human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "on the nash equilibria in decentralized parallel interference channels"):
  Abstract: In this paper, the 2-dimensional decentralized parallel interference channel (IC) with 2 transmitter-receiver pairs is modelled as a non-cooperative static game. Each transmitter is assumed to be a fully rational entity with complete information on the game, aiming to maximize its own individual spectral efficiency by tuning its own power allocation (PA) vector. Two scenarios are analysed. First, we consider that transmitters can split their transmit power between both dimensions (PA game). Second, we consider that each transmitter is limited to use only one dimension (channel selection CS game). In the first scenario, the game might have either one or three NE in pure strategies (PS). However, two or infinitely many NE in PS might also be observed with zero probability. In the second scenario, there always exists either one or two NE in PS. We show that in both games there always exists a non-zero probability of observing more than one NE. More interestingly, using Monte-Carlo simulations, we show that the highest and lowest network spectral efficiency at any of the NE in the CS game are always higher than the ones in the PA.

Includes members:
  Member "on the benefits of bandwidth limiting in decentralized vector multiple access channels":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "distributed power allocation with sinr constraints using trial and error learning")
  Member "on the base station selection and base station sharing in self configuring networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a comprehensive survey of potential game approaches to wireless networks")
  Member "the mimo iterative waterfilling algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "distributed power control with partial channel state information performance characterization and design")
  Member "competitive design of multiuser mimo systems based on game theory a unified view":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "game theory for multi access edge computing survey use cases and future trends")
  Member "optimal linear precoding strategies for wideband non cooperative systems based on game theory part ii algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "mixed monotonic programming for fast global optimization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)