human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "what and how well you performed a multitask learning approach to action quality assessment"
  Abstract: Can performance on the task of action quality assessment (AQA) be improved by exploiting a description of the action and its quality? Current AQA and skills assessment approaches propose to learn features that serve only one task - estimating the final score. In this paper, we propose to learn spatio-temporal features that explain three related tasks - fine-grained action recognition, commentary generation, and estimating the AQA score. A new multitask-AQA dataset, the largest to date, comprising of 1412 diving samples was collected to evaluate our approach (this https URL). We show that our MTL approach outperforms STL approach using two different kinds of architectures: C3D-AVG and MSCADC. The C3D-AVG-MTL approach achieves the new state-of-the-art performance with a rank correlation of 90.44%. Detailed experiments were performed to show that MTL offers better generalization than STL, and representations from action recognition models are not sufficient for the AQA task and instead should be learned.

Connected through hyperedge HE-1 (induced by source paper "fsd 10 a dataset for competitive sports content analysis"):
  with members:
    - "meta learning with differentiable convex optimization"
    - "openpose realtime multi person 2d pose estimation using part affinity fields"
    - "unsupervised learning via meta learning"
    - "a survey of content aware video analysis for sports"
    - "action quality assessment across multiple actions"
    - "quo vadis action recognition a new model and the kinetics dataset"
    - "temporal segment networks for action recognition in videos"
    - "spatio temporal analysis of team sports"

Connected through hyperedge HE-2 (induced by source paper "action quality assessment using siamese network based deep metric learning"):
  with members:
    - "3d human action recognition with siamese lstm based deep metric learning"
    - "the pros and cons rank aware temporal attention for skill determination in long videos"
    - "evaluating surgical skills from kinematic data using convolutional neural networks"
    - "learning spatio temporal representation with pseudo 3d residual networks"
    - "who s better who s best pairwise deep ranking for skill determination"
    - "stacked hourglass networks for human pose estimation"
    - "learning to score olympic events"
    - "measuring the quality of exercises"

Connected through hyperedge HE-3 (induced by source paper "toward adaptive guidance modeling the variety of user behaviors in continuous skill improving experiences of machine operation tasks"):
  with members:
    - "manipulation skill assessment from videos with spatial attention network"
    - "who s better who s best pairwise deep ranking for skill determination"
    - "automated capture and delivery of assistive task guidance with an eyewear computer the glaciar system"

Connected through hyperedge HE-4 (induced by source paper "hallucinet ing spatiotemporal representations using 2d cnn"):
  with members:
    - "design light weight 3d convolutional networks for video recognition temporal residual fully separable block and fast algorithm"
    - "efficient video classification using fewer frames"
    - "temporal sequence distillation towards few frame action recognition in videos"
    - "motion feature network fixed motion filter for action recognition"
    - "rgb d based action recognition with light weight 3d convolutional networks"
    - "the pros and cons rank aware temporal attention for skill determination in long videos"
    - "slowfast networks for video recognition"
    - "the activitynet large scale activity recognition challenge 2018 summary"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)