human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "visual reaction learning to play catch with your drone"):
  Abstract: In this paper we address the problem of visual reaction: the task of interacting with dynamic environments where the changes in the environment are not necessarily caused by the agents itself. Visual reaction entails predicting the future changes in a visual environment and planning accordingly. We study the problem of visual reaction in the context of playing catch with a drone in visually rich synthetic environments. This is a challenging problem since the agent is required to learn (1) how objects with different physical properties and shapes move, (2) what sequence of actions should be taken according to the prediction, (3) how to adjust the actions based on the visual feedback from the dynamic environment (e.g., when objects bouncing off a wall), and (4) how to reason and act with an unexpected state change in a timely manner. We propose a new dataset for this task, which includes 30K throws of 20 types of objects in different directions with different forces. Our results show that our model that integrates a forecaster with a planner outperforms a set of strong baselines that are based on tracking as well as pure model-based and model-free RL baselines.

Includes members:
  Member "relational action forecasting":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "visual semantic graph attention networks for human object interaction detection")
  Member "high fidelity video prediction with large stochastic recurrent neural networks":
    also connected through other hyperedges:
      (none)
  Member "mobilenetv2 inverted residuals and linear bottlenecks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "learning latent dynamics for planning from pixels":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "model ensemble trust region policy optimization":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "ready policy one world building through active learning")
  Member "semi parametric topological memory for navigation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "ego topo environment affordances from egocentric video")
  Member "learning and querying fast generative models for reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "relational state space model for stochastic multi object systems")
  Member "look before you leap bridging model free and model based reinforcement learning for planned ahead vision and language navigation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "from seeing to moving a survey on learning for visual indoor navigation vin")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)