human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "stochastic games for security in networks with interdependent nodes"
  Abstract: This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose security assets and vulnerabilities are correlated. Such a network can be modeled using weighted directed graphs with the edges representing the influence among the nodes. The game can be formulated as a non-cooperative zero-sum or nonzero-sum stochastic game. However, due to correlation among the nodes, if some nodes are compromised, the effective security assets and vulnerabilities of the remaining ones will not stay the same in general, which leads to complex system dynamics. We examine existence, uniqueness, and structure of the solution and also provide numerical examples to illustrate our model.

Connected through hyperedge HE-1 (induced by source paper "resilient cyberphysical systems and their application drivers a technology roadmap"):
  with members:
    - "traditional and heavy tailed self regularization in neural network models"
    - "numerical verification of affine systems with up to a billion dimensions"
    - "juliareach a toolbox for set based reachability"
    - "heavy tailed universality predicts trends in test accuracies for very large pre trained deep neural networks"
    - "netadapt platform aware neural network adaptation for mobile applications"
    - "formal security analysis of neural networks using symbolic intervals"
    - "a dual approach to scalable verification of deep networks"
    - "verisig verifying safety properties of hybrid systems with neural network controllers"

Connected through hyperedge HE-2 (induced by source paper "flipin a game theoretic cyber insurance framework for incentive compatible cyber risk management of internet of things"):
  with members:
    - "dynamic psychological game theory for secure internet of battlefield things iobt systems"
    - "defense against advanced persistent threats in dynamic cloud storage a colonel blotto game approach"
    - "dynamic connectivity game for adversarial internet of battlefield things systems"
    - "a colonel blotto game for interdependence aware cyber physical systems security in smart cities"
    - "moving target defense for web applications using bayesian stackelberg games"
    - "jamming in the internet of things a game theoretic perspective"
    - "flip the cloud cyber physical signaling games in the presence of advanced persistent threats"
    - "a game theoretic model for defending against stealthy attacks with limited resources"

Connected through hyperedge HE-3 (induced by source paper "strategic attack defense in security diffusion games"):
  with members:
    - "balancing speed and coverage by sequential seeding in complex networks"
    - "multidefender security games"
    - "efficient computation of the shapley value for game theoretic network centrality"
    - "reinforcement learning a survey"

Connected through hyperedge HE-4 (induced by source paper "defending with shared resources on a network"):
  with members:
    - "solving linear programs in the current matrix multiplication time"
    - "security game with non additive utilities and multiple attacker resources"
    - "multidefender security games"

Connected through hyperedge HE-5 (induced by source paper "securing infrastructure facilities when does proactive defense help"):
  with members:
    - "a game theoretic analysis of adversarial classification"
    - "network flow routing under strategic link disruptions"
    - "a game theoretical approach for finding optimal strategies in an intruder classification game"
    - "decision and game theory for security"

Connected through hyperedge HE-6 (induced by source paper "interdependent security games on networks under behavioral probability weighting"):
  with members:
    - "fragility of the commons under prospect theoretic risk attitudes"
    - "interdependent security with strategic agents and cascades of infection"
    - "decision and game theory for security"

Connected through hyperedge HE-7 (induced by source paper "modelling and analysis of network security an algebraic approach"):
  with members:
    - "ccs for trees"

Connected through hyperedge HE-8 (induced by source paper "cyber physical security a game theory model of humans interacting over control systems"):
  with members:
    - "counter factual reinforcement learning how to model decision makers that anticipate the future"
    - "game theoretic modeling of pilot behavior during mid air encounters"
    - "reinforcement learning a survey"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)