human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "real time online action detection forests using spatio temporal contexts"):
  Abstract: Online action detection (OAD) is challenging since 1) robust yet computationally expensive features cannot be straightforwardly used due to the real-time processing requirements and 2) the localization and classification of actions have to be performed even before they are fully observed. We propose a new random forest (RF)-based online action detection framework that addresses these challenges. Our algorithm uses computationally efficient skeletal joint features. High accuracy is achieved by using robust convolutional neural network (CNN)-based features which are extracted from the raw RGBD images, plus the temporal relationships between the current frame of interest, and the past and future frames. While these high-quality features are not available in real-time testing scenario, we demonstrate that they can be effectively exploited in training RF classifiers: We use these spatio-temporal contexts to craft RF's new split functions improving RFs' leaf node statistics. Experiments with challenging MSRAction3D, G3D, and OAD datasets demonstrate that our algorithm significantly improves the accuracy over the state-of-the-art online action detection algorithms while achieving the real-time efficiency of existing skeleton-based RF classifiers.

Includes members:
  Member "online action detection":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "ttpp temporal transformer with progressive prediction for efficient action anticipation")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "online human action detection using joint classification regression recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a novel online action detection framework from untrimmed video streams")
  Member "convolutional two stream network fusion for video action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "end to end learning of action detection from frame glimpses in videos":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "video storytelling textual summaries for events")
  Member "linear time online action detection from 3d skeletal data using bags of gesturelets":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "space time representation of people based on 3d skeletal data a review")
  Member "cross domain image retrieval with a dual attribute aware ranking network":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "fine grained fashion similarity learning by attribute specific embedding network")
  Member "return of the devil in the details delving deep into convolutional nets":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on deep hashing methods")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)