human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "skeleton based action recognition with spatial reasoning and temporal stack learning"
  Abstract: Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure information and detailed temporal dynamics features. In this paper, we propose a novel model with spatial reasoning and temporal stack learning (SR-TSL) for skeleton based action recognition, which consists of a spatial reasoning network (SRN) and a temporal stack learning network (TSLN). The SRN can capture the high-level spatial structural information within each frame by a residual graph neural network, while the TSLN can model the detailed temporal dynamics of skeleton sequences by a composition of multiple skip-clip LSTMs. During training, we propose a clip-based incremental loss to optimize the model. We perform extensive experiments on the SYSU 3D Human-Object Interaction dataset and NTU RGB+D dataset and verify the effectiveness of each network of our model. The comparison results illustrate that our approach achieves much better results than state-of-the-art methods.

Connected through hyperedge HE-1 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "driver drowsiness detection using condition adaptive representation learning framework"
    - "richlt activated graph convolutional network for action recognition with incomplete skeletons"
    - "learning graph convolutional network for skeleton based human action recognition by neural searching"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "skeleton based action recognition with multi stream adaptive graph convolutional networks"
    - "hallucinating idt descriptors and i3d optical flow features for action recognition with cnns"
    - "densefusion 6d object pose estimation by iterative dense fusion"

Connected through hyperedge HE-2 (induced by source paper "feedback graph convolutional network for skeleton based action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "feedback network for image super resolution"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"
    - "skeleton image representation for 3d action recognition based on tree structure and reference joints"
    - "interaction relational network for mutual action recognition"
    - "vertex feature encoding and hierarchical temporal modeling in a spatial temporal graph convolutional network for action recognition"
    - "independently recurrent neural network indrnn building a longer and deeper rnn"

Connected through hyperedge HE-3 (induced by source paper "dynamic multiscale graph neural networks for 3d skeleton based human motion prediction"):
  with members:
    - "3d point cloud processing and learning for autonomous driving"
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "learning trajectory dependencies for human motion prediction"
    - "symbiotic graph neural networks for 3d skeleton based human action recognition and motion prediction"
    - "imitation learning for human pose prediction"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "human motion prediction via learning local structure representations and temporal dependencies"
    - "spatio temporal manifold learning for human motions via long horizon modeling"

Connected through hyperedge HE-4 (induced by source paper "skeleton based action recognition using a stacked denoising autoencoder with constraints of privileged information"):
  with members:
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "interpretable 3d human action analysis with temporal convolutional networks"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks"
    - "ssd single shot multibox detector"
    - "deeplab semantic image segmentation with deep convolutional nets atrous convolution and fully connected crfs"
    - "deep residual learning for image recognition"
    - "faster r cnn towards real time object detection with region proposal networks"

Connected through hyperedge HE-5 (induced by source paper "image based ood detector principles on graph based input data in human action recognition"):
  with members:
    - "human action recognition and prediction a survey"
    - "personlab person pose estimation and instance segmentation with a bottom up part based geometric embedding model"
    - "metric learning for novelty and anomaly detection"
    - "novelty detection with gan"
    - "enhancing the reliability of out of distribution image detection in neural networks"
    - "stacked hourglass networks for human pose estimation"
    - "ntu rgb d a large scale dataset for 3d human activity analysis"
    - "a baseline for detecting misclassified and out of distribution examples in neural networks"

Connected through hyperedge HE-6 (induced by source paper "chirality nets for human pose regression"):
  with members:
    - "pic permutation invariant critic for multi agent deep reinforcement learning"
    - "unsupervised learning of object structure and dynamics from videos"
    - "on the convergence of adam and beyond"
    - "ordinal depth supervision for 3d human pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "action agnostic human pose forecasting"

Connected through hyperedge HE-7 (induced by source paper "semantics guided neural networks for efficient skeleton based human action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"
    - "eleatt rnn adding attentiveness to neurons in recurrent neural networks"
    - "deep high resolution representation learning for human pose estimation"
    - "learning deep bilinear transformation for fine grained image representation"
    - "bag of tricks for image classification with convolutional neural networks"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"

Connected through hyperedge HE-8 (induced by source paper "mimetics towards understanding human actions out of context"):
  with members:
    - "repair removing representation bias by dataset resampling"
    - "star net action recognition using spatio temporal activation reprojection"
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "action machine rethinking action recognition in trimmed videos"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "pose based two stream relational networks for action recognition in videos"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)