Input: [Apples] Wheat germ [Protects your heart] Combats Colon Cancer [prevents constipation] prevents constipation [Blocks diarrhea] Lowers cholesterol [Improves lung capacity] Helps stops strokes [Cushions joints]

Output: improves digestion


Input: [Apples] Wheat bran [Protects your heart] Combats Colon Cancer [prevents constipation] prevents constipation [Blocks diarrhea] Lowers cholesterol [Improves lung capacity] Helps stops strokes [Cushions joints]

Output: improves digestion


Input: [Apples] Yogurt [Protects your heart] Guards against ulcers [prevents constipation] Strengthens bones [Blocks diarrhea] Lowers cholesterol [Improves lung capacity] Supports immune systems [Cushions joints]

Output: Aids digestion


Input: [Variable] Environment [Notes]

Output: An electricity company’s CRM

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [Variable] Functionality [Notes]

Output: Returning a list of customers that were active in a self-service portal in Q3 2012

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [Variable] Is it interesting? [Notes]

Output: Yes, quite interesting. This can be used to generate all sorts of useful reports and statistics.

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [Variable] Is it reusable? [Notes]

Output: No, not really. Although it does allow for creating higher-level constructs, such as statistics for a whole year, it’s clear that there won’t be much need for it in 2018.

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [Variable] Is it atomic? [Notes]

Output: Most likely, yes. If there are similar services for other quarters, it will be possible to get an insight into the whole year

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [Variable] How to make it IRA? [Notes]

Output: Make it accept arbitrary start and stop dates instead of being limited to one quarter only Make it accept arbitrary applications, not only the portal, let the application you’re interested in be an input parameter, it cannot be hard-coded to the portal only

What ESB and SOA are anyway — Zato 2.0.5 documentation


Input: [The Problem] Clipping or digital distortion [The Tool for the Job] Clipping filter [What To Do With It]

Output: Reduce the overall volume of the recording by 3dB and then apply the filter.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Subsonic noise like traffic, foot-taps, or the rumble of a tape-transport [The Tool for the Job] High-pass filter [What To Do With It]

Output: Set the filter to remove sound below 20Hz. Use a steep cut-off to make sure no noise leaks through.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Boomy low end [The Tool for the Job] Parametric equalizer [What To Do With It]

Output: Cut mid-bass frequencies from 100-150Hz.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Buried vocals [The Tool for the Job] Parametric equalizer [What To Do With It]

Output: Boost the octave around 200Hz. You can also add presence by slightly increasing output from 2-6kHz.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Muddy sound [The Tool for the Job] Parametric equalizer [What To Do With It]

Output: Cut low-end frequency response from 200-300Hz.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Honky, nasal colorations [The Tool for the Job] Parametric equalizer [What To Do With It]

Output: Gently cut the lower mid-range. Start with a frequency range centered around 450-600Hz.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Excessive sibilance [The Tool for the Job] Parametric equalizer [What To Do With It]

Output: Carefully reduce the high-end from 8-10kHz. A clipping filter may also help.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Overall lifeless sound [The Tool for the Job] Aural enhancement [What To Do With It]

Output: Prudent application of an AE filter can restore snap and presence to a recording.

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [The Problem] Low volume level [The Tool for the Job] Normalization tool [What To Do With It]

Output: When you're completely done, a one-click Normalization will ensure that your file is recorded at the highest non-distorting volume level

Online Extra: After the Noise is Gone - Clean Your Audio - Download | PCMag.com


Input: [Function] EqQuadratic [Input Parameter] Nil [Functionality] Class constructor [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] define [Input Parameter] Coefficients a, b and c of quadratic equation [Functionality] Instantiate the coefficient values [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] fx_of [Input Parameter] Value of x [Functionality] Returns \(f(x)\) of given \(x\) input. [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] calcRoots [Input Parameter] Nil [Functionality] Performs calculation to obtain quadratic root [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] diff1 [Input Parameter] \(x\) coordinate for the first degree differentiation [Functionality] Differentiated \(f(x)\) of given \(x\) at the first degree. [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] diff2 [Input Parameter] \(x\) coordinate for the second degree differentiation [Functionality] Differentiated \(f(x)\) of given \(x\) at the second degree. [Type]

Output: Method

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] discriminat [Input Parameter] Nil [Functionality] Returns the value of discriminant, \(b^2 – 4ac\) [Type]

Output: Property, read only

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] roots_R [Input Parameter] Nil [Functionality] Returns a Number vector for roots of real number. Elements are NaN if no real roots exist. [Type]

Output: Property, read only

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Function] roots_i [Input Parameter] Nil [Functionality] Returns a String vector for roots of imaginary number. Elements are null if no imaginary roots exist. [Type]

Output: Property, read only

Workshop: Flux – Critique | Flash Video Traning Source


Input: [Category] audio profile [Length] 1 min or more [Description]

Output: sound portrait of a person, place, or event

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] audio documentary [Length] 4 min or more [Description]

Output: multisource documentary told in sound

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] radio sports show [Length] any [Description]

Output: air check from WMAR

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] radio music show [Length] any [Description]

Output: air check from WMAR

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] video sports report (package) [Length] 45 sec or more [Description]

Output: multisource video sports package with two or more interviews

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] video news report (package) [Length] 45 sec or more [Description]

Output: multisource video sports package with two or more interviews

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] fiction television program (comedy or drama) [Length] 15 min or more [Description]

Output: comedy or drama television program

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] nonfiction television program [Length] 15 min or more [Description]

Output: news, sports, or public affairs television program

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] client-based video [Length] 8 min or more [Description]

Output: video produced for a nonprofit organization or other client

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [Category] commercial [Length] 30-60 sec [Description]

Output: television commercial

The Marist Electronic Media Awards [MEMAs]: Marist College


Input: [デッキ名] Richmond Tan's Abzan Planeswalkers [フォーマット]

Output: Standard

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] Token [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] Land Shenanigans [フォーマット]

Output: Casual

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] Standard Thopter deck [フォーマット]

Output: Standard

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] fire red [フォーマット]

Output: Standard

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] Mill [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] All in the Family [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] A.I. [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] willbreaker [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [デッキ名] Control - Enchantments [フォーマット]

Output: Modern

William (Dong) Ng's Mama deck wins | Comnunity Decks | Magic the Gathering


Input: [Symptom] Fever [Cold] Fever is rare with a cold. [H1N1/Seasonal Flu]

Output: Fever is common with the flu in up to 80% of all flu cases. A temperature of 100°F or higher for 3 to 4 days is associated with the flu.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Aches [Cold] Body aches and pains are rarely associated with a cold. [H1N1/Seasonal Flu]

Output: Severe aches and pains are common with the flu.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Chills [Cold] Chills are uncommon with a cold. [H1N1/Seasonal Flu]

Output: Chills are common with influenza.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Tiredness [Cold] Tiredness is mild with a cold. [H1N1/Seasonal Flu]

Output: Tiredness is moderate to severe with the flu.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Headache [Cold] A headache is uncommon with a cold. [H1N1/Seasonal Flu]

Output: A headache is common with the flu (present in 80% of flu cases).

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Sudden Symptoms [Cold] Cold symptoms tend to develop over a few days. [H1N1/Seasonal Flu]

Output: The flu has a rapid onset within 3-6 hours. The flu hits hard and includes sudden symptoms like high fever, aches and pains.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Sneezing [Cold] Sneezing is commonly present with a cold. [H1N1/Seasonal Flu]

Output: Sneezing is uncommon with the flu.

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Symptom] Coughing [Cold] A productive (mucus- producing) cough is often present with a cold. [H1N1/Seasonal Flu]

Output: A non-productive (non-mucus producing) cough is usually present with the flu (sometimes referred to as dry cough).

Wellmark Blue Cross and Blue Shield | Is it a Cold or Is It the Flu


Input: [Test] GS - General Science [Category] Science/Technical [Description]

Output: Physical and biological science

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] AR - Arithmetic Reasoning [Category] Math [Description]

Output: Arithmetic word problems

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] WK - Word Knowledge [Category] Verbal [Description]

Output: Identify right definition of words presented in context. Identify word synonyms.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] PC - Paragraph Comprehension [Category] Verbal [Description]

Output: Read text passages and identify meaning.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] MK - Mathematics Knowledge [Category] Math [Description]

Output: High school mathematical principles.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] EI - Electronics Information [Category] Science/Technical [Description]

Output: Electricity and electronics.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] AI - Auto Information [Category] Science/Technical [Description]

Output: Automobile technology,

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] SI - Shop Information [Category] Science/Technical [Description]

Output: Tools, shop technology, processes and procedures.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] MC - Mechanical Comprehension [Category] Science/Technical [Description]

Output: General mechanical and physical principles.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Test] AO - Assembling Objects [Category] Spatial [Description]

Output: Determine how objects will appear when parts are put together.

