human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "tet gan text effects transfer via stylization and destylization"
  Abstract: Text effects transfer technology automatically makes the text dramatically more impressive. However, previous style transfer methods either study the model for general style, which cannot handle the highly-structured text effects along the glyph, or require manual design of subtle matching criteria for text effects. In this paper, we focus on the use of the powerful representation abilities of deep neural features for text effects transfer. For this purpose, we propose a novel Texture Effects Transfer GAN (TET-GAN), which consists of a stylization subnetwork and a destylization subnetwork. The key idea is to train our network to accomplish both the objective of style transfer and style removal, so that it can learn to disentangle and recombine the content and style features of text effects images. To support the training of our network, we propose a new text effects dataset with as much as 64 professionally designed styles on 837 characters. We show that the disentangled feature representations enable us to transfer or remove all these styles on arbitrary glyphs using one network. Furthermore, the flexible network design empowers TET-GAN to efficiently extend to a new text style via one-shot learning where only one example is required. We demonstrate the superiority of the proposed method in generating high-quality stylized text over the state-of-the-art methods.

Connected through hyperedge HE-1 (induced by source paper "editing text in the wild"):
  with members:
    - "progressive pose attention transfer for person image generation"
    - "look more than once an accurate detector for text of arbitrary shapes"
    - "stefann scene text editor using font adaptive neural network"
    - "synthesizing images of humans in unseen poses"
    - "spectral normalization for generative adversarial networks"
    - "scene text detection and recognition the deep learning era"
    - "ensnet ensconce text in the wild"
    - "east an efficient and accurate scene text detector"

Connected through hyperedge HE-2 (induced by source paper "artistic glyph image synthesis via one stage few shot learning"):
  with members:
    - "mode seeking generative adversarial networks for diverse image synthesis"
    - "figr few shot image generation with reptile"
    - "few shot unsupervised image to image translation"
    - "arbitrary style transfer with deep feature reshuffle"
    - "the contextual loss for image transformation with non aligned data"
    - "image to image translation for cross domain disentanglement"
    - "style and content disentanglement in generative adversarial networks"
    - "drit diverse image to image translation via disentangled representations"

Connected through hyperedge HE-3 (induced by source paper "controllable artistic text style transfer via shape matching gan"):
  with members:
    - "context aware text based binary image stylization and synthesis"
    - "adjustable real time style transfer"
    - "a style aware content loss for real time hd style transfer"
    - "arbitrary style transfer in real time with adaptive instance normalization"
    - "diversified texture synthesis with feed forward networks"
    - "unpaired image to image translation using cycle consistent adversarial networks"
    - "multi content gan for few shot font style transfer"
    - "stargan unified generative adversarial networks for multi domain image to image translation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)