human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "game theoretical modelling of network cybersecurity"
  Abstract: Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for limited and shared resources. This article presents a review of the literature in the area of game theoretical modelling of network/cybersecurity.

Connected through hyperedge HE-1 (induced by source paper "fog computing systems state of the art research issues and future trends"):
  with members:
    - "5g network slicing using sdn and nfv a survey of taxonomy architectures and future challenges"
    - "a roadmap toward the resilient internet of things for cyber physical systems"
    - "game theory for multi access edge computing survey use cases and future trends"
    - "a blockchain enabled trustless crowd intelligence ecosystem on mobile edge computing"
    - "machine learning for resource management in cellular and iot networks potentials current solutions and open challenges"
    - "all one needs to know about fog computing and related edge computing paradigms a complete survey"
    - "mitigating jamming attacks using energy harvesting"
    - "fundamental concepts of cyber resilience introduction and overview"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)