human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "reticam real time human performance capture from monocular video"):
  Abstract: We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage analysis-by-synthesis optimization whose formulation and implementation are designed for high performance. In the first stage, a skinned template model is jointly fitted to background subtracted input video, 2D and 3D skeleton joint positions found using a deep neural network, and a set of sparse facial landmark detections. In the second stage, dense non-rigid 3D deformations of skin and even loose apparel are captured based on a novel real-time capable algorithm for non-rigid tracking using dense photometric and silhouette constraints. Our novel energy formulation leverages automatically identified material regions on the template to model the differing non-rigid deformation behavior of skin and apparel. The two resulting non-linear optimization problems per-frame are solved with specially-tailored data-parallel Gauss-Newton solvers. In order to achieve real-time performance of over 25Hz, we design a pipelined parallel architecture using the CPU and two commodity GPUs. Our method is the first real-time monocular approach for full-body performance capture. Our method yields comparable accuracy with off-line performance capture techniques, while being orders of magnitude faster.

Includes members:
  Member "bodynet volumetric inference of 3d human body shapes":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "total capture a 3d deformation model for tracking faces hands and bodies":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "deepcap monocular human performance capture using weak supervision")
  Member "doublefusion real time capture of human performances with inner body shapes from a single depth sensor":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")
  Member "densepose dense human pose estimation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation")
  Member "look into person self supervised structure sensitive learning and a new benchmark for human parsing":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "hierarchical human parsing with typed part relation reasoning")
  Member "detailed accurate human shape estimation from clothed 3d scan sequences":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")
  Member "towards 3d human pose estimation in the wild a weakly supervised approach":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "lifting from the deep convolutional 3d pose estimation from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)