human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "we are humor beings understanding and predicting visual humor"):
  Abstract: Humor is an integral part of human lives. Despite being tremendously impactful, it is perhaps surprising that we do not have a detailed understanding of humor yet. As interactions between humans and AI systems increase, it is imperative that these systems are taught to understand subtleties of human expressions such as humor. In this work, we are interested in the question - what content in a scene causes it to be funny? As a first step towards understanding visual humor, we analyze the humor manifested in abstract scenes and design computational models for them. We collect two datasets of abstract scenes that facilitate the study of humor at both the scene-level and the object-level. We analyze the funny scenes and explore the different types of humor depicted in them via human studies. We model two tasks that we believe demonstrate an understanding of some aspects of visual humor. The tasks involve predicting the funniness of a scene and altering the funniness of a scene. We show that our models perform well quantitatively, and qualitatively through human studies. Our datasets are publicly available.

Includes members:
  Member "understanding image virality":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "integrating text and image determining multimodal document intent in instagram posts")
  Member "humor in collective discourse unsupervised funniness detection in the new yorker cartoon caption contest":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "humor in word embeddings cockamamie gobbledegook for nincompoops")
  Member "don t just listen use your imagination leveraging visual common sense for non visual tasks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "incorporating visual semantics into sentence representations within a grounded space")
  Member "vqa visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "bert can see out of the box on the cross modal transferability of text representations")
  Member "visual word2vec vis w2v learning visually grounded word embeddings using abstract scenes":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "incorporating visual semantics into sentence representations within a grounded space")
  Member "imagenet large scale visual recognition challenge":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "efficient estimation of word representations in vector space":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on contextual embeddings")
  Member "distributed representations of words and phrases and their compositionality":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "multi simlex a large scale evaluation of multilingual and cross lingual lexical semantic similarity")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)