


Input: [Sample] ⎯ [Repeated (five times)] ⎯⎯⎯⎯⎯ [Unicode] U+23AF [Unicode name] horizontal line extension [Remark]

Output: Miscellaneous Technical (Unicode block). Can be used in sequences to generate long connected horizontal lines.


Input: [Sample] ⏤ [Repeated (five times)] ⏤⏤⏤⏤⏤ [Unicode] U+23E4 [Unicode name] straightness [Remark]

Output: Miscellaneous Technical (Unicode block). Represents line straightness in technical context.


Input: [Sample] ─ [Repeated (five times)] ───── [Unicode] U+2500 [Unicode name] box drawings light horizontal [Remark]

Output: Box-drawing characters. Several similar characters from one Unicode block used to draw horizontal lines.


Input: [Sample] ➖ [Repeated (five times)] ➖➖➖➖➖ [Unicode] U+2796 [Unicode name] heavy minus sign [Remark]

Output: Unicode symbols.


Input: [Sample] 𐆑 [Repeated (five times)] 𐆑𐆑𐆑𐆑𐆑 [Unicode] U+10191 [Unicode name] roman uncia sign [Remark]

Output: Uncia (unit). A symbol for an ancient Roman unit of length.


Input: [Mnemonic] MAXSB8 [Instruction]

Output: Vector Signed Byte Maximum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MAXSW4 [Instruction]

Output: Vector Signed Word Maximum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MAXUB8 [Instruction]

Output: Vector Unsigned Byte Maximum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MAXUW4 [Instruction]

Output: Vector Unsigned Word Maximum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MINSB8 [Instruction]

Output: Vector Signed Byte Minimum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MINSW4 [Instruction]

Output: Vector Signed Word Minimum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MINUB8 [Instruction]

Output: Vector Unsigned Byte Minimum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] MINUW4 [Instruction]

Output: Vector Unsigned Word Minimum

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] PERR [Instruction]

Output: Pixel Error

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] PKLB [Instruction]

Output: Pack Longwords to Bytes

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] PKWB [Instruction]

Output: Pack Words to Bytes

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] UNPKBL [Instruction]

Output: Unpack Bytes to Longwords

DEC Alpha - Wikipedia, the free encyclopedia


Input: [Mnemonic] UNPKBW [Instruction]

Output: Unpack Bytes to Words

DEC Alpha - Wikipedia, the free encyclopedia


Input: [EX] EW [Extinct] Extinct in the wild

Output: Known only to survive in captivity or as a naturalized populations well outside its previous range.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] CR [Extinct] Critically Endangered

Output: The species is in imminent risk of extinction in the wild.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] EN [Extinct] Endangered

Output: The species is facing an extremely high risk of extinction in the wild.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] VU [Extinct] Vulnerable

Output: The species is facing a high risk of extinction in the wild.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] NT [Extinct] Near Threatened

Output: The species does not meet any of the criteria that would categorise it as risking extinction but it is likely to do so in the future.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] LC [Extinct] Least Concern

Output: There are no current identifiable risks to the species.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [EX] DD [Extinct] Data Deficient

Output: There is inadequate information to make an assessment of the risks to this species.

List of mammals of Sardinia - Wikipedia, the free encyclopedia

No reasonable doubt that the last individual has died.


Input: [Property/behavior] Water-holding capacity [Sand] Low [Silt] Medium to high [Clay]

Output: High

Generalized Influence of Soil Texture Separates on Some Properties/Behavior of Soils[45]


Input: [Property/behavior] Aeration [Sand] Good [Silt] Medium [Clay]

Output: Poor


Input: [Property/behavior] Drainage rate [Sand] High [Silt] Slow to medium [Clay]

Output: Very slow


Input: [Property/behavior] Soil organic matter level [Sand] Low [Silt] Medium to high [Clay]

Output: High to medium


Input: [Property/behavior] Decomposition of organic matter [Sand] Rapid [Silt] Medium [Clay]

Output: Slow


Input: [Property/behavior] Warm-up in spring [Sand] Rapid [Silt] Moderate [Clay]

Output: Slow


Input: [Property/behavior] Compactability [Sand] Low [Silt] Medium [Clay]

Output: High


Input: [Property/behavior] Susceptibility to wind erosion [Sand] Moderate (High if fine sand) [Silt] High [Clay]

Output: Low


Input: [Property/behavior] Susceptibility to water erosion [Sand] Low (unless fine sand) [Silt] High [Clay]

Output: Low if aggregated, otherwise high


Input: [Property/behavior] Shrink/Swell Potential [Sand] Very Low [Silt] Low [Clay]

Output: Moderate to very high


Input: [Property/behavior] Sealing of ponds, dams, and landfills [Sand] Poor [Silt] Poor [Clay]

Output: Good


Input: [Property/behavior] Suitability for tillage after rain [Sand] Good [Silt] Medium [Clay]

Output: Poor


Input: [Property/behavior] Pollutant leaching potential [Sand] High [Silt] Medium [Clay]

Output: Low (unless cracked)


Input: [Property/behavior] Ability to store plant nutrients [Sand] Poor [Silt] Medium to High [Clay]

Output: High


Input: [Property/behavior] Resistance to pH change [Sand] Low [Silt] Medium [Clay]

