human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "diagnosing reinforcement learning for traffic signal control"
  Abstract: With the increasing availability of traffic data and advance of deep reinforcement learning techniques, there is an emerging trend of employing reinforcement learning (RL) for traffic signal control. A key question for applying RL to traffic signal control is how to define the reward and state. The ultimate objective in traffic signal control is to minimize the travel time, which is difficult to reach directly. Hence, existing studies often define reward as an ad-hoc weighted linear combination of several traffic measures. However, there is no guarantee that the travel time will be optimized with the reward. In addition, recent RL approaches use more complicated state (e.g., image) in order to describe the full traffic situation. However, none of the existing studies has discussed whether such a complex state representation is necessary. This extra complexity may lead to significantly slower learning process but may not necessarily bring significant performance gain. #R##N#In this paper, we propose to re-examine the RL approaches through the lens of classic transportation theory. We ask the following questions: (1) How should we design the reward so that one can guarantee to minimize the travel time? (2) How to design a state representation which is concise yet sufficient to obtain the optimal solution? Our proposed method LIT is theoretically supported by the classic traffic signal control methods in transportation field. LIT has a very simple state and reward design, thus can serve as a building block for future RL approaches to traffic signal control. Extensive experiments on both synthetic and real datasets show that our method significantly outperforms the state-of-the-art traffic signal control methods.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)