human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "safe imitation learning via fast bayesian reward inference from preferences"):
  Abstract: Bayesian reward learning from demonstrations enables rigorous safety and uncertainty analysis when performing imitation learning. However, Bayesian reward learning methods are typically computationally intractable for complex control problems. We propose a highly efficient Bayesian reward learning algorithm that scales to high-dimensional imitation learning problems by first pre-training a low-dimensional feature encoding via self-supervised tasks and then leveraging preferences over demonstrations to perform fast Bayesian inference. We evaluate our proposed approach on the task of learning to play Atari games from demonstrations, without access to the game score. For Atari games our approach enables us to generate 100,000 samples from the posterior over reward functions in only 5 minutes using a personal laptop. Furthermore, our proposed approach achieves comparable or better imitation learning performance than state-of-the-art methods that only find a point estimate of the reward function. Finally, we show that our approach enables efficient high-confidence policy performance bounds. We show that these high-confidence performance bounds can be used to rank the performance and risk of a variety of evaluation policies, despite not having samples of the reward function. We also show evidence that high-confidence performance bounds can be used to detect reward hacking in complex imitation learning problems.

Includes members:
  Member "pragmatic pedagogic value alignment":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "quantifying hypothesis space misspecification in learning from human robot demonstrations and physical corrections")
  Member "asking easy questions a user friendly approach to active reward learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "when humans aren t optimal robots that collaborate with risk aware humans")
  Member "extending deep model predictive control with safety augmented value estimation from demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "applying depth sensing to automated surgical manipulation with a da vinci robot")
  Member "extrapolating beyond suboptimal demonstrations via inverse reinforcement learning from observations":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "functional variational bayesian neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "bayesian deep learning and a probabilistic perspective of generalization")
  Member "causal confusion in imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "a divergence minimization perspective on imitation learning methods":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "reinforcement learning via fenchel rockafellar duality")
  Member "a simple baseline for bayesian uncertainty in deep learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "bayesian deep learning and a probabilistic perspective of generalization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)