human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent groups of papers sharing a common citing paper.

Details of the hypergraph:
Center node: "Learning Conventions in Multiagent Stochastic Domains using Likelihood Estimates"
  Abstract: Fully cooperative multiagent systemsthose in which agents share a joint utility modelis of special interest in AI. A key problem is that of ensuring that the actions of individual agents are coordinated, especially in settings where the agents are autonomous decision makers. We investigate approaches to learning coordinated strategies in stochastic domains where an agent's actions are not directly observable by others. Much recent work in game theory has adopted a Bayesian learning perspective to the more general problem of equilibrium selection, but tends to assume that actions can be observed. We discuss the special problems that arise when actions are not observable, including effects on rates of convergence, and the effect of action failure probabilities and asymmetries. We also use likelihood estimates as a means of generalizing fictitious play learning models in our setting. Finally, we propose the use of maximum likelihood as a means of removing strategies from consideration, with the aim of convergence to a conventional equilibrium, at which point learning and deliberation can cease.

Connected through hyperedge HE-1 (induced by source paper "Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms"):
  with members:
    - "Integrated Architectures for Learning, Planning, and Reacting Based on Approximating Dynamic Programming"
    - "Acting under Uncertainty: Discrete Bayesian Models for Mobile-Robot Navigation"
    - "Markov games as a framework for multi-agent reinforcement learning"
    - "Markov Decision Processes in Large State Spaces"
    - "A Unified Analysis of Value-Function-Based Reinforcement-Learning Algorithms"
    - "Asynchronous Modified Policy Iteration with Single-sided Updates"
    - "Auto-exploratory Average Reward Reinforcement Learning"
    - "On the Complexity of Solving Markov Decision Problems"

Connected through hyperedge HE-2 (induced by source paper "Markov games as a framework for multi-agent reinforcement learning"):
  with members:
    - "Generalized Markov Decision Processes: Dynamic-programming and Reinforcement-learning Algorithms"
    - "A Competitive Approach to Game Learning"
    - "Learning Team Strategies With Multiple Policy-Sharing Agents: A Soccer Case Study"
    - "database"
    - "Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm"
    - "Multi-Agent Reinforcement Learning: Independent vs. Cooperative Agents"
    - "Reinforcement Learning with Imitation in Heterogeneous Multi-Agent Systems"
    - "Using Communication to Reduce Locality in Distributed Multi-Agent Learning"

Connected through hyperedge HE-3 (induced by source paper "A Tutorial on Learning With Bayesian Networks"):
  with members:
    - "LEARNING BAYESIAN NETWORKS WITH LOCAL STRUCTURE"
    - "Learning Bayesian Networks from Incomplete Data"
    - "Sequential Update of Bayesian Network Structure"
    - "Automated Decomposition of Model-based Learning Problems"
    - "Bayesian Finite Mixtures for Nonlinear Modeling of Educational data"
    - "On the Sample Complexity of Learning Bayesian Networks"
    - "Update rules for parameter estimation in Bayesian networks"
    - "Discovering Structure in Continuous Variables Using Bayesian Networks"

Question: Please tell me which class the center node belongs to. The 7 classes are: Neural_Networks, Reinforcement_Learning, Probabilistic_Methods, Theory, Genetic_Algorithms, Case_Based, Rule_Learning. Directly output the class name.

gpt: Reinforcement_Learning