human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "repeated games for inter operator spectrum sharing"):
  Abstract: As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS, it is mandatory that we pay closer attention to operational bandwidth efficiency issues. We address this issue for two operators' spectrum sharing in the same geographical area. #R##N#We model and analyze interactions between the competitive operators coexisting in the same frequency band as a strategic noncooperative game, where the operators simultaneously share the spectrum dynamically as per their relative requirement. If resources are allocated in a conventional way (static orthogonal allocation), spectrum utilization becomes inefficient when there is load asymmetry between the operators and low inter-operator interference. #R##N#Theoretically, operators can share resources in a cooperative manner, but pragmatically they are reluctant to reveal their network information to competitors. By using game theory, we design a distributed implementation, in which self-interested operators play strategies and contend for the spectrum resources in a noncooperative manner. We have proposed two game theoretic approaches in the thesis, one using a virtual carrier price; and the other based on a mutual history of favors. The former approach takes into account a penalty proportional to spectrum usage in its utility function, whereas in the latter, operators play strategies based on their history of interactions, i.e., how well the other behaved in the past. Finally, based on the simulations, we assess the performance of the proposed game theoretic approaches in comparison to existing conventional allocations.

Includes members:
  Member "a game theoretic view of the interference channel impact of coordination and bargaining":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "secret key generation in many to one networks an integrated game theoretic and information theoretic approach")
  Member "network formation games among relay stations in next generation wireless networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "an online optimization framework for distributed fog network formation with minimal latency")
  Member "cooperative game theory and the gaussian interference channel":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "distributed learning for channel allocation over a shared spectrum")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)