human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "visual translation embedding network for visual relation detection"
  Abstract: Visual relations, such as "person ride bike" and "bike next to car", offer a comprehensive scene understanding of an image, and have already shown their great utility in connecting computer vision and natural language. However, due to the challenging combinatorial complexity of modeling subject-predicate-object relation triplets, very little work has been done to localize and predict visual relations. Inspired by the recent advances in relational representation learning of knowledge bases and convolutional object detection networks, we propose a Visual Translation Embedding network (VTransE) for visual relation detection. VTransE places objects in a low-dimensional relation space where a relation can be modeled as a simple vector translation, i.e., subject + predicate $\approx$ object. We propose a novel feature extraction layer that enables object-relation knowledge transfer in a fully-convolutional fashion that supports training and inference in a single forward/backward pass. To the best of our knowledge, VTransE is the first end-to-end relation detection network. We demonstrate the effectiveness of VTransE over other state-of-the-art methods on two large-scale datasets: Visual Relationship and Visual Genome. Note that even though VTransE is a purely visual model, it is still competitive to the Lu's multi-modal model with language priors.

Connected through hyperedge HE-1 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans"):
  with members:
    - "teaser fast and certifiable point cloud registration"
    - "semantickitti a dataset for semantic scene understanding of lidar sequences"
    - "panoptic segmentation"
    - "in perfect shape certifiably optimal 3d shape reconstruction from 2d landmarks"
    - "semi supervised semantic mapping through label propagation with semantic texture meshes"
    - "kimera an open source library for real time metric semantic localization and mapping"
    - "3 d scene graph a sparse and semantic representation of physical environments for intelligent agents"
    - "value iteration networks on multiple levels of abstraction"

Connected through hyperedge HE-2 (induced by source paper "unbiased scene graph generation from biased training"):
  with members:
    - "visual commonsense r cnn"
    - "deconfounded image captioning a causal retrospect"
    - "knowledge embedded routing network for scene graph generation"
    - "scene graph generation with external knowledge and image reconstruction"
    - "graphical contrastive losses for scene graph parsing"
    - "learning by abstraction the neural state machine"
    - "repair removing representation bias by dataset resampling"
    - "two causal principles for improving visual dialog"

Connected through hyperedge HE-3 (induced by source paper "visual semantic graph attention networks for human object interaction detection"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "pose aware multi level feature network for human object interaction detection"
    - "deep graph library towards efficient and scalable deep learning on graphs"
    - "detecting human object interactions via functional generalization"
    - "relational action forecasting"
    - "a comprehensive survey on graph neural networks"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "ican instance centric attention network for human object interaction detection"

Connected through hyperedge HE-4 (induced by source paper "weakly supervised visual semantic parsing"):
  with members:
    - "from recognition to cognition visual commonsense reasoning"
    - "linknet relational embedding for scene graph"
    - "iterative visual reasoning beyond convolutions"
    - "zoom net mining deep feature interactions for visual relationship recognition"
    - "the open images dataset v4 unified image classification object detection and visual relationship detection at scale"
    - "learning human object interactions by graph parsing neural networks"
    - "structure inference net object detection using scene level context and instance level relationships"
    - "explainable and explicit visual reasoning over scene graphs"

Connected through hyperedge HE-5 (induced by source paper "classifying all interacting pairs in a single shot"):
  with members:
    - "detecting human object interactions via functional generalization"
    - "detecting unseen visual relations using analogies"
    - "ican instance centric attention network for human object interaction detection"
    - "detecting visual relationships using box attention"
    - "learning human object interactions by graph parsing neural networks"
    - "transferable interactiveness knowledge for human object interaction detection"
    - "object level visual reasoning in videos"
    - "detecting and recognizing human object interactions"

Connected through hyperedge HE-6 (induced by source paper "the tensor brain semantic decoding for perception and memory"):
  with members:
    - "reasoning on knowledge graphs with debate dynamics"
    - "improving visual relation detection using depth maps"
    - "learning by abstraction the neural state machine"
    - "context aware zero shot recognition"
    - "embedding models for episodic knowledge graphs"
    - "improving information extraction from images with learned semantic models"
    - "graph r cnn for scene graph generation"
    - "bert pre training of deep bidirectional transformers for language understanding"

Connected through hyperedge HE-7 (induced by source paper "target driven visual navigation exploiting object relationships"):
  with members:
    - "ok vqa a visual question answering benchmark requiring external knowledge"
    - "deduce diverse scene detection methods in unseen challenging environments"
    - "benchmarking classic and learned navigation in complex 3d environments"
    - "looking at the right stuff guided semantic gaze for autonomous driving"
    - "to learn or not to learn analyzing the role of learning for navigation in virtual environments"
    - "on evaluation of embodied navigation agents"
    - "subgoal discovery for hierarchical dialogue policy learning"
    - "learning to learn how to learn self adaptive visual navigation using meta learning"

Connected through hyperedge HE-8 (induced by source paper "gid net detecting human object interaction with global and instance dependency"):
  with members:
    - "pose aware multi level feature network for human object interaction detection"
    - "large scale visual relationship understanding"
    - "learning human object interactions by graph parsing neural networks"
    - "dual attention network for scene segmentation"
    - "detecting and recognizing human object interactions"
    - "non local neural networks"
    - "learning to detect human object interactions"
    - "attentional pooling for action recognition"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)