human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "regularizing model based planning with energy based models"):
  Abstract: Model-based reinforcement learning could enable sample-efficient learning by quickly acquiring rich knowledge about the world and using it to improve behaviour without additional data. Learned dynamics models can be directly used for planning actions but this has been challenging because of inaccuracies in the learned models. In this paper, we focus on planning with learned dynamics models and propose to regularize it using energy estimates of state transitions in the environment. We visually demonstrate the effectiveness of the proposed method and show that off-policy training of an energy estimator can be effectively used to regularize planning with pre-trained dynamics models. Further, we demonstrate that the proposed method enables sample-efficient learning to achieve competitive performance in challenging continuous control tasks such as Half-cheetah and Ant in just a few minutes of experience.

Includes members:
  Member "implicit generation and generalization in energy based models":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "π nets deep polynomial neural networks")
  Member "pipps flexible model based policy search robust to the curse of chaos":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dream to control learning behaviors by latent imagination")
  Member "regularizing trajectory optimization with denoising autoencoders":
    also connected through other hyperedges:
      (none)
  Member "model based planning with energy based models":
    also connected through other hyperedges:
      (none)
  Member "learning latent dynamics for planning from pixels":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "model ensemble trust region policy optimization":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "ready policy one world building through active learning")
  Member "learning to adapt in dynamic real world environments through meta reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "revisiting meta learning as supervised learning")
  Member "plan online learn offline efficient learning and exploration via model based control":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "neural lyapunov model predictive control")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)