human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "generating 3d faces using convolutional mesh autoencoders"
  Abstract: Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn a latent representation of a face using linear subspaces or higher-order tensor generalizations. Due to this linearity, they can not capture extreme deformations and non-linear expressions. To address this, we introduce a versatile model that learns a non-linear representation of a face using spectral convolutions on a mesh surface. We introduce mesh sampling operations that enable a hierarchical mesh representation that captures non-linear variations in shape and expression at multiple scales within the model. In a variational setting, our model samples diverse realistic 3D faces from a multivariate Gaussian distribution. Our training data consists of 20,466 meshes of extreme expressions captured over 12 different subjects. Despite limited training data, our trained model outperforms state-of-the-art face models with 50% lower reconstruction error, while using 75% fewer parameters. We also show that, replacing the expression space of an existing state-of-the-art face model with our autoencoder, achieves a lower reconstruction error. Our data, model and code are available at this http URL

Connected through hyperedge HE-1 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion"):
  with members:
    - "the virtual tailor predicting clothing in 3d as a function of human pose shape and garment style"
    - "tex2shape detailed full human body geometry from a single image"
    - "geometric disentanglement for generative latent shape models"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "facsimile fast and accurate scans from an image in less than a second"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "360 degree textures of people in clothing from a single image"

Connected through hyperedge HE-2 (induced by source paper "π nets deep polynomial neural networks"):
  with members:
    - "implicit generation and generalization in energy based models"
    - "polygan high order polynomial generators"
    - "on the convergence of adam and beyond"
    - "semantic image synthesis with spatially adaptive normalization"
    - "on the expressive power of deep polynomial neural networks"
    - "adversarial training of partially invertible variational autoencoders"
    - "residual networks of residual networks multilevel residual networks"
    - "mixed link networks"

Connected through hyperedge HE-3 (induced by source paper "learning nonparametric human mesh reconstruction from a single image without ground truth meshes"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "3d scene reconstruction with multi layer depth and epipolar transformers"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "cross domain complementary learning with synthetic data for multi person part segmentation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "delving deep into hybrid annotations for 3d human recovery in the wild"
    - "detailed human shape estimation from a single image by hierarchical mesh deformation"

Connected through hyperedge HE-4 (induced by source paper "towards high fidelity 3d face reconstruction from in the wild images using graph convolutional networks"):
  with members:
    - "ganfit generative adversarial network fitting for high fidelity 3d face reconstruction"
    - "photo realistic facial details synthesis from single image"
    - "face to parameter translation for game character auto creation"
    - "multi prototype networks for unconstrained set based face recognition"
    - "learning to regress 3d face shape and expression from an image without 3d supervision"
    - "accurate 3d face reconstruction with weakly supervised learning from single image to image set"
    - "mvf net multi view 3d face morphable model regression"
    - "dense 3d face decoding over 2500fps joint texture shape convolutional mesh decoders"

Connected through hyperedge HE-5 (induced by source paper "instant recovery of shape from spectrum via latent space connections"):
  with members:
    - "operatornet recovering 3d shapes from difference operators"
    - "structurenet hierarchical graph networks for 3d shape generation"
    - "geometric disentanglement for generative latent shape models"
    - "correspondence free region localization for partial shape similarity via hamiltonian spectrum alignment"
    - "sdm net deep generative network for structured deformable mesh"
    - "unsupervised deep learning for structured shape matching"
    - "learning implicit fields for generative shape modeling"
    - "robust watertight manifold surface generation method for shapenet models"

Connected through hyperedge HE-6 (induced by source paper "3d carigan an end to end solution to 3d caricature generation from face photos"):
  with members:
    - "carigans unpaired photo to caricature translation"
    - "maskgan towards diverse and interactive facial image manipulation"
    - "carigan caricature generation through weakly paired adversarial learning"
    - "warpgan automatic caricature generation"
    - "alive caricature from 2d to 3d"
    - "3d face reconstruction with geometry details from a single image"
    - "large pose 3d face reconstruction from a single image via direct volumetric cnn regression"
    - "deepsketch2face a deep learning based sketching system for 3d face and caricature modeling"

Connected through hyperedge HE-7 (induced by source paper "dressing 3d humans using a conditional mesh vae gan"):
  with members:
    - "tex2shape detailed full human body geometry from a single image"
    - "meshgan non linear 3d morphable models of faces"
    - "geometrics exploiting geometric structure for graph encoded objects"
    - "facsimile fast and accurate scans from an image in less than a second"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "deephuman 3d human reconstruction from a single image"
    - "multi garment net learning to dress 3d people from images"

Connected through hyperedge HE-8 (induced by source paper "retinaface single stage dense face localisation in the wild"):
  with members:
    - "robust and high performance face detector"
    - "on learning 3d face morphable model from in the wild images"
    - "wider face and pedestrian challenge 2018 methods and results"
    - "improved selective refinement network for face detection"
    - "dense 3d face decoding over 2500fps joint texture shape convolutional mesh decoders"
    - "dsfd dual shot face detector"
    - "face detection using improved faster rcnn"
    - "cosface large margin cosine loss for deep face recognition"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)