human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "genetic algorithms in wireless networking techniques applications and issues"
  Abstract: In recent times, wireless access technology is becoming increasingly commonplace due to the ease of operation and installation of untethered wireless media. The design of wireless networking is challenging due to the highly dynamic environmental condition that makes parameter optimization a complex task. Due to the dynamic, and often unknown, operating conditions, modern wireless networking standards increasingly rely on machine learning and artificial intelligence algorithms. Genetic algorithms (GAs) provide a well-established framework for implementing artificial intelligence tasks such as classification, learning, and optimization. GAs are well-known for their remarkable generality and versatility, and have been applied in a wide variety of settings in wireless networks. In this paper, we provide a comprehensive survey of the applications of GAs in wireless networks. We provide both an exposition of common GA models and configuration and provide a broad ranging survey of GA techniques in wireless networks. We also point out open research issues and define potential future work. While various surveys on GAs exist in literature, our paper is the first paper, to the best of our knowledge, which focuses on their application in wireless networks.

Connected through hyperedge HE-1 (induced by source paper "game theory for multi access edge computing survey use cases and future trends"):
  with members:
    - "non cooperative game theory based rate adaptation for dynamic video streaming over http"
    - "fog computing a taxonomy survey and future directions"
    - "optimal pricing for a peer to peer sharing platform under network externalities"
    - "a survey on mobile edge networks convergence of computing caching and communications"
    - "a survey on mobile edge computing the communication perspective"
    - "sustainable incentives for mobile crowdsensing"
    - "multi agent reinforcement learning in sequential social dilemmas"
    - "mobile edge computing a survey on architecture and computation offloading"

Connected through hyperedge HE-2 (induced by source paper "survey of game theory and future trends with application to emerging wireless data communication networks"):
  with members:
    - "non cooperative game theory based rate adaptation for dynamic video streaming over http"
    - "fog computing a taxonomy survey and future directions"
    - "a survey on mobile edge computing the communication perspective"
    - "sustainable incentives for mobile crowdsensing"
    - "mobile edge computing a survey on architecture and computation offloading"
    - "game theory models for communication between agents a review"
    - "game theoretic multi agent control and network cost allocation under communication constraints"
    - "a survey on applications of model free strategy learning in cognitive wireless networks"

Connected through hyperedge HE-3 (induced by source paper "artificial intelligence as an enabler for cognitive self organizing future networks"):
  with members:
    - "what will 5g be"

Connected through hyperedge HE-4 (induced by source paper "artificial intelligence based cognitive routing for cognitive radio networks"):
  with members:
    - "multicasting in cognitive radio networks"
    - "a cooperative bayesian nonparametric framework for primary user activity monitoring in cognitive radio networks"
    - "dynamic interference minimization routing game for on demand cognitive pilot channel"
    - "beyond nash equilibrium solution concepts for the 21st century"
    - "energy efficient resource allocation in wireless networks"
    - "reinforcement learning for adaptive routing"
    - "reinforcement learning a survey"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)