human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "comparing task simplifications to learn closed loop object picking using deep reinforcement learning"):
  Abstract: Enabling autonomous robots to interact in unstructured environments with dynamic objects requires manipulation capabilities that can deal with clutter, changes, and objects' variability. This paper presents a comparison of different reinforcement learning-based approaches for object picking with a robotic manipulator. We learn closed-loop policies mapping depth camera inputs to motion commands and compare different approaches to keep the problem tractable, including reward shaping, curriculum learning and using a policy pre-trained on a task with a reduced action set to warm-start the full problem. For efficient and more flexible data collection, we train in simulation and transfer the policies to a real robot. We show that using curriculum learning, policies learned with a sparse reward formulation can be trained at similar rates as with a shaped reward. These policies result in success rates comparable to the policy initialized on the simplified task. We could successfully transfer these policies to the real robot with only minor modifications of the depth image filtering. We found that using a heuristic to warm-start the training was useful to enforce desired behavior, while the policies trained from scratch using a curriculum learned better to cope with unseen scenarios where objects are removed.

Includes members:
  Member "qt opt scalable deep reinforcement learning for vision based robotic manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "deep reinforcement learning for vision based robotic grasping a simulated comparative evaluation of off policy methods":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "acceleration of actor critic deep reinforcement learning for visual grasping in clutter by state representation learning based on disentanglement of a raw input image")
  Member "sim to real transfer of robotic control with dynamics randomization":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "data efficient deep reinforcement learning for dexterous manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras")
  Member "sim to real learning agile locomotion for quadruped robots":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning to fly via deep model based reinforcement learning")
  Member "reinforced imitation sample efficient deep reinforcement learning for map less navigation by leveraging prior demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "harnessing reinforcement learning for neural motion planning")
  Member "using simulation and domain adaptation to improve efficiency of deep robotic grasping":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "automatic goal generation for reinforcement learning agents":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "meta learning curiosity algorithms")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)