human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "prospect theory for enhanced cyber physical security of drone delivery systems a network interdiction game"
  Abstract: The use of unmanned aerial vehicles (UAVs) as delivery systems of online goods is rapidly becoming a global norm, as corroborated by Amazon's "Prime Air" and Google's "Project Wing" projects. However, the real-world deployment of such drone delivery systems faces many cyber-physical security challenges. In this paper, a novel mathematical framework for analyzing and enhancing the security of drone delivery systems is introduced. In this regard, a zero-sum network interdiction game is formulated between a vendor, operating a drone delivery system, and a malicious attacker. In this game, the vendor seeks to find the optimal path that its UAV should follow, to deliver a purchase from the vendor's warehouse to a customer location, to minimize the delivery time. Meanwhile, an attacker seeks to choose an optimal location to interdict the potential paths of the UAVs, so as to inflict cyber or physical damage to it, thus, maximizing its delivery time. First, the Nash equilibrium point of this game is characterized. Then, to capture the subjective behavior of both the vendor and attacker, new notions from prospect theory are incorporated into the game. These notions allow capturing the vendor's and attacker's i) subjective perception of attack success probabilities, and ii) their disparate subjective valuations of the achieved delivery times relative to a certain target delivery time. Simulation results have shown that the subjective decision making of the vendor and attacker leads to adopting risky path selection strategies which inflict delays to the delivery, thus, yielding unexpected delivery times which surpass the target delivery time set by the vendor.

Connected through hyperedge HE-1 (induced by source paper "uav communications for 5g and beyond recent advances and future trends"):
  with members:
    - "comparison of limited feedback schemes for noma transmission in mmwave drone networks"
    - "energy optimization for cellular connected multi uav mobile edge computing systems with multi access schemes"
    - "beyond 5g with uavs foundations of a 3d wireless cellular network"
    - "resource allocation for solar powered uav communication systems"
    - "cellular connected uav potentials challenges and promising technologies"
    - "real time optimal resource allocation for embedded uav communication systems"
    - "optimal 3d trajectory design and resource allocation for solar powered uav communication systems"
    - "minimum throughput maximization in uav aided wireless powered communication networks"

Connected through hyperedge HE-2 (induced by source paper "prospect theoretic analysis of privacy preserving mechanism"):
  with members:
    - "a mean field stackelberg game approach for obfuscation adoption in empirical risk minimization"
    - "managing price uncertainty in prosumer centric energy trading a prospect theoretic stackelberg game approach"
    - "reap an efficient incentive mechanism for reconciling aggregation accuracy and individual privacy in crowdsensing"
    - "hardware trojan detection game a prospect theoretic approach"
    - "prospect theory for enhanced smart grid resilience using distributed energy storage"
    - "market model and optimal pricing scheme of big data and internet of things iot"
    - "the value of privacy strategic data subjects incentive mechanisms and fundamental limits"
    - "spectrum investment under uncertainty a behavioral economics perspective"

Connected through hyperedge HE-3 (induced by source paper "a game of drones cyber physical security of time critical uav applications with cumulative prospect theory perceptions and valuations"):
  with members:
    - "beyond 5g with uavs foundations of a 3d wireless cellular network"
    - "interdependent security games on networks under behavioral probability weighting"
    - "hardware trojan detection game a prospect theoretic approach"
    - "prospect theory for enhanced smart grid resilience using distributed energy storage"
    - "unmanned aerial vehicle with underlaid device to device communications performance and tradeoffs"

Connected through hyperedge HE-4 (induced by source paper "network interdiction using adversarial traffic flows"):
  with members:
    - "on the power of randomization in network interdiction"
    - "mapping the gnutella network properties of large scale peer to peer systems and implications for system design"

Connected through hyperedge HE-5 (induced by source paper "a game theoretic analysis of dos attacks on driverless vehicles"):
  with members:
    - "towards evaluating the robustness of neural networks"

Connected through hyperedge HE-6 (induced by source paper "design challenges of multi uav systems in cyber physical applications a comprehensive survey and future directions"):
  with members:
    - "unmanned aerial vehicles uavs a survey on civil applications and key research challenges"
    - "oil observational imitation learning"
    - "uplink coverage performance of an underlay drone cell for temporary events"
    - "a tutorial on uavs for wireless networks applications challenges and open problems"
    - "ultra low power deep learning powered autonomous nano drones"
    - "a survey of machine and deep learning methods for internet of things iot security"
    - "how hard is it to cross the room training recurrent neural networks to steer a uav"
    - "the blockchain a new framework for robotic swarm systems"

Connected through hyperedge HE-7 (induced by source paper "beyond 5g with uavs foundations of a 3d wireless cellular network"):
  with members:
    - "interference management for cellular connected uavs a deep reinforcement learning approach"
    - "on the number and 3d placement of drone base stations in wireless cellular networks"
    - "3 d placement of an unmanned aerial vehicle base station for maximum coverage of users with different qos requirements"
    - "uav aided offloading for cellular hotspot"
    - "a tutorial on uavs for wireless networks applications challenges and open problems"
    - "uav enabled aerial base station bs iii iii capacity characterization of uav enabled two user broadcast channel"
    - "common throughput maximization in uav enabled ofdma systems with delay consideration"
    - "wireless communication using unmanned aerial vehicles uavs optimal transport theory for hover time optimization"

Connected through hyperedge HE-8 (induced by source paper "dynamic psychological game theory for secure internet of battlefield things iobt systems"):
  with members:
    - "dynamic connectivity game for adversarial internet of battlefield things systems"
    - "how much does users psychology matter in engineering mean field type games"
    - "fragility of the commons under prospect theoretic risk attitudes"
    - "caching in the sky proactive deployment of cache enabled unmanned aerial vehicles for optimized quality of experience"
    - "on bounded rationality in cyber physical systems security game theoretic analysis with application to smart grid protection"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)