human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "human interactive subgoal supervision for efficient inverse reinforcement learning"):
  Abstract: Humans are able to understand and perform complex tasks by strategically structuring the tasks into incremental steps or subgoals. For a robot attempting to learn to perform a sequential task with critical subgoal states, such states can provide a natural opportunity for interaction with a human expert. This paper analyzes the benefit of incorporating a notion of subgoals into Inverse Reinforcement Learning (IRL) with a Human-In-The-Loop (HITL) framework. The learning process is interactive, with a human expert first providing input in the form of full demonstrations along with some subgoal states. These subgoal states define a set of subtasks for the learning agent to complete in order to achieve the final goal. The learning agent queries for partial demonstrations corresponding to each subtask as needed when the agent struggles with the subtask. The proposed Human Interactive IRL (HI-IRL) framework is evaluated on several discrete path-planning tasks. We demonstrate that subgoal-based interactive structuring of the learning task results in significantly more efficient learning, requiring only a fraction of the demonstration data needed for learning the underlying reward function with the baseline IRL model.

Includes members:
  Member "repeated inverse reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "joint goal and strategy inference across heterogeneous demonstrators via reward network distillation")
  Member "hirl hierarchical inverse reinforcement learning for long horizon tasks with delayed rewards":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "oirl robust adversarial inverse reinforcement learning with temporally extended actions")
  Member "cooperative inverse reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")
  Member "incorporating human domain knowledge into large scale cost function learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "integrating knowledge and reasoning in image understanding")
  Member "hierarchical deep reinforcement learning integrating temporal abstraction and intrinsic motivation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "a reduction of imitation learning and structured prediction to no regret online learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)