human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "detecting drivable area for self driving cars an unsupervised approach"
  Abstract: It has been well recognized that detecting drivable area is central to self-driving cars. Most of existing methods attempt to locate road surface by using lane line, thereby restricting to drivable area on which have a clear lane mark. This paper proposes an unsupervised approach for detecting drivable area utilizing both image data from a monocular camera and point cloud data from a 3D-LIDAR scanner. Our approach locates initial drivable areas based on a "direction ray map" obtained by image-LIDAR data fusion. Besides, a fusion of the feature level is also applied for more robust performance. Once the initial drivable areas are described by different features, the feature fusion problem is formulated as a Markov network and a belief propagation algorithm is developed to perform the model inference. Our approach is unsupervised and avoids common hypothesis, yet gets state-of-the-art results on ROAD-KITTI benchmark. Experiments show that our unsupervised approach is efficient and robust for detecting drivable area for self-driving cars.

Connected through hyperedge HE-1 (induced by source paper "a lidar point cloud generator from a virtual world to autonomous driving"):
  with members:
    - "deep semantic classification for 3d lidar data"
    - "carla an open urban driving simulator"
    - "systematic testing of convolutional neural networks for autonomous driving"
    - "compositional falsification of cyber physical systems with machine learning components"
    - "playing for benchmarks"
    - "squeezeseg convolutional neural nets with recurrent crf for real time road object segmentation from 3d lidar point cloud"
    - "driving in the matrix can virtual worlds replace human generated annotations for real world tasks"
    - "playing for data ground truth from computer games"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)