human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "dense depth estimation of a complex dynamic scene without explicit 3d motion estimation"):
  Abstract: Recent geometric methods need reliable estimates of 3D motion parameters to procure accurate dense depth map of a complex dynamic scene from monocular images \cite{kumar2017monocular, ranftl2016dense}. Generally, to estimate \textbf{precise} measurements of relative 3D motion parameters and to validate its accuracy using image data is a challenging task. In this work, we propose an alternative approach that circumvents the 3D motion estimation requirement to obtain a dense depth map of a dynamic scene. Given per-pixel optical flow correspondences between two consecutive frames and, the sparse depth prior for the reference frame, we show that, we can effectively recover the dense depth map for the successive frames without solving for 3D motion parameters. Our method assumes a piece-wise planar model of a dynamic scene, which undergoes rigid transformation locally, and as-rigid-as-possible transformation globally between two successive frames. Under our assumption, we can avoid the explicit estimation of 3D rotation and translation to estimate scene depth. In essence, our formulation provides an unconventional way to think and recover the dense depth map of a complex dynamic scene which is incremental and motion free in nature. Our proposed method does not make object level or any other high-level prior assumption about the dynamic scene, as a result, it is applicable to a wide range of scenarios. Experimental results on the benchmarks dataset show the competence of our approach for multiple frames.

Includes members:
  Member "jumping manifolds geometry aware dense non rigid structure from motion":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a simple prior free method for non rigid structure from motion factorization revisited")
  Member "a simple prior free method for non rigid structure from motion factorization revisited":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "jumping manifolds geometry aware dense non rigid structure from motion")
  Member "non rigid structure from motion prior free factorization method revisited":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "jumping manifolds geometry aware dense non rigid structure from motion")
  Member "scalable dense non rigid structure from motion a grassmannian perspective":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "structure from articulated motion accurate and stable monocular 3d reconstruction without training data")
  Member "digging into self supervised monocular depth estimation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "domain decluttering simplifying images to mitigate synthetic real domain shift and improve depth estimation")
  Member "monocular dense 3d reconstruction of a complex dynamic scene from two perspective frames":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "robust attentional aggregation of deep feature sets for multi view 3d reconstruction")
  Member "unsupervised learning of depth and ego motion from video":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "learning depth from monocular videos using direct methods":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)