human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deep neural network augmentation generating faces for affect analysis"):
  Abstract: This paper presents a novel approach for synthesizing facial affect; either in terms of the six basic expressions (i.e., anger, disgust, fear, joy, sadness and surprise), or in terms of valence (i.e., how positive or negative is an emotion) and arousal (i.e., power of the emotion activation). The proposed approach accepts the following inputs: i) a neutral 2D image of a person; ii) a basic facial expression or a pair of valence-arousal (VA) emotional state descriptors to be generated, or a path of affect in the 2D VA Space to be generated as an image sequence. In order to synthesize affect in terms of VA, for this person, $600,000$ frames from the 4DFAB database were annotated. The affect synthesis is implemented by fitting a 3D Morphable Model on the neutral image, then deforming the reconstructed face and adding the inputted affect, and blending the new face with the given affect into the original image. Qualitative experiments illustrate the generation of realistic images, when the neutral image is sampled from thirteen well known lab-controlled or in-the-wild databases, including Aff-Wild, AffectNet, RAF-DB; comparisons with Generative Adversarial Networks (GANs) show the higher quality achieved by the proposed approach. Then, quantitative experiments are conducted, in which the synthesized images are used for data augmentation in training Deep Neural Networks to perform affect recognition over all databases; greatly improved performances are achieved when compared with state-of-the-art methods, as well as with GAN-based data augmentation, in all cases.

Includes members:
  Member "affectnet a database for facial expression valence and arousal computing in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "cascade ef gan progressive facial expression editing with local focuses")
  Member "deep affect prediction in the wild aff wild database and challenge deep architectures and beyond":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "lossless attention in convolutional networks for facial expression recognition in the wild")
  Member "headon real time reenactment of human portrait videos":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "detecting face2face facial reenactment in videos")
  Member "geometry contrastive gan for facial expression transfer":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "cascade ef gan progressive facial expression editing with local focuses")
  Member "unsupervised training for 3d morphable model regression":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "inverse graphics gan learning to generate 3d shapes from unstructured 2d data")
  Member "reenactgan learning to reenact faces via boundary transfer":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "rotate and render unsupervised photorealistic face rotation from single view images")
  Member "generative adversarial talking head bringing portraits to life with a weakly supervised neural network":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "celeb df a large scale challenging dataset for deepfake forensics")
  Member "ganimation anatomically aware facial animation from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "blur noise and compression robust generative adversarial networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)