Output: High


Input: Quantity [CATEGORIES OF UNDERSTANDING]

Output: Quantity

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Universal Particular Singular Axioms of Intuition [CATEGORIES OF UNDERSTANDING]

Output: Unity Plurality Totality

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Quality [CATEGORIES OF UNDERSTANDING]

Output: Quality

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Affirmative Negative Infinite Anticipations of Perception [CATEGORIES OF UNDERSTANDING]

Output: Reality Negation Limitation

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Relation [CATEGORIES OF UNDERSTANDING]

Output: Relation

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Categorical Hypothetical Disjunctive Analogies of Experience [CATEGORIES OF UNDERSTANDING]

Output: Of Inherence and Subsistence (substantia et accidens) Of Causality and Dependence (cause and effect) Of Community (reciprocity between the agent and patient)

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Modality [CATEGORIES OF UNDERSTANDING]

Output: Modality

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: Problematical Assertorical Apodeictical Postulates of Empirical Thought in General [CATEGORIES OF UNDERSTANDING]

Output: Possibility-Impossibility Existence-Non-existence Necessity-Contingence

Critique of Pure Reason - Wikipedia, the free encyclopedia


Input: [Year] 1990 [Group] Young Artist Awards [Award] Outstanding Young Ensemble Cast [Notes] Saved by the Bell [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1991 [Group] Young Artist Awards [Award] Best Young Actor Starring in an Off-Primetime Series [Notes] Saved by the Bell [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1992 [Group] Young Artist Awards [Award] Best Young Actor Starring in an Off-Primetime or Cable Series [Notes] Saved by the Bell [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1993 [Group] Young Artist Awards [Award] Outstanding Hosts for a Youth Magazine, News or Game Show [Notes] Name Your Adventure [Result]

Output: Won

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1993 [Group] Young Artist Awards [Award] Best Young Actor in a Off-Primetime Series [Notes] Saved by the Bell [Result]

Output: Won

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1994 [Group] Young Artist Awards [Award] Best Youth Actor in a TV Mini-Series, M.O.W. or Special [Notes] CBS Schoolbreak Special [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1994 [Group] Young Artist Awards [Award] Outstanding Youth Host in a TV Magazine, News or Variety Show [Notes] Name Your Adventure [Result]

Output: Won

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1998 [Group] ALMA Awards [Award] Outstanding Individual Performance in a Made-for-Television Movie or Mini-Series in a Crossover Role [Notes] Breaking the Surface: The Greg Louganis Story [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1999 [Group] ALMA Awards [Award] Outstanding Actor in a Drama Series [Notes] Pacific Blue (TV series) [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2006 [Group] Imagen Foundation Awards [Award] Best Supporting Actor [Notes] The Bold and the Beautiful [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2009 [Group] Teen Choice Awards [Award] Choice TV Personality [Notes] Randy Jackson Presents America's Best Dance Crew [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2010 [Group] Teen Choice Awards [Award] Choice TV Personality [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2011 [Group] ALMA Awards [Award] Favorite TV Reality, Variety, or Comedy Personality or Act [Notes] Mario Lopez: Saved By the Baby [Result]

Output: Nominated

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2011 [Group] Young Artist Awards [Award] Mickey Rooney Award [Result]

Output: Won

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Feature] B slices [QT] Yes [Nero] Yes [LEAD] Yes [x264] Yes [MainConcept] Yes [Elecard] Yes [TSE] Yes [ProCoder] Yes [Avivo] No [IPP] Yes [Elemental]

Output: Yes

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Multiple reference frames [QT] Yes [Nero] Yes [LEAD] Yes [x264] Yes [MainConcept] Yes [Elecard] Yes [TSE] Yes [ProCoder] Yes [Avivo] No [IPP] Yes [Elemental]

Output: Yes

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Interlaced coding (PicAFF, MBAFF) [QT] No [Nero] MBAFF [LEAD] MBAFF [x264] MBAFF [MainConcept] Yes [Elecard] Yes [TSE] No [ProCoder] Yes [Avivo] MBAFF [IPP] No [Elemental]

Output: Yes

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] CABAC entropy coding [QT] Yes [Nero] Yes [LEAD] Yes [x264] Yes [MainConcept] Yes [Elecard] Yes [TSE] Yes [ProCoder] Yes [Avivo] No [IPP] Yes [Elemental]

Output: Yes

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] 8×8 vs. 4×4 transform adaptivity [QT] No [Nero] Yes [LEAD] Yes [x264] Yes [MainConcept] Yes [Elecard] Yes [TSE] Yes [ProCoder] Yes [Avivo] No [IPP] Yes [Elemental]

Output: Yes

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Quantization scaling matrices [QT] No [Nero] No [LEAD] No [x264] Yes [MainConcept] Yes [Elecard] No [TSE] No [ProCoder] No [Avivo] No [IPP] No [Elemental]

Output: No

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Separate Cb and Cr QP control [QT] No [Nero] No [LEAD] No [x264] Yes [MainConcept] Yes [Elecard] Yes [TSE] No [ProCoder] No [Avivo] No [IPP] No [Elemental]

