human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "solving linear programming with constraints unknown"
  Abstract: What is the value of input information in solving linear programming? The celebrated ellipsoid algorithm tells us that the full information of input constraints is not necessary; the algorithm works as long as there exists an oracle that, on a proposed candidate solution, returns a violation in the format of a separating hyperplane. Can linear programming still be efficiently solved if the returned violation is in other formats? #R##N#We study this question in a trial-and-error framework: there is an oracle that, upon a proposed solution, returns the index of a violated constraint (with the content of the constraint still hidden). When more than one constraint is violated, two variants in the model are investigated. (1) The oracle returns the index of a "most violated" constraint, measured by the Euclidean distance of the proposed solution and the half-spaces defined by the constraints. In this case, the LP can be efficiently solved. (2) The oracle returns the index of an arbitrary (i.e., worst-case) violated constraint. In this case, we give an algorithm with running time exponential in the number of variables. We then show that the exponential dependence on n is unfortunately necessary even for the query complexity. These results put together shed light on the amount of information that one needs in order to solve a linear program efficiently. #R##N#The proofs of the results employ a variety of geometric techniques, including McMullen's Upper Bound Theorem, the weighted spherical Voronoi diagram, and the furthest Voronoi diagram. In addition, we give an alternative proof to a conjecture of L\'aszl\'o Fejes T\'oth on bounding the number of disconnected components formed by the union of m convex bodies in R^n. Our proof, inspired by the Gauss-Bonnet Theorem in global differential geometry, is independent of the known and reveals more clear insights into the problem and the bound.

Connected through hyperedge HE-1 (induced by source paper "on the complexity of probabilistic trials for hidden satisfiability problems"):
  with members:
    - "on the complexity of trial and error"

Connected through hyperedge HE-2 (induced by source paper "on the complexity of trial and error for constraint satisfaction problems"):
  with members:
    - "on the complexity of trial and error"

Connected through hyperedge HE-3 (induced by source paper "on the complexity of trial and error"):
  with members:
    - "graphical models for game theory"
    - "beyond nash equilibrium solution concepts for the 21st century"
    - "settling the complexity of computing two player nash equilibria"
    - "combinatorial auctions with decreasing marginal utilities"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)