human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning based delay aware caching in wireless d2d caching networks"
  Abstract: Recently, wireless caching techniques have been studied to satisfy lower delay requirements and offload traffic from peak periods. By storing parts of the popular files at the mobile users, users can locate some of their requested files in their own caches or the caches at their neighbors. In the latter case, when a user receives files from its neighbors, device-to-device(D2D) communication is performed. D2D communication underlaid with cellular networks is also a new paradigm for the upcoming wireless systems. By allowing a pair of adjacent D2D users to communicate directly, D2D communication can achieve higher throughput, better energy efficiency and lower traffic delay. In this work, we propose an efficient learning-based caching algorithm operating together with a non-parametric estimator to minimize the average transmission delay in D2D-enabled cellular networks. It is assumed that the system does not have any prior information regarding the popularity of the files, and the non-parametric estimator is aimed at learning the intensity function of the file requests. An algorithm is devised to determine the best   pairs that provide the best delay improvement in each loop to form a caching policy with very low transmission delay and high throughput. This algorithm is also extended to address a more general scenario, in which the distributions of fading coefficients and values of system parameters potentially change over time. Via numerical results, the superiority of the proposed algorithm is verified by comparing it with a naive algorithm, in which all users simply cache their favorite files, and by comparing with a probabilistic algorithm, in which the users cache a file with a probability that is proportional to its popularity.

Connected through hyperedge HE-1 (induced by source paper "individual preference aware caching policy design in wireless d2d networks"):
  with members:
    - "throughput outage analysis and evaluation of cache aided d2d networks with measured popularity distributions"
    - "modeling and performance analysis of full duplex communications in cache enabled d2d networks"
    - "caching policy optimization for d2d communications by learning user preference"
    - "high throughput opportunistic cooperative device to device communications with caching"
    - "cache enabled device to device communications offloading gain and energy cost"
    - "on consideration of content preference and sharing willingness in d2d assisted offloading"
    - "optimizing content caching to maximize the density of successful receptions in device to device networking"
    - "caching at the wireless edge design aspects challenges and future directions"

Connected through hyperedge HE-2 (induced by source paper "deep multi agent reinforcement learning based cooperative edge caching in wireless networks"):
  with members:
    - "decentralized caching for content delivery based on blockchain a game theoretic perspective"
    - "a deep reinforcement learning based framework for content caching"
    - "multi agent actor critic for mixed cooperative competitive environments"
    - "learning to communicate with deep multi agent reinforcement learning"
    - "optimal dynamic multicast scheduling for cache enabled content centric wireless networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)