human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "sim to real reinforcement learning for deformable object manipulation"):
  Abstract: We have seen much recent progress in rigid object manipulation, but interaction with deformable objects has notably lagged behind. Due to the large configuration space of deformable objects, solutions using traditional modelling approaches require significant engineering work. Perhaps then, bypassing the need for explicit modelling and instead learning the control in an end-to-end manner serves as a better approach? Despite the growing interest in the use of end-to-end robot learning approaches, only a small amount of work has focused on their applicability to deformable object manipulation. Moreover, due to the large amount of data needed to learn these end-to-end solutions, an emerging trend is to learn control policies in simulation and then transfer them over to the real world. To-date, no work has explored whether it is possible to learn and transfer deformable object policies. We believe that if sim-to-real methods are to be employed further, then it should be possible to learn to interact with a wide variety of objects, and not only rigid objects. In this work, we use a combination of state-of-the-art deep reinforcement learning algorithms to solve the problem of manipulating deformable objects (specifically cloth). We evaluate our approach on three tasks --- folding a towel up to a mark, folding a face towel diagonally, and draping a piece of cloth over a hanger. Our agents are fully trained in simulation with domain randomisation, and then successfully deployed in the real world without having seen any real deformable objects.

Includes members:
  Member "deep reinforcement learning for vision based robotic grasping a simulated comparative evaluation of off policy methods":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "acceleration of actor critic deep reinforcement learning for visual grasping in clutter by state representation learning based on disentanglement of a raw input image")
  Member "rainbow combining improvements in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "leveraging demonstrations for deep reinforcement learning on robotics problems with sparse rewards":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "learning robust bed making using deep imitation learning with dart":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "model free vision based shaping of deformable plastic materials")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "transferring end to end visuomotor control from simulation to real world for a multi stage task":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "3d simulation for robot arm control with deep q learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "toward sim to real directional semantic grasping")
  Member "deep reinforcement learning for robotic manipulation with asynchronous off policy updates":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)