human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "group marching tree sampling based approximately optimal motion planning on gpus"
  Abstract: This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of near-optimal plans. GMT*, like the Fast Marching Tree (FMT) algorithm, explores the state space with a "lazy" dynamic programming recursion on a set of samples to grow a tree of near-optimal paths. GMT*, however, alters the approach of FMT with approximate dynamic programming by expanding, in parallel, the group of all active samples with cost below an increasing threshold, rather than only the minimum cost sample. This group approximation enables low-level parallelism over the sample set and removes the need for sequential data structures, while the "lazy" collision checking limits thread divergence---all contributing to a very efficient GPU implementation. While this approach incurs some suboptimality, we prove that GMT* remains asymptotically optimal up to a constant multiplicative factor. We show solutions for complex planning problems under differential constraints can be found in ~10 ms on a desktop GPU and ~30 ms on an embedded GPU, representing a significant speed up over the state of the art, with only small losses in performance. Finally, we present a scenario demonstrating the efficacy of planning within the control loop (~100 Hz) towards operating in dynamic, uncertain settings.

Connected through hyperedge HE-1 (induced by source paper "gpu parallelization of policy iteration rrt"):
  with members:
    - "gunrock gpu graph analytics"
    - "incremental sampling based motion planners using policy iteration methods"
    - "batch informed trees bit sampling based optimal planning via the heuristically guided search of implicit random geometric graphs"
    - "informed rrt optimal sampling based path planning focused via direct sampling of an admissible ellipsoidal heuristic"
    - "sampling based algorithms for optimal motion planning"

Connected through hyperedge HE-2 (induced by source paper "asymptotically optimal sampling based planners"):
  with members:
    - "drrt scalable and informed asymptotically optimal multi robot motion planning"
    - "anytime multi arm task and motion planning for pick and place of individual objects via handoffs"
    - "revisiting the asymptotic optimality of rrt"
    - "robot motion planning in learned latent spaces"
    - "probabilistic completeness of rrt for geometric and kinodynamic planning with forward propagation"
    - "fast anytime motion planning for prehensile manipulation in clutter"
    - "the provable virtue of laziness in motion planning"
    - "new perspective on sampling based motion planning via random geometric graphs"

Connected through hyperedge HE-3 (induced by source paper "toward asymptotically optimal inspection planning via efficient near optimal graph search"):
  with members:
    - "generalized lazy search for robot motion planning interleaving search and edge evaluation via event based toggles"
    - "lazy receding horizon a for efficient path planning in graphs with expensive to evaluate edges"
    - "efficient motion planning for problems lacking optimal substructure"
    - "the provable virtue of laziness in motion planning"
    - "online interactive user guidance for high dimensional constrained motion planning"
    - "effective footstep planning for humanoids using homotopy class guidance"
    - "new perspective on sampling based motion planning via random geometric graphs"
    - "a unifying formalism for shortest path problems with expensive edge evaluations via lazy best first search over paths with edge selectors"

Connected through hyperedge HE-4 (induced by source paper "barc backward reachability curriculum for robotic reinforcement learning"):
  with members:
    - "adapt zero shot adaptive policy transfer for stochastic dynamical systems"
    - "learning robotic assembly from cad"
    - "sim to real learning agile locomotion for quadruped robots"
    - "meta learning priors for efficient online bayesian regression"
    - "automated curriculum learning for neural networks"
    - "reverse curriculum generation for reinforcement learning"
    - "domain randomization for transferring deep neural networks from simulation to the real world"
    - "combining model based and model free updates for trajectory centric reinforcement learning"

Connected through hyperedge HE-5 (induced by source paper "learning sampling distributions for robot motion planning"):
  with members:
    - "fixing a broken elbo"
    - "generalizing informed sampling for asymptotically optimal sampling based kinodynamic planning via markov chain monte carlo"
    - "deterministic sampling based motion planning optimality complexity and performance"
    - "batch informed trees bit sampling based optimal planning via the heuristically guided search of implicit random geometric graphs"
    - "informed rrt optimal sampling based path planning focused via direct sampling of an admissible ellipsoidal heuristic"
    - "experience based planning with sparse roadmap spanners"
    - "sampling based algorithms for optimal motion planning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)