human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "towards wi fi ap assisted content prefetching for on demand tv series a reinforcement learning approach"
  Abstract: The emergence of smart Wi-Fi APs (Access Point), which are equipped with huge storage space, opens a new research area on how to utilize these resources at the edge network to improve users' quality of experience (QoE) (e.g., a short startup delay and smooth playback). One important research interest in this area is content prefetching, which predicts and accurately fetches contents ahead of users' requests to shift the traffic away during peak periods. However, in practice, the different video watching patterns among users, and the varying network connection status lead to the time-varying server load, which eventually makes the content prefetching problem challenging. To understand this challenge, this paper first performs a large-scale measurement study on users' AP connection and TV series watching patterns using real-traces. Then, based on the obtained insights, we formulate the content prefetching problem as a Markov Decision Process (MDP). The objective is to strike a balance between the increased prefetching&storage cost incurred by incorrect prediction and the reduced content download delay because of successful prediction. A learning-based approach is proposed to solve this problem and another three algorithms are adopted as baselines. In particular, first, we investigate the performance lower bound by using a random algorithm, and the upper bound by using an ideal offline approach. Then, we present a heuristic algorithm as another baseline. Finally, we design a reinforcement learning algorithm that is more practical to work in the online manner. Through extensive trace-based experiments, we demonstrate the performance gain of our design. Remarkably, our learning-based algorithm achieves a better precision and hit ratio (e.g., 80%) with about 70% (resp. 50%) cost saving compared to the random (resp. heuristic) algorithm.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MM(Multimedia)