human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "designing security aware incentives for computation offloading via device to device communication"
  Abstract: Computation offloading via device-to-device (D2D) communication, or D2D offloading, has recently been proposed to enhance mobile computing performance by exploiting spare computing resources of nearby user devices. The success of D2D offloading relies on user participation in collaborative service provisioning, which incurs extra costs to users providing the service, thus mandating an incentive mechanism that can compensate for these costs. Although incentive mechanism design has been intensively studied in the literature, this paper considers a much more challenging yet less investigated problem in which selfish users are also facing interdependent security risks, such as infectious proximity-based attacks. Security cost is significantly different in nature from conventional service provisioning costs such as energy consumption, since security risks often depend on the collective behavior of all users. To this end, we build a novel mathematical framework by leveraging the combined power of game theory and epidemic theory to investigate the interplay between user incentives and interdependent security risks in D2D offloading, thereby enabling the design of security-aware incentive mechanisms. Our analysis discovers an interesting "less is more" phenomenon: although giving users more incentives promotes more participation, it may harm the network operator's utility. This is because too much participation may foster persistent security risks and as a result, the effective participation level does not improve. Our model and analysis shed new insights on the optimization of D2D offloading networks in the presence of interdependent security risks. Extensive simulations are carried out to verify our analytical conclusions.

Connected through hyperedge HE-1 (induced by source paper "modeling analysis and mitigation of dynamic botnet formation in wireless iot networks"):
  with members:
    - "secure and reconfigurable network design for critical information dissemination in the internet of battlefield things iobt"
    - "an overview of the transmission capacity of wireless networks"
    - "outage local throughput and capacity of random wireless networks"

Connected through hyperedge HE-2 (induced by source paper "stochastic control of computation offloading to a helper with a dynamically loaded cpu"):
  with members:
    - "exploiting massive d2d collaboration for energy efficient mobile edge computing"
    - "a survey on mobile edge computing the communication perspective"
    - "energy efficient mobile edge computing in dense cellular networks"
    - "wireless networks for mobile edge computing spatial modeling and latency analysis extended version"
    - "exploiting non causal cpu state information for energy efficient mobile cooperative computing"
    - "joint computation and communication cooperation for mobile edge computing"
    - "delay optimal computation task scheduling for mobile edge computing systems"
    - "less is more participation incentives in d2d enhanced mobile edge computing under infectious ddos attacks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)