human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "fusion volumetric object level slam"):
  Abstract: We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to initialise compact per-object Truncated Signed Distance Function (TSDF) reconstructions with object size-dependent resolutions and a novel 3D foreground mask. Reconstructed objects are stored in an optimisable 6DoF pose graph which is our only persistent map representation. Objects are incrementally refined via depth fusion, and are used for tracking, relocalisation and loop closure detection. Loop closures cause adjustments in the relative pose estimates of object instances, but no intra-object warping. Each object also carries semantic information which is refined over time and an existence probability to account for spurious instance predictions. We demonstrate our approach on a hand-held RGB-D sequence from a cluttered office scene with a large number and variety of object instances, highlighting how the system closes loops and makes good use of existing objects on repeated loops. We quantitatively evaluate the trajectory error of our system against a baseline approach on the RGB-D SLAM benchmark, and qualitatively compare reconstruction quality of discovered objects on the YCB video dataset. Performance evaluation shows our approach is highly memory efficient and runs online at 4-8Hz (excluding relocalisation) despite not being optimised at the software level.

Includes members:
  Member "maskfusion real time recognition tracking and reconstruction of multiple moving objects":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "high quality instance aware semantic 3d map using rgb d camera")
  Member "real time progressive 3d semantic segmentation for indoor scene":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fusion aware point convolution for online semantic 3d scene segmentation")
  Member "orb slam2 an open source slam system for monocular stereo and rgb d cameras":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "posecnn a convolutional neural network for 6d object pose estimation in cluttered scenes":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural mesh refiner for 6 dof pose estimation")
  Member "mask r cnn":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "meaningful maps with object oriented semantic mapping":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "semanticfusion dense 3d semantic mapping with convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "bundlefusion real time globally consistent 3d reconstruction using on the fly surface re integration":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "occuseg occupancy aware 3d instance segmentation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)