human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "on bitcoin and red balloons"
  Abstract: Many large decentralized systems rely on information propagation to ensure their proper function. We examine a common scenario in which only participants that are aware of the information can compete for some reward, and thus informed participants have an incentive not to propagate information to others. One recent example in which such tension arises is the 2009 DARPA Network Challenge (finding red balloons). We focus on another prominent example: Bitcoin, a decentralized electronic currency system. #R##N#Bitcoin represents a radical new approach to monetary systems. It has been getting a large amount of public attention over the last year, both in policy discussions and in the popular press. Its cryptographic fundamentals have largely held up even as its usage has become increasingly widespread. We find, however, that it exhibits a fundamental problem of a different nature, based on how its incentives are structured. We propose a modification to the protocol that can eliminate this problem. #R##N#Bitcoin relies on a peer-to-peer network to track transactions that are performed with the currency. For this purpose, every transaction a node learns about should be transmitted to its neighbors in the network. The current implemented protocol provides an incentive to nodes to not broadcast transactions they are aware of. Our solution is to augment the protocol with a scheme that rewards information propagation. Since clones are easy to create in the Bitcoin system, an important feature of our scheme is Sybil-proofness. #R##N#We show that our proposed scheme succeeds in setting the correct incentives, that it is Sybil-proof, and that it requires only a small payment overhead, all this is achieved with iterated elimination of dominated strategies. We complement this result by showing that there are no reward schemes in which information propagation and no self-cloning is a dominant strategy.

Connected through hyperedge HE-1 (induced by source paper "surface a practical blockchain consensus algorithm for real world networks"):
  with members:
    - "rationality is self defeating in permissionless systems"
    - "dfinity technology overview series consensus system"
    - "hotstuff bft consensus in the lens of blockchain"
    - "deconstructing the blockchain to approach physical limits"
    - "scaling nakamoto consensus to thousands of transactions per second"
    - "transaction propagation on permissionless blockchains incentive and routing mechanisms"
    - "implicit consensus blockchain with unbounded throughput"
    - "chainspace a sharded smart contracts platform"

Connected through hyperedge HE-2 (induced by source paper "coalition safe equilibria with virtual payoffs"):
  with members:
    - "presto a systematic framework for blockchain consensus protocols"
    - "squirrl automating attack discovery on blockchain incentive mechanisms with deep reinforcement learning"
    - "the gap game"
    - "blockchain mining games"
    - "optimal selfish mining strategies in bitcoin"
    - "majority is not enough bitcoin mining is vulnerable"
    - "an almost surely terminating polynomial protocol for asynchronous byzantine agreement with optimal resilience"

Connected through hyperedge HE-3 (induced by source paper "generic superlight client for permissionless blockchains"):
  with members:
    - "decentralization in bitcoin and ethereum networks"
    - "fraud and data availability proofs maximising light client security and scaling blockchains with dishonest majorities"
    - "betrayal distrust and rationality smart counter collusion contracts for verifiable cloud computing"
    - "computational extensive form games"
    - "sequential equilibrium in computational games"

Connected through hyperedge HE-4 (induced by source paper "a survey on consensus mechanisms and mining strategy management in blockchain networks"):
  with members:
    - "decentralization in bitcoin and ethereum networks"
    - "information and communications technologies for sustainable development goals state of the art needs and perspectives"
    - "a scale out blockchain for value transfer with spontaneous sharding"
    - "a survey on security and privacy issues of bitcoin"
    - "on cyber risk management of blockchain networks a game theoretic approach"
    - "scaling nakamoto consensus to thousands of transactions per second"
    - "competitive data trading in wireless powered internet of things iot crowdsensing systems with blockchain"
    - "blockchained on device federated learning"

Connected through hyperedge HE-5 (induced by source paper "a survey on applications of game theory in blockchain"):
  with members:
    - "a survey on consensus mechanisms and mining strategy management in blockchain networks"
    - "security services using blockchains a state of the art survey"
    - "blockchain governance game"
    - "exchange of renewable energy among prosumers using blockchain with dynamic pricing"
    - "game of coins"
    - "delayed blockchain protocols"
    - "reward sharing schemes for stake pools"
    - "a survey on the security of blockchain systems"

Connected through hyperedge HE-6 (induced by source paper "presto a systematic framework for blockchain consensus protocols"):
  with members:
    - "oceanic games centralization risks and incentives in blockchain mining"
    - "weighted voting on the blockchain improving consensus in proof of stake protocols"
    - "blockchain trilemma solver algorand has dilemma over undecidable messages"
    - "blockchain technologies for the internet of things research issues and challenges"
    - "strongchain transparent and collaborative proof of work consensus"
    - "a survey on consensus mechanisms and mining strategy management in blockchain networks"
    - "sok tools for game theoretic models of security for cryptocurrencies"
    - "incentives in ethereum s hybrid casper protocol"

Connected through hyperedge HE-7 (induced by source paper "sok tools for game theoretic models of security for cryptocurrencies"):
  with members:
    - "oceanic games centralization risks and incentives in blockchain mining"
    - "a survey on consensus mechanisms and mining strategy management in blockchain networks"
    - "selfish mining in ethereum"
    - "impossibility of full decentralization in permissionless blockchains"
    - "squirrl automating attack discovery on blockchain incentive mechanisms with deep reinforcement learning"
    - "an axiomatic approach to block rewards"
    - "reward sharing schemes for stake pools"
    - "compounding of wealth in proof of stake cryptocurrencies"

Connected through hyperedge HE-8 (induced by source paper "sok of used cryptography in blockchain"):
  with members:
    - "sef a secure fountain architecture for slashing storage costs in blockchains"
    - "dfinity technology overview series consensus system"
    - "celer network bring internet scale to every blockchain"
    - "raziel private and verifiable smart contracts on blockchains"
    - "blendcac a blockchain enabled decentralized capability based access control for iots"
    - "hyperledger fabric a distributed operating system for permissioned blockchains"
    - "a survey on security and privacy issues of bitcoin"
    - "privacy preserving and efficient aggregation based on blockchain for power grid communications in smart communities"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)