human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a real time robotic grasp approach with oriented anchor box"
  Abstract: Grasp is an essential skill for robots to interact with humans and the environment. In this paper, we build a vision-based, robust and real-time robotic grasp approach with fully convolutional neural network. The main component of our approach is a grasp detection network with oriented anchor boxes as detection priors. Because the orientation of detected grasps is significant, which determines the rotation angle configuration of the gripper, we propose the Orientation Anchor Box Mechanism to regress grasp angle based on predefined assumption instead of classification or regression without any priors. With oriented anchor boxes, the grasps can be predicted more accurately and efficiently. Besides, to accelerate the network training and further improve the performance of angle regression, Angle Matching is proposed during training instead of Jaccard Index Matching. Five-fold cross validation results demonstrate that our proposed algorithm achieves an accuracy of 98.8% and 97.8% in image-wise split and object-wise split respectively, and the speed of our detection algorithm is 67 FPS with GTX 1080Ti, outperforming all the current state-of-the-art grasp detection algorithms on Cornell Dataset both in speed and accuracy. Robotic experiments demonstrate the robustness and generalization ability in unseen objects and real-world environment, with the average success rate of 90.0% and 84.2% of familiar things and unseen things respectively on Baxter robot platform.

Connected through hyperedge HE-1 (induced by source paper "good robot efficient reinforcement learning for multi step visual tasks with sim to real transfer"):
  with members:
    - "6 dof grasping for target driven object manipulation in clutter"
    - "form2fit learning shape priors for generalizable assembly from disassembly"
    - "tossingbot learning to throw arbitrary objects with residual physics"
    - "a review of robot learning for manipulation challenges representations and algorithms"
    - "the best of both modes separately leveraging rgb and depth for unseen object instance segmentation"
    - "6 dof graspnet variational grasp generation for object manipulation"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "playing hard exploration games by watching youtube"

Connected through hyperedge HE-2 (induced by source paper "regnet region based grasp network for single shot grasp detection in point clouds"):
  with members:
    - "object detection in 20 years a survey"
    - "relation shape convolutional neural network for point cloud analysis"
    - "roi based robotic grasp detection for object overlapping scenes"
    - "6 dof graspnet variational grasp generation for object manipulation"
    - "pointnetgpd detecting grasp configurations from point sets"
    - "fully convolutional grasp detection network with oriented anchor box"
    - "so net self organizing network for point cloud analysis"
    - "jacquard a large scale dataset for robotic grasp detection"

Connected through hyperedge HE-3 (induced by source paper "good robot efficient reinforcement learning for multi step visual tasks via reward shaping"):
  with members:
    - "tossingbot learning to throw arbitrary objects with residual physics"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "playing hard exploration games by watching youtube"
    - "learning synergies between pushing and grasping with self supervised deep reinforcement learning"
    - "reinforcement and imitation learning for diverse visuomotor skills"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "the costar block stacking dataset learning with workspace constraints"
    - "neural task programming learning to generalize across hierarchical tasks"

Connected through hyperedge HE-4 (induced by source paper "the costar block stacking dataset learning with workspace constraints"):
  with members:
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "monocular object orientation estimation using riemannian regression and classification networks"
    - "playing hard exploration games by watching youtube"
    - "an intriguing failing of convolutional neural networks and the coordconv solution"
    - "robustness via retrying closed loop robotic manipulation with self supervised learning"
    - "sim to real via sim to sim data efficient robotic grasping via randomized to canonical adaptation networks"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "evaluating methods for end user creation of robot task plans"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)