human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "unsupervised minimax adversarial curiosity generative adversarial networks and predictability minimization"):
  Abstract: I review unsupervised or self-supervised neural networks playing minimax games in game-theoretic settings. (i) Adversarial Curiosity (AC, 1990) is based on two such networks. One network learns to probabilistically generate outputs, the other learns to predict effects of the outputs. Each network minimizes the objective function maximized by the other. (ii) Generative Adversarial Networks (GANs, 2010-2014) are an application of AC where the effect of an output is 1 if the output is in a given set, and 0 otherwise. (iii) Predictability Minimization (PM, 1990s) models data distributions through a neural encoder that maximizes the objective function minimized by a neural predictor of the code components. We correct a previously published claim that PM is not based on a minimax game.

Includes members:
  Member "learning to paint with model based deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "unsupervised program synthesis for images using tree structured lstm")
  Member "neural painters a learned differentiable constraint for generating brushstroke paintings":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "interactive neural style transfer with artists")
  Member "exploration by random network distillation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "large scale study of curiosity driven learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "world models":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "one big net for everything":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "recurrent independent mechanisms")
  Member "synthesizing programs for images using reinforced adversarial learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "painting many pasts synthesizing time lapse videos of paintings")
  Member "coulomb gans provably optimal nash equilibria via potential fields":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "microbatchgan stimulating diversity with multi adversarial discrimination")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)