human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "towards interpretable reinforcement learning using attention augmented agents"
  Abstract: Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a soft, top-down attention mechanism to create a bottleneck in the agent, forcing it to focus on task-relevant information by sequentially querying its view of the environment. The output of the attention mechanism allows direct observation of the information used by the agent to select its actions, enabling easier interpretation of this model than of traditional models. We analyze different strategies that the agents learn and show that a handful of strategies arise repeatedly across different games. We also show that the model learns to query separately about space and content (`where' vs. `what'). We demonstrate that an agent using this mechanism can achieve performance competitive with state-of-the-art models on ATARI tasks while still being interpretable.

Connected through hyperedge HE-1 (induced by source paper "neuroevolution of self interpretable agents"):
  with members:
    - "rotation translation and cropping for zero shot generalization"
    - "skin lesion classification using cnns with patch based attention and diagnosis guided loss weighting"
    - "improving deep neuroevolution via deep innovation protection"
    - "investigating generalisation in continuous deep reinforcement learning"
    - "leveraging procedural generation to benchmark reinforcement learning"
    - "emergent systematic generalization in a situated agent"
    - "continual learning with hypernetworks"
    - "learning to generalize from sparse and underspecified rewards"

Connected through hyperedge HE-2 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "explainable reinforcement learning through a causal lens"
    - "atari head atari human eye tracking and demonstration dataset"
    - "conservative q improvement reinforcement learning for an interpretable decision tree policy"
    - "free lunch saliency via attention in atari agents"
    - "reinforcement learning with attention that works a self supervised approach"
    - "agil learning attention from human for visuomotor tasks"
    - "towards better interpretability in deep q networks"

Connected through hyperedge HE-3 (induced by source paper "exploratory not explanatory counterfactual analysis of saliency maps for deep reinforcement learning"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "counterfactual states for atari agents via generative deep learning"
    - "free lunch saliency via attention in atari agents"
    - "explaining explanations in ai"
    - "toybox better atari environments for testing reinforcement learning agents"
    - "towards better interpretability in deep q networks"
    - "investigating human priors for playing video games"
    - "programmatically interpretable reinforcement learning"

Connected through hyperedge HE-4 (induced by source paper "attention privileged reinforcement learning"):
  with members:
    - "solving rubik s cube with a robot hand"
    - "simultaneously learning vision and feature based control policies for real world ball in a cup"
    - "sim to real transfer of robotic control with dynamics randomization"
    - "state representation learning for control an overview"
    - "shapestacks learning vision based physical intuition for generalised object stacking"
    - "on the continuity of rotation representations in neural networks"
    - "counterfactual multi agent policy gradients"
    - "parameter space noise for exploration"

Connected through hyperedge HE-5 (induced by source paper "on identifiability in transformers"):
  with members:
    - "attention is not not explanation"
    - "are sixteen heads really better than one"
    - "analyzing multi head self attention specialized heads do the heavy lifting the rest can be pruned"
    - "attention is not all you need for commonsense reasoning"
    - "visualizing and measuring the geometry of bert"
    - "bert rediscovers the classical nlp pipeline"
    - "what do you learn from context probing for sentence structure in contextualized word representations"
    - "adding interpretable attention to neural translation models improves word alignment"

Connected through hyperedge HE-6 (induced by source paper "utility analysis of network architectures for 3d point cloud processing"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "a cnn annularly convolutional neural networks on point clouds"
    - "similarity of neural network representations revisited"
    - "quantifying layerwise information discarding of neural networks"
    - "3d point capsule networks"
    - "a closer look at deep learning heuristics learning rate restarts warmup and distillation"
    - "multiresolution tree networks for 3d point cloud processing"
    - "net2vec quantifying and explaining how concepts are encoded by filters in deep neural networks"

Connected through hyperedge HE-7 (induced by source paper "free lunch saliency via attention in atari agents"):
  with members:
    - "grad cam visual explanations from deep networks via gradient based localization"
    - "atari head atari human eye tracking and demonstration dataset"
    - "visual rationalizations in deep reinforcement learning for atari games"
    - "reinforcement learning with attention that works a self supervised approach"
    - "agil learning attention from human for visuomotor tasks"
    - "impala scalable distributed deep rl with importance weighted actor learner architectures"
    - "an introduction to deep reinforcement learning"
    - "local explanation methods for deep neural networks lack sensitivity to parameter values"

Connected through hyperedge HE-8 (induced by source paper "towards robust image classification using sequential attention models"):
  with members:
    - "natural adversarial examples"
    - "an alternative surrogate loss for pgd based adversarial testing"
    - "attention please adversarial defense via attention rectification and preservation"
    - "sequential attend infer repeat generative modelling of moving objects"
    - "feature denoising for improving adversarial robustness"
    - "adversarial examples that fool both computer vision and time limited humans"
    - "adversarial logit pairing"
    - "cram clued recurrent attention model"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)