human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "reward learning for efficient reinforcement learning in extractive document summarisation"
  Abstract: Document summarisation can be formulated as a sequential decision-making problem, which can be solved by Reinforcement Learning (RL) algorithms. The predominant RL paradigm for summarisation learns a cross-input policy, which requires considerable time, data and parameter tuning due to the huge search spaces and the delayed rewards. Learning input-specific RL policies is a more efficient alternative but so far depends on handcrafted rewards, which are difficult to design and yield poor performance. We propose RELIS, a novel RL paradigm that learns a reward function with Learning-to-Rank (L2R) algorithms at training time and uses this reward function to train an input-specific RL policy at test time. We prove that RELIS guarantees to generate near-optimal summaries with appropriate L2R and RL algorithms. Empirically, we evaluate our approach on extractive multi-document summarisation. We show that RELIS reduces the training time by two orders of magnitude compared to the state-of-the-art models while performing on par with them.

Connected through hyperedge HE-1 (induced by source paper "fine tuning language models from human preferences"):
  with members:
    - "towards coherent and engaging spoken dialog response generation using automatic conversation evaluators"
    - "finding generalizable evidence by learning to convince q a models"
    - "sample efficient text summarization using a single pre trained transformer"
    - "towards coherent and cohesive long form text generation"
    - "deep batch active learning by diverse uncertain gradient lower bounds"
    - "way off policy batch deep reinforcement learning of implicit human preferences in dialog"
    - "learning from dialogue after deployment feed yourself chatbot"
    - "preference based interactive multi document summarisation"

Connected through hyperedge HE-2 (induced by source paper "preference based interactive multi document summarisation"):
  with members:
    - "viana visual interactive annotation of argumentation"
    - "better rewards yield better summaries learning to summarise without references"
    - "improving abstraction in text summarization"
    - "reliability and learnability of human bandit feedback for sequence to sequence reinforcement learning"
    - "counterfactual learning from human proofreading feedback for semantic parsing"
    - "can neural machine translation be improved with user feedback"
    - "april interactively learning to summarise by combining active preference learning and reinforcement learning"
    - "finding convincing arguments using scalable bayesian preference learning"

Connected through hyperedge HE-3 (induced by source paper "a neural model for dialogue coherence assessment"):
  with members:
    - "the second conversational intelligence challenge convai2"
    - "multi task learning for coherence modeling"
    - "evaluating coherence in dialogue systems using entailment"
    - "what makes a good conversation how controllable attributes affect human judgments"
    - "better conversations by modeling filtering and optimizing for coherence and diversity"
    - "why comparing single performance scores does not allow to draw conclusions about machine learning approaches"
    - "measuring semantic coherence of a conversation"
    - "coherence models for dialogue"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)