human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "internet of things meets brain computer interface a unified deep learning framework for enabling human thing cognitive interactivity"):
  Abstract: A Brain-Computer Interface (BCI) acquires brain signals, analyzes and translates them into commands that are relayed to actuation devices for carrying out desired actions. With the widespread connectivity of everyday devices realized by the advent of the Internet of Things (IoT), BCI can empower individuals to directly control objects such as smart home appliances or assistive robots, directly via their thoughts. However, realization of this vision is faced with a number of challenges, most importantly being the issue of accurately interpreting the intent of the individual from the raw brain signals that are often of low fidelity and subject to noise. Moreover, pre-processing brain signals and the subsequent feature engineering are both time-consuming and highly reliant on human domain expertise. To address the aforementioned issues, in this paper, we propose a unified deep learning based framework that enables effective human-thing cognitive interactivity in order to bridge individuals and IoT objects. We design a reinforcement learning based Selective Attention Mechanism (SAM) to discover the distinctive features from the input brain signals. In addition, we propose a modified Long Short-Term Memory (LSTM) to distinguish the inter-dimensional information forwarded from the SAM. To evaluate the efficiency of the proposed framework, we conduct extensive real-world experiments and demonstrate that our model outperforms a number of competitive state-of-the-art baselines. Two practical real-time human-thing cognitive interaction applications are presented to validate the feasibility of our approach.

Includes members:
  Member "converting your thoughts to texts enabling brain typing via deep feature learning of eeg signals":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deepbrain towards personalized eeg interaction through attentional and embedded lstm learning")
  Member "intent recognition in smart living through deep recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on deep learning based brain computer interface recent advances and new frontiers")
  Member "in ear eeg biometrics for feasible and readily collectable real world person authentication":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "adversarial deep learning in eeg biometrics")
  Member "dueling network architectures for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "learning to diagnose with lstm recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "tensor graph convolutional networks for text classification")
  Member "adam a method for stochastic optimization":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "empirical evaluation of gated recurrent neural networks on sequence modeling":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)