human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "packing scheduling and covering problems in a game theoretic perspective"):
  Abstract: Many packing, scheduling and covering problems that were previously considered by computer science literature in the context of various transportation and production problems, appear also suitable for describing and modeling various fundamental aspects in networks optimization such as routing, resource allocation, congestion control, etc. Various combinatorial problems were already studied from the game theoretic standpoint, and we attempt to complement to this body of research. #R##N#Specifically, we consider the bin packing problem both in the classic and parametric versions, the job scheduling problem and the machine covering problem in various machine models. We suggest new interpretations of such problems in the context of modern networks and study these problems from a game theoretic perspective by modeling them as games, and then concerning various game theoretic concepts in these games by combining tools from game theory and the traditional combinatorial optimization. In the framework of this research we introduce and study models that were not considered before, and also improve upon previously known results.

Includes members:
  Member "approximate strong equilibrium in job scheduling games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "on the verification and computation of strong nash equilibrium")
  Member "parametric packing of selfish items and the subset sum algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a tight lower bound for an online hypercube packing problem and bounds for prices of anarchy of a related game")
  Member "strong nash equilibria in games with the lexicographical improvement property":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "congestion games with mixed objectives")
  Member "on allocating goods to maximize fairness":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "weighted completion time minimization for unrelated machines via iterative fair contention resolution")
  Member "on pure and approximate strong equilibria of facility location games":
    also connected through other hyperedges:
      (none)
  Member "distributed selfish load balancing":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "fission a provably fast scalable and secure permissionless blockchain")
  Member "greedy facility location algorithms analyzed using dual fitting with factor revealing lp":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "cache optimization models and algorithms")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)