human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "fictitious gan training gans with historical models"
  Abstract: Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks. Here, we leverage this game theoretic view to study the convergence behavior of the training process. Inspired by the fictitious play learning process, a novel training method, referred to as Fictitious GAN, is introduced. Fictitious GAN trains the deep neural networks using a mixture of historical models. Specifically, the discriminator (resp. generator) is updated according to the best-response to the mixture outputs from a sequence of previously trained generators (resp. discriminators). It is shown that Fictitious GAN can effectively resolve some convergence issues that cannot be resolved by the standard training approach. It is proved that asymptotically the average of the generator outputs has the same distribution as the data samples.

Connected through hyperedge HE-1 (induced by source paper "stabilizing generative adversarial network training a survey"):
  with members:
    - "generative adversarial networks a survey and taxonomy"
    - "multi objective training of generative adversarial networks with multiple discriminators"
    - "evaluating gans via duality"
    - "convergence problems with generative adversarial networks gans"
    - "the relativistic discriminator a key element missing from standard gan"
    - "evolutionary generative adversarial networks"
    - "large scale gan training for high fidelity natural image synthesis"
    - "on convergence and stability of gans"

Connected through hyperedge HE-2 (induced by source paper "semantics disentangling for text to image generation"):
  with members:
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "photographic text to image synthesis with a hierarchically nested adversarial network"
    - "distractor aware siamese networks for visual object tracking"
    - "efficient video object segmentation via network modulation"
    - "transferring gans generating images from limited data"
    - "fd gan pose guided feature distilling gan for robust person re identification"
    - "large scale gan training for high fidelity natural image synthesis"
    - "image generation from scene graphs"

Connected through hyperedge HE-3 (induced by source paper "beyond local nash equilibria for adversarial networks"):
  with members:
    - "evaluating gans via duality"
    - "generative adversarial networks an overview"
    - "quantitatively evaluating gans with divergences proposed for training"
    - "finding mixed nash equilibria of generative adversarial networks"
    - "multi agent diverse generative adversarial networks"
    - "generative adversarial parallelization"
    - "gans trained by a two time scale update rule converge to a nash equilibrium"
    - "progressive growing of gans for improved quality stability and variation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)