human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "five generic processes for behavior description in software engineering"
  Abstract: Behavior modeling and software architecture specification are attracting more attention in software engineering. Describing both of them in integrated models yields numerous advantages for coping with complexity since the models are platform independent. They can be decomposed to be developed independently by experts of the respective fields, and they are highly reusable and may be subjected to formal analysis. Typically, behavior is defined as the occurrence of an action, a pattern over time, or any change in or movement of an object. In systems studies, there are many different approaches to modeling behavior, such as grounding behavior simultaneously on state transitions, natural language, and flowcharts. These different descriptions make it difficult to compare objects with each other for consistency. This paper attempts to propose some conceptual preliminaries to a definition of behavior in software engineering. The main objective is to clarify the research area concerned with system behavior aspects and to create a common platform for future research. Five generic elementary processes (creating, processing, releasing, receiving, and transferring) are used to form a unifying higher-order process called a thinging machine (TM) that is utilized as a template in modeling behavior of systems. Additionally, a TM includes memory and triggering relations among stages of processes (machines). A TM is applied to many examples from the literature to examine their behavioristic aspects. The results show that a TM is a valuable tool for analyzing and modeling behavior in a system.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SE(Software Engineering)