human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "retro actions learning close by time reversing open videos"
  Abstract: We investigate video transforms that result in class-homogeneous label-transforms. These are video transforms that consistently maintain or modify the labels of all videos in each class. We propose a general approach to discover invariant classes, whose transformed examples maintain their label; pairs of equivariant classes, whose transformed examples exchange their labels; and novel-generating classes, whose transformed examples belong to a new class outside the dataset. Label transforms offer additional supervision previously unexplored in video recognition benefiting data augmentation and enabling zero-shot learning opportunities by learning a class from transformed videos of its counterpart. #R##N#Amongst such video transforms, we study horizontal-flipping, time-reversal, and their composition. We highlight errors in naively using horizontal-flipping as a form of data augmentation in video. Next, we validate the realism of time-reversed videos through a human perception study where people exhibit equal preference for forward and time-reversed videos. Finally, we test our approach on two datasets, Jester and Something-Something, evaluating the three video transforms for zero-shot learning and data augmentation. Our results show that gestures such as zooming in can be learnt from zooming out in a zero-shot setting, as well as more complex actions with state transitions such as digging something out of something from burying something in something.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)