human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "summarization of user generated sports video by using deep action recognition features"):
  Abstract: Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that facilitate the extraction of high-level semantics. However, user-generated videos are not edited, and thus traditional methods are not suitable to generate a summary. In order to solve this problem, this work proposes a novel video summarization method that uses players' actions as a cue to determine the highlights of the original video. A deep neural network-based approach is used to extract two types of action-related features and to classify video segments into interesting or uninteresting parts. The proposed method can be applied to any sports in which games consist of a succession of actions. Especially, this work considers the case of Kendo (Japanese fencing) as an example of a sport to evaluate the proposed method. The method is trained using Kendo videos with ground truth labels that indicate the video highlights. The labels are provided by annotators possessing different experience with respect to Kendo to demonstrate how the proposed method adapts to different needs. The performance of the proposed method is compared with several combinations of different features, and the results show that it outperforms previous summarization methods.

Includes members:
  Member "convolutional pose machines":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "video summarization with long short term memory":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "video storytelling textual summaries for events")
  Member "spatiotemporal residual networks for video action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "title generation for user generated videos":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "vatex a large scale high quality multilingual dataset for video and language research")
  Member "real time human pose estimation from video with convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "pose2instance harnessing keypoints for person instance segmentation")
  Member "video summarization using deep semantic features":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "convolutional hierarchical attention network for query focused video summarization")
  Member "beyond short snippets deep networks for video classification":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "unsupervised extraction of video highlights via robust recurrent auto encoders":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "summarynet a multi stage deep learning model for automatic video summarisation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)