human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "asymmetric move selection strategies in monte carlo tree search minimizing the simple regret at max nodes"
  Abstract: The combination of multi-armed bandit (MAB) algorithms with Monte-Carlo tree search (MCTS) has made a significant impact in various research fields. The UCT algorithm, which combines the UCB bandit algorithm with MCTS, is a good example of the success of this combination. The recent breakthrough made by AlphaGo, which incorporates convolutional neural networks with bandit algorithms in MCTS, also highlights the necessity of bandit algorithms in MCTS. However, despite the various investigations carried out on MCTS, nearly all of them still follow the paradigm of treating every node as an independent instance of the MAB problem, and applying the same bandit algorithm and heuristics on every node. As a result, this paradigm may leave some properties of the game tree unexploited. In this work, we propose that max nodes and min nodes have different concerns regarding their value estimation, and different bandit algorithms should be applied accordingly. We develop the Asymmetric-MCTS algorithm, which is an MCTS variant that applies a simple regret algorithm on max nodes, and the UCB algorithm on min nodes. We will demonstrate the performance of the Asymmetric-MCTS algorithm on the game of $9\times 9$ Go, $9\times 9$ NoGo, and Othello.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)