human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "cash a cost asymmetric secure hash algorithm for optimal password protection"):
  Abstract: An adversary who has obtained the cryptographic hash of a user's password can mount an offline attack to crack the password by comparing this hash value with the cryptographic hashes of likely password guesses. This offline attacker is limited only by the resources he is willing to invest to crack the password. Key-stretching tools can help mitigate the threat of offline attacks by making each password guess more expensive for the adversary to verify. However, key-stretching increases authentication costs for a legitimate authentication server. We introduce a novel Stackelberg game model which captures the essential elements of this interaction between a defender and an offline attacker. We then introduce Cost Asymmetric Secure Hash (CASH), a randomized key-stretching mechanism that minimizes the fraction of passwords that would be cracked by a rational offline attacker without increasing amortized authentication costs for the legitimate authentication server. CASH is motivated by the observation that the legitimate authentication server will typically run the authentication procedure to verify a correct password, while an offline adversary will typically use incorrect password guesses. By using randomization we can ensure that the amortized cost of running CASH to verify a correct password guess is significantly smaller than the cost of rejecting an incorrect password. Using our Stackelberg game framework we can quantify the quality of the underlying CASH running time distribution in terms of the fraction of passwords that a rational offline adversary would crack. We provide an efficient algorithm to compute high quality CASH distributions for the defender. Finally, we analyze CASH using empirical data from two large scale password frequency datasets. Our analysis shows that CASH can significantly reduce (up to $50\%$) the fraction of password cracked by a rational offline adversary.

Includes members:
  Member "client cash protecting master passwords against offline attacks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "authstore password based authentication and encrypted data storage in untrusted environments")
  Member "spaced repetition and mnemonics enable recall of multiple strong passwords":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "bicycle attacks considered harmful quantifying the damage of widespread password length leakage")
  Member "naturally rehearsing passwords":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "bicycle attacks considered harmful quantifying the damage of widespread password length leakage")
  Member "gotcha password hackers":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "towards human computable passwords")
  Member "optimizing password composition policies":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "passlab a password security tool for the blue team")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)