human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "efficient feedback based scheduling policies for chunked network codes over networks with loss and delay"):
  Abstract: The problem of designing efficient feedback-based scheduling policies for chunked codes (CC) over packet networks with delay and loss is considered. For networks with feedback, two scheduling policies, referred to as random push (RP) and local-rarest-first (LRF), already exist. We propose a new scheduling policy, referred to as minimum-distance-first (MDF), based on the expected number of innovative successful packet transmissions at each node of the network prior to the "next" transmission time, given the feedback information from the downstream node(s) about the received packets. Unlike the existing policies, the MDF policy incorporates loss and delay models of the link in the selection process of the chunk to be transmitted. Our simulations show that MDF significantly reduces the expected time required for all the chunks (or equivalently, all the message packets) to be decodable compared to the existing scheduling policies for line networks with feedback. The improvements are particularly profound (up to about 46% for the tested cases) for smaller chunks and larger networks which are of more practical interest. The improvement in the performance of the proposed scheduling policy comes at the cost of more computations, and a slight increase in the amount of feedback. We also propose a low-complexity version of MDF with a rather small loss in the performance, referred to as minimumcurrent-metric-first (MCMF). The MCMF policy is based on the expected number of innovative packet transmissions prior to the "current" transmission time, as opposed to the next transmission time, used in MDF. Our simulations (over line networks) demonstrate that MCMF is always superior to RP and LRF policies, and the superiority becomes more pronounced for smaller chunks and larger networks.

Includes members:
  Member "overlapped chunked network coding":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the benefit of limited feedback to generation based random linear network coding in wireless broadcast")
  Member "sparse network coding with overlapping classes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "upper bound scalability on achievable rates of batched codes for line networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)