human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "scene graph generation by iterative message passing"
  Abstract: Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their relationships using scene graphs, a visually-grounded graphical structure of an image. We propose a novel end-to-end model that generates such structured scene representation from an input image. The model solves the scene graph inference problem using standard RNNs and learns to iteratively improves its predictions via message passing. Our joint inference model can take advantage of contextual cues to make better predictions on objects and their relationships. The experiments show that our model significantly outperforms previous methods for generating scene graphs using Visual Genome dataset and inferring support relations with NYU Depth v2 dataset.

Connected through hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "structurenet hierarchical graph networks for 3d shape generation"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "pq net a generative part seq2seq network for 3d shapes"
    - "object driven text to image synthesis via adversarial training"
    - "cvxnets learnable convex decomposition"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"

Connected through hyperedge HE-2 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks"):
  with members:
    - "arbitrary shape scene text detection with adaptive text region representation"
    - "look more than once an accurate detector for text of arbitrary shapes"
    - "textfield learning a deep direction field for irregular scene text detection"
    - "omnidirectional scene text detection with sequential free box discretization"
    - "character region awareness for text detection"
    - "deep visual template free form parsing"
    - "msr multi scale shape regression for scene text detection"
    - "rethinking table recognition using graph neural networks"

Connected through hyperedge HE-3 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans"):
  with members:
    - "teaser fast and certifiable point cloud registration"
    - "semantickitti a dataset for semantic scene understanding of lidar sequences"
    - "panoptic segmentation"
    - "in perfect shape certifiably optimal 3d shape reconstruction from 2d landmarks"
    - "semi supervised semantic mapping through label propagation with semantic texture meshes"
    - "kimera an open source library for real time metric semantic localization and mapping"
    - "3 d scene graph a sparse and semantic representation of physical environments for intelligent agents"
    - "value iteration networks on multiple levels of abstraction"

Connected through hyperedge HE-4 (induced by source paper "unbiased scene graph generation from biased training"):
  with members:
    - "visual commonsense r cnn"
    - "deconfounded image captioning a causal retrospect"
    - "knowledge embedded routing network for scene graph generation"
    - "scene graph generation with external knowledge and image reconstruction"
    - "graphical contrastive losses for scene graph parsing"
    - "learning by abstraction the neural state machine"
    - "repair removing representation bias by dataset resampling"
    - "two causal principles for improving visual dialog"

Connected through hyperedge HE-5 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction"):
  with members:
    - "action anticipation with rbf kernelized feature mapping rnn"
    - "nuscenes a multimodal dataset for autonomous driving"
    - "disentangling human dynamics for pedestrian locomotion forecasting with noisy supervision"
    - "sophie an attentive gan for predicting paths compliant to social and physical constraints"
    - "is the pedestrian going to cross answering by 2d pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "scene graph generation via conditional random fields"

Connected through hyperedge HE-6 (induced by source paper "ego topo environment affordances from egocentric video"):
  with members:
    - "action anticipation with rbf kernelized feature mapping rnn"
    - "scene memory transformer for embodied agents in long horizon tasks"
    - "videograph recognizing minutes long human activities in videos"
    - "anticipation and next action forecasting in video an end to end model with memory"
    - "generative hybrid representations for activity forecasting with no regret learning"
    - "what would you expect anticipating egocentric actions with rolling unrolling lstms and modality attention"
    - "long term feature banks for detailed video understanding"
    - "binge watching scaling affordance learning from sitcoms"

Connected through hyperedge HE-7 (induced by source paper "learning nonparametric human mesh reconstruction from a single image without ground truth meshes"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "3d scene reconstruction with multi layer depth and epipolar transformers"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "cross domain complementary learning with synthetic data for multi person part segmentation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "delving deep into hybrid annotations for 3d human recovery in the wild"
    - "detailed human shape estimation from a single image by hierarchical mesh deformation"

Connected through hyperedge HE-8 (induced by source paper "bridging knowledge graphs to generate scene graphs"):
  with members:
    - "knowledge embedded routing network for scene graph generation"
    - "entity relation and event extraction with contextualized span representations"
    - "scene graph generation with external knowledge and image reconstruction"
    - "learning by abstraction the neural state machine"
    - "an empirical study on leveraging scene graphs for visual question answering"
    - "class balanced loss based on effective number of samples"
    - "question answering as global reasoning over semantic abstractions"
    - "zero shot recognition via semantic embeddings and knowledge graphs"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)