human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "vain attentional multi agent predictive modeling"
  Abstract: Multi-agent predictive modeling is an essential step for understanding physical, social and team-play systems. Recently, Interaction Networks (INs) were proposed for the task of modeling multi-agent physical systems, INs scale with the number of interactions in the system (typically quadratic or higher order in the number of agents). In this paper we introduce VAIN, a novel attentional architecture for multi-agent predictive modeling that scales linearly with the number of agents. We show that VAIN is effective for multi-agent predictive modeling. Our method is evaluated on tasks from challenging multi-agent prediction domains: chess and soccer, and outperforms competing multi-agent approaches.

Connected through hyperedge HE-1 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning"):
  with members:
    - "learning representations for neural network based classification using the information bottleneck principle"
    - "dynamics aware unsupervised discovery of skills"
    - "causal confusion in imitation learning"
    - "unsupervised discovery of temporal structure in noisy data with dynamical components analysis"
    - "learnability for the information bottleneck"
    - "pareto optimal data compression for binary classification tasks"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "the conditional entropy bottleneck"

Connected through hyperedge HE-2 (induced by source paper "relational state space model for stochastic multi object systems"):
  with members:
    - "stochastic prediction of multi agent interactions from partial observations"
    - "graph normalizing flows"
    - "precog prediction conditioned on goals in visual multi agent settings"
    - "social bigat multimodal trajectory forecasting using bicycle gan and graph attention networks"
    - "emerging convolutions for generative normalizing flows"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "sequential attend infer repeat generative modelling of moving objects"
    - "state space lstm models with particle mcmc inference"

Connected through hyperedge HE-3 (induced by source paper "multi agent reinforcement learning with emergent roles"):
  with members:
    - "learning to schedule communication in multi agent reinforcement learning"
    - "emergent tool use from multi agent autocurricula"
    - "influence based multi agent exploration"
    - "learning fairness in multi agent systems"
    - "the starcraft multi agent challenge"
    - "qtran learning to factorize with transformation for cooperative multi agent reinforcement learning"
    - "probabilistic recursive reasoning for multi agent reinforcement learning"
    - "maven multi agent variational exploration"

Connected through hyperedge HE-4 (induced by source paper "cut based graph learning networks to discover compositional structure of sequential video data"):
  with members:
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "hierarchical video frame sequence representation with deep convolutional graph network"
    - "graphvae towards generation of small graphs using variational autoencoders"
    - "tvqa localized compositional video question answering"
    - "attention is all you need"
    - "neural message passing for quantum chemistry"
    - "convolutional sequence to sequence learning"
    - "one shot imitation learning"

Connected through hyperedge HE-5 (induced by source paper "learning context aware task reasoning for efficient meta reinforcement learning"):
  with members:
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "meta reinforcement learning as task inference"
    - "latentgnn learning efficient non local relations for visual recognition"
    - "some considerations on learning to explore via meta reinforcement learning"
    - "reinforcement learning and control as probabilistic inference tutorial and review"
    - "meta reinforcement learning of structured exploration strategies"
    - "relational inductive biases deep learning and graph networks"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"

Connected through hyperedge HE-6 (induced by source paper "connectivity driven communication in multi agent reinforcement learning through diffusion processes on graphs"):
  with members:
    - "learning to schedule communication in multi agent reinforcement learning"
    - "learning nearly decomposable value functions via communication minimization"
    - "stmarl a spatio temporal multi agent reinforcement learning approach for traffic light control"
    - "learning transferable cooperative behavior in multi agent teams"
    - "learning attentional communication for multi agent cooperation"
    - "tarmac targeted multi agent communication"
    - "learning when to communicate at scale in multiagent cooperative and competitive tasks"
    - "actor attention critic for multi agent reinforcement learning"

Connected through hyperedge HE-7 (induced by source paper "discovering nonlinear relations with minimum predictive information regularization"):
  with members:
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "mine mutual information neural estimation"
    - "the power of deeper networks for expressing natural functions"
    - "permutation equivariant neural networks applied to dynamics prediction"
    - "interaction networks for learning about objects relations and physics"
    - "a compositional object based approach to learning physical dynamics"
    - "adam a method for stochastic optimization"
    - "the arcade learning environment an evaluation platform for general agents"

Connected through hyperedge HE-8 (induced by source paper "neural consciousness flow"):
  with members:
    - "iterative visual reasoning beyond convolutions"
    - "relational deep reinforcement learning"
    - "learning a sat solver from single bit supervision"
    - "graph networks as learnable physics engines for inference and control"
    - "relational recurrent neural networks"
    - "graphrnn generating realistic graphs with deep auto regressive models"
    - "learning deep generative models of graphs"
    - "relational inductive biases deep learning and graph networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)