human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "scenenet rgb d 5m photorealistic images of synthetic indoor trajectories with ground truth"
  Abstract: We introduce SceneNet RGB-D, expanding the previous work of SceneNet to enable large scale photorealistic rendering of indoor scene trajectories. It provides pixel-perfect ground truth for scene understanding problems such as semantic segmentation, instance segmentation, and object detection, and also for geometric computer vision problems such as optical flow, depth estimation, camera pose estimation, and 3D reconstruction. Random sampling permits virtually unlimited scene configurations, and here we provide a set of 5M rendered RGB-D images from over 15K trajectories in synthetic layouts with random but physically simulated object poses. Each layout also has random lighting, camera trajectories, and textures. The scale of this dataset is well suited for pre-training data-driven computer vision techniques from scratch with RGB-D inputs, which previously has been limited by relatively small labelled datasets in NYUv2 and SUN RGB-D. It also provides a basis for investigating 3D scene labelling tasks by providing perfect camera poses and depth data as proxy for a SLAM system. We host the dataset at this http URL

Connected through hyperedge HE-1 (induced by source paper "indoor scene understanding in 2 5 3d for autonomous agents a survey"):
  with members:
    - "rgbd salient object detection via deep fusion"
    - "octnetfusion learning depth fusion from data"
    - "3dcontextnet k d tree guided hierarchical learning of point clouds using local and global contextual cues"
    - "frustum pointnets for 3d object detection from rgb d data"
    - "pointnet deep hierarchical feature learning on point sets in a metric space"
    - "segcloud semantic segmentation of 3d point clouds"
    - "learning rgb d salient object detection using background enclosure depth contrast and top down features"
    - "matterport3d learning from rgb d data in indoor environments"

Connected through hyperedge HE-2 (induced by source paper "meta sim learning to generate synthetic datasets"):
  with members:
    - "learning to adapt structured output space for semantic segmentation"
    - "virtualhome simulating household activities via programs"
    - "semantic aware grad gan for virtual to real urban scene adaption"
    - "learning to simulate"
    - "multimodal unsupervised image to image translation"
    - "closing the sim to real loop adapting simulation randomization with real world experience"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "large scale gan training for high fidelity natural image synthesis"

Connected through hyperedge HE-3 (induced by source paper "what synthesis is missing depth adaptation integrated with weak supervision for indoor scene parsing"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "learning pixel level semantic affinity with image level supervision for weakly supervised semantic segmentation"
    - "weakly supervised semantic segmentation by iteratively mining common object features"
    - "revisiting dilated convolution a simple approach for weakly and semi supervised semantic segmentation"
    - "weakly and semi supervised panoptic segmentation"
    - "bringing background into the foreground making all classes equal in weakly supervised video semantic segmentation"
    - "no more discrimination cross city adaptation of road scene segmenters"
    - "cycada cycle consistent adversarial domain adaptation"

Connected through hyperedge HE-4 (induced by source paper "synthtext3d synthesizing scene text images from 3d virtual worlds"):
  with members:
    - "progressive pose attention transfer for person image generation"
    - "an annotation saved is an annotation earned using fully synthetic training for object instance detection"
    - "arbitrary oriented scene text detection via rotation proposals"
    - "textsnake a flexible representation for detecting text of arbitrary shapes"
    - "pixellink detecting scene text via instance segmentation"
    - "verisimilar image synthesis for accurate detection and recognition of texts in scenes"
    - "effective use of synthetic data for urban scene semantic segmentation"
    - "textboxes a single shot oriented scene text detector"

Connected through hyperedge HE-5 (induced by source paper "peeking behind objects layered depth prediction from a single image"):
  with members:
    - "layer structured 3d scene inference via view synthesis"
    - "unsupervised learning of depth and ego motion from video"
    - "shape inpainting using 3d generative adversarial network and recurrent convolutional networks"
    - "multi scale continuous crfs as sequential deep networks for monocular depth estimation"
    - "what uncertainties do we need in bayesian deep learning for computer vision"
    - "factoring shape pose and layout from the 2d image of a 3d scene"
    - "semantic scene completion from a single depth image"
    - "3d r2n2 a unified approach for single and multi view 3d object reconstruction"

Connected through hyperedge HE-6 (induced by source paper "viewal active learning with viewpoint entropy for semantic segmentation"):
  with members:
    - "learning loss for active learning"
    - "cereals cost effective region based active learning for semantic segmentation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "large scale visual active learning with deep probabilistic ensembles"
    - "encoder decoder with atrous separable convolution for semantic image segmentation"
    - "cost effective active learning for melanoma segmentation"
    - "cost effective active learning for deep image classification"
    - "suggestive annotation a deep active learning framework for biomedical image segmentation"

Connected through hyperedge HE-7 (induced by source paper "image inpainting a review"):
  with members:
    - "local deep feature alignment for unsupervised dimension reduction"
    - "a novel approach for robust multi human action detection and recognition based on 3 dimentional convolutional neural networks"
    - "blind visual motif removal from a single image"
    - "adversarial inpainting of medical image modalities"
    - "deep hyperspectral prior denoising inpainting super resolution"
    - "pepsi fast and lightweight network for image inpainting"
    - "learning pyramid context encoder network for high quality image inpainting"
    - "foreground aware image inpainting"

Connected through hyperedge HE-8 (induced by source paper "training object detectors on synthetic images containing reflecting materials"):
  with members:
    - "deep object pose estimation for semantic robotic grasping of household objects"
    - "object detection using domain randomization and generative adversarial refinement of synthetic images"
    - "training deep networks with synthetic data bridging the reality gap by domain randomization"
    - "falling things a synthetic dataset for 3d object detection and pose estimation"
    - "focal loss for dense object detection"
    - "domain randomization for transferring deep neural networks from simulation to the real world"
    - "on pre trained image features and synthetic images for deep learning"
    - "unrealcv connecting computer vision to unreal engine"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)