human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "thin games with symmetry and concurrent hyland ong games"):
  Abstract: We build a cartesian closed category, called Cho, based on event structures. It allows an interpretation of higher-order stateful concurrent programs that is refined and precise: on the one hand it is conservative with respect to standard Hyland-Ong games when interpreting purely functional programs as innocent strategies, while on the other hand it is much more expressive. The interpretation of programs constructs compositionally a representation of their execution that exhibits causal dependencies and remembers the points of non-deterministic branching.The construction is in two stages. First, we build a compact closed category Tcg. It is a variant of Rideau and Winskel's category CG, with the difference that games and strategies in Tcg are equipped with symmetry to express that certain events are essentially the same. This is analogous to the underlying category of AJM games enriching simple games with an equivalence relations on plays. Building on this category, we construct the cartesian closed category Cho as having as objects the standard arenas of Hyland-Ong games, with strategies, represented by certain events structures, playing on games with symmetry obtained as expanded forms of these this http URL illustrate and give an operational light on these constructions, we interpret (a close variant of) Idealized Parallel Algol in Cho.

Includes members:
  Member "parallelism and synchronization in an infinitary context long version":
    also connected through other hyperedges:
      (none)
  Member "fragments of ml decidable by nested data class memory automata":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a type system for proving depth boundedness in the pi calculus")
  Member "bounding linear head reduction and visible interaction through skeletons":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "concurrent hyland ong games")
  Member "infinite state energy games":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "energy mean payoff games")
  Member "on the relation of interaction semantics to continuations and defunctionalization":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "concurrent hyland ong games")
  Member "game semantics for access control":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "games for dependent types")
  Member "innocent strategies as presheaves and interactive equivalences for ccs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "bisimulation maps in presheaf categories")
  Member "independence and concurrent separation logic":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "value passing ccs for trees a theory for concurrent systems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)