human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "when social influence meets item inference"
  Abstract: Research issues and data mining techniques for product recommendation and viral marketing have been widely studied. Existing works on seed selection in social networks do not take into account the effect of product recommendations in e-commerce stores. In this paper, we investigate the seed selection problem for viral marketing that considers both effects of social influence and item inference (for product recommendation). We develop a new model, Social Item Graph (SIG), that captures both effects in form of hyperedges. Accordingly, we formulate a seed selection problem, called Social Item Maximization Problem (SIMP), and prove the hardness of SIMP. We design an efficient algorithm with performance guarantee, called Hyperedge-Aware Greedy (HAG), for SIMP and develop a new index structure, called SIG-index, to accelerate the computation of diffusion process in HAG. Moreover, to construct realistic SIG models for SIMP, we develop a statistical inference based framework to learn the weights of hyperedges from data. Finally, we perform a comprehensive evaluation on our proposals with various baselines. Experimental result validates our ideas and demonstrates the effectiveness and efficiency of the proposed model and algorithms over baselines.

Connected through hyperedge HE-1 (induced by source paper "optimizing item and subgroup configurations for social aware vr shopping"):
  with members:
    - "solving linear programs in the current matrix multiplication time"
    - "neural collaborative filtering"
    - "spmc socially aware personalized markov chains for sparse sequential recommendation"
    - "a multilayer network dataset of interaction and influence spreading in a virtual world"
    - "almost polynomial ratio eth hardness of approximating densest k subgraph"
    - "submodular and supermodular multi labeling and vertex happiness"
    - "vbpr visual bayesian personalized ranking from implicit feedback"
    - "from group recommendations to group formation"

Connected through hyperedge HE-2 (induced by source paper "seed selection and social coupon allocation for redemption maximization in online social networks"):
  with members:
    - "stochastic coupon probing in social networks"
    - "influence maximization meets efficiency and effectiveness a hop based approach"
    - "towards profit maximization for online social network providers"
    - "stop and stare optimal sampling algorithms for viral marketing in billion scale networks"
    - "influence maximization near optimal time complexity meets practical efficiency"
    - "profit maximization over social networks"
    - "a data based approach to social influence maximization"
    - "irie scalable and robust influence maximization in social networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SI(Social and Information Networks)