human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "asymmetric residual neural network for accurate human activity recognition"
  Abstract: Human activity recognition (HAR) using deep neural networks has become a hot topic in human–computer interaction. Machines can effectively identify human naturalistic activities by learning from a large collection of sensor data. Activity recognition is not only an interesting research problem but also has many real-world practical applications. Based on the success of residual networks in achieving a high level of aesthetic representation of automatic learning, we propose a novel asymmetric residual network, named ARN. ARN is implemented using two identical path frameworks consisting of (1) a short time window, which is used to capture spatial features, and (2) a long time window, which is used to capture fine temporal features. The long time window path can be made very lightweight by reducing its channel capacity, while still being able to learn useful temporal representations for activity recognition. In this paper, we mainly focus on proposing a new model to improve the accuracy of HAR. In order to demonstrate the effectiveness of the ARN model, we carried out extensive experiments on benchmark datasets (i.e., OPPORTUNITY, UniMiB-SHAR) and compared the results with some conventional and state-of-the-art learning-based methods. We discuss the influence of networks parameters on performance to provide insights about its optimization. Results from our experiments show that ARN is effective in recognizing human activities via wearable datasets.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)