human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deep video generation prediction and completion of human action sequences"):
  Abstract: Current video generation/prediction/completion results are limited, due to the severe ill-posedness inherent in these three problems. In this paper, we focus on human action videos, and propose a general, two-stage deep framework to generate human action videos with no constraints or arbitrary number of constraints, which uniformly addresses the three problems: video generation given no input frames, video prediction given the first few frames, and video completion given the first and last frames. To solve video generation from scratch, we build a two-stage framework where we first train a deep generative model that generates human pose sequences from random noise, and then train a skeleton-to-image network to synthesize human action videos given the human pose sequences generated. To solve video prediction and completion, we exploit our trained model and conduct optimization over the latent space to generate videos that best suit the given input frame constraints. With our novel method, we sidestep the original ill-posed problems and produce for the first time high-quality video generation/prediction/completion results of much longer duration. We present quantitative and qualitative evaluations to show that our approach outperforms state-of-the-art methods in all three tasks.

Includes members:
  Member "learning to generate long term future via hierarchical prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "pose guided person image generation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations")
  Member "skeleton aided articulated motion generation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "multi channel attention selection gans for guided image to image translation")
  Member "attentive semantic video generation using captions":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "generating human action videos by coupling 3d game engines and probabilistic graphical models")
  Member "adversarial posenet a structure aware convolutional network for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "lightweight 3d human pose estimation network training using teacher student learning")
  Member "improved training of wasserstein gans":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "video frame interpolation via adaptive separable convolution":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "softmax splatting for video frame interpolation")
  Member "disentangled person image generation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "multi channel attention selection gans for guided image to image translation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)