human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "contingency aware exploration in reinforcement learning"):
  Abstract: This paper investigates whether learning contingency-awareness and controllable aspects of an environment can lead to better exploration in reinforcement learning. To investigate this question, we consider an instantiation of this hypothesis evaluated on the Arcade Learning Element (ALE). In this study, we develop an attentive dynamics model (ADM) that discovers controllable elements of the observations, which are often associated with the location of the character in Atari games. The ADM is trained in a self-supervised fashion to predict the actions taken by the agent. The learned contingency information is used as a part of the state representation for exploration purposes. We demonstrate that combining actor-critic algorithm with count-based exploration using our representation achieves impressive results on a set of notoriously challenging Atari games due to sparse rewards. For example, we report a state-of-the-art score of >11,000 points on Montezuma's Revenge without using expert demonstrations, explicit high-level information (e.g., RAM states), or supervisory data. Our experiments confirm that contingency-awareness is indeed an extremely powerful concept for tackling exploration problems in reinforcement learning and opens up interesting research questions for further investigations.

Includes members:
  Member "exploration by random network distillation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "large scale study of curiosity driven learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "disentangling controllable and uncontrollable factors of variation by interacting with the world":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "planet of the bayesians reconsidering and improving deep planning network by incorporating bayesian inference")
  Member "on learning intrinsic rewards for policy gradient methods":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "meta learning curiosity algorithms")
  Member "diversity is all you need learning skills without a reward function":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "meta learning curiosity algorithms")
  Member "learning to navigate in cities without a map":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "parameter space noise for exploration":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "independently controllable features":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "on the sensory commutativity of action sequences for embodied agents")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)