human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "speeding up distributed gradient descent by utilizing non persistent stragglers"
  Abstract: Distributed gradient descent (DGD) is an efficient way of implementing gradient descent (GD), especially for large data sets, by dividing the computation tasks into smaller subtasks and assigning to different computing servers (CSs) to be executed in parallel. In standard parallel execution, per-iteration waiting time is limited by the execution time of the straggling servers. Coded DGD techniques have been introduced recently, which can tolerate straggling servers via assigning redundant computation tasks to the CSs. In most of the existing DGD schemes, either with coded computation or coded communication, the non-straggling CSs transmit one message per iteration once they complete all their assigned computation tasks. However, although the straggling servers cannot complete all their assigned tasks, they are often able to complete a certain portion of them. In this paper, we allow multiple transmissions from each CS at each iteration in order to make sure a maximum number of completed computations can be reported to the aggregating server (AS), including the straggling servers. We numerically show that the average completion time per iteration can be reduced significantly by slightly increasing the communication load per server.

Connected through hyperedge HE-1 (induced by source paper "timely distributed computation with stragglers"):
  with members:
    - "straggler mitigation at scale"
    - "trading off computation with transmission in status update systems"
    - "age of information with prioritized streams when to buffer preempted packets"
    - "sampling for remote estimation through queues age of information and beyond"
    - "computation scheduling for distributed machine learning with straggling workers"
    - "age of information for computation intensive messages in mobile edge computing"
    - "age of information for discrete time queues"
    - "on timely channel coding with hybrid arq"

Connected through hyperedge HE-2 (induced by source paper "stochastic gradient coding for straggler mitigation in distributed learning"):
  with members:
    - "fundamental limits of approximate gradient coding"
    - "analyzing the download time of availability codes"
    - "distributed stochastic gradient descent using ldgm codes"
    - "erasurehead distributed gradient descent without delays using approximate gradient coding"
    - "coded cooperative computation for internet of things"
    - "speeding up distributed machine learning using codes"
    - "anytime stochastic gradient descent a time to hear from all the workers"
    - "fundamental limits of coded linear transform"

Connected through hyperedge HE-3 (induced by source paper "machine learning at the wireless edge distributed stochastic gradient descent over the air"):
  with members:
    - "computation scheduling for distributed machine learning with straggling workers"
    - "hierarchical coded computation"
    - "wireless network intelligence at the edge"
    - "speeding up distributed machine learning using codes"
    - "federated learning strategies for improving communication efficiency"
    - "sparcml high performance sparse communication for machine learning"
    - "broadband analog aggregation for low latency federated edge learning extended version"
    - "federated learning via over the air computation"

Connected through hyperedge HE-4 (induced by source paper "private and rateless adaptive coded matrix vector multiplication"):
  with members:
    - "codedprivateml a fast and privacy preserving framework for distributed machine learning"
    - "analyzing the download time of availability codes"
    - "secure coded cooperative computation at the heterogeneous edge against byzantine attacks"
    - "an application of storage optimal matdot codes for coded matrix multiplication fast k nearest neighbors estimation"
    - "speeding up distributed machine learning using codes"
    - "anytime stochastic gradient descent a time to hear from all the workers"
    - "gasp codes for secure distributed matrix multiplication"
    - "rate efficiency and straggler robustness through partition in distributed two sided secure matrix computation"

Connected through hyperedge HE-5 (induced by source paper "computation scheduling for distributed machine learning with straggling workers"):
  with members:
    - "machine learning at the wireless edge distributed stochastic gradient descent over the air"
    - "collaborative machine learning at the wireless edge with blind transmitters"
    - "federated learning over wireless fading channels"
    - "hierarchical coded computation"
    - "speeding up distributed machine learning using codes"
    - "federated learning strategies for improving communication efficiency"
    - "sparse binary compression towards distributed deep learning with minimal communication"
    - "polynomially coded regression optimal straggler mitigation via data encoding"

Connected through hyperedge HE-6 (induced by source paper "optimal load allocation for coded distributed computation in heterogeneous clusters"):
  with members:
    - "on the optimality of d2d coded caching with uncoded cache placement and one shot delivery"
    - "on model coding for distributed inference and transmission in mobile edge computing systems"
    - "coded matrix multiplication on a group based model"
    - "hierarchical coded computation"
    - "learning a code machine learning for approximate non linear coded computation"
    - "speeding up distributed machine learning using codes"
    - "hierarchical coding for distributed computing"
    - "distributed gradient descent with coded partial gradient computations"

Connected through hyperedge HE-7 (induced by source paper "a fundamental storage communication tradeoff in distributed computing with straggling nodes"):
  with members:
    - "speeding up distributed machine learning using codes"
    - "storage computation and communication a fundamental tradeoff in distributed computing"
    - "hierarchical coding for distributed computing"
    - "placement delivery array design through strong edge coloring of bipartite graphs"
    - "a storage computation communication tradeoff for distributed computing"
    - "coded distributed computing with node cooperation substantially increases speedup factors"
    - "straggler mitigation in distributed matrix multiplication fundamental limits and optimal coding"
    - "improved latency communication trade off for map shuffle reduce systems with stragglers"

Connected through hyperedge HE-8 (induced by source paper "gradient coding with clustering and multi message communication"):
  with members:
    - "computation scheduling for distributed machine learning with straggling workers"
    - "hierarchical coded computation"
    - "speeding up distributed machine learning using codes"
    - "c 3 les codes for coded computation that leverage stragglers"
    - "hierarchical coding for distributed computing"
    - "polynomially coded regression optimal straggler mitigation via data encoding"
    - "distributed gradient descent with coded partial gradient computations"
    - "on the optimal recovery threshold of coded matrix multiplication"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)