human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "on the allocation of multiple divisible assets to players with different utilities"):
  Abstract: When there is a dispute between players on how to divide multiple divisible assets, how should it be resolved? In this paper we introduce a multi-asset game model that enables cooperation between multiple agents who bargain on sharing K assets, when each player has a different value for each asset. It thus extends the sequential discrete Raiffa solution and the Talmud rule solution to multi-asset cases. keyword: resource allocation, game theory, Raiffa Bargaining Solution, Aumann Bankruptcy, non-transferable commodities

Includes members:
  Member "weighted max min resource allocation for frequency selective channels":
    also connected through other hyperedges:
      (none)
  Member "game theory and the frequency selective interference channel":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "channel equilibrium networks for learning deep representation")
  Member "cooperative game theory and the gaussian interference channel":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "distributed learning for channel allocation over a shared spectrum")
  Member "bargaining over the interference channel":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep multi user reinforcement learning for distributed dynamic spectrum access")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)