human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "texel att representing and classifying element based textures by attributes"):
  Abstract: Element-based textures are a kind of texture formed by nameable elements, the texels [1], distributed according to specific statistical distributions; it is of primary importance in many sectors, namely textile, fashion and interior design industry. State-of-theart texture descriptors fail to properly characterize element-based texture, so we present Texel-Att to fill this gap. Texel-Att is the first fine-grained, attribute-based representation and classification framework for element-based textures. It first individuates texels, characterizing them with individual attributes; subsequently, texels are grouped and characterized through layout attributes, which give the Texel-Att representation. Texels are detected by a Mask-RCNN, trained on a brand-new element-based texture dataset, ElBa, containing 30K texture images with 3M fully-annotated texels. Examples of individual and layout attributes are exhibited to give a glimpse on the level of achievable graininess. In the experiments, we present detection results to show that texels can be precisely individuated, even on textures "in the wild"; to this sake, we individuate the element-based classes of the Describable Texture Dataset (DTD), where almost 900K texels have been manually annotated, leading to the Element-based DTD (E-DTD). Subsequently, classification and ranking results demonstrate the expressivity of Texel-Att on ElBa and E-DTD, overcoming the alternative features and relative attributes, doubling the best performance in some cases; finally, we report interactive search results on ElBa and E-DTD: with Texel-Att on the E-DTD dataset we are able to individuate within 10 iterations the desired texture in the 90% of cases, against the 71% obtained with a combination of the finest existing attributes so far. Dataset and code is available at this https URL

Includes members:
  Member "a survey of recent advances in texture representation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "texture retrieval in the wild through detection based attributes")
  Member "training deep networks with synthetic data bridging the reality gap by domain randomization":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "increasing generality in machine learning through procedural content generation")
  Member "looking beyond appearances synthetic training data for deep cnns in re identification":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning multi human optical flow")
  Member "mask r cnn":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "whittlesearch interactive image search with relative attribute feedback":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "dressing for diverse body shapes")
  Member "deep filter banks for texture recognition description and segmentation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "srm a style based recalibration module for convolutional neural networks")
  Member "describing textures in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a large scale study of representation learning with the visual task adaptation benchmark")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)