human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the fluid mechanics of liquid democracy"):
  Abstract: Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of agents may gain massive influence. To address this, we propose to change the current practice by allowing agents to specify multiple delegation options instead of just one. Much like in nature, where --- fluid mechanics teaches us --- liquid maintains an equal level in connected vessels, so do we seek to control the flow of votes in a way that balances influence as much as possible. Specifically, we analyze the problem of choosing delegations to approximately minimize the maximum number of votes entrusted to any agent, by drawing connections to the literature on confluent flow. We also introduce a random graph model for liquid democracy, and use it to demonstrate the benefits of our approach both theoretically and empirically.

Includes members:
  Member "binary voting with delegable proxy an analysis of liquid democracy":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "popular branchings and their dual certificates")
  Member "voting behaviour and power in online democracy a study of liquidfeedback in germany s pirate party":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "on rational delegations in liquid democracy")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)