human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent groups of papers sharing a common citing paper.

Details of the hypergraph:
Center node: "PREDICTION GAMES AND ARCING ALGORITHMS"
  Abstract: Technical Report 504 December 19, 1997 Statistics Department University of California Berkeley, CA. (4720 Abstract The theory behind the success of adaptive reweighting and combining algorithms (arcing) such as Adaboost (Freund and Schapire [1995].[1996]) and others in reducing generalization error has not been well understood. By formulating prediction, both classification and regression, as a game where one player makes a selection from instances in the training set and the other a convex linear combination of predictors from a finite set, existing arcing algorithms are shown to be algorithms for finding good game strategies. An optimal game strategy finds a combined predictor that minimizes the maximum of the error over the training set. A bound on the generalization error for the combined predictors in terms of their maximum error is proven that is sharper than bounds to date. Arcing algorithms are described that converge to the optimal strategy. Schapire et.al. [1997] offered an explanation of why Adaboost works in terms of its ability to reduce the margin. Comparing Adaboost to our optimal arcing algorithm shows that their explanation is not valid and that the answer lies elsewhere. In this situation the VC-type bounds are misleading. Some empirical results are given to explore the situation.

Connected through hyperedge HE-1 (induced by source paper "An Empirical Comparison of Voting Classification Algorithms: Bagging, Boosting, and Variants"):
  with members:
    - "Improving Bagging Performance by Increasing Decision Tree Diversity"

Connected through hyperedge HE-2 (induced by source paper "A decision-theoretic generalization of on-line learning and an application to boosting how the weight-update rule"):
  with members:
    - "Learning Sparse Perceptrons"
    - "Boosting a weak learning algorithm by majority To be published in Information and Computation"
    - "An Efficient Boosting Algorithm for Combining Preferences"
    - "BOOSTING AND NAIVE BAYESIAN LEARNING"
    - "Actively Searching for an Effective Neural-Network Ensemble"
    - "Learning to Order Things"
    - "The Sources of Increased Accuracy for Two Proposed Boosting Algorithms"
    - "Context-sensitive learning methods for text categorization"

Question: Please tell me which class the center node belongs to. The 7 classes are: Neural_Networks, Reinforcement_Learning, Probabilistic_Methods, Theory, Genetic_Algorithms, Case_Based, Rule_Learning. Directly output the class name.

gpt: Theory