human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "mechanisms of artistic creativity in deep learning neural networks"):
  Abstract: The generative capabilities of deep learning neural networks (DNNs) have been attracting increasing attention for both the remarkable artifacts they produce, but also because of the vast conceptual difference between how they are programmed and what they do. DNNs are 'black boxes' where high-level behavior is not explicitly programmed, but emerges from the complex interactions of thousands or millions of simple computational elements. Their behavior is often described in anthropomorphic terms that can be misleading, seem magical, or stoke fears of an imminent singularity in which machines become 'more' than human. In this paper, we examine 5 distinct behavioral characteristics associated with creativity, and provide an example of a mechanisms from generative deep learning architectures that give rise to each these characteristics. All 5 emerge from machinery built for purposes other than the creative characteristics they exhibit, mostly classification. These mechanisms of creative generative capabilities thus demonstrate a deep kinship to computational perceptual processes. By understanding how these different behaviors arise, we hope to on one hand take the magic out of anthropomorphic descriptions, but on the other, to build a deeper appreciation of machinic forms of creativity on their own terms that will allow us to nurture their further development.

Includes members:
  Member "applying visual domain style transfer and texture synthesis techniques to audio insights and challenges":
    also connected through other hyperedges:
      (none)
  Member "one pixel attack for fooling deep neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "adversarial ranking attack and defense")
  Member "a hierarchical latent vector model for learning long term structure in music":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "music generation by deep learning challenges and directions")
  Member "a neural representation of sketch drawings":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep self supervised representation learning for free hand sketch")
  Member "texture synthesis using shallow convolutional networks with random filters":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "applying visual domain style transfer and texture synthesis techniques to audio insights and challenges")
  Member "synthesizing the preferred inputs for neurons in neural networks via deep generator networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "opengan open set generative adversarial networks")
  Member "very deep convolutional networks for large scale image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "intriguing properties of neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "adversarial ranking attack and defense")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)