human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "rgb d based action recognition with light weight 3d convolutional networks"):
  Abstract: Different from RGB videos, depth data in RGB-D videos provide key complementary information for tristimulus visual data which potentially could achieve accuracy improvement for action recognition. However, most of the existing action recognition models solely using RGB videos limit the performance capacity. Additionally, the state-of-the-art action recognition models, namely 3D convolutional neural networks (3D-CNNs) contain tremendous parameters suffering from computational inefficiency. In this paper, we propose a series of 3D light-weight architectures for action recognition based on RGB-D data. Compared with conventional 3D-CNN models, the proposed light-weight 3D-CNNs have considerably less parameters involving lower computation cost, while it results in favorable recognition performance. Experimental results on two public benchmark datasets show that our models can approximate or outperform the state-of-the-art approaches. Specifically, on the RGB+D-NTU (NTU) dataset, we achieve 93.2% and 97.6% for cross-subject and cross-view measurement, and on the Northwestern-UCLA Multiview Action 3D (N-UCLA) dataset, we achieve 95.5% accuracy of cross-view.

Includes members:
  Member "eco efficient convolutional network for online video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "dynamic inference a new approach toward efficient video action recognition")
  Member "a fine to coarse convolutional neural network for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "human action performance using deep neuro fuzzy recurrent attention model")
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "unbiased scene graph generation from biased training")
  Member "action recognition for depth video using multi view dynamic images":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "view invariant deep architecture for human action recognition using two stream motion and shape temporal dynamics")
  Member "skeleton based action recognition with spatial reasoning and temporal stack learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "modality distillation with multiple stream networks for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "input dropout for spatially aligned modalities")
  Member "learning spatio temporal representation with pseudo 3d residual networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "era a dataset and deep learning benchmark for event recognition in aerial videos")
  Member "shufflenet an extremely efficient convolutional neural network for mobile devices":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "post training piecewise linear quantization for deep neural networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)