human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to augment expressions for few shot fine grained facial expression recognition"
  Abstract: Affective computing and cognitive theory are widely used in modern human-computer interaction scenarios. Human faces, as the most prominent and easily accessible features, have attracted great attention from researchers. Since humans have rich emotions and developed musculature, there exist a lot of fine-grained expressions in real-world applications. However, it is extremely time-consuming to collect and annotate a large number of facial images, of which may even require psychologists to correctly categorize them. To the best of our knowledge, the existing expression datasets are only limited to several basic facial expressions, which are not sufficient to support our ambitions in developing successful human-computer interaction systems. To this end, a novel Fine-grained Facial Expression Database - F2ED is contributed in this paper, and it includes more than 200k images with 54 facial expressions from 119 persons. Considering the phenomenon of uneven data distribution and lack of samples is common in real-world scenarios, we further evaluate several tasks of few-shot expression learning by virtue of our F2ED, which are to recognize the facial expressions given only few training instances. These tasks mimic human performance to learn robust and general representation from few examples. To address such few-shot tasks, we propose a unified task-driven framework - Compositional Generative Adversarial Network (Comp-GAN) learning to synthesize facial images and thus augmenting the instances of few-shot expression classes. Extensive experiments are conducted on F2ED and existing facial expression datasets, i.e., JAFFE and FER2013, to validate the efficacy of our F2ED in pre-training facial expression recognition network and the effectiveness of our proposed approach Comp-GAN to improve the performance of few-shot recognition tasks.

Connected through hyperedge HE-1 (induced by source paper "deep multi facial patches aggregation network for facial expression recognition"):
  with members:
    - "deep emotion facial expression recognition using attentional convolutional network"
    - "deep facial expression recognition a survey"
    - "deep generative contrastive networks for facial expression recognition"
    - "semantic segmentation using adversarial networks"
    - "going deeper in facial expression recognition using deep neural networks"
    - "peak piloted deep network for facial expression recognition"
    - "do deep neural networks learn facial action units when doing expression recognition"
    - "conditional generative adversarial nets"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)