human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks"
  Abstract: Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term Memory (LSTM) can learn feature representations and model long-term temporal dependencies automatically, we propose an end-to-end fully connected deep LSTM network for skeleton based action recognition. Inspired by the observation that the co-occurrences of the joints intrinsically characterize human actions, we take the skeleton as the input at each time slot and introduce a novel regularization scheme to learn the co-occurrence features of skeleton joints. To train the deep LSTM network effectively, we propose a new dropout algorithm which simultaneously operates on the gates, cells, and output responses of the LSTM neurons. Experimental results on three human action recognition datasets consistently demonstrate the effectiveness of the proposed model.

Connected through hyperedge HE-1 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "driver drowsiness detection using condition adaptive representation learning framework"
    - "richlt activated graph convolutional network for action recognition with incomplete skeletons"
    - "learning graph convolutional network for skeleton based human action recognition by neural searching"
    - "an attention enhanced graph convolutional lstm network for skeleton based action recognition"
    - "skeleton based action recognition with multi stream adaptive graph convolutional networks"
    - "hallucinating idt descriptors and i3d optical flow features for action recognition with cnns"
    - "densefusion 6d object pose estimation by iterative dense fusion"

Connected through hyperedge HE-2 (induced by source paper "modality compensation network cross modal adaptation for action recognition"):
  with members:
    - "spatiotemporal pyramid network for video action recognition"
    - "temporal bilinear networks for video action recognition"
    - "learning and refining of privileged information based rnns for action recognition from depth sequences"
    - "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "chained multi stream networks exploiting pose motion and appearance for action classification and detection"
    - "view adaptive recurrent neural networks for high performance human action recognition from skeleton data"
    - "pku mmd a large scale benchmark for continuous multi modal human action understanding"

Connected through hyperedge HE-3 (induced by source paper "human action performance using deep neuro fuzzy recurrent attention model"):
  with members:
    - "a fine to coarse convolutional neural network for 3d human action recognition"
    - "human action recognition and prediction a survey"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "action attending graphic neural network"
    - "learning spatio temporal representation with pseudo 3d residual networks"
    - "a closer look at spatiotemporal convolutions for action recognition"
    - "attention is all you need"

Connected through hyperedge HE-4 (induced by source paper "skeleton based action recognition using a stacked denoising autoencoder with constraints of privileged information"):
  with members:
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "skeleton based action recognition with spatial reasoning and temporal stack learning"
    - "interpretable 3d human action analysis with temporal convolutional networks"
    - "a new representation of skeleton sequences for 3d action recognition"
    - "ssd single shot multibox detector"
    - "deeplab semantic image segmentation with deep convolutional nets atrous convolution and fully connected crfs"
    - "deep residual learning for image recognition"
    - "faster r cnn towards real time object detection with region proposal networks"

Connected through hyperedge HE-5 (induced by source paper "a review of computational approaches for evaluation of rehabilitation exercises"):
  with members:
    - "a deep learning framework for assessing physical rehabilitation exercises"
    - "parkinson s disease assessment from a wrist worn wearable sensor in free living conditions deep ensemble learning and visualization"
    - "time series segmentation through automatic feature learning"
    - "shoulder physiotherapy exercise recognition machine learning the inertial signals from a smartwatch"
    - "using inertial sensors for position and orientation estimation"
    - "human motion analysis with deep metric learning"
    - "data augmentation of wearable sensor data for parkinson s disease monitoring using convolutional neural networks"
    - "exercise motion classification from large scale wearable sensor data using convolutional neural networks"

Connected through hyperedge HE-6 (induced by source paper "human action recognition with multi laplacian graph convolutional networks"):
  with members:
    - "graph neural networks with convolutional arma filters"
    - "monte carlo convolution for learning on non uniformly sampled point clouds"
    - "simplifying graph convolutional networks"
    - "graph wavelet neural network"
    - "graph convolutional neural networks via scattering"
    - "a comprehensive survey on graph neural networks"
    - "part based graph convolutional network for action recognition"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"

Connected through hyperedge HE-7 (induced by source paper "class feature pyramids for video explanation"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "video classification with channel separated convolutional networks"
    - "learning spatio temporal representation with local and global diffusion"
    - "saliency tubes visual explanations for spatio temporal convolutions"
    - "large scale weakly supervised pre training for video action recognition"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "multigrain a unified image embedding for classes and instances"
    - "grounding visual explanations"

Connected through hyperedge HE-8 (induced by source paper "ntu rgb d 120 a large scale benchmark for 3d human activity understanding"):
  with members:
    - "feature boosting network for 3d pose estimation"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "glimpse clouds human activity recognition from unstructured feature points"
    - "video representation learning using discriminative pooling"
    - "learning and refining of privileged information based rnns for action recognition from depth sequences"
    - "sphereface deep hypersphere embedding for face recognition"
    - "when kernel methods meet feature learning log covariance network for action recognition from skeletal data"
    - "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)