human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "data efficient deep reinforcement learning for dexterous manipulation"
  Abstract: Grasping an object and precisely stacking it on another is a difficult task for traditional robotic control or hand-engineered approaches. Here we examine the problem in simulation and provide techniques aimed at solving it via deep reinforcement learning. We introduce two straightforward extensions to the Deep Deterministic Policy Gradient algorithm (DDPG), which make it significantly more data-efficient and scalable. Our results show that by making extensive use of off-policy data and replay, it is possible to find high-performance control policies. Further, our results hint that it may soon be feasible to train successful stacking policies by collecting interactions on real robots.

Connected through hyperedge HE-1 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras"):
  with members:
    - "pixel attentive policy gradient for multi fingered grasping in cluttered scenes"
    - "kpam keypoint affordances for category level robotic manipulation"
    - "a review of robot learning for manipulation challenges representations and algorithms"
    - "making sense of vision and touch learning multimodal representations for contact rich tasks"
    - "reinforcement learning on variable impedance controller for high precision robotic assembly"
    - "grip generative robust inference and perception for semantic robot manipulation in adversarial environments"
    - "learning pose estimation for high precision robotic assembly using simulated depth images"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"

Connected through hyperedge HE-2 (induced by source paper "acceleration of actor critic deep reinforcement learning for visual grasping in clutter by state representation learning based on disentanglement of a raw input image"):
  with members:
    - "stochastic latent actor critic deep reinforcement learning with a latent variable model"
    - "domain randomization for active pose estimation"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "deepmind control suite"
    - "learning latent dynamics for planning from pixels"
    - "deep reinforcement learning for vision based robotic grasping a simulated comparative evaluation of off policy methods"
    - "yolov3 an incremental improvement"
    - "learning synergies between pushing and grasping with self supervised deep reinforcement learning"

Connected through hyperedge HE-3 (induced by source paper "competitive experience replay"):
  with members:
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "backplay man muss immer umkehren"
    - "learning dexterous in hand manipulation"
    - "large scale study of curiosity driven learning"
    - "forward backward reinforcement learning"
    - "multi goal reinforcement learning challenging robotics environments and request for research"
    - "barc backward reachability curriculum for robotic reinforcement learning"
    - "distributed prioritized experience replay"

Connected through hyperedge HE-4 (induced by source paper "towards practical multi object manipulation using relational reinforcement learning"):
  with members:
    - "learning to control self assembling morphologies a study of generalization via modularity"
    - "on first order meta learning algorithms"
    - "reasoning about physical interactions with object oriented prediction and planning"
    - "learning dexterous in hand manipulation"
    - "modulated policy hierarchies"
    - "multi goal reinforcement learning challenging robotics environments and request for research"
    - "a study on overfitting in deep reinforcement learning"
    - "quantifying generalization in reinforcement learning"

Connected through hyperedge HE-5 (induced by source paper "motion planning networks bridging the gap between learning based and classical motion planners"):
  with members:
    - "neural path planning fixed time near optimal path generation via oracle imitation"
    - "composing task agnostic policies with deep reinforcement learning"
    - "composing ensembles of policies with deep reinforcement learning"
    - "robot motion planning in learned latent spaces"
    - "universal planning networks"
    - "adversarial imitation via variational inverse reinforcement learning"
    - "experience replay for continual learning"
    - "motion planning networks"

Connected through hyperedge HE-6 (induced by source paper "learning to combine primitive skills a step towards versatile robotic manipulation"):
  with members:
    - "learning to augment synthetic images for sim2real policy transfer"
    - "truncated horizon policy search combining reinforcement learning imitation learning"
    - "reinforcement and imitation learning for diverse visuomotor skills"
    - "multi goal reinforcement learning challenging robotics environments and request for research"
    - "latent space policies for hierarchical reinforcement learning"
    - "hierarchical imitation and reinforcement learning"
    - "neural modular control for embodied question answering"
    - "fast policy learning through imitation and reinforcement"

Connected through hyperedge HE-7 (induced by source paper "curiosity driven multi criteria hindsight experience replay"):
  with members:
    - "go explore a new approach for hard exploration problems"
    - "accuracy based curriculum learning in deep reinforcement learning"
    - "exploration by random network distillation"
    - "improvements on hindsight learning"
    - "learning to play with intrinsically motivated self aware agents"
    - "large scale study of curiosity driven learning"
    - "curiosity driven experience prioritization via density estimation"
    - "multi objective model based policy search for data efficient learning with sparse rewards"

Connected through hyperedge HE-8 (induced by source paper "reinforcement learning for robotic manipulation using simulated locomotion demonstrations"):
  with members:
    - "extrapolating beyond suboptimal demonstrations via inverse reinforcement learning from observations"
    - "sqil imitation learning via regularized behavioral cloning"
    - "exploration by random network distillation"
    - "learning dexterous in hand manipulation"
    - "visual reinforcement learning with imagined goals"
    - "dexterous manipulation with deep reinforcement learning efficient general and low cost"
    - "large scale study of curiosity driven learning"
    - "multi goal reinforcement learning challenging robotics environments and request for research"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)