human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "planning with a receding horizon for manipulation in clutter using a learned value function"):
  Abstract: Manipulation in clutter requires solving complex sequential decision making problems in an environment rich with physical interactions. The transfer of motion planning solutions from simulation to the real world, in open-loop, suffers from the inherent uncertainty in modelling real world physics. We propose interleaving planning and execution in real-time, in a closed-loop setting, using a Receding Horizon Planner (RHP) for pushing manipulation in clutter. In this context, we address the problem of finding a suitable value function based heuristic for efficient planning, and for estimating the cost-to-go from the horizon to the goal. We estimate such a value function first by using plans generated by an existing sampling-based planner. Then, we further optimize the value function through reinforcement learning. We evaluate our approach and compare it to state-of-the-art planning techniques for manipulation in clutter. We conduct experiments in simulation with artificially injected uncertainty on the physics parameters, as well as in real world tasks of manipulation in clutter. We show that this approach enables the robot to react to the uncertain dynamics of the real world effectively.

Includes members:
  Member "sim to real transfer of robotic control with dynamics randomization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "combining learned and analytical models for predicting action effects":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "omnipush accurate diverse real world dataset of pushing dynamics with rgb d video")
  Member "randomized physics based motion planning for grasping in cluttered and uncertain environments":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning pregrasp manipulation of objects from ungraspable poses")
  Member "deep learning assisted heuristic tree search for the container pre marshalling problem":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "lossless compression of deep neural networks")
  Member "deep q learning from demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "thinking fast and slow with deep learning and tree search":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "feedback control of the pusher slider system a story of hybrid and underactuated contact dynamics":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "fundamental limitations in performance and interpretability of common planar rigid body contact models")
  Member "playing atari with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)