human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "on the combinatorial complexity of approximating polytopes"
  Abstract: Approximating convex bodies succinctly by convex polytopes is a fundamental problem in discrete geometry. A convex body K of diameter $diam(K)$ is given in Euclidean d-dimensional space, where $d$ is a constant. Given an error parameter eps > 0, the objective is to determine a polytope of minimum combinatorial complexity whose Hausdorff distance from K is at most eps diam(K). By combinatorial complexity we mean the total number of faces of all dimensions of the polytope. A well-known result by Dudley implies that O(1/eps^{(d-1)/2}) facets suffice, and a dual result by Bronshteyn and Ivanov similarly bounds the number of vertices, but neither result bounds the total combinatorial complexity. We show that there exists an approximating polytope whose total combinatorial complexity is O-tilde(1/eps^{(d-1)/2}), where O-tilde conceals a polylogarithmic factor in 1/eps. This is an improvement upon the best known bound, which is roughly O(1/eps^{d-2}).#R##N##R##N#Our result is based on a novel combination of both new and old ideas. First, we employ Macbeath regions, a classical structure from the theory of convexity. The construction of our approximating polytope employs a new stratified placement of these regions. Second, in order to analyze the combinatorial complexity of the approximating polytope, we present a tight analysis of a width-based variant of Barany and Larman's economical cap covering, which may be of independent interest. Finally, we use a deterministic variation of the witness-collector technique (developed recently by Devillers et al.) in the context of our stratified construction.

Connected through hyperedge HE-1 (induced by source paper "optimal bound on the combinatorial complexity of approximating polytopes"):
  with members:
    - "approximate convex intersection detection with applications to width and minkowski sums"
    - "near optimal epsilon kernel construction and related problems"
    - "building efficient and compact data structures for simplicial complexes"
    - "optimal approximate polytope membership"

Connected through hyperedge HE-2 (induced by source paper "optimal approximate polytope membership"):
  with members:
    - "approximate polytope membership queries"
    - "optimal detection of intersections between convex polyhedra"
    - "separation sensitive collision detection for convex objects"

Connected through hyperedge HE-3 (induced by source paper "near optimal epsilon kernel construction and related problems"):
  with members:
    - "approximate polytope membership queries"
    - "optimal approximate polytope membership"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)