human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a stable marriage requires communication"):
  Abstract: The Gale-Shapley algorithm for the Stable Marriage Problem is known to take $\Theta(n^2)$ steps to find a stable marriage in the worst case, but only $\Theta(n \log n)$ steps in the average case (with $n$ women and $n$ men). In 1976, Knuth asked whether the worst-case running time can be improved in a model of computation that does not require sequential access to the whole input. A partial negative answer was given by Ng and Hirschberg, who showed that $\Theta(n^2)$ queries are required in a model that allows certain natural random-access queries to the participants' preferences. A significantly more general - albeit slightly weaker - lower bound follows from Segal's general analysis of communication complexity, namely that $\Omega(n^2)$ Boolean queries are required in order to find a stable marriage, regardless of the set of allowed Boolean queries. #R##N#Using a reduction to the communication complexity of the disjointness problem, we give a far simpler, yet significantly more powerful argument showing that $\Omega(n^2)$ Boolean queries of any type are indeed required for finding a stable - or even an approximately stable - marriage. Notably, unlike Segal's lower bound, our lower bound generalizes also to (A) randomized algorithms, (B) allowing arbitrary separate preprocessing of the women's preferences profile and of the men's preferences profile, (C) several variants of the basic problem, such as whether a given pair is married in every/some stable marriage, and (D) determining whether a proposed marriage is stable or far from stable. In order to analyze "approximately stable" marriages, we introduce the notion of "distance to stability" and provide an efficient algorithm for its computation.

Includes members:
  Member "no stable matching mechanism is obviously strategy proof":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "probabilistic verification for obviously strategyproof mechanisms")
  Member "stable matching mechanisms are not obviously strategy proof":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "representing all stable matchings by walking a maximal chain")
  Member "fast distributed almost stable marriages":
    also connected through other hyperedges:
      (none)
  Member "economic efficiency requires interaction":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "polynomial pass lower bounds for graph streaming algorithms")
  Member "manipulation of stable matchings using minimal blacklists":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "representing all stable matchings by walking a maximal chain")
  Member "on the complexity of trial and error":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "the dependent doors problem an investigation into sequential decisions without feedback")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)