human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "reinforcement learning and control as probabilistic inference tutorial and review"):
  Abstract: The framework of reinforcement learning or optimal control provides a mathematical formalization of intelligent decision making that is powerful and broadly applicable. While the general form of the reinforcement learning problem enables effective reasoning about uncertainty, the connection between reinforcement learning and inference in probabilistic models is not immediately obvious. However, such a connection has considerable value when it comes to algorithm design: formalizing a problem as probabilistic inference in principle allows us to bring to bear a wide array of approximate inference tools, extend the model in flexible and powerful ways, and reason about compositionality and partial observability. In this article, we will discuss how a generalization of the reinforcement learning or optimal control problem, which is sometimes termed maximum entropy reinforcement learning, is equivalent to exact probabilistic inference in the case of deterministic dynamics, and variational inference in the case of stochastic dynamics. We will present a detailed derivation of this framework, overview prior work that has drawn on this and related ideas to propose new reinforcement learning and control algorithms, and describe perspectives on future research.

Includes members:
  Member "composable deep reinforcement learning for robotic manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improving generalization of reinforcement learning with minimax distributional soft actor critic")
  Member "equivalence between policy gradients and soft q learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "learning robust rewards with adversarial inverse reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "robust deep reinforcement learning against adversarial perturbations on observations")
  Member "generative adversarial imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "pgq combining policy gradient and q learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "a connection between generative adversarial networks inverse reinforcement learning and energy based models":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")
  Member "high dimensional continuous control using generalized advantage estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "artificial intelligence for prosthetics challenge solutions")
  Member "trust region policy optimization":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)