human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "bandits with concave rewards and convex knapsacks"):
  Abstract: In this paper, we consider a very general model for exploration-exploitation tradeoff which allows arbitrary concave rewards and convex constraints on the decisions across time, in addition to the customary limitation on the time horizon. This model subsumes the classic multi-armed bandit (MAB) model, and the Bandits with Knapsacks (BwK) model of Badanidiyuru et al.[2013]. We also consider an extension of this model to allow linear contexts, similar to the linear contextual extension of the MAB model. We demonstrate that a natural and simple extension of the UCB family of algorithms for MAB provides a polynomial time algorithm that has near-optimal regret guarantees for this substantially more general model, and matches the bounds provided by Badanidiyuru et al.[2013] for the special case of BwK, which is quite surprising. We also provide computationally more efficient algorithms by establishing interesting connections between this problem and other well studied problems/algorithms such as the Blackwell approachability problem, online convex optimization, and the Frank-Wolfe technique for convex optimization. We give examples of several concrete applications, where this more general model of bandits allows for richer and/or more efficient formulations of the problem.

Includes members:
  Member "near optimal online algorithms and fast approximation algorithms for resource allocation problems":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "online stochastic max weight matching prophet inequality for vertex and edge arrival models")
  Member "online decision making in crowdsourcing markets theoretical challenges position paper":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "linear contextual bandits with global constraints and objective")
  Member "bandits with knapsacks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "exploration exploitation in constrained mdps")
  Member "knapsack based optimal policies for budget limited multi armed bandits":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "advances in bandits with knapsacks")
  Member "regret analysis of stochastic and nonstochastic multi armed bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")
  Member "dynamic pricing with limited supply":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "advances in bandits with knapsacks")
  Member "online stochastic packing applied to display ad allocation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "near optimal online algorithms and fast approximation algorithms for resource allocation problems")
  Member "a dynamic near optimal algorithm for online linear programming":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "random order models")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)