human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "epidemic like proximity based traffic offloading"
  Abstract: Cellular networks are overloaded due to the mobile traffic surge, and mobile social network (MSNets) carrying information flow can help reduce cellular traffic load. If geographically-nearby users directly adopt WiFi or Bluetooth technology (i.e., leveraging proximity-based communication) for information spreading in MSNets, a portion of mobile traffic can be offloaded from cellular networks. For many delay-tolerant applications, it is beneficial for traffic offloading to pick some seed users as information sources, which help further spread the information to others in an epidemic-like manner using proximity-based communication. In this paper, we develop a theoretical framework to study the issue of choosing only k seed users so as to maximize the mobile traffic offloaded from cellular networks via proximity-based communication. We introduce a gossip-style social cascade (GSC) model to model the information diffusion process, which captures the epidemic-like nature of proximity-based communication and characterizes users' social participation as well. For static networks as a special-case study and mobile networks, we establish an equivalent view and a temporal mapping of the information diffusion process, respectively, leveraging virtual coupon collectors. We further prove the submodularity in the information diffusion and propose a greedy algorithm to choose the seed users for proximity-based traffic offloading, yielding a solution within about 63% of the optimal value to the traffic offloading maximization (TOM) problem. Experiments are carried out to study the offloading performance of our approach, illustrating that proximity-based communication can offload cellular traffic by over 60% with a small number of seed users and the greedy algorithm significantly outperforms the heuristic and random algorithms.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)