human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "when showing your hand pays off announcing strategic intentions in colonel blotto games"
  Abstract: In competitive adversarial environments, it is often advantageous to obfuscate one's strategies or capabilities. However, revealing one's strategic intentions may shift the dynamics of the competition in complex ways. Can it ever be advantageous to reveal strategic intentions to an opponent? In this paper, we consider three-stage Colonel Blotto games in which one player can choose whether or not to pre-commit resources to a single battlefield before play begins. This pre-commitment is public knowledge. In response, the opponent can either secure the battlefield by matching the pre-commitment with its own forces, or withdraw. In a two-player setting, we show that a weaker player never has an incentive to pre-commit any amount of resources to a battlefield regardless of how valuable it is. We then consider a three-player setting in which two players fight against a common adversary on separate fronts. Only one of the two players facing the adversary has the option of pre-committing. We find there are instances where this player benefits from pre-committing. The analysis indicates that under non-cooperative team settings and no possibility of forming alliances, there can be incentives to publicly announce one's strategic intentions to an adversary.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)