human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "cultural evolution as distributed computation"):
  Abstract: The speed and transformative power of human cultural evolution is evident from the change it has wrought on our planet. This chapter proposes a human computation program aimed at (1) distinguishing algorithmic from non-algorithmic components of cultural evolution, (2) computationally modeling the algorithmic components, and amassing human solutions to the non-algorithmic (generally, creative) components, and (3) combining them to develop human-machine hybrids with previously unforeseen computational power that can be used to solve real problems. Drawing on recent insights into the origins of evolutionary processes from biology and complexity theory, human minds are modeled as self-organizing, interacting, autopoietic networks that evolve through a Lamarckian (non-Darwinian) process of communal exchange. Existing computational models as well as directions for future research are discussed.

Includes members:
  Member "society functions best with an intermediate level of creativity":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "can other people make you less creative")
  Member "a conceptual network based approach to inferring the cultural evolutionary history of the baltic psaltery":
    also connected through other hyperedges:
      (none)
  Member "concepts and their dynamics a quantum theoretic modeling of human thought":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "semantic hilbert space for text representation learning")
  Member "meme and variations a computer model of cultural evolution":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "modelling the socialization of creative agents in a master apprentice setting the case of movie title puns")
  Member "evoc a computer model of the evolution of culture":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "an agent based model of the cognitive mechanisms underlying the origins of creative cultural evolution")
  Member "the guppy effect as interference":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "meaning focused and quantum inspired information retrieval")
  Member "an agent based simulation of the effectiveness of creative leadership":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "are effective leaders creative")
  Member "incorporating characteristics of human creativity into an evolutionary art algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "creativity inspired zero shot learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)