human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "security aware synthesis using delayed action games"):
  Abstract: Stochastic multiplayer games (SMGs) have gained attention in the field of strategy synthesis for multi-agent reactive systems. However, standard SMGs are limited to modeling systems where all agents have full knowledge of the state of the game. In this paper, we introduce delayed-action games (DAGs) formalism that simulates hidden-information games (HIGs) as SMGs, by eliminating hidden information by delaying a player's actions. The elimination of hidden information enables the usage of SMG off-the-shelf model checkers to implement HIGs. Furthermore, we demonstrate how a DAG can be decomposed into a number of independent subgames. Since each subgame can be independently explored, parallel computation can be utilized to reduce the model checking time, while alleviating the state space explosion problem that SMGs are notorious for. In addition, we propose a DAG-based framework for strategy synthesis and analysis. Finally, we demonstrate applicability of the DAG-based synthesis framework on a case study of a human-on-the-loop unmanned-aerial vehicle system that may be under stealthy attack, where the proposed framework is used to formally model, analyze and synthesize security-aware strategies for the system.

Includes members:
  Member "reactive control improvisation":
    also connected through other hyperedges:
      (none)
  Member "strategy representation by decision trees in reactive synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "dtcontrol decision tree learning algorithms for controller representation")
  Member "an automaton learning approach to solving safety games over infinite graphs":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "optimally resilient strategies in pushdown safety games")
  Member "verification and control of partially observable probabilistic real time systems":
    also connected through other hyperedges:
      (none)
  Member "integrating active sensing into reactive synthesis with temporal logic constraints under partial observations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "safe control under uncertainty")
  Member "delay games with wmso u winning conditions":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the complexity of transducer synthesis from multi sequential specifications")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)