human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "network coding meets multimedia a review"):
  Abstract: While every network node only relays messages in a traditional communication system, the recent network coding (NC) paradigm proposes to implement simple in-network processing with packet combinations in the nodes. NC extends the concept of “encoding” a message beyond source coding (for compression) and channel coding (for protection against errors and losses). It has been shown to increase network throughput compared to traditional networks implementation, to reduce delay and to provide robustness to transmission errors and network dynamics. These features are so appealing for multimedia applications that they have spurred a large research effort towards the development of multimedia-specific NC techniques. This paper reviews the recent work in NC for multimedia applications and focuses on the techniques that fill the gap between NC theory and practical applications. It outlines the benefits of NC and presents the open challenges in this area. The paper initially focuses on multimedia-specific aspects of network coding, in particular delay, in-network error control, and media-specific error control. These aspects permit to handle varying network conditions as well as client heterogeneity, which are critical to the design and deployment of multimedia systems. After introducing these general concepts, the paper reviews in detail two applications that lend themselves naturally to NC via the cooperation and broadcast models, namely peer-to-peer multimedia streaming and wireless networking.

Includes members:
  Member "wireless network information flow a deterministic approach":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "best relay selection in gaussian half duplex diamond networks")
  Member "selection of network coding nodes for minimal playback delay in streaming overlays":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "netcodccn a network coding approach for content centric networks")
  Member "combinatiorial algorithms for wireless information flow":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "compress and forward scheme for relay networks backword decoding and connection to bisubmodular flows")
  Member "multipath wireless network coding a population game perspective":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a comprehensive survey of potential game approaches to wireless networks")
  Member "a rank metric approach to error control in random network coding":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "roos bound for skew cyclic codes in hamming and rank metric")
  Member "on coding for reliable communication over packet networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "adaptive causal network coding with feedback")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MM(Multimedia)