human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning a neural 3d texture space from 2d exemplars"):
  Abstract: We propose a generative model of 2D and 3D natural textures with diversity, visual fidelity and at high computational efficiency. This is enabled by a family of methods that extend ideas from classic stochastic procedural texturing (Perlin noise) to learned, deep, non-linearities. The key idea is a hard-coded, tunable and differentiable step that feeds multiple transformed random 2D or 3D fields into an MLP that can be sampled over infinite domains. Our model encodes all exemplars from a diverse set of textures without a need to be re-trained for each exemplar. Applications include texture interpolation, and learning 3D textures from 2D exemplars.

Includes members:
  Member "singan learning a generative model from a single natural image":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "meta transfer learning for zero shot super resolution")
  Member "texture mixer a network for controllable synthesis and interpolation of texture":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "on demand solid texture synthesis using deep 3d networks")
  Member "texture fields learning texture representations in function space":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates")
  Member "non stationary texture synthesis by adversarial expansion":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "image fine grained inpainting")
  Member "texturegan controlling deep image synthesis with texture patches":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "intelligent home 3d automatic 3d house design from linguistic descriptions only")
  Member "improved texture networks maximizing quality and diversity in feed forward stylization and texture synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep domain adversarial image generation for domain generalisation")
  Member "learning texture manifolds with the periodic spatial gan":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "intelligent home 3d automatic 3d house design from linguistic descriptions only")
  Member "perceptual losses for real time style transfer and super resolution":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "gan compression efficient architectures for interactive conditional gans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)