human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deep multi user reinforcement learning for distributed dynamic spectrum access"):
  Abstract: We consider the problem of dynamic spectrum access for network utility maximization in multichannel wireless networks. The shared bandwidth is divided into K orthogonal channels. In the beginning of each time slot, each user selects a channel and transmits a packet with a certain transmission probability. After each time slot, each user that has transmitted a packet receives a local observation indicating whether its packet was successfully delivered or not (i.e., ACK signal). The objective is a multi-user strategy for accessing the spectrum that maximizes a certain network utility in a distributed manner without online coordination or message exchanges between users. Obtaining an optimal solution for the spectrum access problem is computationally expensive in general due to the large state space and partial observability of the states. To tackle this problem, we develop a novel distributed dynamic spectrum access algorithm based on deep multi-user reinforcement leaning. Specifically, at each time slot, each user maps its current state to spectrum access actions based on a trained deep-Q network used to maximize the objective function. Game theoretic analysis of the system dynamics is developed for establishing design principles for the implementation of the algorithm. Experimental results demonstrate strong performance of the algorithm.

Includes members:
  Member "deep reinforcement learning for dynamic multichannel access in wireless networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a survey on machine learning based performance improvement of wireless networks phy mac and network layer")
  Member "approximate best response dynamics in random interference games":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "game theoretic dynamic channel allocation for frequency selective interference channels")
  Member "deep learning in mobile and wireless networking a survey":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "patdnn achieving real time dnn execution on mobile devices with pattern based weight pruning")
  Member "deep reinforcement one shot learning for artificially intelligent classification systems":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "pops policy pruning and shrinking for deep reinforcement learning")
  Member "deep reinforcement learning an overview":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "low rank bottleneck in multi head attention models")
  Member "active anomaly detection in heterogeneous processes":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "searching for anomalies over composite hypotheses")
  Member "proactive resource management in lte u systems a deep learning perspective":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "pops policy pruning and shrinking for deep reinforcement learning")
  Member "learning to communicate with deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)