human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "different approaches for human activity recognition a survey"):
  Abstract: Human activity recognition has gained importance in recent years due to its applications in various fields such as health, security and surveillance, entertainment, and intelligent environments. A significant amount of work has been done on human activity recognition and researchers have leveraged different approaches, such as wearable, object-tagged, and device-free, to recognize human activities. In this article, we present a comprehensive survey of the work conducted over the period 2010-2018 in various areas of human activity recognition with main focus on device-free solutions. The device-free approach is becoming very popular due to the fact that the subject is not required to carry anything, instead, the environment is tagged with devices to capture the required information. We propose a new taxonomy for categorizing the research work conducted in the field of activity recognition and divide the existing literature into three sub-areas: action-based, motion-based, and interaction-based. We further divide these areas into ten different sub-topics and present the latest research work in these sub-topics. Unlike previous surveys which focus only on one type of activities, to the best of our knowledge, we cover all the sub-areas in activity recognition and provide a comparison of the latest research work in these sub-areas. Specifically, we discuss the key attributes and design approaches for the work presented. Then we provide extensive analysis based on 10 important metrics, to give the reader, a complete overview of the state-of-the-art techniques and trends in different sub-areas of human activity recognition. In the end, we discuss open research issues and provide future research directions in the field of human activity recognition.

Includes members:
  Member "toward a wearable rfid system for real time activity recognition using radio patterns":
    also connected through other hyperedges:
      (none)
  Member "deep learning for sensor based activity recognition a survey":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "uncertainty quantification for deep context aware mobile activity recognition and unknown context discovery")
  Member "anti fall a non intrusive and real time fall detector leveraging csi from commodity wifi devices":
    also connected through other hyperedges:
      (none)

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)