human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a budget feasible mechanism for hiring doctors in e healthcare"):
  Abstract: Throughout the past decade, there has been an extensive research on scheduling the hospital resources such as the operation theatre(s) (OTs) and the experts (such as nurses, doctors etc.) inside the hospitals. With the technological growth, mainly advancement in communication media (such as smart phones, video conferencing, smart watches etc.) one may think of taking the expertise by the doctors (distributed around the globe) from outside the in-house hospitals. Earlier this interesting situation of hiring doctors from outside the hospitals has been studied from monetary (with patient having infinite budget) and non-monetary perspectives in strategic setting. In this paper, the more realistic situation is studied in terms of hiring the doctors from outside the hospital when a patient is constrained by budget. Our proposed mechanisms follow the two pass mechanism design framework each consisting of allocation rule and payment rule. Through simulations, we evaluate the performance and validate our proposed mechanisms.

Includes members:
  Member "hiring expert consultants in e healthcare an analytics based two sided matching approach":
    also connected through other hyperedges:
      (none)
  Member "budget feasible mechanisms":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "budget feasible mechanism design for non monotone submodular objectives offline and online")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)