human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "mastering the dungeon grounded language learning by mechanical turker descent"):
  Abstract: Contrary to most natural language processing research, which makes use of static datasets, humans learn language interactively, grounded in an environment. In this work we propose an interactive learning procedure called Mechanical Turker Descent (MTD) and use it to train agents to execute natural language commands grounded in a fantasy text adventure game. In MTD, Turkers compete to train better agents in the short term, and collaborate by sharing their agents' skills in the long term. This results in a gamified, engaging experience for the Turkers and a better quality teaching signal for the agents compared to static datasets, as the Turkers naturally adapt the training data to the agent's abilities.

Includes members:
  Member "a deep compositional framework for human like language acquisition in virtual environment":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "meta reinforcement learning with autonomous inference of subtask dependencies")
  Member "naturalizing a programming language via interactive learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "why build an assistant in minecraft")
  Member "progressive neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "gated attention architectures for task oriented language grounding":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "language as a cognitive tool to imagine goals in curiosity driven exploration")
  Member "grounded language learning in a simulated 3d world":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "exploiting language instructions for interpretable and compositional reinforcement learning")
  Member "learning language games through interaction":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "spa verbal interactions between agents and avatars in shared virtual environments using propositional planning")
  Member "virtual embodiment a scalable long term strategy for artificial intelligence research":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning to speak and act in a fantasy text adventure game")
  Member "a roadmap towards machine intelligence":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "why build an assistant in minecraft")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)