human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "neural symbolic vqa disentangling reasoning from vision and language understanding"
  Abstract: We marry two powerful ideas: deep representation learning for visual recognition and language understanding, and symbolic program execution for reasoning. Our neural-symbolic visual question answering (NS-VQA) system first recovers a structural scene representation from the image and a program trace from the question. It then executes the program on the scene representation to obtain an answer. Incorporating symbolic structure as prior knowledge offers three unique advantages. First, executing programs on a symbolic space is more robust to long program traces; our model can solve complex reasoning tasks better, achieving an accuracy of 99.8% on the CLEVR dataset. Second, the model is more data- and memory-efficient: it performs well after learning on a small number of training data; it can also encode an image into a compact representation, requiring less storage than existing methods for offline question answering. Third, symbolic program execution offers full transparency to the reasoning process; we are thus able to interpret and diagnose each execution step.

Connected through hyperedge HE-1 (induced by source paper "deep adaptive semantic logic dasl compiling declarative knowledge into deep neural networks"):
  with members:
    - "augmenting neural networks with first order logic"
    - "neural theorem provers do not learn rules without exploration"
    - "the neuro symbolic concept learner interpreting scenes words and sentences from natural supervision"
    - "neural symbolic computing an effective methodology for principled integration of machine learning and reasoning"
    - "semantically regularized logic graph embeddings"
    - "pytorch an imperative style high performance deep learning library"
    - "backpropagating through structured argmax using a spigot"
    - "relational inductive biases deep learning and graph networks"

Connected through hyperedge HE-2 (induced by source paper "on the general value of evidence and bilingual scene text visual question answering"):
  with members:
    - "towards vqa models that can read"
    - "omnidirectional scene text detection with sequential free box discretization"
    - "chinese street view text large scale chinese text reading with partially supervised learning"
    - "analogical reasoning on chinese morphological and semantic relations"
    - "vizwiz grand challenge answering visual questions from blind people"
    - "visual question answering datasets algorithms and future challenges"
    - "don t just assume look and answer overcoming priors for visual question answering"
    - "vision and language navigation interpreting visually grounded navigation instructions in real environments"

Connected through hyperedge HE-3 (induced by source paper "why build an assistant in minecraft"):
  with members:
    - "craftassist a framework for dialogue enabled interactive agents"
    - "habitat a platform for embodied ai research"
    - "learning from dialogue after deployment feed yourself chatbot"
    - "babyai a platform to study the sample efficiency of grounded language learning"
    - "seq2sql generating structured queries from natural language using reinforcement learning"
    - "babyai first steps towards grounded language learning with a human in the loop"
    - "towards deep conversational recommendations"
    - "learning to ask questions in open domain conversational systems with typed decoders"

Connected through hyperedge HE-4 (induced by source paper "challenges and prospects in vision and language research"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "vqd visual query detection in natural scenes"
    - "answer them all toward universal visual question answering models"
    - "bilinear attention networks"
    - "end to end image captioning exploits multimodal distributional similarity"
    - "do explanations make vqa models more predictable to a human"
    - "the natural language decathlon multitask learning as question answering"
    - "vqa e explaining elaborating and enhancing your answers for visual questions"

Connected through hyperedge HE-5 (induced by source paper "an empirical study on leveraging scene graphs for visual question answering"):
  with members:
    - "rethinking visual relationships for high level image understanding"
    - "block bilinear superdiagonal fusion for visual question answering and visual relationship detection"
    - "vrr vg refocusing visually relevant relationships"
    - "gqa a new dataset for real world visual reasoning and compositional question answering"
    - "probabilistic neural symbolic models for interpretable visual question answering"
    - "the neuro symbolic concept learner interpreting scenes words and sentences from natural supervision"
    - "relation aware graph attention network for visual question answering"
    - "murel multimodal relational reasoning for visual question answering"

Connected through hyperedge HE-6 (induced by source paper "clevrer collision events for video representation and reasoning"):
  with members:
    - "cater a diagnostic dataset for compositional actions and temporal reasoning"
    - "monet unsupervised scene decomposition and representation"
    - "cophy counterfactual learning of physical dynamics"
    - "gqa a new dataset for real world visual reasoning and compositional question answering"
    - "the neuro symbolic concept learner interpreting scenes words and sentences from natural supervision"
    - "heterogeneous memory enhanced multimodal attention model for video question answering"
    - "from recognition to cognition visual commonsense reasoning"
    - "transparency by design closing the gap between performance and interpretability in visual reasoning"

Connected through hyperedge HE-7 (induced by source paper "answer them all toward universal visual question answering models"):
  with members:
    - "continual lifelong learning with neural networks a review"
    - "vqd visual query detection in natural scenes"
    - "the visual qa devil in the details the impact of early fusion and batch norm on clevr"
    - "bilinear attention networks"
    - "transparency by design closing the gap between performance and interpretability in visual reasoning"
    - "reciprocal attention fusion for visual question answering"
    - "learning visual question answering by bootstrapping hard attention"
    - "learning to count objects in natural images for visual question answering"

Connected through hyperedge HE-8 (induced by source paper "differentiable scene graphs"):
  with members:
    - "spatio temporal action graph networks"
    - "dynamic graph attention for referring expression comprehension"
    - "generating easy to understand referring expressions for target identifications"
    - "vrr vg refocusing visually relevant relationships"
    - "learning canonical representations for scene graph to image generation"
    - "adaptive reconstruction network for weakly supervised referring expression grounding"
    - "specifying object attributes and relations in interactive scene generation"
    - "scene graph prediction with limited labels"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)