ASVAB Word Knowledge Practice Test 1 - Test-Guide.com


Input: [Instrument Compatibility] Genetic Analyzers [Download Data Set] 16 .fsa files (0.5 MB) [Application]

Output: AFLP Analysis


Input: [Instrument Compatibility] SOLiD™ System [Download Data Set] 16 files [Application]

Output: DNA Sequencing


Input: [Instrument Compatibility] SOLiD™ System [Download Data Set] 8 files [Application]

Output: DNA Sequencing


Input: [Instrument Compatibility] SOLiD™ System [Download Data Set] 12 files [Application]

Output: DNA Sequencing


Input: [Instrument Compatibility] Genetic Analyzers [Download Data Set] 3 .fsa files ( 0.2 MB) [Application]

Output: Genotyping with SNaPshot® Multiplex System


Input: [Instrument Compatibility] Genetic Analyzers [Download Data Set] 768 .fsa files (11.6 MB) [Application]

Output: Genotyping with SNPlex™ Genotyping System


Input: [Instrument Compatibility] Genetic Analyzers [Download Data Set] 3 .fsa files (0.7 MB) [Application]

Output: Microsatellite Analysis


Input: [Instrument Compatibility] Genetic Analyzers [Download Data Set] 96 .ab1 files (32 MB) [Application]

Output: Sequencing, Resequencing


Input: [Instrument Compatibility] Real-Time PCR instruments [Download Data Set] 3 .sds files (11 MB) [Application]

Output: Real-Time PCR


Input: [Name] Caring Nurses, Inc. [Features] custom theme, private intranet, connects to an external database [Designed] Yes [Created] Yes [Custom code] Yes [Administer] Yes [Moderate] Yes [Notes] The Basic webmail, Contact attach and Courier MTA modules were created for this site. I also created three other internal websites, for tracking, reporting, and review of operations and data. Those three sites pull additional data from external data sources: one from a Microsoft SQL database, and the other two from a Sybase SQLAnywhere database. [Custom theme]

Output: Yes


Input: [Name] Caring Nurses, Inc. [Designed] No [Created] No [Custom code] No [Administer] Yes [Moderate] Yes [Notes] This site was originally created by someone who is no longer working for the company. I now maintain it. [Custom theme]

Output: Yes


Input: [Name] Flatt And Sons [Designed] Yes [Created] Yes [Custom code] No [Administer] Yes [Moderate] Yes [Custom theme]

Output: No


Input: [Name] Flatt Family Web Site [Features] images [Designed] Yes [Created] Yes [Custom code] No [Administer] Yes [Moderate] Yes [Custom theme]

Output: No


Input: [Name] FlattNet.com [Designed] Yes [Created] Yes [Custom code] No [Administer] Yes [Moderate] Yes [Custom theme]

Output: No


Input: [Name] oadaeh.net [Designed] Yes [Created] Yes [Custom code] No [Administer] Yes [Moderate] Yes [Custom theme]

Output: Yes


Input: [Singleplayer] First rotation [Complete First In] Play online for 15 minutes [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Enlisted [Complete First In] Reach level 2 in any class [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Assault Training [Complete First In] Play Team Assault [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In First In, Kill the Hostage Taker with a Head Shot [First Incision]

Output: Smooth Operator

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Breaking Bagram [First Incision]

Output: Welcome to the TOC

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Boot camp [Complete First In] Play once as each class (min 2 min) [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Mission Training [Complete First In] Play Combat Mission [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Running with Wolves... [First Incision]

Output: Develop the Situation

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Veteran [Complete First In] Reach level 4 in any class [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Dorothy's a Bitch [First Incision]

Output: Unexpected Guests

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Secure Training [Complete First In] Play Sector Control [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Breaking Bagram, destroy 2 vehicles with a single 2000 lb Laser Guided Bomb [First Incision]

Output: The Sledgehammer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Tour of Duty [Complete First In] Play online for 2 hours [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Belly of the Beast [First Incision]

Output: Full Battle Rattle

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Jump 7.5 meters high on the ATV [First Incision]

Output: Dropping Deuce

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Raid Training [Complete First In] Play Objective Raid [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Gunfighters [First Incision]

Output: Bad Guy Jamboree

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Finish all of Deuce's missions [First Incision]

Output: Have a Good One

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Friends From Afar [First Incision]

Output: Friends From Afar

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Compromised [First Incision]

Output: Cliffhanger...

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Neptune's Net [First Incision]

Output: S.E.R.E.

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Finish all of Rabbit's missions [First Incision]

Output: Never Quit

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] While long range sniping, hit one of every bodypart [First Incision]

Output: Like a Surgeon

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Complete Rescue the Rescuers [First Incision]

Output: Eight Heroes Aboard

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Finish all of Dante's missions [First Incision]

Output: Rangers Lead the Way

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Finish the game on Easy, Normal or Hard [First Incision]

Output: The Battle is Won...

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Forward Spotter [Complete First In] Deploy a missile strike support action (awarded at end of round) [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Assault Specialist [Complete First In] Play two hours of Team Assault [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Get 7 headshots in a row with any weapon except the long range sniper rifle. [First Incision]

Output: Right in the Grape...

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Achieve 20 total knife kills [First Incision]

Output: The Scalpel

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Belly of the Beast, defeat the DShK in under two minutes [First Incision]

Output: Manic Suppression

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Triple Canopy [Complete First In] Reach level 8 in one class [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] High Achiever [Complete First In] Be top 3 on the scoreboard ten times [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Compromised, get 15 kills with the M60 [First Incision]

Output: Feeding the Pig

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Rescue the Rescuers, chop down 5 trees with the Minigun [First Incision]

Output: Timber!

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Mission Specialist [Complete First In] Play two hours of Combat Mission [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Get a total of 30 pistol kills [First Incision]

Output: Pistol Pete Showdown

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Quartermaster [Complete First In] Get 1000 support points [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Finish the game on Hard [First Incision]

Output: ...But the War Rages On.

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Destroy 30 buildings in Gunfighters Village [First Incision]

Output: It Takes A Village...Out

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] Kill 5 enemies at once with a single hand grenade [First Incision]

Output: Crowd Control

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Dorothy's a Bitch, destroy the entire AQ Camp with the AC-130 [First Incision]

Output: Fear the Reaper

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Secure Specialist [Complete First In] Play two hours of Sector Control [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Heavy Fire Support [Complete First In] Fire 1000 bullets in a round (awarded at end of round) [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Singleplayer [Complete First In] In Neptune's Net, eliminate 13 enemies without alerting anyone [First Incision]

Output: The Quiet Professional

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Raid Specialist [Complete First In] Play two hours of Objective Raid [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Fire Controller [Complete First In] Use each offensive support action once (awarded at end of round) [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [Singleplayer] Tier 1 [Complete First In] Reach top level in one class [First Incision]

Output: Multiplayer

Medal of Honor Cheats & Codes for PlayStation 3 (PS3) - CheatCodes.com


Input: [0] C# keyword [1] abstract [2] as [4] bool [5] break [6] byte [7] case [8] catch [9] char [10] checked [11] class [12] const [13] continue [14] decimal [15] default [16] delegate [17] do [18] double [19] else [20] enum [21] event [22] explicit [3]

Output: base


Input: [0] Java keyword [1] abstract [2] N/A [4] boolean [5] break [6] N/A [7] case [8] catch [9] char [10] N/A [11] class [12] const1 [13] continue [14] N/A [15] default [16] N/A [17] do [18] double [19] else [20] N/A [21] N/A [22] N/A [3]

Output: super


Input: [0] C# keyword [1] extern [2] false [4] fixed [5] float [6] for [7] foreach [8] get [9] goto [10] if [11] implicit [12] in [13] int [14] interface [15] internal [16] is [17] lock [18] long [19] namespace [20] new [21] null [22] object [3]

Output: finally


Input: [0] Java keyword [1] native [2] false [4] N/A [5] float [6] for [7] for [8] N/A [9] goto1 [10] if [11] N/A [12] N/A [13] int [14] interface [15] protected [16] instanceof [17] synchronized [18] long [19] package [20] new [21] null [22] N/A [3]

Output: finally


Input: [0] C# keyword [1] operator [2] out [4] params [5] partial [6] private [7] protected [8] public [9] readonly [10] ref [11] return [12] sbyte [13] sealed [14] set [15] short [16] sizeof [17] stackalloc [18] static [19] string [20] struct [21] switch [22] this [3]

Output: override


Input: [0] Java keyword [1] N/A [2] N/A [4] ... [5] N/A [6] private [7] N/A [8] public [9] N/A [10] N/A [11] return [12] byte [13] final [14] N/A [15] short [16] N/A [17] N/A [18] static [19] N/A [20] N/A [21] switch [22] this [3]


Input: [0] C# keyword [1] throw [2] true [4] typeof [5] uint [6] ulong [7] unchecked [8] unsafe [9] ushort [10] using [11] value [12] virtual [13] void [14] volatile [15] where [16] while [17] yield [18] : [19] : [20] N/A [21] N/A [22] N/A [3]

Output: try


Input: [0] Java keyword [1] throw [2] true [4] N/A [5] N/A [6] N/A [7] N/A [8] N/A [9] N/A [10] import [11] N/A [12] N/A [13] void [14] volatile [15] extends [16] while [17] N/A [18] extends [19] implements [20] strictfp [21] throws [22] transient2 [3]

Output: try


Input: For our everyday business purposes— Such as to process your transactions, maintain your account(s), respond to court orders and legal investigations, or report to credit bureaus Yes [Can you limit this sharing?]

