human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "unsupervised feature learning of human actions as trajectories in pose embedding manifold"):
  Abstract: An unsupervised human action modeling framework can provide useful pose-sequence representation, which can be utilized in a variety of pose analysis applications. In this work we propose a novel temporal pose-sequence modeling framework, which can embed the dynamics of 3D human-skeleton joints to a continuous latent space in an efficient manner. In contrast to end-to-end framework explored by previous works, we disentangle the task of individual pose representation learning from the task of learning actions as a trajectory in pose embedding space. In order to realize a continuous pose embedding manifold with improved reconstructions, we propose an unsupervised, manifold learning procedure named Encoder GAN, (or EnGAN). Further, we use the pose embeddings generated by EnGAN to model human actions using a bidirectional RNN auto-encoder architecture, PoseRNN. We introduce first-order gradient loss to explicitly enforce temporal regularity in the predicted motion sequence. A hierarchical feature fusion technique is also investigated for simultaneous modeling of local skeleton joints along with global pose variations. We demonstrate state-of-the-art transfer-ability of the learned representation against other supervisedly and unsupervisedly learned motion embeddings for the task of fine-grained action recognition on SBU interaction dataset. Further, we show the qualitative strengths of the proposed framework by visualizing skeleton pose reconstructions and interpolations in pose-embedding space, and low dimensional principal component projections of the reconstructed pose trajectories.

Includes members:
  Member "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "deep representation learning for human motion prediction and classification":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "unpaired image to image translation using cycle consistent adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "on human motion prediction using recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "view adaptive recurrent neural networks for high performance human action recognition from skeleton data":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "auto conditioned recurrent networks for extended complex human motion synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "ntu rgb d a large scale dataset for 3d human activity analysis":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "spatio temporal lstm with trust gates for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)