human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning policies for adaptive tracking with deep feature cascades"):
  Abstract: Visual object tracking is a fundamental and time-critical vision task. Recent years have seen many shallow tracking methods based on real-time pixel-based correlation filters, as well as deep methods that have top performance but need a high-end GPU. In this paper, we learn to improve the speed of deep trackers without losing accuracy. Our fundamental insight is to take an adaptive approach, where easy frames are processed with cheap features (such as pixel values), while challenging frames are processed with invariant but expensive deep features. We formulate the adaptive tracking problem as a decision-making process, and learn an agent to decide whether to locate objects with high confidence on an early layer, or continue processing subsequent layers of a network. This significantly reduces the feed-forward cost for easy frames with distinct or slow-moving objects. We train the agent offline in a reinforcement learning fashion, and further demonstrate that learning all deep layers (so as to provide good features for adaptive tracking) can lead to near real-time average tracking speed of 23 fps on a single CPU while achieving state-of-the-art performance. Perhaps most tellingly, our approach provides a 100X speedup for almost 50% of the time, indicating the power of an adaptive approach.

Includes members:
  Member "deep reinforcement learning for visual object tracking in videos":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for active human pose estimation")
  Member "eco efficient convolution operators for tracking":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "siamese attentional keypoint network for high performance visual tracking")
  Member "siamese instance search for tracking":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "siamese attentional keypoint network for high performance visual tracking")
  Member "fully convolutional siamese networks for object tracking":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "siamese attentional keypoint network for high performance visual tracking")
  Member "beyond correlation filters learning continuous convolution operators for visual tracking":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "siamese attentional keypoint network for high performance visual tracking")
  Member "learning to track at 100 fps with deep regression networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "object adaptive lstm network for real time visual tracking with adversarial data augmentation")
  Member "learning spatially regularized correlation filters for visual tracking":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "siamese attentional keypoint network for high performance visual tracking")
  Member "transferring rich feature hierarchies for robust visual tracking":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "keyfilter aware real time uav object tracking")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)