human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the text based adventure ai competition"):
  Abstract: In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI competitions that have typically focussed on traditional card/board games or modern video games with graphical interfaces. By providing a platform for evaluating agents in text-based adventures, the competition provides a novel benchmark for game AI with unique challenges for natural language understanding and generation. This paper summarises the three competitions ran in 2016, 2017, and 2018 (including details of open source implementations of both the competition framework and our competitors) and presents the results of an improved evaluation of these competitors across 20 games.

Includes members:
  Member "deep reinforcement learning that matters":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "curiosity driven exploration by self supervised prediction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "revisiting the arcade learning environment evaluation protocols and open problems for general agents":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "ride rewarding impact driven exploration for procedurally generated environments")
  Member "text based adventures of the golovin ai agent":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a survey of reinforcement learning informed by natural language")
  Member "what can you do with a rock affordance extraction via word embeddings":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning dynamic knowledge graphs to generalize on text based games")
  Member "bag of tricks for efficient text classification":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "description based text classification with reinforcement learning")
  Member "skip thought vectors":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on contextual embeddings")
  Member "ai researchers video games are your friends":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "ludii as a competition platform")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)