human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "generative adversarial user model for reinforcement learning based recommendation system"
  Abstract: There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly defined, making the application of RL challenging. In this paper, we propose a novel model-based reinforcement learning framework for recommendation systems, where we develop a generative adversarial network to imitate user behavior dynamics and learn her reward function. Using this user model as the simulation environment, we develop a novel Cascading DQN algorithm to obtain a combinatorial recommendation policy which can handle a large number of candidate items efficiently. In our experiments with real data, we show this generative adversarial user model can better explain user behavior than alternatives, and the RL policy based on this model can lead to a better long-term reward for the user and higher click rate for the system.

Connected through hyperedge HE-1 (induced by source paper "jointly learning to recommend and advertise"):
  with members:
    - "solving continual combinatorial selection via deep reinforcement learning"
    - "learning to collaborate multi scenario ranking via multi agent reinforcement learning"
    - "recommendations with negative feedback via pairwise deep reinforcement learning"
    - "deep reinforcement learning for page wise recommendations"
    - "a multi agent reinforcement learning method for impression allocation in online display advertising"
    - "learning to advertise with adaptive exposure via constrained two level reinforcement learning"
    - "budget constrained bidding by model free reinforcement learning in display advertising"
    - "reinforcement learning based recommender system using biclustering technique"

Connected through hyperedge HE-2 (induced by source paper "reinforcement learning applications"):
  with members:
    - "coloring big graphs with alphagozero"
    - "learning agile and dynamic motor skills for legged robots"
    - "reinforcement learning for slate based recommender systems a tractable decomposition and practical methodology"
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "deep learning based recommender system a survey and new perspectives"
    - "recommendations with negative feedback via pairwise deep reinforcement learning"
    - "deep reinforcement learning for page wise recommendations"
    - "learning dexterous in hand manipulation"

Connected through hyperedge HE-3 (induced by source paper "learning to recommend via meta parameter partition"):
  with members:
    - "learn to grow a continual structure learning framework for overcoming catastrophic forgetting"
    - "online meta learning"
    - "on first order meta learning algorithms"
    - "deep reinforcement learning for page wise recommendations"
    - "federated meta learning for recommendation"
    - "federated meta learning with fast convergence and efficient communication"
    - "deep reinforcement learning for list wise recommendations"
    - "memory aware synapses learning what not to forget"

Connected through hyperedge HE-4 (induced by source paper "model based reinforcement learning with adversarial training for online recommendation"):
  with members:
    - "model based reinforcement learning for whole chain recommendations"
    - "integrating planning for task completion dialogue policy learning"
    - "top k off policy correction for a reinforce recommender system"
    - "value prediction network"
    - "constrained policy optimization"
    - "fast matrix factorization for online recommendation with implicit feedback"
    - "seqgan sequence generative adversarial nets with policy gradient"
    - "continuous deep q learning with model based acceleration"

Connected through hyperedge HE-5 (induced by source paper "mbcal a simple and efficient reinforcement learning method for recommendation systems"):
  with members:
    - "top k off policy correction for a reinforce recommender system"
    - "wide deep learning for recommender systems"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)