Output: No

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Extended chroma formats [QT] No [Nero] No [LEAD] No [x264] 4:2:2[51] 4:4:4[52] 4:2:0 [MainConcept] 4:2:2 [Elecard] 4:2:2 [TSE] 4:2:2 [ProCoder] No [Avivo] No [IPP] No [Elemental]

Output: 4:2:0 4:2:2

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Largest sample depth (bit) [QT] 8 [Nero] 8 [LEAD] 8 [x264] 10[53] [MainConcept] 10 [Elecard] 8 [TSE] 8 [ProCoder] 8 [Avivo] 8 [IPP] 12 [Elemental]

Output: 10

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Feature] Predictive lossless coding [QT] No [Nero] No [LEAD] No [x264] Yes[54] [MainConcept] No [Elecard] No [TSE] No [ProCoder] No [Avivo] No [IPP] No [Elemental]

Output: No

H.264/MPEG-4 AVC - Wikipedia, the free encyclopedia

AVC software implementations


Input: [Property/behavior] Water-holding capacity [Sand] Low [Clay] High [Silt]

Output: Medium to high


Input: [Property/behavior] Aeration [Sand] Good [Clay] Poor [Silt]

Output: Medium


Input: [Property/behavior] Drainage rate [Sand] High [Clay] Very slow [Silt]

Output: Slow to medium


Input: [Property/behavior] Soil organic matter level [Sand] Low [Clay] High to medium [Silt]

Output: Medium to high


Input: [Property/behavior] Decomposition of organic matter [Sand] Rapid [Clay] Slow [Silt]

Output: Medium


Input: [Property/behavior] Warm-up in spring [Sand] Rapid [Clay] Slow [Silt]

Output: Moderate


Input: [Property/behavior] Compactability [Sand] Low [Clay] High [Silt]

Output: Medium


Input: [Property/behavior] Susceptibility to wind erosion [Sand] Moderate (High if fine sand) [Clay] Low [Silt]

Output: High


Input: [Property/behavior] Susceptibility to water erosion [Sand] Low (unless fine sand) [Clay] Low if aggregated, otherwise high [Silt]

Output: High


Input: [Property/behavior] Shrink/Swell Potential [Sand] Very Low [Clay] Moderate to very high [Silt]

Output: Low


Input: [Property/behavior] Sealing of ponds, dams, and landfills [Sand] Poor [Clay] Good [Silt]

Output: Poor


Input: [Property/behavior] Suitability for tillage after rain [Sand] Good [Clay] Poor [Silt]

Output: Medium


Input: [Property/behavior] Pollutant leaching potential [Sand] High [Clay] Low (unless cracked) [Silt]

Output: Medium


Input: [Property/behavior] Ability to store plant nutrients [Sand] Poor [Clay] High [Silt]

Output: Medium to High


Input: [Property/behavior] Resistance to pH change [Sand] Low [Clay] High [Silt]

Output: Medium


Input: [Logic side] axiom [Programming side]

Output: variable

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] introduction rule [Programming side]

Output: constructor

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] elimination rule [Programming side]

Output: destructor

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] normal deduction [Programming side]

Output: normal form

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] normalisation of deductions [Programming side]

Output: weak normalisation

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] provability [Programming side]

Output: type inhabitation problem

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Logic side] intuitionistic tautology [Programming side]

Output: inhabited type

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Theory] Retribution [Aim of theory] Punishment imposed for no reason other than an offense being committed, on the basis that if proportionate, punishment is morally acceptable as a response that satisfies the aggrieved party, their intimates and society. [Suitable punishment]

Output: Tariff sentences Sentence must be proportionate to the crime

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Deterrence [Aim of theory] To the individual - the individual is deterred through fear of further punishment. To the general public - Potential offenders warned as to likely punishment [Suitable punishment]

Output: Prison Sentence Heavy Fine Long sentence as an example to others

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Rehabilitation [Aim of theory] To reform the offender's behavior [Suitable punishment]

Output: Individualized sentences Community service orders

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Incapacitation [Aim of theory] Offender is made incapable of committing further crime to protect society at large from crime [Suitable punishment]

Output: Long prison sentence Electronic tagging Banning orders

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Reparation [Aim of theory] Repayment to victim(s) or to community [Suitable punishment]

Output: Compensation Unpaid work Reparation Schemes

Justice - Wikipedia, the free encyclopedia


Input: [Theory] Denunciation [Aim of theory] Society expressing its disapproval reinforcing moral boundaries [Suitable punishment]

Output: Reflects blameworthiness of offense

Justice - Wikipedia, the free encyclopedia


Input: [Name] CommuniCore [Opening- Closing Date] 1982–1994 [Description] The pavilion served as EPCOT Center's version of Main Street, U.S.A., as it brought together nearly all of the sponsors in the surrounding pavilions under one roof to serve as a supplemental experience to the overall visit to Future World. [Current Attraction] Innoventions [Notes]

Output: The pavilions reopened as Innoventions in 1994 when all new exhibits were installed. In 2007 all signage was changed to incorporate a new Innoventions logo.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Horizons [Opening- Closing Date] 1983–1999 [Description] Guests visiting the pavilion were advised that, "If we can dream it, we can do it." Featuring a series of scenes incorporating Audio-Animatronics figures in futuristic endeavors and its vision of how the future might develop technologically [Current Attraction] Mission: Space [Notes]

