human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "autonomous industrial management via reinforcement learning self learning agents for decision making a review"):
  Abstract: Industry has always been in the pursuit of becoming more economically efficient and the current focus has been to reduce human labour using modern technologies. Even with cutting edge technologies, which range from packaging robots to AI for fault detection, there is still some ambiguity on the aims of some new systems, namely, whether they are automated or autonomous. In this paper we indicate the distinctions between automated and autonomous system as well as review the current literature and identify the core challenges for creating learning mechanisms of autonomous agents. We discuss using different types of extended realities, such as digital twins, to train reinforcement learning agents to learn specific tasks through generalization. Once generalization is achieved, we discuss how these can be used to develop self-learning agents. We then introduce self-play scenarios and how they can be used to teach self-learning agents through a supportive environment which focuses on how the agents can adapt to different real-world environments.

Includes members:
  Member "autonomous agents modelling other agents a comprehensive survey and open problems":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the hanabi challenge a new frontier for ai research")
  Member "world models":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "a web page classifier library based on random image content analysis using deep learning":
    also connected through other hyperedges:
      (none)
  Member "imitation learning with concurrent actions in 3d games":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "on multi agent learning in team sports games")
  Member "one shot visual imitation learning via meta learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "revisiting meta learning as supervised learning")
  Member "elf an extensive lightweight and flexible research platform for real time strategy games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "why build an assistant in minecraft")
  Member "deep reinforcement learning a brief survey":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)