human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "multi agent diverse generative adversarial networks"
  Abstract: We propose MAD-GAN, an intuitive generalization to the Generative Adversarial Networks (GANs) and its conditional variants to address the well known problem of mode collapse. First, MAD-GAN is a multi-agent GAN architecture incorporating multiple generators and one discriminator. Second, to enforce that different generators capture diverse high probability modes, the discriminator of MAD-GAN is designed such that along with finding the real and fake samples, it is also required to identify the generator that generated the given fake sample. Intuitively, to succeed in this task, the discriminator must learn to push different generators towards different identifiable modes. We perform extensive experiments on synthetic and real datasets and compare MAD-GAN with different variants of GAN. We show high quality diverse sample generations for challenging tasks such as image-to-image translation and face generation. In addition, we also show that MAD-GAN is able to disentangle different modalities when trained using highly challenging diverse-class dataset (e.g. dataset with images of forests, icebergs, and bedrooms). In the end, we show its efficacy on the unsupervised feature representation task. In Appendix, we introduce a similarity based competing objective (MAD-GAN-Sim) which encourages different generators to generate diverse samples based on a user defined similarity metric. We show its performance on the image-to-image translation, and also show its effectiveness on the unsupervised feature representation task.

Connected through hyperedge HE-1 (induced by source paper "a mean field analysis of two player zero sum games"):
  with members:
    - "on finding local nash equilibria and only local nash equilibria in zero sum games"
    - "sgd learns one layer networks in wgans"
    - "local saddle point optimization a curvature exploitation approach"
    - "the mechanics of n player differentiable games"
    - "deep clustering for unsupervised learning of visual features"
    - "optimistic mirror descent in saddle point problems going the extra gradient mile"
    - "finding mixed nash equilibria of generative adversarial networks"
    - "an online learning approach to generative adversarial networks"

Connected through hyperedge HE-2 (induced by source paper "brainstorming generative adversarial networks bgans towards multi agent generative models with distributed private datasets"):
  with members:
    - "generative adversarial networks for distributed intrusion detection in the internet of things"
    - "decentralized learning of generative adversarial networks from multi client non iid data"
    - "md gan multi discriminator generative adversarial networks for distributed datasets"
    - "precomputed real time texture synthesis with markovian generative adversarial networks"
    - "generative adversarial text to image synthesis"
    - "generating videos with scene dynamics"
    - "unsupervised representation learning with deep convolutional generative adversarial networks"
    - "deep residual learning for image recognition"

Connected through hyperedge HE-3 (induced by source paper "compatible and diverse fashion image inpainting"):
  with members:
    - "lagging inference networks and posterior collapse in variational autoencoders"
    - "dcan dual channel wise alignment networks for unsupervised scene adaptation"
    - "learning type aware embeddings for fashion compatibility"
    - "design design inspiration from generative networks"
    - "instance level human parsing via part grouping network"
    - "toward characteristic preserving image based virtual try on network"
    - "multimodal unsupervised image to image translation"
    - "language guided fashion image manipulation with feature wise transformations"

Connected through hyperedge HE-4 (induced by source paper "stabilizing generative adversarial network training a survey"):
  with members:
    - "generative adversarial networks a survey and taxonomy"
    - "multi objective training of generative adversarial networks with multiple discriminators"
    - "evaluating gans via duality"
    - "convergence problems with generative adversarial networks gans"
    - "the relativistic discriminator a key element missing from standard gan"
    - "evolutionary generative adversarial networks"
    - "large scale gan training for high fidelity natural image synthesis"
    - "on convergence and stability of gans"

Connected through hyperedge HE-5 (induced by source paper "interactive sketch fill multiclass sketch to image translation"):
  with members:
    - "im2pencil controllable pencil illustration from photographs"
    - "semantic image synthesis with spatially adaptive normalization"
    - "faceshop deep sketch based face image editing"
    - "multimodal unsupervised image to image translation"
    - "spectral normalization for generative adversarial networks"
    - "sketchygan towards diverse and realistic sketch to image synthesis"
    - "a style based generator architecture for generative adversarial networks"
    - "which training methods for gans do actually converge"

Connected through hyperedge HE-6 (induced by source paper "self supervised gan analysis and improvement with multi class minimax game"):
  with members:
    - "an improved self supervised gan via adversarial training"
    - "self supervised gans via auxiliary rotation loss"
    - "improving gan with neighbors embedding and gradient matching"
    - "varying k lipschitz constraint for generative adversarial networks"
    - "spectral normalization for generative adversarial networks"
    - "rob gan generator discriminator and adversarial attacker"
    - "large scale gan training for high fidelity natural image synthesis"
    - "unsupervised representation learning by predicting image rotations"

Connected through hyperedge HE-7 (induced by source paper "mask based unsupervised content transfer"):
  with members:
    - "emerging disentanglement in auto encoder based unsupervised image content transfer"
    - "box driven class wise region masking and filling rate guided loss for weakly supervised semantic segmentation"
    - "stgan a unified selective transfer network for arbitrary image attribute editing"
    - "towards content transfer through grounded text generation"
    - "audio style transfer"
    - "weakly supervised instance segmentation using class peak response"
    - "self produced guidance for weakly supervised object localization"
    - "learning pixel level semantic affinity with image level supervision for weakly supervised semantic segmentation"

Connected through hyperedge HE-8 (induced by source paper "adversarial camera alignment network for unsupervised cross camera person re identification"):
  with members:
    - "camera adversarial transfer for unsupervised person re identification"
    - "imitating targets from all sides an unsupervised transfer learning method for person re identification"
    - "unsupervised tracklet person re identification"
    - "a novel unsupervised camera aware domain adaptation framework for person re identification"
    - "invariance matters exemplar memory for domain adaptive person re identification"
    - "multi task mid level feature alignment network for unsupervised cross dataset person re identification"
    - "re identification with consistent attentive siamese networks"
    - "unsupervised cross dataset person re identification by transfer learning of spatial temporal patterns"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)