human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "visual object networks image generation with disentangled 3d representation"
  Abstract: Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of objects with a disentangled 3D representation. Inspired by classic graphics rendering pipelines, we unravel our image formation process into three conditionally independent factors---shape, viewpoint, and texture---and present an end-to-end adversarial learning framework that jointly models 3D shapes and 2D images. Our model first learns to synthesize 3D shapes that are indistinguishable from real shapes. It then renders the object's 2.5D sketches (i.e., silhouette and depth map) from its shape under a sampled viewpoint. Finally, it learns to add realistic texture to these 2.5D sketches to generate natural images. The VON not only generates images that are more realistic than state-of-the-art 2D image synthesis methods, but also enables many 3D operations such as changing the viewpoint of a generated image, editing of shape and texture, linear interpolation in texture and shape space, and transferring appearance across different objects and viewpoints.

Connected through hyperedge HE-1 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "transformable bottleneck networks"
    - "generating multiple objects at spatially distinct locations"
    - "neural voxel renderer learning an accurate and controllable rendering tool"
    - "emergence of object segmentation in perturbed generative models"
    - "escaping plato s cave 3d shape from adversarial rendering"

Connected through hyperedge HE-2 (induced by source paper "fine grained image to image transformation towards visual recognition"):
  with members:
    - "a two step disentanglement method"
    - "hologan unsupervised learning of 3d representations from natural images"
    - "foreground aware image inpainting"
    - "carigan caricature generation through weakly paired adversarial learning"
    - "recovering realistic texture in image super resolution by deep spatial feature transform"
    - "cr gan learning complete representations for multi view generation"
    - "multi task convolutional neural network for pose invariant face recognition"
    - "multimodal unsupervised image to image translation"

Connected through hyperedge HE-3 (induced by source paper "multimodal shape completion via conditional generative adversarial networks"):
  with members:
    - "morphing and sampling network for dense point cloud completion"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "pq net a generative part seq2seq network for 3d shapes"
    - "dense 3d object reconstruction from a single depth view"
    - "unpaired point cloud completion on real scans using adversarial training"
    - "partnet a large scale benchmark for fine grained and hierarchical part level 3d object understanding"
    - "p2p net bidirectional point displacement net for shape transform"
    - "learning 3d shape completion under weak supervision"

Connected through hyperedge HE-4 (induced by source paper "monocular neural image based rendering with continuous view control"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "transformable bottleneck networks"
    - "deepview view synthesis with learned gradient descent"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "soft rasterizer differentiable rendering for unsupervised single view mesh reconstruction"
    - "pushing the boundaries of view extrapolation with multiplane images"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "unsupervised geometry aware representation for 3d human pose estimation"

Connected through hyperedge HE-5 (induced by source paper "hologan unsupervised learning of 3d representations from natural images"):
  with members:
    - "representation learning by rotating your faces"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning category specific mesh reconstruction from image collections"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "spectral normalization for generative adversarial networks"
    - "towards open set identity preserving face synthesis"
    - "learning to generate and reconstruct 3d meshes with only 2d supervision"

Connected through hyperedge HE-6 (induced by source paper "lifting autoencoders unsupervised learning of a fully disentangled 3d morphable model using deep non rigid structure from motion"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "deep interpretable non rigid structure from motion"
    - "face alignment in full pose range a 3d total solution"
    - "learning category specific mesh reconstruction from image collections"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "3d aware scene manipulation via inverse graphics"
    - "inverserendernet learning single image inverse rendering"
    - "fml face model learning from videos"

Connected through hyperedge HE-7 (induced by source paper "transformable bottleneck networks"):
  with members:
    - "3dn 3d deformation network"
    - "geometry aware deep network for single image novel view synthesis"
    - "layer structured 3d scene inference via view synthesis"
    - "learning free form deformations for 3d object reconstruction"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "learning to generate and reconstruct 3d meshes with only 2d supervision"
    - "megadepth learning single view depth prediction from internet photos"
    - "rendernet a deep convolutional network for differentiable rendering from 3d shapes"

Connected through hyperedge HE-8 (induced by source paper "learning single image 3d reconstruction by generative modelling of shape pose and shading"):
  with members:
    - "structure aware shape synthesis"
    - "matryoshka networks predicting 3d geometry via nested shape layers"
    - "learning category specific mesh reconstruction from image collections"
    - "im2struct recovering 3d shape structure from a single rgb image"
    - "multiresolution tree networks for 3d point cloud processing"
    - "learning descriptor networks for 3d shape synthesis and analysis"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "learning to generate and reconstruct 3d meshes with only 2d supervision"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)