human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to prune speeding up repeated computations"
  Abstract: It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valuable structure shared across the problem instances. For example, when a commuter drives from work to home, there are typically only a handful of routes that will ever be the shortest path. A naive algorithm that does not exploit this common structure may spend most of its time checking roads that will never be in the shortest path. More generally, we can often ignore large swaths of the search space that will likely never contain an optimal solution. #R##N#We present an algorithm that learns to maximally prune the search space on repeated computations, thereby reducing runtime while provably outputting the correct solution each period with high probability. Our algorithm employs a simple explore-exploit technique resembling those used in online algorithms, though our setting is quite different. We prove that, with respect to our model of pruning search spaces, our approach is optimal up to constant factors. Finally, we illustrate the applicability of our model and algorithm to three classic problems: shortest-path routing, string search, and linear programming. We present experiments confirming that our simple algorithm is effective at significantly reducing the runtime of solving repeated computations.

Connected through hyperedge HE-1 (induced by source paper "learning to optimize computational resources frugal training with generalization guarantees"):
  with members:
    - "semi bandit optimization in the dispersed setting"
    - "procrastinating with confidence near optimal anytime adaptive algorithm configuration"
    - "learning to link"
    - "learning to branch"
    - "learning robust search strategies using a bandit based approach"
    - "leapsandbounds a method for approximately optimal algorithm configuration"
    - "dispersion for data driven algorithm design online learning and private optimization"
    - "online optimization of smoothed piecewise constant functions"

Connected through hyperedge HE-2 (induced by source paper "learning optimal search algorithms from data"):
  with members:
    - "the markovian price of information"
    - "learning to branch"
    - "competitive caching with machine learned advice"
    - "leapsandbounds a method for approximately optimal algorithm configuration"
    - "the price of information in combinatorial optimization"
    - "dispersion for data driven algorithm design online learning and private optimization"
    - "adaptivity gaps for stochastic probing submodular and xos functions"
    - "learning theoretic foundations of algorithm configuration for combinatorial partitioning problems"

Connected through hyperedge HE-3 (induced by source paper "learned frequency estimation algorithms under zipfian distribution"):
  with members:
    - "a model for learned bloom filters and optimizing by sandwiching"
    - "learning to branch"
    - "competitive caching with machine learned advice"
    - "the case for learned index structures"
    - "dispersion for data driven algorithm design online learning and private optimization"
    - "learning combinatorial optimization algorithms over graphs"
    - "a deep learning approach to structured signal recovery"
    - "learning to hash for indexing big data a survey"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)