human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "se slam semi dense structured edge based monocular slam"):
  Abstract: Vision-based Simultaneous Localization And Mapping (VSLAM) is a mature problem in Robotics. Most VSLAM systems are feature based methods, which are robust and present high accuracy, but yield sparse maps with limited application for further navigation tasks. Most recently, direct methods which operate directly on image intensity have been introduced, capable of reconstructing richer maps at the cost of higher processing power. In this work, an edge-based monocular SLAM system (SE-SLAM) is proposed as a middle point: edges present good localization as point features, while enabling a structural semidense map reconstruction. However, edges are not easy to associate, track and optimize over time, as they lack descriptors and biunivocal correspondence, unlike point features. To tackle these issues, this paper presents a method to match edges between frames in a consistent manner; a feasible strategy to solve the optimization problem, since its size rapidly increases when working with edges; and the use of non-linear optimization techniques. The resulting system achieves comparable precision to state of the art feature-based and dense/semi-dense systems, while inherently building a structural semi-dense reconstruction of the environment, providing relevant structure data for further navigation algorithms. To achieve such accuracy, state of the art non-linear optimization is needed, over a continuous feed of 10000 edgepoints per frame, to optimize the full semi-dense output. Despite its heavy processing requirements, the system achieves near to real-time operation, thanks to a custom built solver and parallelization of its key stages. In order to encourage further development of edge-based SLAM systems, SE-SLAM source code will be released as open source.

Includes members:
  Member "ldso direct sparse odometry with loop closure":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "vins mono a robust and versatile monocular visual inertial state estimator":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "deep drone racing from simulation to reality with domain randomization")
  Member "direct monocular odometry using points and lines":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "cubeslam monocular 3 d object slam")
  Member "orb slam2 an open source slam system for monocular stereo and rgb d cameras":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "edge slam edge points based monocular visual slam":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "robust monocular edge visual odometry through coarse to fine data association")
  Member "pl slam a stereo slam system through the combination of points and line segments":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "image based camera localization an overview")
  Member "from monocular slam to autonomous drone exploration":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "evaluation of the visual odometry methods for semi dense real time")
  Member "direct sparse odometry":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "good feature matching towards accurate robust vo vslam with low latency")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)