human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "densereg fully convolutional dense shape regression in the wild"):
  Abstract: In this work we use deep learning to establish dense correspondences between a 3D object model and an image "in the wild". We introduce "DenseReg", a fully-convolutional neural network (F-CNN) that densely regresses at every foreground pixel a pair of U-V template coordinates in a single feedforward pass. To train DenseReg we construct a supervision signal by combining 3D deformable model fitting and 2D landmark annotations. We define the regression task in terms of the intrinsic, U-V coordinates of a 3D deformable model that is brought into correspondence with image instances at training time. A host of other object-related tasks (e.g. part segmentation, landmark localization) are shown to be by-products of this task, and to largely improve thanks to its introduction. We obtain highly-accurate regression results by combining ideas from semantic segmentation with regression networks, yielding a 'quantized regression' architecture that first obtains a quantized estimate of position through classification, and refines it through regression of the residual. We show that such networks can boost the performance of existing state-of-the-art systems for pose estimation. Firstly, we show that our system can serve as an initialization for Statistical Deformable Models, as well as an element of cascaded architectures that jointly localize landmarks and estimate dense correspondences. We also show that the obtained dense correspondence can act as a source of 'privileged information' that complements and extends the pure landmark-level annotations, accelerating and improving the training of pose estimation networks. We report state-of-the-art performance on the challenging 300W benchmark for facial landmark localization and on the MPII and LSP datasets for human pose estimation.

Includes members:
  Member "unite the people closing the loop between 3d and 2d human representations":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "learning shape correspondence with anisotropic convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "deeplab semantic image segmentation with deep convolutional nets atrous convolution and fully connected crfs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "relationship embedded representation learning for grounding referring expressions")
  Member "two stage convolutional part heatmap regression for the 1st 3d face alignment in the wild 3dfaw challenge":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hierarchical binary cnns for landmark localization with limited resources")
  Member "human pose estimation via convolutional part heatmap regression":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "unipose unified human pose estimation in single images and videos")
  Member "supervised transformer network for efficient face detection":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "kpnet towards minimal face detector")
  Member "geodesic convolutional neural networks on riemannian manifolds":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "dense human body correspondences using convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning to transfer texture from clothing images to 3d humans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)