human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "interactive perception leveraging action in perception and perception in action"):
  Abstract: Recent approaches in robot perception follow the insight that perception is facilitated by interaction with the environment. These approaches are subsumed under the term Interactive Perception (IP). This view of perception provides the following benefits. First, interaction with the environment creates a rich sensory signal that would otherwise not be present. Second, knowledge of the regularity in the combined space of sensory data and action parameters facilitates the prediction and interpretation of the sensory signal. In this survey, we postulate this as a principle for robot perception and collect evidence in its support by analyzing and categorizing existing work in this area. We also provide an overview of the most important applications of IP. We close this survey by discussing remaining open questions. With this survey, we hope to help define the field of Interactive Perception and to provide a valuable resource for future research.

Includes members:
  Member "unsupervised learning for physical interaction through video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "se3 nets learning rigid body motion using deep neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "sequential forecasting of 100 000 points")
  Member "learning hand eye coordination for robotic grasping with deep learning and large scale data collection":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "learning to poke by poking experiential learning of intuitive physics":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning dynamic knowledge graphs to generalize on text based games")
  Member "the curious robot learning visual representations via physical interactions":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "watching the world go by representation learning from unlabeled videos")
  Member "revisiting active perception":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "action for better prediction")
  Member "learning articulated motions from visual demonstration":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep part induction from articulated object pairs")
  Member "learning contact rich manipulation skills with guided policy search":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "let s push things forward a survey on robot pushing")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)