human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deepnav learning to navigate large cities"
  Abstract: We present DeepNav, a Convolutional Neural Network (CNN) based algorithm for navigating large cities using locally visible street-view images. The DeepNav agent learns to reach its destination quickly by making the correct navigation decisions at intersections. We collect a large-scale dataset of street-view images organized in a graph where nodes are connected by roads. This dataset contains 10 city graphs and more than 1 million street-view images. We propose 3 supervised learning approaches for the navigation task and show how A* search in the city graph can be used to generate supervision for the learning. Our annotation process is fully automated using publicly available mapping services and requires no human input. We evaluate the proposed DeepNav models on 4 held-out cities for navigating to 5 different types of destinations. Our algorithms outperform previous work that uses hand-crafted features and Support Vector Regression (SVR)[19].

Connected through hyperedge HE-1 (induced by source paper "citylearn diverse real world environments for sample efficient navigation policy learning"):
  with members:
    - "a hybrid compact neural architecture for visual place recognition"
    - "levelling the playing field a comprehensive comparison of visual place recognition approaches under changing conditions"
    - "learning to follow directions in street view"
    - "nuscenes a multimodal dataset for autonomous driving"
    - "visual place recognition for aerial robotics exploring accuracy computation trade off for local image descriptors"
    - "cross view policy learning for street navigation"
    - "automatic coverage selection for surface based visual localization"
    - "the streetlearn environment and dataset"

Connected through hyperedge HE-2 (induced by source paper "talk2nav long range vision and language navigation with dual attention and spatial memory"):
  with members:
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "learning accurate comfortable and human like driving"
    - "learning to follow directions in street view"
    - "grounding human to vehicle advice for self driving vehicles"
    - "self monitoring navigation agent via auxiliary progress estimation"
    - "the regretful agent heuristic aided navigation through progress estimation"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "talk the walk navigating new york city through grounded dialogue"

Connected through hyperedge HE-3 (induced by source paper "visual hide and seek"):
  with members:
    - "two body problem collaborative visual task completion"
    - "emergent tool use from multi agent autocurricula"
    - "emergent coordination through competition"
    - "a survey and critique of multiagent deep reinforcement learning"
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "habitat a platform for embodied ai research"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "playing hard exploration games by watching youtube"

Connected through hyperedge HE-4 (induced by source paper "talk2nav long range vision and language navigation in cities"):
  with members:
    - "tactical rewind self correction via backtracking in vision and language navigation"
    - "language conditioned graph networks for relational reasoning"
    - "grounding human to vehicle advice for self driving vehicles"
    - "self monitoring navigation agent via auxiliary progress estimation"
    - "the regretful agent heuristic aided navigation through progress estimation"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "talk the walk navigating new york city through grounded dialogue"
    - "touchdown natural language navigation and spatial reasoning in visual street environments"

Connected through hyperedge HE-5 (induced by source paper "two body problem collaborative visual task completion"):
  with members:
    - "tarmac targeted multi agent communication"
    - "understanding grounded language learning agents"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "neural modular control for embodied question answering"
    - "minos multimodal indoor simulator for navigation in complex environments"
    - "unifying map and landmark based representations for visual navigation"
    - "home a household multimodal environment"
    - "learning cooperative visual dialog agents with deep reinforcement learning"

Connected through hyperedge HE-6 (induced by source paper "revisiting embodiedqa a simple baseline and beyond"):
  with members:
    - "triplet based deep hashing network for cross modal retrieval"
    - "multi target embodied question answering"
    - "active transfer learning network a unified deep joint spectral spatial feature learning model for hyperspectral image classification"
    - "interpretable visual question answering by visual grounding from attention supervision mining"
    - "blindfold baselines for embodied qa"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "neural modular control for embodied question answering"
    - "a better way to attend attention with trees for video question answering"

Connected through hyperedge HE-7 (induced by source paper "long range indoor navigation with prm rl"):
  with members:
    - "learning navigation behaviors end to end with autorl"
    - "pearl preference appraisal reinforcement learning for motion planning"
    - "getting robots unfrozen and unlost in dense pedestrian crowds"
    - "rl 2 fast reinforcement learning via slow reinforcement learning"
    - "collective robot reinforcement learning with distributed asynchronous guided policy search"
    - "towards optimally decentralized multi robot collision avoidance via deep reinforcement learning"
    - "from perception to decision a data driven approach to end to end motion planning for autonomous ground robots"
    - "virtual to real deep reinforcement learning continuous control of mobile robots for mapless navigation"

Connected through hyperedge HE-8 (induced by source paper "look listen and act towards audio visual embodied navigation"):
  with members:
    - "self supervised moving vehicle tracking with stereo sound"
    - "the sound of motions"
    - "self supervised audio visual co segmentation"
    - "audio visual embodied navigation"
    - "the conversation deep audio visual speech enhancement"
    - "learning to localize sound source in visual scenes"
    - "looking to listen at the cocktail party a speaker independent audio visual model for speech separation"
    - "semi parametric topological memory for navigation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)