human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "what happens if learning to predict the effect of forces in images"):
  Abstract: What happens if one pushes a cup sitting on a table toward the edge of the table? How about pushing a desk against a wall? In this paper, we study the problem of understanding the movements of objects as a result of applying external forces to them. For a given force vector applied to a specific location in an image, our goal is to predict long-term sequential movements caused by that force. Doing so entails reasoning about scene geometry, objects, their attributes, and the physical rules that govern the movements of objects. We design a deep neural network model that learns long-term sequential dependencies of object movements while taking into account the geometry and appearance of the scene by combining Convolutional and Recurrent Neural Networks. Training our model requires a large-scale dataset of object movements caused by external forces. To build a dataset of forces in scenes, we reconstructed all images in SUN RGB-D dataset in a physics simulator to estimate the physical movements of objects caused by external forces applied to them. Our Forces in Scenes (ForScene) dataset contains 10,335 images in which a variety of external forces are applied to different types of objects resulting in more than 65,000 object movements represented in 3D. Our experimental evaluations show that the challenging task of predicting long-term movements of objects as their reaction to external forces is possible from a single image.

Includes members:
  Member "a simple way to initialize recurrent networks of rectified linear units":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "refined gate a simple and effective gating mechanism for recurrent units")
  Member "newtonian image understanding unfolding the dynamics of objects in static images":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "predicting the physical dynamics of unseen 3d objects")
  Member "dense optical flow prediction from a static image":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "action conditional video prediction using deep networks in atari games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "learning visual predictive models of physics for playing billiards":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "action for better prediction")
  Member "end to end training of deep visuomotor policies":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "video language modeling a baseline for generative models of natural videos":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)