human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning to scaffold the development of robotic manipulation skills"):
  Abstract: Learning contact-rich, robotic manipulation skills is a challenging problem due to the high-dimensionality of the state and action space as well as uncertainty from noisy sensors and inaccurate motor control. To combat these factors and achieve more robust manipulation, humans actively exploit contact constraints in the environment. By adopting a similar strategy, robots can also achieve more robust manipulation. In this paper, we enable a robot to autonomously modify its environment and thereby discover how to ease manipulation skill learning. Specifically, we provide the robot with fixtures that it can freely place within the environment. These fixtures provide hard constraints that limit the outcome of robot actions. Thereby, they funnel uncertainty from perception and motor control and scaffold manipulation skill learning. We propose a learning system that consists of two learning loops. In the outer loop, the robot positions the fixture in the workspace. In the inner loop, the robot learns a manipulation skill and after a fixed number of episodes, returns the reward to the outer loop. Thereby, the robot is incentivised to place the fixture such that the inner loop quickly achieves a high reward. We demonstrate our framework both in simulation and in the real world on three tasks: peg insertion, wrench manipulation and shallow-depth insertion. We show that manipulation skill learning is dramatically sped up through this way of scaffolding.

Includes members:
  Member "reinforcement learning on variable impedance controller for high precision robotic assembly":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras")
  Member "qt opt scalable deep reinforcement learning for vision based robotic manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "learning robotic assembly from cad":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras")
  Member "learning task oriented grasping for tool manipulation from simulated self supervision":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "toward sim to real directional semantic grasping")
  Member "making sense of vision and touch self supervised learning of multimodal representations for contact rich tasks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "deep reinforcement learning for high precision assembly tasks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "balance between efficient and effective learning dense2sparse reward shaping for robot manipulation with environment uncertainty")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "bandits and experts in metric spaces":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "beyond ucb optimal and efficient contextual bandits with regression oracles")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)