human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "adaptive influence maximization with myopic feedback"
  Abstract: We study the adaptive influence maximization problem with myopic feedback under the independent cascade model: one sequentially selects k nodes as seeds one by one from a social network, and each selected seed returns the immediate neighbors it activates as the feedback available for later selections, and the goal is to maximize the expected number of total activated nodes, referred as the influence spread. We show that the adaptivity gap, the ratio between the optimal adaptive influence spread and the optimal non-adaptive influence spread, is at most 4 and at least e/(e-1), and the approximation ratios with respect to the optimal adaptive influence spread of both the non-adaptive greedy and adaptive greedy algorithms are at least \frac{1}{4}(1 - \frac{1}{e}) and at most \frac{e^2 + 1}{(e + 1)^2} < 1 - \frac{1}{e}. Moreover, the approximation ratio of the non-adaptive greedy algorithm is no worse than that of the adaptive greedy algorithm, when considering all graphs. Our result confirms a long-standing open conjecture of Golovin and Krause (2011) on the constant approximation ratio of adaptive greedy with myopic feedback, and it also suggests that adaptive greedy may not bring much benefit under myopic feedback.

Connected through hyperedge HE-1 (induced by source paper "time constrained adaptive influence maximization"):
  with members:
    - "on adaptivity gaps of influence maximization under the independent cascade model with full adoption feedback"
    - "beyond adaptive submodularity approximation guarantees of greedy policy with adaptive submodularity ratio"
    - "adaptive influence maximization under general feedback models"
    - "on misinformation containment in online social networks"
    - "multi round influence maximization"
    - "adaptive submodular influence maximization with myopic feedback"
    - "fake news mitigation via point process based intervention"
    - "adaptive influence maximization in dynamic social networks"

Connected through hyperedge HE-2 (induced by source paper "limitations of greed influence maximization in undirected networks re visited"):
  with members:
    - "on adaptivity gaps of influence maximization under the independent cascade model with full adoption feedback"
    - "adaptive greedy versus non adaptive greedy for influence maximization"
    - "beyond worst case in approximability of nonsubmodular influence maximization"
    - "don t be greedy leveraging community structure to find high quality seed sets for influence maximization"
    - "holistic influence maximization combining scalability and efficiency with opinion aware models"
    - "influence maximization near optimal time complexity meets practical efficiency"
    - "staticgreedy solving the scalability accuracy dilemma in influence maximization"
    - "maximizing social influence in nearly optimal time"

Connected through hyperedge HE-3 (induced by source paper "on adaptivity gaps of influence maximization under the independent cascade model with full adoption feedback"):
  with members:
    - "near optimal adaptivity gaps for stochastic multi value probing"
    - "beyond adaptive submodularity approximation guarantees of greedy policy with adaptive submodularity ratio"
    - "multi round influence maximization"
    - "adaptive submodular influence maximization with myopic feedback"
    - "adaptive influence maximization in dynamic social networks"
    - "adaptivity gaps for stochastic probing submodular and xos functions"
    - "boosting information spread an algorithmic approach"
    - "locally adaptive optimization adaptive seeding for monotone submodular functions"

Connected through hyperedge HE-4 (induced by source paper "adaptive greedy versus non adaptive greedy for influence maximization"):
  with members:
    - "on adaptivity gaps of influence maximization under the independent cascade model with full adoption feedback"
    - "beyond worst case in approximability of nonsubmodular influence maximization"
    - "don t be greedy leveraging community structure to find high quality seed sets for influence maximization"
    - "holistic influence maximization combining scalability and efficiency with opinion aware models"
    - "influence maximization near optimal time complexity meets practical efficiency"
    - "staticgreedy solving the scalability accuracy dilemma in influence maximization"
    - "maximizing social influence in nearly optimal time"
    - "the diffusion of networking technologies"

Connected through hyperedge HE-5 (induced by source paper "a k hop collaborate game model adaptive strategy to maximize total revenue"):
  with members:
    - "adaptive influence maximization under general feedback models"
    - "adaptive submodular influence maximization with myopic feedback"
    - "robust influence maximization"
    - "no time to observe adaptive influence maximization with partial feedback"
    - "profit maximization over social networks"
    - "adaptive submodularity theory and applications in active learning and stochastic optimization"
    - "pricing strategies for viral marketing on social networks"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SI(Social and Information Networks)