human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "improving regret bounds for combinatorial semi bandits with probabilistically triggered arms and its applications"
  Abstract: We study combinatorial multi-armed bandit with probabilistically triggered arms (CMAB-T) and semi-bandit feedback. We resolve a serious issue in the prior CMAB-T studies where the regret bounds contain a possibly exponentially large factor of $1/p^*$, where $p^*$ is the minimum positive probability that an arm is triggered by any action. We address this issue by introducing a triggering probability modulated (TPM) bounded smoothness condition into the general CMAB-T framework, and show that many applications such as influence maximization bandit and combinatorial cascading bandit satisfy this TPM condition. As a result, we completely remove the factor of $1/p^*$ from the regret bounds, achieving significantly better regret bounds for influence maximization and cascading bandits than before. Finally, we provide lower bound results showing that the factor $1/p^*$ is unavoidable for general CMAB-T problems, suggesting that the TPM condition is crucial in removing this factor.

Connected through hyperedge HE-1 (induced by source paper "combinatorial semi bandit in the non stationary environment"):
  with members:
    - "weighted linear bandits for non stationary environments"
    - "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"
    - "online second price auction with semi bandit feedback under the non stationary setting"
    - "beating stochastic and adversarial semi bandits optimally and simultaneously"
    - "be aware of non stationarity nearly optimal algorithms for piecewise stationary cascading bandits"
    - "a near optimal change detection based algorithm for piecewise stationary combinatorial semi bandits"
    - "learning to optimize under non stationarity"
    - "a change detection based framework for piecewise stationary multi armed bandit problem"

Connected through hyperedge HE-2 (induced by source paper "tight lower bounds for combinatorial multi armed bandits"):
  with members:
    - "top k combinatorial bandits with full bandit feedback"
    - "thompson sampling for combinatorial network optimization in unknown environments"
    - "thompson sampling for combinatorial semi bandits"
    - "nearly instance optimal sample complexity bounds for top k arm selection"
    - "combinatorial multi armed bandit with general reward functions"
    - "combinatorial semi bandit with known covariance"
    - "combinatorial cascading bandits"
    - "combinatorial bandits revisited"

Connected through hyperedge HE-3 (induced by source paper "contextual blocking bandits"):
  with members:
    - "variational regret bounds for reinforcement learning"
    - "blocking bandits"
    - "discrepancy based algorithms for non stationary rested bandits"
    - "tight regret bounds for stochastic combinatorial semi bandits"
    - "combinatorial multi armed bandit and its extension to probabilistically triggered arms"
    - "taming the monster a fast and simple algorithm for contextual bandits"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"
    - "contextual bandit algorithms with supervised learning guarantees"

Connected through hyperedge HE-4 (induced by source paper "best arm identification for cascading bandits in the fixed confidence setting"):
  with members:
    - "combinatorial bandits with full bandit feedback sample complexity and regret minimization"
    - "thompson sampling for cascading bandits"
    - "thompson sampling algorithms for cascading bandits"
    - "cascading bandits for large scale recommendation problems"
    - "combinatorial cascading bandits"
    - "matroid bandits fast combinatorial optimization with learning"
    - "a variant of azuma s inequality for martingales with subgaussian tails"

Connected through hyperedge HE-5 (induced by source paper "nearly optimal algorithms for piecewise stationary cascading bandits"):
  with members:
    - "combinatorial semi bandit in the non stationary environment"
    - "a near optimal change detection based algorithm for piecewise stationary combinatorial semi bandits"
    - "cascading non stationary bandits online learning to rank in the non stationary cascade model"
    - "more adaptive algorithms for adversarial bandits"
    - "collaborative filtering bandits"
    - "combinatorial bandits revisited"

Connected through hyperedge HE-6 (induced by source paper "thompson sampling for combinatorial network optimization in unknown environments"):
  with members:
    - "batch size independent regret bounds for the combinatorial multi armed bandit problem"
    - "stochastic online learning with probabilistic graph feedback"
    - "combinatorial bandits with full bandit feedback sample complexity and regret minimization"
    - "thompson sampling for combinatorial semi bandits"
    - "bandits with side observations bounded vs logarithmic regret"
    - "analysis of thompson sampling for combinatorial multi armed bandit with probabilistically triggered arms"
    - "regret bounds for stochastic combinatorial multi armed bandits with linear space complexity"
    - "information directed sampling for stochastic bandits with graph feedback"

Connected through hyperedge HE-7 (induced by source paper "batch size independent regret bounds for the combinatorial multi armed bandit problem"):
  with members:
    - "thompson sampling for combinatorial semi bandits"
    - "thompson sampling for combinatorial multi armed bandit with probabilistically triggered arms"
    - "combinatorial multi armed bandit with general reward functions"
    - "online influence maximization under independent cascade model with semi bandit feedback"
    - "unifying count based exploration and intrinsic motivation"
    - "combinatorial semi bandit with known covariance"
    - "combinatorial cascading bandits"
    - "combinatorial bandits revisited"

Connected through hyperedge HE-8 (induced by source paper "thompson sampling for a fatigue aware online recommendation system"):
  with members:
    - "dynamic learning of sequential choice bandit problem under marketing fatigue"
    - "thompson sampling for combinatorial semi bandits"
    - "thompson sampling for cascading bandits"
    - "mnl bandit a dynamic learning approach to assortment selection"
    - "a tutorial on thompson sampling"
    - "thompson sampling for the mnl bandit"
    - "combinatorial multi armed bandit with general reward functions"
    - "cascading bandits learning to rank in the cascade model"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)