Output: The building was later demolished and the site is now home to Mission: Space.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Journey into Imagination [Opening- Closing Date] 1983–1998 [Description] The pavilion housed various attractions, the centerpiece being Journey into Imagination, an Audio-Animatronics ride that taught you about your imagination and how to use it. [Current Attraction] Imagination! [Notes]

Output: Although the premise has stayed the same, the pavilion has been renamed and all of the original attractions have been removed.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] The Living Seas [Opening- Closing Date] 1986–2006 [Description] The concept of the building was to take visitors under the ocean to 'Sea Base Alpha'. They would then disembark into the main exhibit area where they could interact with various multimedia displays. [Current Attraction] The Seas with Nemo & Friends [Notes]

Output: It was changed dramatically after the 2006 rehab. The queue, Hydrolators, The Seas film and Seacab ride were removed for a theme based on Finding Nemo, and the attraction renamed The Seas with Nemo & Friends.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] World of Motion [Opening- Closing Date] 1982–1996 [Description] It was a whimsical look at the history and achievements in transportation ranging from cavemen having to use foot power, the invention of the wheel, Leonardo da Vinci's plans for gliders and flying machines, Christopher Columbus setting sail for America, and the first automobiles. [Current Attraction] Test Track [Notes]

Output: The World of Motion building was kept to house a replacement attraction, Test Track.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] The Land [Opening- Closing Date] 1982–present [Description] It explored how humans can both use the land for their benefit, and how they can also destroy it. Future Technology in better preserving the land was also explored in the pavilion, along with a focus on the celebration of the land itself. [Notes]

Output: Although the building and the focus has largely stayed the same, the initial attractions with the exception of Living with the Land were all removed by 1995.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Universe of Energy [Opening- Closing Date] 1982–1996 [Description] The original attraction featured numerous films that presented information on the subject of energy in a serious fashion as well as a ride through a primeval diorama complete with animatronic dinosaurs. [Current Attraction] Ellen's Energy Adventure [Notes]

Output: The current show stars Ellen DeGeneres, Bill Nye 'The Science Guy,' and Alex Trebek. It deals with energy, how energy is produced, the history of energy production, and the search for new energy resources. In particular it focuses on the origins of fossil fuels such as petroleum, coal and natural gas.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Wonders of Life [Opening- Closing Date] 1989–2007 [Description] The pavilion was devoted to health and body related attractions. It also housed Body Wars, Epcot's first thrill ride. It is located inside a golden colored dome between Mission: SPACE and the Universe of Energy. [Current Attraction] N/A [Notes]

Output: As of April 2014, the pavilion hasn't operated regularly for over 7 years, and although the space is sometimes used for special events, the attractions within have remained closed, and since been partially removed.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Installer] Each product comes packaged in its own installer. [Package management system]

Output: Usually part of an operating system.

Package manager - Wikipedia, the free encyclopedia


Input: [Installer] Performs its own installation, sometimes recording information about that installation in a registry. [Package management system]

Output: Uses one installation database.

Package manager - Wikipedia, the free encyclopedia


Input: [Installer] Works only with its bundled product. [Package management system]

Output: Can verify and manage all packages on the system.

Package manager - Wikipedia, the free encyclopedia


Input: [Installer] Each version is a separate installer. New versions must be updated individually. [Package management system]

Output: Can keep installed packages up to date as new versions are released.

Package manager - Wikipedia, the free encyclopedia


Input: [Installer] Multiple installer vendors. [Package management system]

Output: One package management system vendor.

Package manager - Wikipedia, the free encyclopedia


Input: [Installer] Multiple installation formats. [Package management system]

Output: One package format.

Package manager - Wikipedia, the free encyclopedia


Input: [Name] Spaceship Earth [Opening- Closing Date] 1982–present [Description]

Output: The ride shows guests how advancements in human communication have helped to create the future one step at a time. The attraction involves a timeline from the origins of prehistoric man to the dawn of the 21st century, where guests can then create a future for themselves.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] CommuniCore [Opening- Closing Date] 1982–1994 [Current Attraction] Innoventions [Notes] The pavilions reopened as Innoventions in 1994 when all new exhibits were installed. In 2007 all signage was changed to incorporate a new Innoventions logo. [Description]

Output: The pavilion served as EPCOT Center's version of Main Street, U.S.A., as it brought together nearly all of the sponsors in the surrounding pavilions under one roof to serve as a supplemental experience to the overall visit to Future World.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Horizons [Opening- Closing Date] 1983–1999 [Current Attraction] Mission: Space [Notes] The building was later demolished and the site is now home to Mission: Space. [Description]

Output: Guests visiting the pavilion were advised that, "If we can dream it, we can do it." Featuring a series of scenes incorporating Audio-Animatronics figures in futuristic endeavors and its vision of how the future might develop technologically

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Journey into Imagination [Opening- Closing Date] 1983–1998 [Current Attraction] Imagination! [Notes] Although the premise has stayed the same, the pavilion has been renamed and all of the original attractions have been removed. [Description]

