human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "near neighbor preserving dimension reduction for doubling subsets of ell_1"
  Abstract: Randomized dimensionality reduction has been recognized as one of the fundamental techniques in handling high-dimensional data. Starting with the celebrated Johnson-Lindenstrauss Lemma, such reductions have been studied in depth for the Euclidean $(\ell_2)$ metric and, much less, for the Manhattan $(\ell_1)$ metric. #R##N#Our primary motivation is the approximate nearest neighbor problem in $\ell_1$. We exploit its reduction to the decision-with-witness version, called approximate \textit{near} neighbor, which incurs a roughly logarithmic overhead. In 2007, Indyk and Naor, in the context of approximate nearest neighbors, introduced the notion of nearest neighbor-preserving embeddings. These are randomized embeddings between two metric spaces with guaranteed bounded distortion only for the distances between a query point and a point set. Such embeddings are known to exist for both $\ell_2$ and $\ell_1$ metrics, as well as for doubling subsets of $\ell_2$. #R##N#In this paper, we propose a dimension reduction, \textit{near} neighbor-preserving embedding for doubling subsets of $\ell_1$. Our approach is to represent the point set with a carefully chosen covering set, and then apply a random projection to that covering set. We study two cases of covering sets: $c$-approximate $r$-nets and randomly shifted grids, and we discuss the tradeoff between them in terms of preprocessing time and target dimension.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)