human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning the depths of moving people by watching frozen people"
  Abstract: We present a method for predicting dense depth in scenarios where both a monocular camera and people in the scene are freely moving. Existing methods for recovering depth for dynamic, non-rigid objects from monocular video impose strong assumptions on the objects' motion and may only recover sparse depth. In this paper, we take a data-driven approach and learn human depth priors from a new source of data: thousands of Internet videos of people imitating mannequins, i.e., freezing in diverse, natural poses, while a hand-held camera tours the scene. Because people are stationary, training data can be generated using multi-view stereo reconstruction. At inference time, our method uses motion parallax cues from the static areas of the scenes to guide the depth prediction. We demonstrate our method on real-world sequences of complex human actions captured by a moving hand-held camera, show improvement over state-of-the-art monocular depth prediction methods, and show various 3D effects produced using our predicted depth.

Connected through hyperedge HE-1 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "exploiting temporal context for 3d human pose estimation in the wild"

Connected through hyperedge HE-2 (induced by source paper "watching the world go by representation learning from unlabeled videos"):
  with members:
    - "a simple framework for contrastive learning of visual representations"
    - "got 10k a large high diversity benchmark for generic object tracking in the wild"
    - "contrastive multiview coding"
    - "momentum contrast for unsupervised visual representation learning"
    - "learning correspondence from the cycle consistency of time"
    - "data efficient image recognition with contrastive predictive coding"
    - "learning representations by maximizing mutual information across views"
    - "self supervised learning of pretext invariant representations"

Connected through hyperedge HE-3 (induced by source paper "diversedepth affine invariant depth prediction using diverse data"):
  with members:
    - "a large rgb d dataset for semi supervised monocular depth estimation"
    - "on the power of curriculum learning in training deep networks"
    - "enforcing geometric constraints of virtual normal for depth prediction"
    - "unsupervised scale consistent depth and ego motion learning from monocular video"
    - "how do neural networks see depth in single images"
    - "learning depth with convolutional spatial propagation network"
    - "deep ordinal regression network for monocular depth estimation"
    - "curriculum learning by transfer learning theory and experiments with deep networks"

Connected through hyperedge HE-4 (induced by source paper "sim2real transfer learning for 3d pose estimation motion to the rescue"):
  with members:
    - "does computer vision matter for action"
    - "an annotation saved is an annotation earned using fully synthetic training for object instance detection"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"
    - "learning to estimate 3d human pose and shape from a single color image"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "learning 3d human dynamics from video"

Connected through hyperedge HE-5 (induced by source paper "3d ken burns effect from a single image"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "deferred neural rendering image synthesis using neural textures"
    - "transformable bottleneck networks"
    - "neural point based graphics"
    - "depth from videos in the wild unsupervised monocular depth learning from unknown cameras"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural rerendering in the wild"
    - "edgeconnect generative image inpainting with adversarial edge learning"

Connected through hyperedge HE-6 (induced by source paper "learning depth from monocular videos using synthetic data a temporally consistent domain adaptation approach"):
  with members:
    - "the apolloscape open dataset for autonomous driving and its application"
    - "adadepth unsupervised content congruent adaptation for depth estimation"
    - "deep ordinal regression network for monocular depth estimation"
    - "t2net synthetic to realistic translation for solving single image depth estimation tasks"
    - "geonet unsupervised learning of dense depth optical flow and camera pose"
    - "structured attention guided convolutional neural fields for monocular depth estimation"
    - "dual cnn models for unsupervised monocular depth estimation"
    - "deepjdot deep joint distribution optimal transport for unsupervised domain adaptation"

Connected through hyperedge HE-7 (induced by source paper "pixel accurate depth evaluation in realistic driving scenarios"):
  with members:
    - "depth coefficients for depth completion"
    - "pixor real time 3d object detection from point clouds"
    - "gated2depth real time dense lidar from gated images"
    - "a benchmark for lidar sensors in fog is detection breaking down"
    - "syn2real a new benchmark forsynthetic to real visual domain adaptation"
    - "semantic foggy scene understanding with synthetic data"
    - "unsupervised adversarial depth estimation using cycled generative networks"
    - "rethinking monocular depth estimation with adversarial training"

Connected through hyperedge HE-8 (induced by source paper "web stereo video supervision for depth prediction from dynamic scenes"):
  with members:
    - "deeptam deep tracking and mapping"
    - "unsupervised learning of monocular depth estimation and visual odometry with deep feature reconstruction"
    - "unsupervised learning of depth and ego motion from monocular video using 3d geometric constraints"
    - "deeplens shallow depth of field from a single image"
    - "df net unsupervised joint learning of depth and flow using cross task consistency"
    - "deepmvs learning multi view stereopsis"
    - "learning monocular depth by distilling cross domain stereo networks"
    - "scalable dense non rigid structure from motion a grassmannian perspective"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)