human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "humanmeshnet polygonal mesh recovery of humans"):
  Abstract: 3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works formulate it as a volumetric or parametric learning with complex and indirect reliance on re-projections of the mesh, we would like to focus on implicitly learning the mesh representation. To that end, we propose a novel model, HumanMeshNet, that regresses a template mesh's vertices, as well as receives a regularization by the 3D skeletal locations in a multi-branch, multi-task setup. The image to mesh vertex regression is further regularized by the neighborhood constraint imposed by mesh topology ensuring smooth surface reconstruction. The proposed paradigm can theoretically learn local surface deformations induced by body shape variations and can therefore learn high-resolution meshes going ahead. We show comparable performance with SoA (in terms of surface and joint error) with far lesser computational complexity, modeling cost and therefore real-time reconstructions on three publicly available datasets. We also show the generalizability of the proposed paradigm for a similar task of predicting hand mesh models. Given these initial results, we would like to exploit the mesh topology in an explicit manner going ahead.

Includes members:
  Member "3d hand shape and pose estimation from a single rgb image":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning nonparametric human mesh reconstruction from a single image without ground truth meshes")
  Member "convolutional mesh regression for single image human shape reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "3d hand shape and pose from images in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "rotation invariant mixed graphical model network for 2d hand pose estimation")
  Member "learning to estimate 3d human pose and shape from a single color image":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "bodynet volumetric inference of 3d human body shapes":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "monocular total capture posing face body and hands in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deepcap monocular human performance capture using weak supervision")
  Member "neural body fitting unifying deep learning and model based human pose and shape estimation":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "how powerful are graph neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on the expressive power of graph neural networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)