human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "visual abstraction"):
  Abstract: In this article we revisit the concept of abstraction as it is used in visualization and put it on a solid formal footing. While the term \emph{abstraction} is utilized in many scientific disciplines, arts, as well as everyday life, visualization inherits the notion of data abstraction or class abstraction from computer science, topological abstraction from mathematics, and visual abstraction from arts. All these notions have a lot in common, yet there is a major discrepancy in the terminology and basic understanding about visual abstraction in the context of visualization. We thus root the notion of abstraction in the philosophy of science, clarify the basic terminology, and provide crisp definitions of visual abstraction as a process. Furthermore, we clarify how it relates to similar terms often used interchangeably in the field of visualization. Visual abstraction is characterized by a conceptual space where this process exists, by the purpose it should serve, and by the perceptual and cognitive qualities of the beholder. These characteristics can be used to control the process of visual abstraction to produce effective and informative visual representations.

Includes members:
  Member "an information theoretic approach to the cost benefit analysis of visualization in virtual environments":
    also connected through other hyperedges:
      (none)
  Member "what may visualization processes optimize":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the validity generalizability and feasibility of summative evaluation methods in visual analytics")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GR(Graphics)