human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "transfer in deep reinforcement learning using successor features and generalised policy improvement"):
  Abstract: The ability to transfer skills across tasks has the potential to scale up reinforcement learning (RL) agents to environments currently out of reach. Recently, a framework based on two ideas, successor features (SFs) and generalised policy improvement (GPI), has been introduced as a principled way of transferring skills. In this paper we extend the SFs & GPI framework in two ways. One of the basic assumptions underlying the original formulation of SFs & GPI is that rewards for all tasks of interest can be computed as linear combinations of a fixed set of features. We relax this constraint and show that the theoretical guarantees supporting the framework can be extended to any set of tasks that only differ in the reward function. Our second contribution is to show that one can use the reward functions themselves as features for future tasks, without any loss of expressiveness, thus removing the need to specify a set of features beforehand. This makes it possible to combine SFs & GPI with deep learning in a more stable way. We empirically verify this claim on a complex 3D environment where observations are images from a first-person perspective. We show that the transfer promoted by SFs & GPI leads to very good policies on unseen tasks almost instantaneously. We also describe how to learn policies specialised to the new tasks in a way that allows them to be added to the agent's set of skills, and thus be reused in the future.

Includes members:
  Member "impala scalable distributed deep rl with importance weighted actor learner architectures":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "meta learning shared hierarchies":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "revisiting meta learning as supervised learning")
  Member "progressive neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "feudal networks for hierarchical reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning functionally decomposed hierarchies for continuous control tasks")
  Member "zero shot task generalization with multi task deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on catastrophic interference in atari 2600 games")
  Member "emergence of locomotion behaviours in rich environments":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "distral robust multitask reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "environment agnostic multitask learning for natural language grounded navigation")
  Member "learning and transfer of modulated locomotor controllers":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "following instructions by imagining and reaching visual goals")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)