human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "in the wild human pose estimation using explicit 2d features and intermediate 3d representations"
  Abstract: Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of in-the-wild images with humans, providing accurate 3D annotations to such in-the-wild corpora is hardly feasible in practice. Most existing 3D labelled data sets are either synthetically created or feature in-studio images. 3D pose estimation algorithms trained on such data often have limited ability to generalize to real world scene diversity. We therefore propose a new deep learning based method for monocular 3D human pose estimation that shows high accuracy and generalizes better to in-the-wild scenes. It has a network architecture that comprises a new disentangled hidden space encoding of explicit 2D and 3D features, and uses supervision by a new learned projection model from predicted 3D pose. Our algorithm can be jointly trained on image data with 3D labels and image data with only 2D labels. It achieves state-of-the-art accuracy on challenging in-the-wild data.

Connected through hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "cross view fusion for 3d human pose estimation"
    - "learnable triangulation of human pose"
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "billion scale semi supervised learning for image classification"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"

Connected through hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild"):
  with members:
    - "distill knowledge from nrsfm for weakly supervised 3d pose learning"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "texturepose supervising human mesh estimation with texture consistency"
    - "learning the depths of moving people by watching frozen people"
    - "c3dpo canonical 3d pose networks for non rigid structure from motion"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "exploiting temporal context for 3d human pose estimation in the wild"

Connected through hyperedge HE-3 (induced by source paper "metric scale truncation robust heatmaps for 3d human pose estimation"):
  with members:
    - "ordinal depth supervision for 3d human pose estimation"
    - "multi scale structure aware network for human pose estimation"
    - "yolov3 an incremental improvement"
    - "video based reconstruction of 3d people models"
    - "2d 3d pose estimation and action recognition using multitask deep learning"
    - "how robust is 3d human pose estimation to occlusion"
    - "3d human pose estimation in the wild by adversarial learning"
    - "3d human pose estimation with 2d marginal heatmaps"

Connected through hyperedge HE-4 (induced by source paper "dfki cabin simulator a test platform for visual in cabin monitoring functions"):
  with members:
    - "sviro synthetic vehicle interior rear seat occupancy dataset and benchmark"
    - "rgbd datasets past present and future"
    - "faster r cnn towards real time object detection with region proposal networks"

Connected through hyperedge HE-5 (induced by source paper "texturepose supervising human mesh estimation with texture consistency"):
  with members:
    - "self supervised learning of 3d human pose using multi view geometry"
    - "learning to reconstruct people in clothing from a single rgb camera"
    - "convolutional mesh regression for single image human shape reconstruction"
    - "expressive body capture 3d hands face and body from a single image"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "ordinal depth supervision for 3d human pose estimation"
    - "learning human optical flow"
    - "learning category specific mesh reconstruction from image collections"

Connected through hyperedge HE-6 (induced by source paper "multiview consistent semi supervised learning for 3d human pose estimation"):
  with members:
    - "monocular 3d human pose estimation by generation and ordinal ranking"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "self supervised learning of 3d human pose using multi view geometry"
    - "3d human pose machines with self supervised learning"
    - "learning to reconstruct 3d human pose and shape via model fitting in the loop"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "unsupervised 3d pose estimation with geometric self supervision"

Connected through hyperedge HE-7 (induced by source paper "spatio temporal pyramid graph convolutions for human action recognition and postural assessment"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "skeleton based action recognition of people handling objects"
    - "toward ergonomic risk prediction via segmentation of indoor object manipulation actions using spatiotemporal convolutional networks"
    - "unsupervised discovery of parts structure and dynamics"
    - "open set domain adaptation for image and action recognition"
    - "a comprehensive survey on graph neural networks"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "graph neural networks a review of methods and applications"

Connected through hyperedge HE-8 (induced by source paper "structure from articulated motion accurate and stable monocular 3d reconstruction without training data"):
  with members:
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "semantic graph convolutional networks for 3d human pose regression"
    - "exploiting temporal context for 3d human pose estimation in the wild"
    - "lcr net multi person 2d and 3d pose detection in natural images"
    - "ordinal depth supervision for 3d human pose estimation"
    - "3d human pose estimation in video with temporal convolutions and semi supervised training"
    - "neural body fitting unifying deep learning and model based human pose and shape estimation"
    - "scalable dense non rigid structure from motion a grassmannian perspective"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)