human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "bighand2 2m benchmark hand pose dataset and state of the art analysis"
  Abstract: In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of appearance difference from real depth images, and real datasets are limited in quantity and coverage, mainly due to the difficulty to annotate them. We propose a tracking system with six 6D magnetic sensors and inverse kinematics to automatically obtain 21-joints hand pose annotations of depth maps captured with minimal restriction on the range of motion. The capture protocol aims to fully cover the natural hand pose space. As shown in embedding plots, the new dataset exhibits a significantly wider and denser range of hand poses compared to existing benchmarks. Current state-of-the-art methods are evaluated on the dataset, and we demonstrate significant improvements in cross-benchmark performance. We also show significant improvements in egocentric hand pose estimation with a CNN trained on the new dataset.

Connected through hyperedge HE-1 (induced by source paper "handaugment a simple data augmentation method for depth based 3d hand pose estimation"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "a2j anchor to joint regression network for 3d articulated pose estimation from a single depth image"
    - "pushing the envelope for rgb based dense 3d hand pose estimation via neural rendering"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "wing loss for robust facial landmark localisation with convolutional neural networks"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "towards good practices for deep 3d hand pose estimation"

Connected through hyperedge HE-2 (induced by source paper "dual grid net hand mesh vertex regression from single depth maps"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "3d hand shape and pose from images in the wild"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning pose specific representations by predicting different views"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-3 (induced by source paper "analysis of the hands in egocentric vision a survey"):
  with members:
    - "an effective and efficient method for detecting hands in egocentric videos for rehabilitation applications"
    - "recurrent u net for resource constrained segmentation"
    - "h o unified egocentric recognition of 3d hand object poses and interactions"
    - "domain specific priors and meta learning for low shot first person action recognition"
    - "egocentric hand track and object based human action recognition"
    - "egocentric video a new tool for capturing hand use of individuals with spinal cord injury at home"
    - "scaling egocentric vision the epic kitchens dataset"
    - "analysis of hand segmentation in the wild"

Connected through hyperedge HE-4 (induced by source paper "h o unified egocentric recognition of 3d hand object poses and interactions"):
  with members:
    - "learning joint reconstruction of hands and manipulated objects"
    - "scaling egocentric vision the epic kitchens dataset"
    - "hand pose estimation via latent 2 5d heatmap regression"
    - "cross modal deep variational hand pose estimation"
    - "object level visual reasoning in videos"
    - "occlusion aware hand pose estimation using hierarchical mixture density network"
    - "detecting and recognizing human object interactions"
    - "learning to estimate 3d hand pose from single rgb images"

Connected through hyperedge HE-5 (induced by source paper "a2j anchor to joint regression network for 3d articulated pose estimation from a single depth image"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "simple baselines for human pose estimation and tracking"
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "hand3d hand pose estimation using 3d neural network"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "pointnet deep hierarchical feature learning on point sets in a metric space"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "towards good practices for deep 3d hand pose estimation"

Connected through hyperedge HE-6 (induced by source paper "hand pose estimation a survey"):
  with members:
    - "augmented skeleton space transfer for depth based hand pose estimation"
    - "cross modal deep variational hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "pointnet deep hierarchical feature learning on point sets in a metric space"
    - "unpaired image to image translation using cycle consistent adversarial networks"
    - "ganerated hands for real time 3d hand tracking from monocular rgb"
    - "hand keypoint detection in single images using multiview bootstrapping"
    - "real time hand tracking under occlusion from an egocentric rgb d sensor"

Connected through hyperedge HE-7 (induced by source paper "bi stream pose guided region ensemble network for fingertip localization from stereo images"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "interactive hand pose estimation boosting accuracy in localizing extended finger joints"
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "intel realsense stereoscopic depth cameras"
    - "back to rgb 3d tracking of hands and hand object interactions based on short baseline stereo"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "depth based 3d hand pose estimation from current achievements to future goals"
    - "training a feedback loop for hand pose estimation"

Connected through hyperedge HE-8 (induced by source paper "dexpilot vision based teleoperation of dexterous robotic hand arm system"):
  with members:
    - "making convolutional networks shift invariant again"
    - "learning joint reconstruction of hands and manipulated objects"
    - "learning latent plans from play"
    - "generalized feedback loop for joint hand object pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "task oriented hand motion retargeting for dexterous manipulation imitation"
    - "vision based teleoperation of shadow dexterous hand using end to end deep neural network"
    - "neural kinematic networks for unsupervised motion retargetting"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)