human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "neural slam learning to explore with external memory"
  Abstract: We present an approach for agents to learn representations of a global map from sensor data, to aid their exploration in new environments. To achieve this, we embed procedures mimicking that of traditional Simultaneous Localization and Mapping (SLAM) into the soft attention based addressing of external memory architectures, in which the external memory acts as an internal representation of the environment. This structure encourages the evolution of SLAM-like behaviors inside a completely differentiable deep neural network. We show that this approach can help reinforcement learning agents to successfully explore new environments where long-term memory is essential. We validate our approach in both challenging grid-world environments and preliminary Gazebo experiments. A video of our experiments can be found at: this https URL.

Connected through hyperedge HE-1 (induced by source paper "mvp unified motion and visual self supervised learning for large scale robotic navigation"):
  with members:
    - "badgr an autonomous self supervised learning based navigation system"
    - "kidnapped radar topological radar localisation using rotationally invariant metric learning"
    - "a hybrid compact neural architecture for visual place recognition"
    - "levelling the playing field a comprehensive comparison of visual place recognition approaches under changing conditions"
    - "beyond photometric loss for self supervised ego motion estimation"
    - "towards navigation without precise localization weakly supervised learning of goal directed navigation cost map"
    - "the oxford radar robotcar dataset a radar extension to the oxford robotcar dataset"
    - "self supervised learning of depth and motion under photometric inconsistency"

Connected through hyperedge HE-2 (induced by source paper "on reward shaping for mobile robot navigation a reinforcement learning and slam based approach"):
  with members:
    - "teaching a machine to read maps with deep reinforcement learning"
    - "deep reinforcement learning a brief survey"
    - "virtual to real deep reinforcement learning continuous control of mobile robots for mapless navigation"
    - "deep reinforcement learning with successor features for navigation across similar environments"
    - "adam a method for stochastic optimization"

Connected through hyperedge HE-3 (induced by source paper "learning to follow directions in street view"):
  with members:
    - "multimodal explanations justifying decisions and pointing to the evidence"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "learning visual question answering by bootstrapping hard attention"
    - "global pose estimation with an attention based recurrent network"
    - "talk the walk navigating new york city through grounded dialogue"
    - "touchdown natural language navigation and spatial reasoning in visual street environments"
    - "gibson env real world perception for embodied agents"
    - "chalet cornell house agent learning environment"

Connected through hyperedge HE-4 (induced by source paper "visual hide and seek"):
  with members:
    - "two body problem collaborative visual task completion"
    - "emergent tool use from multi agent autocurricula"
    - "emergent coordination through competition"
    - "a survey and critique of multiagent deep reinforcement learning"
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "habitat a platform for embodied ai research"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "playing hard exploration games by watching youtube"

Connected through hyperedge HE-5 (induced by source paper "shaping belief states with generative environment models for rl"):
  with members:
    - "conditional adversarial generative flow for controllable image synthesis"
    - "preventing posterior collapse with delta vaes"
    - "learning latent dynamics for planning from pixels"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "optimizing agent behavior over long time scales by transporting value"
    - "learning attractor dynamics for generative memory"
    - "geometric consistency for self supervised end to end visual odometry"
    - "learning and querying fast generative models for reinforcement learning"

Connected through hyperedge HE-6 (induced by source paper "scene memory transformer for embodied agents in long horizon tasks"):
  with members:
    - "generating wikipedia by summarizing long sequences"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "gibson env real world perception for embodied agents"
    - "semi parametric topological memory for navigation"
    - "on evaluation of embodied navigation agents"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "active neural localization"
    - "learning longer term dependencies in rnns with auxiliary losses"

Connected through hyperedge HE-7 (induced by source paper "empnet neural localisation and mapping using embedded memory points"):
  with members:
    - "deeptam deep tracking and mapping"
    - "codeslam learning a compact optimisable representation for dense visual slam"
    - "just in time reconstruction inpainting sparse maps using single view depth predictors as priors"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "traversing latent space using decision ferns"
    - "cream condensed real time models for depth prediction using convolutional neural networks"
    - "eng end to end neural geometry for robust depth and pose estimation using cnns"
    - "vidloc a deep spatio temporal model for 6 dof video clip relocalization"

Connected through hyperedge HE-8 (induced by source paper "cross view policy learning for street navigation"):
  with members:
    - "learning to follow directions in street view"
    - "the streetlearn environment and dataset"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "global pose estimation with an attention based recurrent network"
    - "touchdown natural language navigation and spatial reasoning in visual street environments"
    - "the adobeindoornav dataset towards deep reinforcement learning based real world indoor robot visual navigation"
    - "unsupervised predictive memory in a goal directed agent"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)