human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "sample efficient reinforcement learning through transfer and architectural priors"):
  Abstract: Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to learn, making them approximately five orders of magnitude slower than humans. One reason for this is that humans build robust shared representations that are applicable to collections of problems, making it much easier to assimilate new variants. This paper first introduces the idea of automatically-generated game sets to aid in transfer learning research, and then demonstrates the utility of shared representations by showing that models can substantially benefit from the incorporation of relevant architectural priors. This technique affords a remarkable 50x positive transfer on a toy problem-set.

Includes members:
  Member "pathnet evolution channels gradient descent in super neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "building machines that learn and think like people":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "value iteration networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "plannable approximations to mdp homomorphisms equivariance under actions")
  Member "playing atari with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)