human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning efficient video representation with video shuffle networks"):
  Abstract: 3D CNN shows its strong ability in learning spatiotemporal representation in recent video recognition tasks. However, inflating 2D convolution to 3D inevitably introduces additional computational costs, making it cumbersome in practical deployment. We consider whether there is a way to equip the conventional 2D convolution with temporal vision no requiring expanding its kernel. To this end, we propose the video shuffle, a parameter-free plug-in component that efficiently reallocates the inputs of 2D convolution so that its receptive field can be extended to the temporal dimension. In practical, video shuffle firstly divides each frame feature into multiple groups and then aggregate the grouped features via temporal shuffle operation. This allows the following 2D convolution aggregate the global spatiotemporal features. The proposed video shuffle can be flexibly inserted into popular 2D CNNs, forming the Video Shuffle Networks (VSN). With a simple yet efficient implementation, VSN performs surprisingly well on temporal modeling benchmarks. In experiments, VSN not only gains non-trivial improvements on Kinetics and Moments in Time, but also achieves state-of-the-art performance on Something-Something-V1, Something-Something-V2 datasets.

Includes members:
  Member "learning video representations from correspondence proposals":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "v4d 4d convolutional neural networks for video level representation learning")
  Member "collaborative spatio temporal feature learning for video action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "stage spatio temporal attention on graph entities for video action detection")
  Member "eco efficient convolutional network for online video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "dynamic inference a new approach toward efficient video action recognition")
  Member "end to end learning of motion representation for video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "dmc net generating discriminative motion cues for fast compressed video action recognition")
  Member "videos as space time region graphs":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction")
  Member "representation flow for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "lightweight network architecture for real time action recognition")
  Member "slowfast networks for video recognition":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "tsm temporal shift module for efficient video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "motionnet joint perception and motion prediction for autonomous driving based on bird s eye view maps")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)