human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "transductive label augmentation for improved deep network learning"):
  Abstract: A major impediment to the application of deep learning to real-world problems is the scarcity of labeled data. Small training sets are in fact of no use to deep networks as, due to the large number of trainable parameters, they will very likely be subject to overfitting phenomena. On the other hand, the increment of the training set size through further manual or semi-automatic labellings can be costly, if not possible at times. Thus, the standard techniques to address this issue are transfer learning and data augmentation, which consists of applying some sort of "transformation" to existing labeled instances to let the training set grow in size. Although this approach works well in applications such as image classification, where it is relatively simple to design suitable transformation operators, it is not obvious how to apply it in more structured scenarios. Motivated by the observation that in virtually all application domains it is easy to obtain unlabeled data, in this paper we take a different perspective and propose a \emph{label augmentation} approach. We start from a small, curated labeled dataset and let the labels propagate through a larger set of unlabeled data using graph transduction techniques. This allows us to naturally use (second-order) similarity information which resides in the data, a source of information which is typically neglected by standard augmentation techniques. In particular, we show that by using known game theoretic transductive processes we can create larger and accurate enough labeled datasets which use results in better trained neural networks. Preliminary experiments are reported which demonstrate a consistent improvement over standard image classification datasets.

Includes members:
  Member "densely connected convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "lossless compression of deep neural networks")
  Member "context aware nonnegative matrix factorization clustering":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "unsupervised domain adaptation using graph transduction games")
  Member "deep learning in neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "π nets deep polynomial neural networks")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "adam a method for stochastic optimization":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "how transferable are features in deep neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "secure and robust machine learning for healthcare a survey")
  Member "going deeper with convolutions":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "semi supervised learning with deep generative models":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "ha ccn hierarchical attention based crowd counting network")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)