human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deep reinforcement learning framework applications and embedded implementations"
  Abstract: The recent breakthroughs of deep reinforcement learning (DRL) technique in Alpha Go and playing Atari have set a good example in handling large state and actions spaces of complicated control problems. The DRL technique is comprised of (i) an offline deep neural network (DNN) construction phase, which derives the correlation between each state-action pair of the system and its value function, and (ii) an online deep Q-learning phase, which adaptively derives the optimal action and updates value estimates. In this paper, we first present the general DRL framework, which can be widely utilized in many applications with different optimization objectives. This is followed by the introduction of three specific applications: the cloud computing resource allocation problem, the residential smart grid task scheduling problem, and building HVAC system optimal control problem. The effectiveness of the DRL technique in these three cyber-physical applications have been validated. Finally, this paper investigates the stochastic computing-based hardware implementations of the DRL framework, which consumes a significant improvement in area efficiency and power consumption compared with binary-based implementation counterparts.

Connected through hyperedge HE-1 (induced by source paper "viewport aware deep reinforcement learning approach for 360 o video caching"):
  with members:
    - "applications of deep reinforcement learning in communications and networking a survey"
    - "cost effective cache deployment in mobile heterogeneous networks"
    - "saltinet scan path prediction on 360 degree images using saliency volumes"
    - "edge caching wireless networks performance analysis and optimization"
    - "a deep reinforcement learning based framework for content caching"
    - "context aware proactive content caching with service differentiation in wireless networks"
    - "caching at the wireless edge design aspects challenges and future directions"
    - "deep reinforcement learning in large discrete action spaces"

Connected through hyperedge HE-2 (induced by source paper "on the universal approximation property and equivalence of stochastic computing based neural networks and binary neural networks"):
  with members:
    - "finn a framework for fast scalable binarized neural network inference"
    - "hardware driven nonlinear activation for stochastic computing based deep convolutional neural networks"
    - "theoretical properties for neural networks with weight matrices of low displacement rank"
    - "benefits of depth in neural networks"
    - "why deep neural networks for function approximation"
    - "eie efficient inference engine on compressed deep neural network"
    - "quantized neural networks training neural networks with low precision weights and activations"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)