human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "synthesizing training images for boosting human 3d pose estimation"
  Abstract: Human 3D pose estimation from a single image is a challenging task with numerous applications. Convolutional Neural Networks (CNNs) have recently achieved superior performance on the task of 2D pose estimation from a single image, by training on images with 2D annotations collected by crowd sourcing. This suggests that similar success could be achieved for direct estimation of 3D poses. However, 3D poses are much harder to annotate, and the lack of suitable annotated training images hinders attempts towards end-toend solutions. To address this issue, we opt to automatically synthesize training images with ground truth pose annotations. We find that pose space coverage and texture diversity are the key ingredients for the effectiveness of synthetic training data. We present a fully automatic, scalable approach that samples the human pose space for guiding the synthesis procedure and extracts clothing textures from real images. We demonstrate that CNNs trained with our synthetic images out-perform those trained with real photos on 3D pose estimation tasks.

Connected through hyperedge HE-1 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"

Connected through hyperedge HE-2 (induced by source paper "learning to transfer texture from clothing images to 3d humans"):
  with members:
    - "the virtual tailor predicting clothing in 3d as a function of human pose shape and garment style"
    - "implicit functions in feature space for 3d shape reconstruction and completion"
    - "tex2shape detailed full human body geometry from a single image"
    - "unsupervised person image generation with semantic parsing transformation"
    - "learning to dress 3d people in generative clothing"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "360 degree textures of people in clothing from a single image"
    - "multi garment net learning to dress 3d people from images"

Connected through hyperedge HE-3 (induced by source paper "from kinematics to dynamics estimating center of pressure and base of support from video frames of human motion"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "movement science needs different pose tracking algorithms"
    - "densepose dense human pose estimation in the wild"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "compositional human pose regression"
    - "improved training of wasserstein gans"
    - "a simple yet effective baseline for 3d human pose estimation"
    - "stacked hourglass networks for human pose estimation"

Connected through hyperedge HE-4 (induced by source paper "sim2real transfer learning for 3d pose estimation motion to the rescue"):
  with members:
    - "does computer vision matter for action"
    - "learning the depths of moving people by watching frozen people"
    - "an annotation saved is an annotation earned using fully synthetic training for object instance detection"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "unsupervised learning of object landmarks through conditional image generation"

Connected through hyperedge HE-5 (induced by source paper "semantic graph convolutional networks for 3d human pose regression"):
  with members:
    - "cartoonish sketch based face editing in videos using identity deformation transfer"
    - "quantized densely connected u nets for efficient landmark localization"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning to forecast and refine residual motion for image to video generation"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "cr gan learning complete representations for multi view generation"
    - "graph r cnn for scene graph generation"
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"

Connected through hyperedge HE-6 (induced by source paper "xnect real time multi person 3d human pose estimation with a single rgb camera"):
  with members:
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "expressive body capture 3d hands face and body from a single image"
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "ordinal depth supervision for 3d human pose estimation"
    - "espnet efficient spatial pyramid of dilated convolutions for semantic segmentation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "regularized evolution for image classifier architecture search"

Connected through hyperedge HE-7 (induced by source paper "synthetic humans for action recognition from unseen viewpoints"):
  with members:
    - "temporally coherent full 3d mesh human pose recovery from monocular video"
    - "hierarchically learned view invariant representations for cross view action recognition"
    - "learning joint reconstruction of hands and manipulated objects"
    - "learning to train with synthetic humans"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "sim2real transfer learning for 3d pose estimation motion to the rescue"
    - "virtualhome simulating household activities via programs"
    - "human action recognition and prediction a survey"

Connected through hyperedge HE-8 (induced by source paper "learning from synthetic animals"):
  with members:
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"
    - "confidence regularized self training"
    - "multi adversarial faster rcnn for unrestricted object detection"
    - "a robust learning approach to domain adaptive object detection"
    - "nlnl negative learning for noisy labels"
    - "automatic adaptation of object detectors to new domains using self training"
    - "bidirectional learning for domain adaptation of semantic segmentation"
    - "diversify and match a domain adaptive representation learning paradigm for object detection"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)