human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "robust fuzzy learning for partially overlapping channels allocation in uav communication networks"
  Abstract: In this paper, we consider a mesh-structured unmanned aerial vehicle (UAV) networks exploiting partially overlapping channels (POCs). For general data-collection tasks in UAV networks, we aim to optimize the network throughput with constraints on transmission power and quality of service (QoS). As far as the highly mobile and constantly changing UAV networks are concerned, unfortunately, most existing methods rely on definite information which is vulnerable to the dynamic environment, rendering system performance to be less effective. In order to combat dynamic topology and varying interference of UAV networks, a robust and distributed learning scheme is proposed. Rather than the perfect channel state information (CSI), we introduce uncertainties to characterize the dynamic channel gains among UAV nodes, which are then interpreted with fuzzy numbers. Instead of the traditional observation space where the channel capacity is a crisp reward, we implement the learning and decision process in a mapped fuzzy space. This allows the system to achieve a smoother and more robust performance by optimizing in an alternate space. To this end, we design a fuzzy payoffs function (FPF) to describe the fluctuated utility, and the problem of POCs assignment is formulated as a fuzzy payoffs game (FPG). Assisted by an attractive property of fuzzy bi-matrix games, the existence of fuzzy Nash equilibrium (FNE) for our formulated FPG is proved. Our robust fuzzy-learning algorithm could reach the equilibrium solution via a least-deviation method. Finally, numerical simulations are provided to demonstrate the advantages of our new scheme over the existing scheme.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)