human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "popularity at minimum cost"
  Abstract: We consider an extension of the {\em popular matching} problem in this paper. The input to the popular matching problem is a bipartite graph G = (A U B,E), where A is a set of people, B is a set of items, and each person a belonging to A ranks a subset of items in an order of preference, with ties allowed. The popular matching problem seeks to compute a matching M* between people and items such that there is no matching M where more people are happier with M than with M*. Such a matching M* is called a popular matching. However, there are simple instances where no popular matching exists. #R##N#Here we consider the following natural extension to the above problem: associated with each item b belonging to B is a non-negative price cost(b), that is, for any item b, new copies of b can be added to the input graph by paying an amount of cost(b) per copy. When G does not admit a popular matching, the problem is to "augment" G at minimum cost such that the new graph admits a popular matching. We show that this problem is NP-hard; in fact, it is NP-hard to approximate it within a factor of sqrt{n1}/2, where n1 is the number of people. This problem has a simple polynomial time algorithm when each person has a preference list of length at most 2. However, if we consider the problem of "constructing" a graph at minimum cost that admits a popular matching that matches all people, then even with preference lists of length 2, the problem becomes NP-hard. On the other hand, when the number of copies of each item is "fixed", we show that the problem of computing a minimum cost popular matching or deciding that no popular matching exists can be solved in O(mn1) time, where m is the number of edges.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)