human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "frustum voxnet for 3d object detection from rgb d or depth images"
  Abstract: Recently, there have been a plethora of classification and detection systems from RGB as well as 3D images. In this work, we describe a new 3D object detection system from an RGB-D or depth-only point cloud. Our system first detects objects in 2D (either RGB or pseudo-RGB constructed from depth). The next step is to detect 3D objects within the 3D frustums these 2D detections define. This is achieved by voxelizing parts of the frustums (since frustums can be really large), instead of using the whole frustums as done in earlier work. The main novelty of our system has to do with determining which parts (3D proposals) of the frustums to voxelize, thus allowing us to provide high resolution representations around the objects of interest. It also allows our system to have reduced memory requirements. These 3D proposals are fed to an efficient ResNet-based 3D Fully Convolutional Network (FCN). Our 3D detection system is fast and can be integrated into a robotics platform. With respect to systems that do not perform voxelization (such as PointNet), our methods can operate without the requirement of subsampling of the datasets. We have also introduced a pipelining approach that further improves the efficiency of our system. Results on SUN RGB-D dataset show that our system, which is based on a small network, can process 20 frames per second with comparable detection results to the state-of-the-art, achieving a 2 times speedup.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)