human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "autonomous penetration testing using reinforcement learning"):
  Abstract: Penetration testing (pentesting) involves performing a controlled attack on a computer system in order to assess it's security. Although an effective method for testing security, pentesting requires highly skilled practitioners and currently there is a growing shortage of skilled cyber security professionals. One avenue for alleviating this problem is automate the pentesting process using artificial intelligence techniques. Current approaches to automated pentesting have relied on model-based planning, however the cyber security landscape is rapidly changing making maintaining up-to-date models of exploits a challenge. This project investigated the application of model-free Reinforcement Learning (RL) to automated pentesting. Model-free RL has the key advantage over model-based planning of not requiring a model of the environment, instead learning the best policy through interaction with the environment. We first designed and built a fast, low compute simulator for training and testing autonomous pentesting agents. We did this by framing pentesting as a Markov Decision Process with the known configuration of the network as states, the available scans and exploits as actions, the reward determined by the value of machines on the network. We then used this simulator to investigate the application of model-free RL to pentesting. We tested the standard Q-learning algorithm using both tabular and neural network based implementations. We found that within the simulated environment both tabular and neural network implementations were able to find optimal attack paths for a range of different network topologies and sizes without having a model of action behaviour. However, the implemented algorithms were only practical for smaller networks and numbers of actions. Further work is needed in developing scalable RL algorithms and testing these algorithms in larger and higher fidelity environments.

Includes members:
  Member "simulated penetration testing and mitigation analysis":
    also connected through other hyperedges:
      (none)
  Member "penetration testing pomdp solving":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "attack graph obfuscation")
  Member "pomdps make better hackers accounting for uncertainty in penetration testing":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "autonomous intelligent cyber defense agent aica reference architecture release 2 0")
  Member "the arcade learning environment an evaluation platform for general agents":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "automated attack planning":
    also connected through other hyperedges:
      (none)
  Member "playing atari with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "simulating cyber attacks for fun and profit":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "cyborg an autonomous cyber operations research gym")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CR(Cryptography and Security)