human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "looking beyond a clever narrative visual context and attention are primary drivers of affect in video advertisements"
  Abstract: Emotion evoked by an advertisement plays a key role in influencing brand recall and eventual consumer choices. Automatic ad affect recognition has several useful applications. However, the use of content-based feature representations does not give insights into how affect is modulated by aspects such as the ad scene setting, salient object attributes and their interactions. Neither do such approaches inform us on how humans prioritize visual information for ad understanding. Our work addresses these lacunae by decomposing video content into detected objects, coarse scene structure, object statistics and actively attended objects identified via eye-gaze. We measure the importance of each of these information channels by systematically incorporating related information into ad affect prediction models. Contrary to the popular notion that ad affect hinges on the narrative and the clever use of linguistic and social cues, we find that actively attended objects and the coarse scene structure better encode affective information as compared to individual scene objects or conspicuous background elements.

Connected through hyperedge HE-1 (induced by source paper "affective computing for large scale heterogeneous multimedia data a survey"):
  with members:
    - "pdanet polarity consistent deep attention network for fine grained visual emotion regression"
    - "polysemous visual semantic embedding for cross modal retrieval"
    - "meld a multimodal multi party dataset for emotion recognition in conversations"
    - "multi attention recurrent network for human communication comprehension"
    - "a data driven approach to mid level perceptual musical feature modeling"
    - "depechemood a bilingual emotion lexicon built through simple yet powerful techniques"
    - "bert pre training of deep bidirectional transformers for language understanding"
    - "heterogeneous knowledge transfer in video emotion recognition attribution and summarization"

Connected through hyperedge HE-2 (induced by source paper "engagement estimation in advertisement videos with eeg"):
  with members:
    - "beyond views measuring and predicting engagement on youtube videos"
    - "affect recognition in ads with application to computational advertising"
    - "evaluating content centric vs user centric ad affect recognition"
    - "a data driven study of view duration on youtube"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)