human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "tossingbot learning to throw arbitrary objects with residual physics"
  Abstract: We investigate whether a robot arm can learn to pick and throw arbitrary objects into selected boxes quickly and accurately. Throwing has the potential to increase the physical reachability and picking speed of a robot arm. However, precisely throwing arbitrary objects in unstructured settings presents many challenges: from acquiring reliable pre-throw conditions (e.g. initial pose of object in manipulator) to handling varying object-centric properties (e.g. mass distribution, friction, shape) and dynamics (e.g. aerodynamics). In this work, we propose an end-to-end formulation that jointly learns to infer control parameters for grasping and throwing motion primitives from visual observations (images of arbitrary objects in a bin) through trial and error. Within this formulation, we investigate the synergies between grasping and throwing (i.e., learning grasps that enable more accurate throws) and between simulation and deep learning (i.e., using deep networks to predict residuals on top of control parameters predicted by a physics simulator). The resulting system, TossingBot, is able to grasp and throw arbitrary objects into boxes located outside its maximum reach range at 500+ mean picks per hour (600+ grasps per hour with 85% throwing accuracy); and generalizes to new objects and target locations. Videos are available at this https URL

Connected through hyperedge HE-1 (induced by source paper "learning to walk in the real world with minimal human effort"):
  with members:
    - "safety guided deep reinforcement learning via online gaussian process estimation"
    - "solving rubik s cube with a robot hand"
    - "generalizing from a few environments in safety critical reinforcement learning"
    - "data efficient reinforcement learning for legged robots"
    - "deepgait planning and control of quadrupedal gaits using deep reinforcement learning"
    - "norml no reward meta learning"
    - "learning agile and dynamic motor skills for legged robots"
    - "learning fast adaptation with meta strategy optimization"

Connected through hyperedge HE-2 (induced by source paper "good robot efficient reinforcement learning for multi step visual tasks with sim to real transfer"):
  with members:
    - "6 dof grasping for target driven object manipulation in clutter"
    - "form2fit learning shape priors for generalizable assembly from disassembly"
    - "a review of robot learning for manipulation challenges representations and algorithms"
    - "the best of both modes separately leveraging rgb and depth for unseen object instance segmentation"
    - "6 dof graspnet variational grasp generation for object manipulation"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "playing hard exploration games by watching youtube"
    - "learning synergies between pushing and grasping with self supervised deep reinforcement learning"

Connected through hyperedge HE-3 (induced by source paper "robotic grasping through combined image based grasp proposal and 3d reconstruction"):
  with members:
    - "kpam sc generalizable manipulation planning using keypoint affordance and shape completion"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "pixels to plans learning non prehensile manipulation by imitating a planner"
    - "kpam keypoint affordances for category level robotic manipulation"
    - "higher order function networks for learning composable 3d object representations"
    - "6 dof graspnet variational grasp generation for object manipulation"
    - "open3d a modern library for 3d data processing"
    - "pixel2mesh generating 3d mesh models from single rgb images"

Connected through hyperedge HE-4 (induced by source paper "learning contact rich manipulation tasks with rigid position controlled robots learning to force control"):
  with members:
    - "learning variable impedance control for contact sensitive tasks"
    - "variable impedance control in end effector space an action space for reinforcement learning in contact rich tasks"
    - "a review of robot learning for manipulation challenges representations and algorithms"
    - "deep reinforcement learning for industrial insertion tasks with visual inputs and natural reward signals"
    - "qt opt scalable deep reinforcement learning for vision based robotic manipulation"
    - "learning robotic assembly from cad"
    - "a framework for robot manipulation skill formalism meta learning and adaptive control"
    - "residual reinforcement learning for robot control"

Connected through hyperedge HE-5 (induced by source paper "koopman based control of a soft continuum manipulator under variable loading conditions"):
  with members:
    - "comparison and experimental validation of predictive models for soft fiber reinforced actuators"
    - "active learning of dynamics for data driven control using koopman operators"
    - "modeling and control of soft robots using the koopman operator and model predictive control"
    - "nonlinear system identification of soft robot dynamics using koopman operator theory"
    - "model based control using koopman operators"
    - "linear identification of nonlinear systems a lifting technique based on the koopman operator"
    - "analysis and observations from the first amazon picking challenge"

Connected through hyperedge HE-6 (induced by source paper "robonet large scale multi robot learning"):
  with members:
    - "self supervised exploration via disagreement"
    - "learning latent plans from play"
    - "manipulation by feel touch based control with deep predictive models"
    - "improvisation through physical understanding using novel objects as tools with visual foresight"
    - "unsupervised visuomotor control through distributional planning networks"
    - "scaling autoregressive video models"
    - "exploration by random network distillation"
    - "time reversal as self supervision"

Connected through hyperedge HE-7 (induced by source paper "blending diverse physical priors with neural networks"):
  with members:
    - "combining physical simulators and object based networks for control"
    - "neural illumination lighting prediction for indoor environments"
    - "block coordinate regularization by denoising"
    - "physics based neural networks for shape from polarization"
    - "heavy rain image restoration integrating physics model and conditional adversarial learning"
    - "neural lander stable drone landing control using learned dynamics"
    - "deep learning approach for fourier ptychography microscopy"
    - "learning to separate multiple illuminants in a single image"

Connected through hyperedge HE-8 (induced by source paper "reusable neural skill embeddings for vision guided whole body movement and object manipulation"):
  with members:
    - "mcp learning composable hierarchical control with multiplicative compositional policies"
    - "iterative reinforcement learning based design of dynamic locomotion skills for cassie"
    - "robust recovery controller for a quadrupedal robot using deep reinforcement learning"
    - "learning latent plans from play"
    - "v mpo on policy maximum a posteriori policy optimization for discrete and continuous control"
    - "learning agile and dynamic motor skills for legged robots"
    - "hierarchical visuomotor control of humanoids"
    - "deepmind control suite"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)