human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "unsupervised learning of object landmarks through conditional image generation"
  Abstract: We propose a method for learning landmark detectors for visual objects (such as the eyes and the nose in a face) without any manual supervision. We cast this as the problem of generating images that combine the appearance of the object as seen in a first example image with the geometry of the object as seen in a second example image, where the two examples differ by a viewpoint change and/or an object deformation. In order to factorize appearance and geometry, we introduce a tight bottleneck in the geometry-extraction process that selects and distils geometry-related features. Compared to standard image generation problems, which often use generative adversarial networks, our generation task is conditioned on both appearance and geometry and thus is significantly less ambiguous, to the point that adopting a simple perceptual loss formulation is sufficient. We demonstrate that our approach can learn object landmarks from synthetic image deformations or videos, all without manual supervision, while outperforming state-of-the-art unsupervised landmark detectors. We further show that our method is applicable to a large variety of datasets - faces, people, 3D objects, and digits - without any modifications.

Connected through hyperedge HE-1 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations"):
  with members:
    - "unsupervised part based disentangling of object shape and appearance"
    - "unsupervised learning of object structure and dynamics from videos"
    - "augmented cyclegan learning many to many mappings from unpaired data"
    - "ordinal depth supervision for 3d human pose estimation"
    - "synthesizing images of humans in unseen poses"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "bodynet volumetric inference of 3d human body shapes"
    - "unsupervised adversarial learning of 3d human pose from 2d joint locations"

Connected through hyperedge HE-2 (induced by source paper "first order motion model for image animation"):
  with members:
    - "textured neural avatars"
    - "few shot adversarial learning of realistic neural talking head models"
    - "dwnet dense warp based network for pose guided human video generation"
    - "dual generator generative adversarial networks for multi domain image to image translation"
    - "gesture to gesture translation in the wild via category independent conditional maps"
    - "3d guided fine grained face manipulation"
    - "video to video synthesis"
    - "learning to forecast and refine residual motion for image to video generation"

Connected through hyperedge HE-3 (induced by source paper "transferring dense pose to proximal animal classes"):
  with members:
    - "semi supervised segmentation of salt bodies in seismic images using an ensemble of convolutional neural networks"
    - "deep learning tools for the measurement of animal behavior in neuroscience"
    - "billion scale semi supervised learning for image classification"
    - "unsupervised part based disentangling of object shape and appearance"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"
    - "slim densepose thrifty learning from sparse annotations and motion cues"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "unsupervised learning of landmarks by descriptor vector exchange"

Connected through hyperedge HE-4 (induced by source paper "skd unsupervised keypoint detection for point clouds using saliency estimation"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "usip unsupervised stable interest point detection from 3d point clouds"
    - "pcan 3d attention map learning using contextual information for point cloud based retrieval"
    - "interpolated convolutional networks for 3d point cloud understanding"
    - "point voxel cnn for efficient 3d deep learning"
    - "elf embedded localisation of features in pre trained cnn"
    - "deep closest point learning representations for point cloud registration"
    - "ppfnet global context aware local features for robust 3d point matching"

Connected through hyperedge HE-5 (induced by source paper "unsupervised disentanglement of pose appearance and background from images and videos"):
  with members:
    - "unsupervised part based disentangling of object shape and appearance"
    - "neural scene decomposition for multi person motion capture"
    - "semantic image synthesis with spatially adaptive normalization"
    - "video interpolation and prediction with unsupervised landmarks"
    - "discovery of latent 3d keypoints via end to end geometric reasoning"
    - "synthesizing images of humans in unseen poses"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "stochastic adversarial video prediction"

Connected through hyperedge HE-6 (induced by source paper "an explicit local and global representation disentanglement framework with applications in deep clustering and unsupervised object detection"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "implicit autoencoders"
    - "explicit disentanglement of appearance and perspective in generative models"
    - "an explicitly relational neural network architecture"
    - "isolating sources of disentanglement in variational autoencoders"
    - "learning latent representations in neural networks for clustering through pseudo supervision and graph based activity regularization"
    - "deep unsupervised clustering with gaussian mixture variational autoencoders"
    - "lstm a search space odyssey"

Connected through hyperedge HE-7 (induced by source paper "sim2real transfer learning for 3d pose estimation motion to the rescue"):
  with members:
    - "does computer vision matter for action"
    - "learning the depths of moving people by watching frozen people"
    - "an annotation saved is an annotation earned using fully synthetic training for object instance detection"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "learning 3d human dynamics from video"

Connected through hyperedge HE-8 (induced by source paper "learning landmarks from unaligned data using image translation"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "learning to read by spelling towards unsupervised text recognition"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "self supervised learning of a facial attribute embedding from video"
    - "wing loss for robust facial landmark localisation with convolutional neural networks"
    - "3d human pose estimation in the wild by adversarial learning"
    - "unsupervised discovery of object landmarks as structural representations"
    - "it s all relative monocular 3d human pose estimation from weakly supervised data"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)