human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "recurrent 3d pose sequence machines"):
  Abstract: 3D human articulated pose recovery from monocular image sequences is very challenging due to the diverse appearances, viewpoints, occlusions, and also the human 3D pose is inherently ambiguous from the monocular imagery. It is thus critical to exploit rich spatial and temporal long-range dependencies among body joints for accurate 3D pose sequence prediction. Existing approaches usually manually design some elaborate prior terms and human body kinematic constraints for capturing structures, which are often insufficient to exploit all intrinsic structures and not scalable for all scenarios. In contrast, this paper presents a Recurrent 3D Pose Sequence Machine(RPSM) to automatically learn the image-dependent structural constraint and sequence-dependent temporal context by using a multi-stage sequential refinement. At each stage, our RPSM is composed of three modules to predict the 3D pose sequences based on the previously learned 2D pose representations and 3D poses: (i) a 2D pose module extracting the image-dependent pose representations, (ii) a 3D pose recurrent module regressing 3D poses and (iii) a feature adaption module serving as a bridge between module (i) and (ii) to enable the representation transformation from 2D to 3D domain. These three modules are then assembled into a sequential prediction framework to refine the predicted poses with multiple recurrent stages. Extensive evaluations on the Human3.6M dataset and HumanEva-I dataset show that our RPSM outperforms all state-of-the-art approaches for 3D pose estimation.

Includes members:
  Member "convolutional pose machines":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "keep it smpl automatic estimation of 3d human pose and shape from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "deep kinematic pose regression":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "sparseness meets deepness 3d human pose estimation from monocular video":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "lightweight 3d human pose estimation network training using teacher student learning")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "a dual source approach for 3d pose estimation from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "hemlets posh learning part centric heatmap triplets for 3d human pose and shape estimation")
  Member "maximum margin structured learning with deep networks for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "direct prediction of 3d body poses from motion compensated sequences":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "attention a lightweight 2d hand pose estimation approach")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)