human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "shared autonomy via deep reinforcement learning"):
  Abstract: In shared autonomy, user input is combined with semi-autonomous control to achieve a common goal. The goal is often unknown ex-ante, so prior work enables agents to infer the goal from user input and assist with the task. Such methods tend to assume some combination of knowledge of the dynamics of the environment, the user's policy given their goal, and the set of possible goals the user might target, which limits their application to real-world scenarios. We propose a deep reinforcement learning framework for model-free shared autonomy that lifts these assumptions. We use human-in-the-loop reinforcement learning with neural network function approximation to learn an end-to-end mapping from environmental observation and user input to agent action, with task reward as the only form of supervision. Controlled studies with users (n = 16) and synthetic pilots playing a video game and flying a real quadrotor demonstrate the ability of our algorithm to assist users with real-time control tasks in which the agent cannot directly access the user's private information through observations, but receives a reward signal and user input that both depend on the user's intent. The agent learns to assist the user without access to this private information, implicitly inferring it from the user's input. This allows the assisted user to complete the task more effectively than the user or an autonomous agent could on their own. This paper is a proof of concept that illustrates the potential for deep reinforcement learning to enable flexible and practical assistive systems.

Includes members:
  Member "learning models for shared control of human machine systems with unknown dynamics":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "active learning of dynamics for data driven control using koopman operators")
  Member "rainbow combining improvements in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "explore exploit or listen combining human feedback and policy model to speed up deep reinforcement learning in 3d worlds":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "why build an assistant in minecraft")
  Member "deep tamer interactive agent shaping in high dimensional state spaces":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "fresh interactive reward shaping in high dimensional state spaces using human feedback")
  Member "human robot mutual adaptation in shared autonomy":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a general arbitration model for robust human robot shared control with multi source uncertainty modeling")
  Member "comparing human centric and robot centric sampling for robot deep learning from demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to singulate objects using a push proposal network")
  Member "learning language games through interaction":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "spa verbal interactions between agents and avatars in shared virtual environments using propositional planning")
  Member "deep recurrent q learning for partially observable mdps":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)