human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deepstereo learning to predict new views from the world s imagery"
  Abstract: Deep networks have recently enjoyed enormous success when applied to recognition and classification problems in computer vision, but their use in graphics problems has been limited. In this work, we present a novel deep architecture that performs new view synthesis directly from pixels, trained from a large number of posed image sets. In contrast to traditional approaches which consist of multiple complex stages of processing, each of which require careful tuning and can fail in unexpected ways, our system is trained end-to-end. The pixels from neighboring views of a scene are presented to the network which then directly produces the pixels of the unseen view. The benefits of our approach include generality (we only require posed image sets and can easily apply our method to different domains), and high quality results on traditionally difficult scenes. We believe this is due to the end-to-end nature of our system which is able to plausibly generate pixels according to color, depth, and texture priors learnt automatically from the training data. To verify our method we show that it can convincingly reproduce known test views from nearby imagery. Additionally we show images rendered from novel viewpoints. To our knowledge, our work is the first to apply deep learning to the problem of new view synthesis from sets of real-world, natural imagery.

Connected through hyperedge HE-1 (induced by source paper "dsgn deep stereo geometry network for 3d object detection"):
  with members:
    - "std sparse to dense 3d object detector for point cloud"
    - "stereo r cnn based 3d object detection for autonomous driving"
    - "depth coefficients for depth completion"
    - "disentangling monocular 3d object detection"
    - "pseudo lidar accurate depth for 3d object detection in autonomous driving"
    - "monocular 3d object detection with pseudo lidar point cloud"
    - "hierarchical deep stereo matching on high resolution images"
    - "dpsnet end to end deep plane sweep stereo"

Connected through hyperedge HE-2 (induced by source paper "unsupervised learning of camera pose with compositional re estimation"):
  with members:
    - "on the convergence of adam and beyond"
    - "unsupervised learning of monocular depth estimation and visual odometry with deep feature reconstruction"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "deep ordinal regression network for monocular depth estimation"
    - "ls vo learning dense optical subspace for robust visual odometry estimation"
    - "geonet unsupervised learning of dense depth optical flow and camera pose"
    - "every pixel counts joint learning of geometry and motion with 3d holistic understanding"
    - "megadepth learning single view depth prediction from internet photos"

Connected through hyperedge HE-3 (induced by source paper "lighthouse predicting lighting volumes for spatially coherent illumination"):
  with members:
    - "neural illumination lighting prediction for indoor environments"
    - "fast spatially varying indoor lighting estimation"
    - "neural inverse rendering of an indoor scene from a single image"
    - "inverse rendering for complex indoor scenes shape spatially varying lighting and svbrdf from a single image"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural volumes learning dynamic renderable volumes from images"
    - "deeplight learning illumination for unconstrained mobile mixed reality"
    - "semantic image synthesis with spatially adaptive normalization"

Connected through hyperedge HE-4 (induced by source paper "3d ken burns effect from a single image"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "deferred neural rendering image synthesis using neural textures"
    - "transformable bottleneck networks"
    - "neural point based graphics"
    - "learning the depths of moving people by watching frozen people"
    - "depth from videos in the wild unsupervised monocular depth learning from unknown cameras"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural rerendering in the wild"

Connected through hyperedge HE-5 (induced by source paper "monocular neural image based rendering with continuous view control"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "transformable bottleneck networks"
    - "deepview view synthesis with learned gradient descent"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "soft rasterizer differentiable rendering for unsupervised single view mesh reconstruction"
    - "pushing the boundaries of view extrapolation with multiplane images"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "visual object networks image generation with disentangled 3d representation"

Connected through hyperedge HE-6 (induced by source paper "visuomotor understanding for representation learning of driving scenes"):
  with members:
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "mid level visual representations improve generalization and sample efficiency for learning active tasks"
    - "geometry aware deep network for single image novel view synthesis"
    - "geonet unsupervised learning of dense depth optical flow and camera pose"
    - "mid level visual representations improve generalization and sample efficiency for learning visuomotor policies"
    - "toward driving scene understanding a dataset for learning driver behavior and causal reasoning"
    - "stereo magnification learning view synthesis using multiplane images"
    - "deep view morphing"

Connected through hyperedge HE-7 (induced by source paper "bilateral cyclic constraint and adaptive regularization for unsupervised monocular depth prediction"):
  with members:
    - "unsupervised learning of monocular depth estimation and visual odometry with deep feature reconstruction"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "deep ordinal regression network for monocular depth estimation"
    - "df net unsupervised joint learning of depth and flow using cross task consistency"
    - "structured attention guided convolutional neural fields for monocular depth estimation"
    - "geo supervised visual depth prediction"
    - "deep virtual stereo odometry leveraging deep depth prediction for monocular direct sparse odometry"
    - "computer vision for autonomous vehicles problems datasets and state of the art"

Connected through hyperedge HE-8 (induced by source paper "semantic segmentation from remote sensor data and the exploitation of latent learning for classification of auxiliary tasks"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "self supervised generalisation with meta auxiliary learning"
    - "temporary removal aerial imagery for roof segmentation a large scale dataset towards automatic mapping of buildings"
    - "fine grained visual categorization using meta learning optimization with sample selection of auxiliary data"
    - "automatic pixelwise object labeling for aerial imagery using stacked u nets"
    - "net2vec quantifying and explaining how concepts are encoded by filters in deep neural networks"
    - "auxiliary tasks in multi task learning"
    - "ternausnetv2 fully convolutional network for instance segmentation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)