human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the authorship dilemma alphabetical or contribution"):
  Abstract: Scientific communities have adopted different conventions for ordering authors on publications. Are these choices inconsequential, or do they have significant influence on individual authors, the quality of the projects completed, and research communities at large? What are the trade-offs of using one convention over another? In order to investigate these questions, we formulate a basic two-player game theoretic model, which already illustrates interesting phenomena that can occur in more realistic settings. #R##N#We find that alphabetical ordering can improve research quality, while contribution-based ordering leads to a denser collaboration network and a greater number of publications. Contrary to the assumption that free riding is a weakness of the alphabetical ordering scheme, this phenomenon can occur under any contribution scheme, and the worst case occurs under contribution-based ordering. Finally, we show how authors working on multiple projects can cooperate to attain optimal research quality and eliminate free riding given either contribution scheme.

Includes members:
  Member "friendship altruism and reward sharing in stable matching and contribution games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the impact of tribalism on social welfare")
  Member "cooperative games with overlapping coalitions":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dynamic network slicing for scalable fog computing systems with energy harvesting")
  Member "contribution games in social networks":
    also connected through other hyperedges:
      (none)

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)