human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "self repairing homomorphic codes for distributed storage systems"
  Abstract: Erasure codes provide a storage efficient alternative to replication based redundancy in (networked) storage systems. They however entail high communication overhead for maintenance, when some of the encoded fragments are lost and need to be replenished. Such overheads arise from the fundamental need to recreate (or keep separately) first a copy of the whole object before any individual encoded fragment can be generated and replenished. There has been recently intense interest to explore alternatives, most prominent ones being regenerating codes (RGC) and hierarchical codes (HC). We propose as an alternative a new family of codes to improve the maintenance process, which we call self-repairing codes (SRC), with the following salient features: (a) encoded fragments can be repaired directly from other subsets of encoded fragments without having to reconstruct first the original data, ensuring that (b) a fragment is repaired from a fixed number of encoded fragments, the number depending only on how many encoded blocks are missing and independent of which specific blocks are missing. These properties allow for not only low communication overhead to recreate a missing fragment, but also independent reconstruction of different missing fragments in parallel, possibly in different parts of the network. We analyze the static resilience of SRCs with respect to traditional erasure codes, and observe that SRCs incur marginally larger storage overhead in order to achieve the aforementioned properties. The salient SRC properties naturally translate to low communication overheads for reconstruction of lost fragments, and allow reconstruction with lower latency by facilitating repairs in parallel. These desirable properties make self-repairing codes a good and practical candidate for networked distributed storage systems.

Connected through hyperedge HE-1 (induced by source paper "new bounds on the field size for maximally recoverable codes instantiating grid like topologies"):
  with members:
    - "on maximally recoverable codes for product topologies"
    - "maximally recoverable lrcs a field size lower bound and constructions for few heavy parities"
    - "maximally recoverable codes for grid like topologies"
    - "binary codes with locality for multiple erasures having short block length"
    - "optimal binary locally repairable codes via anticodes"
    - "binary linear locally repairable codes"
    - "locally recoverable codes on algebraic curves"
    - "repair locality with multiple erasure tolerance"

Connected through hyperedge HE-2 (induced by source paper "analyzing the download time of availability codes"):
  with members:
    - "straggler mitigation at scale"
    - "simplex queues for hot data download"
    - "on the service capacity region of accessing erasure coded content"
    - "rate optimal binary linear locally repairable codes with small availability"
    - "efficient redundancy techniques for latency reduction in cloud systems"
    - "provably delay efficient data retrieving in storage clouds"
    - "repair locality with multiple erasure tolerance"
    - "locality and availability in distributed storage"

Connected through hyperedge HE-3 (induced by source paper "repairing generalized reed muller codes"):
  with members:
    - "locality and availability of array codes constructed from subspaces"
    - "optimal repair schemes for some families of full length reed solomon codes"
    - "repairing reed solomon codes with multiple erasures"
    - "cooperative local repair in distributed storage"
    - "repairing reed solomon codes"
    - "reed muller codes achieve capacity on the binary erasure channel under map decoding"
    - "on locality in distributed storage systems"
    - "locally repairable codes"

Connected through hyperedge HE-4 (induced by source paper "erasure codes for distributed storage tight bounds and matching constructions"):
  with members:
    - "explicit msr codes with optimal access optimal sub packetization and small field size for d k 1 k 2 k 3"
    - "a tight rate bound and a matching construction for locally recoverable codes with sequential recovery from any number of multiple erasures"
    - "optimal lrc codes for all lenghts n q"
    - "optimal locally repairable codes of distance 3 and 4 via cyclic codes"
    - "on optimal ternary locally repairable codes"
    - "liquid cloud storage"
    - "rate optimal binary linear locally repairable codes with small availability"
    - "bounds and constructions of codes with all symbol locality and availability"

Connected through hyperedge HE-5 (induced by source paper "speeding up distributed machine learning using codes"):
  with members:
    - "a pliable index coding approach to data shuffling"
    - "coded computation over heterogeneous clusters"
    - "short dot computing large linear transforms distributedly using coded short dot products"
    - "minimizing latency for secure distributed computing"
    - "a fundamental tradeoff between computation and communication in distributed computing"
    - "a unified coding framework for distributed computing with straggling servers"
    - "on the worst case communication overhead for distributed data shuffling"
    - "information theoretic limits of data shuffling for distributed learning"

Connected through hyperedge HE-6 (induced by source paper "universal and dynamic locally repairable codes with maximal recoverability via sum rank codes"):
  with members:
    - "maximally recoverable codes with hierarchical locality"
    - "reliable and secure multishot network coding using linearized reed solomon codes"
    - "extended integrated interleaved codes over any field with applications to locally recoverable codes"
    - "random construction of partial mds codes"
    - "how long can optimal locally repairable codes be"
    - "constructions of maximally recoverable local reconstruction codes via function fields"
    - "locally repairable codes with unequal local erasure correction"
    - "optimal locally repairable codes of distance 3 and 4 via cyclic codes"

Connected through hyperedge HE-7 (induced by source paper "a tight rate bound and a matching construction for locally recoverable codes with sequential recovery from any number of multiple erasures"):
  with members:
    - "on minimum distance of locally repairable codes"
    - "binary codes with locality for multiple erasures having short block length"
    - "binary codes with locality for four erasures"
    - "codes with hierarchical locality"
    - "binary locally repairable codes sequential repair for multiple erasures"
    - "an upper bound on the minimum distance of ldpc codes over gf q"
    - "locally repairable codes with functional repair and multiple erasure tolerance"
    - "bounds on the parameters of locally recoverable codes"

Connected through hyperedge HE-8 (induced by source paper "on the i o costs of some repair schemes for full length reed solomon codes"):
  with members:
    - "improved schemes for asymptotically optimal repair of mds codes"
    - "optimal repair of reed solomon codes achieving the cut set bound"
    - "repairing reed solomon codes universally achieving the cut set bound for any number of erasures"
    - "repairing reed solomon codes with two erasures"
    - "repairing multiple failures for scalar mds codes"
    - "repairing reed solomon codes with multiple erasures"
    - "repairing reed solomon codes"
    - "a repair framework for scalar mds codes"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DC(Distributed, Parallel, and Cluster Computing)