human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "open problem approximate planning of pomdps in the class of memoryless policies"
  Abstract: Planning plays an important role in the broad class of decision theory. Planning has drawn much attention in recent work in the robotics and sequential decision making areas. Recently, Reinforcement Learning (RL), as an agent-environment interaction problem, has brought further attention to planning methods. Generally in RL, one can assume a generative model, e.g. graphical models, for the environment, and then the task for the RL agent is to learn the model parameters and find the optimal strategy based on these learnt parameters. Based on environment behavior, the agent can assume various types of generative models, e.g. Multi Armed Bandit for a static environment, or Markov Decision Process (MDP) for a dynamic environment. The advantage of these popular models is their simplicity, which results in tractable methods of learning the parameters and finding the optimal policy. The drawback of these models is again their simplicity: these models usually underfit and underestimate the actual environment behavior. For example, in robotics, the agent usually has noisy observations of the environment inner state and MDP is not a suitable model. #R##N#More complex models like Partially Observable Markov Decision Process (POMDP) can compensate for this drawback. Fitting this model to the environment, where the partial observation is given to the agent, generally gives dramatic performance improvement, sometimes unbounded improvement, compared to MDP. In general, finding the optimal policy for the POMDP model is computationally intractable and fully non convex, even for the class of memoryless policies. The open problem is to come up with a method to find an exact or an approximate optimal stochastic memoryless policy for POMDP models.

Connected through hyperedge HE-1 (induced by source paper "experimental results reinforcement learning of pomdps using spectral methods"):
  with members:
    - "reinforcement learning of pomdp s using spectral methods"
    - "contextual mdps for pac reinforcement learning with rich observations"
    - "efficient learning and planning with compressed predictive states"
    - "nonparametric estimation of multi view latent variable models"
    - "playing atari with deep reinforcement learning"
    - "a method of moments for mixture models and hidden markov models"
    - "closing the learning planning loop with predictive state representations"

Connected through hyperedge HE-2 (induced by source paper "reinforcement learning in rich observation mdps using spectral methods"):
  with members:
    - "experimental results reinforcement learning of pomdps using spectral methods"
    - "unifying pac and regret uniform pac bounds for episodic reinforcement learning"
    - "reinforcement learning of pomdp s using spectral methods"
    - "a pac rl algorithm for episodic pomdps"
    - "contextual mdps for pac reinforcement learning with rich observations"
    - "reinforcement learning of pomdps using spectral methods"
    - "contextual decision processes with low bellman rank are pac learnable"
    - "pac reinforcement learning with rich observations"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)