human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "capture learning and synthesis of 3d speaking styles"):
  Abstract: Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we introduce a unique 4D face dataset with about 29 minutes of 4D scans captured at 60 fps and synchronized audio from 12 speakers. We then train a neural network on our dataset that factors identity from facial motion. The learned model, VOCA (Voice Operated Character Animation) takes any speech signal as input - even speech in languages other than English - and realistically animates a wide range of adult faces. Conditioning on subject labels during training allows the model to learn a variety of realistic speaking styles. VOCA also provides animator controls to alter speaking style, identity-dependent facial shape, and pose (i.e. head, jaw, and eyeball rotations) during animation. To our knowledge, VOCA is the only realistic 3D facial animation model that is readily applicable to unseen subjects without retargeting. This makes VOCA suitable for tasks like in-game video, virtual reality avatars, or any scenario in which the speaker, speech, or language is not known in advance. We make the dataset and model available for research purposes at this http URL.

Includes members:
  Member "expressive body capture 3d hands face and body from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "movi a large multipurpose motion and video dataset")
  Member "generating 3d faces using convolutional mesh autoencoders":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")
  Member "lip movements generation at a glance":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "audio driven talking face video generation with learning based personalized head pose")
  Member "looking to listen at the cocktail party a speaker independent audio visual model for speech separation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation")
  Member "visemenet audio driven animator centric speech animation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "text based editing of talking head video")
  Member "how far are we from solving the 2d 3d face alignment problem and a dataset of 230 000 3d facial landmarks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "first order motion model for image animation")
  Member "production level facial performance capture using deep convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "joint face detection and facial motion retargeting for multiple faces")
  Member "squad 100 000 questions for machine comprehension of text":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "bert can see out of the box on the cross modal transferability of text representations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)