human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "crowdsourcing with tullock contests a new perspective"):
  Abstract: Incentive mechanisms for crowdsourcing have been extensively studied under the framework of all-pay auctions. Along a distinct line, this paper proposes to use Tullock contests as an alternative tool to design incentive mechanisms for crowdsourcing. We are inspired by the conduciveness of Tullock contests to attracting user entry (yet not necessarily a higher revenue) in other domains. In this paper, we explore a new dimension in optimal Tullock contest design, by superseding the contest prize — which is fixed in conventional Tullock contests — with a prize function that is dependent on the (unknown) winner's contribution, in order to maximize the crowdsourcer's utility. We show that this approach leads to attractive practical advantages: (a) it is well-suited for rapid prototyping in fully distributed web agents and smartphone apps; (b) it overcomes the disincentive to participate caused by players' antagonism to an increasing number of rivals. Furthermore, we optimize conventional, fixed-prize Tullock contests to construct the most superior benchmark to compare against our mechanism. Through extensive evaluations, we show that our mechanism significantly outperforms the optimal benchmark, by over three folds on the crowdsourcer's utility cum profit and up to nine folds on the players' social welfare.

Includes members:
  Member "optimal prizes for all pay contests in heterogeneous crowdsourcing":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "simple credible and approximately optimal auctions")
  Member "wifiscout a crowdsensing wifi advisory system with gamification based incentive":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the privacy exposure problem in mobile location based services")
  Member "fairness and social welfare in incentivizing participatory sensing":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a double auction mechanism for mobile crowd sensing with data reuse")
  Member "optimal crowdsourcing contests":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "collaborative data acquisition")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)