human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "toward packet routing with fully distributed multi agent deep reinforcement learning"
  Abstract: Packet routing is one of the fundamental problems in computer networks in which a router determines the next-hop of each packet in the queue to get it as quickly as possible to its destination. Reinforcement learning has been introduced to design the autonomous packet routing policy namely Q-routing only using local information available to each router. However, the curse of dimensionality of Q-routing prohibits the more comprehensive representation of dynamic network states, thus limiting the potential benefit of reinforcement learning. Inspired by recent success of deep reinforcement learning (DRL), we embed deep neural networks in multi-agent Q-routing. Each router possesses an independent neural network that is trained without communicating with its neighbors and makes decision locally. Two multi-agent DRL-enabled routing algorithms are proposed: one simply replaces Q-table of vanilla Q-routing by a deep neural network, and the other further employs extra information including the past actions and the destinations of non-head of line packets. Our simulation manifests that the direct substitution of Q-table by a deep neural network may not yield minimal delivery delays because the neural network does not learn more from the same input. When more information is utilized, adaptive routing policy can converge and significantly reduce the packet delivery time.

Connected through hyperedge HE-1 (induced by source paper "hierarchical deep double q routing"):
  with members:
    - "learning multi agent communication under limited bandwidth restriction for internet packet routing"
    - "reward design in cooperative multi agent reinforcement learning for packet routing"
    - "experience driven networking a deep reinforcement learning based approach"
    - "rainbow combining improvements in deep reinforcement learning"
    - "a deep reinforcement learning approach for software defined networking routing optimization"
    - "prioritized experience replay"
    - "dueling network architectures for deep reinforcement learning"
    - "deep reinforcement learning with double q learning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)