human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "self stabilizing uncoupled dynamics"):
  Abstract: Dynamics in a distributed system are self-stabilizing if they are guaranteed to reach a stable state regardless of how the system is initialized. Game dynamics are uncoupled if each player's behavior is independent of the other players' preferences. Recognizing an equilibrium in this setting is a distributed computational task. Self-stabilizing uncoupled dynamics, then, have both resilience to arbitrary initial states and distribution of knowledge. We study these dynamics by analyzing their behavior in a bounded-recall synchronous environment. We determine, for every "size" of game, the minimum number of periods of play that stochastic (randomized) players must recall in order for uncoupled dynamics to be self-stabilizing. We also do this for the special case when the game is guaranteed to have unique best replies. For deterministic players, we demonstrate two self-stabilizing uncoupled protocols. One applies to all games and uses three steps of recall. The other uses two steps of recall and applies to games where each player has at least four available actions. For uncoupled deterministic players, we prove that a single step of recall is insufficient to achieve self-stabilization, regardless of the number of available actions.

Includes members:
  Member "distributed computing with adaptive heuristics":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "dynamics at the boundary of game theory and distributed computing")
  Member "computer science and game theory a brief survey":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "sok tools for game theoretic models of security for cryptocurrencies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)