human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a simple reinforcement learning mechanism for resource allocation in lte a networks with markov decision process and q learning"
  Abstract: Resource allocation is still a difficult issue to deal with in wireless networks. The unstable channel condition and traffic demand for Quality of Service (QoS) raise some barriers that interfere with the process. It is significant that an optimal policy takes into account some resources available to each traffic class while considering the spectral efficiency and other related channel issues. Reinforcement learning is a dynamic and effective method to support the accomplishment of resource allocation properly maintaining QoS levels for applications. The technique can track the system state as feedback to enhance the performance of a given task. Herein, it is proposed a simple reinforcement learning mechanism introduced in LTE-A networks and aimed to choose and limit the number of resources allocated for each traffic class, regarding the QoS Class Identifier (QCI), at each Transmission Time Interval (TTI) along the scheduling procedure. The proposed mechanism implements a Markov Decision Process (MDP) solved by the Q-Learning algorithm to find an optimal action-state decision policy. The results obtained from simulation exhibit good performance, especially for the real-time Video application.

Connected through hyperedge HE-1 (induced by source paper "adaptive predictive power management for mobile lte devices"):
  with members:
    - "on the difficulty of training recurrent neural networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)