human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "sequential attend infer repeat generative modelling of moving objects"
  Abstract: We present Sequential Attend, Infer, Repeat (SQAIR), an interpretable deep generative model for videos of moving objects. It can reliably discover and track objects throughout the sequence of frames, and can also generate future frames conditioning on the current frame, thereby simulating expected motion of objects. This is achieved by explicitly encoding object presence, locations and appearances in the latent variables of the model. SQAIR retains all strengths of its predecessor, Attend, Infer, Repeat (AIR, Eslami et. al., 2016), including learning in an unsupervised manner, and addresses its shortcomings. We use a moving multi-MNIST dataset to show limitations of AIR in detecting overlapping or partially occluded objects, and show how SQAIR overcomes them by leveraging temporal consistency of objects. Finally, we also apply SQAIR to real-world pedestrian CCTV data, where it learns to reliably detect, track and generate walking pedestrians with no supervision.

Connected through hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data"):
  with members:
    - "a short note on the kinetics 700 human action dataset"
    - "large scale adversarial representation learning"
    - "high fidelity speech synthesis with adversarial networks"
    - "adversarial video generation on complex datasets"
    - "scaling autoregressive video models"
    - "object oriented dynamics predictor"
    - "tganv2 efficient training of large models for video generation with multiple subsampling layers"
    - "exploration by random network distillation"

Connected through hyperedge HE-2 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "transformable bottleneck networks"
    - "generating multiple objects at spatially distinct locations"
    - "neural voxel renderer learning an accurate and controllable rendering tool"
    - "emergence of object segmentation in perturbed generative models"
    - "escaping plato s cave 3d shape from adversarial rendering"

Connected through hyperedge HE-3 (induced by source paper "relational state space model for stochastic multi object systems"):
  with members:
    - "stochastic prediction of multi agent interactions from partial observations"
    - "graph normalizing flows"
    - "precog prediction conditioned on goals in visual multi agent settings"
    - "social bigat multimodal trajectory forecasting using bicycle gan and graph attention networks"
    - "emerging convolutions for generative normalizing flows"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "state space lstm models with particle mcmc inference"
    - "learning latent dynamics for planning from pixels"

Connected through hyperedge HE-4 (induced by source paper "learning from unlabelled videos using contrastive predictive neural 3d mapping"):
  with members:
    - "nuscenes a multimodal dataset for autonomous driving"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "learning spatial common sense with geometry aware recurrent networks"
    - "learning to decompose and disentangle representations for video prediction"
    - "representation learning with contrastive predictive coding"
    - "learning a multi view stereo machine"
    - "carla an open urban driving simulator"

Connected through hyperedge HE-5 (induced by source paper "entity abstraction in visual model based reinforcement learning"):
  with members:
    - "combining physical simulators and object based networks for control"
    - "monet unsupervised scene decomposition and representation"
    - "task agnostic dynamics priors for deep reinforcement learning"
    - "unsupervised learning of object keypoints for perception and control"
    - "object oriented dynamics learning through multi level abstraction"
    - "cobra data efficient model based rl through unsupervised object discovery and curiosity driven exploration"
    - "deep set prediction networks"
    - "unsupervised discovery of parts structure and dynamics"

Connected through hyperedge HE-6 (induced by source paper "towards unsupervised learning of generative models for 3d controllable image synthesis"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "monet unsupervised scene decomposition and representation"
    - "singan learning a generative model from a single natural image"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "layoutgan generating graphic layouts with wireframe discriminators"
    - "structured3d a large photo realistic dataset for structured 3d modeling"

Connected through hyperedge HE-7 (induced by source paper "stochastic prediction of multi agent interactions from partial observations"):
  with members:
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "graph networks as learnable physics engines for inference and control"
    - "stochastic adversarial video prediction"
    - "generative multi agent behavioral cloning"
    - "social gan socially acceptable trajectories with generative adversarial networks"
    - "stochastic video generation with a learned prior"
    - "learning and querying fast generative models for reinforcement learning"
    - "relational inductive biases deep learning and graph networks"

Connected through hyperedge HE-8 (induced by source paper "credit assignment techniques in stochastic computation graphs"):
  with members:
    - "total stochastic gradient algorithms and applications in reinforcement learning"
    - "reinforcement learning and control as probabilistic inference tutorial and review"
    - "the mirage of action dependent baselines in reinforcement learning"
    - "variance reduction for policy gradient with action dependent factorized baselines"
    - "sim to real transfer of robotic control with dynamics randomization"
    - "implicit reparameterization gradients"
    - "learning and querying fast generative models for reinforcement learning"
    - "deep variational reinforcement learning for pomdps"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)