human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a cooperative game for automated learning of elasto plasticity knowledge graphs and models with ai guided experimentation"):
  Abstract: We introduce a multi-agent meta-modeling game to generate data, knowledge, and models that make predictions on constitutive responses of elasto-plastic materials. We introduce a new concept from graph theory where a modeler agent is tasked with evaluating all the modeling options recast as a directed multigraph and find the optimal path that links the source of the directed graph (e.g. strain history) to the target (e.g. stress) measured by an objective function. Meanwhile, the data agent, which is tasked with generating data from real or virtual experiments (e.g. molecular dynamics, discrete element simulations), interacts with the modeling agent sequentially and uses reinforcement learning to design new experiments to optimize the prediction capacity. Consequently, this treatment enables us to emulate an idealized scientific collaboration as selections of the optimal choices in a decision tree search done automatically via deep reinforcement learning.

Includes members:
  Member "meta modeling game for deriving theory consistent microstructure based traction separation laws via deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "geometric deep learning for computational mechanics part i anisotropic hyperelasticity")
  Member "modeling others using oneself in multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "cluster based social reinforcement learning")
  Member "relational inductive biases deep learning and graph networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "stochastic training of residual networks a differential equation viewpoint":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep learning via dynamical systems an approximation perspective")
  Member "mastering chess and shogi by self play with a general reinforcement learning algorithm":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "building machines that learn and think like people":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "learning to communicate with deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "multiagent cooperation and competition with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)