human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "particle filter networks with application to visual localization"
  Abstract: Particle filtering is a powerful approach to sequential state estimation and finds application in many domains, including robot localization, object tracking, etc. To apply particle filtering in practice, a critical challenge is to construct probabilistic system models, especially for systems with complex dynamics or rich sensory inputs such as camera images. This paper introduces the Particle Filter Network (PFnet), which encodes both a system model and a particle filter algorithm in a single neural network. The PF-net is fully differentiable and trained end-to-end from data. Instead of learning a generic system model, it learns a model optimized for the particle filter algorithm. We apply the PF-net to a visual localization task, in which a robot must localize in a rich 3-D world, using only a schematic 2-D floor map. In simulation experiments, PF-net consistently outperforms alternative learning architectures, as well as a traditional model-based method, under a variety of sensor inputs. Further, PF-net generalizes well to new, unseen environments.

Connected through hyperedge HE-1 (induced by source paper "learning task driven control policies via information bottlenecks"):
  with members:
    - "differentiable algorithm networks for composable robot learning"
    - "learning efficient representation for intrinsic motivation"
    - "on variational bounds of mutual information"
    - "learning representations in reinforcement learning an information bottleneck approach"
    - "unsupervised visuomotor control through distributional planning networks"
    - "the limits and potentials of deep learning for robotics"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "unifying map and landmark based representations for visual navigation"

Connected through hyperedge HE-2 (induced by source paper "multiplicative gaussian particle filter"):
  with members:
    - "building generalizable agents with a realistic and rich 3d environment"
    - "semantic scene completion from a single depth image"

Connected through hyperedge HE-3 (induced by source paper "chasing ghosts instruction following as bayesian state tracking"):
  with members:
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "self monitoring navigation agent via auxiliary progress estimation"
    - "the regretful agent heuristic aided navigation through progress estimation"
    - "learning to navigate unseen environments back translation with environmental dropout"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "semi parametric topological memory for navigation"
    - "speaker follower models for vision and language navigation"

Connected through hyperedge HE-4 (induced by source paper "leveraging shape completion for 3d siamese tracking"):
  with members:
    - "pixor real time 3d object detection from point clouds"
    - "learning depth with convolutional spatial propagation network"
    - "real time mdnet"
    - "beyond pixels leveraging geometry and shape cues for online multi object tracking"
    - "surfconv bridging 3d and 2d convolution for rgbd images"
    - "segstereo exploiting semantic information for disparity estimation"
    - "distractor aware siamese networks for visual object tracking"
    - "a twofold siamese network for real time object tracking"

Connected through hyperedge HE-5 (induced by source paper "benchmarking classic and learned navigation in complex 3d environments"):
  with members:
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "group normalization"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "gibson env real world perception for embodied agents"
    - "semi parametric topological memory for navigation"
    - "on evaluation of embodied navigation agents"
    - "revisiting single image depth estimation toward higher resolution maps with accurate object boundaries"
    - "building generalizable agents with a realistic and rich 3d environment"

Connected through hyperedge HE-6 (induced by source paper "multi person pose tracking using sequential monte carlo with probabilistic neural pose predictor"):
  with members:
    - "pose estimator and tracker using temporal flow maps for limbs"
    - "variational inference mpc for bayesian model based reinforcement learning"
    - "uncertainty aware imitation learning using kernelized movement primitives"
    - "uncertainty aware learning from demonstrations in multiple contexts using bayesian neural networks"
    - "beyond pixels leveraging geometry and shape cues for online multi object tracking"
    - "multi domain pose network for multi person pose estimation and tracking"
    - "pose flow efficient online pose tracking"
    - "a fusion approach for multi frame optical flow estimation"

Connected through hyperedge HE-7 (induced by source paper "differentiable algorithm networks for composable robot learning"):
  with members:
    - "credit assignment techniques in stochastic computation graphs"
    - "universal planning networks"
    - "residual policy learning"
    - "learning dexterous in hand manipulation"
    - "mpc inspired neural network policies for sequential decision making"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "learning to search with mctsnets"
    - "differentiable mpc for end to end planning and control"

Connected through hyperedge HE-8 (induced by source paper "a2 extracting cyclic switchings from dob nets for rejecting excessive disturbances"):
  with members:
    - "dob net actively rejecting unknown excessive time varying disturbances"
    - "learning finite state representations of recurrent policy networks"
    - "explainable artificial intelligence understanding visualizing and interpreting deep learning models"
    - "extracting automata from recurrent neural networks using queries and counterexamples"
    - "deepnav learning to navigate large cities"
    - "neural network dynamics for model based deep reinforcement learning with model free fine tuning"
    - "continuous deep q learning with model based acceleration"
    - "q prop sample efficient policy gradient with an off policy critic"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)