human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "belief regulated dual propagation nets for learning action effects on articulated multi part objects"):
  Abstract: In recent years, graph neural networks have been successfully applied for learning the dynamics of complex and partially observable physical systems. However, their use in therobotics domain is, to date, still limited. In this paper, we introduce Belief Regulated Dual Propagation Networks (BRDPN), a general purpose learnable physics engine, which enables a robot to predict the effects of its actions in scenes containing groups of articulated multi-part objects. Specifically, our framework extends the recently proposed propagation networks (PropNets) and consists of two complementary components, a physics predictor and a belief regulator. While the former predicts the future states of the object(s) manipulated by the robot, the latter constantly corrects the robots knowledge regarding the objects and their relations. Our results showed that after trained in a simulator, the robot could reliably predict the consequences of its actions in object trajectory level and exploit its own interaction experience to correct its belief about the state of the world, enabling better predictions in partially observable environments. Furthermore, the trained model was transferred to the real world and its capabilities were verified in correctly predicting trajectories of pushed interacting objects whose joint relations were initially unknown. We compared our BRDPN against the original PropNets and showed that BRDPN can perform consistently well even if the relations between the objects are not explicitly given but instead predicted from observations.

Includes members:
  Member "relational neural expectation maximization unsupervised discovery of objects and their interactions":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "learning particle dynamics for manipulating rigid bodies deformable objects and fluids":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "relational state space model for stochastic multi object systems")
  Member "flexible neural representation for physics prediction":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "relational state space model for stochastic multi object systems")
  Member "propagation networks for model based control under partial observation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "predicting the physical dynamics of unseen 3d objects")
  Member "unsupervised learning for physical interaction through video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "se3 nets learning rigid body motion using deep neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "sequential forecasting of 100 000 points")
  Member "video propagation networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning video object segmentation from unlabeled videos")
  Member "learning physical intuition of block towers by example":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "predicting the physical dynamics of unseen 3d objects")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)