human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "a security case study for blockchain games"
  Abstract: Blockchain gaming is an emerging entertainment paradigm. However, blockchain games are still suffering from security issues, due to the immature blockchain technologies and its unsophisticated developers. In this work, we analyzed the blockchain game architecture and reveal the possible penetration methods of cracking. We scanned more than 600 commercial blockchain games to summarize a security overview from the perspective of the web server and smart contract, respectively. We also conducted three case studies for blockchain games to show detailed vulnerability detection.

Connected through hyperedge HE-1 (induced by source paper "security analysis of eosio smart contracts"):
  with members:
    - "characterizing eosio blockchain"
    - "easyflow keep ethereum away from overflow"
    - "memory safety preservation for webassembly"
    - "characterizing code clones in the ethereum smart contract ecosystem"
    - "contractfuzzer fuzzing smart contracts for vulnerability detection"
    - "taintassembly taint based information flow control tracking for webassembly"
    - "wasabi a framework for dynamically analyzing webassembly"
    - "taint tracking for webassembly"

Connected through hyperedge HE-2 (induced by source paper "security analysis methods on ethereum smart contract vulnerabilities a survey"):
  with members:
    - "easyflow keep ethereum away from overflow"
    - "a hybrid formal verification system in coq for ensuring the reliability and security of ethereum based service smart contracts"
    - "finding the greedy prodigal and suicidal contracts at scale"
    - "ethir a framework for high level analysis of ethereum bytecode"
    - "formal process virtual machine for smart contracts verification"
    - "scilla a smart contract intermediate level language"
    - "empirical vulnerability analysis of automated smart contracts security testing on blockchains"
    - "a semantic framework for the security analysis of ethereum smart contracts"

Connected through hyperedge HE-3 (induced by source paper "rhythm dungeon a blockchain based music roguelike game"):
  with members:
    - "blockchain games a survey"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)