human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "network coding meets multimedia a review"
  Abstract: While every network node only relays messages in a traditional communication system, the recent network coding (NC) paradigm proposes to implement simple in-network processing with packet combinations in the nodes. NC extends the concept of “encoding” a message beyond source coding (for compression) and channel coding (for protection against errors and losses). It has been shown to increase network throughput compared to traditional networks implementation, to reduce delay and to provide robustness to transmission errors and network dynamics. These features are so appealing for multimedia applications that they have spurred a large research effort towards the development of multimedia-specific NC techniques. This paper reviews the recent work in NC for multimedia applications and focuses on the techniques that fill the gap between NC theory and practical applications. It outlines the benefits of NC and presents the open challenges in this area. The paper initially focuses on multimedia-specific aspects of network coding, in particular delay, in-network error control, and media-specific error control. These aspects permit to handle varying network conditions as well as client heterogeneity, which are critical to the design and deployment of multimedia systems. After introducing these general concepts, the paper reviews in detail two applications that lend themselves naturally to NC via the cooperation and broadcast models, namely peer-to-peer multimedia streaming and wireless networking.

Connected through hyperedge HE-1 (induced by source paper "agile data offloading over novel fog computing infrastructure for cavs"):
  with members:
    - "a city scale its g5 network for next generation intelligent transportation systems design insights and challenges"
    - "agile calibration process of full stack simulation frameworks for v2x communications"
    - "modeling and design of millimeter wave networks for highway vehicular communication"
    - "analysis and optimization of sparse random linear network coding for reliable multicast services"
    - "reliable and efficient autonomous driving the need for heterogeneous vehicular networks"

Connected through hyperedge HE-2 (induced by source paper "random linear network coding for 5g mobile video delivery"):
  with members:
    - "reliability of broadcast communications under sparse random linear network coding"
    - "reliable video streaming over mmwave with multi connectivity and network coding"
    - "decoding delay performance of random linear network coding for broadcast"
    - "optimized interface diversity for ultra reliable low latency communication urllc"
    - "analysis and optimization of sparse random linear network coding for reliable multicast services"
    - "collaborative mobile edge computing in 5g networks new paradigms scenarios and challenges"
    - "resource allocation frameworks for network coded layered multimedia multicast services"
    - "optimized network coded scalable video multicasting over embms networks"

Connected through hyperedge HE-3 (induced by source paper "joint inter flow network coding and opportunistic routing in multi hop wireless mesh networks a comprehensive survey"):
  with members:
    - "flexonc joint cooperative forwarding and network coding with precise encoding conditions"
    - "network coding implementation details a guidance document"
    - "cror coding aware opportunistic routing in multi channel cognitive radio networks"
    - "practical full duplex physical layer network coding"
    - "systematic network coding with the aid of a full duplex relay"
    - "cormen coding aware opportunistic routing in wireless mess network"
    - "polynomial time algorithms for multirate anypath routing in wireless multihop networks"

Connected through hyperedge HE-4 (induced by source paper "reliability of relay networks under random linear network coding"):
  with members:
    - "reliability of multicast under random linear network coding"
    - "decoding delay performance of random linear network coding for broadcast"
    - "novel performance analysis of network coded communications in single relay networks"
    - "improved bounds on the decoding failure probability of network coding over multi source multi relay networks"
    - "performance analysis of random linear network coding in two source single relay networks"
    - "further results on coding for reliable communication over packet networks"
    - "on coding for reliable communication over packet networks"

Connected through hyperedge HE-5 (induced by source paper "reliability of broadcast communications under sparse random linear network coding"):
  with members:
    - "reliability of multicast under random linear network coding"
    - "improved bounds on the decoding failure probability of network coding over multi source multi relay networks"
    - "analysis and optimization of sparse random linear network coding for reliable multicast services"
    - "resource allocation frameworks for network coded layered multimedia multicast services"

Connected through hyperedge HE-6 (induced by source paper "reliability of multicast under random linear network coding"):
  with members:
    - "reliability of broadcast communications under sparse random linear network coding"
    - "decoding delay performance of random linear network coding for broadcast"
    - "novel performance analysis of network coded communications in single relay networks"
    - "resource allocation frameworks for network coded layered multimedia multicast services"
    - "binary systematic network coding for progressive packet decoding"
    - "optimized network coded scalable video multicasting over embms networks"
    - "performance analysis of random linear network coding in two source single relay networks"
    - "rethinking the intercept probability of random linear network coding"

Connected through hyperedge HE-7 (induced by source paper "coded load balancing in cache networks"):
  with members:
    - "network coding approach for information centric networking"
    - "network coding for critical infrastructure networks"
    - "caching at the edge with lt codes"
    - "storage communication and load balancing trade off in distributed cache networks"
    - "optimizing mds codes for caching at the edge"
    - "fundamental limits of caching"
    - "subspace properties of network coding and their applications"
    - "energy aware load balancing in content delivery networks"

Connected through hyperedge HE-8 (induced by source paper "reliable video streaming over mmwave with multi connectivity and network coding"):
  with members:
    - "end to end simulation of 5g mmwave networks"
    - "improved handover through dual connectivity in 5g mmwave mobile networks"
    - "ns 3 implementation of the 3gpp mimo channel model for frequency spectrum above 6 ghz"
    - "transport layer performance in 5g mmwave cellular"
    - "a framework for end to end evaluation of 5g mmwave cellular networks in ns 3"
    - "millimeter wave cellular wireless networks potentials and challenges"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MM(Multimedia)