human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning to forecast videos of human activity with multi granularity models and adaptive rendering"):
  Abstract: We propose an approach for forecasting video of complex human activity involving multiple people. Direct pixel-level prediction is too simple to handle the appearance variability in complex activities. Hence, we develop novel intermediate representations. An architecture combining a hierarchical temporal model for predicting human poses and encoder-decoder convolutional neural networks for rendering target appearances is proposed. Our hierarchical model captures interactions among people by adopting a dynamic group-based interaction mechanism. Next, our appearance rendering network encodes the targets' appearances by learning adaptive appearance filters using a fully convolutional network. Finally, these filters are placed in encoder-decoder neural networks to complete the rendering. We demonstrate that our model can generate videos that are superior to state-of-the-art methods, and can handle complex human activity scenarios in video forecasting.

Includes members:
  Member "learning to generate long term future via hierarchical prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "unpaired image to image translation using cycle consistent adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "the pose knows video forecasting by generating pose futures":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "stylebank an explicit representation for neural image style transfer":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "collaborative distillation for ultra resolution universal style transfer")
  Member "unsupervised learning for physical interaction through video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "perceptual losses for real time style transfer and super resolution":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "gan compression efficient architectures for interactive conditional gans")
  Member "spatio temporal lstm with trust gates for 3d human action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "generative adversarial text to image synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)