human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "pac identification of many good arms in stochastic multi armed bandits"
  Abstract: We consider the problem of identifying any $k$ out of the best $m$ arms in an $n$-armed stochastic multi-armed bandit. Framed in the PAC setting, this particular problem generalises both the problem of `best subset selection' and that of selecting `one out of the best m' arms [arcsk 2017]. In applications such as crowd-sourcing and drug-designing, identifying a single good solution is often not sufficient. Moreover, finding the best subset might be hard due to the presence of many indistinguishably close solutions. Our generalisation of identifying exactly $k$ arms out of the best $m$, where $1 \leq k \leq m$, serves as a more effective alternative. We present a lower bound on the worst-case sample complexity for general $k$, and a fully sequential PAC algorithm, \GLUCB, which is more sample-efficient on easy instances. Also, extending our analysis to infinite-armed bandits, we present a PAC algorithm that is independent of $n$, which identifies an arm from the best $\rho$ fraction of arms using at most an additive poly-log number of samples than compared to the lower bound, thereby improving over [arcsk 2017] and [Aziz+AKA:2018]. The problem of identifying $k > 1$ distinct arms from the best $\rho$ fraction is not always well-defined; for a special class of this problem, we present lower and upper bounds. Finally, through a reduction, we establish a relation between upper bounds for the `one out of the best $\rho$' problem for infinite instances and the `one out of the best $m$' problem for finite instances. We conjecture that it is more efficient to solve `small' finite instances using the latter formulation, rather than going through the former.

Connected through hyperedge HE-1 (induced by source paper "polynomial time algorithms for multiple arm identification with full bandit feedback"):
  with members:
    - "nearly optimal sampling algorithms for combinatorial pure exploration"
    - "multiple play bandits in the position based model"
    - "pure exploration of multi armed bandit under matroid constraints"
    - "approximation of the quadratic knapsack problem"
    - "on the optimal sample complexity for best arm identification"
    - "powers of tensors and fast matrix multiplication"
    - "best arm identification in linear bandits"
    - "multiple identifications in multi armed bandits"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)