human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "good things come to those who swap objects on paths"
  Abstract: We study a simple exchange market, introduced by Gourv\'{e}s, Lesca and Wilczynski (IJCAI-17), where every agent initially holds a single object. The agents have preferences over the objects, and two agents may swap their objects if they both prefer the object of the other agent. The agents live in an underlying social network that governs the structure of the swaps: Two agents can only swap their objects if they are adjacent. We investigate the REACHABLE OBJECT problem, which asks whether a given starting situation can ever lead, by means of a sequence of swaps, to a situation where a given agent obtains a given object. Our results answer several central open questions on the complexity of REACHABLE OBJECT. First, the problem is polynomial-time solvable if the social network is a path. Second, the problem is NP-hard on cliques and generalized caterpillars. Finally, we establish a three-versus-four dichotomy result for preference lists of bounded length: The problem is easy if all preference lists have length at most three, and the problem becomes NP-hard even if all agents have preference lists of length at most four.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)