human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "the three primary colors of mobile systems"
  Abstract: In this article, we present the notion of "mobile 3C systems" in which communications, computing, and caching (i.e., 3C) make up the three primary resources/functionalities, akin to the three primary colors, of a mobile system. We argue that in future mobile networks, the roles of computing and caching are as intrinsic and essential as communications, and only the collective usage of these three primary resources can support the sustainable growth of mobile systems. By defining the 3C resources in their canonical forms, we reveal the important fact that caching affects the mobile system performance by introducing non-causality into the system, whereas computing achieves capacity gains by performing logical operations across mobile system entities. Many existing capacity-enhancing techniques such as coded multicast, collaborative transmissions, and proactive content pushing can be cast in the native 3C framework for analytical tractability. We further illustrate the mobile 3C concepts with practical examples, including a system on broadcast-unicast convergence for massive media content delivery. The mobile 3C design paradigm opens up new possibilities as well as key research problems bearing academic and practical significance.

Connected through hyperedge HE-1 (induced by source paper "degrees of freedom of cache aided wireless cellular networks"):
  with members:
    - "content caching and delivery in wireless radio access networks"
    - "adding transmitters dramatically boosts coded caching gains for finite file sizes"
    - "cache aided fog radio access networks with partial connectivity"
    - "treating content delivery in multi antenna coded caching as general message sets transmission a dof region perspective"
    - "fog aided wireless networks for content delivery fundamental latency tradeoffs"
    - "fundamental tradeoff between storage and latency in cache aided wireless interference networks"
    - "scalable content delivery with coded caching in multi antenna fading channels"
    - "on heterogeneous coded distributed computing"

Connected through hyperedge HE-2 (induced by source paper "mobile communications computing and caching resources optimization for coded caching with device computing"):
  with members:
    - "bandwidth gain from mobile edge computing and caching in wireless multicast systems"
    - "minimizing latency to support vr social interactions over wireless cellular systems via bandwidth allocation"
    - "optimized base station cache allocation for cloud radio access network with multicast backhaul"
    - "communications caching and computing for mobile virtual reality modeling and tradeoff"
    - "edge computing meets millimeter wave enabled vr paving the way to cutting the cord"
    - "coded caching with distributed storage"
    - "energy efficient resource allocation for mobile edge computation offloading"
    - "optimization and analysis of probabilistic caching in n tier heterogeneous networks"

Connected through hyperedge HE-3 (induced by source paper "communications caching computing tradeoff analysis for bidirectional data computation in mobile edge networks"):
  with members:
    - "bandwidth gain from mobile edge computing and caching in wireless multicast systems"
    - "communications caching and computing for mobile virtual reality modeling and tradeoff"
    - "a survey on mobile edge computing the communication perspective"
    - "mobile edge computing a survey on architecture and computation offloading"
    - "joint pushing and caching for bandwidth utilization maximization in wireless networks"
    - "dynamic computation offloading for mobile edge computing with energy harvesting devices"
    - "energy efficient resource allocation for mobile edge computation offloading"
    - "power delay tradeoff in multi user mobile edge computing systems"

Connected through hyperedge HE-4 (induced by source paper "bandwidth gain from mobile edge computing and caching in wireless multicast systems"):
  with members:
    - "communication computing and caching for mobile vr delivery modeling and trade off"
    - "optimized base station cache allocation for cloud radio access network with multicast backhaul"
    - "joint communication computation caching and control in big data multi access edge computing"
    - "modeling and trade off for mobile communication computing and caching networks"
    - "toward low latency and ultra reliable virtual reality"
    - "a survey on mobile edge computing the communication perspective"
    - "energy efficient resource allocation for cache assisted mobile edge computing"
    - "joint pushing and caching for bandwidth utilization maximization in wireless networks"

Connected through hyperedge HE-5 (induced by source paper "fog aided device to device networks with opportunistic content delivery"):
  with members:
    - "resource allocation in noma based fog radio access networks"
    - "fog radio access networks mobility management interference mitigation and resource optimization"
    - "d2d aware device caching in mmwave cellular networks"
    - "spatially correlated content caching for device to device communications"
    - "caching in the sky proactive deployment of cache enabled unmanned aerial vehicles for optimized quality of experience"
    - "fog computing based radio access networks issues and challenges"
    - "mobility aware caching in d2d networks"
    - "wireless content caching for small cell and d2d networks"

Connected through hyperedge HE-6 (induced by source paper "delay outage probability of multi relay selection for mobile relay edge computing systems"):
  with members:
    - "joint computation and communication cooperation for energy efficient mobile edge computing"
    - "a survey on mobile edge computing the communication perspective"
    - "dynamic computation offloading for mobile edge computing with energy harvesting devices"
    - "fog computing based radio access networks issues and challenges"
    - "energy efficient resource allocation for mobile edge computation offloading"
    - "relay selection in wireless powered cooperative networks with energy storage"
    - "diversity multiplexing tradeoffs in mimo relay channels"

Connected through hyperedge HE-7 (induced by source paper "treating content delivery in multi antenna coded caching as general message sets transmission a dof region perspective"):
  with members:
    - "the exact rate memory tradeoff for caching with uncoded prefetching"
    - "adding transmitters dramatically boosts coded caching gains for finite file sizes"
    - "fundamental limits of decentralized caching in fog rans with wireless fronthaul"
    - "alpha fair coded caching"
    - "fog aided wireless networks for content delivery fundamental latency tradeoffs"
    - "on the optimality of separation between caching and delivery in general cache networks"
    - "fundamental tradeoff between storage and latency in cache aided wireless interference networks"
    - "generalized degrees of freedom of the symmetric cache aided miso broadcast channel with partial csit"

Connected through hyperedge HE-8 (induced by source paper "communications caching and computing for mobile virtual reality modeling and tradeoff"):
  with members:
    - "communication computing and caching for mobile vr delivery modeling and trade off"
    - "edge computing meets millimeter wave enabled vr paving the way to cutting the cord"
    - "joint communication computation caching and control in big data multi access edge computing"
    - "a survey on mobile edge computing the communication perspective"
    - "virtual reality over wireless networks quality of service model and learning based resource management"
    - "streaming virtual reality content"
    - "power delay tradeoff in multi user mobile edge computing systems"
    - "on content centric wireless delivery networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)