human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "average case analysis of the assignment problem with independent preferences"
  Abstract: The fundamental assignment problem is in search of welfare maximization mechanisms to allocate items to agents when the private preferences over indivisible items are provided by self-interested agents. The mainstream mechanism \textit{Random Priority} is asymptotically the best mechanism for this purpose, when comparing its welfare to the optimal social welfare using the canonical \textit{worst-case approximation ratio}. Despite its popularity, the efficiency loss indicated by the worst-case ratio does not have a constant bound. Recently, [Deng, Gao, Zhang 2017] show that when the agents' preferences are drawn from a uniform distribution, its \textit{average-case approximation ratio} is upper bounded by 3.718. They left it as an open question of whether a constant ratio holds for general scenarios. In this paper, we offer an affirmative answer to this question by showing that the ratio is bounded by $1/\mu$ when the preference values are independent and identically distributed random variables, where $\mu$ is the expectation of the value distribution. This upper bound also improves the upper bound of 3.718 in [Deng, Gao, Zhang 2017] for the Uniform distribution. Moreover, under mild conditions, the ratio has a \textit{constant} bound for any independent random values. En route to these results, we develop powerful tools to show the insights that in most instances the efficiency loss is small.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)