human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "skeleton based gesture recognition using several fully connected layers with path signature features and temporal transformer module"):
  Abstract: The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage a robust feature descriptor, path signature (PS), and propose three PS features to explicitly represent the spatial and temporal motion characteristics, i.e., spatial PS (S_PS), temporal PS (T_PS) and temporal spatial PS (T_S_PS). Considering the significance of fine hand movements in the gesture, we propose an "attention on hand" (AOH) principle to define joint pairs for the S_PS and select single joint for the T_PS. In addition, the dyadic method is employed to extract the T_PS and T_S_PS features that encode global and local temporal dynamics in the motion. Secondly, without the recurrent strategy, the classification model still faces challenges on temporal variation among different sequences. We propose a new temporal transformer module (TTM) that can match the sequence key frames by learning the temporal shifting parameter for each input. This is a learning-based module that can be included into standard neural network architecture. Finally, we design a multi-stream fully connected layer based network to treat spatial and temporal features separately and fused them together for the final result. We have tested our method on three benchmark gesture datasets, i.e., ChaLearn 2016, ChaLearn 2013 and MSRC-12. Experimental results demonstrate that we achieve the state-of-the-art performance on skeleton-based gesture recognition with high computational efficiency.

Includes members:
  Member "modeling temporal dynamics and spatial configurations of actions using two stream recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "toward high performance online hccr":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fingertip detection and tracking for recognition of air writing in videos")
  Member "developing the path signature methodology and its application to landmark based human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning stochastic differential equations using rnn with log signature features")
  Member "convolutional pose machines":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "action recognition based on joint trajectory maps using convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "transition forests learning discriminative temporal transitions for action recognition and detection":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "semantics guided neural networks for efficient skeleton based human action recognition")
  Member "spatial transformer networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)