human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "drifting reinforcement learning the blessing of more optimism in face of endogenous exogenous dynamics"):
  Abstract: We consider un-discounted reinforcement learning (RL) in Markov decision processes (MDPs) under temporal drifts, ie, both the reward and state transition distributions are allowed to evolve over time, as long as their respective total variations, quantified by suitable metrics, do not exceed certain variation budgets. This setting captures the endogenous and exogenous dynamics, uncertainty, and partial feedback in sequential decision-making scenarios, and finds applications in vehicle remarketing and real-time bidding. We first develop the Sliding Window Upper-Confidence bound for Reinforcement Learning with Confidence Widening (SWUCRL2-CW) algorithm, and establish its dynamic regret bound when the variation budgets are known. In addition, we propose the Bandit-over-Reinforcement Learning (BORL) algorithm to adaptively tune the SWUCRL2-CW algorithm to achieve the same dynamic regret bound, but in a parameter-free manner, ie, without knowing the variation budgets. Finally, we conduct numerical experiments to show that our proposed algorithms achieve superior empirical performance compared to existing algorithms. #R##N#Notably, the interplay between endogenous and exogenous dynamics presents a unique challenge, absent in existing (stationary and non-stationary) stochastic online learning settings, when we apply the conventional Optimism in Face of Uncertainty principle to design algorithms with provably low dynamic regret for RL in drifting MDPs. We overcome the challenge by a novel confidence widening technique that incorporates additional optimism into our learning algorithms to ensure low dynamic regret bounds. To extend our theoretical findings, we apply our framework to inventory control problems, and demonstrate how one can alternatively leverage special structures on the state transition distributions to bypass the difficulty in exploring time-varying environments.

Includes members:
  Member "learning to optimize under non stationarity":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "efficient and robust algorithms for adversarial linear contextual bandits")
  Member "online optimization competing with dynamic comparators":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "minimizing dynamic regret and adaptive regret simultaneously")
  Member "online learning in markov decision processes with adversarially chosen transition probability distributions":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "combining no regret and q learning")
  Member "regal a regularization based algorithm for reinforcement learning in weakly communicating mdps":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning near optimal policies with low inherent bellman error")
  Member "regret analysis of stochastic and nonstochastic multi armed bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "multi source domain adaptation for text classification via distancenet bandits")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)