human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "unique end of potential line"):
  Abstract: This paper studies the complexity of problems in PPAD $\cap$ PLS that have unique solutions. Three well-known examples of such problems are the problem of finding a fixpoint of a contraction map, finding the unique sink of a Unique Sink Orientation (USO), and solving the P-matrix Linear Complementarity Problem (P-LCP). Each of these are promise-problems, and when the promise holds, they always possess unique solutions. #R##N#We define the complexity class UEOPL to capture problems of this type. We first define a class that we call EOPL, which consists of all problems that can be reduced to End-of-Potential-Line. This problem merges the canonical PPAD-complete problem End-of-Line, with the canonical PLS-complete problem Sink-of-Dag, and so EOPL captures problems that can be solved by a line-following algorithm that also simultaneously decreases a potential function. #R##N#Promise-UEOPL is a promise-subclass of EOPL in which the line in the End-of-Potential-Line instance is guaranteed to be unique via a promise. We turn this into a non-promise class UEOPL, by adding an extra solution type to EOPL that captures any pair of points that are provably on two different lines. #R##N#We show that UEOPL $\subseteq$ EOPL $\subseteq$ CLS, and that all of our motivating problems are contained in UEOPL: specifically USO, P-LCP, and finding a fixpoint of a Piecewise-Linear Contraction under an $\ell_p$-norm all lie in UEOPL. Our results also imply that parity games, mean-payoff games, discounted games, and simple-stochastic games lie in UEOPL. #R##N#All of our containment results are proved via a reduction to a problem that we call One-Permutation Discrete Contraction (OPDC). This problem is motivated by a discretized version of contraction, but it is also closely related to the USO problem. We show that OPDC lies in UEOPL, and we are also able to show that OPDC is UEOPL-complete.

Includes members:
  Member "end of potential line":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the hairy ball problem is ppad complete")
  Member "arrival next stop in cls":
    also connected through other hyperedges:
      (none)
  Member "cls new problems and completeness":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "ppp completeness with connections to cryptography")
  Member "an ordered approach to solving parity games in quasi polynomial time and quasi linear space":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "parity games zielonka s algorithm in quasi polynomial time")
  Member "succinct progress measures for solving parity games":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a universal attractor decomposition algorithm for parity games")
  Member "the complexity of all switches strategy improvement":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a parity game tale of two counters")
  Member "constant rank bimatrix games are ppad hard":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "consenus halving does it ever get easier")
  Member "the complexity of interior point methods for solving discounted turn based stochastic games":
    also connected through other hyperedges:
      (none)

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)