human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "on the efficiency of influence and exploit strategies for revenue maximization under positive externalities"):
  Abstract: We study the problem of revenue maximization in the marketing model for social networks introduced by (Hartline, Mirrokni, Sundararajan, WWW '08). We restrict our attention to the Uniform Additive Model and mostly focus on Influence-and-Exploit (IE) marketing strategies. We obtain a comprehensive collection of results on the efficiency and the approximability of IE strategies, which also imply a significant improvement on the best known approximation ratios for revenue maximization. Specifically, we show that in the Uniform Additive Model, both computing the optimal marketing strategy and computing the best IE strategy are $\NP$-hard for undirected social networks. We observe that allowing IE strategies to offer prices smaller than the myopic price in the exploit step leads to a measurable improvement on their performance. Thus, we show that the best IE strategy approximates the maximum revenue within a factor of 0.911 for undirected and of roughly 0.553 for directed networks. Moreover, we present a natural generalization of IE strategies, with more than two pricing classes, and show that they approximate the maximum revenue within a factor of roughly 0.7 for undirected and of roughly 0.35 for directed networks. Utilizing a connection between good IE strategies and large cuts in the underlying social network, we obtain polynomial-time algorithms that approximate the revenue of the best IE strategy within a factor of roughly 0.9. Hence, we significantly improve on the best known approximation ratio for revenue maximization to 0.8229 for undirected and to 0.5011 for directed networks (from 2/3 and 1/3, respectively, by Hartline et al.).

Includes members:
  Member "optimal pricing in social networks with incomplete information":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a stackelberg game approach towards socially aware incentive mechanisms for mobile crowdsensing online report")
  Member "pricing strategies for viral marketing on social networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "efficient approximation algorithms for adaptive target profit maximization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)