human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the pebbling comonad in finite model theory"
  Abstract: Pebble games are a powerful tool in the study of finite model theory, constraint satisfaction and database theory. Monads and comonads are basic notions of category theory which are widely used in semantics of computation and in modern functional programming. We show that existential k-pebble games have a natural comonadic formulation. Winning strategies for Duplicator in the k-pebble game for structures A and B are equivalent to morphisms from A to B in the coKleisli category for this comonad. This leads on to comonadic characterisations of a number of central concepts in Finite Model Theory: - Isomorphism in the co-Kleisli category characterises elementary equivalence in the k-variable logic with counting quantifiers. - Symmetric games corresponding to equivalence in full k-variable logic are also characterized. - The treewidth of a structure A is characterised in terms of its coalgebra number: the least k for which there is a coalgebra structure on A for the k-pebbling comonad. - Co-Kleisli morphisms are used to characterize strong consistency, and to give an account of a Cai-F\"urer-Immerman construction. - The k-pebbling comonad is also used to give semantics to a novel modal operator. These results lay the basis for some new and promising connections between two areas within logic in computer science which have largely been disjoint: (1) finite and algorithmic model theory, and (2) semantics and categorical structures of computation.

Connected through hyperedge HE-1 (induced by source paper "a duality theoretic view on limits of finite structures"):
  with members:
    - "relating structure and power comonadic semantics for computational resources"
    - "quantifiers on languages and codensity monads"
    - "pro aperiodic monoids via saturated models"

Connected through hyperedge HE-2 (induced by source paper "constructing hard examples for graph isomorphism"):
  with members:
    - "definable inapproximability new challenges for duplicator"
    - "an exponential lower bound for individualization refinement algorithms for graph isomorphism"
    - "benchmark graphs for practical graph isomorphism"
    - "graph isomorphism in quasipolynomial time"
    - "lower bounds for existential pebble games and k consistency tests"
    - "practical graph isomorphism ii"
    - "clause learning algorithms with many restarts and bounded width resolution"

Connected through hyperedge HE-3 (induced by source paper "definable inapproximability new challenges for duplicator"):
  with members:
    - "definable ellipsoid method sums of squares proofs and the isomorphism problem"
    - "a definability dichotomy for finite valued csps"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)