Output: No

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For our marketing purposes— To offer our products and services to you Yes [Can you limit this sharing?]

Output: No

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For joint marketing with other financial companies Yes [Can you limit this sharing?]

Output: No

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For our affiliates' everyday business purposes—Information about your transactions and experiences Yes [Can you limit this sharing?]

Output: No

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For our affiliates' everyday business purposes—Information about your creditworthiness Yes [Can you limit this sharing?]

Output: Yes

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For our affiliates to market to you Yes [Can you limit this sharing?]

Output: Yes

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: For our nonaffiliates to market to you Yes [Can you limit this sharing?]

Output: Yes

Hendrick Honda Bradenton, FL, New, Used Cars - Privacy Policy


Input: [Description] After entering\editing data in the company list view, users are unable to save due to a recurring error “Unable to continue in ACT! without saving the company name.” [What the Hot Fix Does] Prevents the Company Name file data from being deleted. [Function]

Output: Companies


Input: [Description] When importing information into another database using the default mapping and merge options, data loss occurs because first, middle, and last names are not mapping correctly. [What the Hot Fix Does] Enable the name data to be imported into the correct fields. [Function]

Output: Database Import


Input: [Description] After attaching a document in the Documents tab and then changing the layout, the Documents tab does not refresh (continues to show the attachment for the previous record). [What the Hot Fix Does] Alters tabs (in the primary entity view) that contain list views to reflect changes. [Function]

Output: Attachments


Input: [Description] When a file on the Documents tab is synched to a remote database, edited, and then synchronized again, the original document is not updated. [What the Hot Fix Does] Changes the name of the synched document. [Function]

Output: Remote Synchronization


Input: [Description] After entering or editing data in the Company List view, users are unable to save due to a recurring error “Unable to continue in ACT! without saving the company name.” [What the Hot Fix Does] Prevents the Company Name file data from being deleted. [Function]

Output: Company List View


Input: [Description] When you enter a company name that exceeds the length of the company name field, the company name is truncated. [What the Hot Fix Does] Positions the cursor at the beginning of text; text appears properly. [Function]

Output: Contacts


Input: [Description] When you enter a contact name that exceeds the length of the contact name field, the contact name is truncated. [What the Hot Fix Does] Positions the cursor at the beginning of text; text appears properly. [Function]

Output: Contacts


Input: [Description] After setting up an email system to use Sage ACT! 2011 email, the option to attach existing email to contacts, companies, or groups is unavailable. [What the Hot Fix Does] Enables the Attach option. [Function]

Output: Email


Input: [Description] In the French, Polish, and German product, the Change ACT! Database dialog box includes unlocalized text. [What the Hot Fix Does] Properly translates the Change ACT! Database dialog box. [Function]

Output: Outlook Integration


Input: [Option] -0 [Description]

Output: No motor

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -2 [Description]

Output: Bottom cable exit

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -3 [Description]

Output: Left side cable exit

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -4 [Description]

Output: Top cable exit

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -5 [Description]

Output: Right side cable exit

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -8 [Description]

Output: Right side fold-back

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [Option] -12 [Description]

Output: Left side fold-back

PRO165 Ball-Screw Linear Stage | Aerotech, Inc.


Input: [State] Possession & Consumption [Iowa] no [Maine] no [Rhode Island] no [South Dakota]

Output: yes

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002

Table 1. Summary of Previous Open Container Laws in the First Four States to Enact Laws to Conform with TEA-21 Requirements


Input: [State] Passenger Area [Iowa] no [Maine] no [Rhode Island] no [South Dakota]

Output: yes

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002


Input: [State] All Alcoholic Beverages [Iowa] yes [Maine] yes [Rhode Island] yes [South Dakota]

Output: no

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002


Input: [State] All Occupants [Iowa] no [Maine] no [Rhode Island] no [South Dakota]

Output: yes

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002


Input: [State] All Public Highways [Iowa] yes [Maine] no [Rhode Island] yes [South Dakota]

Output: no

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002


Input: [State] Primary Enforcement [Iowa] yes [Maine] yes [Rhode Island] yes [South Dakota]

Output: yes

U.S. Department of Transportation - NHTSA - Open Container Laws and Alcohol Involved Crashes: Some Preliminary Data - DOT HS 809 426 - April 2002


Input: [0] Region [1] Public investment [2] Business fixed investment [3] Private consumption [4] Housing investment [5] Production [6]

Output: Employment and income

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Hokkaido [1] Has begun to increase [2] Increasing moderately [3] Has shown signs of picking up amid the improvement in consumer sentiment, despite fluctuations caused by weather conditions [4] Picking up [5] Picking up, due to a recovery in demand both at home and abroad [6]

Output: The labor market has been on an improving trend, despite the severity in supply and demand conditions compared to other regions. In terms of household income, non-scheduled cash earnings are increasing.

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Tohoku [1] Increasing significantly, primarily in construction orders related to the restoration following the earthquake disaster [2] Increasing [3] Has been resilient [4] Increasing, partly due to reconstruction demand stemming from the disaster [5] Has stopped decreasing and appears to have headed toward a pick-up [6]

Output: The employment and household income situation is improving

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Hokuriku [1] Has maintained an increasing trend, particularly in construction orders for facilities related to the Hokuriku bullet train line and those related to the strengthening of elementary and junior high school buildings against earthquakes [2] Has been resilient, particularly in manufacturing [3] Has shown signs of picking up [4] Picking up [5] Increasing as a whole, as the effects of the deceleration in overseas economies wane [6]

Output: The employment situation has begun to pick up. Household income has begun to pick up.

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Kanto-Koshinetsu [1] Increasing [2] Has been on an increasing trend, particularly in nonmanufacturing [3] Has shown increased resilience [4] Picking up steadily [5] Picking up moderately [6]

Output: Household income has remained relatively weak, but supply and demand conditions in the labor market are improving moderately

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Tokai [1] Increasing [2] Increasing steadily [3] Has shown signs of picking up [4] Picking up [5] Has been on an increasing trend [6]

Output: Supply and demand conditions in the labor market are improving

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Kinki [1] Increasing [2] Has begun to pick up as a whole, with the gradual increase of positive developments in manufacturing, in addition to the resilience in nonmanufacturing [3] Has begun to pick up moderately, assisted mainly by the improvement in consumer sentiment [4] Increasing moderately [5] Picking up moderately [6]

Output: Supply and demand conditions in the labor market are improving moderately. Meanwhile, despite the weakness in wages, household income has remained more or less unchanged with fluctuations smoothed out.

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Chugoku [1] Increasing, due to the effects of various economic measures [2] Has begun to pick up, particularly in nonmanufacturing [3] Has been more or less unchanged [4] Has continued to pick up [5] Has begun to pick up [6]

Output: The employment situation has shown signs of picking up, notably in non-regular employment, and the active job openings-to-applicants ratio is improving. Household income has been relatively weak but appears to have headed toward a pick-up, as shown in a rise in summer bonuses for fiscal 2013 at some firms.

