human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "embodied question answering in photorealistic environments with point cloud perception"):
  Abstract: To help bridge the gap between internet vision-style problems and the goal of vision for embodied perception we instantiate a large-scale navigation task -- Embodied Question Answering [1] in photo-realistic environments (Matterport 3D). We thoroughly study navigation policies that utilize 3D point clouds, RGB images, or their combination. Our analysis of these models reveals several key findings. We find that two seemingly naive navigation baselines, forward-only and random, are strong navigators and challenging to outperform, due to the specific choice of the evaluation setting presented by [1]. We find a novel loss-weighting scheme we call Inflection Weighting to be important when training recurrent models for navigation with behavior cloning and are able to out perform the baselines with this technique. We find that point clouds provide a richer signal than RGB images for learning obstacle avoidance, motivating the use (and continued study) of 3D deep learning models for embodied navigation.

Includes members:
  Member "splatnet sparse lattice networks for point cloud processing":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "review deep learning on 3d point clouds")
  Member "blindfold baselines for embodied qa":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "challenges and prospects in vision and language research")
  Member "building generalizable agents with a realistic and rich 3d environment":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "citylearn diverse real world environments for sample efficient navigation policy learning")
  Member "shifting the baseline single modality performance on visual navigation qa":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "towards learning a generic agent for vision and language navigation via pre training")
  Member "neural modular control for embodied question answering":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "an exploration of embodied visual exploration")
  Member "minos multimodal indoor simulator for navigation in complex environments":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "citylearn diverse real world environments for sample efficient navigation policy learning")
  Member "escape from cells deep kd networks for the recognition of 3d point cloud models":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "home a household multimodal environment":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "why build an assistant in minecraft")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)