human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "developing creative ai to generate sculptural objects"):
  Abstract: We explore the intersection of human and machine creativity by generating sculptural objects through machine learning. This research raises questions about both the technical details of automatic art generation and the interaction between AI and people, as both artists and the audience of art. We introduce two algorithms for generating 3D point clouds and then discuss their actualization as sculpture and incorporation into a holistic art installation. Specifically, the Amalgamated DeepDream (ADD) algorithm solves the sparsity problem caused by the naive DeepDream-inspired approach and generates creative and printable point clouds. The Partitioned DeepDream (PDD) algorithm further allows us to explore more diverse 3D object creation by combining point cloud clustering algorithms and ADD.

Includes members:
  Member "deepcloud the application of a data driven generative model in design":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learned interpolation for 3d generation")
  Member "atlasnet a papier m ach e approach to learning 3d surface generation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "cps class level 6d pose and shape estimation from monocular images")
  Member "point cloud gan":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "beyond pixel norm balls parametric adversaries using an analytically differentiable renderer":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates")
  Member "can creative adversarial networks generating art by learning about styles and deviating from style norms":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "music generation by deep learning challenges and directions")
  Member "foldingnet point cloud auto encoder via deep grid deformation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "learning representations and generative models for 3d point clouds":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "neural 3d mesh renderer":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)