human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "differentiable volumetric rendering learning implicit 3d representations without 3d supervision"
  Abstract: Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real world datasets. Recently, several works have proposed differentiable rendering techniques to train reconstruction models from RGB images. Unfortunately, these approaches are currently restricted to voxel- and mesh-based representations, suffering from discretization or low resolution. In this work, we propose a differentiable rendering formulation for implicit shape and texture representations. Implicit representations have recently gained popularity as they are able to represent shape and texture continuously. Our key insight is that depth gradients can be derived analytically using the concept of implicit differentiation. This allows us to learn implicit shape and texture representations directly from RGB images. We experimentally show that our single-view reconstructions rival those learned with full 3D supervision. Moreover, we find that our method can be used for multi-view 3D reconstruction, directly resulting in watertight meshes.

Connected through hyperedge HE-1 (induced by source paper "inverse graphics gan learning to generate 3d shapes from unstructured 2d data"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "learning shape templates with structured implicit functions"
    - "controlling neural level sets"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning single image 3d reconstruction by generative modelling of shape pose and shading"
    - "towards unsupervised learning of generative models for 3d controllable image synthesis"

Connected through hyperedge HE-2 (induced by source paper "convolutional occupancy networks"):
  with members:
    - "implicit functions in feature space for 3d shape reconstruction and completion"
    - "photometric mesh optimization for video aligned 3d object reconstruction"
    - "learning shape templates with structured implicit functions"
    - "pointflow 3d point cloud generation with continuous normalizing flows"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "texture fields learning texture representations in function space"
    - "efficient learning on point clouds with basis point sets"
    - "pixel2mesh multi view 3d mesh generation via deformation"

Connected through hyperedge HE-3 (induced by source paper "nerf representing scenes as neural radiance fields for view synthesis"):
  with members:
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "deepview view synthesis with learned gradient descent"
    - "local light field fusion practical view synthesis with prescriptive sampling guidelines"
    - "neural volumes learning dynamic renderable volumes from images"
    - "pushing the boundaries of view extrapolation with multiplane images"
    - "deepvoxels learning persistent 3d feature embeddings"
    - "unsupervised training for 3d morphable model regression"
    - "the unreasonable effectiveness of deep features as a perceptual metric"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)