human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "online coded caching"
  Abstract: We consider a basic content distribution scenario consisting of a single origin server connected through a shared bottleneck link to a number of users each equipped with a cache of finite memory. The users issue a sequence of content requests from a set of popular files, and the goal is to operate the caches as well as the server such that these requests are satisfied with the minimum number of bits sent over the shared link. Assuming a basic Markov model for renewing the set of popular files, we characterize approximately the optimal long-term average rate of the shared link. We further prove that the optimal online scheme has approximately the same performance as the optimal offline scheme, in which the cache contents can be updated based on the entire set of popular files before each new request. To support these theoretical results, we propose an online coded caching scheme termed coded least-recently sent (LRS) and simulate it for a demand time series derived from the dataset made available by Netflix for the Netflix Prize. For this time series, we show that the proposed coded LRS algorithm significantly outperforms the popular least-recently used (LRU) caching algorithm.

Connected through hyperedge HE-1 (induced by source paper "subexponential and linear subpacketization coded caching via line graphs and projective geometry"):
  with members:
    - "some new constructions of coded caching schemes with reduced subpacketization"
    - "a multi antenna coded caching scheme with linear subpacketization"
    - "decentralized coded caching without file splitting"
    - "subpacketization rate trade off in multi antenna coded caching"
    - "coded caching based on combinatorial designs"
    - "a unified framework for constructing centralized coded caching schemes"
    - "low subpacketization coded caching via projective geometry for broadcast and d2d networks"
    - "coded caching via projective geometry a new low subpacketization scheme"

Connected through hyperedge HE-2 (induced by source paper "content caching and delivery in wireless radio access networks"):
  with members:
    - "mobility aware coded storage and delivery"
    - "cache aided fog radio access networks with partial connectivity"
    - "a converse bound for cache aided interference networks"
    - "treating content delivery in multi antenna coded caching as general message sets transmission a dof region perspective"
    - "fundamental limits of decentralized caching in fog rans with wireless fronthaul"
    - "fog aided wireless networks for content delivery fundamental latency tradeoffs"
    - "decentralized coded caching in wireless networks trade off between storage and latency"
    - "online edge caching and wireless delivery in fog aided networks with dynamic content popularity"

Connected through hyperedge HE-3 (induced by source paper "on the optimality of d2d coded caching with uncoded cache placement and one shot delivery"):
  with members:
    - "the exact rate memory tradeoff for caching with uncoded prefetching"
    - "speeding up distributed machine learning using codes"
    - "wireless mapreduce distributed computing"
    - "a pliable index coding approach to data shuffling"
    - "coded computation over heterogeneous clusters"
    - "characterizing the rate memory tradeoff in cache networks within a factor of 2"
    - "coded caching in partially cooperative d2d communication networks"
    - "how to optimally allocate resources for coded distributed computing"

Connected through hyperedge HE-4 (induced by source paper "decentralized asynchronous coded caching design and performance analysis in fog radio access networks"):
  with members:
    - "asynchronous coded caching"
    - "user preference learning based edge caching for fog radio access network"
    - "decentralized asynchronous coded caching in fog ran"
    - "proactive edge computing in latency constrained fog networks"
    - "on the placement delivery array design for centralized coded caching scheme"
    - "an online secretary framework for fog network formation with minimal latency"
    - "coded caching schemes with reduced subpacketization from linear block codes"
    - "centralized coded caching schemes a hypergraph theoretical approach"

Connected through hyperedge HE-5 (induced by source paper "learning to code coded caching via deep reinforcement learning"):
  with members:
    - "an approximation algorithm for optimal clique cover delivery in coded caching"
    - "the exact rate memory tradeoff for caching with uncoded prefetching"
    - "deep learning based caching for self driving car in multi access edge computing"
    - "a reinforcement learning approach to proactive caching in wireless networks"
    - "caching in combination networks novel multicast message generation and delivery by leveraging the network topology"
    - "fundamental tradeoff between storage and latency in cache aided wireless interference networks"
    - "a deep reinforcement learning based framework for content caching"
    - "caching policy for cache enabled d2d communications by learning user preference"

Connected through hyperedge HE-6 (induced by source paper "a unified framework for constructing centralized coded caching schemes"):
  with members:
    - "coded caching based on combinatorial designs"
    - "the exact rate memory tradeoff for caching with uncoded prefetching"
    - "coded caching via line graphs of bipartite graphs"
    - "placement delivery array design through strong edge coloring of bipartite graphs"
    - "adding transmitters dramatically boosts coded caching gains for finite file sizes"
    - "optimal placement delivery arrays with minimum number of rows"
    - "on the placement delivery array design for centralized coded caching scheme"
    - "coded caching with linear subpacketization is possible using ruzsa szem eredi graphs"

Connected through hyperedge HE-7 (induced by source paper "deep reinforcement learning for adaptive caching in hierarchical content delivery networks"):
  with members:
    - "joint switch upgrade and controller deployment in hybrid software defined networks"
    - "bandit online learning with unknown delays"
    - "optimal and scalable caching for 5g using reinforcement learning of space time popularities"
    - "applications of deep reinforcement learning in communications and networking a survey"
    - "deep reinforcement learning based mode selection and resource management for green fog radio access networks"
    - "decentralized caching for content delivery based on blockchain a game theoretic perspective"
    - "a reinforcement learning approach to proactive caching in wireless networks"
    - "deep reinforcement learning a brief survey"

Connected through hyperedge HE-8 (induced by source paper "cloud edge coordinated processing low latency multicasting transmission"):
  with members:
    - "hybrid precoder design for cache enabled millimeter wave radio access networks"
    - "two level transmission scheme for cache enabled fog radio access networks"
    - "iteratively linearized reweighted alternating direction method of multipliers for a class of nonconvex problems"
    - "content placement in cache enabled sub 6 ghz and millimeter wave multi antenna dense small cell networks"
    - "air ground integrated vehicular network slicing with content pushing and caching"
    - "distributed optimization for coordinated beamforming in multicell multigroup multicast systems power minimization and sinr balancing"
    - "fog aided wireless networks for content delivery fundamental latency tradeoffs"
    - "random caching based cooperative transmission in heterogeneous wireless networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)