human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "dynamic matching market design"):
  Abstract: We introduce a simple benchmark model of dynamic matching in networked markets, where agents arrive and depart stochastically and the network of acceptable transactions among agents forms a random graph. We analyze our model from three perspectives: waiting, optimization, and information. The main insight of our analysis is that waiting to thicken the market can be substantially more important than increasing the speed of transactions, and this is quite robust to the presence of waiting costs. From an optimization perspective, naive local algorithms, that choose the right time to match agents but do not exploit global network structure, can perform very close to optimal algorithms. From an information perspective, algorithms that employ even partial information on agents' departure times perform substantially better than those that lack such information. To elicit agents' departure times, we design an incentive-compatible continuous-time dynamic mechanism without transfers.

Includes members:
  Member "kidney exchange in dynamic sparse heterogenous pools":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "fair matching in dynamic kidney exchange")
  Member "online stochastic matching online actions based on offline statistics":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "online graph matching problems with a worst case reassignment budget")
  Member "online stochastic matching beating 1 1 e":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "online graph matching problems with a worst case reassignment budget")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)