human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "optimal orthogonal drawings of planar 3 graphs in linear time"
  Abstract: A planar orthogonal drawing $\Gamma$ of a planar graph $G$ is a geometric representation of $G$ such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and no two edges intersect except at their common end-points. A bend of $\Gamma$ is a point of an edge where a horizontal and a vertical segment meet. $\Gamma$ is bend-minimum if it has the minimum number of bends over all possible planar orthogonal drawings of $G$. This paper addresses a long standing, widely studied, open question: Given a planar 3-graph $G$ (i.e., a planar graph with vertex degree at most three), what is the best computational upper bound to compute a bend-minimum planar orthogonal drawing of $G$ in the variable embedding setting? In this setting the algorithm can choose among the exponentially many planar embeddings of $G$ the one that leads to an orthogonal drawing with the minimum number of bends. We answer the question by describing an $O(n)$-time algorithm that computes a bend-minimum planar orthogonal drawing of $G$ with at most one bend per edge, where $n$ is the number of vertices of $G$. The existence of an orthogonal drawing algorithm that simultaneously minimizes the total number of bends and the number of bends per edge was previously unknown.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)