human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "visual compiler synthesizing a scene specific pedestrian detector and pose estimator"
  Abstract: We introduce the concept of a Visual Compiler that generates a scene specific pedestrian detector and pose estimator without any pedestrian observations. Given a single image and auxiliary scene information in the form of camera parameters and geometric layout of the scene, the Visual Compiler first infers geometrically and photometrically accurate images of humans in that scene through the use of computer graphics rendering. Using these renders we learn a scene-and-region specific spatially-varying fully convolutional neural network, for simultaneous detection, pose estimation and segmentation of pedestrians. We demonstrate that when real human annotated data is scarce or non-existent, our data generation strategy can provide an excellent solution for bootstrapping human detection and pose estimation. Experimental results show that our approach outperforms off-the-shelf state-of-the-art pedestrian detectors and pose estimators that are trained on real data.

Connected through hyperedge HE-1 (induced by source paper "a baseline for 3d multi object tracking"):
  with members:
    - "complexer yolo real time 3d object detection and tracking on semantic point clouds"
    - "how to train your deep multi object tracker"
    - "self supervised adaptation of high fidelity face models for monocular performance tracking"
    - "monocular 3d object detection with pseudo lidar point cloud"
    - "deepmot a differentiable framework for training multiple object trackers"
    - "the h3d dataset for full surround 3d multi object detection and tracking in crowded urban scenes"
    - "fantrack 3d multi object tracking with feature association network"
    - "future near collision prediction from monocular video feasibility dataset and challenges"

Connected through hyperedge HE-2 (induced by source paper "groundnet monocular ground plane normal estimation with geometric consistency"):
  with members:
    - "a baseline for 3d multi object tracking"
    - "real time correlation tracking via joint model compression and transfer"
    - "monocular 3d object detection with pseudo lidar point cloud"
    - "learning correspondence from the cycle consistency of time"
    - "unsupervised deep tracking"
    - "future near collision prediction from monocular video feasibility dataset and challenges"
    - "layoutnet reconstructing the 3d room layout from a single rgb image"
    - "deep reinforcement learning for autonomous driving"

Connected through hyperedge HE-3 (induced by source paper "groundnet segmentation aware monocular ground plane estimation with geometric consistency"):
  with members:
    - "a baseline for 3d multi object tracking"
    - "monocular 3d object detection with pseudo lidar point cloud"
    - "learning correspondence from the cycle consistency of time"
    - "unsupervised deep tracking"
    - "future near collision prediction from monocular video feasibility dataset and challenges"
    - "layoutnet reconstructing the 3d room layout from a single rgb image"
    - "deep reinforcement learning for autonomous driving"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)