human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "steering social activity a stochastic optimal control point of view"
  Abstract: User engagement in online social networking depends critically on the level of social activity in the corresponding platform--the number of online actions, such as posts, shares or replies, taken by their users. Can we design data-driven algorithms to increase social activity? At a user level, such algorithms may increase activity by helping users decide when to take an action to be more likely to be noticed by their peers. At a network level, they may increase activity by incentivizing a few influential users to take more actions, which in turn will trigger additional actions by other users. In this paper, we model social activity using the framework of marked temporal point processes, derive an alternate representation of these processes using stochastic differential equations (SDEs) with jumps and, exploiting this alternate representation, develop two efficient online algorithms with provable guarantees to steer social activity both at a user and at a network level. In doing so, we establish a previously unexplored connection between optimal control of jump SDEs and doubly stochastic marked temporal point processes, which is of independent interest. Finally, we experiment both with synthetic and real data gathered from Twitter and show that our algorithms consistently steer social activity more effectively than the state of the art.

Connected through hyperedge HE-1 (induced by source paper "can a user guess what her followers want"):
  with members:
    - "smart broadcasting do you want to be seen"
    - "when to post on social networks"
    - "learning economic parameters from revealed preferences"
    - "how community feedback shapes user behavior"
    - "further optimal regret bounds for thompson sampling"
    - "efficiently learning from revealed preference"
    - "thompson sampling for contextual bandits with linear payoffs"

Connected through hyperedge HE-2 (induced by source paper "can a user anticipate what her followers want"):
  with members:
    - "when to post on social networks"
    - "learning economic parameters from revealed preferences"
    - "how community feedback shapes user behavior"
    - "further optimal regret bounds for thompson sampling"
    - "efficiently learning from revealed preference"
    - "thompson sampling for contextual bandits with linear payoffs"

Connected through hyperedge HE-3 (induced by source paper "learning to crawl"):
  with members:
    - "deep reinforcement learning of marked temporal point processes"
    - "variational policy for guiding point processes"
    - "smart broadcasting do you want to be seen"
    - "multi player bandits a musical chairs approach"
    - "concurrent bandits and cognitive radio networks"

Connected through hyperedge HE-4 (induced by source paper "non submodular function maximization subject to a matroid constraint with applications"):
  with members:
    - "submodular maximization beyond non negativity guarantees fast algorithms and applications"
    - "equity of attention amortizing individual fairness in rankings"
    - "deep reinforcement learning of marked temporal point processes"
    - "fairness of exposure in rankings"
    - "combinatorial penalties which structures are preserved by convex relaxations"
    - "weakly submodular maximization beyond cardinality constraints does randomization help greedy"
    - "gradient methods for submodular maximization"
    - "guarantees for greedy maximization of non submodular functions with applications"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SI(Social and Information Networks)