human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "adversarial learning of structure aware fully convolutional networks for landmark localization"):
  Abstract: Landmark/pose estimation in single monocular images have received much effort in computer vision due to its important applications. It remains a challenging task when input images severe occlusions caused by, e.g., adverse camera views. Under such circumstances, biologically implausible pose predictions may be produced. In contrast, human vision is able to predict poses by exploiting geometric constraints of landmark point inter-connectivity. To address the problem, by incorporating priors about the structure of pose components, we propose a novel structure-aware fully convolutional network to implicitly take such priors into account during training of the deep network. Explicit learning of such constraints is typically challenging. Instead, inspired by how human identifies implausible poses, we design discriminators to distinguish the real poses from the fake ones (such as biologically implausible ones). If the pose generator G generates results that the discriminator fails to distinguish from real ones, the network successfully learns the priors. Training of the network follows the strategy of conditional Generative Adversarial Networks (GANs). The effectiveness of the proposed network is evaluated on three pose-related tasks: 2D single human pose estimation, 2D facial landmark estimation and 3D single human pose estimation. The proposed approach significantly outperforms the state-of-the-art methods and almost always generates plausible pose predictions, demonstrating the usefulness of implicit learning of structures using GANs.

Includes members:
  Member "3d human pose estimation in the wild by adversarial learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "style aggregated network for facial landmark detection":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "kpnet towards minimal face detector")
  Member "deep alignment network a convolutional neural network for robust face alignment":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "joint face alignment and 3d face reconstruction with application to face recognition")
  Member "sparse representation for 3d shape estimation a convex relaxation approach":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "ego pose estimation and forecasting as real time pd control")
  Member "pose invariant face alignment with a single cnn":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "robust facial landmark detection via aggregation on geometrically manipulated faces")
  Member "learning feature pyramids for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals")
  Member "self adversarial training for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "augmented parallel pyramid net for attention guided pose estimation")
  Member "how far are we from solving the 2d 3d face alignment problem and a dataset of 230 000 3d facial landmarks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "first order motion model for image animation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)