human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "constant approximation algorithms for guarding simple polygons using vertex guards"):
  Abstract: The art gallery problem enquires about the least number of guards sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. Most standard versions of this problem are known to be NP-hard. In 1987, Ghosh provided a deterministic $\mathcal{O}(\log n)$-approximation algorithm for the case of vertex guards and edge guards in simple polygons. In the same paper, Ghosh also conjectured the existence of constant ratio approximation algorithms for these problems. We present here three polynomial-time algorithms with a constant approximation ratio for guarding an $n$-sided simple polygon $P$ using vertex guards. (i) The first algorithm, that has an approximation ratio of 18, guards all vertices of $P$ in $\mathcal{O}(n^4)$ time. (ii) The second algorithm, that has the same approximation ratio of 18, guards the entire boundary of $P$ in $\mathcal{O}(n^5)$ time. (iii) The third algorithm, that has an approximation ratio of 27, guards all interior and boundary points of $P$ in $\mathcal{O}(n^5)$ time. The significance of our results lies in the fact that these results settle the conjecture by Ghosh regarding the existence of constant-factor approximation algorithms for this problem, which has been open since 1987 despite several attempts by researchers. Our approximation algorithms exploit several deep visibility structures of simple polygons which are interesting in their own right.

Includes members:
  Member "a ptas for vertex guarding weakly visible polygons an extended abstract":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the parameterized complexity of guarding almost convex polygons")
  Member "an approximation algorithm for the art gallery problem":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the parameterized complexity of guarding almost convex polygons")
  Member "vertex guarding in weak visibility polygons":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "approximability of guarding weak visibility polygons")
  Member "improved approximation for guarding simple galleries from the perimeter":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the parameterized complexity of guarding almost convex polygons")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)