human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "collaboratively learning the best option using bounded memory"):
  Abstract: We consider multi-armed bandit problems in social groups wherein each individual has bounded memory and shares the common goal of learning the best arm/option. We say an individual learns the best option if eventually (as $t \to \infty$) it pulls only the arm with the highest average reward. While this goal is provably impossible for an isolated individual, we show that, in social groups, this goal can be achieved easily with the aid of social persuasion, i.e., communication. Specifically, we study the learning dynamics wherein an individual sequentially decides on which arm to pull next based on not only its private reward feedback but also the suggestions provided by randomly chosen peers. Our learning dynamics are hard to analyze via explicit probabilistic calculations due to the stochastic dependency induced by social interaction. Instead, we employ the mean-field approximation method from statistical physics and we show: #R##N#(1) With probability $\to 1$ as the social group size $N \to \infty $, every individual in the social group learns the best option. #R##N#(2) Over an arbitrary finite time horizon $[0, T]$, with high probability (in $N$), the fraction of individuals that prefer the best option grows to 1 exponentially fast as $t$ increases ($t\in [0, T]$). #R##N#A major innovation of our mean-filed analysis is a simple yet powerful technique to deal with absorbing states in the interchange of limits $N \to \infty$ and $t \to \infty $. The mean-field approximation method allows us to approximate the probabilistic sample paths of our learning dynamics by a deterministic and smooth trajectory that corresponds to the unique solution of a well-behaved system of ordinary differential equations (ODEs). Such an approximation is desired because the analysis of a system of ODEs is relatively easier than that of the original stochastic system.

Includes members:
  Member "a distributed learning dynamics in social groups":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "social learning in multi agent multi armed bandits")
  Member "regret analysis of stochastic and nonstochastic multi armed bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)