human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning representations in reinforcement learning an information bottleneck approach"):
  Abstract: The information bottleneck principle is an elegant and useful approach to representation learning. In this paper, we investigate the problem of representation learning in the context of reinforcement learning using the information bottleneck framework, aiming at improving the sample efficiency of the learning algorithms. %by accelerating the process of discarding irrelevant information when the %input states are extremely high-dimensional. We analytically derive the optimal conditional distribution of the representation, and provide a variational lower bound. Then, we maximize this lower bound with the Stein variational (SV) gradient method. We incorporate this framework in the advantageous actor critic algorithm (A2C) and the proximal policy optimization algorithm (PPO). Our experimental results show that our framework can improve the sample efficiency of vanilla A2C and PPO significantly. Finally, we study the information bottleneck (IB) perspective in deep RL with the algorithm called mutual information neural estimation(MINE) . We experimentally verify that the information extraction-compression process also exists in deep RL and our framework is capable of accelerating this process. We also analyze the relationship between MINE and our method, through this relationship, we theoretically derive an algorithm to optimize our IB framework without constructing the lower bound.

Includes members:
  Member "a geometric perspective on optimal representations for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deepmdp learning continuous latent space models for representation learning")
  Member "learning latent dynamics for planning from pixels":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "impala scalable distributed deep rl with importance weighted actor learner architectures":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "near optimal representation learning for hierarchical reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hierarchically decoupled imitation for morphological transfer")
  Member "reward constrained policy optimization":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "constrained deep reinforcement learning for energy sustainable multi uav based random access iot networks with noma")
  Member "state representation learning for control an overview":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "addressing function approximation error in actor critic methods":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")
  Member "mine mutual information neural estimation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)