human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "time is what prevents everything from happening at once propagation time conscious influence maximization"
  Abstract: The influence maximization (IM) problem as defined in the seminal paper by Kempe et al. has received widespread attention from various research communities, leading to the design of a wide variety of solutions. Unfortunately, this classical IM problem ignores the fact that time taken for influence propagation to reach the largest scope can be significant in realworld social networks, during which the underlying network itself may have evolved. This phenomenon may have considerable adverse impact on the quality of selected seeds and as a result all existing techniques that use this classical definition as their building block generate seeds with suboptimal influence spread. In this paper, we revisit the classical IM problem and propose a more realistic version called PROTEUS-IM (Propagation Time conscious Influence Maximization) to replace it by addressing the aforementioned limitation. Specifically, as influence propagation may take time, we assume that the underlying social network may evolve during influence propagation. Consequently, PROTEUSIM aims to select seeds in the current network to maximize influence spread in the future instance of the network at the end of influence propagation process without assuming complete topological knowledge of the future network. We propose a greedy and a Reverse Reachable (RR) set-based algorithms called PROTEUS-GENIE and PROTEUS-SEER, respectively, to address this problem. Our algorithms utilize the state-of-the-art Forest Fire Model for modeling network evolution during influence propagation to find superior quality seeds. Experimental study on real and synthetic social networks shows that our proposed algorithms consistently outperform state-of-the-art classical IM algorithms with respect to seed set quality.

Connected through hyperedge HE-1 (induced by source paper "evolving influence maximization in evolving networks"):
  with members:
    - "adaptive influence maximization in dynamic social networks"
    - "outward influence and cascade size estimation in billion scale networks"
    - "online influence maximization in non stationary social networks"
    - "boosting information spread an algorithmic approach"
    - "online influence maximization"
    - "seed selection for spread of influence in social networks temporal vs static approach"
    - "influence maximization near optimal time complexity meets practical efficiency"
    - "sketch based influence maximization and computation scaling up with guarantees"

Connected through hyperedge HE-2 (induced by source paper "evolving influence maximization"):
  with members:
    - "online influence maximization under independent cascade model with semi bandit feedback"
    - "boosting information spread an algorithmic approach"
    - "sketch based influence maximization and computation scaling up with guarantees"
    - "directed information graphs"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DB(Databases)