human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "visual stability prediction and its application to manipulation"
  Abstract: Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel objects and their configurations. Developmental psychology has shown that such skills are acquired by infants from observations at a very early stage. #R##N#In this paper, we contrast a more traditional approach of taking a model-based route with explicit 3D representations and physical simulation by an {\em end-to-end} approach that directly predicts stability from appearance. We ask the question if and to what extent and quality such a skill can directly be acquired in a data-driven way---bypassing the need for an explicit simulation at run-time. #R##N#We present a learning-based approach based on simulated data that predicts stability of towers comprised of wooden blocks under different conditions and quantities related to the potential fall of the towers. We first evaluate the approach on synthetic data and compared the results to human judgments on the same stimuli. Further, we extend this approach to reason about future states of such towers that in turn enables successful stacking.

Connected through hyperedge HE-1 (induced by source paper "estimating mass distribution of articulated objects through non prehensile manipulation"):
  with members:
    - "learning to singulate objects using a push proposal network"
    - "environment probing interaction policies"
    - "bounce and learn modeling scene dynamics with real world bounces"
    - "densephysnet learning dense physical object representations via multi step dynamic interactions"
    - "learning manipulation under physics constraints with visual perception"
    - "single episode policy transfer in reinforcement learning"
    - "learning kinematic descriptions using spare simulated and physical articulated extendable dataset"
    - "unsupervised learning of latent physical properties using perception prediction networks"

Connected through hyperedge HE-2 (induced by source paper "compositional video prediction"):
  with members:
    - "mt vae learning motion transformations to generate multimodal human dynamics"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "stochastic video generation with a learned prior"
    - "relational inductive biases deep learning and graph networks"
    - "the unreasonable effectiveness of deep features as a perceptual metric"
    - "interpretable intuitive physics model"
    - "learning to decompose and disentangle representations for video prediction"
    - "decomposing motion and content for natural video sequence prediction"

Connected through hyperedge HE-3 (induced by source paper "phyre a new benchmark for physical reasoning"):
  with members:
    - "the neuro symbolic concept learner interpreting scenes words and sentences from natural supervision"
    - "the tools challenge rapid trial and error learning in physical problem solving"
    - "habitat a platform for embodied ai research"
    - "reasoning about physical interactions with object oriented prediction and planning"
    - "probing physics knowledge using tools from developmental psychology"
    - "intphys a framework and benchmark for visual intuitive physics reasoning"
    - "prediction under uncertainty with error encoding networks"
    - "shapestacks learning vision based physical intuition for generalised object stacking"

Connected through hyperedge HE-4 (induced by source paper "structured agents for physical construction"):
  with members:
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "composable planning with attributes"
    - "reasoning about physical interactions with object oriented prediction and planning"
    - "surprising negative results for generative adversarial tree search"
    - "graph networks as learnable physics engines for inference and control"
    - "visual foresight model based deep reinforcement learning for vision based robotic control"
    - "unity a general platform for intelligent agents"
    - "shapestacks learning vision based physical intuition for generalised object stacking"

Connected through hyperedge HE-5 (induced by source paper "unsupervised intuitive physics from past experiences"):
  with members:
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "intphys a framework and benchmark for visual intuitive physics reasoning"
    - "neural allocentric intuitive physics prediction from real videos"
    - "graph networks as learnable physics engines for inference and control"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "unsupervised intuitive physics from visual observations"
    - "schema networks zero shot transfer with a generative causal model of intuitive physics"
    - "recurrent environment simulators"

Connected through hyperedge HE-6 (induced by source paper "estimating mass distribution of articulated objects through physical interaction"):
  with members:
    - "learning to singulate objects using a push proposal network"
    - "environment probing interaction policies"
    - "bounce and learn modeling scene dynamics with real world bounces"
    - "densephysnet learning dense physical object representations via multi step dynamic interactions"
    - "learning manipulation under physics constraints with visual perception"
    - "learning kinematic descriptions using spare simulated and physical articulated extendable dataset"
    - "unsupervised learning of latent physical properties using perception prediction networks"
    - "augmenting physical simulators with stochastic neural networks case study of planar pushing and bouncing"

Connected through hyperedge HE-7 (induced by source paper "intphys a framework and benchmark for visual intuitive physics reasoning"):
  with members:
    - "probing physics knowledge using tools from developmental psychology"
    - "learning a physical long term predictor"
    - "visual interaction networks"
    - "semi supervised learning with context conditional generative adversarial networks"
    - "unsupervised learning for physical interaction through video prediction"
    - "a novel performance evaluation methodology for single target trackers"
    - "3d r2n2 a unified approach for single and multi view 3d object reconstruction"
    - "to fall or not to fall a visual approach to physical stability prediction"

Connected through hyperedge HE-8 (induced by source paper "unsupervised intuitive physics from visual observations"):
  with members:
    - "intphys a framework and benchmark for visual intuitive physics reasoning"
    - "graph networks as learnable physics engines for inference and control"
    - "self supervised learning of geometrically stable features through probabilistic introspection"
    - "stochastic adversarial video prediction"
    - "unsupervised learning of object frames by dense equivariant image labelling"
    - "predicting deeper into the future of semantic segmentation"
    - "learning a physical long term predictor"
    - "learning to represent mechanics via long term extrapolation and interpolation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)