Output: The pavilion housed various attractions, the centerpiece being Journey into Imagination, an Audio-Animatronics ride that taught you about your imagination and how to use it.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] The Living Seas [Opening- Closing Date] 1986–2006 [Current Attraction] The Seas with Nemo & Friends [Notes] It was changed dramatically after the 2006 rehab. The queue, Hydrolators, The Seas film and Seacab ride were removed for a theme based on Finding Nemo, and the attraction renamed The Seas with Nemo & Friends. [Description]

Output: The concept of the building was to take visitors under the ocean to 'Sea Base Alpha'. They would then disembark into the main exhibit area where they could interact with various multimedia displays.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] World of Motion [Opening- Closing Date] 1982–1996 [Current Attraction] Test Track [Notes] The World of Motion building was kept to house a replacement attraction, Test Track. [Description]

Output: It was a whimsical look at the history and achievements in transportation ranging from cavemen having to use foot power, the invention of the wheel, Leonardo da Vinci's plans for gliders and flying machines, Christopher Columbus setting sail for America, and the first automobiles.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] The Land [Opening- Closing Date] 1982–present [Notes] Although the building and the focus has largely stayed the same, the initial attractions with the exception of Living with the Land were all removed by 1995. [Description]

Output: It explored how humans can both use the land for their benefit, and how they can also destroy it. Future Technology in better preserving the land was also explored in the pavilion, along with a focus on the celebration of the land itself.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Universe of Energy [Opening- Closing Date] 1982–1996 [Current Attraction] Ellen's Energy Adventure [Notes] The current show stars Ellen DeGeneres, Bill Nye 'The Science Guy,' and Alex Trebek. It deals with energy, how energy is produced, the history of energy production, and the search for new energy resources. In particular it focuses on the origins of fossil fuels such as petroleum, coal and natural gas. [Description]

Output: The original attraction featured numerous films that presented information on the subject of energy in a serious fashion as well as a ride through a primeval diorama complete with animatronic dinosaurs.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Name] Wonders of Life [Opening- Closing Date] 1989–2007 [Current Attraction] N/A [Notes] As of April 2014, the pavilion hasn't operated regularly for over 7 years, and although the space is sometimes used for special events, the attractions within have remained closed, and since been partially removed. [Description]

Output: The pavilion was devoted to health and body related attractions. It also housed Body Wars, Epcot's first thrill ride. It is located inside a golden colored dome between Mission: SPACE and the Universe of Energy.

List of Epcot attractions - Wikipedia, the free encyclopedia


Input: [Year] 1990 [Group] Young Artist Awards [Result] Nominated [Notes] Saved by the Bell [Award]

Output: Outstanding Young Ensemble Cast

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1991 [Group] Young Artist Awards [Result] Nominated [Notes] Saved by the Bell [Award]

Output: Best Young Actor Starring in an Off-Primetime Series

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1992 [Group] Young Artist Awards [Result] Nominated [Notes] Saved by the Bell [Award]

Output: Best Young Actor Starring in an Off-Primetime or Cable Series

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1993 [Group] Young Artist Awards [Result] Won [Notes] Name Your Adventure [Award]

Output: Outstanding Hosts for a Youth Magazine, News or Game Show

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1993 [Group] Young Artist Awards [Result] Won [Notes] Saved by the Bell [Award]

Output: Best Young Actor in a Off-Primetime Series

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1994 [Group] Young Artist Awards [Result] Nominated [Notes] CBS Schoolbreak Special [Award]

Output: Best Youth Actor in a TV Mini-Series, M.O.W. or Special

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1994 [Group] Young Artist Awards [Result] Won [Notes] Name Your Adventure [Award]

Output: Outstanding Youth Host in a TV Magazine, News or Variety Show

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1998 [Group] ALMA Awards [Result] Nominated [Notes] Breaking the Surface: The Greg Louganis Story [Award]

Output: Outstanding Individual Performance in a Made-for-Television Movie or Mini-Series in a Crossover Role

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1999 [Group] ALMA Awards [Result] Nominated [Notes] Pacific Blue (TV series) [Award]

Output: Outstanding Actor in a Drama Series

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2006 [Group] Imagen Foundation Awards [Result] Nominated [Notes] The Bold and the Beautiful [Award]

Output: Best Supporting Actor

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2009 [Group] Teen Choice Awards [Result] Nominated [Notes] Randy Jackson Presents America's Best Dance Crew [Award]

Output: Choice TV Personality

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2010 [Group] Teen Choice Awards [Result] Nominated [Award]

Output: Choice TV Personality

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2011 [Group] ALMA Awards [Result] Nominated [Notes] Mario Lopez: Saved By the Baby [Award]

Output: Favorite TV Reality, Variety, or Comedy Personality or Act

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 2011 [Group] Young Artist Awards [Result] Won [Award]

