human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "two stream adaptive graph convolutional networks for skeleton based action recognition"):
  Abstract: In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the graph is set manually, and it is fixed over all layers and input samples. This may not be optimal for the hierarchical GCN and diverse samples in action recognition tasks. In addition, the second-order information (the lengths and directions of bones) of the skeleton data, which is naturally more informative and discriminative for action recognition, is rarely investigated in existing methods. In this work, we propose a novel two-stream adaptive graph convolutional network (2s-AGCN) for skeleton-based action recognition. The topology of the graph in our model can be either uniformly or individually learned by the BP algorithm in an end-to-end manner. This data-driven method increases the flexibility of the model for graph construction and brings more generality to adapt to various data samples. Moreover, a two-stream framework is proposed to model both the first-order and the second-order information simultaneously, which shows notable improvement for the recognition accuracy. Extensive experiments on the two large-scale datasets, NTU-RGBD and Kinetics-Skeleton, demonstrate that the performance of our model exceeds the state-of-the-art with a significant margin.

Includes members:
  Member "independently recurrent neural network indrnn building a longer and deeper rnn":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "unbiased scene graph generation from biased training")
  Member "skeleton based relational modeling for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "relational network for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "non local neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "skeleton based action recognition using translation scale invariant image mapping and multi scale deep cnn":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "interpretable 3d human action analysis with temporal convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "two stream 3d convolutional neural network for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)