human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning in embodied action perception loops through exploration"
  Abstract: Although exploratory behaviors are ubiquitous in the animal kingdom, their computational underpinnings are still largely unknown. Behavioral Psychology has identified learning as a primary drive underlying many exploratory behaviors. Exploration is seen as a means for an animal to gather sensory data useful for reducing its ignorance about the environment. While related problems have been addressed in Data Mining and Reinforcement Learning, the computational modeling of learning-driven exploration by embodied agents is largely unrepresented. #R##N#Here, we propose a computational theory for learning-driven exploration based on the concept of missing information that allows an agent to identify informative actions using Bayesian inference. We demonstrate that when embodiment constraints are high, agents must actively coordinate their actions to learn efficiently. Compared to earlier approaches, our exploration policy yields more efficient learning across a range of worlds with diverse structures. The improved learning in turn affords greater success in general tasks including navigation and reward gathering. We conclude by discussing how the proposed theory relates to previous information-theoretic objectives of behavior, such as predictive information and the free energy principle, and how it might contribute to a general theory of exploratory behavior.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)