human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the power allocation game on dynamic networks subgame perfection"):
  Abstract: In the game theory literature, there appears to be little research on equilibrium selection for normal-form games with an infinite strategy space and discontinuous utility functions. Moreover, many existing selection methods are not applicable to games involving both cooperative and noncooperative scenarios (e.g., "games on signed graphs"). With the purpose of equilibrium selection, the power allocation game developed in \cite{allocation}, which is a static, resource allocation game on signed graphs, will be reformulated into an extensive form. Results about the subgame perfect Nash equilibria in the extensive-form game will be given. This appears to be the first time that subgame perfection based on time-varying graphs is used for equilibrium selection in network games. This idea of subgame perfection proposed in the paper may be extrapolated to other network games, which will be illustrated with a simple example of congestion games.

Includes members:
  Member "the power allocation game on a network balanced equilibrium":
    also connected through other hyperedges:
      (none)
  Member "countries survival in networked international environments":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the power allocation game on a network balanced equilibrium")
  Member "game of power allocation on networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the power allocation game on a network balanced equilibrium")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)