human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "holistic scene understanding single view 3d holistic scene parsing and human pose estimation with human object interaction and physical commonsense"
  Abstract: We propose a new 3D holistic++ scene understanding problem, which jointly tackles two tasks from a single-view image: (i) holistic scene parsing and reconstruction---3D estimations of object bounding boxes, camera pose, and room layout, and (ii) 3D human pose estimation. The intuition behind is to leverage the coupled nature of these two tasks to improve the granularity and performance of scene understanding. We propose to exploit two critical and essential connections between these two tasks: (i) human-object interaction (HOI) to model the fine-grained relations between agents and objects in the scene, and (ii) physical commonsense to model the physical plausibility of the reconstructed scene. The optimal configuration of the 3D scene, represented by a parse graph, is inferred using Markov chain Monte Carlo (MCMC), which efficiently traverses through the non-differentiable joint solution space. Experimental results demonstrate that the proposed algorithm significantly improves the performance of the two tasks on three datasets, showing an improved generalization ability.

Connected through hyperedge HE-1 (induced by source paper "total3dunderstanding joint layout object pose and mesh reconstruction for indoor scenes from a single image"):
  with members:
    - "3d scene reconstruction with multi layer depth and epipolar transformers"
    - "deepsdf learning continuous signed distance functions for shape representation"
    - "learning elementary structures for 3d shape generation and matching"
    - "learning to infer and execute 3d shape programs"
    - "a skeleton bridged deep learning approach for generating meshes of complex topologies from single rgb images"
    - "few shot generalization for single image 3d reconstruction via priors"
    - "deep level sets implicit surface representations for 3d shape inference"
    - "deep mesh reconstruction from single rgb images via topology modification networks"

Connected through hyperedge HE-2 (induced by source paper "generating 3d people in scenes without people"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "learning elementary structures for 3d shape generation and matching"
    - "does computer vision matter for action"
    - "resolving 3d human pose ambiguities with 3d scene constraints"
    - "the replica dataset a digital replica of indoor spaces"
    - "expressive body capture 3d hands face and body from a single image"
    - "imapper interaction guided scene mapping from monocular videos"
    - "learning to sit synthesizing human chair interactions via hierarchical control"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)