human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "robust repeated auctions under heterogeneous buyer behavior"
  Abstract: We study revenue optimization in a repeated auction between a single seller and a single buyer. Traditionally, the design of repeated auctions requires strong modeling assumptions about the bidder behavior, such as it being myopic, infinite lookahead, or some specific form of learning behavior. Is it possible to design mechanisms which are simultaneously optimal against a multitude of possible buyer behaviors? We answer this question by designing a simple state-based mechanism that is simultaneously approximately optimal against a $k$-lookahead buyer for all $k$, a buyer who is a no-regret learner, and a buyer who is a policy-regret learner. Against each type of buyer our mechanism attains a constant fraction of the optimal revenue attainable against that type of buyer. We complement our positive results with almost tight impossibility results, showing that the revenue approximation tradeoffs achieved by our mechanism for different lookahead attitudes are near-optimal.

Connected through hyperedge HE-1 (induced by source paper "reserve pricing in repeated second price auctions with strategic bidders"):
  with members:
    - "dynamic reserve prices for repeated auctions learning from bids"
    - "optimal pricing in repeated posted price auctions"
    - "learning optimal reserve price against non myopic bidders"
    - "contextual search via intrinsic volumes"
    - "optimal dynamic auctions are virtual welfare maximizers"
    - "dynamic pricing with finitely many unknown valuations"
    - "on consistency of optimal pricing algorithms in repeated posted price auctions with strategic buyer"
    - "revenue optimization with approximate bid predictions"

Connected through hyperedge HE-2 (induced by source paper "dynamic first price auctions robust to heterogeneous buyers"):
  with members:
    - "selling to a no regret buyer"
    - "sequential mechanisms with ex post participation guarantees"
    - "on the complexity of dynamic mechanism design"
    - "perfect bayesian equilibria in repeated sales"
    - "online bandit learning against an adaptive adversary from regret to policy regret"

Connected through hyperedge HE-3 (induced by source paper "perfect bayesian equilibria in repeated sales"):
  with members:
    - "dynamic reserve prices for repeated auctions learning from bids"
    - "selling to a no regret buyer"
    - "sequential mechanisms with ex post participation guarantees"
    - "on the complexity of dynamic mechanism design"
    - "learning prices for repeated auctions with strategic buyers"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)