Output: Mickey Rooney Award

Mario Lopez - Wikipedia, the free encyclopedia


Input: [Year] 1996 [Award] Daytime Emmy [Category] Outstanding Younger Actor in a Drama Series [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1996 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1997 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1997 [Award] Daytime Emmy [Category] Outstanding Younger Actor in a Drama Series [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1998 [Award] Soap Opera Digest Award [Category] Hottest Male Star [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1998 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1999 [Award] Soap Opera Digest Award [Category] Hottest Male Star [Production] The Young and the Restless [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 1999 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2000 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2000 [Award] Daytime Emmy [Category] Outstanding Supporting Actor in a Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2001 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2002 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2005 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2005 [Award] Black Reel [Category] Best Actor, Independent Film [Production] Motives [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2005 [Award] BET Comedy Award [Category] Outstanding Lead Actor in a Theatrical Film [Production] Diary of a Mad Black Woman [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2006 [Award] Image Award [Category] Outstanding Actor in a Daytime Drama Series [Production] The Young and the Restless [Result]

Output: Won

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Year] 2006 [Award] Image Award [Category] Outstanding Actor in a Motion Picture [Production] Diary of a Mad Black Woman [Result]

Output: Nominated

Shemar Moore - Wikipedia, the free encyclopedia


Input: [Game] Donut Dash [Description]

Output: The team one after another pull themselves along from one end of the course to the other in a giant doughnut with a rope. At the other end they place a doughnut on their spiked helmets and pull themselves back. If all the team retrieve doughnuts in the time limit, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Basket Heads [Description]

Output: There are 3 'throwers'. They chuck balls into the basket on the 3 'basket heads' heads. Then they have to move on stilts to another basket and place the balls in. If they get 15 balls in, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Loo Lid Lob [Description]

Output: The team drive in motorised toilets and baths. They drive to a stack of loo rolls, place one on their spiked helmets, and drive to the 'scoring zone'. Then they have to throw the loo roll through a loo lid that is moving up and down. If they throw 6 rolls through the lid in the time then they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Big Foot Bangers [Description]

Output: This game is for both teams. 3 members of each team have to walk on their pair of giant foot-shaped stilts. The teams race to pop all their balloons with their feet first. The team to pop all their balloons first gets 50 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Park Your Pooch [Description]

Output: All the team have to move their remote-controlled numbered pooches into their corresponding numbered kennel in the time limit. There are balls, toy cats and plastic bones in the way. If they succeed, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Vibration Station [Description]

Output: All the team have to load up their plates with food, made up of grapefruit, onions, eggs, lemons and oranges. Then they go on to a platform which vibrates. They have to keep as much food on their plate as possible. They need to have 5 grapefruit, 5 onions, 5 eggs, 5 lemons and 5 oranges left on their plate between them when the vibrations stop to get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Blow Ball [Description]

Output: All the team have their own blower. They are divided into 3 pairs where each pair has their own course and goal. The first pair has to get their ball through the course into the goal to set off the next pair. They get their ball into the goal and set off the last pair, who have to get their ball into their goal all in the time limit. If they succeed they get 50 points, if they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Trolley Ball [Description]

Output: The team are divided into 3 pairs. One player in the pair will be blindfolded and push the other player in a trolley with a ball. The player in the trolley has to guide the blindfolded player around the course to the shooting line and throw their ball into the basket. The team need to get 5 balls into the basket in the time limit to get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Eggscalator [Description]

Output: The team have to run one after another against a conveyor belt going in the opposite direction. Halfway down there is a giant chicken above laying eggs. The player has to catch one and run to the end and put it into the basket. The conveyor belt gets faster and faster. If they get 15 eggs in the time limit they get 50 points. If they fail the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Balloon Bum Burst [Description]

Output: The team have to burst all the red balloons with their over-sized nappies. There are also blue decoy balloons. If they succeed, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Star Strike [Description]

Output: The team have to run against a conveyor belt with a big ball and chuck it at 8 poles with celebrities on them. If they knock them all down in the time limit, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Barmy Boot Shoot [Description]

Output: The team all drive remote-controlled boots and have to get a big ball into the goal. If they get 3 balls in, in the time limit, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Buzzheads [Description]

Output: The team have to complete one after another their section of the course. They have electric rings on their helmets and have avoid the electric wire. If they complete it in the time limit, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Wheelie Pops [Description]

Output: The team is split into 3 pairs. 1 of each pair sit inside a wheelbarrow and the other controls it blindfolded. The player in the wheelbarrow has to guide the blindfolded player to run over and pop the balloons. If they pop all the balloons in the time limit, they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Flipper Flappers [Description]

Output: The team have run against a conveyor belt one after another with inflated fish and put it in the 'pond' while wearing a pair of flippers. If they put all the fish into the 'pond', they get 50 points. If they fail, the other team get 25 points.

Copycats - Wikipedia, the free encyclopedia


Input: [Game] Hamster Ball Havoc [Description]

Output: This is the final game of the show. It is a race between the teams. The teams run around the course one after another in a giant hamster ball. Knocking down the balls on pillars take away 25 points. The first team to finish the course gets 100 points.

