human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "prospect pricing in cognitive radio networks"):
  Abstract: Advances in cognitive radio networks have primarily focused on the design of spectrally agile radios and novel spectrum sharing techniques that are founded on expected utility theory (EUT). In this paper, we consider the development of novel spectrum sharing algorithms in such networks taking into account human psychological behavior of the end-users, which often deviates from EUT. Specifically, we consider the impact of end-user decision making on pricing and management of radio resources in a cognitive radio enabled network when there is uncertainty in the quality of service (QoS) guarantees offered by the service provider (SP). Using prospect theory (a Nobel-Prize-winning behavioral economic theory that captures human decision making and its deviation from EUT), we design data pricing and channel allocation algorithms for use in cognitive radio networks by formulating a game theoretic analysis of the interplay between the price offerings, bandwidth allocation by the SP, and the service choices made by end-users. We show that, when the end-users under-weight the service guarantee, they tend to reject the offer, which results in under-utilization of radio resources and revenue loss. We propose prospect pricing, a pricing mechanism that can make the system robust to decision making and improve radio resource management. We present analytical results as well as preliminary human subject studies with video QoS.

Includes members:
  Member "integrating energy storage into the smart grid a prospect theoretic approach":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "prospect theoretic analysis of privacy preserving mechanism")
  Member "optimal auction mechanism for spectrum allocation in cognitive radio networks under uncertain spectrum availability":
    also connected through other hyperedges:
      (none)
  Member "quality of service games for spectrum sharing":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a new theoretical evaluation framework for satisfaction equilibria in wireless networks")
  Member "a survey of smart data pricing past proposals current plans and future trends":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "backhaul aware optimization of uav base station location and bandwidth allocation for profit maximization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)