human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "co evolution of language and agents in referential games"
  Abstract: Referential games offer a grounded learning environment for neural agents, that accounts for the functional aspects of language. However, they fail to account for another fundamental aspect of human language: Because languages are transmitted from generation to generation, they have to be learnable by new language users, which makes them subject to cultural evolution. Recent work has shown that incorporating cultural evolution in referential game results in considerable improvements in the properties of the languages that emerge in the game. In this work, we first substantiate this claim with a different data set and a wider array of evaluation metrics. Then, drawing inspiration from linguistic theories of human language evolution, we consider a scenario in which not only cultural but also genetic evolution is integrated. As our core contribution, we introduce the Language Transmission Engine, in which cultural evolution of the language is combined with genetic evolution of the agents' architecture. We show that this co-evolution scenario leads to across-the-board improvements on all considered metrics. These results stress that cultural evolution is important for language emergence studies, but also the suitability of the architecture itself should be considered.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)