human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning and querying fast generative models for reinforcement learning"):
  Abstract: A key challenge in model-based reinforcement learning (RL) is to synthesize computationally efficient and accurate environment models. We show that carefully designed generative models that learn and operate on compact state representations, so-called state-space models, substantially reduce the computational costs for predicting outcomes of sequences of actions. Extensive experiments establish that state-space models accurately capture the dynamics of Atari games from the Arcade Learning Environment from raw pixels. The computational speed-up of state-space models while maintaining high accuracy makes their application in RL feasible: We demonstrate that agents which query these models for decision making outperform strong model-free baselines on the game MSPACMAN, demonstrating the potential of using learned environment models for planning.

Includes members:
  Member "rainbow combining improvements in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "stochastic variational video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "value prediction network":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "plannable approximations to mdp homomorphisms equivariance under actions")
  Member "hybrid reward architecture for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "recurrent environment simulators":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "model based planning with discrete and continuous actions":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "dream to control learning behaviors by latent imagination")
  Member "imagination augmented agents for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a mean field analysis of two player zero sum games")
  Member "deep visual foresight for planning robot motion":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)