human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "perfect prediction equilibrium"
  Abstract: In the framework of finite games in extensive form with perfect information and strict preferences, this paper introduces a new equilibrium concept: the Perfect Prediction Equilibrium (PPE). #R##N#In the Nash paradigm, rational players consider that the opponent's strategy is fixed while maximizing their payoff. The PPE, on the other hand, models the behavior of agents with an alternate form of rationality that involves a Stackelberg competition with the past. #R##N#Agents with this form of rationality integrate in their reasoning that they have such accurate logical and predictive skills, that the world is fully transparent: all players share the same knowledge and know as much as an omniscient external observer. In particular, there is common knowledge of the solution of the game including the reached outcome and the thought process leading to it. The PPE is stable given each player's knowledge of its actual outcome and uses no assumptions at unreached nodes. #R##N#This paper gives the general definition and construction of the PPE as a fixpoint problem, proves its existence, uniqueness and Pareto optimality, and presents two algorithms to compute it. Finally, the PPE is put in perspective with existing literature (Newcomb's Problem, Superrationality, Nash Equilibrium, Subgame Perfect Equilibrium, Backward Induction Paradox, Forward Induction).

Connected through hyperedge HE-1 (induced by source paper "perfect prediction in normal form superrational thinking extended to non symmetric games"):
  with members:
    - "performative prediction"
    - "perfect prediction in minkowski spacetime perfectly transparent equilibrium for dynamic games with imperfect information"
    - "superrational types"
    - "translucent players explaining cooperative behavior in social dilemmas"
    - "cooperative equilibrium a solution predicting cooperative play"
    - "game theory with translucent players"

Connected through hyperedge HE-2 (induced by source paper "common counterfactual belief of rationality subsumes superrationality on symmetric games"):
  with members:
    - "game theory with translucent players"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)