human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "data offloading in mobile edge computing a coalitional game based pricing approach"):
  Abstract: Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we investigate data offloading from MDs to MEC servers. A coalitional game based pricing scheme is proposed. We apply coalitional game to depict the offloading relationship between MDs and MEC servers, and utilize pricing as the stimuli for the offloading. A scheduled MD chooses one MEC server within the same coalition for offloading, and pays the selected MEC server for the MEC service. We formulate a coalitional game, where MDs and MEC servers are players and their utilities are respectively defined. Next, we analyze the formulated game. Specially, the core is studied. Finally, utility performance of the proposed scheme under the 2-MD and 2-MEC- server scenario are demonstrated.

Includes members:
  Member "online learning for offloading and autoscaling in energy harvesting mobile edge computing":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "multi agent meta reinforcement learning for self powered and sustainable edge computing systems")
  Member "a survey on mobile edge computing the communication perspective":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "5g network slicing using sdn and nfv a survey of taxonomy architectures and future challenges")
  Member "hierarchical cooperation for operator controlled device to device communications a layered coalitional game approach":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "detecting cyberattacks in industrial control systems using online learning algorithms")
  Member "coalitional game theoretic approach for cooperative transmission in vehicular networks":
    also connected through other hyperedges:
      (none)

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)