human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "single view to multi view reconstructing unseen views with a convolutional network"
  Abstract: We present a convolutional network capable of generating images of a previously unseen object from arbitrary viewpoints given a single image of this object. The input to the network is a single image and the desired new viewpoint; the output is a view of the object from this desired viewpoint. The network is trained on renderings of synthetic 3D models. It learns an implicit 3D representation of the object class, which allows it to transfer shape knowledge from training instances to a new object instance. Beside the color image, the network can also generate the depth map of an object from arbitrary viewpoints. This allows us to predict 3D point clouds from a single image, which can be fused into a surface mesh. We experimented with cars and chairs. Even though the network is trained on artificial data, it generalizes well to objects in natural images without any modifications.

Connected through hyperedge HE-1 (induced by source paper "do as i do transferring human motion and appearance between monocular videos with spatial and temporal constraints"):
  with members:
    - "learning character agnostic motion for motion retargeting in 2d"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "video to video synthesis"
    - "synthesizing images of humans in unseen poses"
    - "deep video based performance cloning"
    - "neural kinematic networks for unsupervised motion retargetting"
    - "video based reconstruction of 3d people models"

Connected through hyperedge HE-2 (induced by source paper "learning from unlabelled videos using contrastive predictive neural 3d mapping"):
  with members:
    - "nuscenes a multimodal dataset for autonomous driving"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "sequential attend infer repeat generative modelling of moving objects"
    - "learning spatial common sense with geometry aware recurrent networks"
    - "learning to decompose and disentangle representations for video prediction"
    - "representation learning with contrastive predictive coding"
    - "learning a multi view stereo machine"

Connected through hyperedge HE-3 (induced by source paper "3d ken burns effect from a single image"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "deferred neural rendering image synthesis using neural textures"
    - "transformable bottleneck networks"
    - "neural point based graphics"
    - "learning the depths of moving people by watching frozen people"
    - "depth from videos in the wild unsupervised monocular depth learning from unknown cameras"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural rerendering in the wild"

Connected through hyperedge HE-4 (induced by source paper "monocular neural image based rendering with continuous view control"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "transformable bottleneck networks"
    - "deepview view synthesis with learned gradient descent"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "soft rasterizer differentiable rendering for unsupervised single view mesh reconstruction"
    - "pushing the boundaries of view extrapolation with multiplane images"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "visual object networks image generation with disentangled 3d representation"

Connected through hyperedge HE-5 (induced by source paper "a neural rendering framework for free viewpoint relighting"):
  with members:
    - "deferred neural rendering image synthesis using neural textures"
    - "visual representation learning with 3d view contrastive inverse graphics networks"
    - "transformable bottleneck networks"
    - "differentiable surface splatting for point based geometry processing"
    - "pix2vex image to geometry reconstruction using a smooth differentiable renderer"
    - "monet unsupervised scene decomposition and representation"
    - "scene representation networks continuous 3d structure aware neural scene representations"
    - "neural point based graphics"

Connected through hyperedge HE-6 (induced by source paper "transformable bottleneck networks"):
  with members:
    - "3dn 3d deformation network"
    - "visual object networks image generation with disentangled 3d representation"
    - "geometry aware deep network for single image novel view synthesis"
    - "layer structured 3d scene inference via view synthesis"
    - "learning free form deformations for 3d object reconstruction"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "learning to generate and reconstruct 3d meshes with only 2d supervision"
    - "megadepth learning single view depth prediction from internet photos"

Connected through hyperedge HE-7 (induced by source paper "360 panorama synthesis from a sparse set of images with unknown field of view"):
  with members:
    - "cross view image synthesis using conditional gans"
    - "learning pixel level semantic affinity with image level supervision for weakly supervised semantic segmentation"
    - "progressive growing of gans for improved quality stability and variation"
    - "chained multi stream networks exploiting pose motion and appearance for action classification and detection"
    - "high resolution image synthesis and semantic manipulation with conditional gans"
    - "photo realistic single image super resolution using a generative adversarial network"
    - "what is around the camera"
    - "least squares generative adversarial networks"

Connected through hyperedge HE-8 (induced by source paper "360 panorama synthesis from a sparse set of images with unknown fov"):
  with members:
    - "cross view image synthesis using conditional gans"
    - "learning pixel level semantic affinity with image level supervision for weakly supervised semantic segmentation"
    - "progressive growing of gans for improved quality stability and variation"
    - "chained multi stream networks exploiting pose motion and appearance for action classification and detection"
    - "high resolution image synthesis and semantic manipulation with conditional gans"
    - "photo realistic single image super resolution using a generative adversarial network"
    - "what is around the camera"
    - "least squares generative adversarial networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)