human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "airsim high fidelity visual and physical simulation for autonomous vehicles"
  Abstract: Developing and testing algorithms for autonomous vehicles in real world is an expensive and time consuming process. Also, in order to utilize recent advances in machine intelligence and deep learning we need to collect a large amount of annotated training data in a variety of conditions and environments. We present a new simulator built on Unreal Engine that offers physically and visually realistic simulations for both of these goals. Our simulator includes a physics engine that can operate at a high frequency for real-time hardware-in-the-loop (HITL) simulations with support for popular protocols (e.g. MavLink). The simulator is designed from the ground up to be extensible to accommodate new types of vehicles, hardware platforms and software protocols. In addition, the modular design enables various components to be easily usable independently in other projects. We demonstrate the simulator by first implementing a quadrotor as an autonomous vehicle and then experimentally comparing the software components with real-world flights.

Connected through hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey"):
  with members:
    - "yes we gan applying adversarial techniques for autonomous driving"
    - "multi objective multi agent decision making a utility based analysis and survey"
    - "model free deep reinforcement learning for urban autonomous driving"
    - "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"
    - "soilingnet soiling detection on automotive surround view cameras"
    - "exploring applications of deep reinforcement learning for real world autonomous driving systems"
    - "rlpyt a research code base for deep reinforcement learning in pytorch"
    - "on first order meta learning algorithms"

Connected through hyperedge HE-2 (induced by source paper "overview of tools supporting planning for automated driving"):
  with members:
    - "liability ethics and culture aware behavior specification using rulebooks"
    - "self driving cars a survey"
    - "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"
    - "the apolloscape open dataset for autonomous driving and its application"
    - "design space of behaviour planning for autonomous driving"
    - "a survey of autonomous driving common practices and emerging technologies"
    - "fiesta fast incremental euclidean distance fields for online motion planning of aerial robots"
    - "top view trajectories a pedestrian dataset of vehicle crowd interaction from controlled experiments and crowded campus"

Connected through hyperedge HE-3 (induced by source paper "affect based intrinsic rewards for exploration and learning"):
  with members:
    - "monocular plan view networks for autonomous driving"
    - "explorations and lessons learned in building an autonomous formula sae car from simulations"
    - "learning exploration policies for navigation"
    - "large scale study of curiosity driven learning"
    - "visceral machines risk aversion in reinforcement learning with intrinsic physiological rewards"
    - "on learning intrinsic rewards for policy gradient methods"
    - "sketchygan towards diverse and realistic sketch to image synthesis"
    - "episodic curiosity through reachability"

Connected through hyperedge HE-4 (induced by source paper "safety considerations in deep control policies with safety barrier certificates under uncertainty"):
  with members:
    - "control barrier functions theory and applications"
    - "safe reinforcement learning with scene decomposition for navigating complex urban environments"
    - "barrier certified adaptive reinforcement learning with applications to brushbot navigation"
    - "algorithms for verifying deep neural networks"
    - "an efficient reachability based framework for provably safe autonomous navigation in unknown environments"
    - "temporal logic guided safe reinforcement learning using control barrier functions"
    - "worst cases policy gradients"
    - "end to end safe reinforcement learning through barrier functions for safety critical continuous control tasks"

Connected through hyperedge HE-5 (induced by source paper "learning visuomotor policies for aerial navigation using cross modal representations"):
  with members:
    - "deep drone racing from simulation to reality with domain randomization"
    - "monet unsupervised scene decomposition and representation"
    - "generalization through simulation integrating simulated and real data into deep reinforcement learning for vision based autonomous flight"
    - "towards a robust aerial cinematography platform localizing and tracking moving targets in unstructured environments"
    - "deep drone racing learning agile flight in dynamic environments"
    - "an algorithmic perspective on imitation learning"
    - "learning latent dynamics for planning from pixels"
    - "world models"

Connected through hyperedge HE-6 (induced by source paper "airsim drone racing lab"):
  with members:
    - "deep drone racing from simulation to reality with domain randomization"
    - "flying through a narrow gap using neural network an end to end planning and control approach"
    - "event based vision a survey"
    - "flightgoggles photorealistic sensor simulation for perception driven robotics using photogrammetry and virtual reality"
    - "fiesta fast incremental euclidean distance fields for online motion planning of aerial robots"
    - "deep drone racing learning agile flight in dynamic environments"
    - "a real time game theoretic planner for autonomous two player drone racing"
    - "the blackbird dataset a large scale dataset for uav perception in aggressive flight"

Connected through hyperedge HE-7 (induced by source paper "deepsemantichppc hypothesis based planning over uncertain semantic point clouds"):
  with members:
    - "panoptic segmentation"
    - "learn to score efficient 3d scene exploration by predicting view utility"
    - "surface edge explorer see planning next best views directly from 3d observations"
    - "dynamic graph cnn for learning on point clouds"
    - "encoder decoder with atrous separable convolution for semantic image segmentation"
    - "learning ground traversability from simulations"
    - "semantic3d net a new large scale point cloud classification benchmark"
    - "voxelnet end to end learning for point cloud based 3d object detection"

Connected through hyperedge HE-8 (induced by source paper "learning to seek deep reinforcement learning for phototaxis of a nano drone in an obstacle field"):
  with members:
    - "air learning an ai research platform for algorithm hardware benchmarking of autonomous aerial robots"
    - "low level control of a quadrotor with deep model based reinforcement learning"
    - "a 64 mw dnn based visual navigation engine for autonomous nano drones"
    - "generalization through simulation integrating simulated and real data into deep reinforcement learning for vision based autonomous flight"
    - "sim to multi real transfer of low level robust control policies to multiple quadrotors"
    - "fly safe aerial swarm robotics using force field particle swarm optimisation"
    - "evolving rewards to automate reinforcement learning"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)