human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "weihrauch degrees of finding equilibria in sequential games"
  Abstract: We consider the degrees of non-computability (Weihrauch degrees) of finding winning strategies (or more generally, Nash equilibria) in infinite sequential games with certain winning sets (or more generally, outcome sets). In particular, we show that as the complexity of the winning sets increases in the difference hierarchy, the complexity of constructing winning strategies increases in the effective Borel hierarchy.

Connected through hyperedge HE-1 (induced by source paper "searching for an analogue of atr in the weihrauch lattice"):
  with members:
    - "a comparison of concepts from computable analysis and effective descriptive set theory"
    - "on the algebraic structure of weihrauch degrees"
    - "dividing by zero how bad is it really"
    - "the degree structure of weihrauch reducibility"
    - "computation with advice"
    - "on the semi lattices induced by continuous reducibilities"

Connected through hyperedge HE-2 (induced by source paper "extending finite memory determinacy general techniques and an application to energy parity games"):
  with members:
    - "multidimensional beyond worst case and almost sure problems for mean payoff objectives"
    - "first cycle games"
    - "infinite sequential games with real valued payoffs"
    - "how to be both rich and happy combining quantitative and qualitative strategic reasoning about multi player games extended abstract"
    - "parity and streett games with costs"
    - "multiplayer cost games with simple nash equilibria"
    - "synthesis of succinct systems"
    - "energy parity games"

Connected through hyperedge HE-3 (induced by source paper "extending finite memory determinacy to multiplayer games"):
  with members:
    - "extending finite memory determinacy general techniques and an application to energy parity games"
    - "multidimensional beyond worst case and almost sure problems for mean payoff objectives"
    - "infinite sequential games with real valued payoffs"
    - "how to be both rich and happy combining quantitative and qualitative strategic reasoning about multi player games extended abstract"
    - "parity and streett games with costs"
    - "the complexity of multi mean payoff and multi energy games"
    - "multiplayer cost games with simple nash equilibria"
    - "energy parity games"

Connected through hyperedge HE-4 (induced by source paper "a semi potential for finite and infinite sequential games extended abstract"):
  with members:
    - "infinite sequential games with real valued payoffs"
    - "a semi potential for finite and infinite sequential games"

Connected through hyperedge HE-5 (induced by source paper "computability on the countable ordinals and the hausdorff kuratowski theorem"):
  with members:
    - "a topological view on algebraic computation models"
    - "on the algebraic structure of weihrauch degrees"
    - "infinite sequential games with real valued payoffs"
    - "the descriptive theory of represented spaces"
    - "non deterministic computation and the jayne rogers theorem"
    - "the degree structure of weihrauch reducibility"
    - "on the semi lattices induced by continuous reducibilities"
    - "real hypercomputation and continuity"

Connected through hyperedge HE-6 (induced by source paper "infinite subgame perfect equilibrium in the hausdorff difference hierarchy"):
  with members:
    - "coalgebraic analysis of subgame perfect equilibria in infinite games without discounting"
    - "weak subgame perfect equilibria and their application to quantitative reachability"
    - "infinite sequential games with real valued payoffs"
    - "on subgame perfection in quantitative reachability games"

Connected through hyperedge HE-7 (induced by source paper "the descriptive theory of represented spaces"):
  with members:
    - "infinite sequential games with real valued payoffs"
    - "towards synthetic descriptive set theory an instantiation with represented spaces"
    - "the degree structure of weihrauch reducibility"
    - "on the semi lattices induced by continuous reducibilities"
    - "real hypercomputation and continuity"
    - "revising type 2 computation and degrees of discontinuity"
    - "dimension in complexity classes"
    - "the dimensions of individual strings and sequences"

Connected through hyperedge HE-8 (induced by source paper "infinite sequential games with real valued payoffs"):
  with members:
    - "lazy beats crazy a spurious yet mathematical justification for laissez faire"
    - "towards synthetic descriptive set theory an instantiation with represented spaces"
    - "a semi potential for finite and infinite sequential games"
    - "energy parity games"
    - "better quality in synthesis through quantitative objectives"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)