human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "recurrent human pose estimation"
  Abstract: We propose a novel ConvNet model for predicting 2D human body poses in an image. The model regresses a heatmap representation for each body keypoint, and is able to learn and represent both the part appearances and the context of the part configuration. We make the following three contributions: (i) an architecture combining a feed forward module with a recurrent module, where the recurrent module can be run iteratively to improve the performance; (ii) the model can be trained end-to-end and from scratch, with auxiliary losses incorporated to improve performance; (iii) we investigate whether keypoint visibility can also be predicted. The model is evaluated on two benchmark datasets. The result is a simple architecture that achieves performance on par with the state of the art, but without the complexity of a graphical model stage (or layers).

Connected through hyperedge HE-1 (induced by source paper "augmented parallel pyramid net for attention guided pose estimation"):
  with members:
    - "population based augmentation efficient learning of augmentation policy schedules"
    - "fast autoaugment"
    - "deep high resolution representation learning for human pose estimation"
    - "scale aware trident networks for object detection"
    - "personlab person pose estimation and instance segmentation with a bottom up part based geometric embedding model"
    - "multi scale structure aware network for human pose estimation"
    - "regularized evolution for image classifier architecture search"
    - "simple baselines for human pose estimation and tracking"

Connected through hyperedge HE-2 (induced by source paper "unipose unified human pose estimation in single images and videos"):
  with members:
    - "res2net a new multi scale backbone architecture"
    - "cascade feature aggregation for human pose estimation"
    - "human pose estimation with spatial contextual information"
    - "deep high resolution representation learning for human pose estimation"
    - "lighttrack a generic framework for online top down human pose tracking"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "personlab person pose estimation and instance segmentation with a bottom up part based geometric embedding model"
    - "multi scale structure aware network for human pose estimation"

Connected through hyperedge HE-3 (induced by source paper "hierarchical binary cnns for landmark localization with limited resources"):
  with members:
    - "how far are we from solving the 2d 3d face alignment problem and a dataset of 230 000 3d facial landmarks"
    - "godp globally optimized dual pathway deep network architecture for facial landmark localization in the wild"
    - "binarized convolutional landmark localizers for human pose estimation and face alignment with limited resources"
    - "convolutional pose machines"
    - "stacked hourglass networks for human pose estimation"
    - "dorefa net training low bitwidth convolutional neural networks with low bitwidth gradients"
    - "deep neural networks are robust to weight binarization and other non linear distortions"
    - "aggregated residual transformations for deep neural networks"

Connected through hyperedge HE-4 (induced by source paper "toward fast and accurate human pose estimation via soft gated skip connections"):
  with members:
    - "anchor loss modulating loss scale based on prediction difficulty"
    - "deep high resolution representation learning for human pose estimation"
    - "quantized densely connected u nets for efficient landmark localization"
    - "cu net coupled u nets"
    - "multi scale structure aware network for human pose estimation"
    - "learning feature pyramids for human pose estimation"
    - "self adversarial training for human pose estimation"
    - "mobilenets efficient convolutional neural networks for mobile vision applications"

Connected through hyperedge HE-5 (induced by source paper "a tracking system for baseball game reconstruction"):
  with members:
    - "event based vision a survey"
    - "the world of fast moving objects"
    - "learning to detect human object interactions"
    - "towards accurate multi person pose estimation in the wild"
    - "cascaded pyramid network for multi person pose estimation"
    - "vnect real time 3d human pose estimation with a single rgb camera"
    - "rmpe regional multi person pose estimation"
    - "action recognition based on joint trajectory maps using convolutional neural networks"

Connected through hyperedge HE-6 (induced by source paper "learning landmarks from unaligned data using image translation"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "learning to read by spelling towards unsupervised text recognition"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "self supervised learning of a facial attribute embedding from video"
    - "wing loss for robust facial landmark localisation with convolutional neural networks"
    - "3d human pose estimation in the wild by adversarial learning"
    - "unsupervised discovery of object landmarks as structural representations"

Connected through hyperedge HE-7 (induced by source paper "pac gan an effective pose augmentation scheme for unsupervised cross view person re identification"):
  with members:
    - "few shot deep adversarial learning for video based person re identification"
    - "3 d personvlad learning deep global representations for video based person reidentification"
    - "cycle consistent deep generative hashing for cross modal retrieval"
    - "cross entropy adversarial view adaptation for person re identification"
    - "deep adaptive feature embedding with local sample distributions for person re identification"
    - "what and where to match deep spatially multiplicative integration networks for person re identification"
    - "multiview spectral clustering via structured low rank matrix factorization"
    - "sem gan semantically consistent image to image translation"

Connected through hyperedge HE-8 (induced by source paper "learning temporal pose estimation from sparsely labeled videos"):
  with members:
    - "learning correspondence from the cycle consistency of time"
    - "deep high resolution representation learning for human pose estimation"
    - "multi domain pose network for multi person pose estimation and tracking"
    - "pose flow efficient online pose tracking"
    - "self supervised learning of a facial attribute embedding from video"
    - "simple baselines for human pose estimation and tracking"
    - "thin slicing network a deep structured model for pose estimation in videos"
    - "focal loss for dense object detection"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)