human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "interpretable modelling of driving behaviors in interactive driving scenarios based on cumulative prospect theory"
  Abstract: Understanding human driving behavior is important for autonomous vehicles. In this paper, we propose an interpretable human behavior model in interactive driving scenarios based on the cumulative prospect theory (CPT). As a non-expected utility theory, CPT can well explain some systematically biased or ``irrational'' behavior/decisions of human that cannot be explained by the expected utility theory. Hence, the goal of this work is to formulate the human drivers' behavior generation model with CPT so that some ``irrational'' behavior or decisions of human can be better captured and predicted. Towards such a goal, we first develop a CPT-driven decision-making model focusing on driving scenarios with two interacting agents. A hierarchical learning algorithm is proposed afterward to learn the utility function, the value function, and the decision weighting function in the CPT model. A case study for roundabout merging is also provided as verification. With real driving data, the prediction performances of three different models are compared: a predefined model based on time-to-collision (TTC), a learning-based model based on neural networks, and the proposed CPT-based model. The results show that the proposed model outperforms the TTC model and achieves similar performance as the learning-based model with much less training data and better interpretability.

Connected through hyperedge HE-1 (induced by source paper "interaction dataset an international adversarial and cooperative motion dataset in interactive driving scenarios with semantic maps"):
  with members:
    - "generic prediction architecture considering both rational and irrational driving behaviors"
    - "human motion trajectory prediction a survey"
    - "top view trajectories a pedestrian dataset of vehicle crowd interaction from controlled experiments and crowded campus"
    - "an lstm network for highway trajectory prediction"
    - "deep imitative models for flexible inference planning and control"
    - "discriminative correlation filter tracker with channel and spatial reliability"
    - "towards a fatality aware benchmark of probabilistic reaction prediction in highly interactive driving scenarios"
    - "hg dagger interactive imitation learning with human experts"

Connected through hyperedge HE-2 (induced by source paper "generic prediction architecture considering both rational and irrational driving behaviors"):
  with members:
    - "behavior planning of autonomous cars with social perception"
    - "a framework for probabilistic generic traffic scene prediction"
    - "convolutional social pooling for vehicle trajectory prediction"
    - "probabilistic prediction of vehicle semantic intention and motion"
    - "probabilistic prediction of interactive driving behavior via hierarchical inverse reinforcement learning"
    - "accurate and diverse sampling of sequences based on a best of many sample objective"
    - "courteous autonomous cars"
    - "probabilistic vehicle trajectory prediction over occupancy grid map via recurrent neural network"

Connected through hyperedge HE-3 (induced by source paper "towards better human robot collaboration with robust plan recognition and trajectory prediction"):
  with members:
    - "human motion prediction using semi adaptable neural networks"
    - "human activity recognition in rgb d videos by dynamic images"
    - "goal inference improves objective and perceived performance in human robot collaboration"
    - "robot safe interaction system for intelligent industrial co robots"
    - "probabilistic prediction of interactive driving behavior via hierarchical inverse reinforcement learning"
    - "courteous autonomous cars"
    - "learning human motion models for long term predictions"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)