human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "sound mixed precision optimization with rewriting"
  Abstract: Finite-precision arithmetic computations face an inherent tradeoff between accuracy and efficiency. The points in this tradeoff space are determined, among other factors, by different data types but also evaluation orders. To put it simply, the shorter a precision's bit-length, the larger the roundoff error will be, but the faster the program will run. Similarly, the fewer arithmetic operations the program performs, the faster it will run; however, the effect on the roundoff error is less clear-cut. Manually optimizing the efficiency of finite-precision programs while ensuring that results remain accurate enough is challenging. The unintuitive and discrete nature of finite-precision makes estimation of roundoff errors difficult; furthermore the space of possible data types and evaluation orders is prohibitively large. We present the first fully automated and sound technique and tool for optimizing the performance of floating-point and fixed-point arithmetic kernels. Our technique combines rewriting and mixed-precision tuning. Rewriting searches through different evaluation orders to find one which minimizes the roundoff error at no additional runtime cost. Mixed-precision tuning assigns different finite precisions to different variables and operations and thus provides finer-grained control than uniform precision. We show that when these two techniques are designed and applied together, they can provide higher performance improvements than each alone.

Connected through hyperedge HE-1 (induced by source paper "exploiting errors for efficiency a survey from circuits to algorithms"):
  with members:
    - "incremental color quantization for color vision deficient observers using mobile gaming data"
    - "probabilistic value deviation bounded integer codes for approximate communication"
    - "in datacenter performance analysis of a tensor processing unit"
    - "mobilenets efficient convolutional neural networks for mobile vision applications"
    - "squeezenet alexnet level accuracy with 50x fewer parameters and 0 5mb model size"
    - "reconfiguring the imaging pipeline for computer vision"
    - "matic learning around errors for efficient low voltage neural network accelerators"
    - "energy reliability limits in nanoscale circuits"

Connected through hyperedge HE-2 (induced by source paper "sound approximation of programs with elementary functions"):
  with members:
    - "certified roundoff error bounds using semidefinite programming"
    - "towards a compiler for reals"
    - "robustness analysis of finite precision implementations"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.PL(Programming Languages)