human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "bayesian incentive compatible bandit exploration"
  Abstract: Individual decision-makers consume information revealed by the previous decision makers, and produce information that may help in future decisions. This phenomenon is common in a wide range of scenarios in the Internet economy, as well as in other domains such as medical decisions. Each decision-maker would individually prefer to "exploit": select an action with the highest expected reward given her current information. At the same time, each decision-maker would prefer previous decision-makers to "explore", producing information about the rewards of various actions. A social planner, by means of carefully designed information disclosure, can incentivize the agents to balance the exploration and exploitation so as to maximize social welfare. #R##N#We formulate this problem as a multi-armed bandit problem (and various generalizations thereof) under incentive-compatibility constraints induced by the agents' Bayesian priors. We design an incentive-compatible bandit algorithm for the social planner whose regret is asymptotically optimal among all bandit algorithms (incentive-compatible or not). Further, we provide a black-box reduction from an arbitrary multi-arm bandit algorithm to an incentive-compatible one, with only a constant multiplicative increase in regret. This reduction works for very general bandit setting that incorporate contexts and arbitrary auxiliary feedback.

Connected through hyperedge HE-1 (induced by source paper "incentivizing exploration with selective data disclosure"):
  with members:
    - "sample complexity of incentivized exploration"
    - "introduction to multi armed bandits"
    - "a smoothed analysis of the greedy algorithm for the linear contextual bandit problem"
    - "the externalities of exploration and how data diversity helps exploitation"
    - "overabundant information and learning traps"
    - "optimal and myopic information acquisition"
    - "descending price optimally coordinates search"
    - "economic recommendation systems"

Connected through hyperedge HE-2 (induced by source paper "sample complexity of incentivized exploration"):
  with members:
    - "introduction to multi armed bandits"
    - "overabundant information and learning traps"
    - "optimal and myopic information acquisition"
    - "descending price optimally coordinates search"
    - "economic recommendation systems"
    - "adaptive contract design for crowdsourcing markets bandit algorithms for repeated principal agent problems"
    - "bandits with knapsacks"
    - "further optimal regret bounds for thompson sampling"

Connected through hyperedge HE-3 (induced by source paper "conservative exploration in reinforcement learning"):
  with members:
    - "provably efficient reinforcement learning with linear function approximation"
    - "reinforcement leaning in feature space matrix bandit kernels and regret bound"
    - "a lyapunov based approach to safe reinforcement learning"
    - "efficient bias span constrained exploration exploitation in reinforcement learning"
    - "is q learning provably efficient"
    - "constrained policy optimization"
    - "learning unknown markov decision processes a thompson sampling approach"
    - "counterfactual risk minimization learning from logged bandit feedback"

Connected through hyperedge HE-4 (induced by source paper "improved algorithms for conservative exploration in bandits"):
  with members:
    - "counterfactual risk minimization learning from logged bandit feedback"
    - "a contextual bandit approach to personalized news article recommendation"

Connected through hyperedge HE-5 (induced by source paper "bayesian exploration with heterogeneous agents"):
  with members:
    - "a smoothed analysis of the greedy algorithm for the linear contextual bandit problem"
    - "the externalities of exploration and how data diversity helps exploitation"
    - "overabundant information and learning traps"
    - "incentivizing exploration with unbiased histories"
    - "competing bandits learning under competition"
    - "fairness incentives for myopic agents"
    - "optimal and myopic information acquisition"
    - "selling to a no regret buyer"

Connected through hyperedge HE-6 (induced by source paper "algorithmic price discrimination"):
  with members:
    - "settling the sample complexity of single parameter revenue maximization"
    - "learning optimal reserve price against non myopic bidders"
    - "learning multi item auctions with or without samples"
    - "learning simple auctions"
    - "bayesian exploration incentivizing exploration in bayesian games"
    - "efficient empirical revenue maximization in single parameter auction environments"
    - "sample complexity for non truthful mechanisms"
    - "the sample complexity of revenue maximization"

Connected through hyperedge HE-7 (induced by source paper "the intrinsic robustness of stochastic bandits to strategic manipulation"):
  with members:
    - "online learning for measuring incentive compatibility in ad auctions"
    - "bayesian exploration with heterogeneous agents"
    - "stochastic bandits robust to adversarial corruptions"
    - "learning to bid without knowing your value"
    - "multi armed bandit problems with strategic arms"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"
    - "analysis of thompson sampling for the multi armed bandit problem"
    - "a contextual bandit approach to personalized news article recommendation"

Connected through hyperedge HE-8 (induced by source paper "the perils of exploration under competition a computational modeling approach"):
  with members:
    - "competing bandits learning under competition"
    - "a tutorial on thompson sampling"
    - "selling to a no regret buyer"
    - "making contextual decisions with low technical debt"
    - "adaptive contract design for crowdsourcing markets bandit algorithms for repeated principal agent problems"
    - "learning prices for repeated auctions with strategic buyers"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"
    - "truthful mechanisms with implicit payment computation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)