human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "shapely monads and analytic functors"
  Abstract: In this paper, we give precise mathematical form to the idea of a structure whose data and axioms are faithfully represented by a graphical calculus; some prominent examples are operads, polycategories, properads, and PROPs. Building on the established presentation of such structures as algebras for monads on presheaf categories, we describe a characteristic property of the associated monads---the \emph{shapeliness} of the title---which says that "any two operations of the same shape agree". An important part of this work is the study of \emph{analytic} functors between presheaf categories, which are a common generalisation of Joyal's analytic endofunctors on sets and of the parametric right adjoint functors on presheaf categories introduced by Diers and studied by Carboni--Johnstone, Leinster and Weber. Our shapely monads will be found among the analytic endofunctors, and may be characterised as the submonads of a \emph{universal} analytic monad with "exactly one operation of each shape". In fact, shapeliness also gives a way to \emph{define} the data and axioms of a structure directly from its graphical calculus, by generating a free shapely monad on the basic operations of the calculus. In this paper we do this for some of the examples listed above; in future work, we intend to do so for graphical calculi such as Milner's bigraphs, Lafont's interaction nets, or Girard's multiplicative proof nets, thereby obtaining canonical notions of denotational model.

Connected through hyperedge HE-1 (induced by source paper "cellular monads from positive gsos specifications"):
  with members:
    - "coinduction up to in a fibrational setting"

Connected through hyperedge HE-2 (induced by source paper "what s in a game a theory of game models"):
  with members:
    - "innocent strategies are sheaves over plays deterministic non deterministic and probabilistic innocence"
    - "full abstraction for fair testing in ccs expanded version"
    - "asynchronous games innocence without alternation"
    - "sequentiality vs concurrency in games and logic"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)