human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "timeception for complex action recognition"
  Abstract: This paper focuses on the temporal aspect for recognizing human activities in videos; an important visual cue that has long been undervalued. We revisit the conventional definition of activity and restrict it to Complex Action: a set of one-actions with a weak temporal pattern that serves a specific purpose. Related works use spatiotemporal 3D convolutions with fixed kernel size, too rigid to capture the varieties in temporal extents of complex actions, and too short for long-range temporal modeling. In contrast, we use multi-scale temporal convolutions, and we reduce the complexity of 3D convolutions. The outcome is Timeception convolution layers, which reasons about minute-long temporal patterns, a factor of 8 longer than best related works. As a result, Timeception achieves impressive accuracy in recognizing the human activities of Charades, Breakfast Actions, and MultiTHUMOS. Further, we demonstrate that Timeception learns long-range temporal dependencies and tolerate temporal extents of complex actions.

Connected through hyperedge HE-1 (induced by source paper "ego topo environment affordances from egocentric video"):
  with members:
    - "action anticipation with rbf kernelized feature mapping rnn"
    - "scene memory transformer for embodied agents in long horizon tasks"
    - "videograph recognizing minutes long human activities in videos"
    - "anticipation and next action forecasting in video an end to end model with memory"
    - "generative hybrid representations for activity forecasting with no regret learning"
    - "what would you expect anticipating egocentric actions with rolling unrolling lstms and modality attention"
    - "long term feature banks for detailed video understanding"
    - "binge watching scaling affordance learning from sitcoms"

Connected through hyperedge HE-2 (induced by source paper "pic permutation invariant convolution for recognizing long range activities"):
  with members:
    - "videograph recognizing minutes long human activities in videos"
    - "large memory layers with product keys"
    - "long term feature banks for detailed video understanding"
    - "interaction aware spatio temporal pyramid attention networks for action classification"
    - "scaling egocentric vision the epic kitchens dataset"
    - "video time properties encoders and evaluation"
    - "video action transformer network"
    - "zero shot anticipation for instructional activities"

Connected through hyperedge HE-3 (induced by source paper "mixtconv mixed temporal convolutional kernels for efficient action recogntion"):
  with members:
    - "mixconv mixed depthwise convolutional kernels"
    - "eco efficient convolutional network for online video understanding"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "tsm temporal shift module for efficient video understanding"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "non local neural networks"
    - "rethinking spatiotemporal feature learning speed accuracy trade offs in video classification"

Connected through hyperedge HE-4 (induced by source paper "action genome actions as composition of spatio temporal scene graphs"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "a short note on the kinetics 700 human action dataset"
    - "graphical contrastive losses for scene graph parsing"
    - "protogan towards few shot learning for action recognition"
    - "tarn temporal attentive relation network for few shot and zero shot action recognition"
    - "visual relationships as functions enabling few shot scene graph prediction"
    - "specifying object attributes and relations in interactive scene generation"
    - "scene graph prediction with limited labels"

Connected through hyperedge HE-5 (induced by source paper "videograph recognizing minutes long human activities in videos"):
  with members:
    - "long term feature banks for detailed video understanding"
    - "interaction aware spatio temporal pyramid attention networks for action classification"
    - "scaling egocentric vision the epic kitchens dataset"
    - "moments in time dataset one million videos for event understanding"
    - "action recognition with spatio temporal visual attention on skeleton image sequences"
    - "video time properties encoders and evaluation"
    - "neural task graphs generalizing to unseen tasks from a single video demonstration"
    - "video action transformer network"

Connected through hyperedge HE-6 (induced by source paper "chirality nets for human pose regression"):
  with members:
    - "pic permutation invariant critic for multi agent deep reinforcement learning"
    - "unsupervised learning of object structure and dynamics from videos"
    - "on the convergence of adam and beyond"
    - "ordinal depth supervision for 3d human pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "action agnostic human pose forecasting"

Connected through hyperedge HE-7 (induced by source paper "stage spatio temporal attention on graph entities for video action detection"):
  with members:
    - "step spatio temporal progressive learning for video action detection"
    - "collaborative spatio temporal feature learning for video action recognition"
    - "actor conditioned attention maps for video action detection"
    - "long term feature banks for detailed video understanding"
    - "a better baseline for ava"
    - "actor centric relation network"
    - "video action transformer network"
    - "a structured model for action detection"

Connected through hyperedge HE-8 (induced by source paper "pisep 2 pseudo image sequence evolution based 3d pose prediction"):
  with members:
    - "frequency domain transformer networks for video prediction"
    - "human action recognition and prediction a survey"
    - "predrnn towards a resolution of the deep in time dilemma in spatiotemporal predictive learning"
    - "deep video generation prediction and completion of human action sequences"
    - "stochastic adversarial video prediction"
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "long term human motion prediction by modeling motion context and enhancing motion dynamic"
    - "learning to decompose and disentangle representations for video prediction"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)