human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "an optimal algorithm for adversarial bandits with arbitrary delays"):
  Abstract: We propose a new algorithm for adversarial multi-armed bandits with unrestricted delays. The algorithm is based on a novel hybrid regularizer applied in the Follow the Regularized Leader (FTRL) framework. It achieves $\mathcal{O}(\sqrt{kn}+\sqrt{D\log(k)})$ regret guarantee, where $k$ is the number of arms, $n$ is the number of rounds, and $D$ is the total delay. The result matches the lower bound within constants and requires no prior knowledge of $n$ or $D$. Additionally, we propose a refined tuning of the algorithm, which achieves $\mathcal{O}(\sqrt{kn}+\min_{S}|S|+\sqrt{D_{\bar S}\log(k)})$ regret guarantee, where $S$ is a set of rounds excluded from delay counting, $\bar S = [n]\setminus S$ are the counted rounds, and $D_{\bar S}$ is the total delay in the counted rounds. If the delays are highly unbalanced, the latter regret guarantee can be significantly tighter than the former. The result requires no advance knowledge of the delays and resolves an open problem of Thune et al. (2019). The new FTRL algorithm and its refined tuning are anytime and require no doubling, which resolves another open problem of Thune et al. (2019).

Includes members:
  Member "beating stochastic and adversarial semi bandits optimally and simultaneously":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "combinatorial semi bandit in the non stationary environment")
  Member "nonstochastic multiarmed bandits with unrestricted delays":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "online learning using only peer prediction")
  Member "efficient online portfolio with logarithmic regret":
    also connected through other hyperedges:
      (none)
  Member "sparsity variance and curvature in multi armed bandits":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a closer look at small loss bounds for bandits with graph feedback")
  Member "delay and cooperation in nonstochastic bandits":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the gossiping insert eliminate algorithm for multi agent bandits")
  Member "online learning under delayed feedback":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "logarithmic regret for adversarial online control")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)