human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "vision infused deep audio inpainting"
  Abstract: Multi-modality perception is essential to develop interactive intelligence. In this work, we consider a new task of visual information-infused audio inpainting, \ie synthesizing missing audio segments that correspond to their accompanying videos. We identify two key aspects for a successful inpainter: (1) It is desirable to operate on spectrograms instead of raw audios. Recent advances in deep semantic image inpainting could be leveraged to go beyond the limitations of traditional audio inpainting. (2) To synthesize visually indicated audio, a visual-audio joint feature space needs to be learned with synchronization of audio and video. To facilitate a large-scale study, we collect a new multi-modality instrument-playing dataset called MUSIC-Extra-Solo (MUSICES) by enriching MUSIC dataset. Extensive experiments demonstrate that our framework is capable of inpainting realistic and varying audio segments with or without visual contexts. More importantly, our synthesized audio segments are coherent with their video counterparts, showing the effectiveness of our proposed Vision-Infused Audio Inpainter (VIAI). Code, models, dataset and video results are available at this https URL

Connected through hyperedge HE-1 (induced by source paper "rotate and render unsupervised photorealistic face rotation from single view images"):
  with members:
    - "maskgan towards diverse and interactive facial image manipulation"
    - "representation learning by rotating your faces"
    - "learning correspondence from the cycle consistency of time"
    - "semantic image synthesis with spatially adaptive normalization"
    - "face alignment in full pose range a 3d total solution"
    - "make a face towards arbitrary high fidelity face manipulation"
    - "learning to predict layout to image conditional convolutions for semantic image synthesis"
    - "cr gan learning complete representations for multi view generation"

Connected through hyperedge HE-2 (induced by source paper "listen to look action recognition by previewing audio"):
  with members:
    - "what makes training multi modal networks hard"
    - "learning to localize sound sources in visual scenes analysis and applications"
    - "multi agent reinforcement learning based frame sampling for effective untrimmed video recognition"
    - "epic fusion audio visual temporal binding for egocentric action recognition"
    - "distinit learning video representations without a single labeled video"
    - "co separating sounds of visual objects"
    - "videobert a joint model for video and language representation learning"
    - "temporal cycle consistency learning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)