human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "faceswapnet landmark guided many to many face reenactment"
  Abstract: Recent face reenactment studies have achieved remarkable success either between two identities or in the many-to-one task. However, existing methods have limited scalability when the target person is not a predefined specific identity. To address this limitation, we present a novel many-to-many face reenactment framework, named FaceSwapNet, which allows transferring facial expressions and movements from one source face to arbitrary targets. Our proposed approach is composed of two main modules: the landmark swapper and the landmark-guided generator. Instead of maintaining independent models for each pair of person, the former module uses two encoders and one decoder to adapt anyone's face landmark to target persons. Using the neutral expression of the target person as a reference image, the latter module leverages geometry information from the swapped landmark to generate photo-realistic and emotion-alike images. In addition, a novel triplet perceptual loss is proposed to force the generator to learn geometry and appearance information simultaneously. We evaluate our model on RaFD dataset and the results demonstrate the superior quality of reenacted images as well as the flexibility of transferring facial movements between identities.

Connected through hyperedge HE-1 (induced by source paper "marionette few shot face reenactment preserving identity of unseen targets"):
  with members:
    - "progressive pose attention transfer for person image generation"
    - "attention based fusion for multi source human image generation"
    - "few shot adversarial learning of realistic neural talking head models"
    - "few shot unsupervised image to image translation"
    - "cgans with projection discriminator"
    - "soft gated warping gan for pose guided person image synthesis"
    - "arbitrary style transfer with style attentional networks"
    - "synthesizing images of humans in unseen poses"

Connected through hyperedge HE-2 (induced by source paper "lafin generative landmark guided face inpainting"):
  with members:
    - "few shot adversarial learning of realistic neural talking head models"
    - "sc fegan face editing generative adversarial network with user s sketch and color"
    - "foreground aware image inpainting"
    - "pluralistic image completion"
    - "edgeconnect generative image inpainting with adversarial edge learning"
    - "look at boundary a boundary aware face alignment algorithm"
    - "mobilenetv2 inverted residuals and linear bottlenecks"
    - "disentangling 3d pose in a dendritic cnn for unconstrained 2d face alignment"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)