human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "on the complexity of counter reachability games"):
  Abstract: Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value in a given location. We distinguish three semantics for counter reachability games, according to what happens when a counter value would become negative: the edge is either disabled, or enabled but the counter value becomes zero, or enabled. We consider the problem of deciding the winner in counter reachability games and show that, in most cases, it has the same complexity under all semantics. Surprisingly, under one semantics, the complexity in dimension one depends on whether the objective value is zero or any other integer.

Includes members:
  Member "reachability in succinct one counter games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "reachability games with relaxed energy constraints")
  Member "the complexity of robot games on the integer line":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "quantitative aspects of programming languages and systems over the past 2 4 years and beyond")
  Member "reachability games on extended vector addition systems with states":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "energy mean payoff games")
  Member "model checking probabilistic timed automata with one or two clocks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "reachability games with relaxed energy constraints")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)