human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "generalizing monocular 3d human pose estimation in the wild"):
  Abstract: The availability of the large-scale labeled 3D poses in the Human3.6M dataset plays an important role in advancing the algorithms for 3D human pose estimation from a still image. We observe that recent innovation in this area mainly focuses on new techniques that explicitly address the generalization issue when using this dataset, because this database is constructed in a highly controlled environment with limited human subjects and background variations. Despite such efforts, we can show that the results of the current methods are still error-prone especially when tested against the images taken in-the-wild. In this paper, we aim to tackle this problem from a different perspective. We propose a principled approach to generate high quality 3D pose ground truth given any in-the-wild image with a person inside. We achieve this by first devising a novel stereo inspired neural network to directly map any 2D pose to high quality 3D counterpart. We then perform a carefully designed geometric searching scheme to further refine the joints. Based on this scheme, we build a large-scale dataset with 400,000 in-the-wild images and their corresponding 3D pose ground truth. This enables the training of a high quality neural network model, without specialized training scheme and auxiliary loss function, which performs favorably against the state-of-the-art 3D pose estimation methods. We also evaluate the generalization ability of our model both quantitatively and qualitatively. Results show that our approach convincingly outperforms the previous methods. We make our dataset and code publicly available.

Includes members:
  Member "ordinal depth supervision for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "single view stereo matching":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "multimodal end to end autonomous driving")
  Member "3d human pose estimation in the wild by adversarial learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "fbi pose towards bridging the gap between 2d images and 3d human poses using forward or backward information":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hemlets posh learning part centric heatmap triplets for 3d human pose and shape estimation")
  Member "exploiting temporal information for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "ai challenger a large scale dataset for going deeper in image understanding":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep high resolution representation learning for human pose estimation")
  Member "towards 3d human pose estimation in the wild a weakly supervised approach":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "lifting from the deep convolutional 3d pose estimation from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)