human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "cp nets and nash equilibria"
  Abstract: htmlabstractWe relate here two formalisms that are used for different purposes in reasoning about multi-agent systems. One of them are strategic games that are used to capture the idea that agents interact with each other while pursuing their own interest. The other are CP-nets that were introduced to express qualitative and conditional preferences of the users and which aim at facilitating the process of preference elicitation. To relate these two formalisms we introduce a natural, qualitative, extension of the notion of a strategic game. We show then that the optimal outcomes of a CP-net are exactly the Nash equilibria of an appropriately defined strategic game in the above sense. This allows us to use the techniques of game theory to search for optimal outcomes of CP-nets and vice-versa, to use techniques developed for CP-nets to search for Nash equilibria of the considered games.. Comment: 6 pages. in: roc. of the Third International Conference on Computational Intelligence, Robotics and Autonomous Systems (CIRAS '05).

Connected through hyperedge HE-1 (induced by source paper "a comparison of the notions of optimality in soft constraints and graphical games"):
  with members:
    - "graphical models for game theory"
    - "pure nash equilibria hard and easy games"
    - "cp nets a tool for representing and reasoning with conditional ceteris paribus preference statements"

Connected through hyperedge HE-2 (induced by source paper "comparing the notions of optimality in cp nets strategic games and soft constraints"):
  with members:
    - "graphical models for game theory"
    - "a comparison of the notions of optimality in soft constraints and graphical games"
    - "pure nash equilibria hard and easy games"
    - "order independence and rationalizability"
    - "cp nets a tool for representing and reasoning with conditional ceteris paribus preference statements"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)