human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "egg a toolkit for research on emergence of language in games"):
  Abstract: There is renewed interest in simulating language emergence among deep neural agents that communicate to jointly solve a task, spurred by the practical aim to develop language-enabled interactive AIs, as well as by theoretical questions about the evolution of human language. However, optimizing deep architectures connected by a discrete communication channel (such as that in which language emerges) is technically challenging. We introduce EGG, a toolkit that greatly simplifies the implementation of emergent-language communication games. EGG's modular design provides a set of building blocks that the user can combine to create new games, easily navigating the optimization and architecture space. We hope that the tool will lower the technical barrier, and encourage researchers from various backgrounds to do original work in this exciting area.

Includes members:
  Member "anti efficient encoding in emergent communication":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "on the interaction between supervision and self play in emergent communication")
  Member "word order biases in deep agent emergent communication":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "capacity bandwidth and compositionality in emergent language learning")
  Member "measuring compositionality in representation learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "linguistic generalization and compositionality in modern artificial neural networks")
  Member "on the pitfalls of measuring emergent communication":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "on the interaction between supervision and self play in emergent communication")
  Member "information minimization in emergent languages":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "focus on what s informative and ignore what s not communication strategies in a referential game")
  Member "babyai first steps towards grounded language learning with a human in the loop":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "on the interaction between supervision and self play in emergent communication")
  Member "how agents see things on visual representations in an emergent language game":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "towards graph representation learning in emergent communication")
  Member "emergence of linguistic communication from referential games with symbolic and pixel input":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "on the interaction between supervision and self play in emergent communication")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CL(Computation and Language)