human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "view based propagator derivation"
  Abstract: When implementing a propagator for a constraint, one must decide about variants: When implementing min, should one also implement max? Should one implement linear constraints both with unit and non-unit coefficients? Constraint variants are ubiquitous: implementing them requires considerable (if not prohibitive) effort and decreases maintainability, but will deliver better performance than resorting to constraint decomposition. #R##N#This paper shows how to use views to derive perfect propagator variants. A model for views and derived propagators is introduced. Derived propagators are proved to be indeed perfect in that they inherit essential properties such as correctness and domain and bounds consistency. Techniques for systematically deriving propagators such as transformation, generalization, specialization, and type conversion are developed. The paper introduces an implementation architecture for views that is independent of the underlying constraint programming system. A detailed evaluation of views implemented in Gecode shows that derived propagators are efficient and that views often incur no overhead. Without views, Gecode would either require 180 000 rather than 40 000 lines of propagator code, or would lack many efficient propagator variants. Compared to 8 000 lines of code for views, the reduction in code for propagators yields a 1750% return on investment.

Connected through hyperedge HE-1 (induced by source paper "problem solving at the edge of chaos entropy puzzles and the sudoku freezing transition"):
  with members:
    - "combining the k cnf and xor phase transitions"
    - "computational red teaming in a sudoku solving context neural network based skill representation and acquisition"
    - "the backtracking survey propagation algorithm for solving random k sat problems"
    - "the condensation phase transition in random graph coloring"
    - "difficulty rating of sudoku puzzles an overview and evaluation"
    - "aspects of statistical physics in computational complexity"
    - "on the role of working memory in trading off skills and situation awareness in sudoku"
    - "there is no 16 clue sudoku solving the sudoku minimum number of clues problem"

Connected through hyperedge HE-2 (induced by source paper "domain views for constraint programming"):
  with members:
    - "perfect derived propagators"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)