human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "humanmeshnet polygonal mesh recovery of humans"
  Abstract: 3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works formulate it as a volumetric or parametric learning with complex and indirect reliance on re-projections of the mesh, we would like to focus on implicitly learning the mesh representation. To that end, we propose a novel model, HumanMeshNet, that regresses a template mesh's vertices, as well as receives a regularization by the 3D skeletal locations in a multi-branch, multi-task setup. The image to mesh vertex regression is further regularized by the neighborhood constraint imposed by mesh topology ensuring smooth surface reconstruction. The proposed paradigm can theoretically learn local surface deformations induced by body shape variations and can therefore learn high-resolution meshes going ahead. We show comparable performance with SoA (in terms of surface and joint error) with far lesser computational complexity, modeling cost and therefore real-time reconstructions on three publicly available datasets. We also show the generalizability of the proposed paradigm for a similar task of predicting hand mesh models. Given these initial results, we would like to exploit the mesh topology in an explicit manner going ahead.

Connected through hyperedge HE-1 (induced by source paper "peelnet textured 3d reconstruction of human body using single view rgb image"):
  with members:
    - "multi garment net learning to dress 3d people from images"
    - "moulding humans non parametric 3d human shape estimation from single images"
    - "graphonomy universal human parsing via graph transfer learning"
    - "detailed human shape estimation from a single image by hierarchical mesh deformation"
    - "pifu pixel aligned implicit function for high resolution clothed human digitization"
    - "layer structured 3d scene inference via view synthesis"
    - "3d human body reconstruction from a single image via volumetric regression"
    - "siclope silhouette based clothed people"

Connected through hyperedge HE-2 (induced by source paper "deephums deep human motion signature for 3d skeletal sequences"):
  with members:
    - "actional structural graph convolutional networks for skeleton based action recognition"
    - "independently recurrent neural network indrnn building a longer and deeper rnn"
    - "spatial temporal graph convolutional networks for skeleton based action recognition"
    - "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation"
    - "deep textured 3d reconstruction of human bodies"
    - "ntu rgb d a large scale dataset for 3d human activity analysis"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)