human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "stochastic prediction of multi agent interactions from partial observations"):
  Abstract: We present a method that learns to integrate temporal information, from a learned dynamics model, with ambiguous visual information, from a learned vision model, in the context of interacting agents. Our method is based on a graph-structured variational recurrent neural network (Graph-VRNN), which is trained end-to-end to infer the current state of the (partially observed) world, as well as to forecast future states. We show that our method outperforms various baselines on two sports datasets, one based on real basketball trajectories, and one generated by a soccer game engine.

Includes members:
  Member "relational neural expectation maximization unsupervised discovery of objects and their interactions":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "sequential attend infer repeat generative modelling of moving objects":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "graph networks as learnable physics engines for inference and control":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "benchmarking graph neural networks")
  Member "stochastic adversarial video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "generative multi agent behavioral cloning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "precog prediction conditioned on goals in visual multi agent settings")
  Member "social gan socially acceptable trajectories with generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "stochastic video generation with a learned prior":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "learning and querying fast generative models for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "relational state space model for stochastic multi object systems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)