human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning what and where to draw"
  Abstract: Generative Adversarial Networks (GANs) have recently demonstrated the capability to synthesize compelling real-world images, such as room interiors, album covers, manga, faces, birds, and flowers. While existing models can synthesize images based on global constraints such as a class label or caption, they do not provide control over pose or object location. We propose a new model, the Generative Adversarial What-Where Network (GAWWN), that synthesizes images given instructions describing what content to draw in which location. We show high-quality 128 x 128 image synthesis on the Caltech-UCSD Birds dataset, conditioned on both informal text descriptions and also object location. Our system exposes control over both the bounding box around the bird and its constituent parts. By modeling the conditional distributions over part locations, our system also enables conditioning on arbitrary subsets of parts (e.g. only the beak and tail), yielding an efficient interface for picking part locations. We also show preliminary results on the more challenging domain of text- and location-controllable synthesis of images of human actions on the MPII Human Pose dataset.

Connected through hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "structurenet hierarchical graph networks for 3d shape generation"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "pq net a generative part seq2seq network for 3d shapes"
    - "object driven text to image synthesis via adversarial training"
    - "cvxnets learnable convex decomposition"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"

Connected through hyperedge HE-2 (induced by source paper "adversarial code learning for image generation"):
  with members:
    - "image transformer"
    - "photographic text to image synthesis with a hierarchically nested adversarial network"
    - "semi supervised learning with gans revisiting manifold regularization"
    - "large scale gan training for high fidelity natural image synthesis"
    - "dist gan an improved gan using distance constraints"
    - "mcgan mean and covariance feature matching gan"
    - "began boundary equilibrium generative adversarial networks"
    - "gans trained by a two time scale update rule converge to a nash equilibrium"

Connected through hyperedge HE-3 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "transformable bottleneck networks"
    - "generating multiple objects at spatially distinct locations"
    - "neural voxel renderer learning an accurate and controllable rendering tool"
    - "emergence of object segmentation in perturbed generative models"
    - "escaping plato s cave 3d shape from adversarial rendering"

Connected through hyperedge HE-4 (induced by source paper "opengan open set generative adversarial networks"):
  with members:
    - "few shot adversarial learning of realistic neural talking head models"
    - "the importance of metric learning for robotic vision open set recognition and active learning"
    - "cgans with projection discriminator"
    - "mc gan multi conditional generative adversarial network for image synthesis"
    - "deep metric learning and image classification with nearest neighbour gaussian kernels"
    - "spectral normalization for generative adversarial networks"
    - "fd gan pose guided feature distilling gan for robust person re identification"
    - "large scale gan training for high fidelity natural image synthesis"

Connected through hyperedge HE-5 (induced by source paper "reshapegan object reshaping by providing a single reference image"):
  with members:
    - "representation learning by rotating your faces"
    - "semantic image synthesis with spatially adaptive normalization"
    - "pose guided human video generation"
    - "the gan landscape losses architectures regularization and normalization"
    - "pros and cons of gan evaluation measures"
    - "multimodal unsupervised image to image translation"
    - "gan dissection visualizing and understanding generative adversarial networks"
    - "generative adversarial networks an overview"

Connected through hyperedge HE-6 (induced by source paper "cycle in cycle generative adversarial networks for keypoint guided image generation"):
  with members:
    - "multi channel attention selection gan with cascaded semantic guidance for cross view image translation"
    - "gazecorrection self guided eye manipulation in the wild using self supervised generative adversarial networks"
    - "semantic image synthesis with spatially adaptive normalization"
    - "cascade attention guided residue learning gan for cross modal translation"
    - "attention guided generative adversarial networks for unsupervised image to image translation"
    - "dual generator generative adversarial networks for multi domain image to image translation"
    - "video to video synthesis"
    - "cross view image synthesis using conditional gans"

Connected through hyperedge HE-7 (induced by source paper "learning canonical representations for scene graph to image generation"):
  with members:
    - "spatio temporal action graph networks"
    - "interactive image generation using scene graphs"
    - "image synthesis from reconfigurable layout and style"
    - "on the universality of invariant networks"
    - "mirrorgan learning text to image generation by redescription"
    - "text guided person image synthesis"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"

Connected through hyperedge HE-8 (induced by source paper "local class specific and global image level generative adversarial networks for semantic guided scene generation"):
  with members:
    - "seeing what a gan cannot generate"
    - "progressive pose attention transfer for person image generation"
    - "a layer based sequential framework for scene generation with gans"
    - "bridging the domain gap for ground to aerial image matching"
    - "singan learning a generative model from a single natural image"
    - "autogan neural architecture search for generative adversarial networks"
    - "coco gan generation by parts via conditional coordinating"
    - "few shot unsupervised image to image translation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)