human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "intrinsic simulations between stochastic cellular automata"
  Abstract: The paper proposes a simple formalism for dealing with deterministic, non-deterministic and stochastic cellular automata in a unifying and composable manner. Armed with this formalism, we extend the notion of intrinsic simulation between deterministic cellular automata, to the non-deterministic and stochastic settings. We then provide explicit tools to prove or disprove the existence of such a simulation between two stochastic cellular automata, even though the intrinsic simulation relation is shown to be undecidable in dimension two and higher. The key result behind this is the caracterization of equality of stochastic global maps by the existence of a coupling between the random sources. We then prove that there is a universal non-deterministic cellular automaton, but no universal stochastic cellular automaton. Yet we provide stochastic cellular automata achieving optimal partial universality.

Connected through hyperedge HE-1 (induced by source paper "the simulation powers and limitations of higher temperature hierarchical self assembly systems"):
  with members:
    - "doubles and negatives are positive in self assembly"
    - "the power of duples in self assembly it s not so hip to be square"
    - "signal transmission across tile assemblies 3d static tiles simulate active self assembly by 2d signal passing tiles"
    - "on the equivalence of cellular automata and the tile assembly model"
    - "intrinsic universality in tile self assembly requires cooperation"
    - "intrinsic universality and the computational power of self assembly"
    - "two hands are better than one up to constant factors"
    - "the tile assembly model is intrinsically universal"

Connected through hyperedge HE-2 (induced by source paper "it s a tough nanoworld in tile assembly cooperation is not strictly more powerful than competition"):
  with members:
    - "temperature 1 self assembly deterministic assembly in 3d and probabilistic assembly in 2d"

Connected through hyperedge HE-3 (induced by source paper "causal dynamics of discrete surfaces"):
  with members:
    - "causal graph dynamics"
    - "generalized cayley graphs and cellular automata over them"
    - "non uniform cellular automata classes dynamics and decidability"

Connected through hyperedge HE-4 (induced by source paper "intrinsic universality and the computational power of self assembly"):
  with members:
    - "the simulation powers and limitations of higher temperature hierarchical self assembly systems"
    - "it s a tough nanoworld in tile assembly cooperation is not strictly more powerful than competition"
    - "computing in continuous space with self assembling polygonal tiles"
    - "doubles and negatives are positive in self assembly"
    - "more tight bounds for active self assembly using an insertion primitive"
    - "scaled tree fractals do not strictly self assemble"
    - "universal computation with arbitrary polyomino tiles in non cooperative self assembly"
    - "the power of duples in self assembly it s not so hip to be square"

Connected through hyperedge HE-5 (induced by source paper "the two handed tile assembly model is not intrinsically universal"):
  with members:
    - "doubles and negatives are positive in self assembly"
    - "intrinsic universality in tile self assembly requires cooperation"
    - "intrinsic universality and the computational power of self assembly"
    - "one tile to rule them all simulating any turing machine tile assembly system or tiling system with a single puzzle piece"
    - "two hands are better than one up to constant factors"
    - "parallelism and time in hierarchical self assembly"
    - "the tile assembly model is intrinsically universal"
    - "intrinsic universality in self assembly"

Connected through hyperedge HE-6 (induced by source paper "intrinsic universality in tile self assembly requires cooperation"):
  with members:
    - "the two handed tile assembly model is not intrinsically universal"
    - "one tile to rule them all simulating any turing machine tile assembly system or tiling system with a single puzzle piece"
    - "two hands are better than one up to constant factors"
    - "selfsimilarity simulation and spacetime symmetries"
    - "the tile assembly model is intrinsically universal"
    - "intrinsic universality in self assembly"
    - "bulking ii classifications of cellular automata"
    - "on local symmetries and universality in cellular autmata"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.FL(Formal Languages and Automata Theory)