human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "foundation for a series of efficient simulation algorithms"
  Abstract: Compute the coarsest simulation preorder included in an initial preorder is used to reduce the resources needed to analyze a given transition system. This technique is applied on many models like Kripke structures, labeled graphs, labeled transition systems or even word and tree automata. Let (Q, $\rightarrow$) be a given transition system and Rinit be an initial preorder over Q. Until now, algorithms to compute Rsim , the coarsest simulation included in Rinit , are either memory efficient or time efficient but not both. In this paper we propose the foundation for a series of efficient simulation algorithms with the introduction of the notion of maximal transitions and the notion of stability of a preorder with respect to a coarser one. As an illustration we solve an open problem by providing the first algorithm with the best published time complexity, O(|Psim |.|$\rightarrow$|), and a bit space complexity in O(|Psim |^2. log(|Psim |) + |Q|. log(|Q|)), with Psim the partition induced by Rsim.

Connected through hyperedge HE-1 (induced by source paper "simulations in rank based b uchi automata complementation technical report"):
  with members:
    - "efficient reduction of nondeterministic automata with application to language inclusion testing"
    - "termination analysis by learning terminating programs"
    - "unifying buchi complementation constructions"
    - "buchi complementation and size change termination"
    - "an efficient simulation algorithm based on abstract interpretation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)