human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deterministic rendezvous with detection using beeps"):
  Abstract: Two mobile agents, starting at arbitrary, possibly different times from arbitrary nodes of an unknown network, have to meet at some node. Agents move in synchronous rounds: in each round an agent can either stay at the current node or move to one of its neighbors. Agents have different labels which are positive integers. Each agent knows its own label, but not the label of the other agent. In traditional formulations of the rendezvous problem, meeting is accomplished when the agents get to the same node in the same round. We want to achieve a more demanding goal, called rendezvous with detection: agents must become aware that the meeting is accomplished, simultaneously declare this and stop. This awareness depends on how an agent can communicate to the other agent its presence at a node. We use two variations of the arguably weakest model of communication, called the beeping model, introduced in [8]. In each round an agent can either listen or beep. In the local beeping model, an agent hears a beep in a round if it listens in this round and if the other agent is at the same node and beeps. In the global beeping model, an agent hears a loud beep in a round if it listens in this round and if the other agent is at the same node and beeps, and it hears a soft beep in a round if it listens in this round and if the other agent is at some other node and beeps. We first present a deterministic algorithm of rendezvous with detection working, even for the local beeping model, in an arbitrary unknown network in time polynomial in the size of the network and in the length of the smaller label (i.e., in the logarithm of this label). However, in this algorithm, agents spend a lot of energy: the number of moves that an agent must make, is proportional to the time of rendezvous. It is thus natural to ask if bounded-energy agents can always achieve rendezvous with detection as well...

Includes members:
  Member "the computational power of beeps":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "distributed voting in beep model")
  Member "time versus cost tradeoffs for deterministic rendezvous in networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "byzantine gathering in polynomial time")
  Member "rendezvous of two robots with constant memory":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deterministic meeting of sniffing agents in the plane")
  Member "how to meet asynchronously at polynomial cost":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "want to gather no need to chatter")
  Member "beeping a maximal independent set":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "distributed voting in beep model")
  Member "delays induce an exponential memory gap for rendezvous in trees":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "want to gather no need to chatter")
  Member "deploying wireless networks with beeps":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "distributed voting in beep model")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DC(Distributed, Parallel, and Cluster Computing)