human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "joint training of a convolutional network and a graphical model for human pose estimation"
  Abstract: This paper proposes a new hybrid architecture that consists of a deep Convolutional Network and a Markov Random Field. We show how this architecture is successfully applied to the challenging problem of articulated human pose estimation in monocular images. The architecture can exploit structural domain constraints such as geometric relationships between body joint locations. We show that joint training of these two model paradigms improves performance and allows us to significantly outperform existing state-of-the-art techniques.

Connected through hyperedge HE-1 (induced by source paper "object detection in optical remote sensing images a survey and a new benchmark"):
  with members:
    - "cornernet detecting objects as paired keypoints"
    - "gabor convolutional networks"
    - "recent advances in object detection in the age of deep convolutional neural networks"
    - "deep learning for generic object detection a survey"
    - "yolov3 an incremental improvement"
    - "path aggregation network for instance segmentation"
    - "sniper efficient multi scale training"
    - "deep adaptive proposal network for object detection in optical remote sensing images"

Connected through hyperedge HE-2 (induced by source paper "movi a large multipurpose motion and video dataset"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "expressive body capture 3d hands face and body from a single image"
    - "deep high resolution representation learning for human pose estimation"
    - "modeling human motion with quaternion based neural networks"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "quaternet a quaternion based recurrent model for human motion"
    - "learning to estimate 3d human pose and shape from a single color image"

Connected through hyperedge HE-3 (induced by source paper "hierarchical binary cnns for landmark localization with limited resources"):
  with members:
    - "how far are we from solving the 2d 3d face alignment problem and a dataset of 230 000 3d facial landmarks"
    - "godp globally optimized dual pathway deep network architecture for facial landmark localization in the wild"
    - "binarized convolutional landmark localizers for human pose estimation and face alignment with limited resources"
    - "convolutional pose machines"
    - "stacked hourglass networks for human pose estimation"
    - "dorefa net training low bitwidth convolutional neural networks with low bitwidth gradients"
    - "deep neural networks are robust to weight binarization and other non linear distortions"
    - "aggregated residual transformations for deep neural networks"

Connected through hyperedge HE-4 (induced by source paper "rotation invariant mixed graphical model network for 2d hand pose estimation"):
  with members:
    - "adaptive graphical model network for 2d handpose estimation"
    - "3d hand shape and pose estimation from a single rgb image"
    - "geometric pose affordance 3d human pose with scene constraints"
    - "3d hand shape and pose from images in the wild"
    - "deep high resolution representation learning for human pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "multi scale structure aware network for human pose estimation"
    - "augmented skeleton space transfer for depth based hand pose estimation"

Connected through hyperedge HE-5 (induced by source paper "nonparametric structure regularization machine for 2d hand pose estimation"):
  with members:
    - "adaptive graphical model network for 2d handpose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "multi scale structure aware network for human pose estimation"
    - "exploiting temporal information for 3d human pose estimation"
    - "thin slicing network a deep structured model for pose estimation in videos"
    - "learning to estimate 3d hand pose from single rgb images"
    - "using a single rgb frame for real time 3d hand pose estimation in the wild"

Connected through hyperedge HE-6 (induced by source paper "from kinematics to dynamics estimating center of pressure and base of support from video frames of human motion"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "movement science needs different pose tracking algorithms"
    - "densepose dense human pose estimation in the wild"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "compositional human pose regression"
    - "improved training of wasserstein gans"
    - "a simple yet effective baseline for 3d human pose estimation"
    - "stacked hourglass networks for human pose estimation"

Connected through hyperedge HE-7 (induced by source paper "an internal covariate shift bounding algorithm for deep neural networks by unitizing layers outputs"):
  with members:
    - "group normalization"
    - "decorrelated batch normalization"
    - "riemannian approach to batch normalization"
    - "cosine normalization using cosine similarity instead of dot product in neural networks"
    - "mask r cnn"
    - "instance normalization the missing ingredient for fast stylization"
    - "identity mappings in deep residual networks"
    - "weight normalization a simple reparameterization to accelerate training of deep neural networks"

Connected through hyperedge HE-8 (induced by source paper "skeleton based action recognition using a stacked denoising autoencoder with constraints of privileged information"):
  with members:
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "skeleton based action recognition with spatial reasoning and temporal stack learning"
    - "interpretable 3d human action analysis with temporal convolutional networks"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks"
    - "ssd single shot multibox detector"
    - "deeplab semantic image segmentation with deep convolutional nets atrous convolution and fully connected crfs"
    - "deep residual learning for image recognition"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)