human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a human computer interface design for quantitative measure of regret theory"
  Abstract: Regret theory is a theory that describes human decision-making under risk. The key of obtaining a quantitative model of regret theory is to measure the preference in humans' mind when they choose among a set of options. Unlike physical quantities, measuring psychological preference is not procedure invariant, i.e. the readings alter when the methods change. In this work, we alleviate this influence by choosing the procedure compatible with the way that an individual makes a choice. We believe the resulting model is closer to the nature of human decision-making. The preference elicitation process is decomposed into a series of short surveys to reduce cognitive workload and increase response accuracy. To make the questions natural and familiar to the subjects, we follow the insight that humans generate, quantify and communicate preference in natural language. The fuzzy-set theory is hence utilized to model responses from subjects. Based on these ideas, a graphical human-computer interface (HCI) is designed to articulate the information as well as to efficiently collect human responses. The design also accounts for human heuristics and biases, e.g. range effect and anchoring effect, to enhance its reliability. The overall performance of the survey is satisfactory because the measured model shows prediction accuracy equivalent to the revisit-performance of the subjects.

Connected through hyperedge HE-1 (induced by source paper "autonomous driving using safe reinforcement learning by incorporating a regret based human lane changing decision model"):
  with members:
    - "lane change decision making through deep reinforcement learning with rule based constraints"
    - "autonomous highway driving using deep reinforcement learning"
    - "a reinforcement learning based approach for automated lane change maneuvers"
    - "carla an open urban driving simulator"
    - "end to end learning of driving models from large scale video datasets"
    - "deepdriving learning affordance for direct perception in autonomous driving"
    - "deep reinforcement learning with double q learning"
    - "adam a method for stochastic optimization"

Connected through hyperedge HE-2 (induced by source paper "planning under risk and uncertainty based on prospect theoretic models"):
  with members:
    - "gesture based human swarm interactions for formation control using interpreters"
    - "multimodal probabilistic model based planning for human robot interaction"
    - "cumulative prospect theory meets reinforcement learning prediction and control"
    - "sampling based algorithms for optimal motion planning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)