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Shikoku [1] Increasing [2] Has shown increased resilience, disregarding some weakness observed at some firms [3] Has shown some signs of picking up, while it has continued to be more or less unchanged as a whole [4] Increasing [5] Has stopped decreasing and appears to have headed toward a pick-up [6]

Output: The employment and household income situation is improving moderately, notably in supply and demand conditions in the labor market

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [0] Kyushu-Okinawa [1] Has continued to increase [2] Picking up, particularly in nonmanufacturing [3] Has shown signs of picking up, assisted mainly by the improvement in consumer sentiment [4] Increasing [5] Picking up [6]

Output: The employment and household income situation has remained severe, but supply and demand conditions in the labor market are improving, particularly in nonmanufacturing

Bank of Japan : Regional Economic Report (Summary) (July 2013)


Input: [Exercises] Closed eyes standing balance [Why] Improved proprioception and strengthening of muscles supporting knee and ankle joints from a static situation [Examples]

Output: Stand on one leg, put foot from other leg behind knee of standing leg, close eyes. Balance for 60 seconds. Repeat with other leg.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Exercises] Balance pad exercises [Why] Improved proprioception and strengthening of muscles supporting knee and ankle joints from both static and dynamic situations [Examples]

Output: Single leg squats on Airex Balance Pad. Double leg squats. Single leg standing balance eyes open, eyes closed. Two players, each standing on a balance pad with one leg, throw a small heavy ball back and forth.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Exercises] Band work for hamstring development [Why] High school age players often have quads that are much more developed than hamstrings. Some studies suggest that this is a contributory factor to incidence of knee injury. [Examples]

Output: Band exercises, individual and with partner, providing band resistance to movement of ankle to buttocks. Can be done standing, leaning, or on hands and knees with one leg extended horizontally.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Exercises] Stopping technique [Why] A large proportion of ACL injuries witnessed in girls in match play have come at the end of runs where the player was slowing down after crossing the ball or making a run. [Examples]

Output: Players train to use two and three step stopping from runs instead of making wrenching single step stops. After practicing the technique in isolation, literally by walking through the steps, a variety of stopping games can be used, such as red light - green light.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Exercises] General leg strength [Why] Presumption that strong and symmetric leg muscles will provide better support for knee and ankle joints and make it possible for the athlete to recover from momentary lack of attention to joint position or from stepping on another player's foot or in a hole. [Examples]

Output: Monster walk with Gambetta bands. Side to side (sideways) walking with bands. Backward walking with bands. Carioca and slalom runs. Plyometric exercises for the legs. Single and double leg hops. Footwork exercises. Running hills. Harness work with partner providing resistance. Carrying partner on back over 40 yard course.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Exercises] General aerobic fitness [Why] Presumption that players with higher aerobic fitness will be less likely to experience momentary mental lapses late in matches leading to a poor one-step stop or poor slowdown at the end of a run. [Examples]

Output: Increased practice intensity, additional ball skill relays with running, end of practice team running competitions at match realistic distances, interval runs (also known as doggies or suicides). Post scrimmage match-related running to build and demonstrate fitness that could extend into overtime periods.

Proprioception Training for Avoidance of ACL Incidence in Soccer Players


Input: [Summary] The height (magnitude on the Y axis), in CSS pixels, of the contact geometry of the pointer. [API Name]

Output: height

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] Returns whether the pointer associated with the event is the primary pointer for the current mouse, touch, or pen interaction. [API Name]

Output: isPrimary

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] A unique identifier for the pointer causing the event [API Name]

Output: pointerId

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] Indicates the device type that caused the event (mouse, pen, touch, etc.). [API Name]

Output: pointerType

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] The normalized pressure of the pointer input in the range of [0,1], where 0 and 1 represent the minimum and maximum pressure the hardware is capable of detecting, respectively. [API Name]

Output: pressure

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] The plane angle (in degrees, in the range of [-90,90]) between the Y-Z plane and the plane containing both the transducer (e.g. pen stylus) axis and the Y axis. [API Name]

Output: tiltX

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] The plane angle (in degrees, in the range of [-90,90]) between the X-Z plane and the plane containing both the transducer (e.g. pen stylus) axis and the X axis. [API Name]

Output: tiltY

PointerEvent · dom · WPD · WebPlatform.org


Input: [Summary] The width (magnitude on the X axis), in CSS pixels, of the contact geometry of the pointer. [API Name]

Output: width

PointerEvent · dom · WPD · WebPlatform.org


Input: [KM] 0 [Place/City] Cattolica [Direction]

Output: Take the SS 16 road towards Pesaro and turn off at the Gradara junction, continuing for 5 km to Gradara

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 5 [Place/City] Gradara [Direction]

Output: Climb up to Monteluro

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 8 [Place/City] Monteluro [Direction]

Output: Carry straight on for Tavullia

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 13 [Place/City] Tavullia [Direction]

Output: After Tavullia, stay on the right and head for Montegridolfo, passing throught Trebbio

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 17 [Place/City] Trebbio [Direction]

Output: Continue towards S. Pietro and turn left towards Montegridolfo

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 21 [Place/City] M.Gridolfo [Direction]

Output: 2 km climb up to Mondaino

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 22 [Place/City] Mondaino [Direction]

Output: Turn right and then immediately left before continuing for 10 km towards Levola and Tavoleto

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 32 [Place/City] Tavoleto [Direction]

Output: Descent for 10 km down to Montefiore

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 42 [Place/City] Montefiore [Direction]

Output: Continue to Morciano

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 52 [Place/City] Morciano [Direction]

Output: Turn left towards Taverna and Mercantino Conca

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 66 [Place/City] Mercatino Conca [Direction]

Output: Turn right towards S.Marino and follow the road for 5 km until Montelicciano

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 73 [Place/City] S.Marino [Direction]

Output: Cross throught S.Marino until you reach the Superstrada (main road) and then follow directions for Acquaviva and Arezzo.After 1 km turn right towards Monte Ventoso (descent with 18% gradient)

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 78 [Place/City] M.Ventoso [Direction]

Output: Continue in the direction of Verucchio

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 83 [Place/City] Verucchio [Direction]

Output: Return along the same road until the junction and the follow dir.for Rimini.at the Dogana hilltop junction,make sure you do not turn right but follow Via Santa Cristina direzione Rimini

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 98 [Place/City] V.Santa Cristina [Direction]

Output: Carry on towards S.Paolo and, at the S.Ermete junction, turn right towards Ospedaletto.2 km after Gaiofana, turn left into V.S.Salvatore

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 105 [Place/City] S.Salvatore [Direction]

Output: At the traffic lights turn right towards Riccione and Coriano

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 108 [Place/City] Coriano [Direction]

Output: At the traffic lights turn right towards MisanoMonte (V.Balcone - V.Puglia)

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 116 [Place/City] Misano Monte [Direction]

Output: Descend down to Misano Cella and go over the traffic lights and on to Santamonica

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 118 [Place/City] Santamonica [Direction]

Output: Head towards Cattolica

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [KM] 121 [Place/City] Cattolica [Direction]

Output: Finish

Bike itineraries Emilia Romagna: route n.4 "Castles of The Malatesta (Via Monte Luro)"


Input: [Directive] pgsql.allow_persistent [Master Value] On [Local Value]

Output: On


Input: [Directive] pgsql.auto_reset_persistent [Master Value] Off [Local Value]

Output: Off


Input: [Directive] pgsql.ignore_notice [Master Value] Off [Local Value]

Output: Off


Input: [Directive] pgsql.log_notice [Master Value] Off [Local Value]

Output: Off


Input: [Directive] pgsql.max_links [Master Value] Unlimited [Local Value]

Output: Unlimited


Input: [Directive] pgsql.max_persistent [Master Value] Unlimited [Local Value]

Output: Unlimited


Input: [Status] Won't turn on [Description] Make sure the power cord is connected securely both at the power outlet and the projector. If you have just replaced the lamp, make sure the cover is securely fastened. [Indicator Light]

Output: Power Light

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Green [Description] The projector is operating normally. [Indicator Light]

Output: Power Light

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing green [Description] The projector is warming up. Wait for the image to appear. [Indicator Light]

Output: Power Light

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Orange [Description] The projector is in sleep mode. You can unplug it or press the Power button to turn it on. [Indicator Light]

Output: Power Light

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing Orange [Description] Rapid cooling in progress. Although this is not an abnormal condition, projection will stop automatically if the temperature rises too high again. Make sure there is plenty of space around and under the projector for ventilation, and that the air filters and vents are clear. [Indicator Light]

Output: Power Light

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing Orange [Description] It's time to replace the lamp. If you continue to use the lamp after the replacement warning, there is an increased possibility that the lamp may break. [Indicator Light]

Output: Lamp

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing Red [Description] The lamp may be burned out. First make sure the lamp cover is securely installed. If that's not the problem, remove the lamp and replace it. [Indicator Light]

Output: Lamp

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing Red [Description] There is a problem with the fan or temperature sensor. Turn the projector off and unplug it. Contact EPSON for help. [Indicator Light]

Output: Temperature

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Flashing Red [Description] Power is cut off because of an internal problem. Remove the power cord and contact EPSON for help. [Indicator Light]

Output: Temperature/Lamp

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [Status] Red [Description] The projector is overheating, which turns the lamp off automatically. Wait until the cooling fan stops, then unplug the power cord. Plug the power cord back in and press the Power button. Make sure the room temperature is not above 95 F (35 C) and there is plenty of space around and under the projector for ventilation. The air filter may be clogged. Clean or replace it. If the projector continues to overheat after you clean the air filter, the problem may be caused by damage to the cooling fan or temperature sensor. Contact EPSON for help. Warning: Except as specifically explained in the User's Guide, do not attempt to service this product yourself. [Indicator Light]

Output: Temperature

Epson PowerLite 7800p, FAQ - Technical Support - Epson America, Inc.


