human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "self consistent trajectory autoencoder hierarchical reinforcement learning with trajectory embeddings"
  Abstract: In this work, we take a representation learning perspective on hierarchical reinforcement learning, where the problem of learning lower layers in a hierarchy is transformed into the problem of learning trajectory-level generative models. We show that we can learn continuous latent representations of trajectories, which are effective in solving temporally extended and multi-stage problems. Our proposed model, SeCTAR, draws inspiration from variational autoencoders, and learns latent representations of trajectories. A key component of this method is to learn both a latent-conditioned policy and a latent-conditioned model which are consistent with each other. Given the same latent, the policy generates a trajectory which should match the trajectory predicted by the model. This model provides a built-in prediction mechanism, by predicting the outcome of closed loop policy behavior. We propose a novel algorithm for performing hierarchical RL with this model, combining model-based planning in the learned latent space with an unsupervised exploration objective. We show that our model is effective at reasoning over long horizons with sparse rewards for several simulated tasks, outperforming standard reinforcement learning methods and prior methods for hierarchical reasoning, model-based planning, and exploration.

Connected through hyperedge HE-1 (induced by source paper "panda a gigapixel level human centric video dataset"):
  with members:
    - "eurocity persons a novel benchmark for person detection in traffic scenes"
    - "cvpr19 tracking and detection challenge how crowded can it get"
    - "collaborative global local networks for memory efficient segmentation of ultra high resolution images"
    - "widerperson a diverse dataset for dense pedestrian detection in the wild"
    - "group reidentification with multigrained matching and integration"
    - "mmdetection open mmlab detection toolbox and benchmark"
    - "vision meets drones a challenge"
    - "traphic trajectory prediction in dense and heterogeneous traffic using weighted interactions"

Connected through hyperedge HE-2 (induced by source paper "ready policy one world building through active learning"):
  with members:
    - "deep dynamics models for learning dexterous manipulation"
    - "learning to predict without looking ahead world models without forward prediction"
    - "self supervised exploration via disagreement"
    - "mastering atari go chess and shogi by planning with a learned model"
    - "demystifying active inference"
    - "model based reinforcement learning for atari"
    - "dream to control learning behaviors by latent imagination"
    - "benchmarking model based reinforcement learning"

Connected through hyperedge HE-3 (induced by source paper "learning to generalize across long horizon tasks from human demonstrations"):
  with members:
    - "iris implicit reinforcement without interaction at scale for learning control from offline robot manipulation data"
    - "learning deep parameterized skills from demonstration for re targetable visuomotor control"
    - "learning latent plans from play"
    - "deep local trajectory replanning and control for robot navigation"
    - "avid learning multi stage tasks via pixel level translation of human videos"
    - "scaling robot supervision to hundreds of hours with roboturk robotic manipulation dataset through human reasoning and dexterity"
    - "learning to optimize join queries with deep reinforcement learning"
    - "neural task graphs generalizing to unseen tasks from a single video demonstration"

Connected through hyperedge HE-4 (induced by source paper "from abstract items to latent spaces to observed data and back compositional variational auto encoder"):
  with members:
    - "unsupervised speech representation learning using wavenet autoencoders"
    - "deep learning for generic object detection a survey"
    - "variational inference of disentangled latent concepts from unlabeled observations"
    - "emergence of invariance and disentanglement in deep representations"
    - "neural message passing for quantum chemistry"
    - "opening the black box of deep neural networks via information"
    - "unsupervised learning of disentangled and interpretable representations from sequential data"
    - "conditional image generation with pixelcnn decoders"

Connected through hyperedge HE-5 (induced by source paper "federated deep reinforcement learning"):
  with members:
    - "federated machine learning concept and applications"
    - "fully convolutional network with multi step reinforcement learning for image processing"
    - "extracting action sequences from texts based on deep reinforcement learning"
    - "multi agent reinforcement learning in sequential social dilemmas"
    - "deep decentralized multi task multi agent reinforcement learning under partial observability"
    - "federated multi task learning"
    - "communication efficient learning of deep networks from decentralized data"
    - "learning to communicate with deep multi agent reinforcement learning"

Connected through hyperedge HE-6 (induced by source paper "the differentiable cross entropy method"):
  with members:
    - "variational inference mpc for bayesian model based reinforcement learning"
    - "exploring model based planning with policy networks"
    - "the limited multi label projection layer"
    - "bayesian optimization in variational latent spaces with dynamic compression"
    - "unsupervised state representation learning in atari"
    - "adaptive and safe bayesian optimization in high dimensions via one dimensional subspaces"
    - "learning latent plans from play"
    - "learning action representations for reinforcement learning"

Connected through hyperedge HE-7 (induced by source paper "learning world graphs to accelerate hierarchical reinforcement learning"):
  with members:
    - "go explore a new approach for hard exploration problems"
    - "world discovery models"
    - "search on the replay buffer bridging planning and reinforcement learning"
    - "hierarchical policy learning is sensitive to goal space design"
    - "interpretable neural predictions with differentiable binary variables"
    - "model based reinforcement learning for atari"
    - "discovering options for exploration by minimizing cover time"
    - "keyin discovering subgoal structure with keyframe based video prediction"

Connected through hyperedge HE-8 (induced by source paper "efficient exploration via state marginal matching"):
  with members:
    - "skew fit state covering self supervised reinforcement learning"
    - "robel robotics benchmarks for learning with low cost robots"
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "concurrent meta reinforcement learning"
    - "benchmarking bonus based exploration methods on the arcade learning environment"
    - "provably efficient maximum entropy exploration"
    - "reinforcement learning and control as probabilistic inference tutorial and review"
    - "exploration by random network distillation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)