human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "emergence of object segmentation in perturbed generative models"
  Abstract: We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed locally relative to a given background without affecting the realism of a scene. Our approach is to first train a generative model of a layered scene. The layered representation consists of a background image, a foreground image and the mask of the foreground. A composite image is then obtained by overlaying the masked foreground image onto the background. The generative model is trained in an adversarial fashion against a discriminator, which forces the generative model to produce realistic composite images. To force the generator to learn a representation where the foreground layer corresponds to an object, we perturb the output of the generative model by introducing a random shift of both the foreground image and mask relative to the background. Because the generator is unaware of the shift before computing its output, it must produce layered representations that are realistic for any such random perturbation. Finally, we learn to segment an image by defining an autoencoder consisting of an encoder, which we train, and the pre-trained generator as the decoder, which we freeze. The encoder maps an image to a feature vector, which is fed as input to the generator to give a composite image matching the original input image. Because the generator outputs an explicit layered representation of the scene, the encoder learns to detect and segment objects. We demonstrate this framework on real images of several object categories.

Connected through hyperedge HE-1 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images"):
  with members:
    - "hologan unsupervised learning of 3d representations from natural images"
    - "genesis generative scene inference and sampling with object centric latent representations"
    - "a layer based sequential framework for scene generation with gans"
    - "transformable bottleneck networks"
    - "generating multiple objects at spatially distinct locations"
    - "neural voxel renderer learning an accurate and controllable rendering tool"
    - "escaping plato s cave 3d shape from adversarial rendering"
    - "scene representation networks continuous 3d structure aware neural scene representations"

Connected through hyperedge HE-2 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals"):
  with members:
    - "amass archive of motion capture as surface shapes"
    - "transgaga geometry aware unsupervised image to image translation"
    - "repnet weakly supervised training of an adversarial reprojection network for 3d human pose estimation"
    - "three d safari learning to estimate zebra pose shape and texture from images in the wild"
    - "learning conditional deformable templates with convolutional networks"
    - "understanding straight through estimator in training activation quantized neural nets"
    - "voxelmorph a learning framework for deformable medical image registration"
    - "unsupervised deformable image registration using cycle consistent cnn"

Connected through hyperedge HE-3 (induced by source paper "genesis generative scene inference and sampling with object centric latent representations"):
  with members:
    - "monet unsupervised scene decomposition and representation"
    - "are disentangled representations helpful for abstract visual reasoning"
    - "cobra data efficient model based rl through unsupervised object discovery and curiosity driven exploration"
    - "spatial broadcast decoder a simple architecture for learning disentangled representations in vaes"
    - "unsupervised discovery of parts structure and dynamics"
    - "multi object representation learning with iterative variational inference"
    - "unsupervised object segmentation by redrawing"
    - "shaping belief states with generative environment models for rl"

Connected through hyperedge HE-4 (induced by source paper "investigating object compositionality in generative adversarial networks"):
  with members:
    - "generating multiple objects at spatially distinct locations"
    - "multi object representation learning with iterative variational inference"
    - "unsupervised minimax adversarial curiosity generative adversarial networks and predictability minimization"
    - "unsupervised object segmentation by redrawing"
    - "object discovery with a copy pasting gan"
    - "relational neural expectation maximization unsupervised discovery of objects and their interactions"
    - "the gan landscape losses architectures regularization and normalization"
    - "relational deep reinforcement learning"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)