human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "convolutional networks in visual environments"
  Abstract: The puzzle of computer vision might find new challenging solutions when we realize that most successful methods are working at image level, which is remarkably more difficult than processing directly visual streams. In this paper, we claim that their processing naturally leads to formulate the motion invariance principle, which enables the construction of a new theory of learning with convolutional networks. The theory addresses a number of intriguing questions that arise in natural vision, and offers a well-posed computational scheme for the discovery of convolutional filters over the retina. They are driven by differential equations derived from the principle of least cognitive action. Unlike traditional convolutional networks, which need massive supervision, the proposed theory offers a truly new scenario in which feature learning takes place by unsupervised processing of video signals. It is pointed out that an opportune blurring of the video, along the interleaving of segments of null signal, make it possible to conceive a novel learning mechanism that yields the minimum of the cognitive action. Basically, while the theory enables the implementation of novel computer vision systems, it is also provides an intriguing explanation of the solution that evolution has discovered for humans, where it looks like that the video blurring in newborns and the day-night rhythm seem to emerge in a general computational framework, regardless of biology.

Connected through hyperedge HE-1 (induced by source paper "backprop diffusion is biologically plausible"):
  with members:
    - "spatiotemporal local propagation"
    - "cognitive action laws the case of visual features"
    - "motion invariance in visual environments"
    - "equivalence of equilibrium propagation and recurrent backpropagation"

Connected through hyperedge HE-2 (induced by source paper "on the role of time in learning"):
  with members:
    - "cognitive action laws the case of visual features"
    - "motion invariance in visual environments"

Connected through hyperedge HE-3 (induced by source paper "cognitive action laws the case of visual features"):
  with members:
    - "generalization in quasi periodic environments"
    - "equilibrium propagation bridging the gap between energy based models and backpropagation"
    - "unsupervised learning of visual representations using videos"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)