human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "pricing for online resource allocation intervals and paths"):
  Abstract: We present pricing mechanisms for several online resource allocation problems which obtain tight or nearly tight approximations to social welfare. In our settings, buyers arrive online and purchase bundles of items; buyers' values for the bundles are drawn from known distributions. This problem is closely related to the so-called prophet-inequality of Krengel and Sucheston and its extensions in recent literature. Motivated by applications to cloud economics, we consider two kinds of buyer preferences. In the first, items correspond to different units of time at which a resource is available; the items are arranged in a total order and buyers desire intervals of items. The second corresponds to bandwidth allocation over a tree network; the items are edges in the network and buyers desire paths. #R##N#Because buyers' preferences have complementarities in the settings we consider, recent constant-factor approximations via item prices do not apply, and indeed strong negative results are known. We develop static, anonymous bundle pricing mechanisms. #R##N#For the interval preferences setting, we show that static, anonymous bundle pricings achieve a sublogarithmic competitive ratio, which is optimal (within constant factors) over the class of all online allocation algorithms, truthful or not. For the path preferences setting, we obtain a nearly-tight logarithmic competitive ratio. Both of these results exhibit an exponential improvement over item pricings for these settings. Our results extend to settings where the seller has multiple copies of each item, with the competitive ratio decreasing linearly with supply. Such a gradual tradeoff between supply and the competitive ratio for welfare was previously known only for the single item prophet inequality.

Includes members:
  Member "stability of service under time of use pricing":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "online revenue maximization for server pricing")
  Member "era a framework for economic resource allocation for the cloud":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "online revenue maximization for server pricing")
  Member "simple mechanisms for subadditive buyers via duality":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "prophet inequalities made easy stochastic optimization by pricing non stochastic inputs":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "on the power and limits of dynamic pricing in combinatorial markets")
  Member "mechanism design for subadditive agents via an ex ante relaxation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "truthful online scheduling with commitments":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "online revenue maximization for server pricing")
  Member "the invisible hand of dynamic market pricing":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "on the power and limits of dynamic pricing in combinatorial markets")
  Member "simple mechanisms for a subadditive buyer and applications to revenue monotonicity":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a permutation equivariant neural network architecture for auction design")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)