human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the fast and the flexible training neural networks to learn to follow instructions from small data"
  Abstract: Learning to follow human instructions is a long-pursued goal in artificial intelligence. The task becomes particularly challenging if no prior knowledge of the employed language is assumed while relying only on a handful of examples to learn from. Work in the past has relied on hand-coded components or manually engineered features to provide strong inductive biases that make learning in such situations possible. In contrast, here we seek to establish whether this knowledge can be acquired automatically by a neural network system through a two phase training procedure: A (slow) offline learning stage where the network learns about the general structure of the task and a (fast) online adaptation phase where the network learns the language of a new given speaker. Controlled experiments show that when the network is exposed to familiar instructions but containing novel words, the model adapts very efficiently to the new vocabulary. Moreover, even for human speakers whose language usage can depart significantly from our artificial training language, our network can still make use of its automatically acquired inductive bias to learn to follow instructions more effectively.

Connected through hyperedge HE-1 (induced by source paper "pre learning environment representations for data efficient neural instruction following"):
  with members:
    - "model based reinforcement learning for atari"
    - "mapping instructions to actions in 3d environments with visual goal prediction"
    - "look before you leap bridging model free and model based reinforcement learning for planned ahead vision and language navigation"
    - "analogs of linguistic structure in deep representations"
    - "natural language does not emerge naturally in multi agent dialog"
    - "learning cooperative visual dialog agents with deep reinforcement learning"
    - "emergence of grounded compositional language in multi agent populations"
    - "learning language games through interaction"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)