human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "bridging knowledge graphs to generate scene graphs"):
  Abstract: Scene graphs are powerful representations that encode images into their abstract semantic elements, i.e, objects and their interactions, which facilitates visual comprehension and explainable reasoning. On the other hand, commonsense knowledge graphs are rich repositories that encode how the world is structured, and how general concepts interact. In this paper, we present a unified formulation of these two constructs, where a scene graph is seen as an image-conditioned instantiation of a commonsense knowledge graph. Based on this new perspective, we re-formulate scene graph generation as the inference of a bridge between the scene and commonsense graphs, where each entity or predicate instance in the scene graph has to be linked to its corresponding entity or predicate class in the commonsense graph. To this end, we propose a heterogeneous graph inference framework allowing to exploit the rich structure within the scene and commonsense at the same time. Through extensive experiments, we show the proposed method achieves significant improvement over the state of the art.

Includes members:
  Member "knowledge embedded routing network for scene graph generation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "unbiased scene graph generation from biased training")
  Member "entity relation and event extraction with contextualized span representations":
    also connected through other hyperedges:
      (none)
  Member "scene graph generation with external knowledge and image reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "object centric image generation from layouts")
  Member "learning by abstraction the neural state machine":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "unbiased scene graph generation from biased training")
  Member "an empirical study on leveraging scene graphs for visual question answering":
    also connected through other hyperedges:
      (none)
  Member "class balanced loss based on effective number of samples":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "identifying and compensating for feature deviation in imbalanced deep learning")
  Member "question answering as global reasoning over semantic abstractions":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "reasoning driven question answering for natural language understanding")
  Member "zero shot recognition via semantic embeddings and knowledge graphs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "relationship embedded representation learning for grounding referring expressions")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)