human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "dfternet towards 2 bit dynamic fusion networks for accurate human activity recognition"
  Abstract: Deep convolutional neural networks (DCNNs) are currently popular in human activity recognition (HAR) applications. However, in the face of modern artificial intelligence sensor-based games, many research achievements cannot be practically applied on portable devices (i.e., smart phone, VR/AR). DCNNs are typically resource-intensive and too large to be deployed on portable devices, and thus, this limits the practical application of complex activity detection. In addition, since portable devices do not possess high-performance graphic processing units, there is hardly any improvement in Action Game (ACT) experience. Besides, in order to deal with multi-sensor collaboration, all previous HAR models typically treated the representations from different sensor signal sources equally. However, distinct types of activities should adopt different fusion strategies. In this paper, a novel scheme is proposed. This scheme is used to train 2-bit CNNs with weights and activations constrained to {−0.5, 0, 0.5}. It takes into account the correlation between different sensor signal sources and the activity types. This model, which we refer to as DFTerNet, aims at producing a more reliable inference and better trade-offs for practical applications. It is known that quantization of weights and activations can substantially reduce memory size and use more efficient bitwise operations to replace floating or matrix operations to achieve much faster calculation and lower power consumption. Our basic idea is to exploit quantization of weights and activations directly in pre-trained filter banks and adopt dynamic fusion strategies for different activity types. Experiments demonstrate that by using a dynamic fusion strategy, it is possible to exceed the baseline model performance by up to ~5% on activity recognition data sets, such as the OPPORTUNITY and PAMAP2 data sets. Using the quantization method proposed, we were able to achieve performances closer to that of the full-precision counterpart. These results were also verified using the UniMiB-SHAR data set. In addition, the proposed method can achieve    $\sim 9\times $    acceleration on CPUs and    $\sim 11\times $    memory saving.

Connected through hyperedge HE-1 (induced by source paper "asymmetric residual neural network for accurate human activity recognition"):
  with members:
    - "deep attention guided hashing"
    - "slowfast networks for video recognition"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "non local neural networks"
    - "compression artifacts removal using convolutional neural networks"
    - "a theory of local learning the learning channel and the optimality of backpropagation"
    - "spatiotemporal residual networks for video action recognition"
    - "tensorflow large scale machine learning on heterogeneous distributed systems"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)