human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "generalization analysis for game theoretic machine learning"
  Abstract: For Internet applications like sponsored search, cautions need to be taken when using machine learning to optimize their mechanisms (e.g., auction) since self-interested agents in these applications may change their behaviors (and thus the data distribution) in response to the mechanisms. To tackle this problem, a framework called game-theoretic machine learning (GTML) was recently proposed, which first learns a Markov behavior model to characterize agents' behaviors, and then learns the optimal mechanism by simulating agents' behavior changes in response to the mechanism. While GTML has demonstrated practical success, its generalization analysis is challenging because the behavior data are non-i.i.d. and dependent on the mechanism. To address this challenge, first, we decompose the generalization error for GTML into the behavior learning error and the mechanism learning error; second, for the behavior learning error, we obtain novel non-asymptotic error bounds for both parametric and non-parametric behavior learning methods; third, for the mechanism learning error, we derive a uniform convergence bound based on a new concept called nested covering number of the mechanism space and the generalization analysis techniques developed for mixing sequences. To the best of our knowledge, this is the first work on the generalization analysis of GTML, and we believe it has general implications to the theoretical analysis of other complicated machine learning problems.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)