human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "meta reinforcement learning as task inference"
  Abstract: Humans achieve efficient learning by relying on prior knowledge about the structure of naturally occurring tasks. There is considerable interest in designing reinforcement learning (RL) algorithms with similar properties. This includes proposals to learn the learning algorithm itself, an idea also known as meta learning. One formal interpretation of this idea is as a partially observable multi-task RL problem in which task information is hidden from the agent. Such unknown task problems can be reduced to Markov decision processes (MDPs) by augmenting an agent's observations with an estimate of the belief about the task based on past experience. However estimating the belief state is intractable in most partially-observed MDPs. We propose a method that separately learns the policy and the task belief by taking advantage of various kinds of privileged information. Our approach can be very effective at solving standard meta-RL environments, as well as a complex continuous control environment with sparse rewards and requiring long-term memory.

Connected through hyperedge HE-1 (induced by source paper "learning context aware task reasoning for efficient meta reinforcement learning"):
  with members:
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "latentgnn learning efficient non local relations for visual recognition"
    - "some considerations on learning to explore via meta reinforcement learning"
    - "reinforcement learning and control as probabilistic inference tutorial and review"
    - "meta reinforcement learning of structured exploration strategies"
    - "relational inductive biases deep learning and graph networks"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"
    - "non local neural networks"

Connected through hyperedge HE-2 (induced by source paper "solving rubik s cube with a robot hand"):
  with members:
    - "sampling based planning of in hand manipulation with external pushes"
    - "active domain randomization"
    - "meta reinforcement learning with task embedding and shared policy"
    - "ai gas ai generating algorithms an alternate paradigm for producing general artificial intelligence"
    - "distilling policy distillation"
    - "deep dynamics models for learning dexterous manipulation"
    - "deceptionnet network driven domain randomization"
    - "meta sim learning to generate synthetic datasets"

Connected through hyperedge HE-3 (induced by source paper "badger learning to learn learning algorithms through multi agent communication"):
  with members:
    - "backpropamine training self modifying neural networks with differentiable neuromodulated plasticity"
    - "efficient optimization of loops and limits with randomized telescoping sums"
    - "ai gas ai generating algorithms an alternate paradigm for producing general artificial intelligence"
    - "meta learning of sequential strategies"
    - "modularity as a means for complexity management in neural networks learning"
    - "a mathematical theory of cooperative communication"
    - "learning to communicate in multi agent reinforcement learning a review"
    - "mastering atari go chess and shogi by planning with a learned model"

Connected through hyperedge HE-4 (induced by source paper "varibad a very good method for bayes adaptive deep rl via meta learning"):
  with members:
    - "meta reinforcement learning with task embedding and shared policy"
    - "meta learning of sequential strategies"
    - "meta amortized variational inference and learning"
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "some considerations on learning to explore via meta reinforcement learning"
    - "on first order meta learning algorithms"
    - "reptile a scalable metalearning algorithm"
    - "fast context adaptation via meta learning"

Connected through hyperedge HE-5 (induced by source paper "stabilizing transformers for reinforcement learning"):
  with members:
    - "tf replicator distributed machine learning for researchers"
    - "transformer xl attentive language models beyond a fixed length context"
    - "v mpo on policy maximum a posteriori policy optimization for discrete and continuous control"
    - "xlnet generalized autoregressive pretraining for language understanding"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "multi task deep reinforcement learning with popart"
    - "generating wikipedia by summarizing long sequences"
    - "differentiable plasticity training plastic neural networks with backpropagation"

Connected through hyperedge HE-6 (induced by source paper "meta reinforcement learning from observational data"):
  with members:
    - "efficient off policy meta reinforcement learning via probabilistic context variables"
    - "alphastar an evolutionary computation perspective"
    - "an introduction to variational autoencoders"
    - "mapping state space using landmarks for universal goal reaching"
    - "benchmarking model based reinforcement learning"
    - "human level performance in 3d multiplayer games with population based reinforcement learning"
    - "xlnet generalized autoregressive pretraining for language understanding"
    - "striving for simplicity in off policy deep reinforcement learning"

Connected through hyperedge HE-7 (induced by source paper "omnipush accurate diverse real world dataset of pushing dynamics with rgb d video"):
  with members:
    - "attentive neural processes"
    - "conditional neural processes"
    - "stochastic adversarial video prediction"
    - "learning synergies between pushing and grasping with self supervised deep reinforcement learning"
    - "the perception distortion tradeoff"
    - "augmenting physical simulators with stochastic neural networks case study of planar pushing and bouncing"
    - "stochastic video generation with a learned prior"
    - "the unreasonable effectiveness of deep features as a perceptual metric"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)