Copycats - Wikipedia, the free encyclopedia


Input: [EX] EW Known only to survive in captivity or as a naturalized populations well outside its previous range. [Extinct]

Output: Extinct in the wild

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] CR The species is in imminent risk of extinction in the wild. [Extinct]

Output: Critically Endangered

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] EN The species is facing an extremely high risk of extinction in the wild. [Extinct]

Output: Endangered

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] VU The species is facing a high risk of extinction in the wild. [Extinct]

Output: Vulnerable

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] NT The species does not meet any of the criteria that would categorise it as risking extinction but it is likely to do so in the future. [Extinct]

Output: Near Threatened

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] LC There are no current identifiable risks to the species. [Extinct]

Output: Least Concern

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [EX] DD There is inadequate information to make an assessment of the risks to this species. [Extinct]

Output: Data Deficient

List of mammals of Sardinia - Wikipedia, the free encyclopedia


Input: [Programming side] variable [Logic side]

Output: axiom

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] constructor [Logic side]

Output: introduction rule

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] destructor [Logic side]

Output: elimination rule

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] normal form [Logic side]

Output: normal deduction

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] weak normalisation [Logic side]

Output: normalisation of deductions

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] type inhabitation problem [Logic side]

Output: provability

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Programming side] inhabited type [Logic side]

Output: intuitionistic tautology

Curry–Howard correspondence - Wikipedia, the free encyclopedia


Input: [Psychoticism] Aggressive [Neuroticism] Anxious [Extraversion]

Output: Sociable

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Assertive [Neuroticism] Depressed [Extraversion]

Output: Irresponsible

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Egocentric [Neuroticism] Guilt Feelings [Extraversion]

Output: Dominant

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Unsympathetic [Neuroticism] Low self-esteem [Extraversion]

Output: Lack of reflection

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Manipulative [Neuroticism] Tense [Extraversion]

Output: Sensation-seeking

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Achievement-oriented [Neuroticism] Moody [Extraversion]

Output: Impulsive

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Dogmatic [Neuroticism] Hypochondriac [Extraversion]

Output: Risk-taking

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Masculine [Neuroticism] Lack of autonomy [Extraversion]

Output: Expressive

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Psychoticism] Tough-minded [Neuroticism] Obsessive [Extraversion]

Output: Active

Eysenck Personality Questionnaire - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Expressive [Repetition] Moderate–severe [Naming] Moderate–severe [Auditory comprehension] Mild difficulty [Fluency]

Output: Non-fluent, effortful, slow

Broca's area - Wikipedia, the free encyclopedia

Major characteristics of different types of acute aphasia[17]


Input: [Type of aphasia] Receptive [Repetition] Mild–severe [Naming] Mild–severe [Auditory comprehension] Defective [Fluency]

Output: Fluent paraphasic

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Conduction [Repetition] Poor [Naming] Poor [Auditory comprehension] Relatively good [Fluency]

Output: Fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Mixed transcortical [Repetition] Moderate [Naming] Poor [Auditory comprehension] Poor [Fluency]

Output: Non-fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Transcortical motor [Repetition] Good [Naming] Mild–severe [Auditory comprehension] Mild [Fluency]

Output: Non-fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Transcortical sensory [Repetition] Good [Naming] Moderate–severe [Auditory comprehension] Poor [Fluency]

Output: Fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Global [Repetition] Poor [Naming] Poor [Auditory comprehension] Poor [Fluency]

Output: Non-fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [Type of aphasia] Anomic [Repetition] Mild [Naming] Moderate–severe [Auditory comprehension] Mild [Fluency]

Output: Fluent

Broca's area - Wikipedia, the free encyclopedia


Input: [0] Tradition [2] Type of Action [3] Permanence [4] Justification & Sanctification [1]

Output: Process or Event

Sola fide - Wikipedia, the free encyclopedia


Input: [0] Roman Catholic [2] Synergism [3] Can be lost via mortal sin [4] Part of the same process [1]

Output: Process

Sola fide - Wikipedia, the free encyclopedia


Input: [0] Lutheran [2] Divine monergism [3] Can be lost via loss of faith [4] Justification is separate from and occurs prior to sanctification [1]

Output: Event

Sola fide - Wikipedia, the free encyclopedia


Input: [0] Methodist [2] Synergism [3] Can be lost [4] Dependent upon continued sanctification [1]

Output: Event

Sola fide - Wikipedia, the free encyclopedia


Input: [0] Orthodox [2] Synergism [3] Can be lost through sin [4] Part of the same process of theosis [1]

Output: Process

Sola fide - Wikipedia, the free encyclopedia


Input: [0] Reformed [2] Divine monergism [3] Cannot be lost [4] Both are a result of union with Christ [1]

Output: Event

Sola fide - Wikipedia, the free encyclopedia


Input: [Type] I [Description]

Output: Integer


Input: [Type] P [Description]

Output: Packed decimal


Input: [Type] F [Description]

Output: Floating point


Input: [Type] N [Description]

Output: Character numeric


Input: [Type] C [Description]

Output: Character


Input: [Type] D [Description]

Output: Date


Input: [Type] T [Description]

Output: Time


Input: [Type] X [Description]

Output: Hexadecimal (raw byte)


Input: [Type] STRING [Description]

Output: Variable-length string


Input: [Type] XSTRING [Description]

Output: Variable-length raw byte array


Input: [See article] Oligomenorrhea [Symptom]

Output: Infrequent periods

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Hypomenorrhea [Symptom]

Output: Short or extremely light periods

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Polymenorrhea [Symptom]

Output: Too-frequent periods (defined as more frequently than every 21 days)

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Hypermenorrhea [Symptom]

Output: Extremely heavy or long periods (one guideline is soaking a sanitary napkin or tampon every hour or so, or menstruating for longer than 7 days)

