human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a unifying framework for manipulation problems"
  Abstract: Manipulation models for electoral systems are a core research theme in social choice theory; they include bribery (unweighted, weighted, swap, shift, ...), control (by adding or deleting voters or candidates), lobbying in referenda and others. #R##N#We develop a unifying framework for manipulation models with few types of people, one of the most commonly studied scenarios. A critical insight of our framework is to separate the descriptive complexity of the voting rule R from the number of types of people. This allows us to finally settle the computational complexity of R-Swap Bribery, one of the most fundamental manipulation problems. In particular, we prove that R-Swap Bribery is fixed-parameter tractable when R is Dodgson's rule and Young's rule, when parameterized by the number of candidates. This way, we resolve a long-standing open question from 2007 which was explicitly asked by Faliszewski et al. [JAIR 40, 2011]. #R##N#Our algorithms reveal that the true hardness of bribery problems often stems from the complexity of the voting rules. On one hand, we give a fixed-parameter algorithm parameterized by number of types of people for complex voting rules. Thus, we reveal that R-Swap Bribery with Dodgson's rule is much harder than with Condorcet's rule, which can be expressed by a conjunction of linear inequalities, while Dodson's rule requires quantifier alternation and a bounded number of disjunctions of linear systems. On the other hand, we give an algorithm for quantifier-free voting rules which is parameterized only by the number of conjunctions of the voting rule and runs in time polynomial in the number of types of people. This way, our framework explains why Shift Bribery is polynomial-time solvable for the plurality voting rule, making explicit that the rule is simple in that it can be expressed with a single linear inequality, and that the number of voter types is polynomial.

Connected through hyperedge HE-1 (induced by source paper "optimal bribery in voting"):
  with members:
    - "on the hardness of bribery variants in voting with cp nets"
    - "complexity of shift bribery in committee elections"
    - "prices matter for the parameterized complexity of shift bribery"
    - "frugal bribery in voting"
    - "complexity of manipulation bribery and campaign management in bucklin and fallback voting"
    - "determining possible and necessary winners under common voting rules given partial orders"
    - "approximation algorithms for campaign management"
    - "multivariate complexity analysis of swap bribery"

Connected through hyperedge HE-2 (induced by source paper "local distance restricted bribery in voting"):
  with members:
    - "algorithms for destructive shift bribery"
    - "on the hardness of bribery variants in voting with cp nets"
    - "complexity of shift bribery in committee elections"
    - "prices matter for the parameterized complexity of shift bribery"
    - "frugal bribery in voting"
    - "complexity of manipulation bribery and campaign management in bucklin and fallback voting"
    - "determining possible and necessary winners under common voting rules given partial orders"
    - "approximation algorithms for campaign management"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)