human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learner aware teaching inverse reinforcement learning with preferences and constraints"
  Abstract: Inverse reinforcement learning (IRL) enables an agent to learn complex behavior by observing demonstrations from a (near-)optimal policy. The typical assumption is that the learner's goal is to match the teacher's demonstrated behavior. In this paper, we consider the setting where the learner has its own preferences that it additionally takes into consideration. These preferences can for example capture behavioral biases, mismatched worldviews, or physical constraints. We study two teaching approaches: learner-agnostic teaching, where the teacher provides demonstrations from an optimal policy ignoring the learner's preferences, and learner-aware teaching, where the teacher accounts for the learner's preferences. We design learner-aware teaching algorithms and show that significant performance improvements can be achieved over learner-agnostic teaching.

Connected through hyperedge HE-1 (induced by source paper "learning to switch between machines and humans"):
  with members:
    - "deep gamblers learning to abstain with portfolio theory"
    - "regression under human assistance"
    - "interactive teaching algorithms for inverse reinforcement learning"
    - "selectivenet a deep neural network with an integrated reject option"
    - "the algorithmic automation problem prediction triage and human effort"
    - "exploring applications of deep reinforcement learning for real world autonomous driving systems"
    - "direct uncertainty prediction for medical second opinions"
    - "teaching inverse reinforcement learners via features and demonstrations"

Connected through hyperedge HE-2 (induced by source paper "towards deployment of robust ai agents for human machine partnerships"):
  with members:
    - "interactive teaching algorithms for inverse reinforcement learning"
    - "learning to collaborate in markov decision processes"
    - "modeling others using oneself in multi agent reinforcement learning"
    - "teaching inverse reinforcement learners via features and demonstrations"
    - "learning policy representations in multiagent systems"
    - "robust adversarial reinforcement learning"
    - "learning with opponent learning awareness"
    - "multi agent reinforcement learning in sequential social dilemmas"

Connected through hyperedge HE-3 (induced by source paper "preference based batch and sequential teaching towards a unified view of models"):
  with members:
    - "interactive teaching algorithms for inverse reinforcement learning"
    - "optimal collusion free teaching"
    - "an optimal control approach to sequential machine teaching"
    - "understanding the role of adaptivity in machine teaching the case of version space learners"
    - "teaching inverse reinforcement learners via features and demonstrations"
    - "an optimal control view of adversarial machine learning"
    - "quadratic upper bound for recursive teaching dimension of finite vc classes"
    - "near optimally teaching the crowd to classify"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)