human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "rank 1 bi matrix games a homeomorphism and a polynomial time algorithm"):
  Abstract: Given a rank-1 bimatrix game (A,B), i.e., where rank(A+B)=1, we construct a suitable linear subspace of the rank-1 game space and show that this subspace is homeomorphic to its Nash equilibrium correspondence. Using this homeomorphism, we give the first polynomial time algorithm for computing an exact Nash equilibrium of a rank-1 bimatrix game. This settles an open question posed in Kannan and Theobald (SODA 2007) and Theobald (2007). In addition, we give a novel algorithm to enumerate all the Nash equilibria of a rank-1 game and show that a similar technique may also be applied for finding a Nash equilibrium of any bimatrix game. This technique also proves the existence, oddness and the index theorem of Nash equilibria in a bimatrix game. Further, we extend the rank-1 homeomorphism result to a fixed rank game space, and give a fixed point formulation on $[0,1]^k$ for solving a rank-k game. The homeomorphism and the fixed point formulation are piece-wise linear and considerably simpler than the classical constructions.

Includes members:
  Member "enumerating the nash equilibria of rank 1 games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "rank reduction in bimatrix games")
  Member "computing nash equilibria approximation and smoothed complexity":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "complexity theory game theory and economics the barbados lectures")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)