human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "stars and celebrities a network creation game"):
  Abstract: Celebrity games, a new model of network creation games is introduced. The specific features of this model are that players have different celebrity weights and that a critical distance is taken into consideration. The aim of any player is to be close (at distance less than critical) to the others, mainly to those with high celebrity weights. The cost of each player depends on the cost of establishing direct links to other players and on the sum of the weights of those players at a distance greater than the critical distance. We show that celebrity games always have pure Nash equilibria and we characterize the family of subgames having connected Nash equilibria, the so called star celebrity games. We provide exact bounds for the PoA of celebrity games. #R##N#The PoA can be tightened when restricted to particular classes of Nash equilibria graphs, in particular for trees.

Includes members:
  Member "network creation games think global act local":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "geometric network creation games")
  Member "the max distance network creation game on general host graphs":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "geometric network creation games")
  Member "on the structure of equilibria in basic network formation":
    also connected through other hyperedges:
      (none)
  Member "diffusion in social networks with competing products":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "coordination games on weighted directed graphs")
  Member "bounded distance network creation games":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "on the price of anarchy for high price links")
  Member "the price of anarchy in cooperative network creation games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "geometric network creation games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)