human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to infer and execute 3d shape programs"
  Abstract: Human perception of 3D shapes goes beyond reconstructing them as a set of points or a composition of geometric primitives: we also effortlessly understand higher-level shape structure such as the repetition and reflective symmetry of object parts. In contrast, recent advances in 3D shape sensing focus more on low-level geometry but less on these higher-level relationships. In this paper, we propose 3D shape programs, integrating bottom-up recognition systems with top-down, symbolic program structure to capture both low-level geometry and high-level structural priors for 3D shapes. Because there are no annotations of shape programs for real shapes, we develop neural modules that not only learn to infer 3D shape programs from raw, unannotated shapes, but also to execute these programs for shape reconstruction. After initial bootstrapping, our end-to-end differentiable model learns 3D shape programs by reconstructing shapes in a self-supervised manner. Experiments demonstrate that our model accurately infers and executes 3D shape programs for highly complex shapes from various categories. It can also be integrated with an image-to-shape module to infer 3D shape programs directly from an RGB image, leading to 3D shape reconstructions that are both more accurate and more physically plausible.

Connected through hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions"):
  with members:
    - "learning shape templates with structured implicit functions"
    - "structurenet hierarchical graph networks for 3d shape generation"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "pq net a generative part seq2seq network for 3d shapes"
    - "object driven text to image synthesis via adversarial training"
    - "cvxnets learnable convex decomposition"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"

Connected through hyperedge HE-2 (induced by source paper "total3dunderstanding joint layout object pose and mesh reconstruction for indoor scenes from a single image"):
  with members:
    - "3d scene reconstruction with multi layer depth and epipolar transformers"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning elementary structures for 3d shape generation and matching"
    - "holistic scene understanding single view 3d holistic scene parsing and human pose estimation with human object interaction and physical commonsense"
    - "a skeleton bridged deep learning approach for generating meshes of complex topologies from single rgb images"
    - "few shot generalization for single image 3d reconstruction via priors"
    - "deep level sets implicit surface representations for 3d shape inference"
    - "deep mesh reconstruction from single rgb images via topology modification networks"

Connected through hyperedge HE-3 (induced by source paper "unsupervised program synthesis for images using tree structured lstm"):
  with members:
    - "learning to paint with model based deep reinforcement learning"
    - "stochastic beams and where to find them the gumbel top k trick for sampling sequences without replacement"
    - "write execute assess program synthesis with a repl"
    - "challenging common assumptions in the unsupervised learning of disentangled representations"
    - "3d aware scene manipulation via inverse graphics"
    - "a tree based decoder for neural machine translation"
    - "automatic program synthesis of long programs with a learned garbage collector"
    - "beyond pixel norm balls parametric adversaries using an analytically differentiable renderer"

Connected through hyperedge HE-4 (induced by source paper "mesh r cnn"):
  with members:
    - "learning category specific mesh reconstruction from image collections"
    - "splatnet sparse lattice networks for point cloud processing"
    - "adaptive o cnn a patch based deep representation of 3d shapes"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "pix3d dataset and methods for single image 3d shape modeling"
    - "tangent convolutions for dense prediction in 3d"
    - "occupancy networks learning 3d reconstruction in function space"
    - "learning efficient point cloud generation for dense 3d object reconstruction"

Connected through hyperedge HE-5 (induced by source paper "structurenet hierarchical graph networks for 3d shape generation"):
  with members:
    - "composite shape modeling via latent space factorization"
    - "partnet a recursive part decomposition network for fine grained and hierarchical shape segmentation"
    - "meshcnn a network with an edge"
    - "partnet a large scale benchmark for fine grained and hierarchical part level 3d object understanding"
    - "grains generative recursive autoencoders for indoor scenes"
    - "adaptive o cnn a patch based deep representation of 3d shapes"
    - "graphrnn generating realistic graphs with deep auto regressive models"
    - "learning deep generative models of graphs"

Connected through hyperedge HE-6 (induced by source paper "deep sketch based modeling of man made shapes"):
  with members:
    - "deepspline data driven reconstruction of parametric curves and surfaces"
    - "learning shape templates with structured implicit functions"
    - "multi chart generative surface modeling"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "3dn 3d deformation network"
    - "deep parametric shape predictions using distance fields"
    - "partnet a large scale benchmark for fine grained and hierarchical part level 3d object understanding"
    - "learning category specific mesh reconstruction from image collections"

Connected through hyperedge HE-7 (induced by source paper "cerberus a multi headed derenderer"):
  with members:
    - "discovery of latent 3d keypoints via end to end geometric reasoning"
    - "matryoshka networks predicting 3d geometry via nested shape layers"
    - "learning category specific mesh reconstruction from image collections"
    - "unsupervised learning of object landmarks through conditional image generation"
    - "pixel2mesh generating 3d mesh models from single rgb images"
    - "unsupervised training for 3d morphable model regression"
    - "learning to generate and reconstruct 3d meshes with only 2d supervision"
    - "unsupervised learning of shape and pose with differentiable point clouds"

Connected through hyperedge HE-8 (induced by source paper "neural shape parsers for constructive solid geometry"):
  with members:
    - "deepspline data driven reconstruction of parametric curves and surfaces"
    - "supervised fitting of geometric primitives to 3d point clouds"
    - "superquadrics revisited learning 3d shape parsing beyond cuboids"
    - "3d prnn generating shape primitives with recurrent neural networks"
    - "inferring and executing programs for visual reasoning"
    - "learning to reason end to end module networks for visual question answering"
    - "csgnet neural shape parser for constructive solid geometry"
    - "learning to infer graphics programs from hand drawn images"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)