human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "hindsight experience replay"):
  Abstract: Dealing with sparse rewards is one of the biggest challenges in Reinforcement Learning (RL). We present a novel technique called Hindsight Experience Replay which allows sample-efficient learning from rewards which are sparse and binary and therefore avoid the need for complicated reward engineering. It can be combined with an arbitrary off-policy RL algorithm and may be seen as a form of implicit curriculum. #R##N#We demonstrate our approach on the task of manipulating objects with a robotic arm. In particular, we run experiments on three different tasks: pushing, sliding, and pick-and-place, in each case using only binary rewards indicating whether or not the task is completed. Our ablation studies show that Hindsight Experience Replay is a crucial ingredient which makes training possible in these challenging environments. We show that our policies trained on a physics simulation can be deployed on a physical robot and successfully complete the task.

Includes members:
  Member "data efficient deep reinforcement learning for dexterous manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras")
  Member "discrete sequential prediction of continuous actions for deep rl":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "particle based adaptive discretization for continuous control using deep reinforcement learning")
  Member "automated curriculum learning for neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")
  Member "automatic goal generation for reinforcement learning agents":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "meta learning curiosity algorithms")
  Member "feudal networks for hierarchical reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning functionally decomposed hierarchies for continuous control tasks")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "intrinsic motivation and automatic curricula via asymmetric self play":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "count based exploration with neural density models":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)