human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "high quality facial surface and texture synthesis via generative adversarial networks"):
  Abstract: In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D morphable model (3DMM) for faces. Such models can be found at the core of many computer vision applications such as face reconstruction, recognition and authentication to name just a few. #R##N#Generative adversarial networks (GANs) have shown great promise in imitating high dimensional data distributions. State of the art GANs are capable of performing tasks such as image to image translation as well as auditory and image signal synthesis, producing novel plausible samples from the data distribution at hand. #R##N#Geometric data is generally more difficult to process due to the inherent lack of an intrinsic parametrization. By bringing geometric data into an aligned space, we are able to map the data onto a 2D plane using a universal parametrization. This alignment process allows for efficient processing of digitally scanned geometric data via image processing tools. #R##N#Using this methodology, we propose a novel face synthesis model for generation of realistic facial textures together with their corresponding geometry. A GAN is employed in order to imitate the space of parametrized human textures, while corresponding facial geometries are generated by learning the best 3DMM coefficients for each texture. The generated textures are mapped back onto the corresponding geometries to obtain new generated high resolution 3D faces.

Includes members:
  Member "semi supervised adversarial learning to generate photorealistic face images of new identities from 3d morphable model":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "inducing optimal attribute representations for conditional gans")
  Member "progressive growing of gans for improved quality stability and variation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "unrestricted facial geometry reconstruction using image to image translation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "the whole is greater than the sum of its nonrigid parts")
  Member "unpaired image to image translation using cycle consistent adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "improved training of wasserstein gans":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "do we really need to collect millions of faces for effective face recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "generalizing face representation with unlabeled data")
  Member "learning from simulated and unsupervised images through adversarial training":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "gan compression efficient architectures for interactive conditional gans")
  Member "least squares generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)