human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "towards a fatality aware benchmark of probabilistic reaction prediction in highly interactive driving scenarios"
  Abstract: Autonomous vehicles should be able to generate accurate probabilistic predictions for uncertain behavior of other road users. Moreover, reactive predictions are necessary in highly interactive driving scenarios to answer "what if I take this action in the future" for autonomous vehicles. There is no existing unified framework to homogenize the problem formulation, representation simplification, and evaluation metric for various prediction methods, such as probabilistic graphical models (PGM), neural networks (NN) and inverse reinforcement learning (IRL). In this paper, we formulate a probabilistic reaction prediction problem, and reveal the relationship between reaction and situation prediction problems. We employ prototype trajectories with designated motion patterns other than "intention" to homogenize the representation so that probabilities corresponding to each trajectory generated by different methods can be evaluated. We also discuss the reasons why "intention" is not suitable to serve as a motion indicator in highly interactive scenarios. We propose to use Brier score as the baseline metric for evaluation. In order to reveal the fatality of the consequences when the predictions are adopted by decision-making and planning, we propose a fatality-aware metric, which is a weighted Brier score based on the criticality of the trajectory pairs of the interacting entities. Conservatism and non-defensiveness are defined from the weighted Brier score to indicate the consequences caused by inaccurate predictions. Modified methods based on PGM, NN and IRL are provided to generate probabilistic reaction predictions in an exemplar scenario of nudging from a highway ramp. The results are evaluated by the baseline and proposed metrics to construct a mini benchmark. Analysis on the properties of each method is also provided by comparing the baseline and proposed metric scores.

Connected through hyperedge HE-1 (induced by source paper "social wagdat interaction aware trajectory prediction via wasserstein graph double attention network"):
  with members:
    - "uncertainty aware driver trajectory prediction at urban intersections"
    - "social ways learning multi modal distributions of pedestrian trajectories with gans"
    - "multipath multiple probabilistic anchor trajectory hypotheses for behavior prediction"
    - "human motion trajectory prediction a survey"
    - "looking to relations for future trajectory forecast"
    - "multi agent tensor fusion for contextual trajectory prediction"
    - "potential field interpretable and unified representation for trajectory prediction"
    - "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"

Connected through hyperedge HE-2 (induced by source paper "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"):
  with members:
    - "generic prediction architecture considering both rational and irrational driving behaviors"
    - "human motion trajectory prediction a survey"
    - "top view trajectories a pedestrian dataset of vehicle crowd interaction from controlled experiments and crowded campus"
    - "interpretable modelling of driving behaviors in interactive driving scenarios based on cumulative prospect theory"
    - "an lstm network for highway trajectory prediction"
    - "deep imitative models for flexible inference planning and control"
    - "discriminative correlation filter tracker with channel and spatial reliability"
    - "hg dagger interactive imitation learning with human experts"

Connected through hyperedge HE-3 (induced by source paper "conditional generative neural system for probabilistic trajectory prediction"):
  with members:
    - "generic tracking and probabilistic prediction framework and its application in autonomous driving"
    - "coordination and trajectory prediction for vehicle interactions via bayesian generative modeling"
    - "interaction aware multi agent tracking and probabilistic behavior prediction via adversarial learning"
    - "sophie an attentive gan for predicting paths compliant to social and physical constraints"
    - "generic probabilistic interactive situation recognition and prediction from virtual to real"
    - "learning and inferring a driver s braking action in car following scenarios"
    - "generic vehicle tracking framework capable of handling occlusions based on modified mixture particle filter"
    - "crowd robot interaction crowd aware robot navigation with attention based deep reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "interaction aware multi agent tracking and probabilistic behavior prediction via adversarial learning"):
  with members:
    - "how would surround vehicles move a unified framework for maneuver classification and motion prediction"
    - "generic probabilistic interactive situation recognition and prediction from virtual to real"
    - "generic vehicle tracking framework capable of handling occlusions based on modified mixture particle filter"
    - "multi modal trajectory prediction of surrounding vehicles with maneuver based lstms"
    - "leveraging structural context models and ranking score fusion for human interaction prediction"
    - "desire distant future prediction in dynamic scenes with interacting agents"
    - "the numerics of gans"
    - "imitating driver behavior with generative adversarial networks"

Connected through hyperedge HE-5 (induced by source paper "multi modal probabilistic prediction of interactive behavior via an interpretable model"):
  with members:
    - "multimodal trajectory predictions for autonomous driving using deep convolutional networks"
    - "generic probabilistic interactive situation recognition and prediction from virtual to real"
    - "convolutional social pooling for vehicle trajectory prediction"
    - "sequence to sequence prediction of vehicle trajectory via lstm encoder decoder architecture"
    - "probabilistic prediction of vehicle semantic intention and motion"
    - "probabilistic prediction of interactive driving behavior via hierarchical inverse reinforcement learning"
    - "accurate and diverse sampling of sequences based on a best of many sample objective"
    - "courteous autonomous cars"

Connected through hyperedge HE-6 (induced by source paper "behavior planning of autonomous cars with social perception"):
  with members:
    - "people as sensors imputing maps from human actions"
    - "occlusion aware risk assessment for autonomous driving in urban environments"
    - "tackling occlusions limited sensor range with set based safety verification"
    - "generic vehicle tracking framework capable of handling occlusions based on modified mixture particle filter"
    - "social cohesion in autonomous driving"
    - "probabilistic prediction of interactive driving behavior via hierarchical inverse reinforcement learning"
    - "courteous autonomous cars"
    - "continuous inverse optimal control with locally optimal examples"

Connected through hyperedge HE-7 (induced by source paper "generic probabilistic interactive situation recognition and prediction from virtual to real"):
  with members:
    - "generic vehicle tracking framework capable of handling occlusions based on modified mixture particle filter"
    - "probabilistic prediction of vehicle semantic intention and motion"
    - "development and evaluation of two learning based personalized driver models for car following behaviors"
    - "knowledge transfer for scene specific motion prediction"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)