human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the application of non cooperative stackelberg game theory in behavioral science social optimality with any number of players"
  Abstract: Here we present a ground-breaking new postulate for game theory. The first part of this postulate contains the axiomatic observation that all games are created by a designer, whether they are: e.g., (dynamic/static) or (stationary/non-stationary) or (sequential/one-shot) non-cooperative games, and importantly, whether or not they are intended to represent a non-cooperative Stackelberg game, they can be mapped to a Stackelberg game. I.e., the game designer is the leader who is totally rational and honest, and the followers are mapped to the players of the designed game. If now the game designer, or "the leader" in the Stackelberg context, adopts a pure strategy, we postulate the following second part following from axiomatic observation of ultimate game leadership, where empirical insight leads to the second part of this postulate. Importantly, implementing a non-cooperative Stackelberg game, with a very honest and rational leader results in social optimality for all players (followers), assuming pure strategy across all followers and leader, and that the leader is totally rational, honest, and is able to achieve a minimum amount of competency in leading this game, with any finite number of iterations of leading this finite game.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)