human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "guided evolutionary strategies augmenting random search with surrogate gradients"
  Abstract: Many applications in machine learning require optimizing a function whose true gradient is unknown, but where surrogate gradient information (directions that may be correlated with, but not necessarily identical to, the true gradient) is available instead. This arises when an approximate gradient is easier to compute than the full gradient (e.g. in meta-learning or unrolled optimization), or when a true gradient is intractable and is replaced with a surrogate (e.g. in certain reinforcement learning applications, or when using synthetic gradients). We propose Guided Evolutionary Strategies, a method for optimally using surrogate gradient directions along with random search. We define a search distribution for evolutionary strategies that is elongated along a guiding subspace spanned by the surrogate gradients. This allows us to estimate a descent direction which can then be passed to a first-order optimizer. We analytically and numerically characterize the tradeoffs that result from tuning how strongly the search distribution is stretched along the guiding subspace, and we use this to derive a setting of the hyperparameters that works well across problems. Finally, we apply our method to example problems, demonstrating an improvement over both standard evolutionary strategies and first-order methods (that directly follow the surrogate gradient). We provide a demo of Guided ES at this https URL

Connected through hyperedge HE-1 (induced by source paper "accelerating reinforcement learning with a directional gaussian smoothing evolution strategy"):
  with members:
    - "provably robust blackbox optimization for reinforcement learning"
    - "when random search is not enough sample efficient and noise robust blackbox optimization of rl policies"
    - "structured evolution with compact architectures for scalable policy optimization"
    - "cem rl combining evolutionary and gradient based methods for policy search"
    - "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms"
    - "global convergence of policy gradient methods for the linear quadratic regulator"
    - "addressing function approximation error in actor critic methods"
    - "policy search in continuous action domains an overview"

Connected through hyperedge HE-2 (induced by source paper "differentiating the black box optimization with local generative surrogates"):
  with members:
    - "conditioning by adaptive sampling for robust design"
    - "automatic posterior transformation for likelihood free inference"
    - "high dimensional bayesian optimization via supervised dimension reduction"
    - "measuring the intrinsic dimension of objective landscapes"
    - "pyro deep universal probabilistic programming"
    - "learning to simulate"
    - "chainqueen a real time differentiable physical simulator for soft robotics"
    - "automatic chemical design using a data driven continuous representation of molecules"

Connected through hyperedge HE-3 (induced by source paper "the differentiable cross entropy method"):
  with members:
    - "variational inference mpc for bayesian model based reinforcement learning"
    - "exploring model based planning with policy networks"
    - "the limited multi label projection layer"
    - "bayesian optimization in variational latent spaces with dynamic compression"
    - "unsupervised state representation learning in atari"
    - "adaptive and safe bayesian optimization in high dimensions via one dimensional subspaces"
    - "learning latent plans from play"
    - "learning action representations for reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "badger learning to learn learning algorithms through multi agent communication"):
  with members:
    - "backpropamine training self modifying neural networks with differentiable neuromodulated plasticity"
    - "efficient optimization of loops and limits with randomized telescoping sums"
    - "ai gas ai generating algorithms an alternate paradigm for producing general artificial intelligence"
    - "meta learning of sequential strategies"
    - "modularity as a means for complexity management in neural networks learning"
    - "a mathematical theory of cooperative communication"
    - "learning to communicate in multi agent reinforcement learning a review"
    - "mastering atari go chess and shogi by planning with a learned model"

Connected through hyperedge HE-5 (induced by source paper "fidi rl incorporating deep reinforcement learning with finite difference policy search for efficient learning of continuous control"):
  with members:
    - "cem rl combining evolutionary and gradient based methods for policy search"
    - "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms"
    - "evolution guided policy gradient in reinforcement learning"
    - "addressing function approximation error in actor critic methods"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"
    - "deep reinforcement learning that matters"
    - "counterfactual multi agent policy gradients"
    - "parameter space noise for exploration"

Connected through hyperedge HE-6 (induced by source paper "improving black box adversarial attacks with a transfer based prior"):
  with members:
    - "evading defenses to transferable adversarial examples by translation invariant attacks"
    - "autozoom autoencoder based zeroth order optimization method for attacking black box neural networks"
    - "black box adversarial attacks with limited queries and information"
    - "obfuscated gradients give a false sense of security circumventing defenses to adversarial examples"
    - "low frequency adversarial perturbation"
    - "defense against adversarial attacks using high level representation guided denoiser"
    - "countering adversarial images using input transformations"
    - "mitigating adversarial effects through randomization"

Connected through hyperedge HE-7 (induced by source paper "learning to learn by zeroth order oracle"):
  with members:
    - "autozoom autoencoder based zeroth order optimization method for attacking black box neural networks"
    - "learning to optimize neural nets"
    - "zeroth order stochastic variance reduction for nonconvex optimization"
    - "guided evolutionary strategies escaping the curse of dimensionality in random search"
    - "query efficient hard label black box attack an optimization based approach"
    - "learning gradient descent better generalization and longer horizons"
    - "learned optimizers that scale and generalize"
    - "learning to learn by gradient descent by gradient descent"

Connected through hyperedge HE-8 (induced by source paper "structured monte carlo sampling for nonisotropic distributions via determinantal point processes"):
  with members:
    - "when random search is not enough sample efficient and noise robust blackbox optimization of rl policies"
    - "structured evolution with compact architectures for scalable policy optimization"
    - "simple random search provides a competitive approach to reinforcement learning"
    - "orthogonal random features"
    - "benchmarking deep reinforcement learning for continuous control"
    - "efficient sampling for k determinantal point processes"
    - "adam a method for stochastic optimization"
    - "the numpy array a structure for efficient numerical computation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)