human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "human action recognition in drone videos using a few aerial training examples"):
  Abstract: Drones are enabling new forms of human actions surveillance due to their low cost and fast mobility. However, using deep neural networks for automatic aerial action recognition is difficult due to the need for the humongous number of aerial human action videos needed for training. Collecting a large collection of human action aerial videos is costly, time-consuming and difficult. In this paper, we explore two alternative data sources to improve aerial action classification when only a few training aerial examples are available. As a first data source, we resort to video games. We collect plenty of ground and aerial videos pairs of human actions from video games. For the second data source, we generate discriminative fake aerial examples using conditional Wasserstein Generative Adversarial Networks. We integrate features from both game action videos and fake aerial examples with a few available aerial training examples using disjoint multitask learning. We validate the proposed approach on several aerial action datasets and demonstrate that aerial games and generated fake aerial examples can be extremely useful for an improved action recognition in real aerial videos when only a few aerial training examples are available.

Includes members:
  Member "uav gesture a dataset for uav control and gesture recognition":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "implementation of a natural user interface to command a drone")
  Member "real world anomaly detection in surveillance videos":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "scaling egocentric vision the epic kitchens dataset":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning to learn words from visual scenes")
  Member "multi fiber networks for video recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "semantic image networks for human action recognition")
  Member "disjoint multi task learning between heterogeneous human centric tasks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "dense relational captioning triple stream networks for relationship based captioning")
  Member "human motion capture using a drone":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "companion unmanned aerial vehicles a survey")
  Member "learning object localization and 6d pose estimation from simulation and weakly labeled real images":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "cps class level 6d pose and shape estimation from monocular images")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)