human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "evolutionary games for multiple access control"):
  Abstract: In this paper, we formulate an evolutionary multiple access control game with continuous-variable actions and coupled constraints. We characterize equilibria of the game and show that the pure equilibria are Pareto optimal and also resilient to deviations by coalitions of any size, i.e., they are strong equilibria. We use the concepts of price of anarchy and strong price of anarchy to study the performance of the system. The paper also addresses how to select one specific equilibrium solution using the concepts of normalized equilibrium and evolutionarily stable strategies. We examine the long-run behavior of these strategies under several classes of evolutionary game dynamics, such as Brown–von Neumann–Nash dynamics, Smith dynamics, and replicator dynamics. In addition, we examine correlated equilibrium for the single-receiver model. Correlated strategies are based on signaling structures before making decisions on rates. We then focus on evolutionary games for hybrid additive white Gaussian noise multiple-access channel with multiple users and multiple receivers, where each user chooses a rate and splits it over the receivers. Users have coupled constraints determined by the capacity regions. Building upon the static game, we formulate a system of hybrid evolutionary game dynamics using G-function dynamics and Smith dynamics on rate control and channel selection, respectively. We show that the evolving game has an equilibrium and illustrate these dynamics with numerical examples.

Includes members:
  Member "prices of anarchy information and cooperation in differential games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "multilayer cyber physical security and resilience for smart grid")
  Member "a constrained evolutionary gaussian multiple access channel game":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "secret key generation in many to one networks an integrated game theoretic and information theoretic approach")
  Member "power allocation games in wireless networks of multi antenna terminals":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "coalitional games for transmitter cooperation in mimo multiple access channels")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)