human: Given a node-centered hypergraph: <hypergraph>, where nodes represent papers and hyperedges represent sets of papers co-cited by a source paper.

Details of the hypergraph:
Center node: "soft policy gradient method for maximum entropy deep reinforcement learning"
  Abstract: Maximum entropy deep reinforcement learning (RL) methods have been demonstrated on a range of challenging continuous tasks. However, existing methods either suffer from severe instability when training on large off-policy data or cannot scale to tasks with very high state and action dimensionality such as 3D humanoid locomotion. Besides, the optimality of desired Boltzmann policy set for non-optimal soft value function is not persuasive enough. In this paper, we first derive soft policy gradient based on entropy regularized expected reward objective for RL with continuous actions. Then, we present an off-policy actor-critic, model-free maximum entropy deep RL algorithm called deep soft policy gradient (DSPG) by combining soft policy gradient with soft Bellman equation. To ensure stable learning while eliminating the need of two separate critics for soft value functions, we leverage double sampling approach to making the soft Bellman equation tractable. The experimental results demonstrate that our method outperforms in performance over off-policy prior methods.

Connected through hyperedge HE-1 (induced by source paper "regularized anderson acceleration for off policy deep reinforcement learning"):
  with members:
    - "multi pseudo q learning based deterministic policy gradient for tracking control of autonomous underwater vehicles"
    - "sample efficient reinforcement learning with stochastic ensemble value expansion"
    - "addressing function approximation error in actor critic methods"
    - "anderson acceleration for reinforcement learning"
    - "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor"
    - "averaged dqn variance reduction and stabilization for deep reinforcement learning"
    - "sample efficient actor critic with experience replay"
    - "q prop sample efficient policy gradient with an off policy critic"

Question: Please tell me which class the center node belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)