human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "from knowledge graph embedding to ontology embedding an analysis of the compatibility between vector space representations and rules"
  Abstract: Recent years have witnessed the successful application of low-dimensional vector space representations of knowledge graphs to predict missing facts or find erroneous ones. However, it is not yet well-understood to what extent ontological knowledge, e.g. given as a set of (existential) rules, can be embedded in a principled way. To address this shortcoming, in this paper we introduce a general framework based on a view of relations as regions, which allows us to study the compatibility between ontological knowledge and different types of vector space embeddings. Our technical contribution is two-fold. First, we show that some of the most popular existing embedding methods are not capable of modelling even very simple types of rules, which in particular also means that they are not able to learn the type of dependencies captured by such rules. Second, we study a model in which relations are modelled as convex regions. We show particular that ontologies which are expressed using so-called quasi-chained existential rules can be exactly represented using convex regions, such that any set of facts which is induced using that vector space embedding is logically consistent and deductively closed with respect to the input ontology.

Connected through hyperedge HE-1 (induced by source paper "hyperkg hyperbolic knowledge graph embeddings for knowledge base completion"):
  with members:
    - "rotate knowledge graph embedding by relational rotation in complex space"
    - "tucker tensor factorization for knowledge graph completion"
    - "inferring concept hierarchies from text corpora via hyperbolic embeddings"
    - "multi relational poincar e graph embeddings"
    - "learning continuous hierarchies in the lorentz model of hyperbolic geometry"
    - "poincar e glove hyperbolic word embeddings"
    - "hyperbolic neural networks"
    - "embedding text in hyperbolic spaces"

Connected through hyperedge HE-2 (induced by source paper "iteratively learning embeddings and rules for knowledge graph reasoning"):
  with members:
    - "improving knowledge graph embedding using simple constraints"
    - "knowledge graph embedding with iterative guidance from soft rules"
    - "differentiable learning of logical rules for knowledge base reasoning"
    - "deeppath a reinforcement learning method for knowledge graph reasoning"
    - "go for a walk and arrive at the answer reasoning over paths in knowledge bases using reinforcement learning"
    - "kbqa learning question answering over qa corpora and knowledge bases"
    - "analogical inference for multi relational embeddings"
    - "convolutional 2d knowledge graph embeddings"

Connected through hyperedge HE-3 (induced by source paper "making ai meaningful again"):
  with members:
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "predicting cardiovascular risk factors in retinal fundus photographs using deep learning"
    - "deep learning a critical appraisal"
    - "recurrent neural networks as weighted language recognizers"
    - "attention is all you need"
    - "joint extraction of entities and relations based on a novel tagging scheme"
    - "hdltex hierarchical deep learning for text classification"
    - "measuring the tendency of cnns to learn surface statistical regularities"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)