human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "profit maximizing prior free multi unit procurement auctions with capacitated sellers"
  Abstract: In this paper, we derive bounds for profit maximizing prior-free procurement auctions where a buyer wishes to procure multiple units of a homogeneous item from n sellers who are strategic about their per unit valuation. The buyer earns the profit by reselling these units in an external consumer market. The paper looks at three scenarios of increasing complexity. First, we look at unit capacity sellers where per unit valuation is private information of each seller and the revenue curve is concave. For this setting, we define two benchmarks. We show that no randomized prior free auction can be constant competitive against any of these two benchmarks. However, for a lightly constrained benchmark we design a prior-free auction PEPA (Profit Extracting Procurement Auction) which is 4-competitive and we show this bound is tight. Second, we study a setting where the sellers have non-unit capacities that are common knowledge and derive similar results. In particular, we propose a prior free auction PEPAC (Profit Extracting Procurement Auction with Capacity) which is truthful for any concave revenue curve. Third, we obtain results in the inherently harder bi-dimensional case where per unit valuation as well as capacities are private information of the sellers. We show that PEPAC is truthful and constant competitive for the specific case of linear revenue curves. We believe that this paper represents the first set of results on single dimensional and bi-dimensional profit maximizing prior-free multi-unit procurement auctions.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)