human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "contextual bandits with global constraints and objective"):
  Abstract: We consider the contextual version of a multi-armed bandit problem with global convex constraints and concave objective function. In each round, the outcome of pulling an arm is a context-dependent vector, and the global constraints require the average of these vectors to lie in a certain convex set. The objective is a concave function of this average vector. The learning agent competes with an arbitrary set of context-dependent policies. This problem is a common generalization of problems considered by Badanidiyuru et al. (2014) and Agrawal and Devanur (2014), with important applications. We give computationally efficient algorithms with near-optimal regret, generalizing the approach of Agarwal et al. (2014) for the non-constrained version of the problem. For the special case of budget constraints our regret bounds match those of Badanidiyuru et al. (2014), answering their main open question of obtaining a computationally efficient algorithm.

Includes members:
  Member "algorithms with logarithmic or sublinear regret for constrained contextual bandits":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "achieving fairness in the stochastic multi armed bandit problem")
  Member "bandits with concave rewards and convex knapsacks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "exploration exploitation in constrained mdps")
  Member "fast algorithms for online stochastic convex programming":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "simple and fast algorithm for binary integer and online linear programming")
  Member "taming the monster a fast and simple algorithm for contextual bandits":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural contextual bandits with ucb based exploration")
  Member "online decision making in crowdsourcing markets theoretical challenges position paper":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "linear contextual bandits with global constraints and objective")
  Member "bandits with knapsacks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "exploration exploitation in constrained mdps")
  Member "knapsack based optimal policies for budget limited multi armed bandits":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "advances in bandits with knapsacks")
  Member "regret analysis of stochastic and nonstochastic multi armed bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)