human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a new modal framework for epistemic logic"):
  Abstract: Recent years witnessed a growing interest in non-standard epistemic logics of knowing whether, knowing how, knowing what, knowing why and so on. The new epistemic modalities introduced in those logics all share, in their semantics, the general schema of $\exists x \Box \phi$, e.g., knowing how to achieve $\phi$ roughly means that there exists a way such that you know that it is a way to ensure that $\phi$. Moreover, the resulting logics are decidable. Inspired by those particular logics, in this work, we propose a very general and powerful framework based on quantifier-free predicate language extended by a new modality $\Box^x$, which packs exactly $\exists x \Box$ together. We show that the resulting language, though much more expressive, shares many good properties of the basic propositional modal logic over arbitrary models, such as finite-tree-model property and van Benthem-like characterization w.r.t.\ first-order modal logic. We axiomatize the logic over S5 frames with intuitive axioms to capture the interaction between $\Box^x$ and know-that operator in an epistemic setting.

Includes members:
  Member "beyond knowing that a new generation of epistemic logics":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "when names are not commonly known epistemic logic with assignments")
  Member "knowing values and public inspection":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "how to agree without understanding each other public announcement logic with boolean definitions")
  Member "strategically knowing how":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "intelligence in strategic games")
  Member "together we know how to achieve an epistemic logic of know how":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "intelligence in strategic games")
  Member "knowing value logic as a normal modal logic":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "beyond knowing that a new generation of epistemic logics")
  Member "achieving while maintaining a logic of knowing how with intermediate constraints":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "armstrong s axioms and navigation strategies")
  Member "a logic of knowing how":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "intelligence in strategic games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)