human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "can 3d pose be learned from 2d projections alone"
  Abstract: 3D pose estimation from a single image is a challenging task in computer vision. We present a weakly supervised approach to estimate 3D pose points, given only 2D pose landmarks. Our method does not require correspondences between 2D and 3D points to build explicit 3D priors. We utilize an adversarial framework to impose a prior on the 3D structure, learned solely from their random 2D projections. Given a set of 2D pose landmarks, the generator network hypothesizes their depths to obtain a 3D skeleton. We propose a novel Random Projection layer, which randomly projects the generated 3D skeleton and sends the resulting 2D pose to the discriminator. The discriminator improves by discriminating between the generated poses and pose samples from a real distribution of 2D poses. Training does not require correspondence between the 2D inputs to either the generator or the discriminator. We apply our approach to the task of 3D human pose estimation. Results on Human3.6M dataset demonstrates that our approach outperforms many previous supervised and weakly supervised approaches.

Connected through hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "cross view fusion for 3d human pose estimation"
    - "learnable triangulation of human pose"
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "billion scale semi supervised learning for image classification"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"

Connected through hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"

Connected through hyperedge HE-3 (induced by source paper "deep nrsfm towards 3d reconstruction in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "unsupervised 3d pose estimation with geometric self supervision"
    - "deep high resolution representation learning for human pose estimation"
    - "deep non rigid structure from motion"
    - "learning category specific mesh reconstruction from image collections"

Connected through hyperedge HE-4 (induced by source paper "unsupervised 3d pose estimation with geometric self supervision"):
  with members:
    - "learning to generate synthetic data via compositing"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "unsupervised adversarial learning of 3d human pose from 2d joint locations"
    - "3d human pose estimation with relational networks"
    - "3d human pose estimation in the wild by adversarial learning"
    - "drpose3d depth ranking in 3d human pose estimation"
    - "orinet a fully convolutional network for 3d human pose estimation"
    - "it s all relative monocular 3d human pose estimation from weakly supervised data"

Connected through hyperedge HE-5 (induced by source paper "xr egopose egocentric 3d human pose from an hmd camera"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "exploiting temporal information for 3d human pose estimation"
    - "adversarial inverse graphics networks learning 2d to 3d lifting and image to image translation from unpaired supervision"
    - "monocap monocular human motion capture using a cnn coupled with a geometric prior"
    - "learning pose grammar to encode human body configuration for 3d pose estimation"
    - "sparse representation for 3d shape estimation a convex relaxation approach"

Connected through hyperedge HE-6 (induced by source paper "learning to generate synthetic data via compositing"):
  with members:
    - "unsupervised 3d pose estimation with geometric self supervision"
    - "spatially transformed adversarial examples"
    - "st gan spatial transformer generative adversarial networks for image compositing"
    - "loss rank mining a general hard example mining method for real time detectors"
    - "modeling visual context is key to augmenting object detection datasets"
    - "unsupervised hard example mining from videos for improved object detection"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "autoaugment learning augmentation policies from data"

Connected through hyperedge HE-7 (induced by source paper "self supervised learning of 3d human pose using multi view geometry"):
  with members:
    - "ordinal depth supervision for 3d human pose estimation"
    - "discovery of latent 3d keypoints via end to end geometric reasoning"
    - "how robust is 3d human pose estimation to occlusion"
    - "multiposenet fast multi person pose estimation using pose residual network"
    - "learning monocular 3d human pose estimation from multi view images"
    - "adversarial inverse graphics networks learning 2d to 3d lifting and image to image translation from unpaired supervision"
    - "learning pose grammar to encode human body configuration for 3d pose estimation"
    - "lifting from the deep convolutional 3d pose estimation from a single image"

Connected through hyperedge HE-8 (induced by source paper "distill knowledge from nrsfm for weakly supervised 3d pose learning"):
  with members:
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "deep interpretable non rigid structure from motion"
    - "ordinal depth supervision for 3d human pose estimation"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "apollocar3d a large 3d car instance understanding benchmark for autonomous driving"
    - "3d human pose estimation in the wild by adversarial learning"
    - "scalable dense non rigid structure from motion a grassmannian perspective"
    - "learning monocular 3d human pose estimation from multi view images"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)