human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "on the parameterized complexity of manipulating top trading cycles"
  Abstract: We study the problem of exchange when 1) agents are endowed with heterogeneous indivisible objects, and 2) there is no money. In general, no rule satisfies the three central properties Pareto-efficiency, individual rationality, and strategy-proofness \cite{Sonmez1999}. Recently, it was shown that Top Trading Cycles is $\NP$-hard to manipulate \cite{FujitaEA2015}, a relaxation of strategy-proofness. However, parameterized complexity is a more appropriate framework for this and other economic settings. Certain aspects of the problem - number of objects each agent brings to the table, goods up for auction, candidates in an election \cite{consandlang2007}, legislative figures to influence \cite{christian2007complexity} - may face natural bounds or are fixed as the problem grows. We take a parameterized complexity approach to indivisible goods exchange for the first time. Our results represent good and bad news for TTC. When the size of the endowments $k$ is a fixed constant, we show that the computational task of manipulating TTC can be performed in polynomial time. On the other hand, we show that this parameterized problem is $\W[1]$-hard, and therefore unlikely to be \emph{fixed parameter tractable}.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)