human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "teaching machines to converse"
  Abstract: The ability of a machine to communicate with humans has long been associated with the general success of AI. This dates back to Alan Turing's epoch-making work in the early 1950s, which proposes that a machine's intelligence can be tested by how well it, the machine, can fool a human into believing that the machine is a human through dialogue conversations. Many systems learn generation rules from a minimal set of authored rules or labels on top of hand-coded rules or templates, and thus are both expensive and difficult to extend to open-domain scenarios. Recently, the emergence of neural network models the potential to solve many of the problems in dialogue learning that earlier systems cannot tackle: the end-to-end neural frameworks offer the promise of scalability and language-independence, together with the ability to track the dialogue state and then mapping between states and dialogue actions in a way not possible with conventional systems. On the other hand, neural systems bring about new challenges: they tend to output dull and generic responses; they lack a consistent or a coherent persona; they are usually optimized through single-turn conversations and are incapable of handling the long-term success of a conversation; and they are not able to take the advantage of the interactions with humans. This dissertation attempts to tackle these challenges: Contributions are two-fold: (1) we address new challenges presented by neural network models in open-domain dialogue generation systems; (2) we develop interactive question-answering dialogue systems by (a) giving the agent the ability to ask questions and (b) training a conversation agent through interactions with humans in an online fashion, where a bot improves through communicating with humans and learning from the mistakes that it makes.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)