human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "sim to real transfer of robotic control with dynamics randomization"
  Abstract: Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process. But the behaviours developed by agents in simulation are often specific to the characteristics of the simulator. Due to modeling error, strategies that are successful in simulation may not transfer to their real world counterparts. In this paper, we demonstrate a simple method to bridge this “reality gap”. By randomizing the dynamics of the simulator during training, we are able to develop policies that are capable of adapting to very different dynamics, including ones that differ significantly from the dynamics on which the policies were trained. This adaptivity enables the policies to generalize to the dynamics of the real world without any training on the physical system. Our approach is demonstrated on an object pushing task using a robotic arm. Despite being trained exclusively in simulation, our policies are able to maintain a similar level of performance when deployed on a real robot, reliably moving an object to a desired location from random initial configurations. We explore the impact of various design decisions and show that the resulting policies are robust to significant calibration error.

Connected through hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey"):
  with members:
    - "yes we gan applying adversarial techniques for autonomous driving"
    - "multi objective multi agent decision making a utility based analysis and survey"
    - "model free deep reinforcement learning for urban autonomous driving"
    - "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"
    - "soilingnet soiling detection on automotive surround view cameras"
    - "exploring applications of deep reinforcement learning for real world autonomous driving systems"
    - "rlpyt a research code base for deep reinforcement learning in pytorch"
    - "on first order meta learning algorithms"

Connected through hyperedge HE-2 (induced by source paper "adapting object detectors with conditional domain normalization"):
  with members:
    - "compound domain adaptation in an open world"
    - "precise synthetic image and lidar presil dataset for autonomous vehicle perception"
    - "bidirectional learning for domain adaptation of semantic segmentation"
    - "domain adaptation for structured output via discriminative patch representations"
    - "semantic image synthesis with spatially adaptive normalization"
    - "diversify and match a domain adaptive representation learning paradigm for object detection"
    - "pointdan a multi scale 3d domain adaption network for point cloud representation"
    - "moment matching for multi source domain adaptation"

Connected through hyperedge HE-3 (induced by source paper "learning to fly via deep model based reinforcement learning"):
  with members:
    - "deep drone racing from simulation to reality with domain randomization"
    - "solving rubik s cube with a robot hand"
    - "imagined value gradients model based policy optimization with transferable latent dynamics models"
    - "flying through a narrow gap using neural network an end to end planning and control approach"
    - "teach repeat replan a complete and robust system for aggressive flight in complex environments"
    - "neuroflight next generation flight control firmware"
    - "robust and efficient quadrotor trajectory generation for fast autonomous flight"
    - "real time reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "rapidly adaptable legged robots via evolutionary meta learning"):
  with members:
    - "es maml simple hessian free meta learning"
    - "active domain randomization"
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "varibad a very good method for bayes adaptive deep rl via meta learning"
    - "multi agent manipulation via locomotion using hierarchical sim2real"
    - "norml no reward meta learning"
    - "learning generalizable locomotion skills with hierarchical reinforcement learning"
    - "learning agile and dynamic motor skills for legged robots"

Connected through hyperedge HE-5 (induced by source paper "balance between efficient and effective learning dense2sparse reward shaping for robot manipulation with environment uncertainty"):
  with members:
    - "contextual imagined goals for self supervised robotic learning"
    - "reward shaping via meta learning"
    - "dynamical distance learning for unsupervised and semi supervised skill discovery"
    - "motion perception in reinforcement learning with dynamic objects"
    - "deep reinforcement learning for industrial insertion tasks with visual inputs and natural reward signals"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "reinforcement learning with perturbed rewards"
    - "visual reinforcement learning with imagined goals"

Connected through hyperedge HE-6 (induced by source paper "bayes probe distribution guided sampling for prediction level sets"):
  with members:
    - "fooling lime and shap adversarial attacks on post hoc explanation methods"
    - "out of distribution detection in classifiers via generation"
    - "pyro deep universal probabilistic programming"
    - "this looks like that deep learning for interpretable image recognition"
    - "sim to real learning agile locomotion for quadruped robots"
    - "certified adversarial robustness with additive noise"
    - "sanity checks for saliency maps"
    - "obfuscated gradients give a false sense of security circumventing defenses to adversarial examples"

Connected through hyperedge HE-7 (induced by source paper "attention privileged reinforcement learning"):
  with members:
    - "solving rubik s cube with a robot hand"
    - "simultaneously learning vision and feature based control policies for real world ball in a cup"
    - "towards interpretable reinforcement learning using attention augmented agents"
    - "state representation learning for control an overview"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "on the continuity of rotation representations in neural networks"
    - "counterfactual multi agent policy gradients"
    - "parameter space noise for exploration"

Connected through hyperedge HE-8 (induced by source paper "improving generalization of reinforcement learning with minimax distributional soft actor critic"):
  with members:
    - "addressing value estimation errors in reinforcement learning with a state action return distribution function"
    - "investigating generalisation in continuous deep reinforcement learning"
    - "centralized conflict free cooperation for connected and automated vehicles at intersections by proximal policy optimization"
    - "risk averse robust adversarial reinforcement learning"
    - "a comparative analysis of expected and distributional reinforcement learning"
    - "composable deep reinforcement learning for robotic manipulation"
    - "risk sensitive reinforcement learning a constrained optimization viewpoint"
    - "assessing generalization in deep reinforcement learning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)