human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "visually indicated sounds"):
  Abstract: Objects make distinctive sounds when they are hit or scratched. These sounds reveal aspects of an object's material properties, as well as the actions that produced them. In this paper, we propose the task of predicting what sound an object makes when struck as a way of studying physical interactions within a visual scene. We present an algorithm that synthesizes sound from silent videos of people hitting and scratching objects with a drumstick. This algorithm uses a recurrent neural network to predict sound features from videos and then produces a waveform from these features with an example-based synthesis procedure. We show that the sounds predicted by our model are realistic enough to fool participants in a "real or fake" psychophysical experiment, and that they convey significant information about material properties and physical interactions.

Includes members:
  Member "joint object material category segmentation from audio visual cues":
    also connected through other hyperedges:
      (none)
  Member "unsupervised visual representation learning by context prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning representations by predicting bags of visual words")
  Member "unsupervised learning of visual representations using videos":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "mast a memory augmented self supervised tracker")
  Member "unsupervised feature learning from temporal data":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "time contrastive learning based deep bottleneck features for text dependent speaker verification")
  Member "batch normalization accelerating deep network training by reducing internal covariate shift":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "learning image representations tied to ego motion":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "mast a memory augmented self supervised tracker")
  Member "learning visual groups from co occurrences in space and time":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "mast a memory augmented self supervised tracker")
  Member "learning to see by moving":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "mast a memory augmented self supervised tracker")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)