human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "adversarial exploration strategy for self supervised imitation learning"):
  Abstract: We present an adversarial exploration strategy, a simple yet effective imitation learning scheme that incentivizes exploration of an environment without any extrinsic reward or human demonstration. Our framework consists of a deep reinforcement learning (DRL) agent and an inverse dynamics model contesting with each other. The former collects training samples for the latter, and its objective is to maximize the error of the latter. The latter is trained with samples collected by the former, and generates rewards for the former when it fails to predict the actual action taken by the former. In such a competitive setting, the DRL agent learns to generate samples that the inverse dynamics model fails to predict correctly, and the inverse dynamics model learns to adapt to the challenging samples. We further propose a reward structure that ensures the DRL agent collects only moderately hard samples and not overly hard ones that prevent the inverse model from imitating effectively. We evaluate the effectiveness of our method on several OpenAI gym robotic arm and hand manipulation tasks against a number of baseline models. Experimental results show that our method is comparable to that directly trained with expert demonstrations, and superior to the other baselines even without any human priors.

Includes members:
  Member "zero shot visual imitation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "universal value density estimation for imitation learning and goal conditioned reinforcement learning")
  Member "multi goal reinforcement learning challenging robotics environments and request for research":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "generalized hindsight for reinforcement learning")
  Member "one shot imitation from observing humans via domain adaptive meta learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "revisiting meta learning as supervised learning")
  Member "parameter space noise for exploration":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "hindsight experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "combining self supervised learning and imitation for vision based rope manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning predictive representations for deformable objects using contrastive estimation")
  Member "one shot visual imitation learning via meta learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "revisiting meta learning as supervised learning")
  Member "robust adversarial reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)