Input: [S. No] 1 [Identification data] Complexion [The Bhowal Sanyasi] pink and white

Output: pink and white

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 2 [Identification data] Hair [The Bhowal Sanyasi] brownish

Output: brownish

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 3 [Identification data] Hair form [The Bhowal Sanyasi] wavy

Output: wavy

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 4 [Identification data] Moustache [The Bhowal Sanyasi] lighter than hair

Output: lighter than hair

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 5 [Identification data] Eyes [The Bhowal Sanyasi] brownigh

Output: brownigh

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 6 [Identification data] Lips [The Bhowal Sanyasi] twist on the right lower lip

Output: twist on the right lower lip

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 7 [Identification data] Ears [The Bhowal Sanyasi] a sharp angle at the rim

Output: a sharp angle at the rim

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 8 [Identification data] Lobes of ears [The Bhowal Sanyasi] not adherent to the cheeks and pierced

Output: not adherent to the cheeks and pierced

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 9 [Identification data] Adam's apple [The Bhowal Sanyasi] prominent

Output: prominent

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 10 [Identification data] The left upper first molar tooth [The Bhowal Sanyasi] broken

Output: broken

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 11 [Identification data] Hands [The Bhowal Sanyasi] small

Output: small

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 12 [Identification data] Index and middle fingers of the left hand [The Bhowal Sanyasi] Less unequal than those of the right hand

Output: Less unequal than those of the right hand

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 13 [Identification data] A point of flesh in the lower right eyelid [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 14 [Identification data] Feet [The Bhowal Sanyasi] scaly, size 6 for shoes

Output: scaly, size 6 for shoes

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 15 [Identification data] Irregular scar on the top outer of the left ankle [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 16 [Identification data] Syphilis [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 17 [Identification data] Syhilitic ulcers [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 18 [Identification data] Boil mark on the head and back [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 19 [Identification data] Operation mark near the groin [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 20 [Identification data] Tiger claw mark on the right arm [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [S. No] 21 [Identification data] A minute mole on the dorsum of the penis [The Bhowal Sanyasi] present

Output: present

Kumar Ramendra Narayan Roy (The second Kumar of Bhowal)


Input: [Name] Rectangular Prism [Properties]

Output: A prism with rectangular bases. There are six faces. All faces meet at 90 degrees. Opposite faces are parallel.


Input: [Name] Cube [Properties]

Output: A prism with six congruent faces. All faces meet at 90 degree angles. Opposite faces are parallel. It is a form of rectangular prism.


Input: [Name] Triangular Prism [Properties]

Output: A prism with triangular bases. Only the bases are parallel.


Input: [Name] Octagonal Prism [Properties]

Output: A prism with octagons for bases. Opposite faces are parallel.


Input: [Name] Triangular Pyramid, aka Tetrahedron [Properties]

Output: A pyramid with a triangular base. A tetrahedron made up of four equilateral triangles is called a regular tetrahedron.


Input: [Name] Square Pyramid [Properties]

Output: A pyramid with a square base.


Input: [Name] Cylinder [Properties]

Output: A solid with two parallel circular bases. If you "unwrap" the middle section and lay it flat, it is a rectangle.


Input: [Name] Cone [Properties]

Output: A solid with a circular base and a curved side that ends in one point It has one vertex.


Input: [Name] Sphere [Properties]

Output: A solid figure where all points are an equal distance from the center point. It's a ball.


Input: [Topic] Online Discussions: An Overview [What’s Covered]

Output: General information about the Blackboard Discussions and how to access the tool

Discussion Boards - Blackboard Student Support


Input: [Topic] All About Forums [What’s Covered]

Output: An overview of how Blackboard forums work

Discussion Boards - Blackboard Student Support


Input: [Topic] Different Ways to View a Forum [What’s Covered]

Output: Explore the two different ways you can view the forums

Discussion Boards - Blackboard Student Support


Input: [Topic] All About Threads [What’s Covered]

Output: Learn what a Thread is, how to view them, and sorting their contents

Discussion Boards - Blackboard Student Support


Input: [Topic] Creating a New Thread [What’s Covered]

Output: Instructions on how to create new threads

Discussion Boards - Blackboard Student Support


Input: [Topic] Inside a Thread: Thread Details [What’s Covered]

Output: An overview of the Thread Detail page

Discussion Boards - Blackboard Student Support


Input: [Topic] Replying to a Thread and Post [What’s Covered]

Output: Instructions on how to reply to threads and posts

Discussion Boards - Blackboard Student Support


Input: [Topic] How to Include a Quote in a Reply [What’s Covered]

Output: Instructions on how to include text from the original post in your reply

Discussion Boards - Blackboard Student Support


Input: [Topic] Editing and Deleting Discussion Posts [What’s Covered]

Output: How to edit and delete your discussion posts in Blackboard

Discussion Boards - Blackboard Student Support


Input: [Topic] Organizing Discussion Board Posts [What’s Covered]

Output: How to use the collect tool to organize and filter posts and threads

Discussion Boards - Blackboard Student Support


Input: [Topic] Discussion Board Best Practices [What’s Covered]

Output: Netiquette tips for online discussion postings

Discussion Boards - Blackboard Student Support


Input: Complete remote system compromise: remote execution of arbitrary code with root privileges [Severity Component] 0 [Corresponding GLSA severity]

Output: high

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: Remote active compromise: direct remote execution of arbitrary code with reduced or user rights on a server [Severity Component] 1 [Corresponding GLSA severity]

Output: high

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: Local privilege escalation: flaw allowing root compromise when you have local access [Severity Component] 1 [Corresponding GLSA severity]

Output: high

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: Remote passive compromise: remote execution of arbitrary code by enticing a user to visit a malicious server or using malicious data [Severity Component] 2 [Corresponding GLSA severity]

Output: normal

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: Global service compromise: Denial of Service, passwords, full database leaks, data loss (symlink attacks) [Severity Component] 3 [Corresponding GLSA severity]

Output: normal

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: Others: Cross-Site Scripting, information leak... [Severity Component] 4 [Corresponding GLSA severity]

Output: low

Gentoo Vulnerability Treatment Policy – Gentoo Linux


Input: [Rank] 1 [In] 58 [Out] 29 [Title and Description]

Output: Beast Dating Images, Movies and Dating


Input: [Rank] 2 [In] 43 [Out] 120 [Title and Description]

Output: Tight and curvaceous brunette gets ridden by her horse This bitchy babe have sex with animals really addictive - once you go for a huge horse's cock you are not likely to return to human cock any soon!


Input: [Rank] 3 [In] 33 [Out] 35 [Title and Description]

Output: Girls Fucking With Dogs and Horses Animal videos with filthy girls sucking great stallion's cocks and fondling dog's dick and ass


Input: [Rank] 4 [In] 19 [Out] 46 [Title and Description]

Output: Blonde blows a huge horse's boner before getting fucked You are going to love this awesome chick who is too eager to give this enormous equine cock lubing and squeeze it inside her aching slutty pussy!


Input: [Rank] 5 [In] 16 [Out] 47 [Title and Description]

Output: Snake in hole and dog fuck brutal movies Young and lustful chicks are mad about huge horse cocks, dog dicks and sticky snakes!


Input: [Rank] 6 [In] 14 [Out] 20 [Title and Description]

Output: New Animalsex Star Young whores became new animalsex stars. Get shocked free animalsex pics and movies now!!!


Input: [Rank] 7 [In] 14 [Out] 15 [Title and Description]

Output: Dogs and horses are fucking ladies with nude pussy Kinky but sweet-looking babes are clashing with horses and dogs in animal bestiality fucking entertainment, hoping that their horny vagina will get calmed after monster sized dicks!


Input: [Rank] 8 [In] 13 [Out] 11 [Title and Description]

Output: Fucking With Big Black Dog Dog fucking very hard with animal lover, Big black dog licks shaved pussy, 2 beautiful teens gets..


