human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "texture classification in extreme scale variations using ganet"
  Abstract: Research in texture recognition often concentrates on recognizing textures with intraclass variations such as illumination, rotation, viewpoint and small scale changes. In contrast, in real-world applications a change in scale can have a dramatic impact on texture appearance, to the point of changing completely from one texture category to another. As a result, texture variations due to changes in scale are amongst the hardest to handle. In this work we conduct the first study of classifying textures with extreme variations in scale. To address this issue, we first propose and then reduce scale proposals on the basis of dominant texture patterns. Motivated by the challenges posed by this problem, we propose a new GANet network where we use a Genetic Algorithm to change the units in the hidden layers during network training, in order to promote the learning of more informative semantic texture patterns. Finally, we adopt a FVCNN (Fisher Vector pooling of a Convolutional Neural Network filter bank) feature encoder for global texture representation. #R##N#Because extreme scale variations are not necessarily present in most standard texture databases, to support the proposed extreme-scale aspects of texture understanding we are developing a new dataset, the Extreme Scale Variation Textures (ESVaT), to test the performance of our framework. It is demonstrated that the proposed framework significantly outperforms gold-standard texture features by more than 10% on ESVaT. We also test the performance of our proposed approach on the KTHTIPS2b and OS datasets and a further dataset synthetically derived from Forrest, showing superior performance compared to the state of the art.

Connected through hyperedge HE-1 (induced by source paper "histogram layers for texture analysis"):
  with members:
    - "learnable histogram statistical context features for deep neural networks"
    - "from bow to cnn two decades of texture representation for texture classification"
    - "deep texture manifold for ground terrain recognition"
    - "deep ten texture encoding network"
    - "a theoretical analysis of deep neural networks for texture classification"
    - "deep residual learning for image recognition"
    - "material recognition in the wild with the materials in context database"
    - "fully convolutional networks for semantic segmentation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)