human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "interactive grounded language acquisition and generalization in a 2d world"):
  Abstract: We build a virtual agent for learning language in a 2D maze-like world. The agent sees images of the surrounding environment, listens to a virtual teacher, and takes actions to receive rewards. It interactively learns the teacher's language from scratch based on two language use cases: sentence-directed navigation and question answering. It learns simultaneously the visual representations of the world, the language, and the action control. By disentangling language grounding from other computational routines and sharing a concept detection function between language grounding and prediction, the agent reliably interpolates and extrapolates to interpret sentences that contain new word combinations or new words missing from training sentences. The new words are transferred from the answers of language prediction. Such a language ability is trained and evaluated on a population of over 1.6 million distinct sentences consisting of 119 object words, 8 color words, 9 spatial-relation words, and 50 grammatical words. The proposed model significantly outperforms five comparison methods for interpreting zero-shot sentences. In addition, we demonstrate human-interpretable intermediate outputs of the model in the appendix.

Includes members:
  Member "modulating early visual processing by language":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "natural language does not emerge naturally in multi agent dialog":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "on the interaction between supervision and self play in emergent communication")
  Member "learning to reason end to end module networks for visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "gradient based adversarial attacks on categorical sequence models via traversing an embedded world")
  Member "zero shot task generalization with multi task deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "on catastrophic interference in atari 2600 games")
  Member "bottom up and top down attention for image captioning and visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "ha ccn hierarchical attention based crowd counting network")
  Member "mapping instructions and visual observations to actions with reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "towards learning a generic agent for vision and language navigation via pre training")
  Member "grounding of textual phrases in images by reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "relationship embedded representation learning for grounding referring expressions")
  Member "learning to compose neural networks for question answering":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "unsupervised question decomposition for question answering")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)