human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a novel self intersection penalty term for statistical body shape models and its applications in 3d pose estimation"):
  Abstract: Statistical body shape models are widely used in 3D pose estimation due to their low-dimensional parameters representation. However, it is difficult to avoid self-intersection between body parts accurately. Motivated by this fact, we proposed a novel self-intersection penalty term for statistical body shape models applied in 3D pose estimation. To avoid the trouble of computing self-intersection for complex surfaces like the body meshes, the gradient of our proposed self-intersection penalty term is manually derived from the perspective of geometry. First, the self-intersection penalty term is defined as the volume of the self-intersection region. To calculate the partial derivatives with respect to the coordinates of the vertices, we employed detection rays to divide vertices of statistical body shape models into different groups depending on whether the vertex is in the region of self-intersection. Second, the partial derivatives could be easily derived by the normal vectors of neighboring triangles of the vertices. Finally, this penalty term could be applied in gradient-based optimization algorithms to remove the self-intersection of triangular meshes without using any approximation. Qualitative and quantitative evaluations were conducted to demonstrate the effectiveness and generality of our proposed method compared with previous approaches. The experimental results show that our proposed penalty term can avoid self-intersection to exclude unreasonable predictions and improves the accuracy of 3D pose estimation indirectly. Further more, the proposed method could be employed universally in triangular mesh based 3D reconstruction.

Includes members:
  Member "learning to estimate 3d human pose and shape from a single color image":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "pixel2mesh generating 3d mesh models from single rgb images":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "octree generating networks efficient convolutional architectures for high resolution 3d outputs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "unite the people closing the loop between 3d and 2d human representations":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "multi view supervision for single view reconstruction via differentiable ray consistency":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")
  Member "neural 3d mesh renderer":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates")
  Member "stacked hourglass networks for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "3d r2n2 a unified approach for single and multi view 3d object reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)