human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "cooperative topology control with adaptation for improved lifetime in wireless sensor networks"
  Abstract: Topology control algorithms allow each node in a wireless multi-hop network to adjust the power at which it makes its transmissions and choose the set of neighbors with which it communicates directly, while preserving global goals such as connectivity or coverage. This allows each node to conserve energy and contribute to increasing the lifetime of the network. In this paper, in contrast to most previous work, we consider (i) both the energy costs of communication as well as the amount of available energy at each node, (ii) the realistic situation of varying rates of energy consumption at different nodes, and (iii) the fact that co-operation between nodes, where some nodes make a sacrifice by increasing energy consumption to help other nodes reduce their consumption, can be used to extend network lifetime. This paper introduces a new distributed topology control algorithm, called the Cooperative Topology Control with Adaptation (CTCA), based on a game-theoretic approach that maps the problem of maximizing the network's lifetime into an ordinal potential game. We prove the existence of a Nash equilibrium for the game. Our simulation results indicate that the CTCA algorithm extends the life of a network by more than 50% compared to the best previously-known algorithm. We also study the performance of the distributed CTCA algorithm in comparison to an optimal centralized algorithm as a function of the communication ranges of nodes and node density.

Connected through hyperedge HE-1 (induced by source paper "a systematic approach to constructing families of incremental topology control algorithms using graph transformation"):
  with members:
    - "a systematic approach to constructing incremental topology control algorithms using graph transformation"
    - "applying formal methods to networking theory techniques and applications"
    - "towards the safe programming of wireless sensor networks"

Connected through hyperedge HE-2 (induced by source paper "on the exponential rate of convergence of fictitious play in potential games"):
  with members:
    - "a counter example to karlin s strong conjecture for fictitious play"
    - "learning equilibria with partial information in decentralized wireless networks"
    - "adaptive channel allocation spectrum etiquette for cognitive radio networks"

Connected through hyperedge HE-3 (induced by source paper "a comprehensive survey of potential game approaches to wireless networks"):
  with members:
    - "centralized distributed spectrum access for small cell networks a cloud based game solution"
    - "decentralized computation offloading game for mobile cloud computing"
    - "database assisted spectrum access in dynamic networks a distributed learning solution"
    - "joint channel selection and power control in infrastructureless wireless networks a multiplayer multiarmed bandit framework"
    - "distributed learning algorithms for spectrum sharing in spatial random access wireless networks"
    - "spatial spectrum access game"
    - "joint access point selection and power allocation for uplink wireless networks"
    - "database assisted distributed spectrum sharing"

Connected through hyperedge HE-4 (induced by source paper "an energy balanced dynamic topology control algorithm for improved network lifetime"):
  with members:
    - "a new distributed topology control algorithm for wireless environments with non uniform path loss and multipath propagation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)