human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "end to end driving via conditional imitation learning"
  Abstract: Deep networks trained on demonstrations of human driving have learned to follow roads and avoid obstacles. However, driving policies trained via imitation learning cannot be controlled at test time. A vehicle trained end-to-end to imitate an expert cannot be guided to take a specific turn at an upcoming intersection. This limits the utility of such systems. We propose to condition imitation learning on high-level command input. At test time, the learned driving policy functions as a chauffeur that handles sensorimotor coordination but continues to respond to navigational commands. We evaluate different architectures for conditional imitation learning in vision-based driving. We conduct experiments in realistic three-dimensional simulations of urban driving and on a 1/5 scale robotic truck that is trained to drive in a residential area. Both systems drive based on visual input yet remain responsive to high-level navigational commands. The supplementary video can be viewed at this https URL

Connected through hyperedge HE-1 (induced by source paper "probabilistic future prediction for video scene understanding"):
  with members:
    - "precog prediction conditioned on goals in visual multi agent settings"
    - "model based reinforcement learning for atari"
    - "adversarial video generation on complex datasets"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "learning latent dynamics for planning from pixels"
    - "learning plannable representations with causal infogan"
    - "bdd100k a diverse driving video database with scalable annotation tooling"
    - "visual foresight model based deep reinforcement learning for vision based robotic control"

Connected through hyperedge HE-2 (induced by source paper "gradient surgery for multi task learning"):
  with members:
    - "distilling policy distillation"
    - "regularized hierarchical policies for compositional transfer in robotics"
    - "branched multi task networks deciding what layers to share"
    - "meta world a benchmark and evaluation for multi task and meta reinforcement learning"
    - "routing networks and the challenges of modular and compositional computation"
    - "ray interference a source of plateaus in deep reinforcement learning"
    - "attentive single tasking of multiple tasks"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"

Connected through hyperedge HE-3 (induced by source paper "interpretable end to end urban autonomous driving with latent deep reinforcement learning"):
  with members:
    - "deep imitation learning for autonomous driving in generic urban scenarios with enhanced safety"
    - "model free deep reinforcement learning for urban autonomous driving"
    - "stochastic latent actor critic deep reinforcement learning with a latent variable model"
    - "a survey of autonomous driving common practices and emerging technologies"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "reinforcement learning and control as probabilistic inference tutorial and review"
    - "learning latent dynamics for planning from pixels"
    - "conditional affordance learning for driving in urban environments"

Connected through hyperedge HE-4 (induced by source paper "training adversarial agents to exploit weaknesses in deep control policies"):
  with members:
    - "exploring the limitations of behavior cloning for autonomous driving"
    - "adaptive stress testing for autonomous vehicles"
    - "a survey of deep learning applications to autonomous vehicle control"
    - "safely entering the deep a review of verification and validation for machine learning and a challenge elicitation in the automotive industry"
    - "training for faster adversarial robustness verification via inducing relu stability"
    - "adversarially robust generalization requires more data"
    - "making sense of vision and touch self supervised learning of multimodal representations for contact rich tasks"
    - "adversarial reinforcement learning framework for benchmarking collision avoidance mechanisms in autonomous vehicles"

Connected through hyperedge HE-5 (induced by source paper "efficient latent representations using multiple tasks for autonomous driving"):
  with members:
    - "urban driving with conditional imitation learning"
    - "multipath multiple probabilistic anchor trajectory hypotheses for behavior prediction"
    - "deep imitation learning for autonomous driving in generic urban scenarios with enhanced safety"
    - "deep kinematic models for physically realistic prediction of vehicle trajectories"
    - "predicting motion of vulnerable road users using high definition maps and efficient convnets"
    - "model free deep reinforcement learning for urban autonomous driving"
    - "covernet multimodal behavior prediction using trajectory sets"
    - "pytorch an imperative style high performance deep learning library"

Connected through hyperedge HE-6 (induced by source paper "learning view and target invariant visual servoing for navigation"):
  with members:
    - "neural autonomous navigation with riemannian motion policy"
    - "divis domain invariant visual servoing for collision free goal reaching"
    - "combining optimal control and learning for visual navigation in novel environments"
    - "visual memory for robust path following"
    - "zero shot visual imitation"
    - "gaple generalizable approaching policy learning for robotic object searching in indoor environment"
    - "gibson env real world perception for embodied agents"
    - "semi parametric topological memory for navigation"

Connected through hyperedge HE-7 (induced by source paper "towards learning multi agent negotiations via self play"):
  with members:
    - "model free deep reinforcement learning for urban autonomous driving"
    - "carla an open urban driving simulator"
    - "emergent complexity via multi agent competition"
    - "mastering chess and shogi by self play with a general reinforcement learning algorithm"
    - "a unified game theoretic approach to multiagent reinforcement learning"
    - "on a formal model of safe and scalable self driving cars"
    - "proximal policy optimization algorithms"
    - "deep reinforcement learning from self play in imperfect information games"

Connected through hyperedge HE-8 (induced by source paper "intelligent roundabout insertion using deep reinforcement learning"):
  with members:
    - "an introduction to deep reinforcement learning"
    - "automated speed and lane change decision making using deep reinforcement learning"
    - "chauffeurnet learning to drive by imitating the best and synthesizing the worst"
    - "carla an open urban driving simulator"
    - "navigating intersections with autonomous vehicles using deep reinforcement learning"
    - "asynchronous methods for deep reinforcement learning"
    - "safe multi agent reinforcement learning for autonomous driving"
    - "playing for data ground truth from computer games"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)