human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "end to end optimization of goal driven and visually grounded dialogue systems"
  Abstract: End-to-end design of dialogue systems has recently become a popular research topic thanks to powerful tools such as encoder-decoder architectures for sequence-to-sequence learning. Yet, most current approaches cast human-machine dialogue management as a supervised learning problem, aiming at predicting the next utterance of a participant given the full history of the dialogue. This vision is too simplistic to render the intrinsic planning problem inherent to dialogue as well as its grounded nature, making the context of a dialogue larger than the sole history. This is why only chit-chat and question answering tasks have been addressed so far using end-to-end architectures. In this paper, we introduce a Deep Reinforcement Learning method to optimize visually grounded task-oriented dialogues, based on the policy gradient algorithm. This approach is tested on a dataset of 120k dialogues collected through Mechanical Turk and provides encouraging results at solving both the problem of generating natural dialogues and the task of discovering a specific object in a complex picture.

Connected through hyperedge HE-1 (induced by source paper "unsupervised question decomposition for question answering"):
  with members:
    - "break it down a question understanding benchmark"
    - "unsupervised question answering by cloze translation"
    - "compositional questions do not necessitate multi hop reasoning"
    - "gqa a new dataset for real world visual reasoning and compositional question answering"
    - "self assembling modular networks for interpretable multi hop reasoning"
    - "revealing the importance of semantic retrieval for machine reading at scale"
    - "huggingface s transformers state of the art natural language processing"
    - "multi hop reading comprehension through question decomposition and rescoring"

Connected through hyperedge HE-2 (induced by source paper "guessing state tracking for visual dialogue"):
  with members:
    - "clevr dialog a diagnostic dataset for multi round reasoning in visual dialog"
    - "visual dialogue state tracking for question generation"
    - "reasoning visual dialogs with structural and partial observations"
    - "making history matter history advantage sequence training for visual dialog"
    - "multi step reasoning via recurrent dual attention for visual dialog"
    - "answerer in questioner s mind information theoretic approach to goal oriented visual dialog"
    - "an active information seeking model for goal oriented vision and language tasks"
    - "beyond task success a closer look at jointly learning to see ask and guesswhat"

Connected through hyperedge HE-3 (induced by source paper "why build an assistant in minecraft"):
  with members:
    - "craftassist a framework for dialogue enabled interactive agents"
    - "habitat a platform for embodied ai research"
    - "learning from dialogue after deployment feed yourself chatbot"
    - "babyai a platform to study the sample efficiency of grounded language learning"
    - "seq2sql generating structured queries from natural language using reinforcement learning"
    - "babyai first steps towards grounded language learning with a human in the loop"
    - "towards deep conversational recommendations"
    - "learning to ask questions in open domain conversational systems with typed decoders"

Connected through hyperedge HE-4 (induced by source paper "multi step reasoning via recurrent dual attention for visual dialog"):
  with members:
    - "image question answer synergistic network for visual dialog"
    - "reasoning visual dialogs with structural and partial observations"
    - "making history matter history advantage sequence training for visual dialog"
    - "dual attention networks for visual reference resolution in visual dialog"
    - "generative visual dialogue system via adaptive reasoning and weighted likelihood estimation"
    - "factor graph attention"
    - "relation aware graph attention network for visual question answering"
    - "flipdial a generative model for two way visual dialogue"

Connected through hyperedge HE-5 (induced by source paper "large scale pretraining for visual dialog a simple state of the art baseline"):
  with members:
    - "image question answer synergistic network for visual dialog"
    - "exploring the limits of transfer learning with a unified text to text transformer"
    - "transfertransfo a transfer learning approach for neural network based conversational agents"
    - "vision and dialog navigation"
    - "lxmert learning cross modality encoder representations from transformers"
    - "uniter learning universal image text representations"
    - "reasoning visual dialogs with structural and partial observations"
    - "making history matter history advantage sequence training for visual dialog"

Connected through hyperedge HE-6 (induced by source paper "probabilistic framework for solving visual dialog"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "u cam visual explanation using uncertainty based class activation maps"
    - "attending to discriminative certainty for domain adaptation"
    - "multimodal differential network for visual question generation"
    - "bilinear attention networks"
    - "generating diverse and accurate visual captions by comparative adversarial learning"
    - "learning to count objects in natural images for visual question answering"
    - "differential attention for visual question answering"

Connected through hyperedge HE-7 (induced by source paper "deep exemplar networks for vqa and vqg"):
  with members:
    - "multimodal differential network for visual question generation"
    - "differential attention for visual question answering"
    - "learning to ask neural question generation for reading comprehension"
    - "creativity generating diverse questions using variational autoencoders"
    - "hadamard product for low rank bilinear pooling"
    - "generating factoid questions with recurrent neural networks the 30m factoid question answer corpus"
    - "guesswhat visual object discovery through multi modal dialogue"
    - "learning to compose neural networks for question answering"

Connected through hyperedge HE-8 (induced by source paper "large scale answerer in questioner s mind for visual dialog question generation"):
  with members:
    - "multimodal hierarchical reinforcement learning policy for task oriented visual dialog"
    - "unsupervised discrete sentence representation learning for interpretable neural dialog generation"
    - "visual coreference resolution in visual dialog using neural module networks"
    - "learning to ask good questions ranking clarification questions using neural expected value of perfect information"
    - "qanet combining local convolution with global self attention for reading comprehension"
    - "sliced recurrent neural networks"
    - "mine mutual information neural estimation"
    - "nsml meet the mlaas platform with a real world case study"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)