human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "cnn based action recognition and supervised domain adaptation on 3d body skeletons via kernel feature maps"):
  Abstract: Deep learning is ubiquitous across many areas areas of computer vision. It often requires large scale datasets for training before being fine-tuned on small-to-medium scale problems. Activity, or, in other words, action recognition, is one of many application areas of deep learning. While there exist many Convolutional Neural Network architectures that work with the RGB and optical flow frames, training on the time sequences of 3D body skeleton joints is often performed via recurrent networks such as LSTM. #R##N#In this paper, we propose a new representation which encodes sequences of 3D body skeleton joints in texture-like representations derived from mathematically rigorous kernel methods. Such a representation becomes the first layer in a standard CNN network e.g., ResNet-50, which is then used in the supervised domain adaptation pipeline to transfer information from the source to target dataset. This lets us leverage the available Kinect-based data beyond training on a single dataset and outperform simple fine-tuning on any two datasets combined in a naive manner. More specifically, in this paper we utilize the overlapping classes between datasets. We associate datapoints of the same class via so-called commonality, known from the supervised domain adaptation. We demonstrate state-of-the-art results on three publicly available benchmarks.

Includes members:
  Member "ntu rgb d a large scale dataset for 3d human activity analysis":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "spatio temporal lstm with trust gates for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "tensor representations via kernel linearization for action recognition from 3d skeletons":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hallucinating statistical moment and subspace descriptors from object and saliency detectors for action recognition")
  Member "spatiotemporal residual networks for video action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "simultaneous deep transfer across domains and tasks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "unsupervised multi class domain adaptation theory algorithms and practice")
  Member "faster r cnn towards real time object detection with region proposal networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "convolutional kernel networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "why do deep residual networks generalize better than deep feedforward networks a neural tangent kernel perspective")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)