human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "reinforcement learning with attention that works a self supervised approach"):
  Abstract: Attention models have had a significant positive impact on deep learning across a range of tasks. However previous attempts at integrating attention with reinforcement learning have failed to produce significant improvements. We propose the first combination of self attention and reinforcement learning that is capable of producing significant improvements, including new state of the art results in the Arcade Learning Environment. Unlike the selective attention models used in previous attempts, which constrain the attention via preconceived notions of importance, our implementation utilises the Markovian properties inherent in the state input. Our method produces a faithful visualisation of the policy, focusing on the behaviour of the agent. Our experiments demonstrate that the trained policies use multiple simultaneous foci of attention, and are able to modulate attention over time to deal with situations of partial observability.

Includes members:
  Member "visual rationalizations in deep reinforcement learning for atari games":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "free lunch saliency via attention in atari agents")
  Member "agil learning attention from human for visuomotor tasks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")
  Member "an initial attempt of combining visual selective attention with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "free lunch saliency via attention in atari agents")
  Member "distributed prioritized experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "attention aware generative adversarial networks ata gans":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "attentiongan unpaired image to image translation using attention guided generative adversarial networks")
  Member "explainable and explicit visual reasoning over scene graphs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "unbiased scene graph generation from biased training")
  Member "non local neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "scalable trust region method for deep reinforcement learning using kronecker factored approximation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)