human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "attacking the v on the resiliency of adaptive horizon mpc"
  Abstract: We introduce the concept of a V-formation game between a controller and an attacker, where controller's goal is to maneuver the plant (a simple model of flocking dynamics) into a V-formation, and the goal of the attacker is to prevent the controller from doing so. Controllers in V-formation games utilize a new formulation of model-predictive control we call Adaptive-Horizon MPC (AMPC), giving them extraordinary power: we prove that under certain controllability assumptions, an AMPC controller is able to attain V-formation with probability 1. #R##N#We define several classes of attackers, including those that in one move can remove R birds from the flock, or introduce random displacement into flock dynamics. We consider both naive attackers, whose strategies are purely probabilistic, and AMPC-enabled attackers, putting them on par strategically with the controllers. While an AMPC-enabled controller is expected to win every game with probability 1, in practice, it is resource-constrained: its maximum prediction horizon and the maximum number of game execution steps are fixed. Under these conditions, an attacker has a much better chance of winning a V-formation game. #R##N#Our extensive performance evaluation of V-formation games uses statistical model checking to estimate the probability an attacker can thwart the controller. Our results show that for the bird-removal game with R = 1, the controller almost always wins (restores the flock to a V-formation). For R = 2, the game outcome critically depends on which two birds are removed. For the displacement game, our results again demonstrate that an intelligent attacker, i.e. one that uses AMPC in this case, significantly outperforms its naive counterpart that randomly executes its attack.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SY(Systems and Control)