human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "monocular 3d human pose estimation in the wild using improved cnn supervision"
  Abstract: We propose a CNN-based approach for 3D human body pose estimation from single RGB images that addresses the issue of limited generalizability of models trained solely on the starkly limited publicly available 3D pose data. Using only the existing 3D pose data and 2D pose data, we show state-of-the-art performance on established benchmarks through transfer of learned features, while also generalizing to in-the-wild scenes. We further introduce a new training set for human body pose estimation from monocular images of real humans that has the ground truth captured with a multi-camera marker-less motion capture system. It complements existing corpora with greater diversity in pose, human appearance, clothing, occlusion, and viewpoints, and enables an increased scope of augmentation. We also contribute a new benchmark that covers outdoor and indoor scenes, and demonstrate that our 3D pose dataset shows better in-the-wild performance than existing annotated data, which is further improved in conjunction with transfer learning from 2D pose data. All in all, we argue that the use of transfer learning of representations in tandem with algorithmic and data contributions is crucial for general 3D body pose estimation.

Connected through hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "cross view fusion for 3d human pose estimation"
    - "learnable triangulation of human pose"
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "billion scale semi supervised learning for image classification"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"

Connected through hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"

Connected through hyperedge HE-3 (induced by source paper "metric scale truncation robust heatmaps for 3d human pose estimation"):
  with members:
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "ordinal depth supervision for 3d human pose estimation"
    - "multi scale structure aware network for human pose estimation"
    - "yolov3 an incremental improvement"
    - "video based reconstruction of 3d people models"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "how robust is 3d human pose estimation to occlusion"
    - "3d human pose estimation in the wild by adversarial learning"

Connected through hyperedge HE-4 (induced by source paper "hemlets posh learning part centric heatmap triplets for 3d human pose and shape estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "denserac joint 3d pose and shape estimation by dense render and compare"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "hemlets pose learning part centric heatmap triplets for accurate 3d human pose estimation"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "densebody directly regressing dense 3d human pose and shape from a single color image"

Connected through hyperedge HE-5 (induced by source paper "hierarchical kinematic human mesh recovery"):
  with members:
    - "repose learning deep kinematic priors for fast human pose estimation"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "denserac joint 3d pose and shape estimation by dense render and compare"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "expressive body capture 3d hands face and body from a single image"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "densebody directly regressing dense 3d human pose and shape from a single color image"

Connected through hyperedge HE-6 (induced by source paper "lightweight 3d human pose estimation network training using teacher student learning"):
  with members:
    - "learnable triangulation of human pose"
    - "improved training of binary networks for human pose estimation and image recognition"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "xnect real time multi person 3d human pose estimation with a single rgb camera"
    - "deep high resolution representation learning for human pose estimation"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "ordinal depth supervision for 3d human pose estimation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"

Connected through hyperedge HE-7 (induced by source paper "anatomy aware 3d human pose estimation in videos"):
  with members:
    - "chirality nets for human pose regression"
    - "trajectory space factorization for deep video based 3d human pose estimation"
    - "unsupervised 3d pose estimation with geometric self supervision"
    - "weakly supervised discovery of geometry aware representation for 3d human pose estimation"
    - "generating multiple hypotheses for 3d human pose estimation with mixture density network"
    - "ordinal depth supervision for 3d human pose estimation"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "learning 3d human dynamics from video"

Connected through hyperedge HE-8 (induced by source paper "do as i do transferring human motion and appearance between monocular videos with spatial and temporal constraints"):
  with members:
    - "learning character agnostic motion for motion retargeting in 2d"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "video to video synthesis"
    - "synthesizing images of humans in unseen poses"
    - "deep video based performance cloning"
    - "neural kinematic networks for unsupervised motion retargetting"
    - "video based reconstruction of 3d people models"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)