human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "fairness efficiency tradeoffs in dynamic fair division"):
  Abstract: We investigate the tradeoffs between fairness and efficiency when allocating indivisible items over time. Suppose T items arrive over time and must be allocated upon arrival, immediately and irrevocably, to one of n agents. Agent i assigns a value v_{it} in [0,1] to the t-th item to arrive and has an additive valuation function. If the values are chosen by an adaptive adversary it is known that the algorithm that minimizes maximum pairwise envy simply allocates each item uniformly at random; the maximum pairwise envy is then sublinear in T. If the values are independently and identically drawn from an adversarially chosen distribution D, it is also known that, under some mild conditions on D, allocating to the agent with the highest value --- a Pareto efficient allocation --- is envy-free with high probability. #R##N#In this paper we study fairness-efficiency tradeoffs in this setting and provide matching upper and lower bounds under a spectrum of progressively stronger adversaries. On one hand we show that, even against a non-adaptive adversary, there is no algorithm with sublinear maximum pairwise envy that Pareto dominates the simple algorithm that allocates each item uniformly at random. On the other hand, under a slightly weaker adversary regime where item values are drawn from a known distribution and are independent with respect to time, i.e. v_{it} is independent of v_{it'} but possibly correlated with v_{i't}, optimal (in isolation) efficiency is compatible with optimal (in isolation) fairness. That is, we give an algorithm that is Pareto efficient ex-post and is simultaneously optimal with respect to fairness: for each pair of agents i and j, either i envies j by at most one item (a prominent fairness notion), or $i$ does not envy j with high probability. En route, we prove a structural result about allocations of divisible items that might be of independent interest.

Includes members:
  Member "a simple online fair division problem":
    also connected through other hyperedges:
      (none)
  Member "a strongly polynomial algorithm for linear exchange markets":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "proportional dynamics in exchange economies")
  Member "dynamic fair division problem with general valuations":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dynamic weighted fairness with minimal disruptions")
  Member "when do envy free allocations exist":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "the price of connectivity in fair division")
  Member "approximating the nash social welfare with budget additive valuations":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "efx exists for three agents")
  Member "finding fair and efficient allocations":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "maximum nash welfare and other stories about efx")
  Member "online fair division analysing a food bank problem":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "greedy algorithms for fair division of mixed manna")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)