human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "deep learning based automatic video annotation tool for self driving car"):
  Abstract: In a self-driving car, objection detection, object classification, lane detection and object tracking are considered to be the crucial modules. In recent times, using the real time video one wants to narrate the scene captured by the camera fitted in our vehicle. To effectively implement this task, deep learning techniques and automatic video annotation tools are widely used. In the present paper, we compare the various techniques that are available for each module and choose the best algorithm among them by using appropriate metrics. For object detection, YOLO and Retinanet-50 are considered and the best one is chosen based on mean Average Precision (mAP). For object classification, we consider VGG-19 and Resnet-50 and select the best algorithm based on low error rate and good accuracy. For lane detection, Udacity's 'Finding Lane Line' and deep learning based LaneNet algorithms are compared and the best one that can accurately identify the given lane is chosen for implementation. As far as object tracking is concerned, we compare Udacity's 'Object Detection and Tracking' algorithm and deep learning based Deep Sort algorithm. Based on the accuracy of tracking the same object in many frames and predicting the movement of objects, the best algorithm is chosen. Our automatic video annotation tool is found to be 83% accurate when compared with a human annotator. We considered a video with 530 frames each of resolution 1035 x 1800 pixels. At an average each frame had about 15 objects. Our annotation tool consumed 43 minutes in a CPU based system and 2.58 minutes in a mid-level GPU based system to process all four modules. But the same video took nearly 3060 minutes for one human annotator to narrate the scene in the given video. Thus we claim that our proposed automatic video annotation tool is reasonably fast (about 1200 times in a GPU system) and accurate.

Includes members:
  Member "one click annotation with guided hierarchical object detection":
    also connected through other hyperedges:
      (none)
  Member "seeding deep learning using wireless localization":
    also connected through other hyperedges:
      (none)
  Member "lanenet real time lane detection networks for autonomous driving":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "fastdraw addressing the long tail of lane detection by adapting a sequential prediction network")
  Member "focal loss for dense object detection":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "object detection in optical remote sensing images a survey and a new benchmark")
  Member "simple online and realtime tracking with a deep association metric":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction")
  Member "training object class detectors with click supervision":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "towards noise resistant object detection with noisy annotations")
  Member "mot16 a benchmark for multi object tracking":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "stem seg spatio temporal embeddings for instance segmentation in videos")
  Member "we don t need no bounding boxes training object class detectors using only human verification":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "towards noise resistant object detection with noisy annotations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)