human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "attentive relational networks for mapping images to scene graphs"
  Abstract: Scene graph generation refers to the task of automatically mapping an image into a semantic structural graph, which requires correctly labeling each extracted object and their interaction relationships. Despite the recent success in object detection using deep learning techniques, inferring complex contextual relationships and structured graph representations from visual data remains a challenging topic. In this study, we propose a novel Attentive Relational Network that consists of two key modules with an object detection backbone to approach this problem. The first module is a semantic transformation module utilized to capture semantic embedded relation features, by translating visual features and linguistic features into a common semantic space. The other module is a graph self-attention module introduced to embed a joint graph representation through assigning various importance weights to neighboring nodes. Finally, accurate scene graphs are produced by the relation inference module to recognize all entities and the corresponding relations. We evaluate our proposed method on the widely-adopted Visual Genome Dataset, and the results demonstrate the effectiveness and superiority of our model.

Connected through hyperedge HE-1 (induced by source paper "unbiased scene graph generation from biased training"):
  with members:
    - "visual commonsense r cnn"
    - "deconfounded image captioning a causal retrospect"
    - "knowledge embedded routing network for scene graph generation"
    - "scene graph generation with external knowledge and image reconstruction"
    - "graphical contrastive losses for scene graph parsing"
    - "learning by abstraction the neural state machine"
    - "repair removing representation bias by dataset resampling"
    - "two causal principles for improving visual dialog"

Connected through hyperedge HE-2 (induced by source paper "unbiased scene graph generation via rich and fair semantic extraction"):
  with members:
    - "knowledge embedded routing network for scene graph generation"
    - "graph r cnn for scene graph generation"
    - "visual relationship detection based on guided proposals and semantic knowledge distillation"
    - "factorizable net an efficient subgraph based framework for scene graph generation"
    - "neural motifs scene graph parsing with global context"
    - "weakly supervised learning of visual relations"
    - "detecting visual relationships with deep relational networks"
    - "scene graph generation by iterative message passing"

Connected through hyperedge HE-3 (induced by source paper "differentiable scene graphs"):
  with members:
    - "spatio temporal action graph networks"
    - "dynamic graph attention for referring expression comprehension"
    - "generating easy to understand referring expressions for target identifications"
    - "vrr vg refocusing visually relevant relationships"
    - "learning canonical representations for scene graph to image generation"
    - "adaptive reconstruction network for weakly supervised referring expression grounding"
    - "specifying object attributes and relations in interactive scene generation"
    - "scene graph prediction with limited labels"

Connected through hyperedge HE-4 (induced by source paper "temporal reasoning graph for activity recognition"):
  with members:
    - "visual query answering by entity attribute graph matching and reasoning"
    - "linkage based face clustering via graph convolution network"
    - "multi label image recognition with graph convolutional networks"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "eco efficient convolutional network for online video understanding"
    - "graph neural networks a review of methods and applications"
    - "learning discriminative video representations using adversarial perturbations"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"

Connected through hyperedge HE-5 (induced by source paper "triplet aware scene graph embeddings"):
  with members:
    - "interactive image generation using scene graphs"
    - "obj glove scene based contextual object embedding"
    - "visual relation conscious image generation from structured text"
    - "layoutvae stochastic scene layout generation from a label set"
    - "compact scene graphs for layout composition and patch retrieval"
    - "specifying object attributes and relations in interactive scene generation"
    - "linknet relational embedding for scene graph"
    - "graph r cnn for scene graph generation"

Connected through hyperedge HE-6 (induced by source paper "multimodal logical inference system for visual textual entailment"):
  with members:
    - "gqa a new dataset for real world visual reasoning and compositional question answering"
    - "visual entailment task for visually grounded language learning"
    - "tallyqa answering complex counting questions"
    - "comparatives quantifiers proportions a multi task model for the learning of quantities from vision"
    - "grounded textual entailment"
    - "scene graph generation by iterative message passing"
    - "graph structured representations for visual question answering"
    - "vqa visual question answering"

Connected through hyperedge HE-7 (induced by source paper "counterfactual critic multi agent training for scene graph generation"):
  with members:
    - "knowledge embedded routing network for scene graph generation"
    - "learning to collocate neural modules for image captioning"
    - "scene graph generation with external knowledge and image reconstruction"
    - "graphical contrastive losses for scene graph parsing"
    - "dense relational captioning triple stream networks for relationship based captioning"
    - "gqa a new dataset for real world visual reasoning and compositional question answering"
    - "neural symbolic vqa disentangling reasoning from vision and language understanding"
    - "learning to count objects in natural images for visual question answering"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)