human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "context aware wireless small cell networks how to exploit user information for resource allocation"
  Abstract: In this paper, a novel context-aware approach for resource allocation in two-tier wireless small cell networks (SCNs) is proposed. In particular, the SCN's users are divided into two types: frequent users, who are regular users of certain small cells, and occasional users, who are one-time or infrequent users of a particular small cell. Given such context information, each small cell base station (SCBS) aims to maximize the overall performance provided to its frequent users, while ensuring that occasional users are also well serviced. We formulate the problem as a noncooperative game in which the SCBSs are the players. The strategy of each SCBS is to choose a proper power allocation so as to optimize a utility function that captures the tradeoff between the users' quality-of-service gains and the costs in terms of resource expenditures. We provide a sufficient condition for the existence and uniqueness of a pure strategy Nash equilibrium for the game, and we show that this condition is independent of the number of users in the network. Simulation results show that the proposed context-aware resource allocation game yields significant performance gains, in terms of the average utility per SCBS, compared to conventional techniques such as proportional fair allocation and sum-rate maximization.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)