human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "intrinsically motivated acquisition of modular slow features for humanoids in continuous and non stationary environments"
  Abstract: A compact information-rich representation of the environment, also called a feature abstraction, can simplify a robot's task of mapping its raw sensory inputs to useful action sequences. However, in environments that are non-stationary and only partially observable, a single abstraction is probably not sufficient to encode most variations. Therefore, learning multiple sets of spatially or temporally local, modular abstractions of the inputs would be beneficial. How can a robot learn these local abstractions without a teacher? More specifically, how can it decide from where and when to start learning a new abstraction? A recently proposed algorithm called Curious Dr. MISFA addresses this problem. The algorithm is based on two underlying learning principles called artificial curiosity and slowness. The former is used to make the robot self-motivated to explore by rewarding itself whenever it makes progress learning an abstraction; the later is used to update the abstraction by extracting slowly varying components from raw sensory inputs. Curious Dr. MISFA's application is, however, limited to discrete domains constrained by a pre-defined state space and has design limitations that make it unstable in certain situations. This paper presents a significant improvement that is applicable to continuous environments, is computationally less expensive, simpler to use with fewer hyper parameters, and stable in certain non-stationary environments. We demonstrate the efficacy and stability of our method in a vision-based robot simulator.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)