human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "common voting rules as maximum likelihood estimators"):
  Abstract: Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the alternatives. One potential view of voting is the following. There exists a 'correct' outcome (winner/ranking), and each voter's vote corresponds to a noisy perception of this correct outcome. If we are given the noise model, then for any vector of votes, we can

Includes members:
  Member "universal voting protocol tweaks to make manipulation hard":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "secure voting protocols with perfect ballot secrecy")
  Member "how many candidates are needed to make elections hard to manipulate":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "towards computing victory margins in stv elections")
  Member "vote elicitation complexity and strategy proofness":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "communication distortion and randomness in metric voting")
  Member "complexity of manipulating elections with few candidates":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "often harder than in the constructive case destructive bribery in cp nets")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)