human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "countering language drift via visual grounding"
  Abstract: Emergent multi-agent communication protocols are very different from natural language and not easily interpretable by humans. We find that agents that were initially pretrained to produce natural language can also experience detrimental language drift: when a non-linguistic reward is used in a goal-based task, e.g. some scalar success metric, the communication protocol may easily and radically diverge from natural language. We recast translation as a multi-agent communication game and examine auxiliary training constraints for their effectiveness in mitigating language drift. We show that a combination of syntactic (language model likelihood) and semantic (visual grounding) constraints gives the best communication performance, allowing pre-trained agents to retain English syntax while learning to accurately convey the intended meaning.

Connected through hyperedge HE-1 (induced by source paper "on the interaction between supervision and self play in emergent communication"):
  with members:
    - "anti efficient encoding in emergent communication"
    - "emergent linguistic phenomena in multi agent communication games"
    - "capacity bandwidth and compositionality in emergent language learning"
    - "ease of teaching and language structure from emergent communication"
    - "on the pitfalls of measuring emergent communication"
    - "mastering emergent language learning to guide in simulated navigation"
    - "emergence of compositional language with deep generational transmission"
    - "social influence as intrinsic motivation for multi agent deep reinforcement learning"

Connected through hyperedge HE-2 (induced by source paper "i love your chain mail making knights smile in a fantasy game world open domain goal orientated dialogue agents"):
  with members:
    - "real time inference in multi sentence tasks with deep pretrained transformers"
    - "hierarchical decision making by generating and following natural language instructions"
    - "acute eval improved dialogue evaluation with optimized questions and multi turn comparisons"
    - "learning to speak and act in a fantasy text adventure game"
    - "deep reinforcement learning for modeling chit chat dialog with discrete attributes"
    - "target guided open domain conversation"
    - "learning semantic textual similarity from conversations"
    - "textworld a learning environment for text based games"

Connected through hyperedge HE-3 (induced by source paper "capacity bandwidth and compositionality in emergent language learning"):
  with members:
    - "linguistic generalization and compositionality in modern artificial neural networks"
    - "on the interaction between supervision and self play in emergent communication"
    - "anti efficient encoding in emergent communication"
    - "the compositionality of neural networks integrating symbolism and connectionism"
    - "word order biases in deep agent emergent communication"
    - "measuring compositionality in representation learning"
    - "compositional generalization through meta sequence to sequence learning"
    - "pytorch an imperative style high performance deep learning library"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)