human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "asynchronous temporal fields for action recognition"
  Abstract: Actions are more than just movements and trajectories: we cook to eat and we hold a cup to drink from it. A thorough understanding of videos requires going beyond appearance modeling and necessitates reasoning about the sequence of activities, as well as the higher-level constructs such as intentions. But how do we model and reason about these? We propose a fully-connected temporal CRF model for reasoning over various aspects of activities that includes objects, actions, and intentions, where the potentials are predicted by a deep network. End-to-end training of such structured models is a challenging endeavor: For inference and learning we need to construct mini-batches consisting of whole videos, leading to mini-batches with only a few videos. This causes high-correlation between data points leading to breakdown of the backprop algorithm. To address this challenge, we present an asynchronous variational inference method that allows efficient end-to-end training. Our method achieves a classification mAP of 22.4% on the Charades benchmark, outperforming the state-of-the-art (17.2% mAP), and offers equal gains on the task of temporal localization.

Connected through hyperedge HE-1 (induced by source paper "zstad zero shot temporal activity detection"):
  with members:
    - "zero shot detection"
    - "zero shot object detection learning to simultaneously recognize and localize novel concepts"
    - "towards universal representation for unseen action recognition"
    - "zero shot object detection by hybrid region embedding"
    - "w talc weakly supervised temporal activity localization and classification"
    - "a unified approach for conventional zero shot generalized zero shot and few shot learning"
    - "similarity r c3d for few shot temporal activity detection"
    - "temporal action detection with structured segment networks"

Connected through hyperedge HE-2 (induced by source paper "differentiable grammars for videos"):
  with members:
    - "fine grained activity recognition in baseball videos"
    - "temporal gaussian mixture layer for videos"
    - "learning explanatory rules from noisy data"
    - "differentiable learning of logical rules for knowledge base reasoning"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "r c3d region convolutional 3d network for temporal activity detection"
    - "hollywood in homes crowdsourcing data collection for activity understanding"
    - "recurrent neural network grammars"

Connected through hyperedge HE-3 (induced by source paper "videograph recognizing minutes long human activities in videos"):
  with members:
    - "long term feature banks for detailed video understanding"
    - "interaction aware spatio temporal pyramid attention networks for action classification"
    - "scaling egocentric vision the epic kitchens dataset"
    - "moments in time dataset one million videos for event understanding"
    - "action recognition with spatio temporal visual attention on skeleton image sequences"
    - "video time properties encoders and evaluation"
    - "neural task graphs generalizing to unseen tasks from a single video demonstration"
    - "video action transformer network"

Connected through hyperedge HE-4 (induced by source paper "temporal reasoning graph for activity recognition"):
  with members:
    - "visual query answering by entity attribute graph matching and reasoning"
    - "linkage based face clustering via graph convolution network"
    - "multi label image recognition with graph convolutional networks"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "eco efficient convolutional network for online video understanding"
    - "graph neural networks a review of methods and applications"
    - "learning discriminative video representations using adversarial perturbations"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"

Connected through hyperedge HE-5 (induced by source paper "neural message passing on hybrid spatio temporal visual and symbolic graphs for video understanding"):
  with members:
    - "dynamic graph modules for modeling higher order interactions in activity recognition"
    - "iterative visual reasoning beyond convolutions"
    - "structured label inference for visual understanding"
    - "actor centric relation network"
    - "video action transformer network"
    - "hybrid knowledge routed modules for large scale object detection"
    - "a structured model for action detection"
    - "learning human object interactions by graph parsing neural networks"

Connected through hyperedge HE-6 (induced by source paper "discriminative video representation learning using support vector classifiers"):
  with members:
    - "moments in time dataset one million videos for event understanding"
    - "a short note about kinetics 600"
    - "non linear temporal subspace representations for activity recognition"
    - "video representation learning using discriminative pooling"
    - "higher order pooling of cnn features via kernel linearization for action recognition"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "generalized rank pooling for activity recognition"
    - "appearance and relation networks for video classification"

Connected through hyperedge HE-7 (induced by source paper "temporal cycle consistency learning"):
  with members:
    - "scaling egocentric vision the epic kitchens dataset"
    - "action completion a temporal model for moment detection"
    - "playing hard exploration games by watching youtube"
    - "unsupervised learning and segmentation of complex activities from video"
    - "neighbourhood consensus networks"
    - "deep unsupervised learning of visual similarities"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "cycada cycle consistent adversarial domain adaptation"

Connected through hyperedge HE-8 (induced by source paper "two stream region convolutional 3d network for temporal activity detection"):
  with members:
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "focal loss for dense object detection"
    - "temporal action detection with structured segment networks"
    - "untrimmednets for weakly supervised action recognition and detection"
    - "temporal context network for activity localization in videos"
    - "cdc convolutional de convolutional networks for precise temporal action localization in untrimmed videos"
    - "r c3d region convolutional 3d network for temporal activity detection"
    - "tube convolutional neural network t cnn for action detection in videos"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)