human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to perform local rewriting for combinatorial optimization"
  Abstract: Search-based methods for hard combinatorial optimization are often guided by heuristics. Tuning heuristics in various conditions and situations is often time-consuming. In this paper, we propose NeuRewriter that learns a policy to pick heuristics and rewrite the local components of the current solution to iteratively improve it until convergence. The policy factorizes into a region-picking and a rule-picking component, each parameterized by a neural network trained with actor-critic methods in reinforcement learning. NeuRewriter captures the general structure of combinatorial problems and shows strong performance in three versatile tasks: expression simplification, online job scheduling and vehicle routing problems. NeuRewriter outperforms the expression simplification component in Z3; outperforms DeepRM and Google OR-tools in online job scheduling; and outperforms recent neural baselines and Google OR-tools in vehicle routing problems.

Connected through hyperedge HE-1 (induced by source paper "reinforcement learning for combinatorial optimization a survey"):
  with members:
    - "fast detection of maximum common subgraph via deep q learning"
    - "combinatorial optimization by graph pointer networks and hierarchical reinforcement learning"
    - "co training for policy learning"
    - "exploratory combinatorial optimization with reinforcement learning"
    - "machine learning for combinatorial optimization a methodological tour d horizon"
    - "latent space policies for hierarchical reinforcement learning"
    - "learning representations in model free hierarchical reinforcement learning"
    - "learning permutations with sinkhorn policy gradient"

Connected through hyperedge HE-2 (induced by source paper "reinforcement learning enhanced quantum inspired algorithm for combinatorial optimization"):
  with members:
    - "solving np hard problems on graphs by reinforcement learning without domain knowledge"
    - "exploratory combinatorial optimization with reinforcement learning"
    - "learning heuristics over large graphs via deep reinforcement learning"
    - "learning to optimize variational quantum circuits to solve combinatorial problems"
    - "ranked reward enabling self play reinforcement learning for combinatorial optimization"
    - "combinatorial optimization with graph convolutional networks and guided tree search"
    - "device placement optimization with reinforcement learning"
    - "mastering chess and shogi by self play with a general reinforcement learning algorithm"

Connected through hyperedge HE-3 (induced by source paper "learn to design the heuristics for vehicle routing problem"):
  with members:
    - "machine learning for combinatorial optimization a methodological tour d horizon"
    - "proximal policy optimization algorithms"
    - "hierarchical deep reinforcement learning integrating temporal abstraction and intrinsic motivation"
    - "sequence to sequence learning with neural networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)