human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "game theoretic approaches for wireless communications with unmanned aerial vehicles"
  Abstract: Wireless communications with unmanned aerial vehicles (UAVs) offer a promising solution to provide cost-effective wireless connectivity and extend coverage. In recent years, the area of wireless communications for UAV system design and optimization has been receiving enormous attention from the research community. However, there are still existing challenges that are far from solved. To cope with those challenges, researchers have been exploring the applicability of game-theoretic approaches. This paper surveys the existing game-theoretic solutions and presents a number of novel solutions which are designed to optimize energy consumption, enhance network coverage, and improve connectivity in wireless communications with UAVs. We present main game components and the elements they represent in wireless communications with UAVs first and then give a classification of the current used game-theoretic approaches. We identify main problems in wireless communications with UAVs in which game theory has been used to find solutions. We provide a case to show the merits of applying game theory in wireless communication with UAVs. Finally, we discuss shortcomings of the traditional game-theoretic approaches and propose mean field game (MFG) as an appropriate method for solving novel technical problems in massive UAVs networks.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)