human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "game theoretic approaches to energy trading a survey"):
  Abstract: The global move towards producing and consuming energy in a clean, efficient and economical way, along with the need for meeting rising consumer demand has led to significant advancements in the design of the smart grid infrastructure. However, the potential of the smart grid remains limited without the integration of renewable energy sources. Energy trading is one way forward. This refers to the transfer of energy from an entity producing surplus energy to one with a deficit, within a certain timeframe. In this paper, we present a detailed review of the literature surrounding the application of game theoretic (GT) methods to scenarios in energy trading. Two levels (layers) of trading are identified and the latest achievements within them are summarised. An extensive description of a complete GT-based energy trading framework is presented, including a taxonomy of GT and an introduction to the smart grid architecture with a focus on renewable energy generation and energy storage. Finally, we present a critical evaluation of the current shortcomings and identify areas for future research.

Includes members:
  Member "prospect theory for enhanced smart grid resilience using distributed energy storage":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "prospect theoretic analysis of privacy preserving mechanism")
  Member "prioritizing consumers in smart grid a game theoretic approach":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "peer to peer trading in electricity networks an overview")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)