human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "interactive image generation using scene graphs"
  Abstract: Recent years have witnessed some exciting developments in the domain of generating images from scene-based text descriptions. These approaches have primarily focused on generating images from a static text description and are limited to generating images in a single pass. They are unable to generate an image interactively based on an incrementally additive text description (something that is more intuitive and similar to the way we describe an image). We propose a method to generate an image incrementally based on a sequence of graphs of scene descriptions (scene-graphs). We propose a recurrent network architecture that preserves the image content generated in previous steps and modifies the cumulative image as per the newly provided scene information. Our model utilizes Graph Convolutional Networks (GCN) to cater to variable-sized scene graphs along with Generative Adversarial image translation networks to generate realistic multi-object images without needing any intermediate supervision during training. We experiment with Coco-Stuff dataset which has multi-object images along with annotations describing the visual scene and show that our model significantly outperforms other approaches on the same dataset in generating visually consistent images for incrementally growing scene graphs.

Connected through hyperedge HE-1 (induced by source paper "object centric image generation from layouts"):
  with members:
    - "scene graph generation with external knowledge and image reconstruction"
    - "object driven text to image synthesis via adversarial training"
    - "image synthesis from reconfigurable layout and style"
    - "pastegan a semi parametric method to generate image from scene graph"
    - "locality and compositionality in zero shot learning"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"
    - "specifying object attributes and relations in interactive scene generation"

Connected through hyperedge HE-2 (induced by source paper "learning canonical representations for scene graph to image generation"):
  with members:
    - "spatio temporal action graph networks"
    - "image synthesis from reconfigurable layout and style"
    - "on the universality of invariant networks"
    - "mirrorgan learning text to image generation by redescription"
    - "text guided person image synthesis"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"
    - "specifying object attributes and relations in interactive scene generation"

Connected through hyperedge HE-3 (induced by source paper "semantic object accuracy for generative text to image synthesis"):
  with members:
    - "generating multiple objects at spatially distinct locations"
    - "realistic image generation using region phrase attention"
    - "object driven text to image synthesis via adversarial training"
    - "layoutgan generating graphic layouts with wireframe discriminators"
    - "image synthesis from reconfigurable layout and style"
    - "visual relation conscious image generation from structured text"
    - "classification accuracy score for conditional generative models"
    - "layoutvae stochastic scene layout generation from a label set"

Connected through hyperedge HE-4 (induced by source paper "pastegan a semi parametric method to generate image from scene graph"):
  with members:
    - "disentangling pose from appearance in monochrome hand images"
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "the unreasonable effectiveness of deep features as a perceptual metric"
    - "semi parametric image synthesis"
    - "image generation from scene graphs"
    - "factorizable net an efficient subgraph based framework for scene graph generation"
    - "image generation from layout"
    - "vip cnn visual phrase guided convolutional neural network"

Connected through hyperedge HE-5 (induced by source paper "triplet aware scene graph embeddings"):
  with members:
    - "obj glove scene based contextual object embedding"
    - "visual relation conscious image generation from structured text"
    - "layoutvae stochastic scene layout generation from a label set"
    - "compact scene graphs for layout composition and patch retrieval"
    - "specifying object attributes and relations in interactive scene generation"
    - "linknet relational embedding for scene graph"
    - "graph r cnn for scene graph generation"
    - "learning to compose dynamic tree structures for visual contexts"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)