human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "going deeper with semantics video activity interpretation using semantic contextualization"):
  Abstract: A deeper understanding of video activities extends beyond recognition of underlying concepts such as actions and objects: constructing deep semantic representations requires reasoning about the semantic relationships among these concepts, often beyond what is directly observed in the data. To this end, we propose an energy minimization framework that leverages large-scale commonsense knowledge bases, such as ConceptNet, to provide contextual cues to establish semantic relationships among entities directly hypothesized from video signal. We mathematically express this using the language of Grenander's canonical pattern generator theory. We show that the use of prior encoded commonsense knowledge alleviate the need for large annotated training datasets and help tackle imbalance in training through prior knowledge. Using three different publicly available datasets - Charades, Microsoft Visual Description Corpus and Breakfast Actions datasets, we show that the proposed model can generate video interpretations whose quality is better than those reported by state-of-the-art approaches, which have substantial training needs. Through extensive experiments, we show that the use of commonsense knowledge from ConceptNet allows the proposed approach to handle various challenges such as training data imbalance, weak features, and complex semantic relationships and visual scenes.

Includes members:
  Member "scene graph generation by iterative message passing":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "hollywood in homes crowdsourcing data collection for activity understanding":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "hallucinating statistical moment and subspace descriptors from object and saliency detectors for action recognition")
  Member "connectionist temporal modeling for weakly supervised action labeling":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "action graphs weakly supervised action localization with graph convolution networks")
  Member "frame and segment level features and candidate pool evaluation for video caption generation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "reconstruct and represent video contents for captioning via reinforcement learning")
  Member "asynchronous temporal fields for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "zstad zero shot temporal activity detection")
  Member "ask me anything free form visual question answering based on knowledge from external sources":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to respond with stickers a framework of unifying multi modality in multi turn dialog")
  Member "from images to sentences through scene description graphs using commonsense reasoning and knowledge":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "relational reasoning using prior knowledge for visual captioning")
  Member "vqa visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "bert can see out of the box on the cross modal transferability of text representations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)