Input: [Rank] 9 [In] 11 [Out] 23 [Title and Description]

Output: Animal bestiality porn movies and cartoons Enjoy wide range of various free porn movies and cartoons where animals are clashing against pussy dirty human bitches, who prefer beast cocks instead of male


Input: [Rank] 10 [In] 11 [Out] 23 [Title and Description]

Output: Zoo Animal Fuck Videos Zoo porn movies and thrilling pics with salty girls fucking with real dogs and horses


Input: [Information] cite [Comprehension] assess [Application] apply [Synthesis] arrange [Evaluation] appraise [Analysis]

Output: analyze


Input: [Information] count [Comprehension] associate [Application] calculate [Synthesis] assemble [Evaluation] assess [Analysis]

Output: appraise


Input: [Information] define [Comprehension] classify [Application] choose [Synthesis] collect [Evaluation] choose [Analysis]

Output: contract


Input: [Information] describe [Comprehension] compare [Application] complete [Synthesis] combine [Evaluation] compare [Analysis]

Output: criticize


Input: [Information] draw [Comprehension] compute [Application] demonstrate [Synthesis] compose [Evaluation] critique [Analysis]

Output: debate


Input: [Information] identify [Comprehension] contrast [Application] develop [Synthesis] construct [Evaluation] decide [Analysis]

Output: deduce


Input: [Information] indicate [Comprehension] demonstrate [Application] employ [Synthesis] create [Evaluation] determine [Analysis]

Output: detect


Input: [Information] list [Comprehension] describe [Application] examine [Synthesis] design [Evaluation] estimate [Analysis]

Output: diagram


Input: [Information] name [Comprehension] differentiate [Application] illustrate [Synthesis] detect [Evaluation] evaluate [Analysis]

Output: infer


Input: [Information] point [Comprehension] discuss [Application] match [Synthesis] document [Evaluation] grade [Analysis]

Output: inspect


Input: [Information] quote [Comprehension] distinguish [Application] operate [Synthesis] formulate [Evaluation] judge [Analysis]

Output: inventory


Input: [Information] read [Comprehension] experiment [Application] order [Synthesis] generalize [Evaluation] measure [Analysis]

Output: measure


Input: [Information] recite [Comprehension] explain [Application] practice [Synthesis] integrate [Evaluation] rank [Analysis]

Output: question


Input: [Information] recognize [Comprehension] express [Application] prescribe [Synthesis] manage [Evaluation] rate [Analysis]

Output: separate


Input: [Information] record [Comprehension] extrapolate [Application] restate [Synthesis] organize [Evaluation] recommend [Analysis]

Output: summarize


Input: [0] COMFORT [REDYTEMP EFFICIENCY-BASED] Hot water at your chosen "dialed-in" comfort temp [PRICE-BASED ENGINEERING]

Output: Stuck with whatever comes out / coin toss ...

Hot Water Circulator Comfort Valve Problems


Input: [0] CONVENIENCE [REDYTEMP EFFICIENCY-BASED] 2 x convenience and customizable activation to perfectly match even complex lifestyle [PRICE-BASED ENGINEERING]

Output: Scheduled or Always-On

Hot Water Circulator Comfort Valve Problems


Input: [0] CONTROL [REDYTEMP EFFICIENCY-BASED] No HWL siphoning during CW use, delivers water ONLY from cold water line, [PRICE-BASED ENGINEERING]

Output: Cold water use delivers warm mix of hot and cold line water (bleed-over / siphoning)

Hot Water Circulator Comfort Valve Problems


Input: [0] PUMP ENERGY [REDYTEMP EFFICIENCY-BASED] Temperature based "cyclic pumping" = avg 10 min runtime per hour enabled [PRICE-BASED ENGINEERING]

Output: Non-stop continuously operating pump

Hot Water Circulator Comfort Valve Problems


Input: [0] EFFICIENCY [REDYTEMP EFFICIENCY-BASED] Unmatched industry record efficiency, comfort and savings [PRICE-BASED ENGINEERING]

Output: HWL siphoning makes toilet use, watering lawn, etc. consume water from both hot and cold water lines*

Hot Water Circulator Comfort Valve Problems


Input: [0] TECHNOLOGY [REDYTEMP EFFICIENCY-BASED] Normally-CLOSED Positive Flow control via solenoid and check valve [PRICE-BASED ENGINEERING]

Output: "Normally-OPEN" crossover valve permits siphoning of hot water line during cold water use

Hot Water Circulator Comfort Valve Problems


Input: [0] LIFECYCLE [REDYTEMP EFFICIENCY-BASED] Temp based "cyclic-pumping", makes for longer life of both circulator and water heater [PRICE-BASED ENGINEERING]

Output: pumps running continuously, inefficient HWL siphoning makes for shorter life span of both pump and hot water heater

Hot Water Circulator Comfort Valve Problems


Input: [Example] m_JerryNixon [Standard] m_ prefix, Pascal Case [What is it?]

Output: Class member variable

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] _JerryNixon [Standard] _ prefix, Pascal Case [What is it?]

Output: Local variable

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] JerryNixon [Standard] Simple Pascal case [What is it?]

Output: Property

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] OnJerryNixon [Standard] On prefix, Pascal Case [What is it?]

Output: Event

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] JerryNixons [Standard] Plural Pascal Case [What is it?]

Output: Enumeration

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] JerryNixon() [Standard] Simple Pascal case [What is it?]

Output: Method

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] jerryNixon [Standard] Simple Camel Case [What is it?]

Output: Method parameter

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Example] JERRYNIXON [Standard] Upper case [What is it?]

Output: Constant

Jerry Nixon on Windows: Our standard C# naming conventions


Input: [Vessel] Polar Pioneer [Min. Age] 12 [Comments]

Output: Kayaking and camping available on some journeys; Exceptions to minimum age possible


Input: [Vessel] Professor Molchanov [Min. Age] 12 [Comments]

Output: Exceptions to minimum age possible


Input: [Vessel] Professor Multanovskiy [Min. Age] 12 [Comments]

Output: Kayaking and camping available on some journeys; Exceptions to minimum age possible


Input: [Vessel] Aleksey Maryshev [Min. Age] 12 [Comments]

Output: Exceptions to minimum age possible


Input: [Vessel] Grigoriy Mikheev [Min. Age] 12 [Comments]

Output: Exceptions to minimum age possible


Input: [Vessel] Akademik Shokalskiy [Min. Age] 12 [Comments]

Output: Kayaking and camping available on some journeys; Exceptions to minimum age possible


Input: [Vessel] Akademik Ioffe [Min. Age] 7 [Comments]

Output: Kayaking and camping available; Small Pool onboard


Input: [Vessel] Akademik Vavilov [Min. Age] 7 [Comments]

Output: Kayaking and camping available; Small Pool onboard


Input: [Vessel] Polar Star [Min. Age] 7 [Comments]

Output: Child Discounts available


Input: [Vessel] Orlova [Min. Age] 8 [Comments]

Output: Exceptions to minimum age possible


Input: [Vessel] MS Endeavour [Min. Age] 7 [Comments]

Output: Child Discounts available; Has small pool onboard


Input: [Vessel] Corinthian II [Min. Age] 8 [Comments]

Output: Exceptions to minimum age possible; All rooms have TV and mini-refrigerator


Input: [Vessel] Explorer II [Min. Age] 10 [Comments]

Output: 7 years of age minimum age requirement on the Special Family Departures with Child Discounts; Gym, Cinema, and Pool onboard


Input: [0] CONTRIBUTION ELIGIBILITY [ROTH IRA*] May be any age with earned income, income may not exceed: $183,000 and phased out to $193,000 for couples and $116,000 for individuals & phased out to $131,000 May be made for children 18 and under, contributor’s income may not exceed: $220,000 for couples and individuals. [TRADITIONAL IRA*]

Output: Must be under age 70 ½ for the entire year with earned income, no income restrictions

Minnesota National Bank IRA Savings Options


Input: [0] INTEREST RATES [ROTH IRA*] Funds can be invested in either money market or CD products Funds can be invested in either money market or CD products [TRADITIONAL IRA*]

Output: Funds can be invested in either money market or CD products

Minnesota National Bank IRA Savings Options


Input: [0] CONTRIBUTION LIMITS [ROTH IRA*] Total Traditional and Roth contribution cannot exceed $6,500 annually ** Total per child contribution cannot exceed $2,000 annually per beneficiary [TRADITIONAL IRA*]

Output: Total Traditional and Roth contribution cannot exceed $6,500 annually **

Minnesota National Bank IRA Savings Options


Input: [0] TAX DEDUCTIBILITY OF CONTRIBUTION [ROTH IRA*] No No [TRADITIONAL IRA*]

Output: Contribution may be fully or partially tax deductible

Minnesota National Bank IRA Savings Options


Input: [0] DISTRIBUTION REQUIREMENTS [ROTH IRA*] None Qualified higher education expenses [TRADITIONAL IRA*]

Output: Required at age 70 ½

Minnesota National Bank IRA Savings Options


Input: [0] DISTRIBUTION TAXATION [ROTH IRA*] Earnings are not subject to taxation after 5 years under the following: First-time home purchase Age 59 ½ Death or disability Contributions are not subject to taxation when withdrawn Earnings are not subject to taxation if used for education purposes Contributions are not subject to taxation when withdrawn [TRADITIONAL IRA*]

Output: Earnings are subject to taxation when withdrawn. Contributions are subject to taxation when withdrawn

Minnesota National Bank IRA Savings Options


Input: [Status] Processing [Description]

Output: Your order is being processed.


