human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "target driven visual navigation in indoor scenes using deep reinforcement learning"
  Abstract: Two less addressed issues of deep reinforcement learning are (1) lack of generalization capability to new target goals, and (2) data inefficiency i.e., the model requires several (and often costly) episodes of trial and error to converge, which makes it impractical to be applied to real-world scenarios. In this paper, we address these two issues and apply our model to the task of target-driven visual navigation. To address the first issue, we propose an actor-critic model whose policy is a function of the goal as well as the current state, which allows to better generalize. To address the second issue, we propose AI2-THOR framework, which provides an environment with high-quality 3D scenes and physics engine. Our framework enables agents to take actions and interact with objects. Hence, we can collect a huge number of training samples efficiently. #R##N#We show that our proposed method (1) converges faster than the state-of-the-art deep reinforcement learning methods, (2) generalizes across targets and across scenes, (3) generalizes to a real robot scenario with a small amount of fine-tuning (although the model is trained in simulation), (4) is end-to-end trainable and does not need feature engineering, feature matching between frames or 3D reconstruction of the environment. #R##N#The supplementary video can be accessed at the following link: this https URL

Connected through hyperedge HE-1 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview"):
  with members:
    - "selective sensor fusion for neural visual inertial odometry"
    - "learning monocular depth estimation infusing traditional stereo knowledge"
    - "deep direct visual odometry"
    - "fastdepth fast monocular depth estimation on embedded systems"
    - "recurrent neural network for un supervised learning of monocular videovisual odometry and depth"
    - "multi frame gan image enhancement for stereo visual odometry in low light"
    - "unsupervised scale consistent depth and ego motion learning from monocular video"
    - "sganvo unsupervised deep visual odometry and depth estimation with stacked generative adversarial networks"

Connected through hyperedge HE-2 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning"):
  with members:
    - "adversarial policies attacking deep reinforcement learning"
    - "distilling policy distillation"
    - "sequential triggers for watermarking of deep reinforcement learning policies"
    - "deceptive reinforcement learning under adversarial manipulations on cost signals"
    - "adversarial exploitation of policy imitation"
    - "wasserstein robust reinforcement learning"
    - "rl based method for benchmarking the adversarial resilience and robustness of deep reinforcement learning policies"
    - "analysis and improvement of adversarial training in dqn agents with adversarially guided exploration age"

Connected through hyperedge HE-3 (induced by source paper "citylearn diverse real world environments for sample efficient navigation policy learning"):
  with members:
    - "a hybrid compact neural architecture for visual place recognition"
    - "levelling the playing field a comprehensive comparison of visual place recognition approaches under changing conditions"
    - "learning to follow directions in street view"
    - "nuscenes a multimodal dataset for autonomous driving"
    - "visual place recognition for aerial robotics exploring accuracy computation trade off for local image descriptors"
    - "cross view policy learning for street navigation"
    - "automatic coverage selection for surface based visual localization"
    - "the streetlearn environment and dataset"

Connected through hyperedge HE-4 (induced by source paper "from seeing to moving a survey on learning for visual indoor navigation vin"):
  with members:
    - "walking with mind mental imagery enhanced embodied qa"
    - "what should i do now marrying reinforcement learning and symbolic planning"
    - "are we making real progress in simulated environments measuring the sim2real gap in embodied visual navigation"
    - "embodied question answering in photorealistic environments with point cloud perception"
    - "graph attention memory for visual navigation"
    - "vision language navigation with self supervised auxiliary reasoning tasks"
    - "multi target embodied question answering"
    - "learning your way without map or compass panoramic target driven visual navigation"

Connected through hyperedge HE-5 (induced by source paper "lrc net learning discriminative features on point clouds by encodinglocal region contexts"):
  with members:
    - "a cnn annularly convolutional neural networks on point clouds"
    - "interpolated convolutional networks for 3d point cloud understanding"
    - "parts4feature learning 3d global features from generally semantic parts in multiple views"
    - "deeppoint3d learning discriminative local descriptors using deep metric learning on 3d point clouds"
    - "render4completion synthesizing multi view depth maps for 3d shape completion"
    - "3dviewgraph learning global features for 3d shapes from a graph of unordered views with attention"
    - "l2g auto encoder understanding point clouds by local to global reconstruction with hierarchical self attention"
    - "point2spatialcapsule aggregating features and spatial relationships of local regions on point clouds using spatial aware capsules"

Connected through hyperedge HE-6 (induced by source paper "learning task driven control policies via information bottlenecks"):
  with members:
    - "differentiable algorithm networks for composable robot learning"
    - "learning efficient representation for intrinsic motivation"
    - "on variational bounds of mutual information"
    - "learning representations in reinforcement learning an information bottleneck approach"
    - "unsupervised visuomotor control through distributional planning networks"
    - "the limits and potentials of deep learning for robotics"
    - "differentiable particle filters end to end learning with algorithmic priors"
    - "particle filter networks with application to visual localization"

Connected through hyperedge HE-7 (induced by source paper "training adversarial agents to exploit weaknesses in deep control policies"):
  with members:
    - "exploring the limitations of behavior cloning for autonomous driving"
    - "adaptive stress testing for autonomous vehicles"
    - "a survey of deep learning applications to autonomous vehicle control"
    - "safely entering the deep a review of verification and validation for machine learning and a challenge elicitation in the automotive industry"
    - "training for faster adversarial robustness verification via inducing relu stability"
    - "adversarially robust generalization requires more data"
    - "making sense of vision and touch self supervised learning of multimodal representations for contact rich tasks"
    - "adversarial reinforcement learning framework for benchmarking collision avoidance mechanisms in autonomous vehicles"

Connected through hyperedge HE-8 (induced by source paper "deep reinforcement learning for active human pose estimation"):
  with members:
    - "ordinal depth supervision for 3d human pose estimation"
    - "geometry aware recurrent neural networks for active visual recognition"
    - "total capture a 3d deformation model for tracking faces hands and bodies"
    - "gibson env real world perception for embodied agents"
    - "reinforcement learning of active vision for manipulating objects under occlusions"
    - "learning cooperative visual dialog agents with deep reinforcement learning"
    - "end to end recovery of human shape and pose"
    - "a dataset for developing and benchmarking active vision"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)