human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning to generate new indoor scenes"):
  Abstract: Deep generative models have been used in recent years to learn coherent latent representations in order to synthesize high quality images. In this work we propose a neural network to learn a generative model for sampling consistent indoor scene layouts. Our method learns the co-occurrences, and appearance parameters such as shape and pose, for different objects categories through a grammar-based auto-encoder, resulting in a compact and accurate representation for scene layouts. In contrast to existing grammar-based methods with a user-specified grammar, we construct the grammar automatically by extracting a set of production rules on reasoning about object co-occurrences in training data. The extracted grammar is able to represent a scene by an augmented parse tree. The proposed auto-encoder encodes these parse trees to a latent code, and decodes the latent code to a parse-tree, thereby ensuring the generated scene is always valid. We experimentally demonstrate that the proposed auto-encoder learns not only to generate valid scenes (i.e. the arrangements and appearances of objects), but it also learns coherent latent representations where nearby latent samples decode to similar scene outputs. The obtained generative model is applicable to several computer vision tasks such as 3D pose and layout estimation from RGB-D data.

Includes members:
  Member "scenegraphnet neural message passing for 3d indoor scene augmentation":
    also connected through other hyperedges:
      (none)
  Member "grains generative recursive autoencoders for indoor scenes":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "fast 3d indoor scene synthesis with discrete and exact layout pattern extraction")
  Member "human centric indoor scene synthesis using stochastic grammar":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fast 3d indoor scene synthesis with discrete and exact layout pattern extraction")
  Member "automatic chemical design using a data driven continuous representation of molecules":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "hierarchical generation of molecular graphs using structural motifs")
  Member "fast and flexible indoor scene synthesis via deep convolutional generative models":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "house gan relational generative adversarial networks for graph constrained house layout generation")
  Member "holistic 3d scene parsing and reconstruction from a single rgb image":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "bottom up and top down attention for image captioning and visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "ha ccn hierarchical attention based crowd counting network")
  Member "semantic scene completion from a single depth image":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "when deep learning meets data alignment a review on deep registration networks drns")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)