human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "weakly supervised discovery of geometry aware representation for 3d human pose estimation"):
  Abstract: Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different environments remains an elusive goal. In this work, we propose a geometry-aware 3D representation for the human pose to address this limitation by using multiple views in a simple auto-encoder model at the training stage and only 2D keypoint information as supervision. A view synthesis framework is proposed to learn the shared 3D representation between viewpoints with synthesizing the human pose from one viewpoint to the other one. Instead of performing a direct transfer in the raw image-level, we propose a skeleton-based encoder-decoder mechanism to distil only pose-related representation in the latent space. A learning-based representation consistency constraint is further introduced to facilitate the robustness of latent 3D representation. Since the learnt representation encodes 3D geometry information, mapping it to 3D pose will be much easier than conventional frameworks that use an image or 2D coordinates as the input of 3D pose estimator. We demonstrate our approach on the task of 3D human pose estimation. Comprehensive experiments on three popular benchmarks show that our model can significantly improve the performance of state-of-the-art methods with simply injecting the representation as a robust 3D prior.

Includes members:
  Member "feature boosting network for 3d pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "bi directional dermoscopic feature learning and multi scale consistent decision fusion for skin lesion segmentation")
  Member "ordinal depth supervision for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "weakly supervised 3d human pose learning via multi view images in the wild")
  Member "discovery of latent 3d keypoints via end to end geometric reasoning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "learning pose specific representations by predicting different views":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "dual grid net hand mesh vertex regression from single depth maps")
  Member "synthesizing images of humans in unseen poses":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation")
  Member "unsupervised geometry aware representation for 3d human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "unsupervised learning of object landmarks through conditional image generation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations")
  Member "deepmvs learning multi view stereopsis":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "dsgn deep stereo geometry network for 3d object detection")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)