human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "attention based natural language grounding by navigating virtual environment"):
  Abstract: In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in an environment. The agent receives visual information through raw pixels and a natural language instruction telling what task needs to be achieved. Other than these two sources of information, our model does not have any prior information of both the visual and textual modalities and is end-to-end trainable. We develop an attention mechanism for multi-modal fusion of visual and textual modalities that allows the agent to learn to complete the task and also achieve language grounding. Our experimental results show that our attention mechanism outperforms the existing multi-modal fusion mechanisms proposed for both 2D and 3D environments in order to solve the above mentioned task. We show that the learnt textual representations are semantically meaningful as they follow vector arithmetic and are also consistent enough to induce translation between instructions in different natural languages. We also show that our model generalizes effectively to unseen scenarios and exhibit \textit{zero-shot} generalization capabilities both in 2D and 3D environments. The code for our 2D environment as well as the models that we developed for both 2D and 3D are available at \href{https://github.com/rl-lang-grounding/rl-lang-ground}{this https URL}

Includes members:
  Member "understanding grounded language learning agents":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "retouchdown adding touchdown to streetlearn as a shareable resource for language grounding tasks in street view")
  Member "interactive grounded language acquisition and generalization in a 2d world":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "exploiting language instructions for interpretable and compositional reinforcement learning")
  Member "the consciousness prior":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "weakly supervised disentanglement without compromises")
  Member "gated attention architectures for task oriented language grounding":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "language as a cognitive tool to imagine goals in curiosity driven exploration")
  Member "vizdoom a doom based ai research platform for visual reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on the sensory commutativity of action sequences for embodied agents")
  Member "asynchronous methods for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "playing fps games with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep reinforcement learning for autonomous internet of things model applications and challenges")
  Member "high dimensional continuous control using generalized advantage estimation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "artificial intelligence for prosthetics challenge solutions")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)