human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the computational complexity of the game of set and its theoretical applications"
  Abstract: The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and establish interesting connections with other classical computational problems. Specifically, we first show that a natural generalization of the problem of finding a single Set, parameterized by the size of the sought Set is W-hard; our reduction applies also to a natural parameterization of Perfect Multi-Dimensional Matching, a result which may be of independent interest. Second, we observe that a version of the game where one seeks to find the largest possible number of disjoint Sets from a given set of cards is a special case of 3-Set Packing; we establish that this restriction remains NP-complete. Similarly, the version where one seeks to find the smallest number of disjoint Sets that overlap all possible Sets is shown to be NP-complete, through a close connection to the Independent Edge Dominating Set problem. Finally, we study a 2-player version of the game, for which we show a close connection to Arc Kayles, as well as fixed-parameter tractability when parameterized by the number of rounds played.

Connected through hyperedge HE-1 (induced by source paper "np completeness of the game kingdomino"):
  with members:
    - "monte carlo methods for the game kingdomino"
    - "hanabi is np complete even for cheaters who look at their cards"
    - "an aperiodic set of 11 wang tiles"
    - "bejeweled candy crush and other match three games are np hard"
    - "candy crush is np hard"
    - "domino tatami covering is np complete"
    - "classic nintendo games are computationally hard"

Connected through hyperedge HE-2 (induced by source paper "hanabi is np hard even for cheaters who look at their cards"):
  with members:
    - "bejeweled candy crush and other match three games are np hard"
    - "candy crush is np hard"
    - "tetris is hard even to approximate"
    - "playing games with algorithms algorithmic combinatorial game theory"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)