human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "unbiased scene graph generation from biased training"):
  Abstract: Today's scene graph generation (SGG) task is still far from practical, mainly due to the severe training bias, e.g., collapsing diverse human walk on/ sit on/lay on beach into human on beach. Given such SGG, the down-stream tasks such as VQA can hardly infer better scene structures than merely a bag of objects. However, debiasing in SGG is not trivial because traditional debiasing methods cannot distinguish between the good and bad bias, e.g., good context prior (e.g., person read book rather than eat) and bad long-tailed bias (e.g., behind/in front of collapsed to near). In this paper, we present a novel SGG framework based on causal inference but not the conventional likelihood. We first build a causal graph for SGG, and perform traditional biased training with the graph. Then, we propose to draw the counterfactual causality from the trained graph to infer the effect from the bad bias, which should be removed. In particular, we use Total Direct Effect as the proposed final predicate score for unbiased SGG. Note that our framework is agnostic to any SGG model and thus can be widely applied in the community who seeks unbiased predictions. By using the proposed Scene Graph Diagnosis toolkit on the SGG benchmark Visual Genome and several prevailing models, we observed significant improvements over the previous state-of-the-art methods.

Includes members:
  Member "visual commonsense r cnn":
    also connected through other hyperedges:
      (none)
  Member "deconfounded image captioning a causal retrospect":
    also connected through other hyperedges:
      (none)
  Member "knowledge embedded routing network for scene graph generation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "bridging knowledge graphs to generate scene graphs")
  Member "scene graph generation with external knowledge and image reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "object centric image generation from layouts")
  Member "graphical contrastive losses for scene graph parsing":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "say as you wish fine grained control of image caption generation with abstract scene graphs")
  Member "learning by abstraction the neural state machine":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "counterfactual samples synthesizing for robust visual question answering")
  Member "repair removing representation bias by dataset resampling":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "adversarial filters of dataset biases")
  Member "two causal principles for improving visual dialog":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "large scale pretraining for visual dialog a simple state of the art baseline")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)