human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "training a feedback loop for hand pose estimation"
  Abstract: We propose an entirely data-driven approach to estimating the 3D pose of a hand given a depth image. We show that we can correct the mistakes made by a Convolutional Neural Network trained to predict an estimate of the 3D pose by using a feedback loop. The components of this feedback loop are also Deep Networks, optimized using training data. They remove the need for fitting a 3D model to the input data, which requires both a carefully designed fitting function and algorithm. We show that our approach outperforms state-of-the-art methods, and is efficient as our implementation runs at over 400 fps on a single GPU.

Connected through hyperedge HE-1 (induced by source paper "deepim deep iterative matching for 6d pose estimation"):
  with members:
    - "poserbpf a rao blackwellized particle filter for 6d object pose tracking"
    - "implicit 3d orientation learning for 6d object detection from rgb images"
    - "densefusion 6d object pose estimation by iterative dense fusion"
    - "deep model based 6d pose refinement in rgb"
    - "deep object pose estimation for semantic robotic grasping of household objects"
    - "ls vo learning dense optical subspace for robust visual odometry estimation"
    - "geometric loss functions for camera pose regression with deep learning"
    - "t less an rgb d dataset for 6d pose estimation of texture less objects"

Connected through hyperedge HE-2 (induced by source paper "fast and accurate 3d hand pose estimation via recurrent neural network for capturing hand articulations"):
  with members:
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "a2j anchor to joint regression network for 3d articulated pose estimation from a single depth image"
    - "model based hand pose estimation for generalized hand shape with appearance normalization"
    - "crossing nets combining gans and vaes with a shared latent space for hand pose estimation"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "end to end global to local cnn learning for hand pose recovery in depth data"
    - "dynamics based 3d skeletal hand tracking"

Connected through hyperedge HE-3 (induced by source paper "dual grid net hand mesh vertex regression from single depth maps"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "end to end hand mesh recovery from a monocular rgb image"
    - "3d hand shape and pose from images in the wild"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "learning pose specific representations by predicting different views"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "bodynet volumetric inference of 3d human body shapes"

Connected through hyperedge HE-4 (induced by source paper "end to end hand mesh recovery from a monocular rgb image"):
  with members:
    - "3d hand shape and pose estimation from a single rgb image"
    - "3d hand shape and pose from images in the wild"
    - "face alignment in full pose range a 3d total solution"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "bodynet volumetric inference of 3d human body shapes"
    - "total capture a 3d deformation model for tracking faces hands and bodies"
    - "augmented skeleton space transfer for depth based hand pose estimation"
    - "neural body fitting unifying deep learning and model based human pose and shape estimation"

Connected through hyperedge HE-5 (induced by source paper "generalized feedback loop for joint hand object pose estimation"):
  with members:
    - "deepim deep iterative matching for 6d pose estimation"
    - "pose guided structured region ensemble network for cascaded hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "hand3d hand pose estimation using 3d neural network"
    - "region ensemble network improving convolutional network for hand pose estimation"
    - "deepprior improving fast and accurate 3d hand pose estimation"
    - "bb8 a scalable accurate robust to partial occlusion method for predicting the 3d poses of challenging objects without using depth"
    - "dynamics based 3d skeletal hand tracking"

Connected through hyperedge HE-6 (induced by source paper "learning joint reconstruction of hands and manipulated objects"):
  with members:
    - "h o unified egocentric recognition of 3d hand object poses and interactions"
    - "learning category specific mesh reconstruction from image collections"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "3d coded 3d correspondences by deep deformation"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "atlasnet a papier m ach e approach to learning 3d surface generation"
    - "deephps end to end estimation of 3d hand pose and shape by learning from synthetic depth"
    - "hand pose estimation via latent 2 5d heatmap regression"

Connected through hyperedge HE-7 (induced by source paper "h o unified egocentric recognition of 3d hand object poses and interactions"):
  with members:
    - "learning joint reconstruction of hands and manipulated objects"
    - "scaling egocentric vision the epic kitchens dataset"
    - "hand pose estimation via latent 2 5d heatmap regression"
    - "cross modal deep variational hand pose estimation"
    - "object level visual reasoning in videos"
    - "occlusion aware hand pose estimation using hierarchical mixture density network"
    - "detecting and recognizing human object interactions"
    - "learning to estimate 3d hand pose from single rgb images"

Connected through hyperedge HE-8 (induced by source paper "3d hand shape and pose from images in the wild"):
  with members:
    - "learning pose specific representations by predicting different views"
    - "cross modal deep variational hand pose estimation"
    - "learning to estimate 3d hand pose from single rgb images"
    - "back to rgb 3d tracking of hands and hand object interactions based on short baseline stereo"
    - "using a single rgb frame for real time 3d hand pose estimation in the wild"
    - "end to end recovery of human shape and pose"
    - "mofa model based deep convolutional face autoencoder for unsupervised monocular reconstruction"
    - "unpaired image to image translation using cycle consistent adversarial networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)