human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning from synthetic humans"
  Abstract: Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional neural networks (CNNs). Such data is time consuming to acquire and difficult to extend. Moreover, manual labeling of 3D pose, depth and motion is impractical. In this work we present SURREAL (Synthetic hUmans foR REAL tasks): a new large-scale dataset with synthetically-generated but realistic images of people rendered from 3D sequences of human motion capture data. We generate more than 6 million frames together with ground truth pose, depth maps, and segmentation masks. We show that CNNs trained on our synthetic dataset allow for accurate human depth estimation and human part segmentation in real RGB images. Our results and the new dataset open up new possibilities for advancing person analysis using cheap and large-scale synthetic data.

Connected through hyperedge HE-1 (induced by source paper "when deep learning meets data alignment a review on deep registration networks drns"):
  with members:
    - "3dregnet a deep neural network for 3d point registration"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "coherent point drift networks unsupervised learning of non rigid point set registration"
    - "deep sketch based modeling of man made shapes"
    - "3dn 3d deformation network"
    - "deep closest point learning representations for point cloud registration"
    - "faim a convnet method for unsupervised 3d medical image registration"
    - "deepmapping unsupervised map estimation from multiple point clouds"

Connected through hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"

Connected through hyperedge HE-3 (induced by source paper "domain decluttering simplifying images to mitigate synthetic real domain shift and improve depth estimation"):
  with members:
    - "modularized textual grounding for counterfactual resilience"
    - "geometry aware symmetric domain adaptation for monocular depth estimation"
    - "learning to adapt structured output space for semantic segmentation"
    - "dropblock a regularization method for convolutional networks"
    - "cgintrinsics better intrinsic image decomposition through physically based rendering"
    - "deep ordinal regression network for monocular depth estimation"
    - "taskonomy disentangling task transfer learning"
    - "t2net synthetic to realistic translation for solving single image depth estimation tasks"

Connected through hyperedge HE-4 (induced by source paper "learning to transfer texture from clothing images to 3d humans"):
  with members:
    - "the virtual tailor predicting clothing in 3d as a function of human pose shape and garment style"
    - "implicit functions in feature space for 3d shape reconstruction and completion"
    - "tex2shape detailed full human body geometry from a single image"
    - "unsupervised person image generation with semantic parsing transformation"
    - "learning to dress 3d people in generative clothing"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "360 degree textures of people in clothing from a single image"
    - "multi garment net learning to dress 3d people from images"

Connected through hyperedge HE-5 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "transgaga geometry aware unsupervised image to image translation"
    - "emergence of object segmentation in perturbed generative models"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"
    - "learning conditional deformable templates with convolutional networks"
    - "understanding straight through estimator in training activation quantized neural nets"
    - "voxelmorph a learning framework for deformable medical image registration"

Connected through hyperedge HE-6 (induced by source paper "hemlets posh learning part centric heatmap triplets for 3d human pose and shape estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "denserac joint 3d pose and shape estimation by dense render and compare"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "hemlets pose learning part centric heatmap triplets for accurate 3d human pose estimation"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "densebody directly regressing dense 3d human pose and shape from a single color image"

Connected through hyperedge HE-7 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations"):
  with members:
    - "unsupervised part based disentangling of object shape and appearance"
    - "unsupervised learning of object structure and dynamics from videos"
    - "augmented cyclegan learning many to many mappings from unpaired data"
    - "ordinal depth supervision for 3d human pose estimation"
    - "synthesizing images of humans in unseen poses"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-8 (induced by source paper "the whole is greater than the sum of its nonrigid parts"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "4d spatio temporal convnets minkowski convolutional neural networks"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "meshcnn a network with an edge"
    - "correspondence free region localization for partial shape similarity via hamiltonian spectrum alignment"
    - "meteornet deep learning on dynamic 3d point cloud sequences"
    - "framenet learning local canonical frames of 3d surfaces from a single rgb image"
    - "deep hough voting for 3d object detection in point clouds"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)