human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "action recognition for depth video using multi view dynamic images"):
  Abstract: Dynamic imaging is a recently proposed action description paradigm for simultaneously capturing motion and temporal evolution information, particularly in the context of deep convolutional neural networks (CNNs). Compared with optical flow for motion characterization, dynamic imaging exhibits superior efficiency and compactness. Inspired by the success of dynamic imaging in RGB video, this study extends it to the depth domain. To better exploit three-dimensional (3D) characteristics, multi-view dynamic images are proposed. In particular, the raw depth video is densely projected with respect to different virtual imaging viewpoints by rotating the virtual camera within the 3D space. Subsequently, dynamic images are extracted from the obtained multi-view depth videos and multi-view dynamic images are thus constructed from these images. Accordingly, more view-tolerant visual cues can be involved. A novel CNN model is then proposed to perform feature learning on multi-view dynamic images. Particularly, the dynamic images from different views share the same convolutional layers but correspond to different fully connected layers. This is aimed at enhancing the tuning effectiveness on shallow convolutional layers by alleviating the gradient vanishing problem. Moreover, as the spatial occurrence variation of the actions may impair the CNN, an action proposal approach is also put forth. In experiments, the proposed approach can achieve state-of-the-art performance on three challenging datasets.

Includes members:
  Member "rgb d based human motion recognition with deep learning a survey":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "infrared and 3d skeleton feature fusion for rgb d action recognition")
  Member "rank pooling for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "short term temporal convolutional networks for dynamic hand gesture recognition")
  Member "a new representation of skeleton sequences for 3d action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "ntu rgb d a large scale dataset for 3d human activity analysis":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "spatio temporal lstm with trust gates for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "deep learning on lie groups for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "neural graph embedding methods for natural language processing")
  Member "action recognition with dynamic image networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "semantic image networks for human action recognition")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)