human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "dynamic power allocation games in parallel multiple access channels"):
  Abstract: We analyze the distributed power allocation problem in parallel multiple access channels (MAC) by studying an associated non-cooperative game which admits an exact potential. Even though games of this type have been the subject of considerable study in the literature, we find that the sufficient conditions which ensure uniqueness of Nash equilibrium points typically do not hold in this context. Nonetheless, we show that the parallel MAC game admits a unique equilibrium almost surely, thus establishing an important class of counterexamples where these sufficient conditions are not necessary. Furthermore, if the network's users employ a distributed learning scheme based on the replicator dynamics, we show that they converge to equilibrium from almost any initial condition, even though users only have local information at their disposal.

Includes members:
  Member "power allocation games in wireless networks of multi antenna terminals":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "coalitional games for transmitter cooperation in mimo multiple access channels")
  Member "methodologies for analyzing equilibria in wireless games":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "distributed multi user wireless charging power allocation")
  Member "on the base station selection and base station sharing in self configuring networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a comprehensive survey of potential game approaches to wireless networks")
  Member "power allocation games for mimo multiple access channels with coordination":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "distributed power control with partial channel state information performance characterization and design")
  Member "the mimo iterative waterfilling algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "distributed power control with partial channel state information performance characterization and design")
  Member "optimal linear precoding strategies for wideband noncooperative systems based on game theory part i nash equilibria":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "large player games on wireless networks")
  Member "competitive design of multiuser mimo systems based on game theory a unified view":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "game theory for multi access edge computing survey use cases and future trends")
  Member "optimal linear precoding strategies for wideband non cooperative systems based on game theory part ii algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "mixed monotonic programming for fast global optimization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)