human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a dynamic games approach to proactive defense strategies against advanced persistent threats in cyber physical systems"):
  Abstract: Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for Cyber-Physical Systems (CPSs) due to APTs' stealthy, dynamic and adaptive nature. The proactive dynamic defense provides a strategic and holistic security mechanism to increase costs of attacks and mitigate risks. This work proposes a dynamic game framework to model the long-term interaction between the stealthy attacker and the proactive defender. The stealthy and deceptive behaviors are captured by the multistage game of incomplete information, where each player has his own private information unknown to the other. Both players act strategically according to their beliefs which are formed by multistage observation and learning. The solution concept of Perfect Bayesian Nash Equilibrium (PBNE) provides a useful prediction of both players' policies because no players benefit from unilateral deviations from the equilibrium. We propose an iterative algorithm to compute the PBNE and use Tennessee Eastman process as a benchmark case study. Our numerical experiment corroborates the analytical results and provides further insights into the design of proactive defense-in-depth strategies.

Includes members:
  Member "adaptive honeypot engagement through reinforcement learning of semi markov decision processes":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "manipulating reinforcement learning poisoning attacks on cost signals")
  Member "adaptive strategic cyber defense for advanced persistent threats in critical infrastructure networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "game theory for cyber deception a tutorial")
  Member "istrict an interdependent strategic trust mechanism for the cloud enabled internet of controlled things":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "optimal secure two layer iot network design")
  Member "a composite metric based path selection technique for the tor anonymity network":
    also connected through other hyperedges:
      (none)
  Member "a game theoretic taxonomy and survey of defensive deception for cybersecurity and privacy":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "game theory for cyber deception a tutorial")
  Member "a game theoretic model for defending against stealthy attacks with limited resources":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "flipin a game theoretic cyber insurance framework for incentive compatible cyber risk management of internet of things")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)