human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the price of anarchy for network formation in an adversary model"
  Abstract: We study network formation with n players and link cost \alpha > 0. After the network is built, an adversary randomly deletes one link according to a certain probability distribution. Cost for player v incorporates the expected number of players to which v will become disconnected. We show existence of equilibria and a price of stability of 1+o(1) under moderate assumptions on the adversary and n \geq 9. #R##N#As the main result, we prove bounds on the price of anarchy for two special adversaries: one removes a link chosen uniformly at random, while the other removes a link that causes a maximum number of player pairs to be separated. For unilateral link formation we show a bound of O(1) on the price of anarchy for both adversaries, the constant being bounded by 10+o(1) and 8+o(1), respectively. For bilateral link formation we show O(1+\sqrt{n/\alpha}) for one adversary (if \alpha > 1/2), and \Theta(n) for the other (if \alpha > 2 considered constant and n \geq 9). The latter is the worst that can happen for any adversary in this model (if \alpha = \Omega(1)). This points out substantial differences between unilateral and bilateral link formation.

Connected through hyperedge HE-1 (induced by source paper "geometric network creation games"):
  with members:
    - "on the constant price of anarchy conjecture"
    - "on the tree conjecture for the network creation game"
    - "network creation games structure vs anarchy"
    - "selfish network creation with non uniform edge cost"
    - "locality based network creation games"
    - "on selfish creation of robust networks"
    - "strategic network formation with attack and immunization"
    - "network creation games think global act local"

Connected through hyperedge HE-2 (induced by source paper "network formation under random attack and probabilistic spread"):
  with members:
    - "swap equilibria under link and vertex destruction"
    - "strategic network formation with attack and immunization"

Connected through hyperedge HE-3 (induced by source paper "on the tree conjecture for the network creation game"):
  with members:
    - "on the constant price of anarchy conjecture"
    - "network creation games structure vs anarchy"
    - "selfish network creation with non uniform edge cost"
    - "on strong equilibria and improvement dynamics in network creation games"
    - "locality based network creation games"
    - "on selfish creation of robust networks"
    - "strategic network formation with attack and immunization"
    - "a bounded budget network creation game"

Connected through hyperedge HE-4 (induced by source paper "on selfish creation of robust networks"):
  with members:
    - "strategic network formation with attack and immunization"
    - "a bounded budget network creation game"
    - "network formation games with heterogeneous players and the internet structure"
    - "formation games of reliable networks"
    - "the price of anarchy in bilateral network formation in an adversary model"
    - "on dynamics in selfish network creation"
    - "greedy selfish network creation"
    - "bounded distance network creation games"

Connected through hyperedge HE-5 (induced by source paper "efficient best response computation for strategic network formation under attack"):
  with members:
    - "strategic network formation with attack and immunization"
    - "a bounded budget network creation game"
    - "network creation games think global act local"
    - "formation games of reliable networks"
    - "the price of anarchy in bilateral network formation in an adversary model"
    - "bounded distance network creation games"

Connected through hyperedge HE-6 (induced by source paper "swap equilibria under link and vertex destruction"):
  with members:
    - "strategic network formation with attack and immunization"
    - "formation games of reliable networks"
    - "the price of anarchy in bilateral network formation in an adversary model"

Connected through hyperedge HE-7 (induced by source paper "strategic network formation with attack and immunization"):
  with members:
    - "efficient best response computation for strategic network formation under attack"
    - "greedy selfish network creation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)