human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "adversarial imitation learning from incomplete demonstrations"):
  Abstract: Imitation learning targets deriving a mapping from states to actions, a.k.a. policy, from expert demonstrations. Existing methods for imitation learning typically require any actions in the demonstrations to be fully available, which is hard to ensure in real applications. Though algorithms for learning with unobservable actions have been proposed, they focus solely on state information and overlook the fact that the action sequence could still be partially available and provide useful information for policy deriving. In this paper, we propose a novel algorithm called Action-Guided Adversarial Imitation Learning (AGAIL) that learns a policy from demonstrations with incomplete action sequences, i.e., incomplete demonstrations. The core idea of AGAIL is to separate demonstrations into state and action trajectories, and train a policy with state trajectories while using actions as auxiliary information to guide the training whenever applicable. Built upon the Generative Adversarial Imitation Learning, AGAIL has three components: a generator, a discriminator, and a guide. The generator learns a policy with rewards provided by the discriminator, which tries to distinguish state distributions between demonstrations and samples generated by the policy. The guide provides additional rewards to the generator when demonstrated actions for specific states are available. We compare AGAIL to other methods on benchmark tasks and show that AGAIL consistently delivers comparable performance to the state-of-the-art methods even when the action sequence in demonstrations is only partially available.

Includes members:
  Member "reinforcement learning from imperfect demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "exploration efficient deep reinforcement learning with demonstration guidance for robot control")
  Member "diversity is all you need learning skills without a reward function":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "meta learning curiosity algorithms")
  Member "behavioral cloning from observation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")
  Member "third person imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hierarchically decoupled imitation for morphological transfer")
  Member "learning human behaviors from motion capture by adversarial imitation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "infogail interpretable imitation learning from visual demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "end to end learning for self driving cars":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "generative adversarial imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)