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Dysmenorrhea [Symptom]

Output: Extremely painful periods

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Metrorrhagia [Symptom]

Output: Breakthrough bleeding (also called spotting) between periods; normal in many females

Menstruation - Wikipedia, the free encyclopedia


Input: [See article] Amenorrhea [Symptom]

Output: Absent periods

Menstruation - Wikipedia, the free encyclopedia


Input: High High High Low High Low High High High High [Awarding Body]

Output: Procurement

Supply chain management - Wikipedia, the free encyclopedia


Input: High Low High Low Low Low High Low Low High [Awarding Body]

Output: Strategic Sourcing

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low High Low High Low Low Low Low High [Awarding Body]

Output: New Product Development

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low Low High Low High Low Low High High [Awarding Body]

Output: Production, Lot Sizing

Supply chain management - Wikipedia, the free encyclopedia


Input: High High High High High Low Low Low High Low [Awarding Body]

Output: Quality

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low Low Low Low Low High High Low High [Awarding Body]

Output: Lean Six Sigma

Supply chain management - Wikipedia, the free encyclopedia


Input: High High High High High High High High High High [Awarding Body]

Output: Inventory Management

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low Low Low Low High Low High High High [Awarding Body]

Output: Warehouse Management

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low Low High Low High High High Low Low [Awarding Body]

Output: Network Design

Supply chain management - Wikipedia, the free encyclopedia


Input: High High Low High Low High High High High High [Awarding Body]

Output: Transportation

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low High High High High High High High High [Awarding Body]

Output: Demand Management, S&OP

Supply chain management - Wikipedia, the free encyclopedia


Input: High High Low Low High High High High High High [Awarding Body]

Output: Integrated SCM

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low Low Low High Low High Low High High [Awarding Body]

Output: CRM, Customer Service

Supply chain management - Wikipedia, the free encyclopedia


Input: High Low Low Low Low Low Yes Yes Low Low [Awarding Body]

Output: Pricing

Supply chain management - Wikipedia, the free encyclopedia


Input: High Low High High Low Low Low Low High High [Awarding Body]

Output: Risk Management

Supply chain management - Wikipedia, the free encyclopedia


Input: Low Low High High Low Low Yes Low High Low [Awarding Body]

Output: Project Management

Supply chain management - Wikipedia, the free encyclopedia


Input: High High High High Low Low High Low High Low [Awarding Body]

Output: Leadership, People Management

Supply chain management - Wikipedia, the free encyclopedia


Input: High High Low Low High High High High High Low [Awarding Body]

Output: Technology

Supply chain management - Wikipedia, the free encyclopedia


Input: High Low Low Low Low Low High High Low Low [Awarding Body]

Output: Theory of Constraints

Supply chain management - Wikipedia, the free encyclopedia


Input: High High High Low Low Low High Low Low Low [Awarding Body]

Output: Operational Accounting

Supply chain management - Wikipedia, the free encyclopedia


Input: [Awarding Body] Procurement High High Low High Low High High High High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Strategic Sourcing Low High Low Low Low High Low Low High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] New Product Development Low High Low High Low Low Low Low High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Production, Lot Sizing Low Low High Low High Low Low High High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Quality High High High High Low Low Low High Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Lean Six Sigma Low Low Low Low Low High High Low High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Inventory Management High High High High High High High High High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Warehouse Management Low Low Low Low High Low High High High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Network Design Low Low High Low High High High Low Low

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Transportation High Low High Low High High High High High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Demand Management, S&OP Low High High High High High High High High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Integrated SCM High Low Low High High High High High High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] CRM, Customer Service Low Low Low High Low High Low High High

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Pricing Low Low Low Low Low Yes Yes Low Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Risk Management Low High High Low Low Low Low High High

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Project Management Low High High Low Low Yes Low High Low

Output: Low

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Leadership, People Management High High High Low Low High Low High Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Technology High Low Low High High High High High Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Theory of Constraints Low Low Low Low Low High High Low Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Awarding Body] Operational Accounting High High Low Low Low High Low Low Low

Output: High

Supply chain management - Wikipedia, the free encyclopedia

Supply Chain Management Association (SCMA) Supply Chain Management Professional (SCMP)


Input: [Code] S1 [Phrase]

Output: Keep locked up

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S2 [Phrase]

Output: Keep out of the reach of children

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S3 [Phrase]

Output: Keep in a cool place

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S4 [Phrase]

Output: Keep away from living quarters

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S5 [Phrase]

Output: Keep contents under ... (appropriate liquid to be specified by the manufacturer)

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S6 [Phrase]

Output: Keep under ... (inert gas to be specified by the manufacturer)

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S7 [Phrase]

Output: Keep container tightly closed

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S8 [Phrase]

Output: Keep container dry

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S9 [Phrase]

Output: Keep container in a well-ventilated place

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S10 [Phrase]

Output: Keep contents wet

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S11 [Phrase]

Output: not specified

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S12 [Phrase]

Output: Do not keep the container sealed

List of S-phrases - Wikipedia, the free encyclopedia


Input: [Code] S13 [Phrase]

Output: Keep away from food, drink and animal foodstuffs

List of S-phrases - Wikipedia, the free encyclopedia