human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "structural decompositions for end to end relighting"):
  Abstract: Relighting is an essential step in artificially transferring an object from one image into another environment. For example, a believable teleconference in Augmented Reality requires a portrait recorded in the source environment to be displayed and relit consistent with the light configuration of the destination scene. #R##N#In this paper, we investigate architectures for learning to both de-light and relight an image of a human face end-to-end. The architectures vary in how much they enforce physically-based image formation and rendering constraints. The most structured model decomposes the input image into intrinsic components according to a diffuse physics-based image formation model and augments the render to relight including non-diffuse effects. An intermediate model uses fewer intrinsic constraints and the least structured model makes no assumptions on the image formation. #R##N#To train our models and evaluate the approach, we collected portraits of 21 subjects with various expressions and poses, each in a sequence of 32 individual light sources in a controlled light stage setup. Our method leads to precise and believable relighting results in challenging illumination conditions and poses, including when the subject is facing away from the camera. We compare our method to state-of-the-art relighting approaches and illustrate its superiority in a series of quantitative and qualitative experiments.

Includes members:
  Member "neural inverse rendering of an indoor scene from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "lighthouse predicting lighting volumes for spatially coherent illumination")
  Member "synthetic depth of field with a single camera mobile phone":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "3d ken burns effect from a single image")
  Member "cgintrinsics better intrinsic image decomposition through physically based rendering":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "domain decluttering simplifying images to mitigate synthetic real domain shift and improve depth estimation")
  Member "the unreasonable effectiveness of deep features as a perceptual metric":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "gan compression efficient architectures for interactive conditional gans")
  Member "learning to predict indoor illumination from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "seeing the world in a bag of chips")
  Member "neural face editing with intrinsic image disentangling":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "copy and paste gan face hallucination from shaded thumbnails")
  Member "shading annotations in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "shadingnet image intrinsics by fine grained shading decomposition")
  Member "deep outdoor illumination estimation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "seeing the world in a bag of chips")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)