human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "strong duality for a multiple good monopolist"
  Abstract: We provide a duality-based framework for revenue maximization in a multiple-good monopoly. Our framework shows that every optimal mechanism has a certificate of optimality, taking the form of an optimal transportation map between measures. Using our framework, we prove that grand-bundling mechanisms are optimal if and only if two stochastic dominance conditions hold between specific measures induced by the buyer's type distribution. This result strengthens several results in the literature, where only sufficient conditions for grand-bundling optimality have been provided. As a corollary of our tight characterization of grand-bundling optimality, we show that the optimal mechanism for $n$ independent uniform items each supported on $[c,c+1]$ is a grand-bundling mechanism, as long as $c$ is sufficiently large, extending Pavlov's result for 2 items [Pavlov11]. In contrast, our characterization also implies that, for all $c$ and for all sufficiently large $n$, the optimal mechanism for $n$ independent uniform items supported on $[c,c+1]$ is not a grand bundling mechanism. The necessary and sufficient condition for grand bundling optimality is a special case of our more general characterization result that provides necessary and sufficient conditions for the optimality of an arbitrary mechanism (with a finite menu size) for an arbitrary type distribution.

Connected through hyperedge HE-1 (induced by source paper "a permutation equivariant neural network architecture for auction design"):
  with members:
    - "settling the sample complexity of single parameter revenue maximization"
    - "a neural architecture for designing truthful and efficient auctions"
    - "multi agent adversarial inverse reinforcement learning"
    - "approximation schemes for a buyer with independent items via symmetries"
    - "tight revenue gaps among simple mechanisms"
    - "a duality based unified approach to bayesian mechanism design"
    - "deep sets"
    - "invariant and equivariant graph networks"

Connected through hyperedge HE-2 (induced by source paper "escaping cannibalization correlation robust pricing for a unit demand buyer"):
  with members:
    - "beyond worst case analysis"
    - "simple versus optimal contracts"
    - "approximate revenue maximization with multiple items"
    - "learning simple auctions"
    - "the sample complexity of revenue maximization"
    - "simple mechanisms for a subadditive buyer and applications to revenue monotonicity"
    - "a simple and approximately optimal mechanism for an additive buyer"
    - "the complexity of optimal mechanism design"

Connected through hyperedge HE-3 (induced by source paper "optimal mechanisms for selling two items to a single buyer having uniformly distributed valuations"):
  with members:
    - "on optimal mechanisms in the two item single buyer unit demand setting"
    - "a duality based unified approach to bayesian mechanism design"
    - "approximate revenue maximization with multiple items"
    - "simple mechanisms for subadditive buyers via duality"
    - "the menu size complexity of revenue approximation"
    - "mechanism design for subadditive agents via an ex ante relaxation"
    - "optimal auctions with restricted allocations"
    - "bounding the optimal revenue of selling multiple goods"

Connected through hyperedge HE-4 (induced by source paper "on optimal mechanisms in the two item single buyer unit demand setting"):
  with members:
    - "optimal mechanisms for selling two items to a single buyer having uniformly distributed valuations"
    - "a duality based unified approach to bayesian mechanism design"
    - "simple mechanisms for subadditive buyers via duality"
    - "mechanism design for subadditive agents via an ex ante relaxation"
    - "optimal auctions with restricted allocations"
    - "selling two goods optimally"
    - "duality and optimality of auctions for uniform distributions"
    - "an n to 1 bidder reduction for multi item auctions and its applications"

Connected through hyperedge HE-5 (induced by source paper "approximation schemes for a unit demand buyer with independent items via symmetries"):
  with members:
    - "a duality based unified approach to bayesian mechanism design"
    - "optimal deterministic mechanisms for an additive buyer"
    - "approximate revenue maximization with multiple items"
    - "the menu complexity of one and a half dimensional mechanism design"
    - "simple mechanisms for subadditive buyers via duality"
    - "the menu size complexity of revenue approximation"
    - "mechanism design for subadditive agents via an ex ante relaxation"
    - "settling the complexity of computing approximate two player nash equilibria"

Connected through hyperedge HE-6 (induced by source paper "robust revenue maximization under minimal statistical information"):
  with members:
    - "revenue maximization with imprecise distribution"
    - "a duality based unified approach to bayesian mechanism design"
    - "simple versus optimal contracts"
    - "bayesian auctions with efficient queries"
    - "approximate revenue maximization with multiple items"
    - "learning multi item auctions with or without samples"
    - "a sample complexity measure with applications to learning optimal auctions"
    - "simple mechanisms for subadditive buyers via duality"

Connected through hyperedge HE-7 (induced by source paper "approximation schemes for a buyer with independent items via symmetries"):
  with members:
    - "the menu size complexity of revenue approximation"
    - "mechanism design for subadditive agents via an ex ante relaxation"
    - "settling the complexity of computing approximate two player nash equilibria"
    - "a simple and approximately optimal mechanism for an additive buyer"
    - "understanding incentives mechanism design becomes algorithm design"
    - "optimal multi dimensional mechanism design reducing revenue to welfare maximization"
    - "an algorithmic characterization of multi dimensional mechanisms"
    - "the power of randomness in bayesian optimal mechanism design"

Connected through hyperedge HE-8 (induced by source paper "a duality based unified approach to bayesian mechanism design"):
  with members:
    - "approximating gains from trade in two sided markets via simple mechanisms"
    - "approximate revenue maximization with multiple items"
    - "the value of information concealment"
    - "simple mechanisms for subadditive buyers via duality"
    - "revenue maximization and ex post budget constraints"
    - "the competition complexity of auctions a bulow klemperer result for multi dimensional bidders"
    - "a simple and approximately optimal mechanism for a buyer with complements"
    - "mechanism design for subadditive agents via an ex ante relaxation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)