human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a fine to coarse convolutional neural network for 3d human action recognition"
  Abstract: This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very deep Convolutional Neural Network (CNN) models but often suffer from the data insufficiency problem. In this study, we first segment a skeleton sequence into distinct temporal segments in order to exploit the correlations between them. The temporal and spatial features of a skeleton sequence are then extracted simultaneously by utilizing a fine-to-coarse (F2C) CNN architecture optimized for human skeleton sequences. We evaluate our proposed method on NTU RGB+D and SBU Kinect Interaction dataset. It achieves 79.6% and 84.6% of accuracies on NTU RGB+D with cross-object and cross-view protocol, respectively, which are almost identical with the state-of-the-art performance. In addition, our method significantly improves the accuracy of the actions in two-person interactions.

Connected through hyperedge HE-1 (induced by source paper "human action performance using deep neuro fuzzy recurrent attention model"):
  with members:
    - "human action recognition and prediction a survey"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "action attending graphic neural network"
    - "learning spatio temporal representation with pseudo 3d residual networks"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "attention is all you need"
    - "interpretable 3d human action analysis with temporal convolutional networks"

Connected through hyperedge HE-2 (induced by source paper "a deep learning framework for assessing physical rehabilitation exercises"):
  with members:
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "dynamic temporal pyramid network a closer look at multi scale modeling for activity detection"
    - "temporal action detection with structured segment networks"
    - "deep representation learning for human motion prediction and classification"
    - "ntu rgb d a large scale dataset for 3d human activity analysis"
    - "temporal action localization in untrimmed videos via multi stage cnns"
    - "deepsense a unified deep learning framework for time series mobile sensing data processing"
    - "exercise motion classification from large scale wearable sensor data using convolutional neural networks"

Connected through hyperedge HE-3 (induced by source paper "rgb d based action recognition with light weight 3d convolutional networks"):
  with members:
    - "eco efficient convolutional network for online video understanding"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "action recognition for depth video using multi view dynamic images"
    - "skeleton based action recognition with spatial reasoning and temporal stack learning"
    - "modality distillation with multiple stream networks for action recognition"
    - "learning spatio temporal representation with pseudo 3d residual networks"
    - "shufflenet an extremely efficient convolutional neural network for mobile devices"
    - "quo vadis action recognition a new model and the kinetics dataset"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)