human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "using simulation and domain adaptation to improve efficiency of deep robotic grasping"):
  Abstract: Instrumenting and collecting annotated visual grasping datasets to train modern machine learning algorithms can be extremely time-consuming and expensive. An appealing alternative is to use off-the-shelf simulators to render synthetic data for which ground-truth annotations are generated automatically. Unfortunately, models trained purely on simulated data often fail to generalize to the real world. We study how randomized simulated environments and domain adaptation methods can be extended to train a grasping system to grasp novel objects from raw monocular RGB images. We extensively evaluate our approaches with a total of more than 25,000 physical test grasps, studying a range of simulation conditions and domain adaptation methods, including a novel extension of pixel-level domain adaptation that we term the GraspGAN. We show that, by using synthetic data and domain adaptation, we are able to reduce the number of real-world samples needed to achieve a given level of performance by up to 50 times, using only randomly generated simulated objects. We also show that by using only unlabeled real-world data and our GraspGAN methodology, we obtain real-world grasping performance without any real-world labels that is similar to that achieved with 939,777 labeled real-world samples.

Includes members:
  Member "domain adaptation for visual applications a comprehensive survey":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "transferring end to end visuomotor control from simulation to real world for a multi stage task":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "unpaired image to image translation using cycle consistent adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "learning a visuomotor controller for real world robotic grasping using easily simulated depth images":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "domain independent unsupervised learning to grasp the novel objects")
  Member "preparing for the unknown learning a universal policy with online system identification":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "rapidly adaptable legged robots via evolutionary meta learning")
  Member "high precision grasp pose detection in dense clutter":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "regnet region based grasp network for single shot grasp detection in point clouds")
  Member "instance normalization the missing ingredient for fast stylization":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "on feature normalization and data augmentation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)