human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "structured prediction helps 3d human motion modelling"
  Abstract: Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human skeleton. In this paper, we propose a novel approach that decomposes the prediction into individual joints by means of a structured prediction layer that explicitly models the joint dependencies. This is implemented via a hierarchy of small-sized neural networks connected analogously to the kinematic chains in the human body as well as a joint-wise decomposition in the loss function. The proposed layer is agnostic to the underlying network and can be used with existing architectures for motion modelling. Prior work typically leverages the H3.6M dataset. We show that some state-of-the-art techniques do not perform well when trained and tested on AMASS, a recently released dataset 14 times the size of H3.6M. Our experiments indicate that the proposed layer increases the performance of motion forecasting irrespective of the base network, joint-angle representation, and prediction horizon. We furthermore show that the layer also improves motion predictions qualitatively. We make code and models publicly available at this https URL.

Connected through hyperedge HE-1 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction"):
  with members:
    - "joint 3d tracking and forecasting with graph neural network and diversity sampling"
    - "lagging inference networks and posterior collapse in variational autoencoders"
    - "learning variations in human motion via mix and match perturbation"
    - "diverse trajectory forecasting with determinantal point processes"
    - "learning trajectory dependencies for human motion prediction"
    - "imitation learning for human pose prediction"
    - "predicting 3d human dynamics from video"
    - "ego pose estimation and forecasting as real time pd control"

Connected through hyperedge HE-2 (induced by source paper "vibe video inference for human body pose and shape estimation"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "xnect real time multi person 3d human pose estimation with a single rgb camera"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "from variational to deterministic autoencoders"
    - "expressive body capture 3d hands face and body from a single image"
    - "exploiting temporal context for 3d human pose estimation in the wild"

Connected through hyperedge HE-3 (induced by source paper "forecasting human object interaction joint prediction of motor attention and egocentric activity"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "paying more attention to motion attention distillation for learning video representations"
    - "deeply supervised salient object detection with short connections"
    - "what would you expect anticipating egocentric actions with rolling unrolling lstms and modality attention"
    - "binge watching scaling affordance learning from sitcoms"
    - "scaling egocentric vision the epic kitchens dataset"
    - "human action recognition and prediction a survey"
    - "grounded human object interaction hotspots from video"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)