human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "monocular 3d pose recovery via nonconvex sparsity with theoretical analysis"
  Abstract: For recovering 3D object poses from 2D images, a prevalent method is to pre-train an over-complete dictionary $\mathcal D=\{B_i\}_i^D$ of 3D basis poses. During testing, the detected 2D pose $Y$ is matched to dictionary by $Y \approx \sum_i M_i B_i$ where $\{M_i\}_i^D=\{c_i \Pi R_i\}$, by estimating the rotation $R_i$, projection $\Pi$ and sparse combination coefficients $c \in \mathbb R_{+}^D$. In this paper, we propose non-convex regularization $H(c)$ to learn coefficients $c$, including novel leaky capped $\ell_1$-norm regularization (LCNR), \begin{align*} H(c)=\alpha \sum_{i } \min(|c_i|,\tau)+ \beta \sum_{i } \max(| c_i|,\tau), \end{align*} where $0\leq \beta \leq \alpha$ and $0<\tau$ is a certain threshold, so the invalid components smaller than $\tau$ are composed with larger regularization and other valid components with smaller regularization. We propose a multi-stage optimizer with convex relaxation and ADMM. We prove that the estimation error $\mathcal L(l)$ decays w.r.t. the stages $l$, \begin{align*} Pr\left(\mathcal L(l) < \rho^{l-1} \mathcal L(0) + \delta \right) \geq 1- \epsilon, \end{align*} where $0< \rho <1, 0<\delta, 0<\epsilon \ll 1$. Experiments on large 3D human datasets like H36M are conducted to support our improvement upon previous approaches. To the best of our knowledge, this is the first theoretical analysis in this line of research, to understand how the recovery error is affected by fundamental factors, e.g. dictionary size, observation noises, optimization times. We characterize the trade-off between speed and accuracy towards real-time inference in applications.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)