human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "generalizing complex hypotheses on product distributions auctions prophet inequalities and pandora s problem"):
  Abstract: This paper explores a theory of generalization for learning problems on product distributions, complementing the existing learning theories in the sense that it does not rely on any complexity measures of the hypothesis classes. The main contributions are two general sample complexity bounds: (1) $\tilde{O} \big( \frac{nk}{\epsilon^2} \big)$ samples are sufficient and necessary for learning an $\epsilon$-optimal hypothesis in any problem on an $n$-dimensional product distribution, whose marginals have finite supports of sizes at most $k$; (2) $\tilde{O} \big( \frac{n}{\epsilon^2} \big)$ samples are sufficient and necessary for any problem on $n$-dimensional product distributions if it satisfies a notion of strong monotonicity from the algorithmic game theory literature. As applications of these theories, we match the optimal sample complexity for single-parameter revenue maximization (Guo et al., STOC 2019), improve the state-of-the-art for multi-parameter revenue maximization (Gonczarowski and Weinberg, FOCS 2018) and prophet inequality (Correa et al., EC 2019), and provide the first and tight sample complexity bound for Pandora's problem.

Includes members:
  Member "a general theory of sample complexity for multi item profit maximization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "limitations of incentive compatibility on discrete type spaces")
  Member "learning multi item auctions with or without samples":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "simple credible and approximately optimal auctions")
  Member "a sample complexity measure with applications to learning optimal auctions":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "learning simple auctions":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "efficient empirical revenue maximization in single parameter auction environments":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "the sample complexity of revenue maximization":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "the sample complexity of auctions with side information":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a permutation equivariant neural network architecture for auction design")
  Member "ironing in the dark":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a permutation equivariant neural network architecture for auction design")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)