human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deep reinforcement learning for autonomous driving"):
  Abstract: Reinforcement learning has steadily improved and outperform human in lots of traditional games since the resurgence of deep neural network. However, these success is not easy to be copied to autonomous driving because the state spaces in real world are extreme complex and action spaces are continuous and fine control is required. Moreover, the autonomous driving vehicles must also keep functional safety under the complex environments. To deal with these challenges, we first adopt the deep deterministic policy gradient (DDPG) algorithm, which has the capacity to handle complex state and action spaces in continuous domain. We then choose The Open Racing Car Simulator (TORCS) as our environment to avoid physical damage. Meanwhile, we select a set of appropriate sensor information from TORCS and design our own rewarder. In order to fit DDPG algorithm to TORCS, we design our network architecture for both actor and critic inside DDPG paradigm. To demonstrate the effectiveness of our model, We evaluate on different modes in TORCS and show both quantitative and qualitative results.

Includes members:
  Member "virtual to real reinforcement learning for autonomous driving":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "autonomous braking system via deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey of deep learning applications to autonomous vehicle control")
  Member "learning from maps visual common sense for autonomous driving":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning a layout transfer network for context aware object detection")
  Member "learning to drive using inverse reinforcement learning and deep q networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "benchmarking deep reinforcement learning for continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "an empirical evaluation of deep learning on highway driving":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "semi local 3d lane detection and uncertainty estimation")
  Member "continuous control with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "deep reinforcement learning with double q learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)