human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the stochastic shortest path problem a polyhedral combinatorics perspective"):
  Abstract: In this paper, we give a new framework for the stochastic shortest path problem in finite state and action spaces. Our framework generalizes both the frameworks proposed by Bertsekas and Tsitsikli and by Bertsekas and Yu. We prove that the problem is well-defined and (weakly) polynomial when (i) there is a way to reach the target state from any initial state and (ii) there is no transition cycle of negative costs (a generalization of negative cost cycles). These assumptions generalize the standard assumptions for the deterministic shortest path problem and our framework encapsulates the latter problem (in contrast with prior works). In this new setting, we can show that (a) one can restrict to deterministic and stationary policies, (b) the problem is still (weakly) polynomial through linear programming, (c) Value Iteration and Policy Iteration converge, and (d) we can extend Dijkstra's algorithm.

Includes members:
  Member "the value iteration algorithm is not strongly polynomial for discounted dynamic programming":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improved bound on the worst case complexity of policy iteration")
  Member "strategy iteration is strongly polynomial for 2 player turn based stochastic games with a constant discount factor":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "learning zero sum simultaneous move markov games using function approximation and correlated equilibrium")
  Member "exponential lower bounds for policy iteration":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a universal attractor decomposition algorithm for parity games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DM(Discrete Mathematics)