human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "how far are we from solving the 2d 3d face alignment problem and a dataset of 230 000 3d facial landmarks"):
  Abstract: This paper investigates how far a very deep neural network is from attaining close to saturating performance on existing 2D and 3D face alignment datasets. To this end, we make the following 5 contributions: (a) we construct, for the first time, a very strong baseline by combining a state-of-the-art architecture for landmark localization with a state-of-the-art residual block, train it on a very large yet synthetically expanded 2D facial landmark dataset and finally evaluate it on all other 2D facial landmark datasets. (b)We create a guided by 2D landmarks network which converts 2D landmark annotations to 3D and unifies all existing datasets, leading to the creation of LS3D-W, the largest and most challenging 3D facial landmark dataset to date (~230,000 images). (c) Following that, we train a neural network for 3D face alignment and evaluate it on the newly introduced LS3D-W. (d) We further look into the effect of all “traditional” factors affecting face alignment performance like large pose, initialization and resolution, and introduce a “new” one, namely the size of the network. (e) We show that both 2D and 3D face alignment networks achieve performance of remarkable accuracy which is probably close to saturating the datasets used. Training and testing code as well as the dataset can be downloaded from https://www.adrianbulat.com/face-alignment/

Includes members:
  Member "binarized convolutional landmark localizers for human pose estimation and face alignment with limited resources":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "bats binary architecture search")
  Member "convolutional pose machines":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "stacked hourglass networks for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "identity mappings in deep residual networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "overfitting in adversarially robust deep learning")
  Member "deepercut a deeper stronger and faster multi person pose estimation model":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "higherhrnet scale aware representation learning for bottom up human pose estimation")
  Member "two stage convolutional part heatmap regression for the 1st 3d face alignment in the wild 3dfaw challenge":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "hierarchical binary cnns for landmark localization with limited resources")
  Member "human pose estimation via convolutional part heatmap regression":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "unipose unified human pose estimation in single images and videos")
  Member "cascaded continuous regression for real time incremental face tracking":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "towards omni supervised face alignment for large scale unlabeled videos")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)