human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "continual learning improves internet video streaming"):
  Abstract: We describe Fugu, a continual learning algorithm for bitrate selection in streaming video. Each day, Fugu retrains a neural network from its experience in deployment over the prior week. The neural network predicts how long it would take to transfer each available version of the upcoming video chunks, given recent history and internal TCP statistics. #R##N#We evaluate Fugu with Puffer, a public website we built that streams live TV using Fugu and existing algorithms. Over a nine-day period in January 2019, Puffer streamed 8,131 hours of video to 3,719 unique users. Compared with buffer-based control, MPC, RobustMPC, and Pensieve, Fugu performs better on several metrics: it stalls 5-13x less and has better and more stable video quality, and users who were randomly assigned to Fugu streamed for longer on average before quitting or reloading. We find that TCP statistics can aid bitrate selection, that congestion-control and bitrate-selection algorithms are best selected jointly, that probabilistic transfer-time estimates that consider chunk size outperform point estimates of throughput, and that both stalls and video quality have an influence on how long users choose to keep a video stream playing. #R##N#Fugu's results suggest that continual learning of network algorithms in situ is a promising area of research. To support further investigation, we plan to operate Puffer for several years and will open it to researchers for evaluating new congestion-control and bitrate-selection approaches.

Includes members:
  Member "challenges of real world reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "neural network dynamics for model based deep reinforcement learning with model free fine tuning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "bola near optimal bitrate adaptation for online videos":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "understanding video streaming algorithms in the wild")
  Member "probe and adapt rate adaptation for http video streaming at scale":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "understanding video streaming algorithms in the wild")
  Member "a reduction of imitation learning and structured prediction to no regret online learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NI(Networking and Internet Architecture)