human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "environmental factors influencing individual decision making behavior in software projects a systematic literature review"
  Abstract: As one of the crucial human aspects, individual decision-making behavior may affect the quality of a software project, and it is adaptive to the environment in which an individual is practicing. However, no comprehensive reference framework of the environmental factors influencing individual decision-making behavior in software projects is presently available. This paper undertakes a systematic literature review (SLR) to gain insight into existing studies on this topic. After a careful SLR process, 40 studies were targeted to solve this question. Based on these extracted studies, we first provided a taxonomy of environmental factors comprising eight categories. Then a total of 237 factors are identified and classified using these eight categories, and major environmental factors of each category are listed in the paper. The environmental factors listing and the taxonomy can help researchers and practitioners to better understand and predict the behavior of individuals during decision making and to design more effective solutions to improve people management in software projects.

Connected through hyperedge HE-1 (induced by source paper "grouping environmental factors influencing individual decision making behavior in software projects a cluster analysis"):
  with members:
    - "direct and mediating influences of user developer perception gaps in requirements understanding on user participation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SE(Software Engineering)