human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "skeleton based human action recognition with global context aware attention lstm networks"):
  Abstract: Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, long short-term memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies and dynamics in sequential data. As not all skeletal joints are informative for action recognition, and the irrelevant joints often bring noise which can degrade the performance, we need to pay more attention to the informative ones. However, the original LSTM network does not have explicit attention ability. In this paper, we propose a new class of LSTM network, global context-aware attention LSTM, for skeleton-based action recognition, which is capable of selectively focusing on the informative joints in each frame by using a global context memory cell. To further improve the attention capability, we also introduce a recurrent attention mechanism, with which the attention performance of our network can be enhanced progressively. Besides, a two-stream framework, which leverages coarse-grained attention and fine-grained attention, is also introduced. The proposed method achieves state-of-the-art performance on five challenging datasets for skeleton-based action recognition.

Includes members:
  Member "leveraging structural context models and ranking score fusion for human interaction prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "skeleton based online action prediction using scale selection network")
  Member "skeleton based action recognition using spatio temporal lstm network with trust gates":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "feedback graph convolutional network for skeleton based action recognition")
  Member "ntu rgb d a large scale dataset for 3d human activity analysis":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "spatio temporal lstm with trust gates for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "action recognition based on joint trajectory maps using convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "an end to end spatio temporal attention model for human action recognition from skeleton data":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "online human action detection using joint classification regression recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a novel online action detection framework from untrimmed video streams")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)