human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deal or no deal end to end learning for negotiation dialogues"
  Abstract: Much of human dialogue occurs in semi-cooperative settings, where agents with different goals attempt to agree on common decisions. Negotiations require complex communication and reasoning skills, but success is easy to measure, making this an interesting task for AI. We gather a large dataset of human-human negotiations on a multi-issue bargaining task, where agents who cannot observe each other's reward functions must reach an agreement (or a deal) via natural language dialogue. For the first time, we show it is possible to train end-to-end models for negotiation, which must learn both linguistic and reasoning skills with no annotated dialogue states. We also introduce dialogue rollouts, in which the model plans ahead by simulating possible complete continuations of the conversation, and find that this technique dramatically improves performance. Our code and dataset are publicly available (this https URL).

Connected through hyperedge HE-1 (induced by source paper "recent advances and challenges in task oriented dialog system"):
  with members:
    - "convlab 2 an open source toolkit for building evaluating and diagnosing dialogue systems"
    - "crosswoz a large scale chinese cross domain task oriented dialogue dataset"
    - "transfertransfo a transfer learning approach for neural network based conversational agents"
    - "global to local memory pointer networks for task oriented dialogue"
    - "domain adaptive dialog generation via meta learning"
    - "meta learning for low resource natural language generation in task oriented dialogue systems"
    - "unsupervised dialog structure learning"
    - "cosql a conversational text to sql challenge towards cross domain natural language interfaces to databases"

Connected through hyperedge HE-2 (induced by source paper "the hanabi challenge a new frontier for ai research"):
  with members:
    - "re determinizing information set monte carlo tree search in hanabi"
    - "a survey and critique of multiagent deep reinforcement learning"
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "dopamine a research framework for deep reinforcement learning"
    - "bayesian action decoder for deep multi agent reinforcement learning"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "autonomous agents modelling other agents a comprehensive survey and open problems"
    - "evolving agents for the hanabi 2018 cig competition"

Connected through hyperedge HE-3 (induced by source paper "i love your chain mail making knights smile in a fantasy game world open domain goal orientated dialogue agents"):
  with members:
    - "real time inference in multi sentence tasks with deep pretrained transformers"
    - "hierarchical decision making by generating and following natural language instructions"
    - "acute eval improved dialogue evaluation with optimized questions and multi turn comparisons"
    - "learning to speak and act in a fantasy text adventure game"
    - "countering language drift via visual grounding"
    - "deep reinforcement learning for modeling chit chat dialog with discrete attributes"
    - "target guided open domain conversation"
    - "learning semantic textual similarity from conversations"

Connected through hyperedge HE-4 (induced by source paper "dynamic knowledge routing network for target guided open domain conversation"):
  with members:
    - "towards coherent and engaging spoken dialog response generation using automatic conversation evaluators"
    - "end to end knowledge routed relational dialogue system for automatic diagnosis"
    - "target guided open domain conversation"
    - "analogical reasoning on chinese morphological and semantic relations"
    - "texar a modularized versatile and extensible toolkit for text generation"
    - "towards deep conversational recommendations"
    - "emergent communication through negotiation"
    - "conversational ai the science behind the alexa prize"

Connected through hyperedge HE-5 (induced by source paper "a deep reinforcement learning approach to concurrent bilateral negotiation"):
  with members:
    - "prosocial or selfish agents with different behaviors for contract negotiation using reinforcement learning"
    - "continuous control with deep reinforcement learning"

Connected through hyperedge HE-6 (induced by source paper "improving neural conversational models with entropy based data filtering"):
  with members:
    - "deep learning based chatbot models"
    - "jointly optimizing diversity and relevance in neural response generation"
    - "dialogwae multimodal response generation with conditional wasserstein auto encoder"
    - "importance of search and evaluation strategies in neural dialogue modeling"
    - "neural response ranking for social conversation a data efficient approach"
    - "automatic evaluation of neural personality based chatbots"
    - "better conversations by modeling filtering and optimizing for coherence and diversity"
    - "towards explainable and controllable open domain dialogue generation with dialogue acts"

Connected through hyperedge HE-7 (induced by source paper "a survey of natural language generation techniques with a focus on dialogue systems past present and future directions"):
  with members:
    - "transfertransfo a transfer learning approach for neural network based conversational agents"
    - "personalized dialogue generation with diversified traits"
    - "learning to write with cooperative discriminators"
    - "training millions of personalized dialogue agents"
    - "towards empathetic open domain conversation models a new benchmark and dataset"
    - "wizard of wikipedia knowledge powered conversational agents"
    - "personalizing dialogue agents i have a dog do you have pets too"
    - "polite dialogue generation without parallel data"

Connected through hyperedge HE-8 (induced by source paper "adversarial language games for advanced natural language intelligence"):
  with members:
    - "emergent tool use from multi agent autocurricula"
    - "better automatic evaluation of open domain dialogue systems with contextualized embeddings"
    - "on evaluation of adversarial perturbations for sequence to sequence models"
    - "universal adversarial triggers for attacking and analyzing nlp"
    - "egg a toolkit for research on emergence of language in games"
    - "robust neural machine translation with doubly adversarial inputs"
    - "adversarial attacks on deep learning models in natural language processing a survey"
    - "robust machine comprehension models via adversarial training"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)