human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "efficiently creating 3d training data for fine hand pose estimation"
  Abstract: While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few sequences and individuals, with limited accuracy, and this prevents these methods from delivering their full potential. We propose a semi-automated method for efficiently and accurately labeling each frame of a hand depth video with the corresponding 3D locations of the joints: The user is asked to provide only an estimate of the 2D reprojections of the visible joints in some reference frames, which are automatically selected to minimize the labeling work by efficiently optimizing a sub-modular loss function. We then exploit spatial, temporal, and appearance constraints to retrieve the full 3D poses of the hand over the complete sequence. We show that this data can be used to train a recent state-of-the-art hand pose estimation method, leading to increased accuracy. The code and dataset can be found on our website this https URL

Connected through hyperedge HE-1 (induced by source paper "dual grid net hand mesh vertex regression from single depth maps"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "3d hand shape and pose from images in the wild"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning pose specific representations by predicting different views"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-2 (induced by source paper "pushing the envelope for rgb based dense 3d hand pose estimation via neural rendering"):
  with members:
    - "learning category specific mesh reconstruction from image collections"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "analysis of hand segmentation in the wild"
    - "augmented skeleton space transfer for depth based hand pose estimation"
    - "multi view consistency as supervisory signal for learning shape and pose prediction"
    - "deephps end to end estimation of 3d hand pose and shape by learning from synthetic depth"
    - "hand pose estimation via latent 2 5d heatmap regression"
    - "cross modal deep variational hand pose estimation"

Connected through hyperedge HE-3 (induced by source paper "honnotate a method for 3d annotation of hand and objects poses"):
  with members:
    - "freihand a dataset for markerless capture of hand pose and shape from single rgb images"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "learning to estimate pose and shape of hand held objects from rgb images"
    - "learning joint reconstruction of hands and manipulated objects"
    - "h o unified egocentric recognition of 3d hand object poses and interactions"
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "domain transfer for 3d pose estimation from color images without manual annotations"
    - "total capture a 3d deformation model for tracking faces hands and bodies"

Connected through hyperedge HE-4 (induced by source paper "h o unified egocentric recognition of 3d hand object poses and interactions"):
  with members:
    - "learning joint reconstruction of hands and manipulated objects"
    - "scaling egocentric vision the epic kitchens dataset"
    - "hand pose estimation via latent 2 5d heatmap regression"
    - "cross modal deep variational hand pose estimation"
    - "object level visual reasoning in videos"
    - "occlusion aware hand pose estimation using hierarchical mixture density network"
    - "detecting and recognizing human object interactions"
    - "learning to estimate 3d hand pose from single rgb images"

Connected through hyperedge HE-5 (induced by source paper "hand pose estimation a survey"):
  with members:
    - "augmented skeleton space transfer for depth based hand pose estimation"
    - "cross modal deep variational hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "bighand2 2m benchmark hand pose dataset and state of the art analysis"
    - "pointnet deep hierarchical feature learning on point sets in a metric space"
    - "unpaired image to image translation using cycle consistent adversarial networks"
    - "ganerated hands for real time 3d hand tracking from monocular rgb"
    - "hand keypoint detection in single images using multiview bootstrapping"

Connected through hyperedge HE-6 (induced by source paper "learning pose specific representations by predicting different views"):
  with members:
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "unsupervised learning of depth and ego motion from video"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "towards good practices for deep 3d hand pose estimation"
    - "dynamics based 3d skeletal hand tracking"
    - "representation learning by learning to count"
    - "multi view supervision for single view reconstruction via differentiable ray consistency"

Connected through hyperedge HE-7 (induced by source paper "hand pose estimation via latent 2 5d heatmap regression"):
  with members:
    - "cross modal deep variational hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "back to rgb 3d tracking of hands and hand object interactions based on short baseline stereo"
    - "using a single rgb frame for real time 3d hand pose estimation in the wild"
    - "lifting from the deep convolutional 3d pose estimation from a single image"
    - "compositional human pose regression"
    - "a simple yet effective baseline for 3d human pose estimation"
    - "ganerated hands for real time 3d hand tracking from monocular rgb"

Connected through hyperedge HE-8 (induced by source paper "augmented skeleton space transfer for depth based hand pose estimation"):
  with members:
    - "transformation grounded image generation network for novel 3d view synthesis"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "surfnet generating 3d shape surfaces using deep residual networks"
    - "unpaired image to image translation using cycle consistent adversarial networks"
    - "dynamics based 3d skeletal hand tracking"
    - "multi view supervision for single view reconstruction via differentiable ray consistency"
    - "hand keypoint detection in single images using multiview bootstrapping"
    - "first person hand action benchmark with rgb d videos and 3d hand pose annotations"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)