human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "truthful auction mechanism for heterogeneous spectrum allocation in wireless networks"
  Abstract: Secondary spectrum auction is widely applied in wireless networks for mitigating the spectrum scarcity. In a realistic spectrum trading market, the requests from secondary users often specify the usage of a fixed spectrum frequency band in a certain geographical region and require a duration time in a fixed available time interval. Considering the selfish behaviors of secondary users, it is imperative to design a truthful auction which matches the available spectrums and requests of secondary users optimally. Unfortunately, existing designs either do not consider spectrum heterogeneity or ignore the differences of required time among secondary users. In this paper, we address this problem by investigating how to use auction mechanisms to allocate and price spectrum resources so that the social efficiency can be maximized. We begin by classifying the spectrums and requests from secondary users into different local markets which ensures there is no interference between local markets, and then we can focus on the auction in a single local market. We first design an optimal auction based on the Vickrey-Clarke-Groves (VCG) mechanism to maximize the social efficiency while enforcing truthfulness. To reduce the computational complexity, we further propose a truthful sub-optimal auction with polynomial time complexity, which yields an approximation factor 6+4\surd2. Our extensive simulation results using real spectrum availability data show that the social efficiency ratio of the sub-optimal auction is always above 70% compared with the optimal auction.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)