human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a game theoretic learning framework for multi agent intelligent wireless networks"
  Abstract: In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high payoff in the unknown and dynamic environment, coordinating the actions of agents and making the adversarial decisions with the existence of malicious users. Unfortunately, there is no free lunch. To begin with, we discuss the connections between learning in AI and game theory mainly in three levels, i.e., pattern recognition, prediction and decision making. Then, we discuss the challenges and requirements of the combination for the intelligent wireless network, such as constrained capabilities of agents, incomplete information obtained from the environment and the distributed, dynamically scalable and heterogeneous characteristics of wireless network. To cope with these, we propose a game-theoretic learning framework for the wireless network, including the internal coordination (resource optimization) and external adversarial decision-making (anti-jamming). Based on the framework, we introduce several attractive game-theoretic learning methods combining with the typical applications that we have proposed. What's more, we developed a real-life testbed for the multi-agent anti-jamming problem based on the game-theoretic learning framework. The experiment results verify the effectiveness of the proposed game-theoretic learning method.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)