human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deterministic sampling based motion planning optimality complexity and performance"):
  Abstract: Probabilistic sampling-based algorithms, such as the probabilistic roadmap (PRM) and the rapidly-exploring random tree (RRT) algorithms, represent one of the most successful approaches to robotic motion planning, due to their strong theoretical properties (in terms of probabilistic completeness or even asymptotic optimality) and remarkable practical performance. Such algorithms are probabilistic in that they compute a path by connecting independently and identically distributed random points in the configuration space. Their randomization aspect, however, makes several tasks challenging, including certification for safety-critical applications and use of offline computation to improve real-time execution. Hence, an important open question is whether similar (or better) theoretical guarantees and practical performance could be obtained by considering deterministic, as opposed to random sampling sequences. The objective of this paper is to provide a rigorous answer to this question. Specifically, we first show that PRM, for a certain selection of tuning parameters and deterministic low-dispersion sampling sequences, is deterministically asymptotically optimal. Second, we characterize the convergence rate, and we find that the factor of sub-optimality can be very explicitly upper-bounded in terms of the l2-dispersion of the sampling sequence and the connection radius of PRM. Third, we show that an asymptotically optimal version of PRM exists with computational and space complexity arbitrarily close to O(n) (the theoretical lower bound), where n is the number of points in the sequence. This is in stark contrast to the O(n logn) complexity results for existing asymptotically-optimal probabilistic planners. Finally, through numerical experiments, we show that planning with deterministic low-dispersion sampling generally provides superior performance in terms of path cost and success rate.

Includes members:
  Member "batch informed trees bit sampling based optimal planning via the heuristically guided search of implicit random geometric graphs":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "drrt scalable and informed asymptotically optimal multi robot motion planning")
  Member "optimal sampling based motion planning under differential constraints the drift case with linear affine dynamics":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "drrt scalable and informed asymptotically optimal multi robot motion planning")
  Member "optimal sampling based motion planning under differential constraints the driftless case":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "refined analysis of asymptotically optimal kinodynamic planning in the state cost space")
  Member "julia a fast dynamic language for technical computing":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "differentiate everything with a reversible programming language")
  Member "sampling based algorithms for optimal motion planning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)