human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "reversing two stream networks with decoding discrepancy penalty for robust action recognition"):
  Abstract: We discuss the robustness and generalization ability in the realm of action recognition, showing that the mainstream neural networks are not robust to disordered frames and diverse video environments. There are two possible reasons: First, existing models lack an appropriate method to overcome the inevitable decision discrepancy between multiple streams with different input modalities. Second, by doing cross-dataset experiments, we find that the optical flow features are hard to be transferred, which affects the generalization ability of the two-stream neural networks. #R##N#For robust action recognition, we present the Reversed Two-Stream Networks (Rev2Net) which has three properties: (1) It could learn more transferable, robust video features by reversing the multi-modality inputs as training supervisions. It outperforms all other compared models in challenging frames shuffle experiments and cross-dataset experiments. (2) It is highlighted by an adaptive, collaborative multi-task learning approach that is applied between decoders to penalize their disagreement in the deep feature space. We name it the decoding discrepancy penalty (DDP). (3) As the decoder streams will be removed at test time, Rev2Net makes recognition decisions purely based on raw video frames. Rev2Net achieves the best results in the cross-dataset settings and competitive results on classic action recognition tasks: 94.6% for UCF-101, 71.1% for HMDB-51 and 73.3% for Kinetics. It performs even better than most methods who take extra inputs beyond raw RGB frames.

Includes members:
  Member "learning spatio temporal representation with pseudo 3d residual networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "era a dataset and deep learning benchmark for event recognition in aerial videos")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "non local neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "flow guided feature aggregation for video object detection":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "mast a memory augmented self supervised tracker")
  Member "appearance and relation networks for video classification":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "semantic image networks for human action recognition")
  Member "on the integration of optical flow and action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deformation flow based two stream network for lip reading")
  Member "rethinking spatiotemporal feature learning speed accuracy trade offs in video classification":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "motionnet joint perception and motion prediction for autonomous driving based on bird s eye view maps")
  Member "the kinetics human action video dataset":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)