human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "curiosity driven exploration of learned disentangled goal spaces"
  Abstract: Intrinsically motivated goal exploration processes enable agents to autonomously sample goals to explore efficiently complex environments with high-dimensional continuous actions. They have been applied successfully to real world robots to discover repertoires of policies producing a wide diversity of effects. Often these algorithms relied on engineered goal spaces but it was recently shown that one can use deep representation learning algorithms to learn an adequate goal space in simple environments. However, in the case of more complex environments containing multiple objects or distractors, an efficient exploration requires that the structure of the goal space reflects the one of the environment. In this paper we show that using a disentangled goal space leads to better exploration performances than an entangled goal space. We further show that when the representation is disentangled, one can leverage it by sampling goals that maximize learning progress in a modular manner. Finally, we show that the measure of learning progress, used to drive curiosity-driven exploration, can be used simultaneously to discover abstract independently controllable features of the environment.

Connected through hyperedge HE-1 (induced by source paper "automatic curriculum learning for deep rl a short survey"):
  with members:
    - "language as a cognitive tool to imagine goals in curiosity driven exploration"
    - "solving rubik s cube with a robot hand"
    - "active domain randomization"
    - "emergent tool use from multi agent autocurricula"
    - "distilling policy distillation"
    - "language grounding through social interactions and curiosity driven multi goal learning"
    - "automated curricula through setter solver interactions"
    - "continual learning for robotics"

Connected through hyperedge HE-2 (induced by source paper "language as a cognitive tool to imagine goals in curiosity driven exploration"):
  with members:
    - "emergent systematic generalization in a situated agent"
    - "skew fit state covering self supervised reinforcement learning"
    - "language as an abstraction for hierarchical deep reinforcement learning"
    - "monet unsupervised scene decomposition and representation"
    - "extending machine language models toward human level language understanding"
    - "using natural language for reward shaping in reinforcement learning"
    - "on the limitations of representing functions on sets"
    - "from language to goals inverse reinforcement learning for vision based instruction following"

Connected through hyperedge HE-3 (induced by source paper "adversarial active exploration for inverse dynamics model learning"):
  with members:
    - "multi goal reinforcement learning challenging robotics environments and request for research"
    - "curious intrinsically motivated modular multi goal reinforcement learning"
    - "parameter space noise for exploration"
    - "hindsight experience replay"
    - "combining self supervised learning and imitation for vision based rope manipulation"
    - "learning how to active learn a deep reinforcement learning approach"
    - "robust adversarial reinforcement learning"
    - "intrinsic motivation and automatic curricula via asymmetric self play"

Connected through hyperedge HE-4 (induced by source paper "glib exploration via goal literal babbling for lifted operator learning"):
  with members:
    - "playgol learning programs through play"
    - "automatic goal generation for reinforcement learning agents"
    - "intrinsically motivated goal exploration processes with automatic curriculum learning"

Connected through hyperedge HE-5 (induced by source paper "on the fairness of disentangled representations"):
  with members:
    - "are disentangled representations helpful for abstract visual reasoning"
    - "learning disentangled representations with reference based variational autoencoders"
    - "on variational bounds of mutual information"
    - "competitive training of mixtures of independent deep generative models"
    - "learning deep disentangled embeddings with the f statistic loss"
    - "challenging common assumptions in the unsupervised learning of disentangled representations"
    - "visual reinforcement learning with imagined goals"
    - "isolating sources of disentanglement in variational autoencoders"

Connected through hyperedge HE-6 (induced by source paper "mega reward achieving human level play without extrinsic rewards"):
  with members:
    - "fast task inference with variational intrinsic successor features"
    - "diversity driven extensible hierarchical reinforcement learning"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "exploration by random network distillation"
    - "large scale study of curiosity driven learning"
    - "world models"
    - "diversity is all you need learning skills without a reward function"
    - "generalisation of structural knowledge in the hippocampal entorhinal system"

Connected through hyperedge HE-7 (induced by source paper "disentangling factors of variation using few labels"):
  with members:
    - "are disentangled representations helpful for abstract visual reasoning"
    - "learning disentangled representations with reference based variational autoencoders"
    - "on the fairness of disentangled representations"
    - "competitive training of mixtures of independent deep generative models"
    - "learning deep disentangled embeddings with the f statistic loss"
    - "challenging common assumptions in the unsupervised learning of disentangled representations"
    - "visual reinforcement learning with imagined goals"
    - "isolating sources of disentanglement in variational autoencoders"

Connected through hyperedge HE-8 (induced by source paper "curiosity driven multi criteria hindsight experience replay"):
  with members:
    - "go explore a new approach for hard exploration problems"
    - "accuracy based curriculum learning in deep reinforcement learning"
    - "exploration by random network distillation"
    - "improvements on hindsight learning"
    - "data efficient deep reinforcement learning for dexterous manipulation"
    - "learning to play with intrinsically motivated self aware agents"
    - "large scale study of curiosity driven learning"
    - "curiosity driven experience prioritization via density estimation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)