human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to forecast and refine residual motion for image to video generation"
  Abstract: We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate future frames conditioned on the structure sequence. Parallel work has shown that short high-quality motions can be generated by spatiotemporal generative networks that leverage temporal knowledge from the training data. We combine the benefits of both approaches and propose a two-stage generation framework where videos are generated from structures and then refined by temporal signals. To model motions more efficiently, we train networks to learn residual motion between the current and future frames, which avoids learning motion-irrelevant details. We conduct extensive experiments on two image-to-video translation tasks: facial expression retargeting and human pose forecasting. Superior results over the state-of-the-art methods on both tasks demonstrate the effectiveness of our approach.

Connected through hyperedge HE-1 (induced by source paper "first order motion model for image animation"):
  with members:
    - "textured neural avatars"
    - "few shot adversarial learning of realistic neural talking head models"
    - "dwnet dense warp based network for pose guided human video generation"
    - "dual generator generative adversarial networks for multi domain image to image translation"
    - "gesture to gesture translation in the wild via category independent conditional maps"
    - "3d guided fine grained face manipulation"
    - "video to video synthesis"
    - "synthesizing images of humans in unseen poses"

Connected through hyperedge HE-2 (induced by source paper "semantic graph convolutional networks for 3d human pose regression"):
  with members:
    - "cartoonish sketch based face editing in videos using identity deformation transfer"
    - "quantized densely connected u nets for efficient landmark localization"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "cr gan learning complete representations for multi view generation"
    - "graph r cnn for scene graph generation"
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"
    - "3d human pose estimation with relational networks"

Connected through hyperedge HE-3 (induced by source paper "learning feature to feature translator by alternating back propagation for generative zero shot learning"):
  with members:
    - "rethinking zero shot learning a conditional visual classification perspective"
    - "learning where to look semantic guided multi attention localization for zero shot learning"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "quantized densely connected u nets for efficient landmark localization"
    - "cu net coupled u nets"
    - "cr gan learning complete representations for multi view generation"
    - "learning descriptor networks for 3d shape synthesis and analysis"
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"

Connected through hyperedge HE-4 (induced by source paper "g 3 an this video does not exist disentangling motion and appearance for video generation"):
  with members:
    - "video generation from single semantic label map"
    - "guided image to image translation with bi directional feature transformation"
    - "pose guided human video generation"
    - "smit stochastic multi label image to image translation"
    - "video prediction with appearance and motion conditions"
    - "finegan unsupervised hierarchical disentanglement for fine grained object generation and discovery"
    - "flow grounded spatial temporal video prediction from still images"
    - "spectral normalization for generative adversarial networks"

Connected through hyperedge HE-5 (induced by source paper "dwnet dense warp based network for pose guided human video generation"):
  with members:
    - "video to video synthesis"
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "soft gated warping gan for pose guided person image synthesis"
    - "synthesizing images of humans in unseen poses"
    - "every smile is unique landmark guided diverse smile generation"
    - "a variational u net for conditional appearance and shape generation"
    - "dense pose transfer"
    - "animating arbitrary objects via deep motion transfer"

Connected through hyperedge HE-6 (induced by source paper "dynamic facial expression generation on hilbert hypersphere with conditional wasserstein generative adversarial nets"):
  with members:
    - "deep covariance descriptors for facial expression recognition"
    - "every smile is unique landmark guided diverse smile generation"
    - "a novel geometric framework on gram matrix trajectories for human behavior understanding"
    - "controllable image to video translation a case study on facial expression generation"
    - "decomposing motion and content for natural video sequence prediction"
    - "learning to generate long term future via hierarchical prediction"
    - "fsrnet end to end learning face super resolution with facial priors"
    - "geometry guided adversarial facial expression synthesis"

Connected through hyperedge HE-7 (induced by source paper "enhancing traffic scene predictions with generative adversarial networks"):
  with members:
    - "sequential attend infer repeat generative modelling of moving objects"
    - "reduced gate convolutional lstm using predictive coding for spatiotemporal prediction"
    - "yolov3 an incremental improvement"
    - "futuregan anticipating the future frames of video sequences using spatio temporal 3d convolutions in progressively growing gans"
    - "disentangling propagation and generation for video prediction"
    - "novel video prediction for large scale scene using optical flow"
    - "bayesian prediction of future street scenes using synthetic likelihoods"
    - "dyan a dynamical atoms based network for video prediction"

Connected through hyperedge HE-8 (induced by source paper "rethinking kernel methods for node representation learning on graphs"):
  with members:
    - "construct dynamic graphs for hand gesture recognition via spatial temporal attention"
    - "cluster gcn an efficient algorithm for training deep and large graph convolutional networks"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "graph matching networks for learning the similarity of graph structured objects"
    - "quantized densely connected u nets for efficient landmark localization"
    - "graph convolutional policy network for goal directed molecular graph generation"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "cr gan learning complete representations for multi view generation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)