human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "observation and distinction representing information in infinite games"):
  Abstract: We compare two approaches for modelling imperfect information in infinite games on finite-state systems. The standard model represents the observation received by a player in each stage as a sequential Mealy machine. As a new approach, we consider a model based on indistinguishability relations described by synchronous two-tape automata. #R##N#We point out that the indistinguishability-relation model is strictly more expressive than the one based on observations. Nevertheless, we show that the basic strategy synthesis problem is effectively solvable for games where imperfect information under synchronous perfect recall is described by a regular indistinguishability relation. Further, we give an abstract characterisation of indistinguishablity relations that admit an equivalent representation by a finite-state observation function. Finally, we present an algorithm for constructing an observation function equivalent to a given indistinguishability relation, whenever this is possible.

Includes members:
  Member "equivalence kernels of sequential functions and sequential observation synthesis":
    also connected through other hyperedges:
      (none)
  Member "automatic structures of bounded degree revisited":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "first order logic with counting at least weak hanf normal forms always exist and can be computed")
  Member "algorithms for omega regular games with imperfect information":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "alternating tree automata with qualitative semantics")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)