human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "exploiting causality for selective belief filtering in dynamic bayesian networks"
  Abstract: Dynamic Bayesian networks (DBNs) are a general model for stochastic processes with partially observed states. Belief filtering in DBNs is the task of inferring the belief state (i.e. the probability distribution over process states) based on incomplete and noisy observations. This can be a hard problem in complex processes with large state spaces. In this article, we explore the idea of accelerating the filtering task by automatically exploiting causality in the process. We consider a specific type of causal relation, called passivity, which pertains to how state variables cause changes in other variables. We present the Passivity-based Selective Belief Filtering (PSBF) method, which maintains a factored belief representation and exploits passivity to perform selective updates over the belief factors. PSBF produces exact belief states under certain assumptions and approximate belief states otherwise, where the approximation error is bounded by the degree of uncertainty in the process. We show empirically, in synthetic processes with varying sizes and degrees of passivity, that PSBF is faster than several alternative methods while achieving competitive accuracy. Furthermore, we demonstrate how passivity occurs naturally in a complex system such as a multi-robot warehouse, and how PSBF can exploit this to accelerate the filtering task.

Connected through hyperedge HE-1 (induced by source paper "reasoning about hypothetical agent behaviours and their parameters"):
  with members:
    - "on convergence and optimality of best response learning with policy types in multiagent systems"
    - "belief and truth in hypothesised behaviours"
    - "a game theoretic model and best response learning method for ad hoc coordination in multiagent systems"
    - "team behavior in interactive dynamic influence diagrams with applications to ad hoc teams"
    - "bayesopt a bayesian optimization library for nonlinear optimization experimental design and bandits"
    - "tractable inference for complex stochastic processes"
    - "the factored frontier algorithm for approximate inference in dbns"
    - "bayes bluff opponent modelling in poker"

Connected through hyperedge HE-2 (induced by source paper "autonomous agents modelling other agents a comprehensive survey and open problems"):
  with members:
    - "reasoning about hypothetical agent behaviours and their parameters"
    - "are you doing what i think you are doing criticising uncertain agent models"
    - "e hba using action policies for expert advice and agent typification"
    - "on convergence and optimality of best response learning with policy types in multiagent systems"
    - "an empirical study on the practical impact of prior beliefs over policy types"
    - "heuristic online goal recognition in continuous domains"
    - "a survey of learning in multiagent environments dealing with non stationarity"
    - "belief and truth in hypothesised behaviours"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)