human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "collaborative smartphone sensing using overlapping coalition formation games"):
  Abstract: With the rapid growth of sensor technology, smartphone sensing has become an effective approach to improve the quality of smartphone applications. However, due to time-varying wireless channels and lack of incentives for the users to participate, the quality and quantity of the data uploaded by the smartphone users are not always satisfying. In this paper, we consider a smartphone sensing system in which a platform publicizes multiple tasks, and the smartphone users choose a set of tasks to participate in. In the traditional non-cooperative approach with incentives, each smartphone user gets rewards from the platform as an independent individual and the limit of the wireless channel resources is often omitted. To tackle this problem, we introduce a novel cooperative approach with an overlapping coalition formation game (OCF-game) model, in which the smartphone users can cooperate with each other to form the overlapping coalitions for different sensing tasks. We also utilize a centralized case to describe the upper bound of the system sensing performance. Simulation results show that the cooperative approach achieves a better performance than the non-cooperative one in various situations.

Includes members:
  Member "a layered coalitional game framework of wireless relay network":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "performance analysis of ambient rf energy harvesting with repulsive point process modeling")
  Member "coalitional games with overlapping coalitions for interference management in small cell networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "peer to peer energy trading with sustainable user participation a game theoretic approach")
  Member "coalition formation games for collaborative spectrum sensing":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "coalitional game framework for content distribution using device to device communication")
  Member "cooperative games with overlapping coalitions":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "dynamic network slicing for scalable fog computing systems with energy harvesting")
  Member "coalitional game theory for communication networks a tutorial":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "coalition formation game for delay reduction in instantly decodable network coding assisted d2d communications")
  Member "a generic approach to coalition formation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "coalitional game framework for content distribution using device to device communication")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DC(Distributed, Parallel, and Cluster Computing)