human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "on arthur merlin games in communication complexity"
  Abstract: We show several results related to interactive proof modes of communication complexity. First we show lower bounds for the QMA-communication complexity of the functions Inner Product and Disjointness. We describe a general method to prove lower bounds for QMA-communication complexity, and show how one can 'transfer' hardness under an analogous measure in the query complexity model to the communication model using Sherstov's pattern matrix method. Combining a result by Vereshchagin and the pattern matrix method we find a communication problem with AM-communication complexity $O(\log n)$, PP-communication complexity $\Omega(n^{1/3})$, and QMA-communication complexity $\Omega(n^{1/6})$. Hence in the world of communication complexity noninteractive quantum proof systems are not able to efficiently simulate co-nondeterminism or interaction. These results imply that the related questions in Turing machine complexity theory cannot be resolved by 'algebrizing' techniques. Finally we show that in MA-protocols there is an exponential gap between one-way protocols and two-way protocols (this refers to the interaction between Alice and Bob). This is in contrast to nondeterministic, AM-, and QMA-protocols, where one-way communication is essentially optimal.

Connected through hyperedge HE-1 (induced by source paper "vanishing error approximate degree and qma complexity"):
  with members:
    - "on the power of statistical zero knowledge"
    - "hardness amplification and the approximate degree of constant depth circuits"
    - "quantum arthur merlin games"
    - "bounds for small error and zero error quantum algorithms"

Connected through hyperedge HE-2 (induced by source paper "the layer complexity of arthur merlin like communication"):
  with members:
    - "on the hardness of approximate and exact bichromatic maximum inner product"
    - "rectangle size bounds and threshold covers in communication complexity"

Connected through hyperedge HE-3 (induced by source paper "streaming verification of graph properties"):
  with members:
    - "bipartite perfect matching is in quasi nc"
    - "rational proofs with multiple provers"
    - "tight bounds for linear sketches of approximate matchings"
    - "sublinear estimation of weighted matchings in dynamic data streams"
    - "maximum matching in turnstile streams"
    - "sketching cuts in graphs and hypergraphs"
    - "an improved interactive streaming algorithm for the distinct elements problem"
    - "semi streaming algorithms for annotated graph streams"

Connected through hyperedge HE-4 (induced by source paper "amortized dynamic cell probe lower bounds from four party communication"):
  with members:
    - "cell probe lower bounds for dynamic problems via a new communication model"
    - "new unconditional hardness results for dynamic and online problems"
    - "cell probe bounds for online edit distance and other pattern matching problems"
    - "the cell probe complexity of dynamic range counting"
    - "lower bounds on near neighbor search via metric expansion"
    - "logarithmic lower bounds in the cell probe model"

Connected through hyperedge HE-5 (induced by source paper "on the power of statistical zero knowledge"):
  with members:
    - "a nearly optimal lower bound on the approximate degree of ac 0"
    - "on szk and pp"
    - "adaptivity vs postselection"
    - "dual polynomials for collision and element distinctness"
    - "hardness amplification and the approximate degree of constant depth circuits"
    - "verifying computations with streaming interactive proofs"

Connected through hyperedge HE-6 (induced by source paper "on szk and pp"):
  with members:
    - "adaptivity vs postselection"
    - "dual polynomials for collision and element distinctness"
    - "annotations for sparse data streams"
    - "verifying computations with streaming interactive proofs"
    - "bounded independence fools halfspaces"

Connected through hyperedge HE-7 (induced by source paper "streaming verification in data analysis"):
  with members:
    - "an improved interactive streaming algorithm for the distinct elements problem"
    - "annotations for sparse data streams"
    - "arthur merlin streaming complexity"
    - "practical verified computation with streaming interactive proofs"
    - "verifying computations with streaming interactive proofs"
    - "streaming graph computations with a helpful advisor"

Connected through hyperedge HE-8 (induced by source paper "an improved interactive streaming algorithm for the distinct elements problem"):
  with members:
    - "arthur merlin streaming complexity"
    - "practical verified computation with streaming interactive proofs"
    - "verifying computations with streaming interactive proofs"
    - "streaming graph computations with a helpful advisor"
    - "rectangle size bounds and threshold covers in communication complexity"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)