human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the non cooperative tile assembly model is not intrinsically universal or capable of bounded turing machine simulation"
  Abstract: The field of algorithmic self-assembly is concerned with the computational and expressive power of nanoscale self-assembling molecular systems. In the well-studied cooperative, or temperature 2, abstract tile assembly model it is known that there is a tile set to simulate any Turing machine and an intrinsically universal tile set that simulates the shapes and dynamics of any instance of the model, up to spatial rescaling. It has been an open question as to whether the seemingly simpler noncooperative, or temperature 1, model is capable of such behaviour. Here we show that this is not the case, by showing that there is no tile set in the noncooperative model that is intrinsically universal, nor one capable of time-bounded Turing machine simulation within a bounded region of the plane. #R##N#Although the noncooperative model intuitively seems to lack the complexity and power of the cooperative model it was not obvious how to prove this. One reason is that there have been few tools to analyse the structure of complicated paths in the plane. This paper provides a number of such tools. A second reason is that almost every obvious and small generalisation to the model (e.g. allowing error, 3D, non-square tiles, signals/wires on tiles, tiles that repel each other, parallel synchronous growth) endows it with great computational, and sometimes simulation, power. Our main results show that all of these generalisations provably increase computational and/or simulation power. Our results hold for both deterministic and nondeterministic noncooperative systems. Our first main result stands in stark contrast with the fact that for both the cooperative tile assembly model, and for 3D noncooperative tile assembly, there are respective intrinsically universal tilesets. Our second main result gives a new technique (reduction to simulation) for proving negative results about computation in tile assembly.

Connected through hyperedge HE-1 (induced by source paper "the program size complexity of self assembled paths"):
  with members:
    - "new bounds on the tile complexity of thin rectangles at temperature 1"
    - "flipping tiles concentration independent coin flips in tile self assembly"
    - "optimal self assembly of finite shapes at temperature 1 in 3d"
    - "computing in continuous space with self assembling polygonal tiles"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "a pumping lemma for non cooperative self assembly"
    - "the two handed tile assembly model is not intrinsically universal"

Connected through hyperedge HE-2 (induced by source paper "non cooperatively assembling large structures a 2d pumping lemma cannot be as powerful as its 1d counterpart"):
  with members:
    - "computing in continuous space with self assembling polygonal tiles"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "a pumping lemma for non cooperative self assembly"
    - "intrinsic universality in tile self assembly requires cooperation"
    - "asynchronous signal passing for tile self assembly fuel efficient computation and efficient assembly of shapes"
    - "one tile to rule them all simulating any turing machine tile assembly system or tiling system with a single puzzle piece"
    - "two hands are better than one up to constant factors"

Connected through hyperedge HE-3 (induced by source paper "simulation of programmable matter systems using active tile based self assembly"):
  with members:
    - "a stochastic approach to shortcut bridging in programmable matter"
    - "improved leader election for self organizing programmable matter"
    - "universal coating for programmable matter"
    - "a markov chain algorithm for compression in self organizing particle systems"
    - "computing in continuous space with self assembling polygonal tiles"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "the two handed tile assembly model is not intrinsically universal"

Connected through hyperedge HE-4 (induced by source paper "the impacts of dimensionality diffusion and directedness on intrinsic universality in the abstract tile assembly model"):
  with members:
    - "self assembly of 3 d structures using 2 d folding tiles"
    - "universal simulation of directed systems in the abstract tile assembly model requires undirectedness"
    - "the simulation powers and limitations of higher temperature hierarchical self assembly systems"
    - "computing in continuous space with self assembling polygonal tiles"
    - "doubles and negatives are positive in self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "signal transmission across tile assemblies 3d static tiles simulate active self assembly by 2d signal passing tiles"
    - "intrinsic universality in tile self assembly requires cooperation"

Connected through hyperedge HE-5 (induced by source paper "geometric tiles and powers and limitations of geometric hindrance in self assembly"):
  with members:
    - "self assembly of shapes at constant scale using repulsive forces"
    - "computing in continuous space with self assembling polygonal tiles"
    - "doubles and negatives are positive in self assembly"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "intrinsic universality in tile self assembly requires cooperation"
    - "self assembly with geometric tiles"
    - "negative interactions in irreversible self assembly"

Connected through hyperedge HE-6 (induced by source paper "deterministic 2 dimensional temperature 1 tile assembly systems cannot compute"):
  with members:
    - "a pumping lemma for non cooperative self assembly"
    - "the tile assembly model is intrinsically universal"
    - "temperature 1 self assembly deterministic assembly in 3d and probabilistic assembly in 2d"
    - "limitations of self assembly at temperature 1"
    - "self assembly of discrete self similar fractals"

Connected through hyperedge HE-7 (induced by source paper "thermodynamically favorable computation via tile self assembly"):
  with members:
    - "thermodynamic binding networks"
    - "computing properties of stable configurations of thermodynamic binding networks"
    - "computing in continuous space with self assembling polygonal tiles"
    - "optimal program size complexity for self assembly at temperature 1 in 3d"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "intrinsic universality and the computational power of self assembly"
    - "asynchronous signal passing for tile self assembly fuel efficient computation and efficient assembly of shapes"
    - "temperature 1 self assembly deterministic assembly in 3d and probabilistic assembly in 2d"

Connected through hyperedge HE-8 (induced by source paper "new bounds on the tile complexity of thin rectangles at temperature 1"):
  with members:
    - "optimal self assembly of finite shapes at temperature 1 in 3d"
    - "intrinsic universality in tile self assembly requires cooperation"
    - "approximate self assembly of the sierpinski triangle"
    - "temperature 1 self assembly deterministic assembly in 3d and probabilistic assembly in 2d"
    - "limitations of self assembly at temperature 1"
    - "complexity of self assembled shapes"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)