human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "2 5d visual sound"
  Abstract: Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to convert common monaural audio into binaural audio by leveraging video. The key idea is that visual frames reveal significant spatial cues that, while explicitly lacking in the accompanying single-channel audio, are strongly linked to it. Our multi-modal approach recovers this link from unlabeled video. We devise a deep convolutional neural network that learns to decode the monaural (single-channel) soundtrack into its binaural counterpart by injecting visual information about object and scene configurations. We call the resulting output 2.5D visual sound---the visual stream helps "lift" the flat single channel audio into spatialized sound. In addition to sound generation, we show the self-supervised representation learned by our network benefits audio-visual source separation. Our video results: this http URL

Connected through hyperedge HE-1 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation"):
  with members:
    - "learning to singulate objects using a push proposal network"
    - "investigating the importance of shape features color constancy color spaces and similarity measures in open ended 3d object recognition"
    - "accelerating reinforcement learning for reaching using continuous curriculum learning"
    - "4d spatio temporal convnets minkowski convolutional neural networks"
    - "learning better generative models for dexterous single view grasping of novel objects"
    - "6 dof grasping for target driven object manipulation in clutter"
    - "the sound of motions"
    - "co separating sounds of visual objects"

Connected through hyperedge HE-2 (induced by source paper "evolving loss functions with multivariate taylor polynomial parameterizations"):
  with members:
    - "time matters in regularizing deep networks weight decay and data augmentation affect early learning dynamics matter little near convergence"
    - "improved training speed accuracy and data utilization through loss function optimization"
    - "evolving deep neural networks"
    - "semantic image synthesis via adversarial learning"
    - "empirical analysis of the hessian of over parametrized neural networks"
    - "tensorflow a system for large scale machine learning"
    - "cyclical learning rates for training neural networks"
    - "deep residual learning for image recognition"

Connected through hyperedge HE-3 (induced by source paper "listen to look action recognition by previewing audio"):
  with members:
    - "what makes training multi modal networks hard"
    - "learning to localize sound sources in visual scenes analysis and applications"
    - "multi agent reinforcement learning based frame sampling for effective untrimmed video recognition"
    - "epic fusion audio visual temporal binding for egocentric action recognition"
    - "distinit learning video representations without a single labeled video"
    - "co separating sounds of visual objects"
    - "videobert a joint model for video and language representation learning"
    - "temporal cycle consistency learning"

Connected through hyperedge HE-4 (induced by source paper "audio visual embodied navigation"):
  with members:
    - "two body problem collaborative visual task completion"
    - "embodied question answering in photorealistic environments with point cloud perception"
    - "do autonomous agents benefit from hearing"
    - "the replica dataset a digital replica of indoor spaces"
    - "benchmarking classic and learned navigation in complex 3d environments"
    - "co separating sounds of visual objects"
    - "splitnet sim2sim and task2task transfer for embodied visual navigation"
    - "interactive gibson benchmark for interactive navigation in cluttered environments"

Connected through hyperedge HE-5 (induced by source paper "the sound of motions"):
  with members:
    - "creating a multitrack classical music performance dataset for multimodal music analysis challenges insights and applications"
    - "self supervised audio visual co segmentation"
    - "learning to localize sound source in visual scenes"
    - "end to end learning of motion representation for video understanding"
    - "seeing voices and hearing faces cross modal biometric matching"
    - "talking face generation by adversarially disentangled audio visual representation"
    - "looking to listen at the cocktail party a speaker independent audio visual model for speech separation"
    - "self supervised generation of spatial audio for 360 video"

Connected through hyperedge HE-6 (induced by source paper "learning to localize sound sources in visual scenes analysis and applications"):
  with members:
    - "audio visual model distillation using acoustic images"
    - "the conversation deep audio visual speech enhancement"
    - "learning to localize sound source in visual scenes"
    - "looking to listen at the cocktail party a speaker independent audio visual model for speech separation"
    - "audio visual event localization in unconstrained videos"
    - "self supervised generation of spatial audio for 360 video"
    - "learning to separate object sounds by watching unlabeled video"
    - "the sound of pixels"

Connected through hyperedge HE-7 (induced by source paper "epic fusion audio visual temporal binding for egocentric action recognition"):
  with members:
    - "learning to localize sound source in visual scenes"
    - "scaling egocentric vision the epic kitchens dataset"
    - "learning a text video embedding from incomplete and heterogeneous data"
    - "seeing voices and hearing faces cross modal biometric matching"
    - "a better baseline for ava"
    - "learnable pins cross modal embeddings for person identity"
    - "attention is all we need nailing down object centric attention for egocentric activity recognition"
    - "cooperative learning of audio and video models from self supervised synchronization"

Connected through hyperedge HE-8 (induced by source paper "co separating sounds of visual objects"):
  with members:
    - "the sound of motions"
    - "the conversation deep audio visual speech enhancement"
    - "learning to localize sound source in visual scenes"
    - "looking to listen at the cocktail party a speaker independent audio visual model for speech separation"
    - "audio visual event localization in unconstrained videos"
    - "self supervised generation of spatial audio for 360 video"
    - "learning to separate object sounds by watching unlabeled video"
    - "the sound of pixels"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)