human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "extracting contact and motion from manipulation videos"
  Abstract: When we physically interact with our environment using our hands, we touch objects and force them to move: contact and motion are defining properties of manipulation. In this paper, we present an active, bottom-up method for the detection of actor-object contacts and the extraction of moved objects and their motions in RGBD videos of manipulation actions. At the core of our approach lies non-rigid registration: we continuously warp a point cloud model of the observed scene to the current video frame, generating a set of dense 3D point trajectories. Under loose assumptions, we employ simple point cloud segmentation techniques to extract the actor and subsequently detect actor-environment contacts based on the estimated trajectories. For each such interaction, using the detected contact as an attention mechanism, we obtain an initial motion segment for the manipulated object by clustering trajectories in the contact area vicinity and then we jointly refine the object segment and estimate its 6DOF pose in all observed frames. Because of its generality and the fundamental, yet highly informative, nature of its outputs, our approach is applicable to a wide range of perception and planning tasks. We qualitatively evaluate our method on a number of input sequences and present a comprehensive robot imitation learning example, in which we demonstrate the crucial role of our outputs in developing action representations/plans from observation.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)