human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "revisiting embodiedqa a simple baseline and beyond"
  Abstract: In Embodied Question Answering (EmbodiedQA), an agent interacts with an environment to gather necessary information for answering user questions. Existing works have laid a solid foundation towards solving this interesting problem. But the current performance, especially in navigation, suggests that EmbodiedQA might be too challenging for current approaches. In this paper, we empirically study this problem and introduce 1) a simple yet effective baseline that can be end-to-end optimized by SGD; 2) an easier and practical setting for EmbodiedQA where an agent has a chance to adapt the trained model to a new environment before it actually answers users questions. In the new setting, we randomly place a few objects in new environments, and upgrade the agent policy by a distillation network to retain the generalization ability from the trained model. On the EmbodiedQA v1 benchmark, under the standard setting, our simple baseline achieves very competitive results to the-state-of-the-art; in the new setting, we found the introduced small change in settings yields a notable gain in navigation.

Connected through hyperedge HE-1 (induced by source paper "the garden of forking paths towards multi future trajectory prediction"):
  with members:
    - "sr lstm state refinement for lstm towards pedestrian trajectory prediction"
    - "multipath multiple probabilistic anchor trajectory hypotheses for behavior prediction"
    - "multiple futures prediction"
    - "analyzing the variety loss in the context of probabilistic trajectory prediction"
    - "stochastic prediction of multi agent interactions from partial observations"
    - "multi agent tensor fusion for contextual trajectory prediction"
    - "overcoming limitations of mixture density networks a sampling and fitting framework for multimodal future prediction"
    - "rules of the road predicting driving behavior with a convolutional model of semantic interactions"

Connected through hyperedge HE-2 (induced by source paper "walking with mind mental imagery enhanced embodied qa"):
  with members:
    - "reinforced cross modal matching and self supervised imitation learning for vision language navigation"
    - "world models"
    - "blindfold baselines for embodied qa"
    - "building generalizable agents with a realistic and rich 3d environment"
    - "neural modular control for embodied question answering"
    - "gated attention architectures for task oriented language grounding"
    - "zero shot task generalization with multi task deep reinforcement learning"
    - "iqa visual question answering in interactive environments"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)