human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "articulated pose estimation by a graphical model with image dependent pairwise relations"
  Abstract: We present a method for estimating articulated human pose from a single static image based on a graphical model with novel pairwise relations that make adaptive use of local image measurements. More precisely, we specify a graphical model for human pose which exploits the fact the local image measurements can be used both to detect parts (or joints) and also to predict the spatial relationships between them (Image Dependent Pairwise Relations). These spatial relationships are represented by a mixture model. We use Deep Convolutional Neural Networks (DCNNs) to learn conditional probabilities for the presence of parts and their spatial relationships within image patches. Hence our model combines the representational flexibility of graphical models with the efficiency and statistical power of DCNNs. Our method significantly outperforms the state of the art methods on the LSP and FLIC datasets and also performs very well on the Buffy dataset without any training.

Connected through hyperedge HE-1 (induced by source paper "rotation invariant mixed graphical model network for 2d hand pose estimation"):
  with members:
    - "adaptive graphical model network for 2d handpose estimation"
    - "3d hand shape and pose estimation from a single rgb image"
    - "geometric pose affordance 3d human pose with scene constraints"
    - "3d hand shape and pose from images in the wild"
    - "deep high resolution representation learning for human pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "multi scale structure aware network for human pose estimation"
    - "augmented skeleton space transfer for depth based hand pose estimation"

Connected through hyperedge HE-2 (induced by source paper "nonparametric structure regularization machine for 2d hand pose estimation"):
  with members:
    - "adaptive graphical model network for 2d handpose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "multi scale structure aware network for human pose estimation"
    - "exploiting temporal information for 3d human pose estimation"
    - "thin slicing network a deep structured model for pose estimation in videos"
    - "learning to estimate 3d hand pose from single rgb images"
    - "using a single rgb frame for real time 3d hand pose estimation in the wild"

Connected through hyperedge HE-3 (induced by source paper "from kinematics to dynamics estimating center of pressure and base of support from video frames of human motion"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "movement science needs different pose tracking algorithms"
    - "densepose dense human pose estimation in the wild"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "compositional human pose regression"
    - "improved training of wasserstein gans"
    - "a simple yet effective baseline for 3d human pose estimation"
    - "stacked hourglass networks for human pose estimation"

Connected through hyperedge HE-4 (induced by source paper "repose learning deep kinematic priors for fast human pose estimation"):
  with members:
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"
    - "fast human pose estimation"
    - "adversarial posenet a structure aware convolutional network for human pose estimation"
    - "binarized convolutional landmark localizers for human pose estimation and face alignment with limited resources"
    - "multi context attention for human pose estimation"
    - "stacked hourglass networks for human pose estimation"
    - "binarized neural networks training deep neural networks with weights and activations constrained to 1 or 1"
    - "structured feature learning for pose estimation"

Connected through hyperedge HE-5 (induced by source paper "deep high resolution representation learning for human pose estimation"):
  with members:
    - "quantized densely connected u nets for efficient landmark localization"
    - "igcv3 interleaved low rank group convolutions for efficient deep neural networks"
    - "pose flow efficient online pose tracking"
    - "personlab person pose estimation and instance segmentation with a bottom up part based geometric embedding model"
    - "multi scale structure aware network for human pose estimation"
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"
    - "simple baselines for human pose estimation and tracking"
    - "multiposenet fast multi person pose estimation using pose residual network"

Connected through hyperedge HE-6 (induced by source paper "learning 3d human shape and pose from dense body parts"):
  with members:
    - "human mesh recovery from monocular images via a skeleton disentangled representation"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "deephuman 3d human reconstruction from a single image"
    - "moulding humans non parametric 3d human shape estimation from single images"
    - "denserac joint 3d pose and shape estimation by dense render and compare"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "semantic graph convolutional networks for 3d human pose regression"

Connected through hyperedge HE-7 (induced by source paper "follow the attention combining partial pose and object motion for fine grained action detection"):
  with members:
    - "skeleton based action recognition of people handling objects"
    - "an empirical study of spatial attention mechanisms in deep networks"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "sample efficient deep reinforcement learning for dialogue systems with large action spaces"
    - "simple baselines for human pose estimation and tracking"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "geonet unsupervised learning of dense depth optical flow and camera pose"
    - "rethinking the faster r cnn architecture for temporal action localization"

Connected through hyperedge HE-8 (induced by source paper "learning landmarks from unaligned data using image translation"):
  with members:
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "learning to read by spelling towards unsupervised text recognition"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "self supervised learning of a facial attribute embedding from video"
    - "wing loss for robust facial landmark localisation with convolutional neural networks"
    - "3d human pose estimation in the wild by adversarial learning"
    - "unsupervised discovery of object landmarks as structural representations"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)