human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "e gotsky sequencing content using the zone of proximal development"
  Abstract: Vygotsky's notions of Zone of Proximal Development and Dynamic Assessment emphasize the importance of personalized learning that adapts to the needs and abilities of the learners and enables more efficient learning. In this work we introduce a novel adaptive learning engine called E-gostky that builds on these concepts to personalize the learning path within an e-learning system. E-gostky uses machine learning techniques to select the next content item that will challenge the student but will not be overwhelming, keeping students in their Zone of Proximal Development. #R##N#To evaluate the system, we conducted an experiment where hundreds of students from several different elementary schools used our engine to learn fractions for five months. Our results show that using E-gostky can significantly reduce the time required to reach similar mastery. Specifically, in our experiment, it took students who were using the adaptive learning engine $17\%$ less time to reach a similar level of mastery as of those who didn't. Moreover, students made greater efforts to find the correct answer rather than guessing and class teachers reported that even students with learning disabilities showed higher engagement.

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)