human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "asynchronous games over tree architectures"
  Abstract: We consider the task of controlling in a distributed way a Zielonka asynchronous automaton. Every process of a controller has access to its causal past to determine the next set of actions it proposes to play. An action can be played only if every process controlling this action proposes to play it. We consider reachability objectives: every process should reach its set of final states. We show that this control problem is decidable for tree architectures, where every process can communicate with its parent, its children, and with the environment. The complexity of our algorithm is l-fold exponential with l being the height of the tree representing the architecture. We show that this is unavoidable by showing that even for three processes the problem is EXPTIME-complete, and that it is non-elementary in general.

Connected through hyperedge HE-1 (induced by source paper "translating asynchronous games for distributed synthesis full version"):
  with members:
    - "high level representation of benchmark families for petri games"
    - "symbolic vs bounded synthesis for petri games"
    - "synthesis in distributed environments"
    - "on the control of asynchronous automata"
    - "automated synthesis of distributed controllers"
    - "distributed synthesis for acyclic architectures"
    - "petri games synthesis of distributed systems with causal memory"

Connected through hyperedge HE-2 (induced by source paper "high level representation of benchmark families for petri games"):
  with members:
    - "symbolic vs bounded synthesis for petri games"
    - "synthesis in distributed environments"
    - "distributed synthesis for acyclic architectures"
    - "petri games synthesis of distributed systems with causal memory"
    - "synthesizing robust systems with ratsy"

Connected through hyperedge HE-3 (induced by source paper "synchronization of bernoulli sequences on shared letters"):
  with members:
    - "uniform generation in trace monoids"
    - "uniform random sampling of traces in very large models"
    - "computing the average parallelism in trace monoids"

Connected through hyperedge HE-4 (induced by source paper "a class of zielonka automata with a decidable controller synthesis problem"):
  with members:
    - "on the controller synthesis problem for distributed systems with causal memory"
    - "automated synthesis of distributed controllers"
    - "distributed synthesis for acyclic architectures"

Connected through hyperedge HE-5 (induced by source paper "distributed synthesis in continuous time"):
  with members:
    - "compositional verification and optimization of interactive markov chains"

Connected through hyperedge HE-6 (induced by source paper "automated synthesis of distributed controllers"):
  with members:
    - "distributed synthesis for acyclic architectures"

Connected through hyperedge HE-7 (induced by source paper "petri games synthesis of distributed systems with causal memory"):
  with members:
    - "distributed synthesis for acyclic architectures"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.FL(Formal Languages and Automata Theory)