human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "high resolution image synthesis and semantic manipulation with conditional gans"
  Abstract: We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the results are often limited to low-resolution and still far from realistic. In this work, we generate 2048x1024 visually appealing results with a novel adversarial loss, as well as new multi-scale generator and discriminator architectures. Furthermore, we extend our framework to interactive visual manipulation with two additional features. First, we incorporate object instance segmentation information, which enables object manipulations such as removing/adding objects and changing the object category. Second, we propose a method to generate diverse results given the same input, allowing users to edit the object appearance interactively. Human opinion studies demonstrate that our method significantly outperforms existing methods, advancing both the quality and the resolution of deep image synthesis and editing.

Connected through hyperedge HE-1 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy"):
  with members:
    - "a layer based sequential framework for scene generation with gans"
    - "how generative adversarial networks and their variants work an overview"
    - "mad gan multivariate anomaly detection for time series data with generative adversarial networks"
    - "quick and easy time series generation with established image based gans"
    - "neuroscore a brain inspired evaluation metric for generative adversarial networks"
    - "art2real unfolding the reality of artworks via semantically aware image to image translation"
    - "the gan landscape losses architectures regularization and normalization"
    - "deep semantic hashing with generative adversarial networks"

Connected through hyperedge HE-2 (induced by source paper "gan compression efficient architectures for interactive conditional gans"):
  with members:
    - "learning character agnostic motion for motion retargeting in 2d"
    - "design automation for efficient deep learning computing"
    - "searching for mobilenetv3"
    - "single path one shot neural architecture search with uniform sampling"
    - "semantic image synthesis with spatially adaptive normalization"
    - "co evolutionary compression for unpaired image translation"
    - "compressing gans using knowledge distillation"
    - "video to video synthesis"

Connected through hyperedge HE-3 (induced by source paper "a novel framework for selection of gans for an application"):
  with members:
    - "a review on generative adversarial networks algorithms theory and applications"
    - "the six fronts of the generative adversarial networks"
    - "generative adversarial networks a survey and taxonomy"
    - "stabilizing generative adversarial network training a survey"
    - "how generative adversarial networks and their variants work an overview"
    - "mad gan multivariate anomaly detection for time series data with generative adversarial networks"
    - "improving generalization and stability of generative adversarial networks"
    - "adversarial video generation on complex datasets"

Connected through hyperedge HE-4 (induced by source paper "object centric image generation from layouts"):
  with members:
    - "interactive image generation using scene graphs"
    - "scene graph generation with external knowledge and image reconstruction"
    - "object driven text to image synthesis via adversarial training"
    - "image synthesis from reconfigurable layout and style"
    - "pastegan a semi parametric method to generate image from scene graph"
    - "locality and compositionality in zero shot learning"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"

Connected through hyperedge HE-5 (induced by source paper "multi channel attention selection gans for guided image to image translation"):
  with members:
    - "progressive pose attention transfer for person image generation"
    - "local class specific and global image level generative adversarial networks for semantic guided scene generation"
    - "example guided style consistent image synthesis from semantic labeling"
    - "asymmetric generative adversarial networks for image to image translation"
    - "u gat it unsupervised generative attentional networks with adaptive layer instance normalization for image to image translation"
    - "multi channel attention selection gan with cascaded semantic guidance for cross view image translation"
    - "cycle in cycle generative adversarial networks for keypoint guided image generation"
    - "attentiongan unpaired image to image translation using attention guided generative adversarial networks"

Connected through hyperedge HE-6 (induced by source paper "stylegan2 distillation for feed forward image manipulation"):
  with members:
    - "style generator inversion for image enhancement and animation"
    - "image2stylegan how to embed images into the stylegan latent space"
    - "analyzing and improving the image quality of stylegan"
    - "learning continuous face age progression a pyramid of gans"
    - "face to parameter translation for game character auto creation"
    - "meta sim learning to generate synthetic datasets"
    - "stargan v2 diverse image synthesis for multiple domains"
    - "classification accuracy score for conditional generative models"

Connected through hyperedge HE-7 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation"):
  with members:
    - "deferred neural rendering image synthesis using neural textures"
    - "textured neural avatars"
    - "neural rendering and reenactment of human actor videos"
    - "liquid warping gan a unified framework for human motion imitation appearance transfer and novel view synthesis"
    - "dense intrinsic appearance flow for human pose transfer"
    - "video to video synthesis"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "synthesizing images of humans in unseen poses"

Connected through hyperedge HE-8 (induced by source paper "label driven reconstruction for domain adaptation in semantic segmentation"):
  with members:
    - "all about structure adapting structural information across domains for boosting semantic segmentation"
    - "bidirectional learning for domain adaptation of semantic segmentation"
    - "constructing self motivated pyramid curriculums for cross domain semantic segmentation a non adversarial approach"
    - "significance aware information bottleneck for domain adaptive semantic segmentation"
    - "dada depth aware domain adaptation in semantic segmentation"
    - "fully convolutional adaptation networks for semantic segmentation"
    - "penalizing top performers conservative loss for semantic segmentation adaptation"
    - "learning to adapt structured output space for semantic segmentation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)