human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "efficient convolutional neural networks for depth based multi person pose estimation"):
  Abstract: Achieving robust multi-person 2D body landmark localization and pose estimation is essential for human behavior and interaction understanding as encountered for instance in HRI settings. Accurate methods have been proposed recently, but they usually rely on rather deep Convolutional Neural Network (CNN) architecture, thus requiring large computational and training resources. In this paper, we investigate different architectures and methodologies to address these issues and achieve fast and accurate multi-person 2D pose estimation. To foster speed, we propose to work with depth images, whose structure contains sufficient information about body landmarks while being simpler than textured color images and thus potentially requiring less complex CNNs for processing. In this context, we make the following contributions. i) we study several CNN architecture designs combining pose machines relying on the cascade of detectors concept with lightweight and efficient CNN structures; ii) to address the need for large training datasets with high variability, we rely on semi-synthetic data combining multi-person synthetic depth data with real sensor backgrounds; iii) we explore domain adaptation techniques to address the performance gap introduced by testing on real depth images; iv) to increase the accuracy of our fast lightweight CNN models, we investigate knowledge distillation at several architecture levels which effectively enhance performance. Experiments and results on synthetic and real data highlight the impact of our design choices, providing insights into methods addressing standard issues normally faced in practical applications, and resulting in architectures effectively matching our goal in both performance and speed.

Includes members:
  Member "knowledge transfer with jacobian matching":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "understanding and improving knowledge distillation")
  Member "learning to detect and track visible and occluded body joints in a virtual world":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "sviro synthetic vehicle interior rear seat occupancy dataset and benchmark")
  Member "real time convolutional networks for depth based human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "hierarchical kinematic human mesh recovery")
  Member "densepose dense human pose estimation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation")
  Member "domain adaptation for visual applications a comprehensive survey":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")
  Member "an analysis of deep neural network models for practical applications":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "crl class representative learning for image classification")
  Member "cycada cycle consistent adversarial domain adaptation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a novel framework for selection of gans for an application")
  Member "lstm pose machines":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "unipose unified human pose estimation in single images and videos")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)