human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "counterfactual multi agent policy gradients"):
  Abstract: Cooperative multi-agent systems can be naturally used to model many real world problems, such as network packet routing and the coordination of autonomous vehicles. There is a great need for new reinforcement learning methods that can efficiently learn decentralised policies for such systems. To this end, we propose a new multi-agent actor-critic method called counterfactual multi-agent (COMA) policy gradients. COMA uses a centralised critic to estimate the Q-function and decentralised actors to optimise the agents' policies. In addition, to address the challenges of multi-agent credit assignment, it uses a counterfactual baseline that marginalises out a single agent's action, while keeping the other agents' actions fixed. COMA also uses a critic representation that allows the counterfactual baseline to be computed efficiently in a single forward pass. We evaluate COMA in the testbed of StarCraft unit micromanagement, using a decentralised variant with significant partial observability. COMA significantly improves average performance over other multi-agent actor-critic methods in this setting, and the best performing agents are competitive with state-of-the-art centralised controllers that get access to the full state.

Includes members:
  Member "learning cooperative visual dialog agents with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "grad cam visual explanations from deep networks via gradient based localization")
  Member "stabilising experience replay for deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "multi agent reinforcement learning with emergent roles")
  Member "emergence of grounded compositional language in multi agent populations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "multi agent reinforcement learning in sequential social dilemmas":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "deep decentralized multi task multi agent reinforcement learning under partial observability":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "hierarchically decoupled imitation for morphological transfer")
  Member "multiagent bidirectionally coordinated nets emergence of human level coordination in learning to play starcraft combat games":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "multi agent reinforcement learning with emergent roles")
  Member "multi agent actor critic for mixed cooperative competitive environments":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "sample efficient actor critic with experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)