human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deep reflectance maps"
  Abstract: Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constraint nature of this inverse problem. While significant progress has been made on inferring shape, materials and illumination from images only, progress in an unconstrained setting is still limited. We propose a convolutional neural architecture to estimate reflectance maps of specular materials in natural lighting conditions. We achieve this in an end-to-end learning formulation that directly predicts a reflectance map from the image itself. We show how to improve estimates by facilitating additional supervision in an indirect scheme that first predicts surface orientation and afterwards predicts the reflectance map by a learning-based sparse data interpolation. #R##N#In order to analyze performance on this difficult task, we propose a new challenge of Specular MAterials on SHapes with complex IllumiNation (SMASHINg) using both synthetic and real images. Furthermore, we show the application of our method to a range of image-based editing tasks on real images.

Connected through hyperedge HE-1 (induced by source paper "red net a recursive encoder decoder network for edge detection"):
  with members:
    - "casenet deep category aware semantic edge detection"
    - "richer convolutional features for edge detection"
    - "convolutional oriented boundaries from image segmentation to high level tasks"
    - "a recurrent encoder decoder network for sequential face alignment"
    - "learning non lambertian object intrinsics across shapenet categories"
    - "densely connected convolutional networks"
    - "object contour detection with a fully convolutional encoder decoder network"
    - "deep hierarchical parsing for semantic segmentation"

Connected through hyperedge HE-2 (induced by source paper "object parsing in sequences using coordconv gated recurrent networks"):
  with members:
    - "an intriguing failing of convolutional neural networks and the coordconv solution"
    - "instance segmentation and tracking with cosine embeddings and recurrent hourglass networks"
    - "thin slicing network a deep structured model for pose estimation in videos"
    - "lstm pose machines"
    - "recurrent 3d pose sequence machines"
    - "convolutional pose machines"
    - "stacked hourglass networks for human pose estimation"
    - "warpnet weakly supervised matching for single view reconstruction"

Connected through hyperedge HE-3 (induced by source paper "deeplight learning illumination for unconstrained mobile mixed reality"):
  with members:
    - "learning to estimate indoor lighting from 3d objects"
    - "generative image inpainting with contextual attention"
    - "im2pano3d extrapolating 360 structure and semantics beyond the field of view"
    - "learning high dynamic range from outdoor panoramas"
    - "learning to predict indoor illumination from a single image"
    - "mobilenets efficient convolutional neural networks for mobile vision applications"
    - "mofa model based deep convolutional face autoencoder for unsupervised monocular reconstruction"
    - "neural face editing with intrinsic image disentangling"

Connected through hyperedge HE-4 (induced by source paper "learning manipulation under physics constraints with visual perception"):
  with members:
    - "physical problem solving joint planning with symbolic geometric and dynamic constraints"
    - "learning model based planning from scratch"
    - "zero shot task generalization with multi task deep reinforcement learning"
    - "metacontrol for adaptive imagination based optimization"
    - "see the glass half full reasoning about liquid containers their volume and content"
    - "imagination augmented agents for deep reinforcement learning"
    - "vizdoom a doom based ai research platform for visual reinforcement learning"
    - "learning to poke by poking experiential learning of intuitive physics"

Connected through hyperedge HE-5 (induced by source paper "photoshape photorealistic materials for large scale shape collections"):
  with members:
    - "deep inertial poser learning to reconstruct human pose from sparse inertial measurements in real time"
    - "modeling surface appearance from a single photograph using self augmented convolutional neural networks"
    - "joint material and illumination estimation from photo sets in the wild"
    - "material editing using a physically based rendering network"
    - "photographic image synthesis with cascaded refinement networks"
    - "a lightweight approach for on the fly reflectance estimation"
    - "image to image translation with conditional adversarial networks"
    - "playing for data ground truth from computer games"

Connected through hyperedge HE-6 (induced by source paper "fast spatially varying indoor lighting estimation"):
  with members:
    - "rendering synthetic objects into legacy photographs"
    - "deep sky modeling for single image outdoor lighting estimation"
    - "cgintrinsics better intrinsic image decomposition through physically based rendering"
    - "taskonomy disentangling task transfer learning"
    - "learning to estimate indoor lighting from 3d objects"
    - "dynamic environment mapping for augmented reality applications on mobile devices"
    - "learning to predict indoor illumination from a single image"
    - "intrinsic3d high quality 3d reconstruction by joint appearance and geometry optimization with spatially varying lighting"

Connected through hyperedge HE-7 (induced by source paper "deep sky modeling for single image outdoor lighting estimation"):
  with members:
    - "all weather deep outdoor lighting estimation"
    - "taskonomy disentangling task transfer learning"
    - "learning high dynamic range from outdoor panoramas"
    - "learning a predictable and generative vector representation for objects"
    - "deep outdoor illumination estimation"
    - "deep residual learning for image recognition"
    - "fast and accurate deep network learning by exponential linear units elus"
    - "adam a method for stochastic optimization"

Connected through hyperedge HE-8 (induced by source paper "all weather deep outdoor lighting estimation"):
  with members:
    - "deep sky modeling for single image outdoor lighting estimation"
    - "learning high dynamic range from outdoor panoramas"
    - "deep outdoor illumination estimation"
    - "u net convolutional networks for biomedical image segmentation"
    - "fast and accurate deep network learning by exponential linear units elus"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)