human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning pose specific representations by predicting different views"):
  Abstract: The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very specific for articulated poses, without the need for labeled training data. We exploit the observation that the object pose of a known object is predictive for the appearance in any known view. That is, given only the pose and shape parameters of a hand, the hand's appearance from any viewpoint can be approximated. To exploit this observation, we train a model that -- given input from one view -- estimates a latent representation, which is trained to be predictive for the appearance of the object when captured from another viewpoint. Thus, the only necessary supervision is the second view. The training process of this model reveals an implicit pose representation in the latent space. Importantly, at test time the pose representation can be inferred using only a single view. In qualitative and quantitative experiments we show that the learned representations capture detailed pose information. Moreover, when training the proposed method jointly with labeled and unlabeled data, it consistently surpasses the performance of its fully supervised counterpart, while reducing the amount of needed labeled samples by at least one order of magnitude.

Includes members:
  Member "crossing nets combining gans and vaes with a shared latent space for hand pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "fast and accurate 3d hand pose estimation via recurrent neural network for capturing hand articulations")
  Member "towards 3d human pose estimation in the wild a weakly supervised approach":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "unsupervised learning of depth and ego motion from video":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "deepprior improving fast and accurate 3d hand pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "3d hand pose estimation in the wild via graph refinement under adversarial learning")
  Member "towards good practices for deep 3d hand pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "handaugment a simple data augmentation method for depth based 3d hand pose estimation")
  Member "dynamics based 3d skeletal hand tracking":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "fast and accurate 3d hand pose estimation via recurrent neural network for capturing hand articulations")
  Member "representation learning by learning to count":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "multi view supervision for single view reconstruction via differentiable ray consistency":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)