human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a new algorithm for non stationary contextual bandits efficient optimal and parameter free"):
  Abstract: We propose the first contextual bandit algorithm that is parameter-free, efficient, and optimal in terms of dynamic regret. Specifically, our algorithm achieves dynamic regret $\mathcal{O}(\min\{\sqrt{ST}, \Delta^{\frac{1}{3}}T^{\frac{2}{3}}\})$ for a contextual bandit problem with $T$ rounds, $S$ switches and $\Delta$ total variation in data distributions. Importantly, our algorithm is adaptive and does not need to know $S$ or $\Delta$ ahead of time, and can be implemented efficiently assuming access to an ERM oracle. #R##N#Our results strictly improve the $\mathcal{O}(\min \{S^{\frac{1}{4}}T^{\frac{3}{4}}, \Delta^{\frac{1}{5}}T^{\frac{4}{5}}\})$ bound of (Luo et al., 2018), and greatly generalize and improve the $\mathcal{O}(\sqrt{ST})$ result of (Auer et al, 2018) that holds only for the two-armed bandit problem without contextual information. The key novelty of our algorithm is to introduce replay phases, in which the algorithm acts according to its previous decisions for a certain amount of time in order to detect non-stationarity while maintaining a good balance between exploration and exploitation.

Includes members:
  Member "a change detection based framework for piecewise stationary multi armed bandit problem":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "combinatorial semi bandit in the non stationary environment")
  Member "tracking the best expert in non stationary stochastic environments":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "combinatorial semi bandit in the non stationary environment")
  Member "dynamic regret of strongly adaptive methods":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "minimizing dynamic regret and adaptive regret simultaneously")
  Member "tracking slowly moving clairvoyant optimal dynamic regret of online learning with true and noisy gradient":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "minimizing dynamic regret and adaptive regret simultaneously")
  Member "improved regret bounds for oracle based adversarial contextual bandits":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "beyond ucb optimal and efficient contextual bandits with regression oracles")
  Member "bistro an efficient relaxation based method for contextual bandits":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "beyond ucb optimal and efficient contextual bandits with regression oracles")
  Member "efficient algorithms for adversarial contextual learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "beyond ucb optimal and efficient contextual bandits with regression oracles")
  Member "online optimization competing with dynamic comparators":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "minimizing dynamic regret and adaptive regret simultaneously")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)