human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "hardness of graph pricing through generalized max dicut"):
  Abstract: The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games Conjecture (UGC). We show that it is NP-hard to approximate within a factor better than 1/4 under the UGC, so that the simple combinatorial algorithm might be the best possible. We also prove that for any $\epsilon > 0$, there exists $\delta > 0$ such that the integrality gap of $n^{\delta}$-rounds of the Sherali-Adams hierarchy of linear programming for Graph Pricing is at most 1/2 + $\epsilon$. #R##N#This work is based on the effort to view the Graph Pricing problem as a Constraint Satisfaction Problem (CSP) simpler than the standard and complicated formulation. We propose the problem called Generalized Max-Dicut($T$), which has a domain size $T + 1$ for every $T \geq 1$. Generalized Max-Dicut(1) is well-known Max-Dicut. There is an approximation-preserving reduction from Generalized Max-Dicut on directed acyclic graphs (DAGs) to Graph Pricing, and both our results are achieved through this reduction. Besides its connection to Graph Pricing, the hardness of Generalized Max-Dicut is interesting in its own right since in most arity two CSPs studied in the literature, SDP-based algorithms perform better than LP-based or combinatorial algorithms --- for this arity two CSP, a simple combinatorial algorithm does the best.

Includes members:
  Member "sparsest cut on bounded treewidth graphs algorithms and hardness results":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "on the parameterized complexity of sparsest cut and small set expansion problems")
  Member "independent set induced matching and pricing connections and tight subexponential time approximation hardnesses":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "revenue maximization for query pricing")
  Member "graph pricing problem on bounded treewidth bounded genus and k partite graphs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "independent set induced matching and pricing connections and tight subexponential time approximation hardnesses")
  Member "hardness of vertex deletion and project scheduling":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "parameterized algorithms for generalizations of directed feedback vertex set")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)