human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "structure aware slam using quadrics and planes"
  Abstract: Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of the art object detection methods provide rich information about entities present in the scene from a single image. This work marries the two and proposes a method for representing generic objects as quadrics which allows object detections to be seamlessly integrated in a SLAM framework. For scene coverage, additional dominant planar structures are modeled as infinite planes. Experiments show that the proposed points-planes-quadrics representation can easily incorporate Manhattan and object affordance constraints, greatly improving camera localization and leading to semantically meaningful maps. The performance of our SLAM system is demonstrated in this https URL .

Connected through hyperedge HE-1 (induced by source paper "where are the keys learning object centric navigation policies on semantic maps with graph convolutional networks"):
  with members:
    - "scenecode monocular dense semantic reconstruction using learned encoded scene representations"
    - "graph policy gradients for large scale robot control"
    - "representation learning on graphs a reinforcement learning application"
    - "learning heuristics over large graphs via deep reinforcement learning"
    - "deep slam object level rgbd slam based on class specific deep shape priors"
    - "fast graph representation learning with pytorch geometric"
    - "a comprehensive survey on graph neural networks"
    - "graph convolutional policy network for goal directed molecular graph generation"

Connected through hyperedge HE-2 (induced by source paper "capricorn communication aware place recognition using interpretable constellations of objects in robot networks"):
  with members:
    - "fusion volumetric object level slam"
    - "don t look back robustifying place categorization for viewpoint and condition invariant place recognition"
    - "yolov3 an incremental improvement"
    - "real time monocular object model aware sparse slam"
    - "modeling perceptual aliasing in slam via discrete continuous graphical models"
    - "efficient constellation based map merging for semantic slam"
    - "lost appearance invariant place recognition for opposite viewpoints using visual semantics"
    - "quadricslam dual quadrics from object detections as landmarks in object oriented slam"

Connected through hyperedge HE-3 (induced by source paper "monocular object and plane slam in structured environments"):
  with members:
    - "cubeslam monocular 3 d object slam"
    - "fusion volumetric object level slam"
    - "cubeslam monocular 3d object detection and slam without prior models"
    - "quadricslam dual quadrics from object detections as landmarks in object oriented slam"
    - "cooperative holistic scene understanding unifying 3d object layout and camera pose estimation"
    - "joint layout estimation and global multi view registration for indoor reconstruction"
    - "semantic 3d occupancy mapping through efficient high order crfs"
    - "roomnet end to end room layout estimation"

Connected through hyperedge HE-4 (induced by source paper "real time monocular object model aware sparse slam"):
  with members:
    - "planenet piece wise planar reconstruction from a single rgb image"
    - "yolov3 an incremental improvement"
    - "quadricslam dual quadrics from object detections as landmarks in object oriented slam"
    - "real time joint semantic segmentation and depth estimation using asymmetric annotations"
    - "infinitam v3 a framework for large scale 3d reconstruction with loop closure"
    - "dual quadrics from object detection boundingboxes as landmark representations in slam"
    - "pop up slam semantic monocular plane slam for low texture environments"
    - "meaningful maps with object oriented semantic mapping"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)