human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning gaze transitions from depth to improve video saliency estimation"):
  Abstract: In this paper we introduce a novel Depth-Aware Video Saliency approach to predict human focus of attention when viewing RGBD videos on regular 2D screens. We train a generative convolutional neural network which predicts a saliency map for a frame, given the fixation map of the previous frame. Saliency estimation in this scenario is highly important since in the near future 3D video content will be easily acquired and yet hard to display. This can be explained, on the one hand, by the dramatic improvement of 3D-capable acquisition equipment. On the other hand, despite the considerable progress in 3D display technologies, most of the 3D displays are still expensive and require wearing special glasses. To evaluate the performance of our approach, we present a new comprehensive database of eye-fixation ground-truth for RGBD videos. Our experiments indicate that integrating depth into video saliency calculation is beneficial. We demonstrate that our approach outperforms state-of-the-art methods for video saliency, achieving 15% relative improvement.

Includes members:
  Member "deep saliency with encoded low level distance map and high level features":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "highly efficient salient object detection with 100k parameters")
  Member "deepgaze ii reading fixations from deep features trained on object recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "spatiotemporal knowledge distillation for efficient estimation of aerial video saliency")
  Member "unsupervised video analysis based on a spatiotemporal saliency detector":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deepvs a deep learning based video saliency prediction approach")
  Member "depth transfer depth extraction from video using non parametric sampling":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "don t forget the past recurrent depth estimation from monocular video")
  Member "learning to generate chairs with convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "do as i do transferring human motion and appearance between monocular videos with spatial and temporal constraints")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)