human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "convolutional two stream network fusion for video action recognition"
  Abstract: Recent applications of Convolutional Neural Networks (ConvNets) for human action recognition in videos have proposed different solutions for incorporating the appearance and motion information. We study a number of ways of fusing ConvNet towers both spatially and temporally in order to best take advantage of this spatio-temporal information. We make the following findings: (i) that rather than fusing at the softmax layer, a spatial and temporal network can be fused at a convolution layer without loss of performance, but with a substantial saving in parameters; (ii) that it is better to fuse such networks spatially at the last convolutional layer than earlier, and that additionally fusing at the class prediction layer can boost accuracy; finally (iii) that pooling of abstract convolutional features over spatiotemporal neighbourhoods further boosts performance. Based on these studies we propose a new ConvNet architecture for spatiotemporal fusion of video snippets, and evaluate its performance on standard benchmarks where this architecture achieves state-of-the-art results.

Connected through hyperedge HE-1 (induced by source paper "learning spatiotemporal features via video and text pair discrimination"):
  with members:
    - "self supervised spatio temporal representation learning for videos by predicting motion and appearance statistics"
    - "distilbert a distilled version of bert smaller faster cheaper and lighter"
    - "contrastive multiview coding"
    - "universal dependency parsing from scratch"
    - "dynamonet dynamic action and motion network"
    - "learning correspondence from the cycle consistency of time"
    - "videobert a joint model for video and language representation learning"
    - "howto100m learning a text video embedding by watching hundred million narrated video clips"

Connected through hyperedge HE-2 (induced by source paper "movi a large multipurpose motion and video dataset"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "expressive body capture 3d hands face and body from a single image"
    - "deep high resolution representation learning for human pose estimation"
    - "modeling human motion with quaternion based neural networks"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "quaternet a quaternion based recurrent model for human motion"
    - "learning to estimate 3d human pose and shape from a single color image"

Connected through hyperedge HE-3 (induced by source paper "semantic image networks for human action recognition"):
  with members:
    - "spatiotemporal pyramid network for video action recognition"
    - "multi fiber networks for video recognition"
    - "encoder decoder with atrous separable convolution for semantic image segmentation"
    - "spatio temporal channel correlation networks for action classification"
    - "a 2 nets double attention networks"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "appearance and relation networks for video classification"

Connected through hyperedge HE-4 (induced by source paper "infrared and 3d skeleton feature fusion for rgb d action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "two stream adaptive graph convolutional networks for skeleton based action recognition"
    - "view adaptive neural networks for high performance skeleton based human action recognition"
    - "how powerful are graph neural networks"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "intel realsense stereoscopic depth cameras"

Connected through hyperedge HE-5 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "driver drowsiness detection using condition adaptive representation learning framework"
    - "richlt activated graph convolutional network for action recognition with incomplete skeletons"
    - "learning graph convolutional network for skeleton based human action recognition by neural searching"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "skeleton based action recognition with multi stream adaptive graph convolutional networks"
    - "hallucinating idt descriptors and i3d optical flow features for action recognition with cnns"
    - "densefusion 6d object pose estimation by iterative dense fusion"

Connected through hyperedge HE-6 (induced by source paper "motion excited sampler video adversarial attack with sparked prior"):
  with members:
    - "sparse black box video attack with reinforcement learning"
    - "heuristic black box adversarial attacks on video recognition models"
    - "deep video inpainting"
    - "appending adversarial frames for universal video attack"
    - "sequence level semantics aggregation for video object detection"
    - "black box adversarial attacks on video recognition models"
    - "adversarial attacks for optical flow based action recognition classifiers"
    - "sparse adversarial perturbations for videos"

Connected through hyperedge HE-7 (induced by source paper "modality compensation network cross modal adaptation for action recognition"):
  with members:
    - "spatiotemporal pyramid network for video action recognition"
    - "temporal bilinear networks for video action recognition"
    - "learning and refining of privileged information based rnns for action recognition from depth sequences"
    - "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "chained multi stream networks exploiting pose motion and appearance for action classification and detection"
    - "view adaptive recurrent neural networks for high performance human action recognition from skeleton data"
    - "pku mmd a large scale benchmark for continuous multi modal human action understanding"

Connected through hyperedge HE-8 (induced by source paper "weakly supervised temporal action localization using deep metric learning"):
  with members:
    - "w talc weakly supervised temporal activity localization and classification"
    - "rethinking the faster r cnn architecture for temporal action localization"
    - "weakly supervised action learning with rnn based fine to coarse modeling"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "weakly supervised semantic segmentation using web crawled videos"
    - "temporal action detection with structured segment networks"
    - "untrimmednets for weakly supervised action recognition and detection"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)