human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "discretized multinomial distributions and nash equilibria in anonymous games"):
  Abstract: We show that there is a polynomial-time approximation scheme for computing Nash equilibria in anonymous games with any fixed number of strategies (a very broad and important class of games), extending the two-strategy result of Daskalakis and Papadimitriou 2007. The approximation guarantee follows from a probabilistic result of more general interest: The distribution of the sum of n independent unit vectors with values ranging over {e1,...,ek}, where ei is the unit vector along dimension i of the k-dimensional Euclidean space, can be approximated by the distribution of the sum of another set of independent unit vectors whose probabilities of obtaining each value are multiples of 1/z for some integer z, and so that the variational distance of the two distributions is at most eps, where eps is bounded by an inverse polynomial in z and a function of k, but with no dependence on n. Our probabilistic result specifies the construction of a surprisingly sparse epsi-cover- under the total variation distance - of the set of distributions of sums of independent unit vectors, which is of interest on its own right.

Includes members:
  Member "graphical models for game theory":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "complexity theory game theory and economics the barbados lectures")
  Member "on oblivious ptas s for nash equilibrium":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "private hypothesis selection")
  Member "an efficient ptas for two strategy anonymous games":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "query complexity of approximate equilibria in anonymous games")
  Member "computing equilibria in anonymous games":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "fourier based testing for families of distributions")
  Member "computing nash equilibria approximation and smoothed complexity":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "complexity theory game theory and economics the barbados lectures")
  Member "computing pure nash equilibria via markov random fields":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "pure nash equilibria complete characterization of hard and easy graphical games")
  Member "games of fixed rank a hierarchy of bimatrix games":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "rank reduction in bimatrix games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)