human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "analysing neural network topologies a game theoretic approach"):
  Abstract: Abstract   Artificial Neural Networks have shown impressive success in very different application cases. Choosing a proper network architecture is a critical decision for a network’s success, usually done in a manual manner. As a straightforward strategy, large, mostly fully connected architectures are selected, thereby relying on a good optimization strategy to find proper weights while at the same time avoiding overfitting. However, large parts of the final network are redundant. In the best case, large parts of the network become simply irrelevant for later inferencing. In the worst case, highly parameterized architectures hinder proper optimization and allow the easy creation of adverserial examples fooling the network.  A first step in removing irrelevant architectural parts lies in identifying those parts, which requires measuring the contribution of individual components such as neurons. In previous work, heuristics based on using the weight distribution of a neuron as contribution measure have shown some success, but do not provide a proper theoretical understanding.  Therefore, in our work we investigate game theoretic measures, namely the Shapley value (SV), in order to separate relevant from irrelevant parts of an artificial neural network. We begin by designing a coalitional game for an artificial neural network, where neurons form coalitions and the average contributions of neurons to coalitions yield to the Shapley value. In order to measure how well the Shapley value measures the contribution of individual neurons, we remove low-contributing neurons and measure its impact on the network performance.  In our experiments we show that the Shapley value outperforms other heuristics for measuring the contribution of neurons.

Includes members:
  Member "towards thinner convolutional neural networks through gradually global pruning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "channel wise pruning of neural networks with tapering resource constraint")
  Member "learning both weights and connections for efficient neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "discrimination aware network pruning for deep model compression")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)