human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "on the complexity of range searching among curves"):
  Abstract: Modern tracking technology has made the collection of large numbers of densely sampled trajectories of moving objects widely available. We consider a fundamental problem encountered when analysing such data: Given $n$ polygonal curves $S$ in $\mathbb{R}^d$, preprocess $S$ into a data structure that answers queries with a query curve $q$ and radius $\rho$ for the curves of $S$ that have \Frechet distance at most $\rho$ to $q$. #R##N#We initiate a comprehensive analysis of the space/query-time trade-off for this data structuring problem. Our lower bounds imply that any data structure in the pointer model model that achieves $Q(n) + O(k)$ query time, where $k$ is the output size, has to use roughly $\Omega\left((n/Q(n))^2\right)$ space in the worst case, even if queries are mere points (for the discrete \Frechet distance) or line segments (for the continuous \Frechet distance). More importantly, we show that more complex queries and input curves lead to additional logarithmic factors in the lower bound. Roughly speaking, the number of logarithmic factors added is linear in the number of edges added to the query and input curve complexity. This means that the space/query time trade-off worsens by an exponential factor of input and query complexity. This behaviour addresses an open question in the range searching literature: whether it is possible to avoid the additional logarithmic factors in the space and query time of a multilevel partition tree. We answer this question negatively. #R##N#On the positive side, we show we can build data structures for the \Frechet distance by using semialgebraic range searching. Our solution for the discrete \Frechet distance is in line with the lower bound, as the number of levels in the data structure is $O(t)$, where $t$ denotes the maximal number of vertices of a curve. For the continuous \Frechet distance, the number of levels increases to $O(t^2)$.

Includes members:
  Member "locality sensitive hashing of curves":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the gaussiansketch for almost relative error kernel distance")
  Member "spatio temporal analysis of team sports":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fsd 10 a dataset for competitive sports content analysis")
  Member "why walking the dog takes time frechet distance has no strongly subquadratic algorithms unless seth fails":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "graphs cannot be indexed in polynomial time for sub quadratic time string matching unless seth fails")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)