human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "tight bounds for online edge coloring"
  Abstract: Vizing's celebrated theorem asserts that any graph of maximum degree $\Delta$ admits an edge coloring using at most $\Delta+1$ colors. In contrast, Bar-Noy, Naor and Motwani showed over a quarter century that the trivial greedy algorithm, which uses $2\Delta-1$ colors, is optimal among online algorithms. Their lower bound has a caveat, however: it only applies to low-degree graphs, with $\Delta=O(\log n)$, and they conjectured the existence of online algorithms using $\Delta(1+o(1))$ colors for $\Delta=\omega(\log n)$. Progress towards resolving this conjecture was only made under stochastic arrivals (Aggarwal et al., FOCS'03 and Bahmani et al., SODA'10). #R##N#We resolve the above conjecture for \emph{adversarial} vertex arrivals in bipartite graphs, for which we present a $(1+o(1))\Delta$-edge-coloring algorithm for $\Delta=\omega(\log n)$ known a priori. Surprisingly, if $\Delta$ is not known ahead of time, we show that no $\big(\frac{e}{e-1} - \Omega(1) \big) \Delta$-edge-coloring algorithm exists. We then provide an optimal, $\big(\frac{e}{e-1}+o(1)\big)\Delta$-edge-coloring algorithm for unknown $\Delta=\omega(\log n)$. Key to our results, and of possible independent interest, is a novel fractional relaxation for edge coloring, for which we present optimal fractional online algorithms and a near-lossless online rounding scheme, yielding our optimal randomized algorithms.

Connected through hyperedge HE-1 (induced by source paper "rounding dynamic matchings against an adaptive adversary"):
  with members:
    - "decremental sssp in weighted digraphs faster and against an adaptive adversary"
    - "deterministic algorithms for decremental approximate shortest paths faster and simpler"
    - "distributed weighted matching via randomized composable coresets"
    - "online matching with general arrivals"
    - "dynamic low stretch trees via dynamic low diameter decompositions"
    - "a new algorithm for decremental single source shortest paths with applications to vertex capacitated flow and cut problems"
    - "towards a unified theory of sparsification for matching problems"
    - "reoptimization via gradual transformations"

Connected through hyperedge HE-2 (induced by source paper "online matching with general arrivals"):
  with members:
    - "tight competitive ratios of classic matching algorithms in the fully online model"
    - "how to match when all vertices arrive online"
    - "online vertex weighted bipartite matching beating 1 1 e with random arrivals"
    - "an economic based analysis of ranking for online bipartite matching"
    - "tighter bounds for online bipartite matching"
    - "online lower bounds via duality"
    - "maximum matching on trees in the online preemptive and the incremental dynamic graph models"
    - "online matroid intersection beating half for random arrival"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)