human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "time contrastive networks self supervised learning from video"
  Abstract: We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings: imitating object interactions from videos of humans, and imitating human poses. Imitation of human behavior requires a viewpoint-invariant representation that captures the relationships between end-effectors (hands or robot grippers) and the environment, object attributes, and body pose. We train our representations using a metric learning loss, where multiple simultaneous viewpoints of the same observation are attracted in the embedding space, while being repelled from temporal neighbors which are often visually similar but functionally different. In other words, the model simultaneously learns to recognize what is common between different-looking images, and what is different between similar-looking images. This signal causes our model to discover attributes that do not change across viewpoint, but do change across time, while ignoring nuisance variables such as occlusions, motion blur, lighting and background. We demonstrate that this representation can be used by a robot to directly mimic human poses without an explicit correspondence, and that it can be used as a reward function within a reinforcement learning algorithm. While representations are learned from an unlabeled collection of task-related videos, robot behaviors such as pouring are learned by watching a single 3rd-person demonstration by a human. Reward functions obtained by following the human demonstrations under the learned representation enable efficient reinforcement learning that is practical for real-world robotic systems. Video results, open-source code and dataset are available at this https URL

Connected through hyperedge HE-1 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras"):
  with members:
    - "pixel attentive policy gradient for multi fingered grasping in cluttered scenes"
    - "kpam keypoint affordances for category level robotic manipulation"
    - "a review of robot learning for manipulation challenges representations and algorithms"
    - "making sense of vision and touch learning multimodal representations for contact rich tasks"
    - "reinforcement learning on variable impedance controller for high precision robotic assembly"
    - "grip generative robust inference and perception for semantic robot manipulation in adversarial environments"
    - "learning pose estimation for high precision robotic assembly using simulated depth images"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"

Connected through hyperedge HE-2 (induced by source paper "active perception and representation for robotic manipulation"):
  with members:
    - "saccader improving accuracy of hard attention models for vision"
    - "model based reinforcement learning for atari"
    - "deep reinforcement learning for vision based robotic grasping a simulated comparative evaluation of off policy methods"
    - "learning actionable representations from visual observations"
    - "visual reinforcement learning with imagined goals"
    - "visual foresight model based deep reinforcement learning for vision based robotic control"
    - "soft actor critic algorithms and applications"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"

Connected through hyperedge HE-3 (induced by source paper "visual task progress estimation with appearance invariant embeddings for robot control and planning"):
  with members:
    - "self supervised sim to real adaptation for visual robotic manipulation"
    - "self supervised correspondence in visuomotor policy learning"
    - "learning representations by maximizing mutual information across views"
    - "grasp2vec learning object representations from self supervised grasping"
    - "learning actionable representations from visual observations"
    - "playing hard exploration games by watching youtube"
    - "visual reinforcement learning with imagined goals"
    - "one shot imitation from observing humans via domain adaptive meta learning"

Connected through hyperedge HE-4 (induced by source paper "squirl robust and efficient learning from video demonstration of long horizon robotic manipulation tasks"):
  with members:
    - "meta inverse reinforcement learning with probabilistic context variables"
    - "learning latent plans from play"
    - "a divergence minimization perspective on imitation learning methods"
    - "motion reasoning for goal based imitation learning"
    - "deepmind control suite"
    - "neural task graphs generalizing to unseen tasks from a single video demonstration"
    - "one shot hierarchical imitation learning of compound visuomotor tasks"
    - "one shot imitation from observing humans via domain adaptive meta learning"

Connected through hyperedge HE-5 (induced by source paper "multigrid predictive filter flow for unsupervised learning on videos"):
  with members:
    - "learning correspondence from the cycle consistency of time"
    - "unsupervised learning of monocular depth estimation and visual odometry with deep feature reconstruction"
    - "every pixel counts unsupervised geometry learning with holistic 3d motion understanding"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "deep clustering for unsupervised learning of visual features"
    - "efficient video object segmentation via network modulation"
    - "object discovery in videos as foreground motion clustering"
    - "tracking emerges by colorizing videos"

Connected through hyperedge HE-6 (induced by source paper "learning to generalize one sample at a time with self supervision"):
  with members:
    - "episodic training for domain generalization"
    - "adagraph unifying predictive and continuous domain adaptation through graphs"
    - "self supervised generalisation with meta auxiliary learning"
    - "domain generalization by solving jigsaw puzzles"
    - "self supervised visual feature learning with deep neural networks a survey"
    - "grasp2vec learning object representations from self supervised grasping"
    - "boosting self supervised learning via knowledge transfer"
    - "open set domain adaptation by backpropagation"

Connected through hyperedge HE-7 (induced by source paper "data efficient image recognition with contrastive predictive coding"):
  with members:
    - "s4l self supervised semi supervised learning"
    - "contrastive multiview coding"
    - "momentum contrast for unsupervised visual representation learning"
    - "large scale adversarial representation learning"
    - "self supervised visual feature learning with deep neural networks a survey"
    - "fast autoaugment"
    - "local aggregation for unsupervised learning of visual embeddings"
    - "unsupervised data augmentation for consistency training"

Connected through hyperedge HE-8 (induced by source paper "charting the right manifold manifold mixup for few shot learning"):
  with members:
    - "s4l self supervised semi supervised learning"
    - "benchmarking neural network robustness to common corruptions and perturbations"
    - "do imagenet classifiers generalize to imagenet"
    - "a closer look at few shot classification"
    - "on first order meta learning algorithms"
    - "grasp2vec learning object representations from self supervised grasping"
    - "learning image representations by completing damaged jigsaw puzzles"
    - "meta learning with latent embedding optimization"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)