human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "content aware network coding over device to device networks"):
  Abstract: Consider a scenario of broadcasting a common content to a group of cooperating mobile devices that are within proximity of each other. Devices in this group may receive partial content from the source due to packet losses over wireless broadcast links. We further consider that packet losses are different for different devices. The remaining missing content at each device can then be recovered, thanks to cooperation among the devices by exploiting device-to-device (D2D) connections. In this context, the minimum amount of time that can guarantee a complete acquisition of the common content at every device is referred to as the "completion time". It has been shown that instantly decodable network coding (IDNC) reduces the completion time as compared to no network coding in this scenario. Yet, for applications such as video streaming, not all packets have the same importance and not all devices are interested in the same quality of content. This problem is even more interesting when additional, but realistic constraints, such as strict deadline, bandwidth, or limited energy are added in the problem formulation. We assert that direct application of IDNC in such a scenario yields poor performance in terms of content quality and completion time. In this paper, we propose a novel Content and Loss-Aware IDNC scheme that improves content quality and network coding opportunities jointly by taking into account importance of each packet towards the desired quality of service (QoS) as well as the channel losses over D2D links. Our proposed Content and Loss-Aware IDNC (i) maximizes the quality under the completion time constraint, and (ii) minimizes the completion time under the quality constraint. We demonstrate the benefits of Content and Loss-Aware IDNC through simulations.

Includes members:
  Member "content aware instantly decodable network coding over wireless networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "device to device networking meets cellular via network coding")
  Member "completion delay minimization for instantly decodable network codes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "coalition formation game for delay reduction in instantly decodable network coding assisted d2d communications")
  Member "on coding for cooperative data exchange":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "embedded index coding")
  Member "opportunistic network coding for video streaming over wireless":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "packet loss recovery in broadcast for real time applications in dense wireless networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)