human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "from gameplay to symbolic reasoning learning sat solver heuristics in the style of alpha go zero"):
  Abstract: Despite the recent successes of deep neural networks in various fields such as image and speech recognition, natural language processing, and reinforcement learning, we still face big challenges in bringing the power of numeric optimization to symbolic reasoning. Researchers have proposed different avenues such as neural machine translation for proof synthesis, vectorization of symbols and expressions for representing symbolic patterns, and coupling of neural back-ends for dimensionality reduction with symbolic front-ends for decision making. However, these initial explorations are still only point solutions, and bear other shortcomings such as lack of correctness guarantees. In this paper, we present our approach of casting symbolic reasoning as games, and directly harnessing the power of deep reinforcement learning in the style of Alpha(Go) Zero on symbolic problems. Using the Boolean Satisfiability (SAT) problem as showcase, we demonstrate the feasibility of our method, and the advantages of modularity, efficiency, and correctness guarantees.

Includes members:
  Member "learning of human like algebraic reasoning using deep feedforward neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "trainable back propagated functional transfer matrices")
  Member "neural message passing for quantum chemistry":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "towards deep symbolic reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "analyzing differentiable fuzzy logic operators")
  Member "improved semantic representations from tree structured long short term memory networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "unbiased scene graph generation from biased training")
  Member "playing atari with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)