human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "real time enforcement of local energy market transactions respecting distribution grid constraints"
  Abstract: Future electricity distribution grids will host a considerable share of the renewable energy sources needed for enforcing the energy transition. Demand side management mechanisms play a key role in the integration of such renewable energy resources by exploiting the flexibility of elastic loads, generation or electricity storage technologies. In particular, local energy markets enable households to exchange energy with each other while increasing the amount of renewable energy that is consumed locally. Nevertheless, as most ex-ante mechanisms, local market schedules rely on hour-ahead forecasts whose accuracy may be low. In this paper we cope with forecast errors by proposing a game theory approach to model the interactions among prosumers and distribution system operators for the control of electricity flows in real-time. The presented game has an aggregative equilibrium which can be attained in a semi-distributed manner, driving prosumers towards a final exchange of energy with the grid that benefits both households and operators, favoring the enforcement of prosumers' local market commitments while respecting the constraints defined by the operator. The proposed mechanism requires only one-to-all broadcast of price signals, which do not depend either on the amount of players or their local objective function and constraints, making the approach highly scalable. Its impact on distribution grid quality of supply was evaluated through load flow analysis and realistic load profiles, demonstrating the capacity of the mechanism ensure that voltage deviation and thermal limit constraints are respected.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SY(Systems and Control)