human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "feudal networks for hierarchical reinforcement learning"
  Abstract: We introduce FeUdal Networks (FuNs): a novel architecture for hierarchical reinforcement learning. Our approach is inspired by the feudal reinforcement learning proposal of Dayan and Hinton, and gains power and efficacy by decoupling end-to-end learning across multiple levels -- allowing it to utilise different resolutions of time. Our framework employs a Manager module and a Worker module. The Manager operates at a lower temporal resolution and sets abstract goals which are conveyed to and enacted by the Worker. The Worker generates primitive actions at every tick of the environment. The decoupled structure of FuN conveys several benefits -- in addition to facilitating very long timescale credit assignment it also encourages the emergence of sub-policies associated with different goals set by the Manager. These properties allow FuN to dramatically outperform a strong baseline agent on tasks that involve long-term credit assignment or memorisation. We demonstrate the performance of our proposed system on a range of tasks from the ATARI suite and also from a 3D DeepMind Lab environment.

Connected through hyperedge HE-1 (induced by source paper "learning functionally decomposed hierarchies for continuous control tasks"):
  with members:
    - "planning with goal conditioned policies"
    - "search on the replay buffer bridging planning and reinforcement learning"
    - "benchmarking model based reinforcement learning"
    - "universal planning networks"
    - "deepmind control suite"
    - "near optimal representation learning for hierarchical reinforcement learning"
    - "value propagation networks"
    - "learning multi level hierarchies with hindsight"

Connected through hyperedge HE-2 (induced by source paper "learning hierarchical teaching policies for cooperative agents"):
  with members:
    - "teaching on a budget in multi agent deep reinforcement learning"
    - "probabilistic recursive reasoning for multi agent reinforcement learning"
    - "learning abstract options"
    - "learning to teach in cooperative multiagent reinforcement learning"
    - "addressing function approximation error in actor critic methods"
    - "hierarchical imitation and reinforcement learning"
    - "automated curriculum learning for neural networks"
    - "counterfactual multi agent policy gradients"

Connected through hyperedge HE-3 (induced by source paper "danger aware adaptive composition of drl agents for self navigation"):
  with members:
    - "multi advisor reinforcement learning"
    - "learning with training wheels speeding up training with a simple controller for deep reinforcement learning"
    - "utility decomposition with deep corrections for scalable planning under uncertainty"
    - "obstacle avoidance through deep networks based intermediate perception"
    - "towards monocular vision based obstacle avoidance through deep reinforcement learning"
    - "socially aware motion planning with deep reinforcement learning"
    - "uncertainty aware reinforcement learning for collision avoidance"
    - "virtual to real deep reinforcement learning continuous control of mobile robots for mapless navigation"

Connected through hyperedge HE-4 (induced by source paper "options of interest temporal abstraction with interest functions"):
  with members:
    - "the termination critic"
    - "learnings options end to end for continuous action tasks"
    - "when waiting is not an option learning options with a deliberation cost"
    - "a laplacian framework for option discovery in reinforcement learning"
    - "adaptive skills adaptive partitions asap"
    - "option discovery in hierarchical reinforcement learning using spatio temporal clustering"
    - "the option critic architecture"
    - "hierarchical deep reinforcement learning integrating temporal abstraction and intrinsic motivation"

Connected through hyperedge HE-5 (induced by source paper "weakly supervised video summarization by hierarchical reinforcement learning"):
  with members:
    - "rethinking the evaluation of video summaries"
    - "fully convolutional network with multi step reinforcement learning for image processing"
    - "crafting a toolchain for image restoration by deep reinforcement learning"
    - "deep reinforcement learning for unsupervised video summarization with diversity representativeness reward"
    - "learning policies for adaptive tracking with deep feature cascades"
    - "deep reinforcement learning for visual object tracking in videos"
    - "deep reinforcement learning with a combinatorial action space for predicting popular reddit threads"
    - "hierarchical deep reinforcement learning integrating temporal abstraction and intrinsic motivation"

Connected through hyperedge HE-6 (induced by source paper "reinforcement learning from hierarchical critics"):
  with members:
    - "feudal multi agent hierarchies for cooperative reinforcement learning"
    - "qmix monotonic value function factorisation for deep multi agent reinforcement learning"
    - "unity a general platform for intelligent agents"
    - "counterfactual multi agent policy gradients"
    - "proximal policy optimization algorithms"
    - "multi agent actor critic for mixed cooperative competitive environments"
    - "continuous control with deep reinforcement learning"
    - "reinforcement learning a survey"

Connected through hyperedge HE-7 (induced by source paper "towards intelligent pick and place assembly of individualized products using reinforcement learning"):
  with members:
    - "form2fit learning shape priors for generalizable assembly from disassembly"
    - "learning multi level hierarchies with hindsight"
    - "rl 2 fast reinforcement learning via slow reinforcement learning"
    - "curiosity driven exploration by self supervised prediction"
    - "model agnostic meta learning for fast adaptation of deep networks"

Connected through hyperedge HE-8 (induced by source paper "temporal adaptive hierarchical reinforcement learning"):
  with members:
    - "when waiting is not an option learning options with a deliberation cost"
    - "asynchronous methods for deep reinforcement learning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)