human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a kinetic triangulation scheme for moving points in the plane"
  Abstract: We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic trajectories of constant description complexity. Our triangulation scheme experiences an expected number of $O(n^2\beta_{s+2}(n)\log^2n)$ discrete changes, and handles them in a manner that satisfies all the standard requirements from a kinetic data structure: compactness, efficiency, locality and responsiveness. Here $s$ is the maximum number of times where any specific triple of points of $P$ can become collinear, $\beta_{s+2}(q)=\lambda_{s+2}(q)/q$, and $\lambda_{s+2}(q)$ is the maximum length of Davenport-Schinzel sequences of order $s+2$ on $n$ symbols. Thus, compared to the previous solution of Agarwal et al.~\cite{AWY}, we achieve a (slightly) improved bound on the number of discrete changes in the triangulation. In addition, we believe that our scheme is simpler to implement and analyze.

Connected through hyperedge HE-1 (induced by source paper "stable delaunay graphs"):
  with members:
    - "kinetic voronoi diagrams and delaunay triangulations under polygonal distance functions"
    - "on kinetic delaunay triangulations a near quadratic bound for unit speed motions"
    - "a simple faster method for kinetic proximity problems"
    - "on topological changes in the delaunay triangulation of moving points"
    - "kinetic stable delaunay graphs"

Connected through hyperedge HE-2 (induced by source paper "on kinetic delaunay triangulations a near quadratic bound for unit speed motions"):
  with members:
    - "kinetic voronoi diagrams and delaunay triangulations under polygonal distance functions"
    - "on topological changes in the delaunay triangulation of moving points"
    - "kinetic stable delaunay graphs"

Connected through hyperedge HE-3 (induced by source paper "on topological changes in the delaunay triangulation of moving points"):
  with members:
    - "on kinetic delaunay triangulations a near quadratic bound for unit speed motions"
    - "kinetic stable delaunay graphs"

Connected through hyperedge HE-4 (induced by source paper "sharp bounds on davenport schinzel sequences of every order"):
  with members:
    - "convex hull of points lying on lines in o nlogn time after preprocessing"
    - "complexity of a single face in an arrangement of s intersecting curves"
    - "convex hull of imprecise points in o n log n time after preprocessing"
    - "largest empty circle centered on a query line"
    - "improved bounds and new techniques for davenport schinzel sequences and their generalizations"
    - "querying two boundary points for shortest paths in a polygonal domain"
    - "splay trees davenport schinzel sequences and the deque conjecture"

Connected through hyperedge HE-5 (induced by source paper "collinearities in kinetic point sets"):
  with members:
    - "on lines and joints"
    - "on lines joints and incidences in three dimensions"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)