human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "global convergence of policy gradient methods for the linear quadratic regulator"
  Abstract: Direct policy gradient methods for reinforcement learning and continuous control problems are a popular approach for a variety of reasons: 1) they are easy to implement without explicit knowledge of the underlying model 2) they are an "end-to-end" approach, directly optimizing the performance metric of interest 3) they inherently allow for richly parameterized policies. A notable drawback is that even in the most basic continuous control problem (that of linear quadratic regulators), these methods must solve a non-convex optimization problem, where little is understood about their efficiency from both computational and statistical perspectives. In contrast, system identification and model based planning in optimal control theory have a much more solid theoretical footing, where much is known with regards to their computational and statistical properties. This work bridges this gap showing that (model free) policy gradient methods globally converge to the optimal solution and are efficient (polynomially so in relevant problem dependent quantities) with regards to their sample and computational complexities.

Connected through hyperedge HE-1 (induced by source paper "accelerating reinforcement learning with a directional gaussian smoothing evolution strategy"):
  with members:
    - "provably robust blackbox optimization for reinforcement learning"
    - "when random search is not enough sample efficient and noise robust blackbox optimization of rl policies"
    - "structured evolution with compact architectures for scalable policy optimization"
    - "cem rl combining evolutionary and gradient based methods for policy search"
    - "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms"
    - "addressing function approximation error in actor critic methods"
    - "policy search in continuous action domains an overview"
    - "guided evolutionary strategies augmenting random search with surrogate gradients"

Connected through hyperedge HE-2 (induced by source paper "upper confidence primal dual optimization stochastically constrained markov decision processes with adversarial losses and unknown transitions"):
  with members:
    - "constrained upper confidence reinforcement learning"
    - "provably efficient safe exploration via primal dual policy optimization"
    - "exploration enhanced politex"
    - "neural proximal trust region policy optimization attains globally optimal policy"
    - "model free reinforcement learning in infinite horizon average reward markov decision processes"
    - "online convex optimization in adversarial markov decision processes"
    - "optimality and approximation with policy gradient methods in markov decision processes"
    - "introduction to online convex optimization"

Connected through hyperedge HE-3 (induced by source paper "non asymptotic convergence of adam type reinforcement learning algorithms under markovian sampling"):
  with members:
    - "finite time error bounds for linear stochastic approximation and td learning"
    - "an improved convergence analysis of stochastic variance reduced policy gradient"
    - "two time scale off policy td learning non asymptotic analysis over markovian samples"
    - "on the convergence proof of amsgrad and a new version"
    - "smoothing policies and safe policy gradients"
    - "finite sample analysis for sarsa with linear function approximation"
    - "characterizing the exact behaviors of temporal difference learning algorithms using markov jump linear system theory"
    - "neural temporal difference learning converges to global optima"

Connected through hyperedge HE-4 (induced by source paper "improper learning for non stochastic control"):
  with members:
    - "naive exploration is optimal for online lqr"
    - "learning linear dynamical systems with semi parametric least squares"
    - "introduction to online convex optimization"
    - "finite sample analysis of stochastic system identification"
    - "online control with adversarial disturbances"
    - "finite time system identification for partially observed lti systems of unknown order"
    - "learning linear quadratic regulators efficiently with only t regret"
    - "logarithmic regret for online control"

Connected through hyperedge HE-5 (induced by source paper "non asymptotic and accurate learning of nonlinear dynamical systems"):
  with members:
    - "finite time analysis of approximate policy iteration for the linear quadratic regulator"
    - "learning linear quadratic regulators efficiently with only t regret"
    - "non asymptotic identification of lti systems from a single trajectory"
    - "near optimal finite time identification of arbitrary linear dynamical systems"
    - "derivative free methods for policy optimization guarantees for linear quadratic systems"
    - "stochastic gradient descent learns state equations with nonlinear activations"
    - "learning compact neural networks with regularization"
    - "on the convergence rate of training recurrent neural networks"

Connected through hyperedge HE-6 (induced by source paper "on gradient based learning in continuous games"):
  with members:
    - "bandit learning in concave n person games"
    - "learning with opponent learning awareness"
    - "stabilising experience replay for deep multi agent reinforcement learning"
    - "a generic approach for escaping saddle points"
    - "cycles in adversarial regularized learning"
    - "improved training of wasserstein gans"
    - "deep decentralized multi task multi agent reinforcement learning under partial observability"
    - "how to escape saddle points efficiently"

Connected through hyperedge HE-7 (induced by source paper "logarithmic regret for adversarial online control"):
  with members:
    - "logarithmic regret for learning linear quadratic regulators efficiently"
    - "improper learning for non stochastic control"
    - "naive exploration is optimal for online lqr"
    - "online convex optimization in adversarial markov decision processes"
    - "introduction to online convex optimization"
    - "online control with adversarial disturbances"
    - "logarithmic regret for online control"
    - "the nonstochastic control problem"

Connected through hyperedge HE-8 (induced by source paper "naive exploration is optimal for online lqr"):
  with members:
    - "provably efficient reinforcement learning with linear function approximation"
    - "learning linear dynamical systems with semi parametric least squares"
    - "finite time system identification for partially observed lti systems of unknown order"
    - "logarithmic regret for online control"
    - "near optimal finite time identification of arbitrary linear dynamical systems"
    - "on optimality of adaptive linear quadratic regulators"
    - "spectral filtering for general linear dynamical systems"
    - "regret bounds for robust adaptive control of the linear quadratic regulator"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)