human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the numerics of gans"):
  Abstract: In this paper, we analyze the numerics of common algorithms for training Generative Adversarial Networks (GANs). Using the formalism of smooth two-player games we analyze the associated gradient vector field of GAN training objectives. Our findings suggest that the convergence of current algorithms suffers due to two factors: i) presence of eigenvalues of the Jacobian of the gradient vector field with zero real-part, and ii) eigenvalues with big imaginary part. Using these findings, we design a new algorithm that overcomes some of these limitations and has better convergence properties. Experimentally, we demonstrate its superiority on training common GAN architectures and show convergence on GAN architectures that are known to be notoriously hard to train.

Includes members:
  Member "adversarial variational bayes unifying variational autoencoders and generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "adversarial code learning for image generation")
  Member "adversarial discriminative domain adaptation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "unsupervised multi class domain adaptation theory algorithms and practice")
  Member "improved training of wasserstein gans":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "generalization and equilibrium in generative adversarial nets gans":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a novel framework for selection of gans for an application")
  Member "photo realistic single image super resolution using a generative adversarial network":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "connecting generative adversarial networks and actor critic methods":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "feature map level online adversarial knowledge distillation")
  Member "amortised map inference for image super resolution":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "adversarial code learning for image generation")
  Member "unrolled generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)