human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "an n to 1 bidder reduction for multi item auctions and its applications"):
  Abstract: In this paper, we introduce a novel approach for reducing the $k$-item $n$-bidder auction with additive valuation to $k$-item $1$-bidder auctions. This approach, called the \emph{Best-Guess} reduction, can be applied to address several central questions in optimal revenue auction theory such as the power of randomization, and Bayesian versus dominant-strategy implementations. First, when the items have independent valuation distributions, we present a deterministic mechanism called {\it Deterministic Best-Guess} that yields at least a constant fraction of the optimal revenue by any randomized mechanism. Second, if all the $nk$ valuation random variables are independent, the optimal revenue achievable in {\it dominant strategy incentive compatibility} (DSIC) is shown to be at least a constant fraction of that achievable in {\it Bayesian incentive compatibility} (BIC). Third, when all the $nk$ values are identically distributed according to a common one-dimensional distribution $F$, the optimal revenue is shown to be expressible in the closed form $\Theta(k(r+\int_0^{mr} (1-F(x)^n) \ud x))$ where $r= sup_{x\geq 0} \, x(1 - F(x)^n)$ and $m=\lceil k/n\rceil$; this revenue is achievable by a simple mechanism called \emph{2nd-Price Bundling}. All our results apply to arbitrary distributions, regular or irregular.

Includes members:
  Member "approximate revenue maximization with multiple items":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "duality and optimality of auctions for uniform distributions":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "optimal mechanisms for selling two items to a single buyer having uniformly distributed valuations")
  Member "reducing revenue to welfare maximization approximation algorithms and other generalizations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "optimal mechanisms for selling two items to a single buyer having uniformly distributed valuations")
  Member "the complexity of optimal multidimensional pricing":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "optimal mechanisms with simple menus":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "the menu size complexity of auctions":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "optimal multi dimensional mechanism design reducing revenue to welfare maximization":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "the complexity of optimal mechanism design":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a permutation equivariant neural network architecture for auction design")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)