human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "algorithms and almost tight results for 3 colorability of small diameter graphs"):
  Abstract: In spite of the extensive studies of the 3-coloring problem with respect to several basic parameters, the complexity status of the 3-coloring problem on graphs with small diameter, i.e. with diameter 2 or 3, has been a longstanding and challenging open question. For graphs with diameter 2 we provide the first subexponential algorithm with complexity $2^{O(\sqrt{n\log n})}$, which is asymptotically the same as the currently best known time complexity for the graph isomorphism (GI) problem. Moreover, we prove that the graph isomorphism problem on 3-colorable graphs with diameter 2 is GI-complete. Furthermore we present a subclass of graphs with diameter 2 that admits a polynomial algorithm for 3-coloring. For graphs with diameter 3 we establish the complexity of 3-coloring by proving that for every $\varepsilon \in [0,1)$, 3-coloring is NP-complete on triangle-free graphs of diameter 3 and radius 2 with $n$ vertices and minimum degree $\delta=\Theta(n^{\varepsilon})$. Moreover, assuming ETH, we provide three different amplifications of our hardness results to obtain for every $\varepsilon \in [0,1)$ subexponential lower bounds for the complexity of 3-coloring on triangle-free graphs with diameter 3 and minimum degree $\delta=\Theta(n^{\varepsilon})$. Finally, we provide a 3-coloring algorithm with running time $2^{O(\min\{\delta\Delta,\frac{n}{\delta}\log\delta\})}$ for graphs with diameter 3, where $\delta$ (resp. $\Delta $) is the minimum (resp. maximum) degree of the input graph. To the best of our knowledge, this algorithm is the first subexponential algorithm for graphs with $\delta=\omega(1)$ and for graphs with $\delta=O(1)$ and $\Delta=o(n)$. Due to the above lower bounds of the complexity of 3-coloring, the running time of this algorithm is asymptotically almost tight when the minimum degree if the input graph is $\delta=\Theta(n^{\varepsilon})$, where $\varepsilon \in [1/2,1)$.

Includes members:
  Member "the complexity of surjective homomorphism problems a survey":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the complexity of boolean surjective general valued csps")
  Member "3 coloring in time o 1 3289 n":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "exponential time quantum algorithms for graph coloring problems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)