human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "coalitional game framework for content distribution using device to device communication"):
  Abstract: We consider a set of cellular users associated with a base station (BS) in a cellular network that employs Device-to-device (D2D) communication. A subset of the users request for some files from the BS. Now, some of the users can potentially act as relays and forward the requested files, or partitions of files, from the BS to some of the requesting users (destination nodes) over D2D links. However, this requires cooperation among the cellular users. In this paper, we seek conditions under which users have an incentive to cooperate with each other. We model the above scenario using the frameworks of cooperative game theory and stable partitions in coalitional games. We consider two different models for file transfer within a coalition: (i) Model A, in which the BS can split a file into multiple partitions and send these partitions to different relays, which multicast the partitions to the destination nodes of the coalition, and (ii) Model B, in which for each file, the BS sends the entire file to a single relay, which multicasts it to the destination nodes of the coalition. First, we explore the question of whether it is beneficial for all the cellular users to cooperate, i.e., whether the grand coalition is stable. For this we use the solution concept of core from cooperative game theory. We show that, in general, the above coalitional game under Model A may have an empty core. Next, we provide conditions under which the core is always non-empty and a D_c-stable partition always exists. Also, we show that under Model B, the problem of assigning relays to destination nodes so as to maximize the sum of utilities of all the users is NP-Complete. Finally, we show via numerical computations that a significant reduction in the energy expenditure of cellular users can be achieved via cooperation.

Includes members:
  Member "on consideration of content preference and sharing willingness in d2d assisted offloading":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "individual preference aware caching policy design in wireless d2d networks")
  Member "a survey on device to device communication in cellular networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "simultaneous energy harvesting and information transmission in a mimo full duplex system a machine learning based design")
  Member "energy efficient resource allocation and user scheduling for collaborative mobile clouds with hybrid receivers":
    also connected through other hyperedges:
      (none)
  Member "coalition formation games for collaborative spectrum sensing":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "solutions of partition function based tu games for cooperative communication networking")
  Member "a generic approach to coalition formation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "socially trusted collaborative edge computing in ultra dense networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.IT(Information Theory)