human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "continuous integration theater"):
  Abstract: Background: Continuous Integration (CI) systems are now the bedrock of several software development practices. Several tools such as TravisCI, CircleCI, and Hudson, that implement CI practices, are commonly adopted by software engineers. However, the way that software engineers use these tools could lead to what we call "Continuous Integration Theater", a situation in which software engineers do not employ these tools effectively, leading to unhealthy CI practices. Aims: The goal of this paper is to make sense of how commonplace are these unhealthy continuous integration practices being employed in practice. Method: By inspecting 1,270 open-source projects that use TravisCI, the most used CI service, we quantitatively studied how common is to use CI (1) with infrequent commits, (2) in a software project with poor test coverage, (3) with builds that stay broken for long periods, and (4) with builds that take too long to run. Results: We observed that 748 ($sim$60%) projects face infrequent commits, which essentially makes the merging process harder. Moreover, we were able to find code coverage information for 51 projects. The average code coverage was 78%, although Ruby projects have a higher code coverage than Java projects (86% and 63%, respectively). However, some projects with very small coverage ($sim$4%) were found. Still, we observed that 85% of the studied projects have at least one broken build that take more than four days to be fixed. Interestingly, very small projects (up to 1,000 lines of code) are the ones that take the longest to fix broken builds. Finally, we noted that, for the majority of the studied projects, the build is executed under the 10 minutes rule of thumb. Conclusions: Our results are important to an increasing community of software engineers that employ CI practices on daily basis but may not be aware of bad practices that are eventually employed.

Includes members:
  Member "building a collaborative culture a grounded theory of well succeeded devops adoption in practice":
    also connected through other hyperedges:
      (none)
  Member "a novel approach for estimating truck factors":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "refactoring graphs assessing refactoring over time")
  Member "continuous integration in a social coding world empirical evidence from github":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "replication can improve prior results a github study of pull request acceptance")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SE(Software Engineering)