Input: [Status] Despatched [Description]

Output: Your order has been despatched to the courier. For heavy and large products your order is ready to be despatched by our carrier. The carrier will contact you to arrange a suitable date for delivery. For Collect from store orders you will receive a further order status update when your item(s) are ready to collect (see below for more information on collect from store statuses)


Input: [Status] Cancelled Unable to fulfill payment reversal [Description]

Output: Your order has been cancelled due to stock availability, no payment has been taken.


Input: [Status] Cancelled Unable to fulfil Payment refunded [Description]

Output: Your order has been cancelled due to stock availability. We have processed a refund to your payment card.


Input: [Status] Return received [Description]

Output: Your return has been received. However, due to goods being addressed to the incorrect warehouse there may be a short delay in your refund being processes while the goods are being re-directed.


Input: [Status] Order ready for collection [Description]

Output: Your order is ready for collection at your chosen store. Please note: You must collect your order within 14 days of receiving your notification email.


Input: [Status] Collected [Description]

Output: Your order has been collected.


Input: [Status] Return in progress [Description]

Output: We are processing your return.


Input: [Status] Return refund complete [Description]

Output: We have processed your return. Please note: Some banks may take longer than others to process refunds.


Input: [Service] Cholesterol Screening [Components/Tools]

Output: Assess Risk Cholesterol in Childhood (AAP Policy Statement) Cholesterol Screening Ages 2 to 18 Years: Assessing Risk Serum Cholesterol and/or Lipid Profile -- as indicated

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Hearing Screening [Components/Tools]

Output: Assess Risk Hearing Impairment: Assessing Risk Objective Test (may obtain results from school screening if assured that appropriate technique was properly employed)

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Hematocrit or Hemoglobin [Components/Tools]

Output: Assess risk for iron deficiency anemia Iron Deficiency Anemia: Assessing Risk One routine HCT or HGB for menstruating females, for others, test if indicated by risk assessment

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Oral Health Screening [Components/Tools]

Output: Assess Risk Dental Health: Assessing Risk Oral Health - Dental Periodicity Schedule Assess Compliance with Routine Dentist Visits Oral Health - Dental Periodicity Schedule Assess Fluoride Status Oral Health - Dental Periodicity Schedule

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Tuberculosis Screening [Components/Tools]

Output: Assess Risk Tuberculin Skin Testing: Assessing Risk Tuberculosis Flowsheet -- Evaluation for Active Pulmonary TB or Latent TB Infection Tuberculosis: Targetted TB Skin Testing and Treatment of Latent TB Infection in Children and Adolescents (AAP Article) Reportable Diseases--Vt. Dept. of Health Mantoux Test -- Results to be read by appropriately trained health care provider. Evaluate younger infants as medically indicated. Tuberculosis Skin Testing -- Placement and Interpretation Reportable Diseases--Vt. Dept. of Health

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Urinalysis [Components/Tools]

Output: Provide if indicated by risk assessment Urinalysis (Need for): Assessing Risk

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Service] Vision Screening [Components/Tools]

Output: Assess risk; do visual physical assessment, including assessment of ocular alignment Eye Examination and Vision Screening in Infants, Children and Young Adults (AAP Statement)

Search by Age - Provider's Toolkit - Vermont Department of Health


Input: [Description] Removing all or significant parts of pages' content without any reason, or replacing entire pages with nonsense. Sometimes important verifiable references are deleted with no valid reason(s) given in the summary. However, significant content removals are usually not considered to be vandalism where the reason for the removal of the content is readily apparent by examination of the content itself, or where a non-frivolous explanation for the removal of apparently legitimate content is provided, linked to, or referenced in an edit summary. [Type]

Output: Blanking

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Adding very large (measured by the number of bytes) amounts of bad-faith content to a page so as to make the page's load time abnormally long or even make the page impossible to load on some computers. Adding large amounts of good-faith content is not vandalism. [Type]

Output: Page lengthening

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Adding or continuing to add external links to non-notable or irrelevant sites (e.g. to advertise one's website) to pages after having been warned is vandalism, or sites that have some relationship to the subject matter, but advertise or promote in the user's interest. [Type]

Output: Spam

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] A script or "robot" that attempts to vandalize or spam massive numbers of articles (hundreds or thousands). [Type]

Output: Vandalbots

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Adding profanity, graffiti, random characters, or other nonsense to pages; creating nonsensical and obviously non-encyclopedic pages, etc. Please note that the addition of random characters to pages is a common way that new users test edit and may not be intentionally malicious. [Type]

Output: Silly vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Vandalism that is harder to spot, or that otherwise circumvents detection. This can include adding plausible misinformation to articles, (e.g. minor alteration of facts or additions of plausible-sounding hoaxes), hiding vandalism (e.g. by making two bad edits and only reverting one), using two or more different accounts and/or IP addresses at a time to vandalize, or reverting legitimate edits with the intent of hindering the improvement of pages. Some vandals even follow their vandalism with an edit that states "revert vandalism" in the edit summary in order to give the appearance the vandalism was reverted. [Type]

Output: Sneaky vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Adding insults, profanity, etc. to user pages or user talk pages. [Type]

Output: Userspace vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Uploading shock images, inappropriately placing explicit images on pages, or simply using any image in a way that is disruptive. Please note though that Wikipedia is not censored for the protection of minors and that explicit images may be uploaded and/or placed on pages for legitimate reasons. [Type]

Output: Image vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Modifying the wiki language or text of a template in a harmful or disruptive manner. This is especially serious, because it'll negatively impact the appearance of multiple pages. Some templates appear on hundreds of pages. [Type]

Output: Template vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Bad-faith placing of templates (notices), or other tags on pages that do not meet such criteria. This includes removal of long-standing policy and related tags without forming consensus on such a change first. [Type]

Output: Abuse of tags

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Changing the names of pages (referred to as "page-moving") to disruptive, irrelevant, or otherwise inappropriate terms. Wikipedia now only allows registered users active for at least four days to move pages. [Type]

Output: Page-move vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Modifying internal or external links within a page so that they appear the same but link to a page/site that they are not intended to (e.g spam, self-promotion, an explicit image; a shock site). [Type]

Output: Link vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Removing tags in order to conceal deletion candidates or avert deletion of such content. Note that this is often mistakenly done by new users who are unfamiliar with Deletion procedures and such users should be given the benefit of the doubt and pointed to the proper page to discuss the issue. [Type]

Output: Avoidant vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Editing other users' comments to substantially change their meaning (e.g. turning someone's vote around), except when removing a personal attack(which is somewhat controversial in and of itself). Signifying that a comment is unsigned is an exception. Please also note that correcting other users' typos is discouraged. [Type]

Output: Modifying users' comments

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Blanking the posts of other users from talk pages other than your own, Wikipedia space, and other discussions, aside from removing internal spam, vandalism, etc., is generally considered vandalism. An obvious exception is moving posts to a proper place. Removing personal attacks is often considered legitimate, and it is considered acceptable to archive an overly long talk page by creating an archive page and moving the text from the main talk page there. Note: The above rules do not apply to a user's own talk page. Editors are granted considerable latitude over editing their own userspace pages (including talk pages), and blanking one's own user talk page is specifically not prohibited. [Type]

Output: Discussion page vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Uploading or using material on Wikipedia in ways which violate Wikipedia's copyright policies after having been warned is vandalism. Because users may be unaware that the information is copyrighted, or of Wikipedia policies on how such material may and may not be used, such action only becomes vandalism if it continues after the copyrighted nature of the material and relevant policy restricting its use have been communicated to the user. [Type]

Output: Repeated uploading of copyrighted material

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Creating accounts with usernames that contain deliberately offensive or disruptive terms is considered vandalism, whether the account is used or not. [Type]

