human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "budgeted influence maximization for multiple products"):
  Abstract: The typical algorithmic problem in viral marketing aims to identify a set of influential users in a social network, who, when convinced to adopt a product, shall influence other users in the network and trigger a large cascade of adoptions. However, the host (the owner of an online social platform) often faces more constraints than a single product, endless user attentions, unlimited budget and unbounded time; in reality, multiple products need to be advertised, each user can tolerate only a small number of recommendations, influencing user has a cost and advertisers have only limited budgets, and the adoptions need to be maximized within a short time window. #R##N#Given theses myriads of user, monetary, and timing constraints, it is extremely challenging for the host to design principled and efficient viral market algorithms with provable guarantees. In this paper, we provide a novel solution by formulating the problem as a submodular maximization in a continuous-time diffusion model under an intersection of a matroid and multiple knapsack constraints. We also propose an adaptive threshold greedy algorithm which can be faster than the traditional greedy algorithm with lazy evaluation, and scalable to networks with million of nodes. Furthermore, our mathematical formulation allows us to prove that the algorithm can achieve an approximation factor of $k_a/(2+2 k)$ when $k_a$ out of the $k$ knapsack constraints are active, which also improves over previous guarantees from combinatorial optimization literature. In the case when influencing each user has uniform cost, the approximation becomes even better to a factor of $1/3$. Extensive synthetic and real world experiments demonstrate that our budgeted influence maximization algorithm achieves the-state-of-the-art in terms of both effectiveness and scalability, often beating the next best by significant margins.

Includes members:
  Member "maximizing social influence in nearly optimal time":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "time constrained adaptive influence maximization")
  Member "structure and dynamics of information pathways in online media":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "learning mixtures of graphs from epidemic cascades")
  Member "uncovering the temporal dynamics of diffusion networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep collaborative embedding for information cascade prediction")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)