human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "existence of secure equilibrium in multi player games with perfect information"):
  Abstract: Secure equilibrium is a refinement of Nash equilibrium, which provides some security to the players against deviations when a player changes his strategy to another best response strategy. The concept of secure equilibrium is specifically developed for assume-guarantee synthesis and has already been applied in this context. Yet, not much is known about its existence in games with more than two players. In this paper, we establish the existence of secure equilibrium in two classes of multi-player perfect information turn-based games: (1) in games with possibly probabilistic transitions, having countable state and finite action spaces and bounded and continuous payoff functions, and (2) in games with only deterministic transitions, having arbitrary state and action spaces and Borel payoff functions with a finite range (in particular, qualitative Borel payoff functions). We show that these results apply to several types of games studied in the literature.

Includes members:
  Member "secure equilibria in weighted games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "constrained existence problem for weak subgame perfect equilibria with ω regular boolean objectives")
  Member "assume guarantee synthesis for digital contract signing":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "ergodic mean payoff games for the analysis of attacks in crypto currencies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)