human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "linking emotions to behaviors through deep transfer learning"
  Abstract: Human behavior refers to the way humans act and interact. Understanding human behavior is a cornerstone of observational practice, especially in psychotherapy. An important cue of behavior analysis is the dynamical changes of emotions during the conversation. Domain experts integrate emotional information in a highly nonlinear manner, thus, it is challenging to explicitly quantify the relationship between emotions and behaviors. In this work, we employ deep transfer learning to analyze their inferential capacity and contextual importance. We first train a network to quantify emotions from acoustic signals and then use information from the emotion recognition network as features for behavior recognition. We treat this emotion-related information as behavioral primitives and further train higher level layers towards behavior quantification. Through our analysis, we find that emotion-related information is an important cue for behavior recognition. Further, we investigate the importance of emotional-context in the expression of behavior by constraining (or not) the neural networks' contextual view of the data. This demonstrates that the sequence of emotions is critical in behavior expression. To achieve these frameworks we employ hybrid architectures of convolutional networks and recurrent networks to extract emotion-related behavior primitives and facilitate automatic behavior recognition from speech.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)