human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "bias variance games"):
  Abstract: Firms engaged in electronic commerce increasingly rely on machine learning algorithms to drive a wide array of managerial decisions. The goal of this paper is to understand how competition between firms affects their strategic choice of such algorithms. We model the interaction of two firms choosing learning algorithms as a game, and analyze its equilibria in terms of the resolution of the bias-variance tradeoffs faced by the players. We show that competition can lead to strange phenomena---for example, reducing the error incurred by a firm's algorithm can be harmful to that firm---and provide conditions under which such phenomena do not occur. We also show that players prefer to incur error due to variance than due to bias. Much of our analysis is theoretical, but we also show that our insights persist empirically in several publicly-available data sets.

Includes members:
  Member "competing prediction algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "grinding the space learning to classify against strategic agents")
  Member "competing bandits learning under competition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the gossiping insert eliminate algorithm for multi agent bandits")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)