human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "specifying object attributes and relations in interactive scene generation"
  Abstract: We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have higher visual quality, and support more complex scene graphs. In addition, the embedding scheme supports multiple and diverse output images per scene graph, which can be further controlled by the user. We demonstrate two modes of per-object control: (i) importing elements from other images, and (ii) navigation in the object space, by selecting an appearance archetype. Our code is publicly available at this https URL

Connected through hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "structurenet hierarchical graph networks for 3d shape generation"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "pq net a generative part seq2seq network for 3d shapes"
    - "object driven text to image synthesis via adversarial training"
    - "cvxnets learnable convex decomposition"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"

Connected through hyperedge HE-2 (induced by source paper "object centric image generation from layouts"):
  with members:
    - "interactive image generation using scene graphs"
    - "scene graph generation with external knowledge and image reconstruction"
    - "object driven text to image synthesis via adversarial training"
    - "image synthesis from reconfigurable layout and style"
    - "pastegan a semi parametric method to generate image from scene graph"
    - "locality and compositionality in zero shot learning"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"

Connected through hyperedge HE-3 (induced by source paper "image to image translation with text guidance"):
  with members:
    - "local class specific and global image level generative adversarial networks for semantic guided scene generation"
    - "singan learning a generative model from a single natural image"
    - "object driven text to image synthesis via adversarial training"
    - "manigan text guided image manipulation"
    - "controlling style and semantics in weakly supervised image generation"
    - "semantic image synthesis with spatially adaptive normalization"
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "text adaptive generative adversarial networks manipulating images with natural language"

Connected through hyperedge HE-4 (induced by source paper "image generation from freehand scene sketches"):
  with members:
    - "a layer based sequential framework for scene generation with gans"
    - "singan learning a generative model from a single natural image"
    - "semantic image synthesis with spatially adaptive normalization"
    - "inferring semantic layout for hierarchical text to image synthesis"
    - "sketchygan towards diverse and realistic sketch to image synthesis"
    - "large scale gan training for high fidelity natural image synthesis"
    - "image generation from scene graphs"
    - "image generation from layout"

Connected through hyperedge HE-5 (induced by source paper "house gan relational generative adversarial networks for graph constrained house layout generation"):
  with members:
    - "analyzing and improving the image quality of stylegan"
    - "layoutgan generating graphic layouts with wireframe discriminators"
    - "layoutvae stochastic scene layout generation from a label set"
    - "conv mpn convolutional message passing neural network for structured outdoor architecture reconstruction"
    - "fast and flexible indoor scene synthesis via deep convolutional generative models"
    - "image generation from scene graphs"
    - "unpaired image to image translation using cycle consistent adversarial networks"
    - "improved training of wasserstein gans"

Connected through hyperedge HE-6 (induced by source paper "action genome actions as composition of spatio temporal scene graphs"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "a short note on the kinetics 700 human action dataset"
    - "graphical contrastive losses for scene graph parsing"
    - "protogan towards few shot learning for action recognition"
    - "tarn temporal attentive relation network for few shot and zero shot action recognition"
    - "visual relationships as functions enabling few shot scene graph prediction"
    - "scene graph prediction with limited labels"
    - "explainable video action reasoning via prior knowledge and state transitions"

Connected through hyperedge HE-7 (induced by source paper "learning canonical representations for scene graph to image generation"):
  with members:
    - "spatio temporal action graph networks"
    - "interactive image generation using scene graphs"
    - "image synthesis from reconfigurable layout and style"
    - "on the universality of invariant networks"
    - "mirrorgan learning text to image generation by redescription"
    - "text guided person image synthesis"
    - "semantic image synthesis with spatially adaptive normalization"
    - "semantics disentangling for text to image generation"

Connected through hyperedge HE-8 (induced by source paper "local class specific and global image level generative adversarial networks for semantic guided scene generation"):
  with members:
    - "seeing what a gan cannot generate"
    - "progressive pose attention transfer for person image generation"
    - "a layer based sequential framework for scene generation with gans"
    - "bridging the domain gap for ground to aerial image matching"
    - "singan learning a generative model from a single natural image"
    - "autogan neural architecture search for generative adversarial networks"
    - "coco gan generation by parts via conditional coordinating"
    - "few shot unsupervised image to image translation"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)