human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "leakage and protocol composition in a game theoretic perspective"):
  Abstract: In the inference attacks studied in Quantitative Information Flow (QIF), the adversary typically tries to interfere with the system in the attempt to increase its leakage of secret information. The defender, on the other hand, typically tries to decrease leakage by introducing some controlled noise. This noise introduction can be modeled as a type of protocol composition, i.e., a probabilistic choice among different protocols, and its effect on the amount of leakage depends heavily on whether or not this choice is visible to the adversary. In this work we consider operators for modeling visible and invisible choice in protocol composition, and we study their algebraic properties. We then formalize the interplay between defender and adversary in a game-theoretic framework adapted to the specific issues of QIF, where the payoff is information leakage. We consider various kinds of leakage games, depending on whether players act simultaneously or sequentially, and on whether or not the choices of the defender are visible to the adversary. Finally, we establish a hierarchy of these games in terms of their information leakage, and provide methods for finding optimal strategies (at the points of equilibrium) for both attacker and defender in the various cases.

Includes members:
  Member "information leakage games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "hybrid statistical estimation of mutual information and its application to information flow")
  Member "on the compositionality of quantitative information flow":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "local obfuscation mechanisms for hiding probability distributions")
  Member "quantitative information flow under generic leakage functions and adaptive adversaries":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "quantifying information flow in interactive systems")
  Member "type based self stabilisation for computational fields":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "information leakage games")
  Member "security games with information leakage modeling and computation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "information leakage games")
  Member "calibrating data to sensitivity in private data analysis":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "locally private hypothesis selection")
  Member "stackelberg vs nash in security games an extended investigation of interchangeability equivalence and uniqueness":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "spatial temporal moving target defense a markov stackelberg game model")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)