human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning in the machine the symmetries of the deep learning channel"):
  Abstract: In a physical neural system, learning rules must be local both in space and time. In order for learning to occur, non-local information must be communicated to the deep synapses through a communication channel, the deep learning channel. We identify several possible architectures for this learning channel (Bidirectional, Conjoined, Twin, Distinct) and six symmetry challenges: 1) symmetry of architectures; 2) symmetry of weights; 3) symmetry of neurons; 4) symmetry of derivatives; 5) symmetry of processing; and 6) symmetry of learning rules. Random backpropagation (RBP) addresses the second and third symmetry, and some of its variations, such as skipped RBP (SRBP) address the first and the fourth symmetry. Here we address the last two desirable symmetries showing through simulations that they can be achieved and that the learning channel is particularly robust to symmetry variations. Specifically, random backpropagation and its variations can be performed with the same non-linear neurons used in the main input-output forward channel, and the connections in the learning channel can be adapted using the same algorithm used in the forward channel, removing the need for any specialized hardware in the learning channel. Finally, we provide mathematical results in simple cases showing that the learning equations in the forward and backward channels converge to fixed points, for almost any initial conditions. In symmetric architectures, if the weights in both channels are small at initialization, adaptation in both channels leads to weights that are essentially symmetric during and after learning. Biological connections are discussed.

Includes members:
  Member "event driven random back propagation enabling neuromorphic deep learning machines":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a deep unsupervised feature learning spiking neural network with binarized classification layers for emnist classification")
  Member "deep reinforcement learning from self play in imperfect information games":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "algorithms in multi agent systems a holistic perspective from reinforcement learning and game theory")
  Member "learning hand eye coordination for robotic grasping with deep learning and large scale data collection":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "a theory of local learning the learning channel and the optimality of backpropagation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "pr product a substitute for inner product in neural networks")
  Member "asynchronous methods for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "mapping generative models onto a network of digital spiking neurons":
    also connected through other hyperedges:
      (none)
  Member "learning in the machine random backpropagation and the deep learning channel":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "biologically plausible deep learning but how far can we go with shallow networks")
  Member "increasing the action gap new operators for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "maximizing the total reward via reward tweaking")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)