human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "lip movements generation at a glance"
  Abstract: Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of arbitrary target identity, generate synthesized lip movements of the target identity saying the speech. To perform well in this task, it inevitably requires a model to not only consider the retention of target identity, photo-realistic of synthesized images, consistency and smoothness of lip images in a sequence, but more importantly, learn the correlations between audio speech and lip movements. To solve the collective problems, we explore the best modeling of the audio-visual correlations in building and training a lip-movement generator network. Specifically, we devise a method to fuse audio and image embeddings to generate multiple lip images at once and propose a novel correlation loss to synchronize lip changes and speech changes. Our final model utilizes a combination of four losses for a comprehensive consideration in generating lip movements; it is trained in an end-to-end fashion and is robust to lip shapes, view angles and different facial characteristics. Thoughtful experiments on three datasets ranging from lab-recorded to lips in-the-wild show that our model significantly outperforms other state-of-the-art methods extended to this task.

Connected through hyperedge HE-1 (induced by source paper "audio driven talking face video generation with learning based personalized head pose"):
  with members:
    - "realistic speech driven facial animation with gans"
    - "coloring with limited data few shot colorization via memory augmented networks"
    - "ganfit generative adversarial network fitting for high fidelity 3d face reconstruction"
    - "neural voice puppetry audio driven facial reenactment"
    - "one shot face reenactment"
    - "accurate 3d face reconstruction with weakly supervised learning from single image to image set"
    - "speech2face learning the face behind a voice"
    - "abstractive summarization of reddit posts with multi level memory networks"

Connected through hyperedge HE-2 (induced by source paper "everybody s talkin let me talk as you want"):
  with members:
    - "transgaga geometry aware unsupervised image to image translation"
    - "example guided style consistent image synthesis from semantic labeling"
    - "disentangling content and style via unsupervised geometry distillation"
    - "neural style preserving visual dubbing"
    - "make a face towards arbitrary high fidelity face manipulation"
    - "geometry aware face completion and editing"
    - "high resolution talking face generation via mutual information approximation"
    - "talking face generation by adversarially disentangled audio visual representation"

Connected through hyperedge HE-3 (induced by source paper "tailorgan making user defined fashion designs"):
  with members:
    - "unsupervised image super resolution using cycle in cycle generative adversarial networks"
    - "sequential attention gan for interactive image editing via dialogue"
    - "unsupervised image to image translation with stacked cycle consistent adversarial networks"
    - "viton an image based virtual try on network"
    - "texturegan controlling deep image synthesis with texture patches"
    - "a generative model of people in clothing"
    - "be your own prada fashion synthesis with structural coherence"
    - "unpaired image to image translation using cycle consistent adversarial networks"

Connected through hyperedge HE-4 (induced by source paper "vision infused deep audio inpainting"):
  with members:
    - "compound domain adaptation in an open world"
    - "recursive visual sound separation using minus plus net"
    - "the sound of motions"
    - "learning to localize sound source in visual scenes"
    - "talking face generation by adversarially disentangled audio visual representation"
    - "looking to listen at the cocktail party a speaker independent audio visual model for speech separation"
    - "self supervised generation of spatial audio for 360 video"
    - "learning to separate object sounds by watching unlabeled video"

Connected through hyperedge HE-5 (induced by source paper "hierarchical cross modal talking face generationwith dynamic pixel wise loss"):
  with members:
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "generating talking face landmarks from speech"
    - "hierarchical long term video prediction without supervision"
    - "talking face generation by adversarially disentangled audio visual representation"
    - "gp gan gender preserving gan for synthesizing faces from landmarks"
    - "talking face generation by conditional recurrent adversarial network"
    - "ganimation anatomically aware facial animation from a single image"
    - "learning hierarchical semantic image manipulation through structured representations"

Connected through hyperedge HE-6 (induced by source paper "towards automatic face to face translation"):
  with members:
    - "deep audio visual speech recognition"
    - "a baseline neural machine translation system for indian languages"
    - "massively multilingual neural machine translation"
    - "neural voice cloning with a few samples"
    - "talking face generation by adversarially disentangled audio visual representation"
    - "rapid adaptation of neural machine translation to new languages"
    - "efficiently trainable text to speech system based on deep convolutional networks with guided attention"
    - "attention is all you need"

Connected through hyperedge HE-7 (induced by source paper "realistic speech driven facial animation with gans"):
  with members:
    - "face alignment in full pose range a 3d total solution"
    - "talking face generation by adversarially disentangled audio visual representation"
    - "visemenet audio driven animator centric speech animation"
    - "generative adversarial talking head bringing portraits to life with a weakly supervised neural network"
    - "ganimation anatomically aware facial animation from a single image"
    - "in ictu oculi exposing ai generated fake face videos by detecting eye blinking"
    - "video generation from text"
    - "lipnet end to end sentence level lipreading"

Connected through hyperedge HE-8 (induced by source paper "scene aware audio rendering via deep acoustic analysis"):
  with members:
    - "scenecode monocular dense semantic reconstruction using learned encoded scene representations"
    - "data augmentation and deep convolutional neural networks for blind room acoustic parameter estimation"
    - "impulse response data augmentation and deep neural networks for blind room acoustic parameter estimation"
    - "regression and classification for direction of arrival estimation with convolutional recurrent neural networks"
    - "deeplight learning illumination for unconstrained mobile mixed reality"
    - "low frequency compensated synthetic impulse responses for improved far field speech recognition"
    - "improving reverberant speech training using diffuse acoustic simulation"
    - "scene aware audio for 360 videos"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)