human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "many concepts and two logics of algorithmic reduction"
  Abstract: Within the program of finding axiomatizations for various parts of computability logic, it was proven earlier that the logic of interactive Turing reduction is exactly the implicative fragment of Heyting’s intuitionistic calculus. That sort of reduction permits unlimited reusage of the computational resource represented by the antecedent. An at least equally basic and natural sort of algorithmic reduction, however, is the one that does not allow such reusage. The present article shows that turning the logic of the first sort of reduction into the logic of the second sort of reduction takes nothing more than just deleting the contraction rule from its Gentzen-style axiomatization. The first (Turing) sort of interactive reduction is also shown to come in three natural versions. While those three versions are very different from each other, their logical behaviors (in isolation) turn out to be indistinguishable, with that common behavior being precisely captured by implicative intuitionistic logic. Among the other contributions of the present article is an informal introduction of a series of new — finite and bounded — versions of recurrence operations and the associated reduction operations.

Connected through hyperedge HE-1 (induced by source paper "introduction to clarithmetic ii"):
  with members:
    - "games and full completeness for multiplicative linear logic"
    - "a logical basis for constructive systems"
    - "toggling operators in computability logic"
    - "towards applied theories based on computability logic"
    - "in the beginning was game semantics"
    - "sequential operators in computability logic"
    - "cirquent calculus deepened"
    - "the logic of interactive turing reduction"

Connected through hyperedge HE-2 (induced by source paper "on the system cl12 of computability logic"):
  with members:
    - "introduction to clarithmetic ii"
    - "the computational complexity of propositional cirquent calculus"
    - "a propositional system induced by japaridze s approach to if logic"
    - "the taming of recurrences in computability logic through cirquent calculus part ii"
    - "the parallel versus branching recurrences in computability logic"
    - "games and full completeness for multiplicative linear logic"
    - "separating the basic logics of the basic recurrences"
    - "a new face of the branching recurrence of computability logic"

Connected through hyperedge HE-3 (induced by source paper "sequential operations in logicweb"):
  with members:
    - "on the system cl12 of computability logic"

Connected through hyperedge HE-4 (induced by source paper "the taming of recurrences in computability logic through cirquent calculus part ii"):
  with members:
    - "introduction to clarithmetic ii"
    - "separating the basic logics of the basic recurrences"
    - "a new face of the branching recurrence of computability logic"
    - "a logical basis for constructive systems"
    - "from formulas to cirquents in computability logic"
    - "soundness and completeness of the cirquent calculus system cl6 for computability logic"
    - "toggling operators in computability logic"
    - "towards applied theories based on computability logic"

Connected through hyperedge HE-5 (induced by source paper "implementing program extraction from cl1 proofs"):
  with members:
    - "on the system cl12 of computability logic"
    - "the taming of recurrences in computability logic through cirquent calculus part ii"
    - "the parallel versus branching recurrences in computability logic"
    - "the countable versus uncountable branching recurrences in computability logic"
    - "soundness and completeness of the cirquent calculus system cl6 for computability logic"
    - "toggling operators in computability logic"
    - "towards applied theories based on computability logic"
    - "in the beginning was game semantics"

Connected through hyperedge HE-6 (induced by source paper "the parallel versus branching recurrences in computability logic"):
  with members:
    - "the taming of recurrences in computability logic through cirquent calculus part ii"
    - "separating the basic logics of the basic recurrences"
    - "a new face of the branching recurrence of computability logic"
    - "from formulas to cirquents in computability logic"
    - "soundness and completeness of the cirquent calculus system cl6 for computability logic"
    - "in the beginning was game semantics"
    - "cirquent calculus deepened"
    - "the logic of interactive turing reduction"

Connected through hyperedge HE-7 (induced by source paper "a logical basis for constructive systems"):
  with members:
    - "games and full completeness for multiplicative linear logic"
    - "toggling operators in computability logic"
    - "towards applied theories based on computability logic"
    - "in the beginning was game semantics"
    - "sequential operators in computability logic"
    - "cirquent calculus deepened"
    - "the logic of interactive turing reduction"
    - "the intuitionistic fragment of computability logic at the propositional level"

Connected through hyperedge HE-8 (induced by source paper "separating the basic logics of the basic recurrences"):
  with members:
    - "toggling operators in computability logic"
    - "towards applied theories based on computability logic"
    - "in the beginning was game semantics"
    - "sequential operators in computability logic"
    - "cirquent calculus deepened"
    - "the logic of interactive turing reduction"
    - "the intuitionistic fragment of computability logic at the propositional level"
    - "propositional computability logic ii"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)