human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "reasoning about hypothetical agent behaviours and their parameters"
  Abstract: Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not recognise parameters within type specifications, because types are viewed as blackbox mappings from interaction histories to probability distributions over actions. In this work, we propose a general method which allows an agent to reason about both the relative likelihood of types and the values of any bounded continuous parameters within types. The method maintains individual parameter estimates for each type and selectively updates the estimates for some types after each observation. We propose different methods for the selection of types and the estimation of parameter values. The proposed methods are evaluated in detailed experiments, showing that updating the parameter estimates of a single type after each observation can be sufficient to achieve good performance.

Connected through hyperedge HE-1 (induced by source paper "exploiting causality for selective belief filtering in dynamic bayesian networks extended abstract"):
  with members:
    - "factored probabilistic belief tracking"
    - "tractable inference for complex stochastic processes"
    - "the factored frontier algorithm for approximate inference in dbns"
    - "rao blackwellised particle filtering for dynamic bayesian networks"

Connected through hyperedge HE-2 (induced by source paper "multi agent common knowledge reinforcement learning"):
  with members:
    - "the starcraft multi agent challenge"
    - "qmix monotonic value function factorisation for deep multi agent reinforcement learning"
    - "learning to communicate implicitly by actions"
    - "cooperative and distributed reinforcement learning of drones for field coverage"
    - "multi vehicle flocking control with deep deterministic policy gradient method"
    - "training deep networks with synthetic data bridging the reality gap by domain randomization"
    - "agreeing to cross how drivers and pedestrians communicate"
    - "learning for multi robot cooperation in partially observable stochastic environments with macro actions"

Connected through hyperedge HE-3 (induced by source paper "autonomous agents modelling other agents a comprehensive survey and open problems"):
  with members:
    - "are you doing what i think you are doing criticising uncertain agent models"
    - "e hba using action policies for expert advice and agent typification"
    - "on convergence and optimality of best response learning with policy types in multiagent systems"
    - "an empirical study on the practical impact of prior beliefs over policy types"
    - "heuristic online goal recognition in continuous domains"
    - "a survey of learning in multiagent environments dealing with non stationarity"
    - "belief and truth in hypothesised behaviours"
    - "opponent modeling in deep reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "teaching social behavior through human reinforcement for ad hoc teamwork the star framework"):
  with members:
    - "incorporating behavioral constraints in online ai systems"
    - "building ethically bounded ai"
    - "incomplete contracting and ai alignment"
    - "building ethics into artificial intelligence"
    - "inverse reward design"
    - "safe reinforcement learning via shielding"
    - "belief and truth in hypothesised behaviours"
    - "a game theoretic model and best response learning method for ad hoc coordination in multiagent systems"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)