human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "challenges in high dimensional reinforcement learning with evolution strategies"):
  Abstract: Evolution Strategies (ESs) have recently become popular for training deep neural networks, in particular on reinforcement learning tasks, a special form of controller design. Compared to classic problems in continuous direct search, deep networks pose extremely high-dimensional optimization problems, with many thousands or even millions of variables. In addition, many control problems give rise to a stochastic fitness function. Considering the relevance of the application, we study the suitability of evolution strategies for high-dimensional, stochastic problems. Our results give insights into which algorithmic mechanisms of modern ES are of value for the class of problems at hand, and they reveal principled limitations of the approach. They are in line with our theoretical understanding of ESs. We show that combining ESs that offer reduced internal algorithm cost with uncertainty handling techniques yields promising methods for this class of problems.

Includes members:
  Member "parameter space noise for exploration":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "limited memory matrix adaptation for large scale black box optimization":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "ppo cma proximal policy optimization with covariance matrix adaptation")
  Member "es is more than just a traditional finite difference approximator":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "deep neuroevolution genetic algorithms are a competitive alternative for training deep neural networks for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neuroevolution of self interpretable agents")
  Member "coco a platform for comparing continuous optimizers in a black box setting":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "a computationally efficient limited memory cma es for large scale optimization":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "evolution attack on neural networks")
  Member "a linear time natural evolution strategy for non separable functions":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "one big net for everything")
  Member "evolutionary algorithms for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "es maml simple hessian free meta learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)