human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "hologan unsupervised learning of 3d representations from natural images"
  Abstract: We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D world. These models therefore tend to create blurry images or artefacts in tasks that require a strong 3D understanding, such as novel-view synthesis. HoloGAN instead learns a 3D representation of the world, and to render this representation in a realistic manner. Unlike other GANs, HoloGAN provides explicit control over the pose of generated objects through rigid-body transformations of the learnt 3D features. Our experiments show that using explicit 3D features enables HoloGAN to disentangle 3D pose and identity, which is further decomposed into shape and appearance, while still being able to generate images with similar or higher visual quality than other generative models. HoloGAN can be trained end-to-end from unlabelled 2D images only. Particularly, we do not require pose labels, 3D shapes, or multiple views of the same objects. This shows that HoloGAN is the first generative model that learns 3D representations from natural images in an entirely unsupervised manner.

Connected through hyperedge HE-1 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images"):
  with members:
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "transformable bottleneck networks"
    - "generating multiple objects at spatially distinct locations"
    - "neural voxel renderer learning an accurate and controllable rendering tool"
    - "emergence of object segmentation in perturbed generative models"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "scene representation networks continuous 3d structure aware neural scene representations"

Connected through hyperedge HE-2 (induced by source paper "inverse graphics gan learning to generate 3d shapes from unstructured 2d data"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "controlling neural level sets"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "towards unsupervised learning of generative models for 3d controllable image synthesis"
    - "deep mesh reconstruction from single rgb images via topology modification networks"

Connected through hyperedge HE-3 (induced by source paper "fine grained image to image transformation towards visual recognition"):
  with members:
    - "a two step disentanglement method"
    - "foreground aware image inpainting"
    - "carigan caricature generation through weakly paired adversarial learning"
    - "visual object networks image generation with disentangled 3d representation"
    - "recovering realistic texture in image super resolution by deep spatial feature transform"
    - "cr gan learning complete representations for multi view generation"
    - "multi task convolutional neural network for pose invariant face recognition"
    - "multimodal unsupervised image to image translation"

Connected through hyperedge HE-4 (induced by source paper "high fidelity synthesis with disentangled representation"):
  with members:
    - "weakly supervised disentanglement by pairwise similarities"
    - "infogan cr disentangling generative adversarial networks with contrastive regularizers"
    - "learning disentangled representations with reference based variational autoencoders"
    - "disentangling factors of variation using few labels"
    - "spatial broadcast decoder a simple architecture for learning disentangled representations in vaes"
    - "on the fairness of disentangled representations"
    - "flexibly fair representation learning by disentanglement"
    - "oogan disentangling gan with one hot sampling and orthogonal regularization"

Connected through hyperedge HE-5 (induced by source paper "an explicit local and global representation disentanglement framework with applications in deep clustering and unsupervised object detection"):
  with members:
    - "implicit autoencoders"
    - "explicit disentanglement of appearance and perspective in generative models"
    - "an explicitly relational neural network architecture"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "isolating sources of disentanglement in variational autoencoders"
    - "learning latent representations in neural networks for clustering through pseudo supervision and graph based activity regularization"
    - "deep unsupervised clustering with gaussian mixture variational autoencoders"
    - "lstm a search space odyssey"

Connected through hyperedge HE-6 (induced by source paper "semi supervised stylegan for disentanglement learning"):
  with members:
    - "infogan cr disentangling generative adversarial networks with contrastive regularizers"
    - "disentangling factors of variation using few labels"
    - "mixmatch a holistic approach to semi supervised learning"
    - "learning deep disentangled embeddings with the f statistic loss"
    - "challenging common assumptions in the unsupervised learning of disentangled representations"
    - "isolating sources of disentanglement in variational autoencoders"
    - "a style based generator architecture for generative adversarial networks"
    - "gans trained by a two time scale update rule converge to a nash equilibrium"

Connected through hyperedge HE-7 (induced by source paper "3d ken burns effect from a single image"):
  with members:
    - "deferred neural rendering image synthesis using neural textures"
    - "transformable bottleneck networks"
    - "neural point based graphics"
    - "learning the depths of moving people by watching frozen people"
    - "depth from videos in the wild unsupervised monocular depth learning from unknown cameras"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural rerendering in the wild"
    - "edgeconnect generative image inpainting with adversarial edge learning"

Connected through hyperedge HE-8 (induced by source paper "monocular neural image based rendering with continuous view control"):
  with members:
    - "transformable bottleneck networks"
    - "deepview view synthesis with learned gradient descent"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "soft rasterizer differentiable rendering for unsupervised single view mesh reconstruction"
    - "pushing the boundaries of view extrapolation with multiplane images"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "visual object networks image generation with disentangled 3d representation"
    - "unsupervised geometry aware representation for 3d human pose estimation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)