human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "benchmarking practical rrm algorithms for d2d communications in lte advanced"
  Abstract: Device-to-device (D2D) communication integrated into cellular networks is a means to take advantage of the proximity of devices and allow for reusing cellular resources and thereby to increase the user bitrates and the system capacity. However, when D2D (in the 3rd Generation Partnership Project also called Long Term Evolution (LTE) Direct) communication in cellular spectrum is supported, there is a need to revisit and modify the existing radio resource management (RRM) and power control (PC) techniques to realize the potential of the proximity and reuse gains and to limit the interference at the cellular layer. In this paper, we examine the performance of the flexible LTE PC tool box and benchmark it against a utility optimal iterative scheme. We find that the open loop PC scheme of LTE performs well for cellular users both in terms of the used transmit power levels and the achieved signal-to-interference-and-noise-ratio (SINR) distribution. However, the performance of the D2D users as well as the overall system throughput can be boosted by the utility optimal scheme, because the utility maximizing scheme takes better advantage of both the proximity and the reuse gains. Therefore, in this paper we propose a hybrid PC scheme, in which cellular users employ the open loop path compensation method of LTE, while D2D users use the utility optimizing distributed PC scheme. In order to protect the cellular layer, the hybrid scheme allows for limiting the interference caused by the D2D layer at the cost of having a small impact on the performance of the D2D layer. To ensure feasibility, we limit the number of iterations to a practically feasible level. We make the point that the hybrid scheme is not only near optimal, but it also allows for a distributed implementation for the D2D users, while preserving the LTE PC scheme for the cellular users.

Connected through hyperedge HE-1 (induced by source paper "compressive rate estimation with applications to device to device communications"):
  with members:
    - "robust iterative interference alignment for cellular networks with limited feedback"
    - "sparse model uncertainties in compressed sensing with application to convolutions and sporadic communication"
    - "spectrum sharing scheme between cellular users and ad hoc device to device users"
    - "sparse representation of a polytope and recovery of sparse signals and low rank matrices"
    - "power control for d2d underlaid cellular networks modeling algorithms and analysis"
    - "sharp rip bound for sparse signal and low rank matrix recovery"
    - "network mimo with linear zero forcing beamforming large system analysis impact of channel estimation and reduced complexity scheduling"
    - "robust analog function computation via wireless multiple access channels"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)