human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "learning to prove theorems via interacting with proof assistants"
  Abstract: Humans prove theorems by relying on substantial high-level reasoning and problem-specific insights. Proof assistants offer a formalism that resembles human mathematical reasoning, representing theorems in higher-order logic and proofs as high-level tactics. However, human experts have to construct proofs manually by entering tactics into the proof assistant. In this paper, we study the problem of using machine learning to automate the interaction with proof assistants. We construct CoqGym, a large-scale dataset and learning environment containing 71K human-written proofs from 123 projects developed with the Coq proof assistant. We develop ASTactic, a deep learning-based model that generates tactics as programs in the form of abstract syntax trees (ASTs). Experiments show that ASTactic trained on CoqGym can generate effective tactics and can be used to prove new theorems not previously provable by automated methods. Code is available at this https URL.

Connected through hyperedge HE-1 (induced by source paper "learning compositional rules via neural program synthesis"):
  with members:
    - "learning to infer program sketches"
    - "human few shot learning of compositional instructions"
    - "compositional generalization through meta sequence to sequence learning"
    - "write execute assess program synthesis with a repl"
    - "good enough compositional data augmentation"
    - "compositional generalization in a deep seq2seq model by separating syntax and semantics"
    - "automatic program synthesis of long programs with a learned garbage collector"
    - "deep learning a critical appraisal"

Connected through hyperedge HE-2 (induced by source paper "generating correctness proofs with neural networks"):
  with members:
    - "holist an environment for machine learning of higher order theorem proving"
    - "gamepad a learning environment for theorem proving"
    - "a survey of machine learning for big code and naturalness"
    - "deep network guided proof search"
    - "holstep a machine learning dataset for higher order logic theorem proving"
    - "tactictoe learning to reason with hol4 tactics"
    - "towards proof synthesis guided by neural machine translation for intuitionistic propositional logic"
    - "deepmath deep sequence models for premise selection"

Connected through hyperedge HE-3 (induced by source paper "learning to prove theorems by learning to generate theorems"):
  with members:
    - "mathematical reasoning in latent space"
    - "graph representations for higher order logic and theorem proving"
    - "on learning to prove"
    - "learning to reason in large theories without imitation"
    - "reinforcement learning of theorem proving"
    - "learning goal embeddings via self play for hierarchical reinforcement learning"
    - "automatic goal generation for reinforcement learning agents"
    - "intrinsic motivation and automatic curricula via asymmetric self play"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)