human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deepgru deep gesture recognition utility"):
  Abstract: We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector data is quickly understood, implemented, and trained, and yet achieves state-of-the-art results on challenging datasets. At the heart of our method lies a set of stacked gated recurrent units (GRU), two fully-connected layers and a novel global attention model. We evaluate our method on seven publicly available datasets, containing various number of samples and spanning over a broad range of interactions (full-body, multi-actor, hand gestures, etc.). In all but one case we outperform the state-of-the-art pose-based methods. For instance, we achieve a recognition accuracy of 84.9% and 92.3% on cross-subject and cross-view tests of the NTU RGB+D dataset respectively, and also 100% recognition accuracy on the UT-Kinect dataset. While DeepGRU works well on large datasets with many training samples, we show that even in the absence of a large number of training data, and with as little as four samples per class, DeepGRU can beat traditional methods specifically designed for small training sets. Lastly, we demonstrate that even without powerful hardware, and using only the CPU, our method can still be trained in under 10 minutes on small-scale datasets, making it an enticing choice for rapid application prototyping and development.

Includes members:
  Member "exploiting recurrent neural networks and leap motion controller for the recognition of sign language and semaphoric hand gestures":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep temporal analysis for non acted body affect recognition")
  Member "2d 3d pose estimation and action recognition using multitask deep learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "glimpse clouds human activity recognition from unstructured feature points":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "towards high performance human keypoint detection")
  Member "cnn based action recognition and supervised domain adaptation on 3d body skeletons via kernel feature maps":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a comparative review of recent kinect based action recognition algorithms")
  Member "non linear temporal subspace representations for activity recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "hallucinating statistical moment and subspace descriptors from object and saliency detectors for action recognition")
  Member "sts classification with dual stream cnn":
    also connected through other hyperedges:
      (none)
  Member "skeleton based human action recognition with global context aware attention lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "excitation backprop for rnns":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "explainable deep classification models for domain generalization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)