human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "interdependent security games on networks under behavioral probability weighting"
  Abstract: We consider a class of interdependent security games on networks where each node chooses a personal level of security investment. The attack probability experienced by a node is a function of her own investment and the investment by her neighbors in the network. Most of the existing work in these settings considers players who are risk neutral. In contrast, studies in behavioral decision theory have shown that individuals often deviate from risk-neutral behavior while making decisions under uncertainty. In particular, the true probabilities associated with uncertain outcomes are often transformed into perceived probabilities in a highly nonlinear fashion by the users, which then influence their decisions. In this paper, we investigate the effects of such behavioral probability weightings by the nodes on their optimal investment strategies and the resulting security risk profiles that arise at the Nash equilibria of interdependent network security games. We characterize graph topologies that achieve the largest and smallest worst case average attack probabilities at Nash equilibria in  Total Effort  games, and equilibrium investments in  Weakest Link  and  Best Shot  games.

Connected through hyperedge HE-1 (induced by source paper "resilient cyberphysical systems and their application drivers a technology roadmap"):
  with members:
    - "traditional and heavy tailed self regularization in neural network models"
    - "numerical verification of affine systems with up to a billion dimensions"
    - "juliareach a toolbox for set based reachability"
    - "heavy tailed universality predicts trends in test accuracies for very large pre trained deep neural networks"
    - "netadapt platform aware neural network adaptation for mobile applications"
    - "formal security analysis of neural networks using symbolic intervals"
    - "a dual approach to scalable verification of deep networks"
    - "verisig verifying safety properties of hybrid systems with neural network controllers"

Connected through hyperedge HE-2 (induced by source paper "a game of drones cyber physical security of time critical uav applications with cumulative prospect theory perceptions and valuations"):
  with members:
    - "beyond 5g with uavs foundations of a 3d wireless cellular network"
    - "prospect theory for enhanced cyber physical security of drone delivery systems a network interdiction game"
    - "hardware trojan detection game a prospect theoretic approach"
    - "prospect theory for enhanced smart grid resilience using distributed energy storage"
    - "unmanned aerial vehicle with underlaid device to device communications performance and tradeoffs"

Connected through hyperedge HE-3 (induced by source paper "a new cyber secure countermeasure for lti systems under dos attacks"):
  with members:
    - "a cyber security investment game for networked control systems"
    - "self triggered coordination over a shared network under denial of service"
    - "on resilient control of nonlinear systems under denial of service"

Connected through hyperedge HE-4 (induced by source paper "designing for emergent security in heterogeneous human machine teams"):
  with members:
    - "security against impersonation attacks in distributed systems"

Connected through hyperedge HE-5 (induced by source paper "controlling human utilization of failure prone systems via taxes"):
  with members:
    - "strategic communication between prospect theoretic agents over a gaussian test channel"
    - "prospect theory for enhanced smart grid resilience using distributed energy storage"
    - "fragility of the commons under prospect theoretic risk attitudes"
    - "modeling human decision making in generalized gaussian multi armed bandits"

Connected through hyperedge HE-6 (induced by source paper "attack analysis and resilient control design for discrete time distributed multi agent systems"):
  with members:
    - "resilient active target tracking with multiple robots"
    - "resilient leader follower consensus to arbitrary reference values"
    - "resilient randomized quantized consensus"
    - "consensus of multi agent networks in the presence of adversaries using only local information"

Connected through hyperedge HE-7 (induced by source paper "control of learning in anti coordination network games"):
  with members:
    - "dynamic power distribution system management with a locally connected communication network"

Connected through hyperedge HE-8 (induced by source paper "game theoretic vaccination against networked sis epidemics and impacts of human decision making"):
  with members:
    - "game theoretic choice of curing rates against networked sis epidemics by human decision makers"
    - "designing virus resistant high performance networks a game formation approach"
    - "effects of degree correlations in interdependent security good or bad"
    - "prospect theory for enhanced cyber physical security of drone delivery systems a network interdiction game"
    - "fragility of the commons under prospect theoretic risk attitudes"
    - "analysis of exact and approximated epidemic models over complex networks"
    - "networked sis epidemics with awareness"
    - "disease dynamics on a network game a little empathy goes a long way"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)