human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "playing with repetitions in data words using energy games"):
  Abstract: We introduce two-player games which build words over infinite alphabets, and we study the problem of checking the existence of winning strategies. These games are played by two players, who take turns in choosing valuations for variables ranging over an infinite data domain, thus generating multi-attributed data words. The winner of the game is specified by formulas in the Logic of Repeating Values, which can reason about repetitions of data values in infinite data words. We prove that it is undecidable to check if one of the players has a winning strategy, even in very restrictive settings. However, we prove that if one of the players is restricted to choose valuations ranging over the Boolean domain, the games are effectively equivalent to single-sided games on vector addition systems with states (in which one of the players can change control states but cannot change counter values), known to be decidable and effectively equivalent to energy games. #R##N#Previous works have shown that the satisfiability problem for various variants of the logic of repeating values is equivalent to the reachability and coverability problems in vector addition systems. Our results raise this connection to the level of games, augmenting further the associations between logics on data words and counter systems.

Includes members:
  Member "perfect half space games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deciding fast termination for probabilistic vass with nondeterminism")
  Member "reasoning about data repetitions with counter systems":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "reachability in fixed dimension vector addition systems with states")
  Member "solving parity games on integer vectors":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "energy mean payoff games")
  Member "strategy synthesis for multi dimensional quantitative objectives":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "games where you can play optimally with finite memory")
  Member "reachability games on extended vector addition systems with states":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "energy mean payoff games")
  Member "temporal logics on words with multiple data values":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "reasoning about data repetitions with counter systems")
  Member "ltl with the freeze quantifier and register automata":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "on computability of data word functions defined by transducers")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)