human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a general framework for endowment effects in combinatorial markets"):
  Abstract: The endowment effect, coined by Nobel Laureate Richard Thaler, posits that people tend to inflate the value of items they own. This bias was studied, both theoretically and empirically, with respect to a single item. Babaioff et al. [EC'18] took a first step at extending this study beyond a single item. They proposed a specific formulation of the endowment effect in combinatorial settings, and showed that equilibrium existence with respect to the endowed valuations extends from gross substitutes to submodular valuations, but provably fails to extend to XOS valuations. #R##N#Extending the endowment effect to combinatorial settings can take different forms. In this work, we devise a framework that captures a space of endowment effects, upon which we impose a partial order, which preserves endowment equilibrium existence. Within this framework, we provide existence and welfare guarantees for endowment equilibria corresponding to various endowment effects. Our main results are the following: #R##N#(1) For markets with XOS valuations, we introduce an endowment effect that is stronger than that of Babaioff et al., for which an endowment equilibrium is guaranteed to exist and gives at least half of the optimal welfare. Moreover, this equilibrium can be reached via a variant of the flexible ascent auction. #R##N#(2) For markets with arbitrary valuations, we show that bundling leads to a sweeping positive result. In particular, if items can be prepacked into indivisible bundles, there always exists an endowment equilibrium with optimal welfare. Moreover, we provide a polynomial algorithm that given an arbitrary allocation $S$, computes an endowment equilibrium with the same welfare guarantee as in $S$.

Includes members:
  Member "combinatorial auctions with endowment effect":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "on the power and limits of dynamic pricing in combinatorial markets")
  Member "on welfare approximation and stable pricing":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "fair and truthful mechanisms for dichotomous valuations")
  Member "clearing markets via bundles":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "on the power and limits of dynamic pricing in combinatorial markets")
  Member "welfare and revenue guarantees for competitive bundling equilibrium":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "combinatorial walrasian equilibrium")
  Member "combinatorial walrasian equilibrium":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on the power and limits of dynamic pricing in combinatorial markets")
  Member "combinatorial auctions with decreasing marginal utilities":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "complexity theory game theory and economics the barbados lectures")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)