human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "universal reinforcement learning"
  Abstract: We consider an agent interacting with an unmodeled environment. At each time, the agent makes an observation, takes an action, and incurs a cost. Its actions can influence future observations and costs. The goal is to minimize the long-term average cost. We propose a novel algorithm, known as the active LZ algorithm, for optimal control based on ideas from the Lempel-Ziv scheme for universal data compression and prediction. We establish that, under the active LZ algorithm, if there exists an integer $K$ such that the future is conditionally independent of the past given a window of $K$ consecutive actions and observations, then the average cost converges to the optimum. Experimental results involving the game of Rock-Paper-Scissors illustrate merits of the algorithm.

Connected through hyperedge HE-1 (induced by source paper "reinforcement learning via aixi approximation"):
  with members:
    - "a monte carlo aixi approximation"

Connected through hyperedge HE-2 (induced by source paper "a monte carlo aixi approximation"):
  with members:
    - "temporal difference networks"
    - "predictive state representations a new theory for modeling dynamical systems"
    - "reinforcement learning via aixi approximation"
    - "closing the learning planning loop with predictive state representations"
    - "feature dynamic bayesian networks"
    - "online planning algorithms for pomdps"
    - "feature markov decision processes"
    - "universal algorithmic intelligence a mathematical top down approach"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)