human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "3d shape induction from 2d views of multiple objects"
  Abstract: In this paper we investigate the problem of inducing a distribution over three-dimensional structures given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called "projective generative adversarial networks" (PrGANs) trains a deep generative model of 3D shapes whose projections match the distributions of the input 2D views. The addition of a projection module allows us to infer the underlying 3D shape distribution without using any 3D, viewpoint information, or annotation during the learning phase. We show that our approach produces 3D shapes of comparable quality to GANs trained on 3D data for a number of shape categories including chairs, airplanes, and cars. Experiments also show that the disentangled representation of 2D shapes into geometry and viewpoint leads to a good generative model of 2D shapes. The key advantage is that our model allows us to predict 3D, viewpoint, and generate novel views from an input image in a completely unsupervised manner.

Connected through hyperedge HE-1 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates"):
  with members:
    - "differentiable surface splatting for point based geometry processing"
    - "parts4feature learning 3d global features from generally semantic parts in multiple views"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning to predict 3d objects with an interpolation based differentiable renderer"
    - "render4completion synthesizing multi view depth maps for 3d shape completion"
    - "texture fields learning texture representations in function space"
    - "3dviewgraph learning global features for 3d shapes from a graph of unordered views with attention"
    - "what do single view 3d reconstruction networks learn"

Connected through hyperedge HE-2 (induced by source paper "inverse graphics gan learning to generate 3d shapes from unstructured 2d data"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "learning shape templates with structured implicit functions"
    - "controlling neural level sets"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "towards unsupervised learning of generative models for 3d controllable image synthesis"

Connected through hyperedge HE-3 (induced by source paper "active perception and representation for robotic manipulation"):
  with members:
    - "saccader improving accuracy of hard attention models for vision"
    - "model based reinforcement learning for atari"
    - "deep reinforcement learning for vision based robotic grasping a simulated comparative evaluation of off policy methods"
    - "learning actionable representations from visual observations"
    - "visual reinforcement learning with imagined goals"
    - "visual foresight model based deep reinforcement learning for vision based robotic control"
    - "soft actor critic algorithms and applications"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"

Connected through hyperedge HE-4 (induced by source paper "yes we gan applying adversarial techniques for autonomous driving"):
  with members:
    - "augmented cyclegan learning many to many mappings from unpaired data"
    - "video to video synthesis"
    - "fast converging conditional generative adversarial networks for image synthesis"
    - "multimodal unsupervised image to image translation"
    - "universal adversarial training"
    - "large scale gan training for high fidelity natural image synthesis"
    - "learning to drive from simulation without real world labels"
    - "point cloud gan"

Connected through hyperedge HE-5 (induced by source paper "differentiable volumetric rendering learning implicit 3d representations without 3d supervision"):
  with members:
    - "pix2vox context aware 3d reconstruction from single and multi view images"
    - "learning shape templates with structured implicit functions"
    - "controlling neural level sets"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "pix2vex image to geometry reconstruction using a smooth differentiable renderer"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning to predict 3d objects with an interpolation based differentiable renderer"
    - "texture fields learning texture representations in function space"

Connected through hyperedge HE-6 (induced by source paper "dense 3d object reconstruction from a single depth view"):
  with members:
    - "defo net learning body deformation using generative adversarial networks"
    - "mcgan mean and covariance feature matching gan"
    - "3d prnn generating shape primitives with recurrent neural networks"
    - "learning efficient point cloud generation for dense 3d object reconstruction"
    - "octnetfusion learning depth fusion from data"
    - "high resolution shape completion using deep neural networks for global structure and local geometry inference"
    - "progressive growing of gans for improved quality stability and variation"
    - "end to end 3d face reconstruction with deep neural networks"

Connected through hyperedge HE-7 (induced by source paper "unsupervised learning of probably symmetric deformable 3d objects from images in the wild"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "learning to predict 3d objects with an interpolation based differentiable renderer"
    - "ganfit generative adversarial network fitting for high fidelity 3d face reconstruction"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "unsupervised generative 3d shape learning from natural images"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to regress 3d face shape and expression from an image without 3d supervision"
    - "unsupervised 3d pose estimation with geometric self supervision"

Connected through hyperedge HE-8 (induced by source paper "cvxnets learnable convex decomposition"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "interactive differentiable simulation"
    - "what do single view 3d reconstruction networks learn"
    - "attentive context normalization for robust permutation equivariant learning"
    - "bae net branched autoencoder for shape co segmentation"
    - "superquadrics revisited learning 3d shape parsing beyond cuboids"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)