human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "quo vadis action recognition a new model and the kinetics dataset"
  Abstract: The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper re-evaluates state-of-the-art architectures in light of the new Kinetics Human Action Video dataset. Kinetics has two orders of magnitude more data, with 400 human action classes and over 400 clips per class, and is collected from realistic, challenging YouTube videos. We provide an analysis on how current architectures fare on the task of action classification on this dataset and how much performance improves on the smaller benchmark datasets after pre-training on Kinetics. #R##N#We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on 2D ConvNet inflation: filters and pooling kernels of very deep image classification ConvNets are expanded into 3D, making it possible to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and even their parameters. We show that, after pre-training on Kinetics, I3D models considerably improve upon the state-of-the-art in action classification, reaching 80.9% on HMDB-51 and 98.0% on UCF-101.

Connected through hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data"):
  with members:
    - "a short note on the kinetics 700 human action dataset"
    - "large scale adversarial representation learning"
    - "high fidelity speech synthesis with adversarial networks"
    - "adversarial video generation on complex datasets"
    - "scaling autoregressive video models"
    - "object oriented dynamics predictor"
    - "tganv2 efficient training of large models for video generation with multiple subsampling layers"
    - "sequential attend infer repeat generative modelling of moving objects"

Connected through hyperedge HE-2 (induced by source paper "probabilistic future prediction for video scene understanding"):
  with members:
    - "precog prediction conditioned on goals in visual multi agent settings"
    - "model based reinforcement learning for atari"
    - "adversarial video generation on complex datasets"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "learning latent dynamics for planning from pixels"
    - "learning plannable representations with causal infogan"
    - "bdd100k a diverse driving video database with scalable annotation tooling"
    - "visual foresight model based deep reinforcement learning for vision based robotic control"

Connected through hyperedge HE-3 (induced by source paper "noise estimation using density estimation for self supervised multimodal learning"):
  with members:
    - "end to end learning of visual representations from uncurated instructional videos"
    - "use what you have video retrieval using representations from collaborative experts"
    - "polysemous visual semantic embedding for cross modal retrieval"
    - "self supervised visual feature learning with deep neural networks a survey"
    - "videobert a joint model for video and language representation learning"
    - "grounding object detections with transcriptions"
    - "heterogeneous memory enhanced multimodal attention model for video question answering"
    - "learning to detect and retrieve objects from unlabeled videos"

Connected through hyperedge HE-4 (induced by source paper "learning spatiotemporal features via video and text pair discrimination"):
  with members:
    - "self supervised spatio temporal representation learning for videos by predicting motion and appearance statistics"
    - "distilbert a distilled version of bert smaller faster cheaper and lighter"
    - "contrastive multiview coding"
    - "universal dependency parsing from scratch"
    - "dynamonet dynamic action and motion network"
    - "learning correspondence from the cycle consistency of time"
    - "videobert a joint model for video and language representation learning"
    - "howto100m learning a text video embedding by watching hundred million narrated video clips"

Connected through hyperedge HE-5 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition"):
  with members:
    - "learning class regularized features for action recognition"
    - "semantics guided neural networks for efficient skeleton based human action recognition"
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"
    - "independently recurrent neural network indrnn building a longer and deeper rnn"
    - "real world anomaly detection in surveillance videos"
    - "sports camera calibration via synthetic data"
    - "pose flow efficient online pose tracking"

Connected through hyperedge HE-6 (induced by source paper "rethinking zero shot video classification end to end training for realistic applications"):
  with members:
    - "revisiting training strategies and generalization performance in deep metric learning"
    - "action recognition with spatial temporal discriminative filter banks"
    - "divide and conquer the embedding space for metric learning"
    - "action2vec a crossmodal embedding approach to action learning"
    - "cross and learn cross modal self supervision"
    - "informed democracy voting based novelty detection for action recognition"
    - "visual data synthesis via gan for zero shot video classification"
    - "encoder decoder with atrous separable convolution for semantic image segmentation"

Connected through hyperedge HE-7 (induced by source paper "movi a large multipurpose motion and video dataset"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "expressive body capture 3d hands face and body from a single image"
    - "deep high resolution representation learning for human pose estimation"
    - "modeling human motion with quaternion based neural networks"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "quaternet a quaternion based recurrent model for human motion"
    - "learning to estimate 3d human pose and shape from a single color image"

Connected through hyperedge HE-8 (induced by source paper "multi modal dense video captioning"):
  with members:
    - "watch listen and tell multi modal weakly supervised dense event captioning"
    - "memory attended recurrent network for video captioning"
    - "a case study on combining asr and visual features for generating instructional video captions"
    - "streamlined dense video captioning"
    - "howto100m learning a text video embedding by watching hundred million narrated video clips"
    - "bidirectional attentive fusion with context gating for dense video captioning"
    - "weakly supervised dense event captioning in videos"
    - "move forward and tell a progressive generator of video descriptions"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)