Output: Malicious account creation

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Making offensive edit summaries in an attempt to leave a mark that cannot be easily expunged from the record (edit summaries cannot simply be "reverted" and remain visible when viewing a page's history. Often combined with malicious account creation. [Type]

Output: Edit summary vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Description] Any form of vandalism that makes use of embedded text, which is not visible to the final rendering of the article but visible during editing. This includes link vandalism (described above), or placing malicious, offensive, or otherwise disruptive or irrelevant messages or spam in hidden comments for editors to see. [Type]

Output: Hidden vandalism

Help:Contents/Vandalism - eRepublik Official Wiki


Input: [Regex] \b [Example] \bcool\b matches only cool and not coolant [Description]

Output: Word boundary

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \B [Example] cool\B matches coolant but not cool [Description]

Output: Non-word boundary

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \d [Example] b\db matches b2b but not bcb [Description]

Output: Single digit character

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \D [Example] b\Db matches bcb but not b2b [Description]

Output: Single non-digit

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \w [Example] \w matches 1 or a but not & [Description]

Output: Single word character (alnum and _)

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \W [Example] \w matches & but not 1 or a [Description]

Output: Single non-word character

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \n [Example] \n matches a new line [Description]

Output: Newline

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \s [Example] x\sx matches x x but not xx [Description]

Output: Single whitespace

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \S [Example] x\Sx matches xkx but not x x [Description]

Output: Single non-space

Sed Explained, Part 1 - Open Source For You


Input: [Regex] \r [Example] \r matches carriage return [Description]

Output: Carriage return

Sed Explained, Part 1 - Open Source For You


Input: [Problem] A parent tells you the child does not want to come to the nursery. The child screams and cries when the parent tries to leave. [Possible Solution]

Output: Encourage parents to prepare their children for the nursery ahead of time (see “Preparing Children for the Nursery,” pages x–xi). Invite the parent to stay until the child is calm and settled. It might be helpful to invite other adults to hold crying children to help them feel more secure.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child seems afraid of you or the other children, wanders aimlessly around the nursery, and will not talk to anyone. [Possible Solution]

Output: Be patient; do not pressure the child. Give him or her time to get to know you, the other children, and the environment. Occasionally reassure the child and suggest one or two activities to try. Help the child have a successful experience of some kind.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] During the entire nursery period, a child clings to your leg or tries to sit on your lap. [Possible Solution]

Output: Young children need warmth and attention. A minute of holding and talking to the child periodically will usually satisfy him or her. Then encourage the child to become involved in the nursery activities.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] During lesson time, several children stand up and walk away before the activities are finished. [Possible Solution]

Output: Be alert and aware of each child’s needs, interests, and attention span. Look for signs of boredom or restlessness so you can adjust the activity to fit the children’s interests. Do not force a child to participate in any activity. If some children want to return to playing with toys, let them do so.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child will not sit quietly and listen. He or she pushes and pulls at the children sitting nearby. [Possible Solution]

Output: The second teacher can direct the child’s attention to the activity the first teacher is conducting. Give the child something to hold so he or she is actively involved in the lesson or activity.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] Several children start fighting over a toy. One child kicks, hits, or bites in order to keep the toy. [Possible Solution]

Output: Children can sometimes resolve disagreements themselves, but you should step in if necessary to prevent them from hurting each other or damaging property. You might suggest ways for the children to solve their problem.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child starts to play roughly—swinging a toy around, pounding it, or throwing it. Then he or she runs to another part of the room. [Possible Solution]

Output: You need to stop this behavior. Explain to the child why he or she cannot act this way; then direct the child to another activity.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child takes one toy after another from the shelf, refusing to put any of the toys away. [Possible Solution]

Output: Gently but firmly restate the expected behavior. Show the child how to put the toys away. Encourage the child to put each toy away before taking another one.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child begins to whine and cry. When you try to give comfort, he or she says, “I don’t like you,” and pulls away. [Possible Solution]

Output: Young children are usually easily distracted. Show the child a special toy and suggest that it might be fun to play with. If that does not work, try a story or book. Wiping the child’s eyes sometimes helps stop the crying. If the child continues to cry, take him or her to a parent.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Problem] A child asks, “When will my mother come? When can I go home?” [Possible Solution]

Output: Reassure the child that his or her parents will come back. Talk about some of the things that will take place before it is time to go home.

Primary 1: I Am a Child of God Adapting the Manual for Use in the Nursery


Input: [Benefit] Globally scaleable solution [Punchout / Roundtrip] True [Custom Data Catalog] True [ePass] True [iBuy] True [Purchase to Pay Integration]

Output: True

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Input: [Benefit] Reduce product selection errors [Punchout / Roundtrip] True [Custom Data Catalog] True [ePass] True [iBuy] True [Purchase to Pay Integration]

Output: True

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Input: [Benefit] Reduce cost by process automation [Punchout / Roundtrip] True [Custom Data Catalog] True [ePass] True [iBuy] True [Purchase to Pay Integration]

Output: True

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Input: [Benefit] Customer back office integration capability [Punchout / Roundtrip] True [Custom Data Catalog] True [ePass] True [iBuy] false [Purchase to Pay Integration]

Output: True

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Input: [Benefit] Latest products, availability and pricing [Punchout / Roundtrip] True [Custom Data Catalog] False [ePass] True [iBuy] True [Purchase to Pay Integration]

Output: False

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Input: [Benefit] Comprehensive product data [Punchout / Roundtrip] True [Custom Data Catalog] False [ePass] True [iBuy] True [Purchase to Pay Integration]

Output: False

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Input: [Benefit] Product alternatives [Punchout / Roundtrip] True [Custom Data Catalog] False [ePass] False [iBuy] True [Purchase to Pay Integration]

Output: False

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Input: [Event Type] abort [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Window, Element [DOM interface] Event [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] beforeinput [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] InputEvent [Default Action] Update the DOM element [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] blur [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Window, Element [DOM interface] FocusEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] click [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] Varies: for targets with an associated activation behavior, executes the activation behavior; for focusable targets, gives the element focus. [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] compositionstart [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] CompositionEvent [Default Action] Show a text composition system candidate window [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] compositionupdate [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] CompositionEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] compositionend [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] CompositionEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] dblclick [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] Varies: for targets with an associated activation behavior, executes the activation behavior; for focusable targets, gives the element focus; for selectable targets, selects part or all of the element's content. [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] error [Sync / Async] Async [Bubbling phase] No [Trusted event target types] Window, Element [DOM interface] Event [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] focus [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Window, Element [DOM interface] FocusEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] focusin [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Window, Element [DOM interface] FocusEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] focusout [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Window, Element [DOM interface] FocusEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] input [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] InputEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] keydown [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] KeyboardEvent [Default Action] Varies: beforeinput and input events; launch text composition system; blur and focus events; keypress event; activation behavior; other event [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] keyup [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] KeyboardEvent [Default Action] None [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] load [Sync / Async] Async [Bubbling phase] No [Trusted event target types] Window, Document, Element [DOM interface] Event [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mousedown [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] Varies: start a drag/drop operation; start a text selection; start a scroll/pan interaction (in combination with the middle mouse button, if supported) [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mouseenter [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mouseleave [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mousemove [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] None [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mouseout [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] None [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mouseover [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] None [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] mouseup [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] MouseEvent [Default Action] Invoke a context menu (in combination with the right mouse button, if supported) [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] resize [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Window, Element [DOM interface] UIEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] scroll [Sync / Async] Async [Bubbling phase] No / Yes [Trusted event target types] Document, Element [DOM interface] UIEvent [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] select [Sync / Async] Sync [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] Event [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] unload [Sync / Async] Sync [Bubbling phase] No [Trusted event target types] Window, Document, Element [DOM interface] Event [Default Action] None [Cancelable]

Output: No

UI Events Specification (formerly DOM Level 3 Events)


Input: [Event Type] wheel [Sync / Async] Async [Bubbling phase] Yes [Trusted event target types] Element [DOM interface] WheelEvent [Default Action] Scroll (or zoom) the document [Cancelable]

Output: Yes

UI Events Specification (formerly DOM Level 3 Events)


Input: [0] Disease resistance [Apple trees Priscilla]

Output: Good

Compare apple varieties and other fruit tree varieties side by side


Input: [0] Canker [Apple trees Priscilla]

Output: Some susceptibility

Compare apple varieties and other fruit tree varieties side by side


Input: [0] Scab [Apple trees Priscilla]

Output: Very resistant

Compare apple varieties and other fruit tree varieties side by side


Input: [0] Mildew [Apple trees Priscilla]

Output: Some resistance

Compare apple varieties and other fruit tree varieties side by side