human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "temporal hockey action recognition via pose and optical flows"):
  Abstract: Recognizing actions in ice hockey using computer vision poses challenges due to bulky equipment and inadequate image quality. A novel two-stream framework has been designed to improve action recognition accuracy for hockey using three main components. First, pose is estimated via the Part Affinity Fields model to extract meaningful cues from the player. Second, optical flow (using LiteFlowNet) is used to extract temporal features. Third, pose and optical flow streams are fused and passed to fully-connected layers to estimate the hockey player's action. A novel publicly available dataset named HARPET (Hockey Action Recognition Pose Estimation, Temporal) was created, composed of sequences of annotated actions and pose of hockey players including their hockey sticks as an extension of human body pose. Three contributions are recognized. (1) The novel two-stream architecture achieves 85% action recognition accuracy, with the inclusion of optical flows increasing accuracy by about 10%. (2) The unique localization of hand-held objects (e.g., hockey sticks) as part of pose increases accuracy by about 13%. (3) For pose estimation, a bigger and more general dataset, MSCOCO, is successfully used for transfer learning to a smaller and more specific dataset, HARPET, achieving a PCKh of 87%.

Includes members:
  Member "2d 3d pose estimation and action recognition using multitask deep learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "a closer look at spatiotemporal convolutions for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "multi label class imbalanced action recognition in hockey videos via 3d convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "synthetic oversampling of multi label data based on local label distribution")
  Member "hidden two stream convolutional networks for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "symbiotic attention with privileged information for egocentric action recognition")
  Member "actionvlad learning spatio temporal aggregation for action classification":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "ego topo environment affordances from egocentric video")
  Member "pose for action action for pose":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "unipose unified human pose estimation in single images and videos")
  Member "temporal segment networks towards good practices for deep action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "discrimination aware network pruning for deep model compression")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)