human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "cost recovering bayesian algorithmic mechanism design"
  Abstract: We study the design of Bayesian incentive compatible mechanisms in single parameter domains, for the objective of optimizing social efficiency as measured by social cost. In the problems we consider, a group of participants compete to receive service from a mechanism that can provide such services at a cost. The mechanism wishes to choose which agents to serve in order to maximize social efficiency, but is not willing to suffer an expected loss: the agents' payments should cover the cost of service in expectation. #R##N#We develop a general method for converting arbitrary approximation algorithms for the underlying optimization problem into Bayesian incentive compatible mechanisms that are cost-recovering in expectation. In particular, we give polynomial time black-box reductions from the mechanism design problem to the problem of designing a social cost minimization algorithm without incentive constraints. Our reduction increases the expected social cost of the given algorithm by a factor of O(log(min{n, h})), where n is the number of agents and h is the ratio between the highest and lowest nonzero valuations in the support. We also provide a lower bound illustrating that this inflation of the social cost is essential: no BIC cost-recovering mechanism can achieve an approximation factor better than \Omega(log(n)) or \Omega(log(h)) in general. #R##N#Our techniques extend to show that a certain class of truthful algorithms can be made cost-recovering in the non-Bayesian setting, in such a way that the approximation factor degrades by at most O(log(min{n, h})). This is an improvement over previously-known constructions with inflation factor O(log n).

Connected through hyperedge HE-1 (induced by source paper "cost sharing in two sided markets"):
  with members:
    - "approximating gains from trade in two sided markets via simple mechanisms"
    - "two sided facility location"
    - "combinatorial cost sharing"
    - "fixed price approximability of the optimal gain from trade"
    - "the cooperative game theory foundations of network bargaining games"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)