human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "metric distortion of social choice rules lower bounds and fairness properties"):
  Abstract: We study social choice rules under the utilitarian distortion framework, with an additional metric assumption on the agents' costs over the alternatives. In this approach, these costs are given by an underlying metric on the set of all agents plus alternatives. Social choice rules have access to only the ordinal preferences of agents but not the latent cardinal costs that induce them. Distortion is then defined as the ratio between the social cost (typically the sum of agent costs) of the alternative chosen by the mechanism at hand, and that of the optimal alternative chosen by an omniscient algorithm. The worst-case distortion of a social choice rule is, therefore, a measure of how close it always gets to the optimal alternative without any knowledge of the underlying costs. Under this model, it has been conjectured that Ranked Pairs, the well-known weighted-tournament rule, achieves a distortion of at most 3 [Anshelevich et al. 2015]. We disprove this conjecture by constructing a sequence of instances which shows that the worst-case distortion of Ranked Pairs is at least 5. Our lower bound on the worst case distortion of Ranked Pairs matches a previously known upper bound for the Copeland rule, proving that in the worst case, the simpler Copeland rule is at least as good as Ranked Pairs. And as long as we are limited to (weighted or unweighted) tournament rules, we demonstrate that randomization cannot help achieve an expected worst-case distortion of less than 3. Using the concept of approximate majorization within the distortion framework, we prove that Copeland and Randomized Dictatorship achieve low constant factor fairness-ratios (5 and 3 respectively), which is a considerable generalization of similar results for the sum of costs and single largest cost objectives. In addition to all of the above, we outline several interesting directions for further research in this space.

Includes members:
  Member "truthful mechanisms for matching and clustering in an ordinal world":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "ordinal approximation for social choice matching and facility location problems given candidate positions")
  Member "randomized social choice functions under metric preferences":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "how good is a two party election game")
  Member "on voting and facility location":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "selecting voting locations for fun and profit")
  Member "truthful approximations to range voting":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "truthful ownership transfer with expert advice blending mechanism design with and without money")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)