human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "recovering 6d object pose and predicting next best view in the crowd"
  Abstract: Object detection and 6D pose estimation in the crowd (scenes with multiple object instances, severe foreground occlusions and background distractors), has become an important problem in many rapidly evolving technological areas such as robotics and augmented reality. Single shot-based 6D pose estimators with manually designed features are still unable to tackle the above challenges, motivating the research towards unsupervised feature learning and next-best-view estimation. In this work, we present a complete framework for both single shot-based 6D object pose estimation and next-best-view prediction based on Hough Forests, the state of the art object pose estimator that performs classification and regression jointly. Rather than using manually designed features we a) propose an unsupervised feature learnt from depth-invariant patches using a Sparse Autoencoder and b) offer an extensive evaluation of various state of the art features. Furthermore, taking advantage of the clustering performed in the leaf nodes of Hough Forests, we learn to estimate the reduction of uncertainty in other views, formulating the problem of selecting the next-best-view. To further improve pose estimation, we propose an improved joint registration and hypotheses verification module as a final refinement step to reject false detections. We provide two additional challenging datasets inspired from realistic scenarios to extensively evaluate the state of the art and our framework. One is related to domestic environments and the other depicts a bin-picking scenario mostly found in industrial settings. We show that our framework significantly outperforms state of the art both on public and on our datasets.

Connected through hyperedge HE-1 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation"):
  with members:
    - "learning to singulate objects using a push proposal network"
    - "investigating the importance of shape features color constancy color spaces and similarity measures in open ended 3d object recognition"
    - "accelerating reinforcement learning for reaching using continuous curriculum learning"
    - "4d spatio temporal convnets minkowski convolutional neural networks"
    - "learning better generative models for dexterous single view grasping of novel objects"
    - "6 dof grasping for target driven object manipulation in clutter"
    - "the sound of motions"
    - "co separating sounds of visual objects"

Connected through hyperedge HE-2 (induced by source paper "action for better prediction"):
  with members:
    - "self supervised exploration via disagreement"
    - "curious ilqr resolving uncertainty in model based rl"
    - "model based reinforcement learning for atari"
    - "manipulation by feel touch based control with deep predictive models"
    - "unsupervised minimax adversarial curiosity generative adversarial networks and predictability minimization"
    - "robonet large scale multi robot learning"
    - "learning predictive models from observation and interaction"
    - "exploration by random network distillation"

Connected through hyperedge HE-3 (induced by source paper "template based unseen instance detection"):
  with members:
    - "deepim deep iterative matching for 6d pose estimation"
    - "deceptionnet network driven domain randomization"
    - "learning to track any object"
    - "on the convergence of adam and beyond"
    - "photorealistic image synthesis for object instance detection"
    - "target aware deep tracking"
    - "deep model based 6d pose refinement in rgb"
    - "bop benchmark for 6d object pose estimation"

Connected through hyperedge HE-4 (induced by source paper "6d object pose regression via supervised learning on point clouds"):
  with members:
    - "densefusion 6d object pose estimation by iterative dense fusion"
    - "open3d a modern library for 3d data processing"
    - "deep object pose estimation for semantic robotic grasping of household objects"
    - "occlusion resistant object rotation regression from point cloud segments"
    - "when regression meets manifold learning for object recognition and pose estimation"
    - "making deep heatmaps robust to partial occlusions for 3d object pose estimation"
    - "a unified framework for multi view multi class object pose estimation"
    - "3d pose regression using convolutional neural networks"

Connected through hyperedge HE-5 (induced by source paper "deephmap combined projection grouping and correspondence learning for full dof pose estimation"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "real time object pose estimation with pose interpreter networks"
    - "multi task deep networks for depth based 6d object pose and joint registration in crowd scenarios"
    - "eigendecomposition free training of deep networks with zero eigenvalue based losses"
    - "deep 6dpose recovering 6d object pose from a single rgb image"
    - "making deep heatmaps robust to partial occlusions for 3d object pose estimation"
    - "a unified framework for multi view multi class object pose estimation"
    - "physics based scene level reasoning for object pose estimation in clutter"

Connected through hyperedge HE-6 (induced by source paper "active 6d multi object pose estimation in cluttered scenarios with deep reinforcement learning"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "instance and category level 6d object pose estimation"
    - "normalized object coordinate space for category level 6d object pose and size estimation"
    - "task oriented hand motion retargeting for dexterous manipulation imitation"
    - "bop benchmark for 6d object pose estimation"
    - "geometry aware recurrent neural networks for active visual recognition"
    - "multi task deep networks for depth based 6d object pose and joint registration in crowd scenarios"
    - "pvnet pixel wise voting network for 6dof pose estimation"

Connected through hyperedge HE-7 (induced by source paper "w posenet dense correspondence regularized pixel pair pose regression"):
  with members:
    - "6d pose estimation with correlation fusion"
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "densefusion 6d object pose estimation by iterative dense fusion"
    - "deep object pose estimation for semantic robotic grasping of household objects"
    - "pvnet pixel wise voting network for 6dof pose estimation"
    - "hierarchical bilinear pooling for fine grained visual recognition"
    - "making deep heatmaps robust to partial occlusions for 3d object pose estimation"
    - "grasp pose detection in point clouds"

Connected through hyperedge HE-8 (induced by source paper "instance and category level 6d object pose estimation"):
  with members:
    - "category level 6d object pose recovery in depth images"
    - "multi task deep networks for depth based 6d object pose and joint registration in crowd scenarios"
    - "voxelnet end to end learning for point cloud based 3d object detection"
    - "frustum pointnets for 3d object detection from rgb d data"
    - "t less an rgb d dataset for 6d pose estimation of texture less objects"
    - "bb8 a scalable accurate robust to partial occlusion method for predicting the 3d poses of challenging objects without using depth"
    - "real time seamless single shot 6d object pose prediction"
    - "posecnn a convolutional neural network for 6d object pose estimation in cluttered scenes"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)