human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "dealing with imperfect information in strategy logic"
  Abstract: We propose an extension of Strategy Logic (SL), in which one can both reason about strategizing under imperfect information and about players' knowledge. One original aspect of our approach is that we do not force strategies to be uniform, i.e. consistent with the players' information, at the semantic level; instead, one can express in the logic itself that a strategy should be uniform. To do so, we first develop a "branching-time" version of SL with perfect information, that we call BSL, in which one can quantify over the different outcomes defined by a partial assignment of strategies to the players; this contrasts with SL, where temporal operators are allowed only when all strategies are fixed, leaving only one possible play. Next, we further extend BSL by adding distributed knowledge operators, the semantics of which rely on equivalence relations on partial plays. The logic we obtain subsumes most strategic logics with imperfect information, epistemic or not.

Connected through hyperedge HE-1 (induced by source paper "reasoning about knowledge and strategies under hierarchical information"):
  with members:
    - "changing observations in epistemic temporal logic"
    - "strategy logic with imperfect information"
    - "reasoning about strategies on the model checking problem"
    - "model checking an alternating time temporal logic with knowledge imperfect information perfect recall and communicating coalitions"
    - "anonymity and information hiding in multiagent systems"
    - "knowledge and common knowledge in a distributed environment"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)