human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning actionable representations with goal conditioned policies"
  Abstract: Representation learning is a central challenge across a range of machine learning areas. In reinforcement learning, effective and functional representations have the potential to tremendously accelerate learning progress and solve more challenging problems. Most prior work on representation learning has focused on generative approaches, learning representations that capture all underlying factors of variation in the observation space in a more disentangled or well-ordered manner. In this paper, we instead aim to learn functionally salient representations: representations that are not necessarily complete in terms of capturing all factors of variation in the observation space, but rather aim to capture those factors of variation that are important for decision making -- that are "actionable." These representations are aware of the dynamics of the environment, and capture only the elements of the observation that are necessary for decision making rather than all factors of variation, without explicit reconstruction of the observation. We show how these representations can be useful to improve exploration for sparse reward problems, to enable long horizon hierarchical reinforcement learning, and as a state representation for learning policies for downstream tasks. We evaluate our method on a number of simulated environments, and compare it to prior methods for representation learning, exploration, and hierarchical reinforcement learning.

Connected through hyperedge HE-1 (induced by source paper "plannable approximations to mdp homomorphisms equivariance under actions"):
  with members:
    - "unsupervised grounding of plannable first order logic representation from images"
    - "learning robotic manipulation through visual planning and acting"
    - "mastering atari go chess and shogi by planning with a learned model"
    - "cobra data efficient model based rl through unsupervised object discovery and curiosity driven exploration"
    - "unsupervised state representation learning in atari"
    - "deepmdp learning continuous latent space models for representation learning"
    - "efficient model based deep reinforcement learning with variational state tabulation"
    - "composable planning with attributes"

Connected through hyperedge HE-2 (induced by source paper "on the sensory commutativity of action sequences for embodied agents"):
  with members:
    - "symmetry based disentangled representation learning requires interaction with environments"
    - "exploration by random network distillation"
    - "unsupervised emergence of spatial structure from sensorimotor prediction"
    - "a non linear approach to space dimension perception by a naive agent"
    - "how many random seeds statistical power analysis in deep reinforcement learning experiments"
    - "learning an internal representation of the end effector configuration space"
    - "flatland a lightweight first person 2 d environment for reinforcement learning"
    - "towards a definition of disentangled representations"

Connected through hyperedge HE-3 (induced by source paper "objective mismatch in model based reinforcement learning"):
  with members:
    - "exploring model based planning with policy networks"
    - "deepmdp learning continuous latent space models for representation learning"
    - "when to trust your model model based policy optimization"
    - "robust reinforcement learning for continuous control with model misspecification"
    - "universal planning networks"
    - "learning latent dynamics for planning from pixels"
    - "differentiable mpc for end to end planning and control"
    - "solar deep structured latent representations for model based reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "the differentiable cross entropy method"):
  with members:
    - "variational inference mpc for bayesian model based reinforcement learning"
    - "exploring model based planning with policy networks"
    - "the limited multi label projection layer"
    - "bayesian optimization in variational latent spaces with dynamic compression"
    - "unsupervised state representation learning in atari"
    - "adaptive and safe bayesian optimization in high dimensions via one dimensional subspaces"
    - "learning latent plans from play"
    - "learning action representations for reinforcement learning"

Connected through hyperedge HE-5 (induced by source paper "learning world graphs to accelerate hierarchical reinforcement learning"):
  with members:
    - "go explore a new approach for hard exploration problems"
    - "world discovery models"
    - "search on the replay buffer bridging planning and reinforcement learning"
    - "hierarchical policy learning is sensitive to goal space design"
    - "interpretable neural predictions with differentiable binary variables"
    - "model based reinforcement learning for atari"
    - "discovering options for exploration by minimizing cover time"
    - "keyin discovering subgoal structure with keyframe based video prediction"

Connected through hyperedge HE-6 (induced by source paper "generalization in generation a closer look at exposure bias"):
  with members:
    - "deep reinforcement learning with distributional semantic rewards for abstractive summarization"
    - "quantifying exposure bias for neural language generation"
    - "sample efficient text summarization using a single pre trained transformer"
    - "autoregressive text generation beyond feedback loops"
    - "deep reinforcement learning for sequence to sequence models"
    - "neural text generation past present and beyond"
    - "isolating sources of disentanglement in variational autoencoders"
    - "deep state space models for unconditional word generation"

Connected through hyperedge HE-7 (induced by source paper "planning with goal conditioned policies"):
  with members:
    - "skew fit state covering self supervised reinforcement learning"
    - "diagnosing and enhancing vae models"
    - "model based reinforcement learning for atari"
    - "an investigation of model free planning"
    - "temporal difference models model free deep rl for model based control"
    - "learning latent dynamics for planning from pixels"
    - "visual reinforcement learning with imagined goals"
    - "learning plannable representations with causal infogan"

Connected through hyperedge HE-8 (induced by source paper "unsupervised visuomotor control through distributional planning networks"):
  with members:
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "temporal difference models model free deep rl for model based control"
    - "visual reinforcement learning with imagined goals"
    - "zero shot visual imitation"
    - "soft actor critic algorithms and applications"
    - "few shot goal inference for visuomotor learning and planning"
    - "unsupervised control through non parametric discriminative rewards"
    - "the elephant in the room"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)