human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "online vertex weighted bipartite matching beating 1 1 e with random arrivals"
  Abstract: We introduce a weighted version of the ranking algorithm by Karp et al. (STOC 1990), and prove a competitive ratio of 0.6534 for the vertex-weighted online bipartite matching problem when online vertices arrive in random order. Our result shows that random arrivals help beating the 1-1/e barrier even in the vertex-weighted case. We build on the randomized primal-dual framework by Devanur et al. (SODA 2013) and design a two dimensional gain sharing function, which depends not only on the rank of the offline vertex, but also on the arrival time of the online vertex. To our knowledge, this is the first competitive ratio strictly larger than 1-1/e for an online bipartite matching problem achieved under the randomized primal-dual framework. Our algorithm has a natural interpretation that offline vertices offer a larger portion of their weights to the online vertices as time goes by, and each online vertex matches the neighbor with the highest offer at its arrival.

Connected through hyperedge HE-1 (induced by source paper "online graph matching problems with a worst case reassignment budget"):
  with members:
    - "beating greedy for stochastic bipartite matching"
    - "online matching with general arrivals"
    - "stochastic online metric matching"
    - "understanding zadimoghaddam s edge weighted online matching algorithm unweighted case"
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "online maximum matching with recourse"
    - "how to match when all vertices arrive online"
    - "relaxing the irrevocability requirement for online graph algorithms"

Connected through hyperedge HE-2 (induced by source paper "online primal dual meets online matching with stochastic rewards configuration lp to the rescue"):
  with members:
    - "vertex weighted online stochastic matching with patience constraints"
    - "online matching with stochastic rewards optimal competitive ratio via path based formulation"
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "how to match when all vertices arrive online"
    - "maximum weight online matching with deadlines"
    - "online vertex weighted bipartite matching and single bid budgeted allocations"
    - "online stochastic matching online actions based on offline statistics"
    - "online stochastic matching beating 1 1 e"

Connected through hyperedge HE-3 (induced by source paper "vertex weighted online stochastic matching with patience constraints"):
  with members:
    - "online matching with stochastic rewards optimal competitive ratio via path based formulation"
    - "greedy bipartite matching in random type poisson arrival model"
    - "attenuate locally win globally an attenuation based framework for online stochastic matching with timeouts"
    - "an experimental study of algorithms for online bipartite matching"
    - "new algorithms better bounds and a novel model for online stochastic matching"
    - "improved approximation algorithms for stochastic matching"
    - "greedy online bipartite matching on random graphs"
    - "when lp is the cure for your matching woes improved bounds for stochastic matchings"

Connected through hyperedge HE-4 (induced by source paper "online matching with general arrivals"):
  with members:
    - "tight bounds for online edge coloring"
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "how to match when all vertices arrive online"
    - "an economic based analysis of ranking for online bipartite matching"
    - "tighter bounds for online bipartite matching"
    - "online lower bounds via duality"
    - "maximum matching on trees in the online preemptive and the incremental dynamic graph models"
    - "online matroid intersection beating half for random arrival"

Connected through hyperedge HE-5 (induced by source paper "stochastic online metric matching"):
  with members:
    - "online matching with general arrivals"
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "optimal analysis of an online algorithm for the bipartite matching problem on a line"
    - "how to match when all vertices arrive online"
    - "stochastic k server how should uber work"
    - "online allocation with traffic spikes mixing adversarial and stochastic models"
    - "new algorithms better bounds and a novel model for online stochastic matching"
    - "near optimum online ad allocation for targeted advertising"

Connected through hyperedge HE-6 (induced by source paper "online weighted matching beating the frac 1 2 barrier"):
  with members:
    - "near optimal online algorithms and fast approximation algorithms for resource allocation problems"
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "how to match when all vertices arrive online"
    - "online submodular welfare maximization greedy beats 1 2 in random order"
    - "online submodular welfare maximization greedy is optimal"
    - "online stochastic packing applied to display ad allocation"
    - "online stochastic matching beating 1 1 e"
    - "combinatorial auctions with decreasing marginal utilities"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)