human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "payment networks as creation games"
  Abstract: Payment networks were introduced to address the limitation on the transaction throughput of popular blockchains. To open a payment channel one has to publish a transaction on-chain and pay the appropriate transaction fee. A transaction can be routed in the network, as long as there is a path of channels with the necessary capital. The intermediate nodes on this path can ask for a fee to forward the transaction. Hence, opening channels, although costly, can benefit a party, both by reducing the cost of the party for sending a transaction and by collecting the fees from forwarding transactions of other parties. #R##N#This trade-off spawns a network creation game between the channel parties. In this work, we introduce the first game theoretic model for analyzing the network creation game on blockchain payment channels. Further, we examine various network structures (path, star, complete bipartite graph and clique) and determine for each one of them the constraints (fee value) under which they constitute a Nash equilibrium, given a fixed fee policy. Last, we show that the star is a Nash equilibrium when each channel party can freely decide the channel fee. On the other hand, we prove the complete bipartite graph can never be a Nash equilibrium, given a free fee policy.

Connected through hyperedge HE-1 (induced by source paper "a cryptoeconomic traffic analysis of bitcoins lightning network"):
  with members:
    - "privacy utility tradeoffs in routing cryptocurrency over payment channel networks"
    - "topological analysis of bitcoin s lightning network"
    - "the evolution of lightning network s topology during its first year and the influence over its core values"
    - "discharged payment channels quantifying the lightning network s resilience to topology based attacks"
    - "ant routing algorithm for the lightning network"
    - "payment network design with fees"
    - "towards an economic analysis of routing in payment channel networks"
    - "sprites and state channels payment networks that go faster than lightning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)