human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "sparseness meets deepness 3d human pose estimation from monocular video"
  Abstract: This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The 3D pose estimates are realized via an Expectation-Maximization algorithm over the entire sequence, where it is shown that the 2D joint location uncertainties can be conveniently marginalized out during inference. Empirical evaluation on the Human3.6M dataset shows that the proposed approaches achieve greater 3D pose estimation accuracy over state-of-the-art baselines. Further, the proposed approach outperforms a publicly available 2D pose estimation baseline on the challenging PennAction dataset.

Connected through hyperedge HE-1 (induced by source paper "lightweight 3d human pose estimation network training using teacher student learning"):
  with members:
    - "learnable triangulation of human pose"
    - "improved training of binary networks for human pose estimation and image recognition"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "xnect real time multi person 3d human pose estimation with a single rgb camera"
    - "deep high resolution representation learning for human pose estimation"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "ordinal depth supervision for 3d human pose estimation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"

Connected through hyperedge HE-2 (induced by source paper "anatomy aware 3d human pose estimation in videos"):
  with members:
    - "chirality nets for human pose regression"
    - "trajectory space factorization for deep video based 3d human pose estimation"
    - "unsupervised 3d pose estimation with geometric self supervision"
    - "weakly supervised discovery of geometry aware representation for 3d human pose estimation"
    - "generating multiple hypotheses for 3d human pose estimation with mixture density network"
    - "ordinal depth supervision for 3d human pose estimation"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "learning 3d human dynamics from video"

Connected through hyperedge HE-3 (induced by source paper "back to the future joint aware temporal deep learning 3d human pose estimation"):
  with members:
    - "self supervised learning of 3d human pose using multi view geometry"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "deep high resolution representation learning for human pose estimation"
    - "weakly supervised discovery of geometry aware representation for 3d human pose estimation"
    - "modeling human motion with quaternion based neural networks"
    - "ordinal depth supervision for 3d human pose estimation"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "learning 3d human dynamics from video"

Connected through hyperedge HE-4 (induced by source paper "from kinematics to dynamics estimating center of pressure and base of support from video frames of human motion"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "movement science needs different pose tracking algorithms"
    - "densepose dense human pose estimation in the wild"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "compositional human pose regression"
    - "improved training of wasserstein gans"
    - "a simple yet effective baseline for 3d human pose estimation"
    - "stacked hourglass networks for human pose estimation"

Connected through hyperedge HE-5 (induced by source paper "deep nrsfm towards 3d reconstruction in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "unsupervised 3d pose estimation with geometric self supervision"
    - "deep high resolution representation learning for human pose estimation"
    - "deep non rigid structure from motion"
    - "learning category specific mesh reconstruction from image collections"

Connected through hyperedge HE-6 (induced by source paper "sim2real transfer learning for 3d pose estimation motion to the rescue"):
  with members:
    - "does computer vision matter for action"
    - "learning the depths of moving people by watching frozen people"
    - "an annotation saved is an annotation earned using fully synthetic training for object instance detection"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "unsupervised learning of object landmarks through conditional image generation"

Connected through hyperedge HE-7 (induced by source paper "semantic graph convolutional networks for 3d human pose regression"):
  with members:
    - "cartoonish sketch based face editing in videos using identity deformation transfer"
    - "quantized densely connected u nets for efficient landmark localization"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning to forecast and refine residual motion for image to video generation"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "cr gan learning complete representations for multi view generation"
    - "graph r cnn for scene graph generation"
    - "jointly optimize data augmentation and network training adversarial data augmentation in human pose estimation"

Connected through hyperedge HE-8 (induced by source paper "ego pose estimation and forecasting as real time pd control"):
  with members:
    - "xr egopose egocentric 3d human pose from an hmd camera"
    - "deepmimic example guided deep reinforcement learning of physics based character skills"
    - "learning 3d human dynamics from video"
    - "sfv reinforcement learning of physical skills from videos"
    - "flow grounded spatial temporal video prediction from still images"
    - "sparse representation for 3d shape estimation a convex relaxation approach"
    - "unsupervised learning of disentangled representations from video"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)