human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a parity game tale of two counters"):
  Abstract: Parity games have important practical applications in formal verification and synthesis, especially for problems related to linear temporal logic and to the modal mu-calculus. The problem is believed to admit a solution in polynomial time, motivating researchers to find candidates for such an algorithm and to defeat these algorithms. #R##N#We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.

Includes members:
  Member "simple fixpoint iteration to solve parity games":
    also connected through other hyperedges:
      (none)
  Member "solving parity games using an automata based algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "simple fixpoint iteration to solve parity games")
  Member "parity games zielonka s algorithm in quasi polynomial time":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a universal attractor decomposition algorithm for parity games")
  Member "oink an implementation and evaluation of modern parity game solvers":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a universal attractor decomposition algorithm for parity games")
  Member "attracting tangles to solve parity games":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "simple fixpoint iteration to solve parity games")
  Member "robust exponential worst cases for divide et impera algorithms for parity games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "parity games zielonka s algorithm in quasi polynomial time")
  Member "efficient parallel strategy improvement for parity games":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "semantic labelling and learning for parity game solving in ltl synthesis")
  Member "succinct progress measures for solving parity games":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a universal attractor decomposition algorithm for parity games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)