human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "alphastar an evolutionary computation perspective"):
  Abstract: In January 2019, DeepMind revealed AlphaStar to the world---the first artificial intelligence (AI) system to beat a professional player at the game of StarCraft II---representing a milestone in the progress of AI. AlphaStar draws on many areas of AI research, including deep learning, reinforcement learning, game theory, and evolutionary computation (EC). In this paper we analyze AlphaStar primarily through the lens of EC, presenting a new look at the system and relating it to many concepts in the field. We highlight some of its most interesting aspects---the use of Lamarckian evolution, competitive co-evolution, and quality diversity. In doing so, we hope to provide a bridge between the wider EC community and one of the most significant AI systems developed in recent times.

Includes members:
  Member "go explore a new approach for hard exploration problems":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "human level performance in 3d multiplayer games with population based reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "paired open ended trailblazer poet endlessly generating increasingly complex and diverse learning environments and their solutions":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "meta learning curiosity algorithms")
  Member "re evaluating evaluation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "arena a general evaluation platform and building toolkit for multi agent intelligence")
  Member "hierarchical behavioral repertoires with unsupervised descriptors":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "unsupervised learning and exploration of reachable outcome space")
  Member "a unified game theoretic approach to multiagent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "population based training of neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "train large then compress rethinking model size for efficient training and inference of transformers")
  Member "quality and diversity optimization a unifying modular framework":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "scaling map elites to deep neuroevolution")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)