human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "mobile agents rendezvous in spite of a malicious agent"
  Abstract: We examine the problem of rendezvous, i.e., having multiple mobile agents gather in a single node of the network. Unlike previous studies, we need to achieve rendezvous in presence of a very powerful adversary, a malicious agent that moves through the network and tries to block the honest agents and prevents them from gathering. The malicious agent is assumed to be arbitrarily fast, has full knowledge of the network and it cannot be exterminated by the honest agents. On the other hand, the honest agents are assumed to be quite weak: They are asynchronous and anonymous, they have only finite memory, they have no prior knowledge of the network and they can communicate with the other agents only when they meet at a node. Can the honest agents achieve rendezvous starting from an arbitrary configuration in spite of the malicious agent? We present some necessary conditions for solving rendezvous in spite of the malicious agent in arbitrary networks. We then focus on the ring and mesh topologies and provide algorithms to solve rendezvous. For ring networks, our algorithms solve rendezvous in all feasible instances of the problem, while we show that rendezvous is impossible for an even number of agents in unoriented rings. For the oriented mesh networks, we prove that the problem can be solved when the honest agents initially form a connected configuration without holes if and only if they can see which are the occupied nodes within a two-hops distance. To the best of our knowledge, this is the first attempt to study such a powerful and mobile fault model, in the context of mobile agents. Our model lies between the more powerful but static fault model of black holes (which can even destroy the agents), and the less powerful but mobile fault model of Byzantine agents (which can only imitate the honest agents but can neither harm nor stop them).

Connected through hyperedge HE-1 (induced by source paper "symmetric rendezvous with advice how to rendezvous in a disk"):
  with members:
    - "fast rendezvous on a cycle by agents with different speeds"
    - "how to meet asynchronously almost everywhere"

Connected through hyperedge HE-2 (induced by source paper "gathering in dynamic rings"):
  with members:
    - "self stabilizing robots in highly dynamic environments"
    - "gracefully degrading consensus and k set agreement in directed dynamic networks"
    - "byzantine gathering in networks"
    - "live exploration of dynamic rings"
    - "getting close without touching near gathering for autonomous mobile robots"
    - "fault tolerant rendezvous in networks"
    - "how to meet asynchronously at polynomial cost"
    - "lower bounds on information dissemination in dynamic networks"

Connected through hyperedge HE-3 (induced by source paper "asynchronous approach in the plane a deterministic polynomial algorithm"):
  with members:
    - "rendezvous in networks in spite of delay faults"
    - "byzantine gathering in networks"
    - "getting close without touching near gathering for autonomous mobile robots"
    - "time versus cost tradeoffs for deterministic rendezvous in networks"
    - "rendezvous of distance aware mobile agents in unknown graphs"
    - "fast rendezvous with advice"
    - "how to meet asynchronously at polynomial cost"
    - "delays induce an exponential memory gap for rendezvous in trees"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DC(Distributed, Parallel, and Cluster Computing)