human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "multi player multi armed bandits for stable allocation in heterogeneous ad hoc networks"):
  Abstract: Next generation networks are expected to be ultradense and aim to explore spectrum sharing paradigm that allows users to communicate in licensed, shared as well as unlicensed spectrum. Such ultra-dense networks will incur significant signaling load at base stations leading to a negative effect on spectrum and energy efficiency. To minimize signaling overhead, an adhoc approach is being considered for users communicating in the unlicensed and shared spectrums. For such users, decisions need to be completely decentralized as: 1) No communication between users and signaling from the base station is possible which necessitates independent channel selection at each user. A collision occurs when multiple users transmit simultaneously on the same channel, 2) Channel qualities may be heterogeneous, i.e., they are not same across all users, and moreover, are unknown, and 3) The network could be dynamic where users can enter or leave anytime. We develop a multi-armed bandit based distributed algorithm for static networks and extend it for the dynamic networks. The algorithms aim to achieve stable orthogonal allocation (SOC) in finite time and meet the above three constraints with two novel characteristics: 1) Low complexity narrowband radio compared to wideband radio in existing works, and 2) Epoch-less approach for dynamic networks. We establish a convergence of our algorithms to SOC and validate via extensive simulation experiments.

Includes members:
  Member "multiplayer bandits without observing collision information":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "selfish robustness and equilibria in multi player bandits")
  Member "multi player bandits a trekking approach":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits")
  Member "sic mmab synchronisation involves communication in multiplayer multi armed bandits":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits")
  Member "multi player bandits a musical chairs approach":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits")
  Member "concurrent bandits and cognitive radio networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits")
  Member "regret analysis of stochastic and nonstochastic multi armed bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")
  Member "distributed algorithms for learning and cognitive medium access with logarithmic regret":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "my fair bandit distributed learning of max min fairness with multi player bandits")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)