human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "model based deep hand pose estimation"
  Abstract: Previous learning based hand pose estimation methods does not fully exploit the prior information in hand model geometry. Instead, they usually rely a separate model fitting step to generate valid hand poses. Such a post processing is inconvenient and sub-optimal. In this work, we propose a model based deep learning approach that adopts a forward kinematics based layer to ensure the geometric validity of estimated poses. For the first time, we show that embedding such a non-linear generative process in deep learning is feasible for hand pose estimation. Our approach is verified on challenging public datasets and achieves state-of-the-art performance.

Connected through hyperedge HE-1 (induced by source paper "fast and accurate 3d hand pose estimation via recurrent neural network for capturing hand articulations"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "a2j anchor to joint regression network for 3d articulated pose estimation from a single depth image"
    - "model based hand pose estimation for generalized hand shape with appearance normalization"
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "end to end global to local cnn learning for hand pose recovery in depth data"
    - "dynamics based 3d skeletal hand tracking"

Connected through hyperedge HE-2 (induced by source paper "patch based 3d human pose refinement"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "ordinal depth supervision for 3d human pose estimation"
    - "rethinking pose in 3d multi stage refinement and recovery for markerless motion capture"
    - "task oriented hand motion retargeting for dexterous manipulation imitation"
    - "posefix model agnostic general human pose refinement network"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-3 (induced by source paper "modeling human motion with quaternion based neural networks"):
  with members:
    - "quaternion convolutional neural networks"
    - "a neural temporal model for human motion prediction"
    - "human motion modeling using dvgans"
    - "predicting future instance segmentations by forecasting convolutional features"
    - "quaternet a quaternion based recurrent model for human motion"
    - "convolutional sequence to sequence model for human dynamics"
    - "quaternion convolutional neural networks for end to end automatic speech recognition"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"

Connected through hyperedge HE-4 (induced by source paper "dual grid net hand mesh vertex regression from single depth maps"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "3d hand shape and pose from images in the wild"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning pose specific representations by predicting different views"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-5 (induced by source paper "pushing the envelope for rgb based dense 3d hand pose estimation via neural rendering"):
  with members:
    - "learning category specific mesh reconstruction from image collections"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "analysis of hand segmentation in the wild"
    - "augmented skeleton space transfer for depth based hand pose estimation"
    - "multi view consistency as supervisory signal for learning shape and pose prediction"
    - "deephps end to end estimation of 3d hand pose and shape by learning from synthetic depth"
    - "hand pose estimation via latent 2 5d heatmap regression"
    - "cross modal deep variational hand pose estimation"

Connected through hyperedge HE-6 (induced by source paper "generalized feedback loop for joint hand object pose estimation"):
  with members:
    - "deepim deep iterative matching for 6d pose estimation"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "hand3d hand pose estimation using 3d neural network"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "bb8 a scalable accurate robust to partial occlusion method for predicting the 3d poses of challenging objects without using depth"
    - "dynamics based 3d skeletal hand tracking"

Connected through hyperedge HE-7 (induced by source paper "honnotate a method for 3d annotation of hand and objects poses"):
  with members:
    - "freihand a dataset for markerless capture of hand pose and shape from single rgb images"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "learning to estimate pose and shape of hand held objects from rgb images"
    - "learning joint reconstruction of hands and manipulated objects"
    - "h o unified egocentric recognition of 3d hand object poses and interactions"
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "domain transfer for 3d pose estimation from color images without manual annotations"
    - "total capture a 3d deformation model for tracking faces hands and bodies"

Connected through hyperedge HE-8 (induced by source paper "a2j anchor to joint regression network for 3d articulated pose estimation from a single depth image"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "simple baselines for human pose estimation and tracking"
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "hand3d hand pose estimation using 3d neural network"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "bighand2 2m benchmark hand pose dataset and state of the art analysis"
    - "pointnet deep hierarchical feature learning on point sets in a metric space"
    - "deepprior improving fast and accurate 3d hand pose estimation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)