human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a bimodal learning approach to assist multi sensory effects synchronization"):
  Abstract: In mulsemedia applications, traditional media content (text, image, audio, video, etc.) can be related to media objects that target other human senses (e.g., smell, haptics, taste). Such applications aim at bridging the virtual and real worlds through sensors and actuators. Actuators are responsible for the execution of sensory effects (e.g., wind, heat, light), which produce sensory stimulations on the users. In these applications sensory stimulation must happen in a timely manner regarding the other traditional media content being presented. For example, at the moment in which an explosion is presented in the audiovisual content, it may be adequate to activate actuators that produce heat and light. It is common to use some declarative multimedia authoring language to relate the timestamp in which each media object is to be presented to the execution of some sensory effect. One problem in this setting is that the synchronization of media objects and sensory effects is done manually by the author(s) of the application, a process which is time-consuming and error prone. In this paper, we present a bimodal neural network architecture to assist the synchronization task in mulsemedia applications. Our approach is based on the idea that audio and video signals can be used simultaneously to identify the timestamps in which some sensory effect should be executed. Our learning architecture combines audio and video signals for the prediction of scene components. For evaluation purposes, we construct a dataset based on Google's AudioSet. We provide experiments to validate our bimodal architecture. Our results show that the bimodal approach produces better results when compared to several variants of unimodal architectures.

Includes members:
  Member "3d convolutional neural networks for cross audio visual matching recognition":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep latent space learning for cross modal mapping of audio and visual signals")
  Member "very deep convolutional neural networks for raw waveforms":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "unsupervised feature learning for environmental sound classification using cycle consistent generative adversarial network")
  Member "soundnet learning sound representations from unlabeled video":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "tensorflow a system for large scale machine learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "deep multimodal speaker naming":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "ava activespeaker an audio visual dataset for active speaker detection")
  Member "batch normalization accelerating deep network training by reducing internal covariate shift":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "deep inside convolutional networks visualising image classification models and saliency maps":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "causal interpretability for machine learning problems methods and evaluation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)