human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "vine an open source interactive data visualization tool for neuroevolution"):
  Abstract: Recent advances in deep neuroevolution have demonstrated that evolutionary algorithms, such as evolution strategies (ES) and genetic algorithms (GA), can scale to train deep neural networks to solve difficult reinforcement learning (RL) problems. However, it remains a challenge to analyze and interpret the underlying process of neuroevolution in such high dimensions. To begin to address this challenge, this paper presents an interactive data visualization tool called VINE (Visual Inspector for NeuroEvolution) aimed at helping neuroevolution researchers and end-users better understand and explore this family of algorithms. VINE works seamlessly with a breadth of neuroevolution algorithms, including ES and GA, and addresses the difficulty of observing the underlying dynamics of the learning process through an interactive visualization of the evolving agent's behavior characterizations over generations. As neuroevolution scales to neural networks with millions or more connections, visualization tools like VINE that offer fresh insight into the underlying dynamics of evolution become increasingly valuable and important for inspiring new innovations and applications.

Includes members:
  Member "safe mutations for deep and recurrent neural networks through output gradients":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improving deep neuroevolution via deep innovation protection")
  Member "improving exploration in evolution strategies for deep reinforcement learning via a population of novelty seeking agents":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "es is more than just a traditional finite difference approximator":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "deep neuroevolution genetic algorithms are a competitive alternative for training deep neural networks for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neuroevolution of self interpretable agents")
  Member "the arcade learning environment an evaluation platform for general agents":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)