human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "multi player multi armed bandits for stable allocation in heterogeneous ad hoc networks"
  Abstract: Next generation networks are expected to be ultradense and aim to explore spectrum sharing paradigm that allows users to communicate in licensed, shared as well as unlicensed spectrum. Such ultra-dense networks will incur significant signaling load at base stations leading to a negative effect on spectrum and energy efficiency. To minimize signaling overhead, an adhoc approach is being considered for users communicating in the unlicensed and shared spectrums. For such users, decisions need to be completely decentralized as: 1) No communication between users and signaling from the base station is possible which necessitates independent channel selection at each user. A collision occurs when multiple users transmit simultaneously on the same channel, 2) Channel qualities may be heterogeneous, i.e., they are not same across all users, and moreover, are unknown, and 3) The network could be dynamic where users can enter or leave anytime. We develop a multi-armed bandit based distributed algorithm for static networks and extend it for the dynamic networks. The algorithms aim to achieve stable orthogonal allocation (SOC) in finite time and meet the above three constraints with two novel characteristics: 1) Low complexity narrowband radio compared to wideband radio in existing works, and 2) Epoch-less approach for dynamic networks. We establish a convergence of our algorithms to SOC and validate via extensive simulation experiments.

Connected through hyperedge HE-1 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits"):
  with members:
    - "multi player bandits the adversarial case"
    - "competing bandits in matching markets"
    - "multi player multi armed bandits with non zero rewards on collisions for uncoordinated spectrum access"
    - "individual regret in cooperative nonstochastic multi armed bandits"
    - "non stochastic multi player multi armed bandits optimal rate with collision information sublinear without"
    - "social learning in multi agent multi armed bandits"
    - "multi player bandits a trekking approach"
    - "sic mmab synchronisation involves communication in multiplayer multi armed bandits"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)