human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "gpu accelerated mobile multi view style transfer"):
  Abstract: An estimated 60% of smartphones sold in 2018 were equipped with multiple rear cameras, enabling a wide variety of 3D-enabled applications such as 3D Photos. The success of 3D Photo platforms (Facebook 3D Photo, Holopix, etc) depend on a steady influx of user generated content. These platforms must provide simple image manipulation tools to facilitate content creation, akin to traditional photo platforms. Artistic neural style transfer, propelled by recent advancements in GPU technology, is one such tool for enhancing traditional photos. However, naively extrapolating single-view neural style transfer to the multi-view scenario produces visually inconsistent results and is prohibitively slow on mobile devices. We present a GPU-accelerated multi-view style transfer pipeline which enforces style consistency between views with on-demand performance on mobile platforms. Our pipeline is modular and creates high quality depth and parallax effects from a stereoscopic image pair.

Includes members:
  Member "stereoscopic neural style transfer":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "style transfer for light field photography")
  Member "stereo magnification learning view synthesis using multiplane images":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "seeing the world in a bag of chips")
  Member "multi style generative network for real time transfer":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "domain adaptive few shot learning")
  Member "coherent online video style transfer":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "instance normalization the missing ingredient for fast stylization":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on feature normalization and data augmentation")
  Member "texture networks feed forward synthesis of textures and stylized images":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to adapt class specific features across domains for semantic segmentation")
  Member "a large dataset to train convolutional networks for disparity optical flow and scene flow estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "dsgn deep stereo geometry network for 3d object detection")
  Member "a learned representation for artistic style":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)