human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "transfer learning for related reinforcement learning tasks via image to image translation"):
  Abstract: Despite the remarkable success of Deep RL in learning control policies from raw pixels, the resulting models do not generalize. We demonstrate that a trained agent fails completely when facing small visual changes, and that fine-tuning---the common transfer learning paradigm---fails to adapt to these changes, to the extent that it is faster to re-train the model from scratch. We show that by separating the visual transfer task from the control policy we achieve substantially better sample efficiency and transfer behavior, allowing an agent trained on the source task to transfer well to the target tasks. The visual mapping from the target to the source domain is performed using unaligned GANs, resulting in a control policy that can be further improved using imitation learning from imperfect demonstrations. We demonstrate the approach on synthetic visual variants of the Breakout game, as well as on transfer between subsequent levels of Road Fighter, a Nintendo car-driving game. A visualization of our approach can be seen in this https URL and this https URL .

Includes members:
  Member "impala scalable distributed deep rl with importance weighted actor learner architectures":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "self imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "a study on overfitting in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "ride rewarding impact driven exploration for procedurally generated environments")
  Member "behavioral cloning from observation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")
  Member "using simulation and domain adaptation to improve efficiency of deep robotic grasping":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "progressive neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "cycada cycle consistent adversarial domain adaptation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a novel framework for selection of gans for an application")
  Member "learning to discover cross domain relations with generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "gan compression efficient architectures for interactive conditional gans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)