human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "linear size hopsets with small hopbound and distributed routing with low memory"):
  Abstract: For a positive parameter $\beta$, the $\beta$-bounded distance between a pair of vertices $u,v$ in a weighted undirected graph $G = (V,E,\omega)$ is the length of the shortest $u-v$ path in $G$ with at most $\beta$ edges, aka {\em hops}. For $\beta$ as above and $\epsilon>0$, a {\em $(\beta,\epsilon)$-hopset} of $G = (V,E,\omega)$ is a graph $G' =(V,H,\omega_H)$ on the same vertex set, such that all distances in $G$ are $(1+\epsilon)$-approximated by $\beta$-bounded distances in $G\cup G'$. #R##N#Hopsets are a fundamental graph-theoretic and graph-algorithmic construct, and they are widely used for distance-related problems in a variety of computational settings. Currently existing constructions of hopsets produce hopsets either with $\Omega(n \log n)$ edges, or with a hopbound $n^{\Omega(1)}$. In this paper we devise a construction of {\em linear-size} hopsets with hopbound $(\log n)^{\log^{(3)}n+O(1)}$. This improves the previous bound almost exponentially. #R##N#We also devise efficient implementations of our construction in PRAM and distributed settings. The only existing PRAM algorithm \cite{EN16} for computing hopsets with a constant (i.e., independent of $n$) hopbound requires $n^{\Omega(1)}$ time. We devise a PRAM algorithm with polylogarithmic running time for computing hopsets with a constant hopbound, i.e., our running time is exponentially better than the previous one. Moreover, these hopsets are also significantly sparser than their counterparts from \cite{EN16}. #R##N#We use our hopsets to devise a distributed routing scheme that exhibits near-optimal tradeoff between individual memory requirement $\tilde{O}(n^{1/k})$ of vertices throughout preprocessing and routing phases of the algorithm, and stretch $O(k)$, along with a near-optimal construction time $\approx D + n^{1/2 + 1/k}$, where $D$ is the hop-diameter of the input graph.

Includes members:
  Member "a hierarchy of lower bounds for sublinear additive spanners":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "exponentially faster shortest paths in the congested clique")
  Member "fast partial distance estimation and applications":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fast approximate shortest paths in the congested clique")
  Member "distributed approximation algorithms for weighted shortest paths":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "distributed edge connectivity in sublinear time")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)