human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "an eth tight exact algorithm for euclidean tsp"):
  Abstract: We study exact algorithms for {\sc Euclidean TSP} in $\mathbb{R}^d$. In the early 1990s algorithms with $n^{O(\sqrt{n})}$ running time were presented for the planar case, and some years later an algorithm with $n^{O(n^{1-1/d})}$ running time was presented for any $d\geq 2$. Despite significant interest in subexponential exact algorithms over the past decade, there has been no progress on {\sc Euclidean TSP}, except for a lower bound stating that the problem admits no $2^{O(n^{1-1/d-\epsilon})}$ algorithm unless ETH fails. Up to constant factors in the exponent, we settle the complexity of {\sc Euclidean TSP} by giving a $2^{O(n^{1-1/d})}$ algorithm and by showing that a $2^{o(n^{1-1/d})}$ algorithm does not exist unless ETH fails.

Includes members:
  Member "a framework for eth tight algorithms and lower bounds in geometric intersection graphs":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a quasi polynomial algorithm for well spaced hyperbolic tsp")
  Member "the limited blessing of low dimensionality when 1 1 d is the best possible exponent for d dimensional geometric problems":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "almost tight lower bounds for hard cutting problems in embedded graphs")
  Member "fast hamiltonicity checking via bases of perfect matchings":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "subexponential parameterized algorithms and kernelization on almost chordal graphs")
  Member "minimum weight triangulation is np hard":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "geometry and generation of a new graph planarity game")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)