human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "synergetic reconstruction from 2d pose and 3d motion for wide space multi person video motion capture in the wild"):
  Abstract: Although many studies have been made on markerless motion capture, it has not been applied to real sports or concerts. In this paper, we propose a markerless motion capture method with spatiotemporal accuracy and smoothness from multiple cameras, even in wide and multi-person environments. The key idea is predicting each person's 3D pose and determining the bounding box of multi-camera images small enough. This prediction and spatiotemporal filtering based on human skeletal structure eases 3D reconstruction of the person and yields accuracy. The accurate 3D reconstruction is then used to predict the bounding box of each camera image in the next frame. This is a feedback from 3D motion to 2D pose, and provides a synergetic effect to the total performance of video motion capture. We demonstrate the method using various datasets and a real sports field. The experimental results show the mean per joint position error was 31.6mm and the percentage of correct parts was 99.3% under five people moving dynamically, with satisfying the range of motion. Video demonstration, datasets, and additional materials are posted on our project page.

Includes members:
  Member "fast and robust multi person 3d pose estimation from multiple views":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "4d association graph for realtime multi person motion capture using multiple video cameras")
  Member "video motion capture from the part confidence maps of multi camera images by spatiotemporal filtering using the human skeletal model":
    also connected through other hyperedges:
      (none)
  Member "pifpaf composite fields for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "higherhrnet scale aware representation learning for bottom up human pose estimation")
  Member "deep high resolution representation learning for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "total capture a 3d deformation model for tracking faces hands and bodies":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deepcap monocular human performance capture using weak supervision")
  Member "simple baselines for human pose estimation and tracking":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "monocular total capture posing face body and hands in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deepcap monocular human performance capture using weak supervision")
  Member "towards 3d human pose estimation in the wild a weakly supervised approach":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)