human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to hire teams"
  Abstract: Crowdsourcing and human computation has been employed in increasingly sophisticated projects that require the solution of a heterogeneous set of tasks. We explore the challenge of building or hiring an effective team, for performing tasks required for such projects on an ongoing basis, from an available pool of applicants or workers who have bid for the tasks. The recruiter needs to learn workers' skills and expertise by performing online tests and interviews, and would like to minimize the amount of budget or time spent in this process before committing to hiring the team. How can one optimally spend budget to learn the expertise of workers as part of recruiting a team? How can one exploit the similarities among tasks as well as underlying social ties or commonalities among the workers for faster learning? We tackle these decision-theoretic challenges by casting them as an instance of online learning for best action selection. We present algorithms with PAC bounds on the required budget to hire a near-optimal team with high confidence. Furthermore, we consider an embedding of the tasks and workers in an underlying graph that may arise from task similarities or social ties, and that can provide additional side-observations for faster learning. We then quantify the improvement in the bounds that we can achieve depending on the characteristic properties of this graph structure. We evaluate our methodology on simulated problem instances as well as on real-world crowdsourcing data collected from the oDesk platform. Our methodology and results present an interesting direction of research to tackle the challenges faced by a recruiter for contract-based crowdsourcing.

Connected through hyperedge HE-1 (induced by source paper "making the cut a bandit based approach to tiered interviewing"):
  with members:
    - "a voting based system for ethical decision making"
    - "the diverse cohort selection problem"
    - "noisy submodular maximization via adaptive sampling with applications to crowdsourced image collection summarization"
    - "multiple identifications in multi armed bandits"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"

Connected through hyperedge HE-2 (induced by source paper "the diverse cohort selection problem"):
  with members:
    - "diverse weighted bipartite b matching"
    - "multiwinner elections with diversity constraints"
    - "calibrated fairness in bandits"
    - "the conference paper assignment problem using order weighted averages to assign indivisible goods"
    - "fairness in learning classic and contextual bandits"
    - "noisy submodular maximization via adaptive sampling with applications to crowdsourced image collection summarization"
    - "regret analysis of stochastic and nonstochastic multi armed bandit problems"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)