human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "sim2real transfer learning for 3d pose estimation motion to the rescue"):
  Abstract: Simulation is an anonymous, low-bias source of data where annotation can often be done automatically; however, for some tasks, current models trained on synthetic data generalize poorly to real data. The task of 3D human pose estimation is a particularly interesting example of this sim2real problem, because learning-based approaches perform reasonably well given real training data, yet labeled 3D poses are extremely difficult to obtain in the wild, limiting scalability. In this paper, we show that standard neural-network approaches, which perform poorly when trained on synthetic RGB images, can perform well when the data is pre-processed to extract cues about the person's motion, notably as optical flow and the motion of 2D keypoints. Therefore, our results suggest that motion can be a simple way to bridge a sim2real gap when video is available. We evaluate on the 3D Poses in the Wild dataset, the most challenging modern standard of 3D pose estimation, where we show full 3D mesh recovery that is on par with state-of-the-art methods trained on real 3D sequences, despite training only on synthetic humans from the SURREAL dataset.

Includes members:
  Member "does computer vision matter for action":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "self supervised deep pose corrections for robust visual odometry")
  Member "learning the depths of moving people by watching frozen people":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "an annotation saved is an annotation earned using fully synthetic training for object instance detection":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "synthetic examples improve generalization for rare classes")
  Member "exploiting temporal context for 3d human pose estimation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "ordinal depth supervision for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "learning human optical flow":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning multi human optical flow")
  Member "learning to estimate 3d human pose and shape from a single color image":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "unsupervised learning of object landmarks through conditional image generation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)