human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "bosy an experimentation framework for bounded synthesis"
  Abstract: We present BoSy, a reactive synthesis tool based on the bounded synthesis approach. Bounded synthesis ensures the minimality of the synthesized implementation by incrementally increasing a bound on the size of the solutions it considers. For each bound, the existence of a solution is encoded as a logical constraint solving problem that is solved by an appropriate solver. BoSy constructs bounded synthesis encodings into SAT, QBF, DQBF, EPR, and SMT, and interfaces to solvers of the corresponding type. When supported by the solver, BoSy extracts solutions as circuits, which can, if desired, be verified with standard hardware model checkers. BoSy won the LTL synthesis track at SYNTCOMP 2016. In addition to its use as a synthesis tool, BoSy can also be used as an experimentation and performance evaluation framework for various types of satisfiability solvers.

Connected through hyperedge HE-1 (induced by source paper "fbsat automatic inference of minimal finite state models of function blocks using sat solver"):
  with members:
    - "encodings of bounded synthesis"
    - "bounded cycle synthesis"
    - "learning moore machines from input output traces"
    - "g4ltl st automatic generation of plc programs"

Connected through hyperedge HE-2 (induced by source paper "the challenges in specifying and explaining synthesized implementations of reactive systems"):
  with members:
    - "synthesizing skeletons for reactive systems"
    - "strategy representation by decision trees in reactive synthesis"
    - "reactive synthesis towards output sensitive algorithms"
    - "the 4th reactive synthesis competition syntcomp 2017 benchmarks participants results"
    - "bounded cycle synthesis"
    - "structural synthesis for gxw specifications"
    - "counterexample explanation by learning small strategies in markov decision processes"
    - "detecting unrealizability of distributed fault tolerant systems"

Connected through hyperedge HE-3 (induced by source paper "practical synthesis of reactive systems from ltl specifications via parity games"):
  with members:
    - "the 5th reactive synthesis competition syntcomp 2018 benchmarks participants results"
    - "bounded synthesis of reactive programs"
    - "one theorem to rule them all a unified translation of ltl into ω automata"
    - "the 4th reactive synthesis competition syntcomp 2017 benchmarks participants results"
    - "ltl to deterministic emerson lei automata"
    - "from ltl and limit deterministic b uchi automata to deterministic parity automata"
    - "synthesizing functional reactive programs"
    - "the 3rd reactive synthesis competition syntcomp 2016 benchmarks participants results"

Connected through hyperedge HE-4 (induced by source paper "semantic labelling and learning for parity game solving in ltl synthesis"):
  with members:
    - "oink an implementation and evaluation of modern parity game solvers"
    - "the 4th reactive synthesis competition syntcomp 2017 benchmarks participants results"
    - "efficient parallel strategy improvement for parity games"
    - "from ltl and limit deterministic b uchi automata to deterministic parity automata"
    - "an automaton learning approach to solving safety games over infinite graphs"
    - "from ltl to deterministic automata a safraless compositional approach"
    - "from nondeterministic b uchi and streett automata to deterministic parity automata"

Connected through hyperedge HE-5 (induced by source paper "dcsynth guided reactive synthesis with soft requirements"):
  with members:
    - "specification and reactive synthesis of robust controllers"
    - "dcsynth guided reactive synthesis with soft requirements for robust controller and shield synthesis"
    - "the 4th reactive synthesis competition syntcomp 2017 benchmarks participants results"
    - "formalizing timing diagram requirements in discrete duration calulus"
    - "average energy games"
    - "better quality in synthesis through quantitative objectives"

Connected through hyperedge HE-6 (induced by source paper "synthesizing reactive systems from hyperproperties"):
  with members:
    - "monitoring hyperproperties"
    - "encodings of bounded synthesis"
    - "the first order logic of hyperproperties"
    - "detecting unrealizability of distributed fault tolerant systems"
    - "a temporal logic for hyperproperties"

Connected through hyperedge HE-7 (induced by source paper "synthesis of coordination programs from linear temporal logic"):
  with members:
    - "encodings of bounded synthesis"
    - "hennessy milner logic with greatest fixed points as a complete behavioural specification theory"
    - "ltl to b uchi automata translation fast and more deterministic"
    - "algorithms for omega regular games with imperfect information"

Connected through hyperedge HE-8 (induced by source paper "solving qbf by abstraction"):
  with members:
    - "on expansion and resolution in cegar based qbf solving"
    - "encodings of bounded synthesis"
    - "the 4th reactive synthesis competition syntcomp 2017 benchmarks participants results"
    - "symbolic vs bounded synthesis for petri games"
    - "the first reactive synthesis competition syntcomp 2014"
    - "the 3rd reactive synthesis competition syntcomp 2016 benchmarks participants results"
    - "detecting unrealizability of distributed fault tolerant systems"
    - "petri games synthesis of distributed systems with causal memory"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)