human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms"):
  Abstract: In continuous action domains, standard deep reinforcement learning algorithms like DDPG suffer from inefficient exploration when facing sparse or deceptive reward problems. Conversely, evolutionary and developmental methods focusing on exploration like novelty search, quality-diversity or goal exploration processes are less sample efficient during exploitation. In this paper, we present the GEP-PG approach, taking the best of both worlds by sequentially combining two variants of a goal exploration process and two variants of DDPG. We study the learning performance of these components and their combination on a low dimensional deceptive reward problem and on the larger Half-Cheetah benchmark. Among other things, we show that DDPG fails on the former and that GEP-PG obtains performance above the state-of-the-art on the latter.

Includes members:
  Member "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "unsupervised learning of goal spaces for intrinsically motivated goal exploration":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "off policy deep reinforcement learning with analogous disentangled exploration")
  Member "deep reinforcement learning that matters":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "parameter space noise for exploration":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "effective diversity in population based reinforcement learning")
  Member "hindsight experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "automatic goal generation for reinforcement learning agents":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "meta learning curiosity algorithms")
  Member "scalable trust region method for deep reinforcement learning using kronecker factored approximation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "reproducibility of benchmarked deep reinforcement learning tasks for continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "striving for simplicity and performance in off policy drl output normalization and non uniform sampling")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)