human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to optimize under non stationarity"
  Abstract: We introduce algorithms that achieve state-of-the-art \emph{dynamic regret} bounds for non-stationary linear stochastic bandits setting. It captures natural applications such as dynamic pricing and ads allocation in a changing environment. We show how the difficulty posed by the (possibly adversarial) non-stationarity can be overcome by a novel marriage between stochastic and adversarial bandits learning algorithms. Defining $d,B_T,$ and $T$ as the problem dimension, the \emph{variation budget}, and the total time horizon, respectively, our main contributions are the tuned Sliding Window UCB (\texttt{SW-UCB}) algorithm with optimal $\widetilde{O}(d^{2/3}(B_T+1)^{1/3}T^{2/3})$ dynamic regret, and the tuning free bandits-over-bandits (\texttt{BOB}) framework built on top of the \texttt{SW-UCB} algorithm with best $\widetilde{O}(d^{2/3}(B_T+1)^{1/4}T^{3/4})$ dynamic regret.

Connected through hyperedge HE-1 (induced by source paper "efficient and robust algorithms for adversarial linear contextual bandits"):
  with members:
    - "weighted linear bandits for non stationary environments"
    - "comments on the du kakade wang yang lower bounds"
    - "is a good representation sufficient for sample efficient reinforcement learning"
    - "model selection for contextual bandits"
    - "iterate averaging as regularization for stochastic gradient descent"
    - "contextual bandits with surrogate losses margin bounds and efficient algorithms"
    - "make the minority great again first order regret bound for contextual bandits"
    - "kernel based methods for bandit convex optimization"

Connected through hyperedge HE-2 (induced by source paper "combinatorial semi bandit in the non stationary environment"):
  with members:
    - "weighted linear bandits for non stationary environments"
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "online second price auction with semi bandit feedback under the non stationary setting"
    - "beating stochastic and adversarial semi bandits optimally and simultaneously"
    - "be aware of non stationarity nearly optimal algorithms for piecewise stationary cascading bandits"
    - "a near optimal change detection based algorithm for piecewise stationary combinatorial semi bandits"
    - "improving regret bounds for combinatorial semi bandits with probabilistically triggered arms and its applications"
    - "a change detection based framework for piecewise stationary multi armed bandit problem"

Connected through hyperedge HE-3 (induced by source paper "regime switching bandits"):
  with members:
    - "a survey on practical applications of multi armed and contextual bandits"
    - "restless hidden markov bandits with linear rewards"
    - "introduction to multi armed bandits"
    - "multi armed bandits for correlated markovian environments with smoothed reward feedback"
    - "exploration bonus for regret minimization in undiscounted discrete and continuous markov decision processes"
    - "reinforcement learning of pomdp s using spectral methods"
    - "reinforcement learning of pomdps using spectral methods"
    - "bounded regret for finite armed structured bandits"

Connected through hyperedge HE-4 (induced by source paper "parameter free learning for evolving markov decision processes the blessing of more optimism"):
  with members:
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "variational regret bounds for reinforcement learning"
    - "learning in structured mdps with convex cost functions improved regret bounds for inventory management"
    - "large scale markov decision processes with changing rewards"
    - "a sliding window algorithm for markov decision processes with arbitrarily changing rewards and transitions"
    - "efficient bias span constrained exploration exploitation in reinforcement learning"
    - "hedging the drift learning to optimize under non stationarity"
    - "real time bidding by reinforcement learning in display advertising"

Connected through hyperedge HE-5 (induced by source paper "model selection for contextual bandits"):
  with members:
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "estimating learnability in the sublinear data regime"
    - "a smoothed analysis of the greedy algorithm for the linear contextual bandit problem"
    - "the externalities of exploration and how data diversity helps exploitation"
    - "practical contextual bandits with regression oracles"
    - "make the minority great again first order regret bound for contextual bandits"
    - "provably optimal algorithms for generalized linear contextual bandits"
    - "small loss bounds for online learning with partial information"

Connected through hyperedge HE-6 (induced by source paper "weighted linear bandits for non stationary environments"):
  with members:
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "learning contextual bandits in a non stationary environment"
    - "hedging the drift learning to optimize under non stationarity"
    - "efficient contextual bandits in non stationary worlds"
    - "optimal exploration exploitation in a multi armed bandit problem with non stationary rewards"
    - "a contextual bandit approach to personalized news article recommendation"

Connected through hyperedge HE-7 (induced by source paper "drifting reinforcement learning the blessing of more optimism in face of endogenous exogenous dynamics"):
  with members:
    - "online optimization competing with dynamic comparators"
    - "online learning in markov decision processes with adversarially chosen transition probability distributions"
    - "regal a regularization based algorithm for reinforcement learning in weakly communicating mdps"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"

Connected through hyperedge HE-8 (induced by source paper "hedging the drift learning to optimize under non stationarity"):
  with members:
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "meta dynamic pricing learning across experiments"
    - "reinforcement learning under drift"
    - "model selection for contextual bandits"
    - "provably optimal algorithms for generalized linear contextual bandits"
    - "tracking the best expert in non stationary stochastic environments"
    - "corralling a band of bandit algorithms"
    - "online optimization competing with dynamic comparators"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)