human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "visual semantic navigation using scene priors"
  Abstract: How do humans navigate to target objects in novel scenes? Do we use the semantic/functional priors we have built over years to efficiently search and navigate? For example, to search for mugs, we search cabinets near the coffee machine and for fruits we try the fridge. In this work, we focus on incorporating semantic priors in the task of semantic navigation. We propose to use Graph Convolutional Networks for incorporating the prior knowledge into a deep reinforcement learning framework. The agent uses the features from the knowledge graph to predict the actions. For evaluation, we use the AI2-THOR framework. Our experiments show how semantic knowledge improves performance significantly. More importantly, we show improvement in generalization to unseen scenes and/or objects. The supplementary video can be accessed at the following link: this https URL .

Connected through hyperedge HE-1 (induced by source paper "from seeing to moving a survey on learning for visual indoor navigation vin"):
  with members:
    - "walking with mind mental imagery enhanced embodied qa"
    - "what should i do now marrying reinforcement learning and symbolic planning"
    - "are we making real progress in simulated environments measuring the sim2real gap in embodied visual navigation"
    - "embodied question answering in photorealistic environments with point cloud perception"
    - "graph attention memory for visual navigation"
    - "vision language navigation with self supervised auxiliary reasoning tasks"
    - "multi target embodied question answering"
    - "learning your way without map or compass panoramic target driven visual navigation"

Connected through hyperedge HE-2 (induced by source paper "target driven visual navigation exploiting object relationships"):
  with members:
    - "ok vqa a visual question answering benchmark requiring external knowledge"
    - "deduce diverse scene detection methods in unseen challenging environments"
    - "benchmarking classic and learned navigation in complex 3d environments"
    - "looking at the right stuff guided semantic gaze for autonomous driving"
    - "to learn or not to learn analyzing the role of learning for navigation in virtual environments"
    - "on evaluation of embodied navigation agents"
    - "subgoal discovery for hierarchical dialogue policy learning"
    - "learning to learn how to learn self adaptive visual navigation using meta learning"

Connected through hyperedge HE-3 (induced by source paper "entity abstraction in visual model based reinforcement learning"):
  with members:
    - "combining physical simulators and object based networks for control"
    - "monet unsupervised scene decomposition and representation"
    - "task agnostic dynamics priors for deep reinforcement learning"
    - "unsupervised learning of object keypoints for perception and control"
    - "object oriented dynamics learning through multi level abstraction"
    - "cobra data efficient model based rl through unsupervised object discovery and curiosity driven exploration"
    - "deep set prediction networks"
    - "unsupervised discovery of parts structure and dynamics"

Connected through hyperedge HE-4 (induced by source paper "bayesian relational memory for semantic visual navigation"):
  with members:
    - "a behavioral approach to visual navigation with graph localization networks"
    - "benchmarking classic and learned navigation in complex 3d environments"
    - "probabilistic neural symbolic models for interpretable visual question answering"
    - "scene memory transformer for embodied agents in long horizon tasks"
    - "composable planning with attributes"
    - "zero shot recognition via semantic embeddings and knowledge graphs"
    - "iterative visual reasoning beyond convolutions"
    - "learning plannable representations with causal infogan"

Connected through hyperedge HE-5 (induced by source paper "visual reaction learning to play catch with your drone"):
  with members:
    - "relational action forecasting"
    - "high fidelity video prediction with large stochastic recurrent neural networks"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "learning latent dynamics for planning from pixels"
    - "model ensemble trust region policy optimization"
    - "semi parametric topological memory for navigation"
    - "learning and querying fast generative models for reinforcement learning"
    - "look before you leap bridging model free and model based reinforcement learning for planned ahead vision and language navigation"

Connected through hyperedge HE-6 (induced by source paper "reinforcement learning based visual navigation with information theoretic regularization"):
  with members:
    - "learning a controller fusion network by online trajectory filtering for vision based uav racing"
    - "sim real joint reinforcement transfer for 3d indoor navigation"
    - "splitnet sim2sim and task2task transfer for embodied visual navigation"
    - "bayesian relational memory for semantic visual navigation"
    - "reinforcement learning from imperfect demonstrations"
    - "deep drone racing learning agile flight in dynamic environments"
    - "a real time game theoretic planner for autonomous two player drone racing"
    - "oil observational imitation learning"

Connected through hyperedge HE-7 (induced by source paper "neonav improving the generalization of visual navigation via generating next expected observations"):
  with members:
    - "splitnet sim2sim and task2task transfer for embodied visual navigation"
    - "habitat a platform for embodied ai research"
    - "semi parametric topological memory for navigation"
    - "on evaluation of embodied navigation agents"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "learning and querying fast generative models for reinforcement learning"
    - "learning to navigate in cities without a map"
    - "gated path planning networks"

Connected through hyperedge HE-8 (induced by source paper "hicore visual hierarchical context reasoning"):
  with members:
    - "connection sensitive attention u net for accurate retinal vessel segmentation"
    - "all you need is a few shifts designing efficient convolutional neural networks for image classification"
    - "graph neural networks a review of methods and applications"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "deep reasoning with knowledge graph for social relationship understanding"
    - "iterative visual reasoning beyond convolutions"
    - "attention models in graphs a survey"
    - "deep learning on graphs a survey"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)