human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "challenges in mobile multi device ecosystems"
  Abstract: Background#R##N#Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as head-mounted displays, smartwatches, smartphones and tablets are rarely part of such multi-device ecosystems.

Connected through hyperedge HE-1 (induced by source paper "above surface interaction for multiscale navigation in mobile virtual reality"):
  with members:
    - "reconviguration reconfiguring physical keyboards in virtual reality"
    - "the office of the future virtual portable and global"
    - "towards around device interaction using corneal imaging"

Connected through hyperedge HE-2 (induced by source paper "effects of depth layer switching between an optical see through head mounted display and a body proximate display"):
  with members:
    - "the effect of focal distance age and brightness on near field augmented reality depth matching"

Connected through hyperedge HE-3 (induced by source paper "survey and systematization of secure device pairing"):
  with members:
    - "demo of bandana body area network device to device authentication using natural gait"
    - "rapid user transparent and trustworthy device pairing for d2d enabled mobile crowdsourcing"
    - "walk unlock zero interaction authentication protected with multi modal gait biometrics"
    - "when theory and reality collide demystifying the effectiveness of ambient sensing for nfc based proximity detection by applying relay attack data"
    - "stash securing transparent authentication schemes using prover side proximity verification"
    - "contextual proximity detection in the face of context manipulating adversaries"
    - "pitfalls in designing zero effort deauthentication opportunistic human observation attacks"
    - "on covert acoustical mesh networks in air"

Connected through hyperedge HE-4 (induced by source paper "die zukunft sehen die chancen und herausforderungen der erweiterten und virtuellen realitat fur industrielle anwendungen"):
  with members:
    - "facevr real time facial reenactment and eye gaze control in virtual reality"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)