human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "what you really need to know about your neighbor"):
  Abstract: A fundamental question in system design is to decide how much of the design of one component must be known in order to successfully design another component of the system. We study this question in the setting of reactive synthesis, where one constructs a system implementation from a specification given in temporal logic. In previous work, we have shown that the system can be constructed compositionally, one component at a time, if the specification admits a "dominant" (as explained in Introduction) strategy for each component. In this paper, we generalize the approach to settings where dominant strategies only exist under certain assumptions about the future behavior of the other components. We present an incremental synthesis method based on the automatic construction of such assumptions.

Includes members:
  Member "assume admissible synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the complexity of subgame perfect equilibria in quantitative reachability games")
  Member "environment assumptions for synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the challenges in specifying and explaining synthesized implementations of reactive systems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)