human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "achieving connectivity between wide areas through self organising robot swarm using embodied evolution"
  Abstract: Abruptions to the communication infrastructure happens occasionally, where manual dedicated personnel will go out to fix the interruptions, restoring communication abilities. However, sometimes this can be dangerous to the personnel carrying out the task, which can be the case in war situations, environmental disasters like earthquakes or toxic spills or in the occurrence of fire. Therefore, human casualties can be minimised if autonomous robots are deployed that can achieve the same outcome: to establish a communication link between two previously distant but connected sites. In this paper we investigate the deployment of mobile ad hoc robots which relay traffic between them. In order to get the robots to locate themselves appropriately, we take inspiration from self-organisation and emergence in artificial life, where a common overall goal may be achieved if the correct local rules on the agents in system are invoked. We integrate the aspect of connectivity between two sites into the multirobot simulation platform known as JBotEvolver. The robot swarm is composed of Thymio II robots. In addition, we compare three heuristics, of which one uses neuroevolution (evolution of neural networks) to show how self-organisation and embodied evolution can be used within the integration. Our use of embodiment in robotic controllers shows promising results and provide solid knowledge and guidelines for further investigations.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)