human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "rendezvous of agents with different speeds"
  Abstract: Most cooperative systems are, to some degree, asynchronous. This lack of synchrony is typically considered as an obstacle that makes the achievement of cooperative goals more difficult. In this work, we aim to highlight potential benefits of asynchrony, which is introduced into the system as differences between the speeds of the actions of different entities. We demonstrate the usefulness of this aspect of asynchrony, to tasks involving symmetry breaking. Specifically, in this paper, identical (except for their speeds) mobile deterministic agents are placed at arbitrary locations on a ring of length $n$ and use their speed difference in order to rendezvous fast. We normalize the speed of the slower agent to be 1, and fix the speed of the faster agent to be some constant $c>1$. (An agent does not know whether it is the slower agent or the faster one.) We present lower and upper bounds on the time of reaching rendezvous in two main cases. One case is that the agents cannot communicate in any way. For this case, we show a tight bound of $\frac{cn}{c^2 - 1}$ for the rendezvous time. The other case is where each agent is allowed to drop a pebble at the location it currently is (and is able to detect whether there is already a pebble there). For this case, we show an algorithm whose rendezvous time is $max{\frac{n}{2(c-1)}, \frac{n}{c}}$. On the negative side, we show an almost matching lower bound of $max{\frac{n}{2(c-1)}, \frac{n}{c+1}}$, which holds not only under the "pebble" model but also under the seemingly much stronger "white board" model.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DC(Distributed, Parallel, and Cluster Computing)