human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "experience replay for continual learning"
  Abstract: Continual learning is the problem of learning new tasks or knowledge while protecting old knowledge and ideally generalizing from old experience to learn new tasks faster. Neural networks trained by stochastic gradient descent often degrade on old tasks when trained successively on new tasks with different data distributions. This phenomenon, referred to as catastrophic forgetting, is considered a major hurdle to learning with non-stationary data or sequences of new tasks, and prevents networks from continually accumulating knowledge and skills. We examine this issue in the context of reinforcement learning, in a setting where an agent is exposed to tasks in a sequence. Unlike most other work, we do not provide an explicit indication to the model of task boundaries, which is the most general circumstance for a learning agent exposed to continuous experience. While various methods to counteract catastrophic forgetting have recently been proposed, we explore a straightforward, general, and seemingly overlooked solution - that of using experience replay buffers for all past events - with a mixture of on- and off-policy learning, leveraging behavioral cloning. We show that this strategy can still learn new tasks quickly yet can substantially reduce catastrophic forgetting in both Atari and DMLab domains, even matching the performance of methods that require task identities. When buffer storage is constrained, we confirm that a simple mechanism for randomly discarding data allows a limited size buffer to perform almost as well as an unbounded one.

Connected through hyperedge HE-1 (induced by source paper "online fast adaptation and knowledge accumulation a new approach to continual learning"):
  with members:
    - "learning to continually learn"
    - "fine grained continual learning"
    - "continuous meta learning without tasks"
    - "reinforcement learning in non stationary environments"
    - "online learned continual compression with stacked quantization modules"
    - "continual lifelong learning with neural networks a review"
    - "online meta learning"
    - "regularization shortcomings for continual learning"

Connected through hyperedge HE-2 (induced by source paper "batchensemble an alternative approach to efficient ensemble and lifelong learning"):
  with members:
    - "analyzing the role of model uncertainty for electronic health records"
    - "benchmarking neural network robustness to common corruptions and perturbations"
    - "evaluating scalable bayesian deep learning methods for robust computer vision"
    - "efficient lifelong learning with a gem"
    - "reinforced continual learning"
    - "learning to learn without forgetting by maximizing transfer and minimizing interference"
    - "on calibration of modern neural networks"
    - "attention is all you need"

Connected through hyperedge HE-3 (induced by source paper "product kanerva machines factorized bayesian memory"):
  with members:
    - "memo a deep network for flexible combination of episodic memories"
    - "monet unsupervised scene decomposition and representation"
    - "generalization of reinforcement learners with working and episodic memory"
    - "mcp learning composable hierarchical control with multiplicative compositional policies"
    - "metalearned neural memory"
    - "recurrent independent mechanisms"
    - "spatial broadcast decoder a simple architecture for learning disentangled representations in vaes"
    - "shaping belief states with generative environment models for rl"

Connected through hyperedge HE-4 (induced by source paper "continuous domain adaptation with variational domain agnostic feature replay"):
  with members:
    - "domain agnostic learning with disentangled representations"
    - "latent replay for real time continual learning"
    - "adagraph unifying predictive and continuous domain adaptation through graphs"
    - "significance aware information bottleneck for domain adaptive semantic segmentation"
    - "dlow domain flow for adaptation and generalization"
    - "deep hashing network for unsupervised domain adaptation"
    - "cycada cycle consistent adversarial domain adaptation"
    - "maximum classifier discrepancy for unsupervised domain adaptation"

Connected through hyperedge HE-5 (induced by source paper "sample efficient reinforcement learning through learning from demonstrations in minecraft"):
  with members:
    - "minerl a large scale dataset of minecraft demonstrations"
    - "the minerl competition on sample efficient reinforcement learning using human priors"
    - "mastering atari go chess and shogi by planning with a learned model"
    - "pre training neural networks with human demonstrations for deep reinforcement learning"
    - "reinforcement learning from imperfect demonstrations"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "self imitation learning"
    - "quantifying generalization in reinforcement learning"

Connected through hyperedge HE-6 (induced by source paper "continual learning in neural networks"):
  with members:
    - "class incremental learning via deep model consolidation"
    - "knowledge transfer in deep block modular neural networks"
    - "meta learning representations for continual learning"
    - "continual reinforcement learning in 3d non stationary environments"
    - "continual learning with tiny episodic memories"
    - "continual classification learning using generative models"
    - "task free continual learning"
    - "re evaluating continual learning scenarios a categorization and case for strong baselines"

Connected through hyperedge HE-7 (induced by source paper "generative models for novelty detection applications in abnormal event and situational change detection from data series"):
  with members:
    - "continual lifelong learning with neural networks a review"
    - "low shot learning from imaginary 3d model"
    - "self paced deep learning for weakly supervised object detection"
    - "object centric auto encoders and dummy anomalies for abnormal event detection in video"
    - "hierarchy of gans for learning embodied self awareness model"
    - "a multi perspective approach to anomaly detection for self aware embodied agents"
    - "foil it find one mismatch between image and language caption"
    - "nisp pruning networks using neuron importance score propagation"

Connected through hyperedge HE-8 (induced by source paper "orthogonal gradient descent for continual learning"):
  with members:
    - "prototype reminding for continual learning"
    - "uncertainty guided continual learning with bayesian neural networks"
    - "learn to grow a continual structure learning framework for overcoming catastrophic forgetting"
    - "continual lifelong learning with neural networks a review"
    - "towards federated learning at scale system design"
    - "variational prototype replays for continual learning"
    - "attention based structural plasticity"
    - "stochastic mirror descent on overparameterized nonlinear models convergence implicit regularization and generalization"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)