human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "text based adventures of the golovin ai agent"):
  Abstract: The domain of text-based adventure games has been recently established as a new challenge of creating the agent that is both able to understand natural language, and acts intelligently in text-described environments. In this paper, we present our approach to tackle the problem. Our agent, named Golovin, takes advantage of the limited game domain. We use genre-related corpora (including fantasy books and decompiled games) to create language models suitable to this domain. Moreover, we embed mechanisms that allow us to specify, and separately handle, important tasks as fighting opponents, managing inventory, and navigating on the game map. We validated usefulness of these mechanisms, measuring agent's performance on the set of 50 interactive fiction games. Finally, we show that our agent plays on a level comparable to the winner of the last year Text-Based Adventure AI Competition.

Includes members:
  Member "what can you do with a rock affordance extraction via word embeddings":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning dynamic knowledge graphs to generalize on text based games")
  Member "long short term memory networks for machine reading":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "time aware large kernel convolutions")
  Member "language understanding for text based games using deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "feed forward networks with attention can solve some long term memory problems":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "robust attentional aggregation of deep feature sets for multi view 3d reconstruction")
  Member "learning to win by reading manuals in a monte carlo framework":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a survey of reinforcement learning informed by natural language")
  Member "efficient estimation of word representations in vector space":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on contextual embeddings")
  Member "natural language processing almost from scratch":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "multi simlex a large scale evaluation of multilingual and cross lingual lexical semantic similarity")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)