human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "an optimal algorithm for linear bandits"
  Abstract: We provide the first algorithm for online bandit linear optimization whose regret after T rounds is of order sqrt{Td ln N} on any finite class X of N actions in d dimensions, and of order d*sqrt{T} (up to log factors) when X is infinite. These bounds are not improvable in general. The basic idea utilizes tools from convex geometry to construct what is essentially an optimal exploration basis. We also present an application to a model of linear bandits with expert advice. Interestingly, these results show that bandit linear optimization with expert advice in d dimensions is no more difficult (in terms of the achievable regret) than the online d-armed bandit problem with expert advice (where EXP4 is optimal).

Connected through hyperedge HE-1 (induced by source paper "global bandits"):
  with members:
    - "bounded regret for finite armed structured bandits"
    - "an information theoretic analysis of thompson sampling"
    - "distributed online learning via cooperative contextual bandits"
    - "thompson sampling for contextual bandits with linear payoffs"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"
    - "from bandits to experts on the value of side observations"
    - "a contextual bandit approach to personalized news article recommendation"
    - "contextual bandits with similarity information"

Connected through hyperedge HE-2 (induced by source paper "the bayesian linear information filtering problem"):
  with members:
    - "learning to optimize via information directed sampling"
    - "learning to optimize via posterior sampling"
    - "thompson sampling for contextual bandits with linear payoffs"
    - "adaptive submodularity theory and applications in active learning and stochastic optimization"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)