human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "risk constrained reinforcement learning with percentile risk criteria"
  Abstract: In many sequential decision-making problems one is interested in minimizing an expected cumulative cost while taking into account \emph{risk}, i.e., increased awareness of events of small probability and high consequences. Accordingly, the objective of this paper is to present efficient reinforcement learning algorithms for risk-constrained Markov decision processes (MDPs), where risk is represented via a chance constraint or a constraint on the conditional value-at-risk (CVaR) of the cumulative cost. We collectively refer to such problems as percentile risk-constrained MDPs. #R##N#Specifically, we first derive a formula for computing the gradient of the Lagrangian function for percentile risk-constrained MDPs. Then, we devise policy gradient and actor-critic algorithms that (1) estimate such gradient, (2) update the policy in the descent direction, and (3) update the Lagrange multiplier in the ascent direction. For these algorithms we prove convergence to locally optimal policies. Finally, we demonstrate the effectiveness of our algorithms in an optimal stopping problem and an online marketing application.

Connected through hyperedge HE-1 (induced by source paper "upper confidence primal dual optimization stochastically constrained markov decision processes with adversarial losses and unknown transitions"):
  with members:
    - "constrained upper confidence reinforcement learning"
    - "provably efficient safe exploration via primal dual policy optimization"
    - "exploration enhanced politex"
    - "neural proximal trust region policy optimization attains globally optimal policy"
    - "model free reinforcement learning in infinite horizon average reward markov decision processes"
    - "online convex optimization in adversarial markov decision processes"
    - "optimality and approximation with policy gradient methods in markov decision processes"
    - "introduction to online convex optimization"

Connected through hyperedge HE-2 (induced by source paper "constrained deep reinforcement learning for energy sustainable multi uav based random access iot networks with noma"):
  with members:
    - "optimizing non orthogonal multiple access in random access networks"
    - "deep reinforcement learning for minimizing age of information in uav assisted networks"
    - "a game theoretic approach for noma aloha"
    - "reward constrained policy optimization"
    - "optimal 3d trajectory design and resource allocation for solar powered uav communication systems"
    - "risk sensitive reinforcement learning a constrained optimization viewpoint"
    - "addressing function approximation error in actor critic methods"
    - "accelerated primal dual policy optimization for safe reinforcement learning"

Connected through hyperedge HE-3 (induced by source paper "exploration exploitation in constrained mdps"):
  with members:
    - "conservative exploration in reinforcement learning"
    - "improved algorithms for conservative exploration in bandits"
    - "optimistic policy optimization with bandit feedback"
    - "constrained upper confidence reinforcement learning"
    - "a modern introduction to online learning"
    - "tighter problem dependent regret bounds in reinforcement learning without domain knowledge using value function bounds"
    - "online convex optimization in adversarial markov decision processes"
    - "provably efficient exploration in policy optimization"

Connected through hyperedge HE-4 (induced by source paper "first order optimization in policy space for constrained deep reinforcement learning"):
  with members:
    - "lyapunov based safe policy optimization for continuous control"
    - "supervised policy update for deep reinforcement learning"
    - "reward constrained policy optimization"
    - "deep reinforcement learning that matters"
    - "scalable trust region method for deep reinforcement learning using kronecker factored approximation"
    - "mastering chess and shogi by self play with a general reinforcement learning algorithm"
    - "constrained policy optimization"
    - "proximal policy optimization algorithms"

Connected through hyperedge HE-5 (induced by source paper "constrained upper confidence reinforcement learning"):
  with members:
    - "end to end safe reinforcement learning through barrier functions for safety critical continuous control tasks"
    - "a lyapunov based approach to safe reinforcement learning"
    - "learning based model predictive control for safe exploration"
    - "ai safety gridworlds"
    - "budget constrained multi armed bandits with multiple plays"
    - "constrained policy optimization"
    - "fairness in learning classic and contextual bandits"
    - "concrete problems in ai safety"

Connected through hyperedge HE-6 (induced by source paper "convergent policy optimization for safe reinforcement learning"):
  with members:
    - "neural proximal trust region policy optimization attains globally optimal policy"
    - "provably efficient q learning with low switching cost"
    - "on the global convergence of actor critic a case for linear quadratic regulator with ergodic cost"
    - "neural temporal difference learning converges to global optima"
    - "neural policy gradient methods global optimality and rates of convergence"
    - "stochastic successive convex approximation for non convex constrained stochastic optimization"
    - "learning safe policies with expert guidance"
    - "communication efficient distributed reinforcement learning"

Connected through hyperedge HE-7 (induced by source paper "risk averse robust adversarial reinforcement learning"):
  with members:
    - "sim to real transfer of robotic control with dynamics randomization"
    - "reinforcement and imitation learning for diverse visuomotor skills"
    - "virtual to real reinforcement learning for autonomous driving"
    - "gradient free policy architecture search and adaptation"
    - "parameter space noise for exploration"
    - "leave no trace learning to reset for safe and autonomous reinforcement learning"
    - "robust deep reinforcement learning with adversarial attacks"
    - "robust adversarial reinforcement learning"

Connected through hyperedge HE-8 (induced by source paper "don t forget your teacher a corrective reinforcement learning framework"):
  with members:
    - "breaking the curse of horizon infinite horizon off policy estimation"
    - "a lyapunov based approach to safe reinforcement learning"
    - "programmatically interpretable reinforcement learning"
    - "kickstarting deep reinforcement learning"
    - "ai safety gridworlds"
    - "divide and conquer reinforcement learning"
    - "constrained policy optimization"
    - "a deep q network for the beer game a deep reinforcement learning algorithm to solve inventory optimization problems"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)