human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the inverse shapley value problem"):
  Abstract: For $f$ a weighted voting scheme used by $n$ voters to choose between two candidates, the $n$ \emph{Shapley-Shubik Indices} (or {\em Shapley values}) of $f$ provide a measure of how much control each voter can exert over the overall outcome of the vote. Shapley-Shubik indices were introduced by Lloyd Shapley and Martin Shubik in 1954 \cite{SS54} and are widely studied in social choice theory as a measure of the "influence" of voters. The \emph{Inverse Shapley Value Problem} is the problem of designing a weighted voting scheme which (approximately) achieves a desired input vector of values for the Shapley-Shubik indices. Despite much interest in this problem no provably correct and efficient algorithm was known prior to our work. #R##N#We give the first efficient algorithm with provable performance guarantees for the Inverse Shapley Value Problem. For any constant $\eps > 0$ our algorithm runs in fixed poly$(n)$ time (the degree of the polynomial is independent of $\eps$) and has the following performance guarantee: given as input a vector of desired Shapley values, if any "reasonable" weighted voting scheme (roughly, one in which the threshold is not too skewed) approximately matches the desired vector of values to within some small error, then our algorithm explicitly outputs a weighted voting scheme that achieves this vector of Shapley values to within error $\eps.$ If there is a "reasonable" voting scheme in which all voting weights are integers at most $\poly(n)$ that approximately achieves the desired Shapley values, then our algorithm runs in time $\poly(n)$ and outputs a weighted voting scheme that achieves the target vector of Shapley values to within error $\eps=n^{-1/8}.$

Includes members:
  Member "analysis of boolean functions":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "coarse grained complexity for dynamic algorithms")
  Member "nearly optimal solutions for the chow parameters problem and low weight approximation of halfspaces":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "nearly tight bounds for robust proper learning of halfspaces with a margin")
  Member "improved approximation of linear threshold functions":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "nearly tight bounds for robust proper learning of halfspaces with a margin")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)