human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "interactive music generation with positional constraints using anticipation rnns"
  Abstract: Recurrent Neural Networks (RNNS) are now widely used on sequence generation tasks due to their ability to learn long-range dependencies and to generate sequences of arbitrary length. However, their left-to-right generation procedure only allows a limited control from a potential user which makes them unsuitable for interactive and creative usages such as interactive music generation. This paper introduces a novel architecture called Anticipation-RNN which possesses the assets of the RNN-based generative models while allowing to enforce user-defined positional constraints. We demonstrate its efficiency on the task of generating melodies satisfying positional constraints in the style of the soprano parts of the J.S. Bach chorale harmonizations. Sampling using the Anticipation-RNN is of the same order of complexity than sampling from the traditional RNN model. This fast and interactive generation of musical sequences opens ways to devise real-time systems that could be used for creative purposes.

Connected through hyperedge HE-1 (induced by source paper "music generation by deep learning challenges and directions"):
  with members:
    - "imposing higher level structure in polyphonic music generation using convolutional restricted boltzmann machines and constraints"
    - "music style transfer issues a position paper"
    - "a hierarchical latent vector model for learning long term structure in music"
    - "the machine learning algorithm as creative musical tool"
    - "music style transfer a position paper"
    - "midinet a convolutional generative adversarial network for symbolic domain music generation"
    - "can creative adversarial networks generating art by learning about styles and deviating from style norms"
    - "a functional taxonomy of music generation systems"

Connected through hyperedge HE-2 (induced by source paper "lstm based music generation system"):
  with members:
    - "generating music using an lstm network"
    - "a critical review of recurrent neural networks for sequence learning"
    - "adadelta an adaptive learning rate method"
    - "modeling temporal dependencies in high dimensional sequences application to polyphonic music generation and transcription"

Connected through hyperedge HE-3 (induced by source paper "deep learning techniques for music generation a survey"):
  with members:
    - "music generation by deep learning challenges and directions"
    - "imposing higher level structure in polyphonic music generation using convolutional restricted boltzmann machines and constraints"
    - "conditioning deep generative raw audio models for structured automatic music"
    - "deepj style specific music generation"
    - "music style transfer issues a position paper"
    - "a hierarchical latent vector model for learning long term structure in music"
    - "the machine learning algorithm as creative musical tool"
    - "music style transfer a position paper"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)