human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "interpretable 3d human action analysis with temporal convolutional networks"
  Abstract: The discriminative power of modern deep learning models for 3D human action recognition is growing ever so potent. In conjunction with the recent resurgence of 3D human action representation with 3D skeletons, the quality and the pace of recent progress have been significant. However, the inner workings of state-of-the-art learning based methods in 3D human action recognition still remain mostly black-box. In this work, we propose to use a new class of models known as Temporal Convolutional Neural Networks (TCN) for 3D human action recognition. Compared to popular LSTM-based Recurrent Neural Network models, given interpretable input such as 3D skeletons, TCN provides us a way to explicitly learn readily interpretable spatio-temporal representations for 3D human action recognition. We provide our strategy in re-designing the TCN with interpretability in mind and how such characteristics of the model is leveraged to construct a powerful 3D activity recognition method. Through this work, we wish to take a step towards a spatio-temporal model that is easier to understand, explain and interpret. The resulting model, Res-TCN, achieves state-of-the-art results on the largest 3D human action recognition dataset, NTU-RGBD.

Connected through hyperedge HE-1 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition"):
  with members:
    - "learning class regularized features for action recognition"
    - "semantics guided neural networks for efficient skeleton based human action recognition"
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"
    - "independently recurrent neural network indrnn building a longer and deeper rnn"
    - "real world anomaly detection in surveillance videos"
    - "sports camera calibration via synthetic data"
    - "pose flow efficient online pose tracking"

Connected through hyperedge HE-2 (induced by source paper "infrared and 3d skeleton feature fusion for rgb d action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "two stream adaptive graph convolutional networks for skeleton based action recognition"
    - "view adaptive neural networks for high performance skeleton based human action recognition"
    - "how powerful are graph neural networks"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "intel realsense stereoscopic depth cameras"

Connected through hyperedge HE-3 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "driver drowsiness detection using condition adaptive representation learning framework"
    - "richlt activated graph convolutional network for action recognition with incomplete skeletons"
    - "learning graph convolutional network for skeleton based human action recognition by neural searching"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "skeleton based action recognition with multi stream adaptive graph convolutional networks"
    - "hallucinating idt descriptors and i3d optical flow features for action recognition with cnns"
    - "densefusion 6d object pose estimation by iterative dense fusion"

Connected through hyperedge HE-4 (induced by source paper "human action performance using deep neuro fuzzy recurrent attention model"):
  with members:
    - "a fine to coarse convolutional neural network for 3d human action recognition"
    - "human action recognition and prediction a survey"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "action attending graphic neural network"
    - "learning spatio temporal representation with pseudo 3d residual networks"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "attention is all you need"

Connected through hyperedge HE-5 (induced by source paper "gimme signals discriminative signal encoding for multimodal activity recognition"):
  with members:
    - "joint activity recognition and indoor localization with wifi fingerprints"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"
    - "skeleton image representation for 3d action recognition based on tree structure and reference joints"
    - "mfas multimodal fusion architecture search"
    - "simitate a hybrid imitation learning benchmark"
    - "vertex feature encoding and hierarchical temporal modeling in a spatial temporal graph convolutional network for action recognition"
    - "efficientnet rethinking model scaling for convolutional neural networks"

Connected through hyperedge HE-6 (induced by source paper "skeleton based action recognition using a stacked denoising autoencoder with constraints of privileged information"):
  with members:
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "skeleton based action recognition with spatial reasoning and temporal stack learning"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks"
    - "ssd single shot multibox detector"
    - "deeplab semantic image segmentation with deep convolutional nets atrous convolution and fully connected crfs"
    - "deep residual learning for image recognition"
    - "faster r cnn towards real time object detection with region proposal networks"

Connected through hyperedge HE-7 (induced by source paper "chirality nets for human pose regression"):
  with members:
    - "pic permutation invariant critic for multi agent deep reinforcement learning"
    - "unsupervised learning of object structure and dynamics from videos"
    - "on the convergence of adam and beyond"
    - "ordinal depth supervision for 3d human pose estimation"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "action agnostic human pose forecasting"

Connected through hyperedge HE-8 (induced by source paper "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"):
  with members:
    - "feature boosting network for 3d pose estimation"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "glimpse clouds human activity recognition from unstructured feature points"
    - "video representation learning using discriminative pooling"
    - "learning and refining of privileged information based rnns for action recognition from depth sequences"
    - "sphereface deep hypersphere embedding for face recognition"
    - "when kernel methods meet feature learning log covariance network for action recognition from skeletal data"
    - "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)