human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "from perception to decision a data driven approach to end to end motion planning for autonomous ground robots"
  Abstract: Learning from demonstration for motion planning is an ongoing research topic. In this paper we present a model that is able to learn the complex mapping from raw 2D-laser range findings and a target position to the required steering commands for the robot. To our best knowledge, this work presents the first approach that learns a target-oriented end-to-end navigation model for a robotic platform. The supervised model training is based on expert demonstrations generated in simulation with an existing motion planner. We demonstrate that the learned navigation model is directly transferable to previously unseen virtual and, more interestingly, real-world environments. It can safely navigate the robot through obstacle-cluttered environments to reach the provided targets. We present an extensive qualitative and quantitative evaluation of the neural network-based motion planner, and compare it to a grid-based global approach, both in simulation and in real-world experiments.

Connected through hyperedge HE-1 (induced by source paper "densecavoid real time navigation in dense crowds using anticipatory behaviors"):
  with members:
    - "predicting motion of vulnerable road users using high definition maps and efficient convnets"
    - "yolov3 an incremental improvement"
    - "crowd robot interaction crowd aware robot navigation with attention based deep reinforcement learning"
    - "porca modeling and planning for autonomous driving among many pedestrians"
    - "social gan socially acceptable trajectories with generative adversarial networks"
    - "getting robots unfrozen and unlost in dense pedestrian crowds"
    - "motion planning among dynamic decision making agents with deep reinforcement learning"
    - "fully distributed multi robot collision avoidance via deep reinforcement learning for safe and efficient navigation in complex scenarios"

Connected through hyperedge HE-2 (induced by source paper "multiplicative controller fusion a hybrid navigation strategy for deployment in unknown environments"):
  with members:
    - "policies modulating trajectory generators"
    - "residual reactive navigation combining classical and learned navigation strategies for deployment in unknown environments"
    - "combining optimal control and learning for visual navigation in novel environments"
    - "on evaluation of embodied navigation agents"
    - "deep reinforcement learning in a handful of trials using probabilistic dynamics models"
    - "learning with training wheels speeding up training with a simple controller for deep reinforcement learning"
    - "leveraging demonstrations for deep reinforcement learning on robotics problems with sparse rewards"
    - "learning complex dexterous manipulation with deep reinforcement learning and demonstrations"

Connected through hyperedge HE-3 (induced by source paper "robot navigation with map based deep reinforcement learning"):
  with members:
    - "learning with training wheels speeding up training with a simple controller for deep reinforcement learning"
    - "self supervised deep reinforcement learning with generalized computation graphs for robot navigation"
    - "towards optimally decentralized multi robot collision avoidance via deep reinforcement learning"
    - "socially aware motion planning with deep reinforcement learning"
    - "virtual to real deep reinforcement learning continuous control of mobile robots for mapless navigation"
    - "learning hand eye coordination for robotic grasping with deep learning and large scale data collection"
    - "deep reinforcement learning with successor features for navigation across similar environments"
    - "prioritized experience replay"

Connected through hyperedge HE-4 (induced by source paper "multi agent motion planning for dense and dynamic environments via deep reinforcement learning"):
  with members:
    - "force based algorithm for motion planning of large agent teams"
    - "trajectory generation for multiagent point to point transitions via distributed model predictive control"
    - "pearl preference appraisal reinforcement learning for motion planning"
    - "motion planning among dynamic decision making agents with deep reinforcement learning"
    - "downwash aware trajectory planning for large quadrotor teams"
    - "towards optimally decentralized multi robot collision avoidance via deep reinforcement learning"
    - "socially aware motion planning with deep reinforcement learning"
    - "reinforcement learning through asynchronous advantage actor critic on a gpu"

Connected through hyperedge HE-5 (induced by source paper "rationally inattentive path planning via rrt"):
  with members:
    - "sampling based algorithms for optimal motion planning"
    - "incremental sampling based algorithms for optimal motion planning"

Connected through hyperedge HE-6 (induced by source paper "a survey of behavior learning applications in robotics state of the art and perspectives"):
  with members:
    - "learning dexterous in hand manipulation"
    - "deepmimic example guided deep reinforcement learning of physics based character skills"
    - "deep haptic model predictive control for robot assisted dressing"
    - "one shot visual imitation learning via meta learning"
    - "deep reinforcement learning a brief survey"
    - "learning complex dexterous manipulation with deep reinforcement learning and demonstrations"
    - "combining model based and model free updates for trajectory centric reinforcement learning"
    - "time contrastive networks self supervised learning from video"

Connected through hyperedge HE-7 (induced by source paper "long range indoor navigation with prm rl"):
  with members:
    - "learning navigation behaviors end to end with autorl"
    - "pearl preference appraisal reinforcement learning for motion planning"
    - "getting robots unfrozen and unlost in dense pedestrian crowds"
    - "rl 2 fast reinforcement learning via slow reinforcement learning"
    - "deepnav learning to navigate large cities"
    - "collective robot reinforcement learning with distributed asynchronous guided policy search"
    - "towards optimally decentralized multi robot collision avoidance via deep reinforcement learning"
    - "virtual to real deep reinforcement learning continuous control of mobile robots for mapless navigation"

Connected through hyperedge HE-8 (induced by source paper "learning resilient behaviors for navigation under uncertainty environments"):
  with members:
    - "a general framework for uncertainty estimation in deep learning"
    - "sim to real transfer of robotic control with dynamics randomization"
    - "crowd robot interaction crowd aware robot navigation with attention based deep reinforcement learning"
    - "learning navigation behaviors end to end with autorl"
    - "getting robots unfrozen and unlost in dense pedestrian crowds"
    - "motion planning among dynamic decision making agents with deep reinforcement learning"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"
    - "learning to drive in a day"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)