human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "toward maximum grip process modeling in software engineering"
  Abstract: Process modeling (PM) in software engineering involves a specific way of understanding the world. In this context, philosophical work is not merely intrinsically important; it can also stand up to some of the more established software engineering research metrics. The object-oriented methodology takes an object as the central concept of modeling. This paper follows from a series of papers that focus on the notion of thinging in the context of the analysis phase of software system modeling. We use an abstract machine named the Thinging Machine (TM) as the mechanism by which things reveal themselves. We introduce a more in-depth investigation of a grand TM that Signifies the totality of entities in the modeled system. We also present new notions, such as maximum grip, which refers to the level of granularity of the significance where optimum visibility of the model s meaning is given. The outcomes of this research indicate a positive improvement in the field of PM that may lead to enhance understanding of the object-oriented approach. TM also presents the possibility of developing a new method in PM.

Connected through hyperedge HE-1 (induced by source paper "modeling events and events of events in software engineering"):
  with members:
    - "thing machine s thimacs applied to structural description in software engineering"
    - "thinging as a way of modeling in poiesis applications in software engineering"
    - "thinging vs objectfying in software engineering"
    - "thinging for software engineers"
    - "consistent streaming through time a vision for event stream processing"

Connected through hyperedge HE-2 (induced by source paper "five generic processes for behavior description in software engineering"):
  with members:
    - "existential ontology and thinging modeling in software engineering"
    - "conceptual modeling of inventory management processes as a thinging machine"
    - "thinging machine applied to information leakage"
    - "thinging vs objectfying in software engineering"
    - "tracking systems as thinging machine a case study of a service company"
    - "petri nets and machines of things that flow"
    - "conceptual modeling of a procurement process case study of rfp for public key infrastructure"
    - "thinging for software engineers"

Connected through hyperedge HE-3 (induced by source paper "thinging the use case model"):
  with members:
    - "thinging for computational thinking"
    - "existential ontology and thinging modeling in software engineering"
    - "conceptual modeling of inventory management processes as a thinging machine"
    - "thinging machine applied to information leakage"
    - "tracking systems as thinging machine a case study of a service company"
    - "conceptual modeling of a procurement process case study of rfp for public key infrastructure"
    - "thinging for software engineers"

Connected through hyperedge HE-4 (induced by source paper "thing machine s thimacs applied to structural description in software engineering"):
  with members:
    - "thinging for computational thinking"
    - "existential ontology and thinging modeling in software engineering"
    - "systems views and models of uml"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SE(Software Engineering)