human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "teacher student curriculum learning"
  Abstract: We propose Teacher-Student Curriculum Learning (TSCL), a framework for automatic curriculum learning, where the Student tries to learn a complex task and the Teacher automatically chooses subtasks from a given set for the Student to train on. We describe a family of Teacher algorithms that rely on the intuition that the Student should practice more those tasks on which it makes the fastest progress, i.e. where the slope of the learning curve is highest. In addition, the Teacher algorithms address the problem of forgetting by also choosing tasks where the Student's performance is getting worse. We demonstrate that TSCL matches or surpasses the results of carefully hand-crafted curricula in two tasks: addition of decimal numbers with LSTM and navigation in Minecraft. Using our automatically generated curriculum enabled to solve a Minecraft maze that could not be solved at all when training directly on solving the maze, and the learning was an order of magnitude faster than uniform sampling of subtasks.

Connected through hyperedge HE-1 (induced by source paper "automatic curriculum learning for deep rl a short survey"):
  with members:
    - "language as a cognitive tool to imagine goals in curiosity driven exploration"
    - "solving rubik s cube with a robot hand"
    - "active domain randomization"
    - "emergent tool use from multi agent autocurricula"
    - "distilling policy distillation"
    - "language grounding through social interactions and curiosity driven multi goal learning"
    - "automated curricula through setter solver interactions"
    - "continual learning for robotics"

Connected through hyperedge HE-2 (induced by source paper "curriculum learning for reinforcement learning domains a framework and survey"):
  with members:
    - "emergent tool use from multi agent autocurricula"
    - "an optimization framework for task sequencing in curriculum learning"
    - "curriculum learning for cumulative return maximization"
    - "evolutionarily curated curriculum learning for deep reinforcement learning agents"
    - "starcraft micromanagement with reinforcement learning and curriculum transfer learning"
    - "curriculum learning by transfer learning theory and experiments with deep networks"
    - "learning curriculum policies for reinforcement learning"
    - "screenernet learning self paced curriculum for deep neural networks"

Connected through hyperedge HE-3 (induced by source paper "curriculum by texture"):
  with members:
    - "do better imagenet models transfer better"
    - "imagenet trained cnns are biased towards texture increasing shape bias improves accuracy and robustness"
    - "simple baselines for human pose estimation and tracking"
    - "automated curriculum learning for neural networks"
    - "batch renormalization towards reducing minibatch dependence in batch normalized models"
    - "cycada cycle consistent adversarial domain adaptation"
    - "attention is all you need"
    - "reverse curriculum generation for reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "enhanced poet open ended reinforcement learning through unbounded invention of learning challenges and their solutions"):
  with members:
    - "dota 2 with large scale deep reinforcement learning"
    - "go explore a new approach for hard exploration problems"
    - "ai gas ai generating algorithms an alternate paradigm for producing general artificial intelligence"
    - "alphastar an evolutionary computation perspective"
    - "paired open ended trailblazer poet endlessly generating increasingly complex and diverse learning environments and their solutions"
    - "illuminating generalization in deep reinforcement learning through procedural level generation"
    - "automatic goal generation for reinforcement learning agents"
    - "reverse curriculum generation for reinforcement learning"

Connected through hyperedge HE-5 (induced by source paper "deep reinforcement learning for complex manipulation tasks with sparse feedback"):
  with members:
    - "bias reduced hindsight experience replay with virtual goal prioritization"
    - "exploration by random network distillation"
    - "learning curriculum policies for reinforcement learning"
    - "multi goal reinforcement learning challenging robotics environments and request for research"
    - "energy based hindsight experience prioritization"
    - "learning montezuma s revenge from a single demonstration"
    - "hindsight experience replay"
    - "automatic goal generation for reinforcement learning agents"

Connected through hyperedge HE-6 (induced by source paper "generalized neural policies for relational mdps"):
  with members:
    - "size independent neural transfer for rddl planning"
    - "transfer of deep reactive policies for mdp planning"
    - "learning generalized reactive policies using deep neural networks"
    - "action schema networks generalised policies with deep learning"
    - "asynchronous methods for deep reinforcement learning"
    - "semi supervised classification with graph convolutional networks"
    - "towards deep symbolic reinforcement learning"
    - "an overview of gradient descent optimization algorithms"

Connected through hyperedge HE-7 (induced by source paper "progressive growing of neural odes"):
  with members:
    - "latent odes for irregularly sampled time series"
    - "interpolation prediction networks for irregularly sampled time series"
    - "neural ordinary differential equations"
    - "progressive growing of gans for improved quality stability and variation"
    - "the neural hawkes process a neurally self modulating multivariate point process"
    - "directly modeling missing data in sequences with rnns improved classification of clinical time series"
    - "learning to execute"

Connected through hyperedge HE-8 (induced by source paper "solving rubik s cube with a robot hand"):
  with members:
    - "sampling based planning of in hand manipulation with external pushes"
    - "active domain randomization"
    - "meta reinforcement learning with task embedding and shared policy"
    - "ai gas ai generating algorithms an alternate paradigm for producing general artificial intelligence"
    - "distilling policy distillation"
    - "deep dynamics models for learning dexterous manipulation"
    - "meta reinforcement learning as task inference"
    - "deceptionnet network driven domain randomization"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)