human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "towards high fidelity nonlinear 3d face morphable model"
  Abstract: Embedding 3D morphable basis functions into deep neural networks opens great potential for models with better representation power. However, to faithfully learn those models from an image collection, it requires strong regularization to overcome ambiguities involved in the learning process. This critically prevents us from learning high fidelity face models which are needed to represent face images in high level of details. To address this problem, this paper presents a novel approach to learn additional proxies as means to side-step strong regularizations, as well as, leverages to promote detailed shape/albedo. To ease the learning, we also propose to use a dual-pathway network, a carefully-designed architecture that brings a balance between global and local-based models. By improving the nonlinear 3D morphable model in both learning objective and network architecture, we present a model which is superior in capturing higher level of details than the linear or its precedent nonlinear counterparts. As a result, our model achieves state-of-the-art performance on 3D face reconstruction by solely optimizing latent representations.

Connected through hyperedge HE-1 (induced by source paper "on learning disentangled representations for gait recognition"):
  with members:
    - "representation learning by rotating your faces"
    - "on learning 3d face morphable model from in the wild images"
    - "gait recognition via disentangled representation learning"
    - "retinaface single stage dense face localisation in the wild"
    - "synthesizing images of humans in unseen poses"
    - "towards highly accurate and stable face alignment for high resolution videos"
    - "disentangling features in 3d face shapes for joint face reconstruction and recognition"
    - "arcface additive angular margin loss for deep face recognition"

Connected through hyperedge HE-2 (induced by source paper "towards a complete 3d morphable model of the human head"):
  with members:
    - "ganfit generative adversarial network fitting for high fidelity 3d face reconstruction"
    - "3d morphable face models past present and future"
    - "3dfacegan adversarial nets for 3d face representation generation and translation"
    - "combining 3d morphable models a large scale face and head model"
    - "generating 3d faces using convolutional mesh autoencoders"
    - "head reconstruction from internet photos"
    - "total capture a 3d deformation model for tracking faces hands and bodies"
    - "deep pictorial gaze estimation"

Connected through hyperedge HE-3 (induced by source paper "gotta adapt em all joint pixel and feature level domain adaptation for recognition in the wild"):
  with members:
    - "realistic evaluation of deep semi supervised learning algorithms"
    - "nonlinear 3d face morphable model"
    - "transformation grounded image generation network for novel 3d view synthesis"
    - "cycada cycle consistent adversarial domain adaptation"
    - "maximum classifier discrepancy for unsupervised domain adaptation"
    - "good semi supervised learning that requires a bad gan"
    - "focal loss for dense object detection"
    - "mean teachers are better role models weight averaged consistency targets improve semi supervised deep learning results"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)