human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "time sensitive bayesian information aggregation for crowdsourcing systems"
  Abstract: Crowdsourcing systems commonly face the problem of aggregating multiple judgments provided by potentially unreliable workers. In addition, several aspects of the design of efficient crowdsourcing processes, such as defining worker's bonuses, fair prices and time limits of the tasks, involve knowledge of the likely duration of the task at hand. Bringing this together, in this work we introduce a new time--sensitive Bayesian aggregation method that simultaneously estimates a task's duration and obtains reliable aggregations of crowdsourced judgments. Our method, called BCCTime, builds on the key insight that the time taken by a worker to perform a task is an important indicator of the likely quality of the produced judgment. To capture this, BCCTime uses latent variables to represent the uncertainty about the workers' completion time, the tasks' duration and the workers' accuracy. To relate the quality of a judgment to the time a worker spends on a task, our model assumes that each task is completed within a latent time window within which all workers with a propensity to genuinely attempt the labelling task (i.e., no spammers) are expected to submit their judgments. In contrast, workers with a lower propensity to valid labeling, such as spammers, bots or lazy labelers, are assumed to perform tasks considerably faster or slower than the time required by normal workers. Specifically, we use efficient message-passing Bayesian inference to learn approximate posterior probabilities of (i) the confusion matrix of each worker, (ii) the propensity to valid labeling of each worker, (iii) the unbiased duration of each task and (iv) the true label of each task. Using two real-world public datasets for entity linking tasks, we show that BCCTime produces up to 11% more accurate classifications and up to 100% more informative estimates of a task's duration compared to state-of-the-art methods.

Connected through hyperedge HE-1 (induced by source paper "active multi label crowd consensus"):
  with members:
    - "quality control in crowdsourcing a survey of quality attributes assessment techniques and assurance actions"

Connected through hyperedge HE-2 (induced by source paper "a technical survey on statistical modelling and design methods for crowdsourcing quality control"):
  with members:
    - "quality control in crowdsourcing a survey of quality attributes assessment techniques and assurance actions"
    - "peer prediction with heterogeneous tasks"
    - "optimality of belief propagation for crowdsourced classification"
    - "putting peer prediction under the micro economic scope and making truth telling focal"
    - "regularized minimax conditional entropy for crowdsourcing"
    - "approval voting and incentives in crowdsourcing"
    - "a survey on truth discovery"
    - "quizz targeted crowdsourcing with a billion potential users"

Connected through hyperedge HE-3 (induced by source paper "a bayesian approach for sequence tagging with crowds"):
  with members:
    - "robust argument unit recognition and classification"
    - "leveraging crowdsourcing data for deep active learning an application learning intents in alexa"
    - "optimal hyperparameters for deep lstm networks for sequence labeling tasks"
    - "neural architectures for named entity recognition"
    - "how to grade a test without knowing the answers a bayesian graphical model for adaptive crowdsourcing and aptitude testing"
    - "introduction to the conll 2003 shared task language independent named entity recognition"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)