human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "on the average complexity of the k level"
  Abstract: Let ${\cal A}$ be an arrangement of $n$ lines in the Euclidean plane. The $k$-level of ${\cal A}$ consists of all intersection points $v$ of lines in ${\cal A}$ which have exactly $k$ lines of ${\cal A}$ passing below $v$. The complexity of the $k$-level in a line arrangement has been widely studied. In 1998 Dey proved an upper bound of $O(n\cdot (k+1)^{1/3})$. We investigate the complexity of $k$-levels in random line and hyperplane arrangements. When the arrangement is obtained from any fixed projective line arrangement of $n$ lines by choosing a random cell to contain the south-pole, we prove an upper bound of $O((k+1)^2)$ on the expected complexity of the $k$-level. As a byproduct we show that the complexity of any ($\leq j$)-zone in a $d$-dimensional simple arrangement of $n$ hyperplanes is of order $\Theta((j+1)n^{d-1})$. The classical zone theorem is the case $j=0$. #R##N#We also consider arrangements of great $(d-1)$-spheres on the sphere $\mathbb{S}^d$ which are orthogonal to a set of random points on $\mathbb{S}^d$. In this model we prove that the expected complexity of the $k$-level is of order $\Theta((k+1)^{d-1})$.

Connected through hyperedge HE-1 (induced by source paper "convex hulls of random order types"):
  with members:
    - "chirotopes of random points in space are realizable on a small integer grid"
    - "smoothed analysis of order types"
    - "on the expected complexity of random convex hulls"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)