human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "harvesting multiple views for marker less 3d human pose annotations"
  Abstract: Recent advances with Convolutional Networks (ConvNets) have shifted the bottleneck for many computer vision tasks to annotated data collection. In this paper, we present a geometry-driven approach to automatically collect annotations for human pose prediction tasks. Starting from a generic ConvNet for 2D human pose, and assuming a multi-view setup, we describe an automatic way to collect accurate 3D human pose annotations. We capitalize on constraints offered by the 3D geometry of the camera setup and the 3D structure of the human body to probabilistically combine per view 2D ConvNet predictions into a globally optimal 3D pose. This 3D pose is used as the basis for harvesting annotations. The benefit of the annotations produced automatically with our approach is demonstrated in two challenging settings: (i) fine-tuning a generic ConvNet-based 2D pose predictor to capture the discriminative aspects of a subject's appearance (i.e.,"personalization"), and (ii) training a ConvNet from scratch for single view 3D human pose prediction without leveraging 3D pose groundtruth. The proposed multi-view pose estimator achieves state-of-the-art results on standard benchmarks, demonstrating the effectiveness of our method in exploiting the available multi-view information.

Connected through hyperedge HE-1 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"

Connected through hyperedge HE-2 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "transgaga geometry aware unsupervised image to image translation"
    - "emergence of object segmentation in perturbed generative models"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"
    - "learning conditional deformable templates with convolutional networks"
    - "understanding straight through estimator in training activation quantized neural nets"
    - "voxelmorph a learning framework for deformable medical image registration"

Connected through hyperedge HE-3 (induced by source paper "cross view tracking for multi human 3d pose estimation at over 100 fps"):
  with members:
    - "cross view fusion for 3d human pose estimation"
    - "learnable triangulation of human pose"
    - "fast and robust multi person 3d pose estimation from multiple views"
    - "rethinking pose in 3d multi stage refinement and recovery for markerless motion capture"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "simple baselines for human pose estimation and tracking"
    - "exploiting temporal information for 3d human pose estimation"
    - "single shot multi person 3d pose estimation from monocular rgb"

Connected through hyperedge HE-4 (induced by source paper "texturepose supervising human mesh estimation with texture consistency"):
  with members:
    - "self supervised learning of 3d human pose using multi view geometry"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "expressive body capture 3d hands face and body from a single image"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"

Connected through hyperedge HE-5 (induced by source paper "deepfuse an imu aware network for real time 3d human pose estimation from multi view image"):
  with members:
    - "self supervised learning of 3d human pose using multi view geometry"
    - "fast and robust multi person 3d pose estimation from multiple views"
    - "rethinking pose in 3d multi stage refinement and recovery for markerless motion capture"
    - "a generalizable approach for multi view 3d human pose regression"
    - "multi scale structure aware network for human pose estimation"
    - "deep autoencoder for combined human pose estimation and body model upscaling"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "3d human pose estimation with 2d marginal heatmaps"

Connected through hyperedge HE-6 (induced by source paper "shape aware human pose and shape reconstruction using multi view images"):
  with members:
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "rethinking pose in 3d multi stage refinement and recovery for markerless motion capture"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "unsupervised geometry aware representation for 3d human pose estimation"
    - "bodynet volumetric inference of 3d human body shapes"
    - "deep autoencoder for combined human pose estimation and body model upscaling"
    - "fashion is taking shape understanding clothing preference based on body shape from online sources"

Connected through hyperedge HE-7 (induced by source paper "fast and robust multi person 3d pose estimation from multiple views"):
  with members:
    - "ordinal depth supervision for 3d human pose estimation"
    - "a generalizable approach for multi view 3d human pose regression"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "total capture a 3d deformation model for tracking faces hands and bodies"
    - "multiposenet fast multi person pose estimation using pose residual network"
    - "camera style adaptation for person re identification"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "lifting from the deep convolutional 3d pose estimation from a single image"

Connected through hyperedge HE-8 (induced by source paper "consensus based optimization for 3d human pose estimation in camera coordinates"):
  with members:
    - "self supervised learning of 3d human pose using multi view geometry"
    - "how do neural networks see depth in single images"
    - "deep autoencoder for combined human pose estimation and body model upscaling"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "3d human pose estimation in the wild by adversarial learning"
    - "fbi pose towards bridging the gap between 2d images and 3d human poses using forward or backward information"
    - "exploiting temporal information for 3d human pose estimation"
    - "learning monocular 3d human pose estimation from multi view images"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)