human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "safe navigation with human instructions in complex scenes"
  Abstract: In this paper, we present a robotic navigation algorithm with natural language interfaces, which enables a robot to safely walk through a changing environment with moving persons by following human instructions such as "go to the restaurant and keep away from people". We first classify human instructions into three types: the goal, the constraints, and uninformative phrases. Next, we provide grounding for the extracted goal and constraint items in a dynamic manner along with the navigation process, to deal with the target objects that are too far away for sensor observation and the appearance of moving obstacles like humans. In particular, for a goal phrase (e.g., "go to the restaurant"), we ground it to a location in a predefined semantic map and treat it as a goal for a global motion planner, which plans a collision-free path in the workspace for the robot to follow. For a constraint phrase (e.g., "keep away from people"), we dynamically add the corresponding constraint into a local planner by adjusting the values of a local costmap according to the results returned by the object detection module. The updated costmap is then used to compute a local collision avoidance control for the safe navigation of the robot. By combining natural language processing, motion planning, and computer vision, our developed system is demonstrated to be able to successfully follow natural language navigation instructions to achieve navigation tasks in both simulated and real-world scenarios. Videos are available at this https URL

Connected through hyperedge HE-1 (induced by source paper "vision based navigation with language based assistance via imitation learning with indirect intervention"):
  with members:
    - "reinforcement learning from imperfect demonstrations"
    - "virtualhome simulating household activities via programs"
    - "babyai first steps towards grounded language learning with a human in the loop"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "textworld a learning environment for text based games"
    - "talk the walk navigating new york city through grounded dialogue"
    - "touchdown natural language navigation and spatial reasoning in visual street environments"
    - "gibson env real world perception for embodied agents"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)