human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "consenus halving does it ever get easier"
  Abstract: In the $\varepsilon$-Consensus-Halving problem, a fundamental problem in fair division, there are $n$ agents with valuations over the interval $[0,1]$, and the goal is to divide the interval into pieces and assign a label "$+$" or "$-$" to each piece, such that every agent values the total amount of "$+$" and the total amount of "$-$" almost equally. The problem was recently proven by Filos-Ratsikas and Goldberg [2019] to be the first "natural" complete problem for the computational class PPA, answering a decade-old open question. #R##N#In this paper, we examine the extent to which the problem becomes easy to solve, if one restricts the class of valuation functions. To this end, we provide the following contributions. First, we obtain a strengthening of the PPA-hardness result of [Filos-Ratsikas and Goldberg 2019], to the case when agents have piecewise uniform valuations with only two blocks. We obtain this result via a new reduction, which is in fact conceptually much simpler than the corresponding one in [Filos-Ratsikas and Goldberg 2019]. Then, we consider the case of single-block (uniform) valuations and provide a parameterized polynomial time algorithm for solving $\varepsilon$-Consensus-Halving for any $\varepsilon$, as well as a polynomial-time algorithm for $\varepsilon=1/2$; these are the first algorithmic results for the problem. Finally, an important application of our new techniques is the first hardness result for a generalization of Consensus-Halving, the Consensus-$1/k$-Division problem. In particular, we prove that $\varepsilon$-Consensus-$1/3$-Division is PPAD-hard.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)