human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "constant competitive prior free auction with ordered bidders"
  Abstract: A central problem in Microeconomics is to design auctions with good revenue properties. In this setting, the bidders' valuations for the items are private knowledge, but they are drawn from publicly known prior distributions. The goal is to find a truthful auction (no bidder can gain in utility by misreporting her valuation) that maximizes the expected revenue. #R##N#Naturally, the optimal-auction is sensitive to the prior distributions. An intriguing question is to design a truthful auction that is oblivious to these priors, and yet manages to get a constant factor of the optimal revenue. Such auctions are called prior-free. #R##N#Goldberg et al. presented a constant-approximate prior-free auction when there are identical copies of an item available in unlimited supply, bidders are unit-demand, and their valuations are drawn from i.i.d. distributions. The recent work of Leonardi et al. [STOC 2012] generalized this problem to non i.i.d. bidders, assuming that the auctioneer knows the ordering of their reserve prices. Leonardi et al. proposed a prior-free auction that achieves a $O(\log^* n)$ approximation. We improve upon this result, by giving the first prior-free auction with constant approximation guarantee.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)