human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "dynamic inference a new approach toward efficient video action recognition"):
  Abstract: Though action recognition in videos has achieved great success recently, it remains a challenging task due to the massive computational cost. Designing lightweight networks is a possible solution, but it may degrade the recognition performance. In this paper, we innovatively propose a general dynamic inference idea to improve inference efficiency by leveraging the variation in the distinguishability of different videos. The dynamic inference approach can be achieved from aspects of the network depth and the number of input video frames, or even in a joint input-wise and network depth-wise manner. In a nutshell, we treat input frames and network depth of the computational graph as a 2-dimensional grid, and several checkpoints are placed on this grid in advance with a prediction module. The inference is carried out progressively on the grid by following some predefined route, whenever the inference process comes across a checkpoint, an early prediction can be made depending on whether the early stop criteria meets. For the proof-of-concept purpose, we instantiate three dynamic inference frameworks using two well-known backbone CNNs. In these instances, we overcome the drawback of limited temporal coverage resulted from an early prediction by a novel frame permutation scheme, and alleviate the conflict between progressive computation and video temporal relation modeling by introducing an online temporal shift module. Extensive experiments are conducted to thoroughly analyze the effectiveness of our ideas and to inspire future research efforts. Results on various datasets also evident the superiority of our approach.

Includes members:
  Member "multi agent reinforcement learning based frame sampling for effective untrimmed video recognition":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "tree structured policy based progressive reinforcement learning for temporally language grounding in video")
  Member "eco efficient convolutional network for online video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "delving deeper into the decoder for video captioning")
  Member "multi fiber networks for video recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "semantic image networks for human action recognition")
  Member "stnet local and global spatial temporal modeling for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "sth spatio temporal hybrid convolution for efficient action recognition")
  Member "motion feature network fixed motion filter for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "sth spatio temporal hybrid convolution for efficient action recognition")
  Member "tsm temporal shift module for efficient video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "motionnet joint perception and motion prediction for autonomous driving based on bird s eye view maps")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "a closer look at spatiotemporal convolutions for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "probabilistic future prediction for video scene understanding")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)