human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "pure strategies in imperfect information stochastic games"):
  Abstract: We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of almost-sure/positively winning strategies for the first player when the second player is perfectly informed or more informed than the first player. We obtain decidability results for positive reachability and almost-sure B\"uchi with optimal algorithms to decide existence of a pure winning strategy and to compute one if exists. We complete the picture by showing that positive safety is undecidable when restricting to pure strategies even if the second player is perfectly informed.

Includes members:
  Member "partial observation stochastic games how to win when belief fails":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "alternating tree automata with qualitative semantics")
  Member "qualitative concurrent stochastic games with imperfect information":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "alternating tree automata with qualitative semantics")
  Member "algorithms for omega regular games with imperfect information":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "alternating tree automata with qualitative semantics")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.FL(Formal Languages and Automata Theory)