human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "spatter a tool for evaluating gather scatter performance"
  Abstract: This paper describes a new benchmark tool, Spatter, for assessing memory system architectures in the context of a specific category of indexed accesses known as gather and scatter. These types of operations are increasingly used to express sparse and irregular data access patterns, and they have widespread utility in many modern HPC applications including scientific simulations, data mining and analysis computations, and graph processing. However, many traditional benchmarking tools like STREAM, STRIDE, and GUPS focus on characterizing only uniform stride or fully random accesses despite evidence that modern applications use varied set of more complex access patterns. #R##N#Spatter provides a tunable and configurable framework to benchmark a variety of indexed access patterns, including variations of gather/scatter that are seen in HPC mini-apps evaluated in this work. The design of Spatter includes tunable backends for OpenMP and CUDA, and experiments show how it can be used to evaluate 1) uniform access patterns for CPU and GPU, 2) prefetching regimes for gather/scatter, 3) compiler implementations of vectorization for gather/scatter, and 4) trace-driven "proxy patterns" that reflect the patterns found in multiple applications. The results from Spatter experiments show that GPUs typically outperform CPUs for these operations, and that Spatter can better predict the performance of some cache-dependent mini-apps than traditional STREAM bandwidth measurements.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.PF(Performance)