human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "plenoptic monte carlo object localization for robot grasping under layered translucency"
  Abstract: In order to fully function in human environments, robot perception will need to account for the uncertainty caused by translucent materials. Translucency poses several open challenges in the form of transparent objects (e.g., drinking glasses), refractive media (e.g., water), and diffuse partial occlusions (e.g., objects behind stained glass panels). This paper presents Plenoptic Monte Carlo Localization (PMCL) as a method for localizing object poses in the presence of translucency using plenoptic (light-field) observations. We propose a new depth descriptor, the Depth Likelihood Volume (DLV), and its use within a Monte Carlo object localization algorithm. We present results of localizing and manipulating objects with translucent materials and objects occluded by layers of translucency. Our PMCL implementation uses observations from a Lytro first generation light field camera to allow a Michigan Progress Fetch robot to perform grasping.

Connected through hyperedge HE-1 (induced by source paper "lit light field inference of transparency for refractive object localization"):
  with members:
    - "deepim deep iterative matching for 6d pose estimation"
    - "glassloc plenoptic grasp pose detection in transparent clutter"
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "densefusion 6d object pose estimation by iterative dense fusion"
    - "grip generative robust inference and perception for semantic robot manipulation in adversarial environments"
    - "deep object pose estimation for semantic robotic grasping of household objects"
    - "robust 6d object pose estimation with stochastic congruent sets"
    - "segmentation driven 6d object pose estimation"

Connected through hyperedge HE-2 (induced by source paper "glassloc plenoptic grasp pose detection in transparent clutter"):
  with members:
    - "distinguishing refracted features using light field cameras with application to structure from motion"
    - "sum sequential scene understanding and manipulation"
    - "dex net 2 0 deep learning to plan robust grasps with synthetic point clouds and analytic grasp metrics"
    - "high precision grasp pose detection in dense clutter"
    - "real time grasp detection using convolutional neural networks"
    - "deep learning for detecting robotic grasps"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)