human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "multi dimensional virtual values and second degree price discrimination"):
  Abstract: We consider a multi-dimensional screening problem of selling a product with multiple quality levels and design virtual value functions to derive conditions that imply optimality of only selling highest quality. A challenge of designing virtual values for multi-dimensional agents is that a mechanism that pointwise optimizes virtual values resulting from a general application of integration by parts is not incentive compatible, and no general methodology is known for selecting the right paths for integration by parts. We resolve this issue by first uniquely solving for paths that satisfy certain necessary conditions that the pointwise optimality of the mechanism imposes on virtual values, and then identifying distributions that ensure the resulting virtual surplus is indeed pointwise optimized by the mechanism. Our method of solving for virtual values is general, and as a second application we use it to derive conditions of optimality for selling only the grand bundle of items to an agent with additive preferences.

Includes members:
  Member "approximate revenue maximization with multiple items":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "duality and optimality of auctions for uniform distributions":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "optimal mechanisms for selling two items to a single buyer having uniformly distributed valuations")
  Member "optimal mechanisms with simple menus":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "mechanism design via optimal transport":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "simple credible and approximately optimal auctions")
  Member "the menu size complexity of auctions":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "the simple economics of approximately optimal auctions":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a permutation equivariant neural network architecture for auction design")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)