human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "decoding delay performance of random linear network coding for broadcast"
  Abstract: Characterization of the delay profile of systems employing random linear network coding is important for the reliable provision of broadcast services. Previous studies focused on network coding over large finite fields or developed Markov chains to model the delay distribution but did not look at the effect of transmission deadlines on the delay. In this work, we consider generations of source packets that are encoded and transmitted over the erasure broadcast channel. The transmission of packets associated to a generation is taken to be deadline-constrained, that is, the transmitter drops a generation and proceeds to the next one when a predetermined deadline expires. Closed-form expressions for the average number of required packet transmissions per generation are obtained in terms of the generation size, the field size, the erasure probability and the deadline choice. An upper bound on the average decoding delay, which is tighter than previous bounds found in the literature, is also derived. Analysis shows that the proposed framework can be used to fine-tune the system parameters and ascertain that neither insufficient nor excessive amounts of packets are sent over the broadcast channel.

Connected through hyperedge HE-1 (induced by source paper "delay complexity trade off of random linear network coding in wireless broadcast"):
  with members:
    - "circular shift linear network coding"
    - "circular shift linear network codes with arbitrary odd block lengths"
    - "approximating throughput and packet decoding delay in linear network coded wireless broadcast"
    - "optimal control for network coding broadcast"
    - "on vector linear solvability of multicast networks"
    - "decoding and file transfer delay balancing in network coding broadcast"
    - "completion delay minimization for instantly decodable network codes"
    - "throughput delay analysis of random linear network coding for wireless broadcasting"

Connected through hyperedge HE-2 (induced by source paper "random linear network coding for 5g mobile video delivery"):
  with members:
    - "reliability of broadcast communications under sparse random linear network coding"
    - "reliable video streaming over mmwave with multi connectivity and network coding"
    - "optimized interface diversity for ultra reliable low latency communication urllc"
    - "analysis and optimization of sparse random linear network coding for reliable multicast services"
    - "collaborative mobile edge computing in 5g networks new paradigms scenarios and challenges"
    - "resource allocation frameworks for network coded layered multimedia multicast services"
    - "optimized network coded scalable video multicasting over embms networks"
    - "random linear network coding for wireless layered video broadcast general design methods for adaptive feedback free transmission"

Connected through hyperedge HE-3 (induced by source paper "reliability of relay networks under random linear network coding"):
  with members:
    - "reliability of multicast under random linear network coding"
    - "novel performance analysis of network coded communications in single relay networks"
    - "improved bounds on the decoding failure probability of network coding over multi source multi relay networks"
    - "performance analysis of random linear network coding in two source single relay networks"
    - "network coding meets multimedia a review"
    - "further results on coding for reliable communication over packet networks"
    - "on coding for reliable communication over packet networks"

Connected through hyperedge HE-4 (induced by source paper "efficient v2v communication scheme for 5g mmwave hyper connected cavs"):
  with members:
    - "multi radio 5g architecture for connected and autonomous vehicles application and design insights"
    - "beyond wysiwyg sharing contextual sensing data through mmwave v2v communications"
    - "modeling and design of millimeter wave networks for highway vehicular communication"
    - "mmwave system for future its a mac layer approach for v2x beam steering"
    - "matching theory for future wireless networks fundamentals and applications"
    - "millimeter wave channel modeling and cellular capacity evaluation"

Connected through hyperedge HE-5 (induced by source paper "multi radio 5g architecture for connected and autonomous vehicles application and design insights"):
  with members:
    - "beam alignment for millimetre wave links with motion prediction of autonomous vehicles"
    - "agile calibration process of full stack simulation frameworks for v2x communications"
    - "modeling and design of millimeter wave networks for highway vehicular communication"
    - "mmwave system for future its a mac layer approach for v2x beam steering"
    - "wireless vehicular networks in emergencies a single frequency network approach"
    - "rethinking the intercept probability of random linear network coding"

Connected through hyperedge HE-6 (induced by source paper "multipath communication with finite sliding window network coding for ultra reliability and low latency"):
  with members:
    - "wireless access for ultra reliable low latency communication urllc principles and building blocks"
    - "multi path low delay network codes"
    - "low delay random linear coding and scheduling over multiple interfaces"
    - "low delay random linear coding over a stream"

Connected through hyperedge HE-7 (induced by source paper "reliability of multicast under random linear network coding"):
  with members:
    - "reliability of broadcast communications under sparse random linear network coding"
    - "novel performance analysis of network coded communications in single relay networks"
    - "resource allocation frameworks for network coded layered multimedia multicast services"
    - "binary systematic network coding for progressive packet decoding"
    - "optimized network coded scalable video multicasting over embms networks"
    - "performance analysis of random linear network coding in two source single relay networks"
    - "rethinking the intercept probability of random linear network coding"
    - "network coding meets multimedia a review"

Connected through hyperedge HE-8 (induced by source paper "non orthogonal multiple access combined with random linear network coded cooperation"):
  with members:
    - "improved bounds on the decoding failure probability of network coding over multi source multi relay networks"
    - "fairness for non orthogonal multiple access in 5g systems"
    - "on the performance of non orthogonal multiple access in 5g systems with randomly deployed users"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)