human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "batch informed trees bit informed asymptotically optimal anytime search"
  Abstract: Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular approximations include graphs and random samples, as respectively used by informed graph-based searches and anytime sampling-based planners. Informed graph-based searches, such as A*, traditionally use heuristics to search a priori graphs in order of potential solution quality. This makes their search efficient but leaves their performance dependent on the chosen approximation. If its resolution is too low then they may not find a (suitable) solution but if it is too high then they may take a prohibitively long time to do so. Anytime sampling-based planners, such as RRT*, traditionally use random sampling to approximate the problem domain incrementally. This allows them to increase resolution until a suitable solution is found but makes their search dependent on the order of approximation. Arbitrary sequences of random samples approximate the problem domain in every direction simultaneously and but may be prohibitively inefficient at containing a solution. This paper unifies and extends these two approaches to develop Batch Informed Trees (BIT*), an informed, anytime sampling-based planner. BIT* solves continuous path planning problems efficiently by using sampling and heuristics to alternately approximate and search the problem domain. Its search is ordered by potential solution quality, as in A*, and its approximation improves indefinitely with additional computational time, as in RRT*. It is shown analytically to be almost-surely asymptotically optimal and experimentally to outperform existing sampling-based planners, especially on high-dimensional planning problems.

Connected through hyperedge HE-1 (induced by source paper "adaptively informed trees ait fast asymptotically optimal path planning through adaptive heuristics"):
  with members:
    - "sampling based optimal kinodynamic planning with motion primitives"
    - "lazy receding horizon a for efficient path planning in graphs with expensive to evaluate edges"
    - "informed sampling for asymptotically optimal path planning"
    - "a unifying formalism for shortest path problems with expensive edge evaluations via lazy best first search over paths with edge selectors"
    - "collision detection or nearest neighbor search on the computational bottleneck in sampling based motion planning"
    - "deterministic sampling based motion planning optimality complexity and performance"
    - "batch informed trees bit sampling based optimal planning via the heuristically guided search of implicit random geometric graphs"
    - "sampling based algorithms for optimal motion planning"

Connected through hyperedge HE-2 (induced by source paper "advanced bit abit sampling based planning with advanced graph search techniques"):
  with members:
    - "adaptively informed trees ait fast asymptotically optimal path planning through adaptive heuristics"
    - "informed sampling for asymptotically optimal path planning"
    - "deterministic sampling based motion planning optimality complexity and performance"
    - "batch informed trees bit sampling based optimal planning via the heuristically guided search of implicit random geometric graphs"
    - "asymptotically optimal motion planning using lower bounds on cost"
    - "sampling based algorithms for optimal motion planning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)