human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "xnect real time multi person 3d human pose estimation with a single rgb camera"
  Abstract: We present a real-time approach for multi-person 3D motion capture at over 30 fps using a single RGB camera. It operates in generic scenes and is robust to difficult occlusions both by other people and objects. Our method operates in subsequent stages. The first stage is a convolutional neural network (CNN) that estimates 2D and 3D pose features along with identity assignments for all visible joints of all individuals. We contribute a new architecture for this CNN, called SelecSLS Net, that uses novel selective long and short range skip connections to improve the information flow allowing for a drastically faster network without compromising accuracy. In the second stage, a fully-connected neural network turns the possibly partial (on account of occlusion) 2D pose and 3D pose features for each subject into a complete 3D pose estimate per individual. The third stage applies space-time skeletal model fitting to the predicted 2D and 3D pose per subject to further reconcile the 2D and 3D pose, and enforce temporal coherence. Our method returns the full skeletal pose in joint angles for each subject. This is a further key distinction from previous work that neither extracted global body positions nor joint angle results of a coherent skeleton in real time for multi-person scenes. The proposed system runs on consumer hardware at a previously unseen speed of more than 30 fps given 512x320 images as input while achieving state-of-the-art accuracy, which we will demonstrate on a range of challenging real-world scenes.

Connected through hyperedge HE-1 (induced by source paper "lightweight 3d human pose estimation network training using teacher student learning"):
  with members:
    - "learnable triangulation of human pose"
    - "improved training of binary networks for human pose estimation and image recognition"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "deep high resolution representation learning for human pose estimation"
    - "efficientnet rethinking model scaling for convolutional neural networks"
    - "ordinal depth supervision for 3d human pose estimation"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"

Connected through hyperedge HE-2 (induced by source paper "vibe video inference for human body pose and shape estimation"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "structured prediction helps 3d human motion modelling"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "from variational to deterministic autoencoders"
    - "expressive body capture 3d hands face and body from a single image"
    - "exploiting temporal context for 3d human pose estimation in the wild"

Connected through hyperedge HE-3 (induced by source paper "predicting 3d human dynamics from video"):
  with members:
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "sim2real transfer learning for 3d pose estimation motion to the rescue"
    - "deep lip reading a comparison of models and an online application"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "mt vae learning motion transformations to generate multimodal human dynamics"
    - "neural kinematic networks for unsupervised motion retargetting"
    - "learning 3d human dynamics from video"
    - "flow grounded spatial temporal video prediction from still images"

Connected through hyperedge HE-4 (induced by source paper "multi person 3d human pose estimation from monocular images"):
  with members:
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "learning 3d human dynamics from video"
    - "exploiting temporal information for 3d human pose estimation"
    - "densepose dense human pose estimation in the wild"
    - "look into person self supervised structure sensitive learning and a new benchmark for human parsing"
    - "towards 3d human pose estimation in the wild a weakly supervised approach"
    - "lifting from the deep convolutional 3d pose estimation from a single image"
    - "single shot multi person 3d pose estimation from monocular rgb"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)