human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "hybrid bdi pomdp framework for multiagent teaming"):
  Abstract: Many current large-scale multiagent team implementations can be characterized as following the "belief-desire-intention" (BDI) paradigm, with explicit representation of team plans. Despite their promise, current BDI team approaches lack tools for quantitative performance analysis under uncertainty. Distributed partially observable Markov decision problems (POMDPs) are well suited for such analysis, but the complexity of finding optimal policies in such models is highly intractable. The key contribution of this article is a hybrid BDI-POMDP approach, where BDI team plans are exploited to improve POMDP tractability and POMDP analysis improves BDI team plan performance.#R##N##R##N#Concretely, we focus on role allocation, a fundamental problem in BDI teams: which agents to allocate to the different roles in the team. The article provides three key contributions. First, we describe a role allocation technique that takes into account future uncertainties in the domain; prior work in multiagent role allocation has failed to address such uncertainties. To that end, we introduce RMTDP (Role-based Markov Team Decision Problem), a new distributed POMDP model for analysis of role allocations. Our technique gains in tractability by significantly curtailing RMTDP policy search; in particular, BDI team plans provide incomplete RMTDP policies, and the RMTDP policy search fills the gaps in such incomplete policies by searching for the best role allocation. Our second key contribution is a novel decomposition technique to further improve RMTDP policy search efficiency. Even though limited to searching role allocations, there are still combinatorially many role allocations, and evaluating each in RMTDP to identify the best is extremely difficult. Our decomposition technique exploits the structure in the BDI team plans to significantly prune the search space of role allocations. Our third key contribution is a significantly faster policy evaluation algorithm suited for our BDI-POMDP hybrid approach. Finally, we also present experimental results from two domains: mission rehearsal simulation and RoboCupRescue disaster rescue simulation.

Includes members:
  Member "learning to cooperate via policy search":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "incremental pruning a simple fast exact method for partially observable markov decision processes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "optimizing sequential medical treatments with auto encoding heuristic search in pomdps")
  Member "the complexity of decentralized control of markov decision processes":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "human level performance in 3d multiplayer games with population based reinforcement learning")
  Member "the communicative multiagent team decision problem analyzing teamwork theories and models":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning multi agent communication under limited bandwidth restriction for internet packet routing")
  Member "towards adjustable autonomy for the real world":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning to optimize autonomy in competence aware systems")
  Member "towards flexible teamwork":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "autonomous agents modelling other agents a comprehensive survey and open problems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)