human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the online coupon collector problem and its application to lifelong reinforcement learning"):
  Abstract: Transferring knowledge across a sequence of related tasks is an important challenge in reinforcement learning (RL). Despite much encouraging empirical evidence, there has been little theoretical analysis. In this paper, we study a class of lifelong RL problems: the agent solves a sequence of tasks modeled as finite Markov decision processes (MDPs), each of which is from a finite set of MDPs with the same state/action sets and different transition/reward functions. Motivated by the need for cross-task exploration in lifelong learning, we formulate a novel online coupon-collector problem and give an optimal algorithm. This allows us to develop a new lifelong RL algorithm, whose overall sample complexity in a sequence of tasks is much smaller than single-task learning, even if the sequence of tasks is generated by an adversary. Benefits of the algorithm are demonstrated in simulated problems, including a recently introduced human-robot interaction problem.

Includes members:
  Member "efficient model learning from joint action demonstrations for human robot collaborative tasks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "joint goal and strategy inference across heterogeneous demonstrators via reward network distillation")
  Member "optimal discovery with probabilistic expert advice finite time analysis and macroscopic optimality":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "algorithms for online influencer marketing")
  Member "pac bounds for discounted mdps":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "agnostic q learning with function approximation in deterministic systems tight bounds on approximation error and sample complexity")
  Member "powerplay training an increasingly general problem solver by continually searching for the simplest still unsolvable problem":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "curriculum learning for reinforcement learning domains a framework and survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)