human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "individual planning in agent populations exploiting anonymity and frame action hypergraphs"):
  Abstract: Interactive partially observable Markov decision processes (I-POMDP) provide a formal framework for planning for a self-interested agent in multiagent settings. An agent operating in a multiagent environment must deliberate about the actions that other agents may take and the effect these actions have on the environment and the rewards it receives. Traditional I-POMDPs model this dependence on the actions of other agents using joint action and model spaces. Therefore, the solution complexity grows exponentially with the number of agents thereby complicating scalability. In this paper, we model and extend anonymity and context-specific independence -- problem structures often present in agent populations -- for computational gain. We empirically demonstrate the efficiency from exploiting these problem structures by solving a new multiagent problem involving more than 1,000 agents.

Includes members:
  Member "team behavior in interactive dynamic influence diagrams with applications to ad hoc teams":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "reasoning about hypothetical agent behaviours and their parameters")
  Member "graphical models for game theory":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "complexity theory game theory and economics the barbados lectures")
  Member "context specific independence in bayesian networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "abstracting probabilistic models a logical perspective")
  Member "interactive pomdp lite towards practical planning to predict and exploit intentions for interacting with self interested agents":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "interactive decision making for autonomous vehicles in dense traffic")
  Member "temporal action graph games a new representation for dynamic games":
    also connected through other hyperedges:
      (none)
  Member "learning from humans as an i pomdp":
    also connected through other hyperedges:
      (none)
  Member "a framework for sequential planning in multi agent settings":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "the hanabi challenge a new frontier for ai research")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)