human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "computing a pessimistic leader follower equilibrium with multiple followers the mixed pure case"
  Abstract: The search problem of computing a \textit{leader-follower equilibrium} has been widely investigated in the scientific literature in, almost exclusively, the single-follower setting. Although the \textit{optimistic} and \ textit{pessimistic} versions of the problem are solved with different methodologies, both cases allow for efficient, polynomial-time algorithms based on linear programming. The situation is different with multiple followers, where results are only sporadic and depend strictly on the nature of the followers' game. In this paper, we investigate the setting of a normal-form game with a single leader and multiple followers who, after observing the leader's commitment, play a Nash equilibrium. The corresponding search problem, both in the optimistic and pessimistic versions, is known to be not in Poly-$\textsf{APX}$ unless $\textsf{P}=\textsf{NP}$ and exact algorithms are known only for the optimistic case. We focus on the case where the followers play in pure strategies under the assumption of pessimism. After casting this search problem as a \italic{pessimistic bilevel programming problem}, we show that, with two followers, the problem is $\textsf{NP}$-hard and, with three or more followers, it is not in Poly-$\textsf{APX}$ unless $\textsf{P}=\textsf{NP}$. We propose a single-level mathematical programming reformulation which calls for the maximisation of a nonconcave quadratic function over an unbounded nonconvex feasible region defined by linear and quadratic constraints. Since, due to admitting a supremum but not a maximum, only a restricted version of this formulation can be solved to optimality with state-of-the-art methods, we propose an exact \textit{ad hoc} algorithm, which we also embed within a branch-and-bound scheme, capable of computing the supremum of the problem.

Connected through hyperedge HE-1 (induced by source paper "leadership in congestion games multiple user classes and non singleton actions extended version"):
  with members:
    - "leadership in singleton congestion games what is hard and what is easy"

Connected through hyperedge HE-2 (induced by source paper "leadership in singleton congestion games what is hard and what is easy"):
  with members:
    - "quasi perfect stackelberg equilibrium"
    - "computing the strategy to commit to in polymatrix games extended version"
    - "robust stackelberg equilibria in extensive form games and extension to limited lookahead"
    - "protection of flows under targeted attacks"
    - "generalized mirror descents in congestion games"
    - "multidefender security games"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)