human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "istrict an interdependent strategic trust mechanism for the cloud enabled internet of controlled things"):
  Abstract: The cloud-enabled Internet of controlled things (IoCT) envisions a network of sensors, controllers, and actuators connected through a local cloud in order to intelligently control physical devices. Because cloud services are vulnerable to advanced persistent threats (APTs), each device in the IoCT must strategically decide whether to trust cloud services that may be compromised. In this paper, we present iSTRICT, an interdependent strategic trust mechanism for the cloud-enabled IoCT. iSTRICT is composed of three interdependent layers. In the cloud layer, iSTRICT uses FlipIt games to conceptualize APTs. In the communication layer, it captures the interaction between devices and the cloud using signaling games. In the physical layer, iSTRICT uses optimal control to quantify the utilities in the higher level games. Best response dynamics link the three layers in an overall "game-of-games," for which the outcome is captured by a concept called Gestalt Nash equilibrium (GNE). We prove the existence of a GNE under a set of natural assumptions and develop an adaptive algorithm to iteratively compute the equilibrium. Finally, we apply iSTRICT to trust management for autonomous vehicles that rely on measurements from remote sources. We show that strategic trust in the communication layer achieves a worst-case probability of compromise for any attack and defense costs in the cyber layer.

Includes members:
  Member "quantitative models of imperfect deception in network security using signaling games with evidence":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a game theoretic taxonomy and survey of defensive deception for cybersecurity and privacy")
  Member "deception by design evidence based signaling games for network defense":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "game theory for cyber deception a tutorial")
  Member "flip the cloud cyber physical signaling games in the presence of advanced persistent threats":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "game theory for cyber deception a tutorial")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)