human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "truthful aggregation of budget proposals"
  Abstract: We consider a participatory budgeting problem in which each voter submits a proposal for how to divide a single divisible resource (such as money or time) among several possible alternatives (such as public projects or activities) and these proposals must be aggregated into a single aggregate division. Under $\ell_1$ preferences---for which a voter's disutility is given by the $\ell_1$ distance between the aggregate division and the division he or she most prefers---the social welfare-maximizing mechanism, which minimizes the average $\ell_1$ distance between the outcome and each voter's proposal, is incentive compatible (Goel et al. 2016). However, it fails to satisfy the natural fairness notion of proportionality, placing too much weight on majority preferences. Leveraging a connection between market prices and the generalized median rules of Moulin (1980), we introduce the independent markets mechanism, which is both incentive compatible and proportional. We unify the social welfare-maximizing mechanism and the independent markets mechanism by defining a broad class of moving phantom mechanisms that includes both. We show that every moving phantom mechanism is incentive compatible. Finally, we characterize the social welfare-maximizing mechanism as the unique Pareto-optimal mechanism in this class, suggesting an inherent tradeoff between Pareto optimality and proportionality.

Connected through hyperedge HE-1 (induced by source paper "participatory budgeting models and approaches"):
  with members:
    - "markets for public decision making"
    - "fair allocation of indivisible public goods"
    - "proportionally representative participatory budgeting axioms and algorithms"
    - "fair mixing the case of dichotomous preferences"
    - "iterative local voting for collective decision making in continuous spaces"
    - "the impossibility of extending random dictatorship to weak preferences"
    - "the core of the participatory budgeting problem"
    - "justified representation in approval based committee voting"

Connected through hyperedge HE-2 (induced by source paper "who is in your top three optimizing learning in elections with many candidates"):
  with members:
    - "a framework for approval based budgeting methods"
    - "designing optimal binary rating systems"
    - "a quantitative analysis of multi winner rules"
    - "designing informative rating systems for online platforms evidence from two experiments"
    - "consistent approval based multi winner rules"
    - "iterative local voting for collective decision making in continuous spaces"
    - "optimizing positional scoring rules for rank aggregation"
    - "learning mixtures of plackett luce models"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)