human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "detailed human avatars from monocular video"
  Abstract: We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars feature a natural face, hairstyle, clothes with garment wrinkles, and high-resolution texture. Our paper contributes facial landmark and shading-based human body shape refinement, a semantic texture prior, and a novel texture stitching strategy, resulting in the most sophisticated-looking human avatars obtained from a single video to date. Numerous results show the robustness and versatility of our method. A user study illustrates its superiority over the state-of-the-art in terms of identity preservation, level of detail, realism, and overall user preference.

Connected through hyperedge HE-1 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion"):
  with members:
    - "the virtual tailor predicting clothing in 3d as a function of human pose shape and garment style"
    - "tex2shape detailed full human body geometry from a single image"
    - "geometric disentanglement for generative latent shape models"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "facsimile fast and accurate scans from an image in less than a second"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "360 degree textures of people in clothing from a single image"

Connected through hyperedge HE-2 (induced by source paper "learning to transfer texture from clothing images to 3d humans"):
  with members:
    - "the virtual tailor predicting clothing in 3d as a function of human pose shape and garment style"
    - "implicit functions in feature space for 3d shape reconstruction and completion"
    - "tex2shape detailed full human body geometry from a single image"
    - "unsupervised person image generation with semantic parsing transformation"
    - "learning to dress 3d people in generative clothing"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "360 degree textures of people in clothing from a single image"
    - "multi garment net learning to dress 3d people from images"

Connected through hyperedge HE-3 (induced by source paper "deepcap monocular human performance capture using weak supervision"):
  with members:
    - "tailornet predicting clothing in 3d as a function of human pose shape and garment style"
    - "implicit functions in feature space for 3d shape reconstruction and completion"
    - "tex2shape detailed full human body geometry from a single image"
    - "learning to dress 3d people in generative clothing"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "deephuman 3d human reconstruction from a single image"
    - "multi garment net learning to dress 3d people from images"
    - "moulding humans non parametric 3d human shape estimation from single images"

Connected through hyperedge HE-4 (induced by source paper "do as i do transferring human motion and appearance between monocular videos with spatial and temporal constraints"):
  with members:
    - "learning character agnostic motion for motion retargeting in 2d"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "video to video synthesis"
    - "synthesizing images of humans in unseen poses"
    - "deep video based performance cloning"
    - "neural kinematic networks for unsupervised motion retargetting"
    - "video based reconstruction of 3d people models"

Connected through hyperedge HE-5 (induced by source paper "high accuracy face geometry capture using a smartphone video"):
  with members:
    - "3d face reconstruction with geometry details from a single image"
    - "joint 3d face reconstruction and dense alignment with position map regression network"
    - "mvsnet depth inference for unstructured multi view stereo"
    - "sparse photometric 3d face reconstruction guided by morphable models"
    - "large pose 3d face reconstruction from a single image via direct volumetric cnn regression"
    - "unrestricted facial geometry reconstruction using image to image translation"
    - "robust registration and geometry estimation from unstructured facial scans"
    - "yolo9000 better faster stronger"

Connected through hyperedge HE-6 (induced by source paper "dressing 3d humans using a conditional mesh vae gan"):
  with members:
    - "tex2shape detailed full human body geometry from a single image"
    - "meshgan non linear 3d morphable models of faces"
    - "geometrics exploiting geometric structure for graph encoded objects"
    - "facsimile fast and accurate scans from an image in less than a second"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "deephuman 3d human reconstruction from a single image"
    - "multi garment net learning to dress 3d people from images"

Connected through hyperedge HE-7 (induced by source paper "xnect real time multi person 3d human pose estimation with a single rgb camera"):
  with members:
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "expressive body capture 3d hands face and body from a single image"
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "ordinal depth supervision for 3d human pose estimation"
    - "espnet efficient spatial pyramid of dilated convolutions for semantic segmentation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "regularized evolution for image classifier architecture search"

Connected through hyperedge HE-8 (induced by source paper "learning to dress 3d people in generative clothing"):
  with members:
    - "tex2shape detailed full human body geometry from a single image"
    - "facsimile fast and accurate scans from an image in less than a second"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "deephuman 3d human reconstruction from a single image"
    - "multi garment net learning to dress 3d people from images"
    - "moulding humans non parametric 3d human shape estimation from single images"
    - "learning to train with synthetic humans"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)