human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "optimising rule based classification in temporal data"
  Abstract: This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit changes in their behaviour over time, for example how to classify companies' share price stability over a period of time or how to classify students' preferences for subjects while they are progressing through school. A specific case the paper considers is the strategy of players in public goods games (as common in economics) across multiple consecutive games. Initial classification starts from expert definitions specifying class allocation for players based on aggregated attributes of the temporal data. Based on these initial classifications, the optimisation process tries to find an improved classifier which produces the best possible compact classes of objects (players) for every time point in the temporal data. The compactness of the classes is measured by a cost function based on internal cluster indices like the Dunn Index, distance measures like Euclidean distance or statistically derived measures like standard deviation. The paper discusses the approach in the context of incorporating changing player strategies in the aforementioned public good games, where common classification approaches so far do not consider such changes in behaviour resulting from learning or in-game experience. By using the proposed process for classifying temporal data and the actual players' contribution during the games, we aim to produce a more refined classification which in turn may inform the interpretation of public goods game data.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)