human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "deep parametric indoor lighting estimation"
  Abstract: We present a method to estimate lighting from a single image of an indoor scene. Previous work has used an environment map representation that does not account for the localized nature of indoor lighting. Instead, we represent lighting as a set of discrete 3D lights with geometric and photometric parameters. We train a deep neural network to regress these parameters from a single image, on a dataset of environment maps annotated with depth. We propose a differentiable layer to convert these parameters to an environment map to compute our loss; this bypasses the challenge of establishing correspondences between estimated and ground truth lights. We demonstrate, via quantitative and qualitative evaluations, that our representation and training scheme lead to more accurate results compared to previous work, while allowing for more realistic 3D object compositing with spatially-varying lighting.

Connected through hyperedge HE-1 (induced by source paper "seeing the world in a bag of chips"):
  with members:
    - "deferred neural rendering image synthesis using neural textures"
    - "neural illumination lighting prediction for indoor environments"
    - "revealing scenes by inverting structure from motion reconstructions"
    - "rendering synthetic objects into legacy photographs"
    - "neural point based graphics"
    - "deep sky modeling for single image outdoor lighting estimation"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "inverse path tracing for joint material and lighting estimation"

Connected through hyperedge HE-2 (induced by source paper "lighthouse predicting lighting volumes for spatially coherent illumination"):
  with members:
    - "neural illumination lighting prediction for indoor environments"
    - "fast spatially varying indoor lighting estimation"
    - "neural inverse rendering of an indoor scene from a single image"
    - "inverse rendering for complex indoor scenes shape spatially varying lighting and svbrdf from a single image"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural volumes learning dynamic renderable volumes from images"
    - "deeplight learning illumination for unconstrained mobile mixed reality"
    - "semantic image synthesis with spatially adaptive normalization"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)