human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "shallow unorganized neural networks using smart neuron model for visual perception"):
  Abstract: The recent success of Deep Neural Networks (DNNs) has revealed the significant capability of neural computing in many challenging applications. Although DNNs are derived from emulating biological neurons, there still exist doubts over whether or not DNNs are the final and best model to emulate the mechanism of human intelligence. In particular, there are two discrepancies between computational DNN models and the observed facts of biological neurons. First, human neurons are interconnected randomly, while DNNs need carefully-designed architectures to work properly. Second, human neurons usually have a long spiking latency (~100ms) which implies that not many layers can be involved in making a decision, while DNNs could have hundreds of layers to guarantee high accuracy. In this paper, we propose a new computational model, namely shallow unorganized neural networks (SUNNs), in contrast to ANNs/DNNs. The proposed SUNNs differ from standard ANNs or DNNs in three fundamental aspects: 1) SUNNs are based on an adaptive neuron cell model, Smart Neurons, that allows each artificial neuron cell to adaptively respond to its inputs rather than carrying out a fixed weighted-sum operation like the classic neuron model in ANNs/DNNs; 2) SUNNs can cope with computational tasks with very shallow architectures; 3) SUNNs have a natural topology with random interconnections, as the human brain does, and as proposed by Turing's B-type unorganized machines. We implemented the proposed SUNN architecture and tested it on a number of unsupervised early stage visual perception tasks. Surprisingly, such simple shallow architectures achieved very good results in our experiments. The success of our new computational model makes it the first workable example of Turing's B-Type unorganized machine that can achieve comparable or better performance against the state-of-the-art algorithms.

Includes members:
  Member "deep learning a critical appraisal":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the next decade in ai four steps towards robust artificial intelligence")
  Member "strike with a pose neural networks are easily fooled by strange poses of familiar objects":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the next decade in ai four steps towards robust artificial intelligence")
  Member "deepstack expert level artificial intelligence in heads up no limit poker":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning zero sum simultaneous move markov games using function approximation and correlated equilibrium")
  Member "wavenet a generative model for raw audio":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "noise estimation using density estimation for self supervised multimodal learning")
  Member "early inference in energy based models approximates back propagation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep neural networks abstract like humans")
  Member "a neural algorithm of artistic style":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals")
  Member "generating sequences with recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)