human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "automatic generation of constrained furniture layouts"
  Abstract: Efficient authoring of vast virtual environments hinges on algorithms that are able to automatically generate content while also being controllable. We propose a method to automatically generate furniture layouts for indoor environments. Our method is simple, efficient, human-interpretable and amenable to a wide variety of constraints. We model the composition of rooms into classes of objects and learn joint (co-occurrence) statistics from a database of training layouts. We generate new layouts by performing a sequence of conditional sampling steps, exploiting the statistics learned from the database. The generated layouts are specified as 3D object models, along with their positions and orientations. We show they are of equivalent perceived quality to the training layouts, and compare favorably to a state-of-the-art method. We incorporate constraints using a general mechanism -- rejection sampling -- which provides great flexibility at the cost of extra computation. We demonstrate the versatility of our method by applying a wide variety of constraints relevant to real-world applications.

Connected through hyperedge HE-1 (induced by source paper "fast 3d indoor scene synthesis with discrete and exact layout pattern extraction"):
  with members:
    - "structured3d a large photo realistic dataset for structured 3d modeling"
    - "fast and scalable position based layout synthesis"
    - "interiornet mega scale multi sensor photo realistic indoor scenes dataset"
    - "grains generative recursive autoencoders for indoor scenes"
    - "human centric indoor scene synthesis using stochastic grammar"
    - "fast and flexible indoor scene synthesis via deep convolutional generative models"
    - "scan2cad learning cad model alignment in rgb d scans"
    - "semantic scene completion from a single depth image"

Connected through hyperedge HE-2 (induced by source paper "fast and flexible indoor scene synthesis via deep convolutional generative models"):
  with members:
    - "virtualhome simulating household activities via programs"
    - "deep generative modeling for scene synthesis via hybrid representations"
    - "interiornet mega scale multi sensor photo realistic indoor scenes dataset"
    - "grains generative recursive autoencoders for indoor scenes"
    - "chalet cornell house agent learning environment"
    - "human centric indoor scene synthesis using stochastic grammar"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "minos multimodal indoor simulator for navigation in complex environments"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)