human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "short quantum games"):
  Abstract: In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower bound on the expressive power of these games. #R##N#For the lower bound, we prove that every language having an ordinary quantum interactive proof system also has a short quantum game. An important part of this proof is the establishment of a quantum measurement that reliably distinguishes between quantum states chosen from disjoint convex sets. #R##N#For the upper bound, we show that certain types of quantum refereed games, including short quantum games, are decidable in deterministic exponential time by supplying a separation oracle for use with the ellipsoid method for convex feasibility.

Includes members:
  Member "quantum interactive proofs with competing provers":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "complexity limitations on one turn quantum refereed games")
  Member "on the hardness of distinguishing mixed state quantum computations":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "quantum arthur merlin games")
  Member "quantum multi prover interactive proof systems with limited prior entanglement":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "on quantum interactive proofs with short messages")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)