human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learned interpolation for 3d generation"):
  Abstract: In order to generate novel 3D shapes with machine learning, one must allow for interpolation. The typical approach for incorporating this creative process is to interpolate in a learned latent space so as to avoid the problem of generating unrealistic instances by exploiting the model's learned structure. The process of the interpolation is supposed to form a semantically smooth morphing. While this approach is sound for synthesizing realistic media such as lifelike portraits or new designs for everyday objects, it subjectively fails to directly model the unexpected, unrealistic, or creative. In this work, we present a method for learning how to interpolate point clouds. By encoding prior knowledge about real-world objects, the intermediate forms are both realistic and unlike any existing forms. We show not only how this method can be used to generate "creative" point clouds, but how the method can also be leveraged to generate 3D models suitable for sculpture.

Includes members:
  Member "deepcloud the application of a data driven generative model in design":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "developing creative ai to generate sculptural objects")
  Member "understanding and improving interpolation in autoencoders via an adversarial regularizer":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "multi class novelty detection using mix up technique")
  Member "deep sets":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "stochastic latent residual video prediction")
  Member "large scale gan training for high fidelity natural image synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "reversible harmonic maps between discrete surfaces":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "prnet self supervised learning for partial to partial registration")
  Member "learning representations and generative models for 3d point clouds":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "unsupervised representation learning with deep convolutional generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GR(Graphics)