human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "towards simplicity in deep reinforcement learning streamlined off policy learning"):
  Abstract: The field of Deep Reinforcement Learning (DRL) has recently seen a surge in the popularity of maximum entropy reinforcement learning algorithms. Their popularity stems from the intuitive interpretation of the maximum entropy objective and their superior sample efficiency on standard benchmarks. In this paper, we seek to understand the primary contribution of the entropy term to the performance of maximum entropy algorithms. For the Mujoco benchmark, we demonstrate that the entropy term in Soft Actor-Critic (SAC) principally addresses the bounded nature of the action spaces. With this insight, we propose a simple normalization scheme which allows a streamlined algorithm without entropy maximization match the performance of SAC. Our experimental results demonstrate a need to revisit the benefits of entropy regularization in DRL. We also propose a simple non-uniform sampling method for selecting transitions from the replay buffer during training. We further show that the streamlined algorithm with the simple non-uniform sampling scheme outperforms SAC and achieves state-of-the-art performance on challenging continuous control tasks.

Includes members:
  Member "diagnosing bottlenecks in deep q learning algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "discor corrective feedback in reinforcement learning via distribution correction")
  Member "benchmarking model based reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "ready policy one world building through active learning")
  Member "remember and forget for experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "striving for simplicity and performance in off policy drl output normalization and non uniform sampling")
  Member "supervised policy update for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "striving for simplicity and performance in off policy drl output normalization and non uniform sampling")
  Member "clipped action policy gradient":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "striving for simplicity and performance in off policy drl output normalization and non uniform sampling")
  Member "marginal policy gradients a unified family of estimators for bounded action spaces with applications":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "striving for simplicity and performance in off policy drl output normalization and non uniform sampling")
  Member "curiosity driven experience prioritization via density estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "automatic curriculum learning for deep rl a short survey")
  Member "safe exploration in continuous action spaces":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning to walk in the real world with minimal human effort")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)