human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "vision and language navigation interpreting visually grounded navigation instructions in real environments"
  Abstract: A robot that can carry out a natural-language instruction has been a dream since before the Jetsons cartoon series imagined a life of leisure mediated by a fleet of attentive robot helpers. It is a dream that remains stubbornly distant. However, recent advances in vision and language methods have made incredible progress in closely related areas. This is significant because a robot interpreting a natural-language navigation instruction on the basis of what it sees is carrying out a vision and language process that is similar to Visual Question Answering. Both tasks can be interpreted as visually grounded sequence-to-sequence translation problems, and many of the same methods are applicable. To enable and encourage the application of vision and language methods to the problem of interpreting visually-grounded navigation instructions, we present the Matterport3D Simulator -- a large-scale reinforcement learning environment based on real imagery. Using this simulator, which can in future support a range of embodied vision and language tasks, we provide the first benchmark dataset for visually-grounded natural language navigation in real buildings -- the Room-to-Room (R2R) dataset.

Connected through hyperedge HE-1 (induced by source paper "towards efficient model compression via learned global ranking"):
  with members:
    - "towards optimal structured cnn pruning via generative adversarial learning"
    - "single path nas designing hardware efficient convnets in less than 4 hours"
    - "regularizing activation distribution for training binarized deep networks"
    - "adascale towards real time video object detection using adaptive scaling"
    - "approximated oracle filter pruning for destructive cnn width optimization"
    - "importance estimation for neural network pruning"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "mavbench micro aerial vehicle benchmarking"

Connected through hyperedge HE-2 (induced by source paper "an exploration of embodied visual exploration"):
  with members:
    - "scaling and benchmarking self supervised visual representation learning"
    - "where to look next unsupervised active visual exploration on 360 input"
    - "embodied visual recognition"
    - "the replica dataset a digital replica of indoor spaces"
    - "emergence of exploratory look around behaviors through active observation completion"
    - "benchmarking classic and learned navigation in complex 3d environments"
    - "scene memory transformer for embodied agents in long horizon tasks"
    - "learning exploration policies for navigation"

Connected through hyperedge HE-3 (induced by source paper "from seeing to moving a survey on learning for visual indoor navigation vin"):
  with members:
    - "walking with mind mental imagery enhanced embodied qa"
    - "what should i do now marrying reinforcement learning and symbolic planning"
    - "are we making real progress in simulated environments measuring the sim2real gap in embodied visual navigation"
    - "embodied question answering in photorealistic environments with point cloud perception"
    - "graph attention memory for visual navigation"
    - "vision language navigation with self supervised auxiliary reasoning tasks"
    - "multi target embodied question answering"
    - "learning your way without map or compass panoramic target driven visual navigation"

Connected through hyperedge HE-4 (induced by source paper "environment agnostic multitask learning for natural language grounded navigation"):
  with members:
    - "multi modal discriminative model for vision and language navigation"
    - "vision and dialog navigation"
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "domain agnostic learning with disentangled representations"
    - "valan vision and language agent navigation"
    - "stay on the path instruction fidelity in vision and language navigation"
    - "transferable representation learning in vision and language navigation"
    - "the regretful agent heuristic aided navigation through progress estimation"

Connected through hyperedge HE-5 (induced by source paper "towards learning a generic agent for vision and language navigation via pre training"):
  with members:
    - "vision and dialog navigation"
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "lxmert learning cross modality encoder representations from transformers"
    - "unicoder vl a universal encoder for vision and language by cross modal pre training"
    - "vilbert pretraining task agnostic visiolinguistic representations for vision and language tasks"
    - "robust navigation with language pretraining and stochastic sampling"
    - "videobert a joint model for video and language representation learning"
    - "vl bert pre training of generic visual linguistic representations"

Connected through hyperedge HE-6 (induced by source paper "visual grounding in video for unsupervised word translation"):
  with members:
    - "end to end learning of visual representations from uncurated instructional videos"
    - "learning to follow directions in street view"
    - "howto100m learning a text video embedding by watching hundred million narrated video clips"
    - "unsupervised multi modal neural machine translation"
    - "learning visual question answering by bootstrapping hard attention"
    - "lifelong learning for image captioning by asking natural language questions"
    - "on the limitations of unsupervised bilingual dictionary induction"
    - "a robust self learning method for fully unsupervised cross lingual mappings of word embeddings"

Connected through hyperedge HE-7 (induced by source paper "vision dialog navigation by exploring cross modal memory"):
  with members:
    - "reasoning visual dialogs with structural and partial observations"
    - "dual attention networks for visual reference resolution in visual dialog"
    - "vision language navigation with self supervised auxiliary reasoning tasks"
    - "multi step reasoning via recurrent dual attention for visual dialog"
    - "self monitoring navigation agent via auxiliary progress estimation"
    - "factor graph attention"
    - "learning to navigate unseen environments back translation with environmental dropout"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"

Connected through hyperedge HE-8 (induced by source paper "multi view learning for vision and language navigation"):
  with members:
    - "towards learning a generic agent for vision and language navigation via pre training"
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "vision language navigation with self supervised auxiliary reasoning tasks"
    - "self monitoring navigation agent via auxiliary progress estimation"
    - "the regretful agent heuristic aided navigation through progress estimation"
    - "learning to navigate unseen environments back translation with environmental dropout"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "touchdown natural language navigation and spatial reasoning in visual street environments"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)