human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a stackelberg game for incentive proactive caching mechanisms in wireless networks"):
  Abstract: In this paper, an incentive proactive cache mechanism in cache-enabled small cell networks (SCNs) is proposed, in order to motivate the content providers (CPs) to participate in the caching procedure. A network composed of a single mobile network operator (MNO) and multiple CPs is considered. The MNO aims to define the price it charges the CPs to maximize its revenue while the CPs compete to determine the number of files they cache at the MNO's small base stations (SBSs) to improve the quality of service (QoS) of their users. This problem is formulated as a Stackelberg game where a single MNO is considered as the leader and the multiple CPs willing to cache files are the followers. The followers game is modeled as a non-cooperative game and both the existence and uniqueness of a Nash equilibrium (NE) are proved. The closed-form expression of the NE which corresponds to the amount of storage each CP requests from the MNO is derived. An optimization problem is formulated at the MNO side to determine the optimal price that the MNO should charge the CPs. Simulation results show that at the equilibrium, the MNO and CPs can all achieve a utility that is up to 50% higher than the cases in which the prices and storage quantities are requested arbitrarily.

Includes members:
  Member "caching incentive design in wireless d2d networks a stackelberg game approach":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a personalized preference learning framework for caching in mobile networks")
  Member "cache size allocation in backhaul limited wireless networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "edge caching in dense heterogeneous cellular networks with massive mimo aided self backhaul")
  Member "wireless caching technical misconceptions and business barriers":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "fundamental limits of wireless caching under mixed cacheable and uncacheable traffic")
  Member "wireless content caching for small cell and d2d networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a unified framework for constructing centralized coded caching schemes")
  Member "towards a marketplace for mobile content dynamic pricing and proactive caching":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on the performance of mobility aware d2d caching networks")
  Member "living on the edge the role of proactive caching in 5g wireless networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "aoi delay tradeoff in mobile edge caching with freshness aware content refreshing")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)