human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "socially optimal design of service exchange platforms with imperfect monitoring"):
  Abstract: In service exchange platforms, anonymous users exchange services with each other: clients request services and are matched to servers who provide services. Because providing good-quality services requires effort, in any single interaction a server will have no incentive to exert effort and will shirk. We show that if current servers will later become clients and want good-quality services, shirking can be eliminated by rating protocols, which maintain ratings for each user, prescribe behavior in each client-server interaction, and update ratings based on whether observed/reported behavior conforms with prescribed behavior. The rating protocols proposed are the first to achieve social optimum even when observation/reporting is imperfect (quality is incorrectly assessed/reported or reports are lost). The proposed protocols are remarkably simple, requiring only binary ratings and three possible prescribed behaviors. Key to the efficacy of the proposed protocols is that they are nonstationary, and tailor prescriptions to both current and past rating distributions.

Includes members:
  Member "peer to peer multimedia sharing based on social norms":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "incentive design in peer review rating and repeated endogenous matching")
  Member "reputation based incentive protocols in crowdsourcing applications":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "prospect theory based crowdsourcing for classification in the presence of spammers")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)