human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "mime mutual information minimisation exploration"):
  Abstract: We show that reinforcement learning agents that learn by surprise (surprisal) get stuck at abrupt environmental transition boundaries because these transitions are difficult to learn. We propose a counter-intuitive solution that we call Mutual Information Minimising Exploration (MIME) where an agent learns a latent representation of the environment without trying to predict the future states. We show that our agent performs significantly better over sharp transition boundaries while matching the performance of surprisal driven agents elsewhere. In particular, we show state-of-the-art performance on difficult learning games such as Gravitar, Montezuma's Revenge and Doom.

Includes members:
  Member "vase variational assorted surprise exploration for reinforcement learning":
    also connected through other hyperedges:
      (none)
  Member "unsupervised minimax adversarial curiosity generative adversarial networks and predictability minimization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "action for better prediction")
  Member "exploration by random network distillation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "large scale study of curiosity driven learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "rainbow combining improvements in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "count based exploration with neural density models":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "surprise based intrinsic motivation for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "ride rewarding impact driven exploration for procedurally generated environments")
  Member "curiosity driven exploration by self supervised prediction":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)