human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning multi agent communication under limited bandwidth restriction for internet packet routing"):
  Abstract: Communication is an important factor for the big multi-agent world to stay organized and productive. Recently, the AI community has applied the Deep Reinforcement Learning (DRL) to learn the communication strategy and the control policy for multiple agents. However, when implementing the communication for real-world multi-agent applications, there is a more practical limited-bandwidth restriction, which has been largely ignored by the existing DRL-based methods. Specifically, agents trained by most previous methods keep sending messages incessantly in every control cycle; due to emitting too many messages, these methods are unsuitable to be applied to the real-world systems that have a limited bandwidth to transmit the messages. To handle this problem, we propose a gating mechanism to adaptively prune unprofitable messages. Results show that the gating mechanism can prune more than 80% messages with little damage to the performance. Moreover, our method outperforms several state-of-the-art DRL-based and rule-based methods by a large margin in both the real-world packet routing tasks and four benchmark tasks.

Includes members:
  Member "learning to schedule communication in multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "learning attentional communication for multi agent cooperation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "multi agent deep reinforcement learning with extremely noisy observations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep multi agent reinforcement learning for decentralized continuous cooperative control")
  Member "modelling the dynamic joint policy of teammates with attention multi agent ddpg":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "attentional policies for cross context multi agent reinforcement learning")
  Member "counterfactual multi agent policy gradients":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "emergence of grounded compositional language in multi agent populations":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "accnet actor coordinator critic net for learning to communicate with deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning agent communication under limited bandwidth by message pruning")
  Member "multiagent bidirectionally coordinated nets emergence of human level coordination in learning to play starcraft combat games":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "multi agent reinforcement learning with emergent roles")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)