human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "assisted sound sample generation with musical conditioning in adversarial auto encoders"):
  Abstract: Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including semantic controls that can be adapted to different sound libraries and specific tags. These generative variables should allow expressive modulations of target musical qualities and continuously mix into new styles. To this extent we train AEs on an orchestral database of individual note samples, along with their intrinsic attributes: note class, timbre domain and extended playing techniques. We condition the decoder for control over the rendered note attributes and use latent adversarial training for learning expressive style parameters that can ultimately be mixed. We evaluate both generative performances and latent representation. Our ablation study demonstrates the effectiveness of the musical conditioning mechanisms. The proposed model generates notes as magnitude spectrograms from any probabilistic latent code samples, with expressive control of orchestral timbres and playing styles. Its training data subsets can directly be visualized in the 3D latent representation. Waveform rendering can be done offline with GLA. In order to allow real-time interactions, we fine-tune the decoder with a pretrained MCNN and embed the full waveform generation pipeline in a plugin. Moreover the encoder could be used to process new input samples, after manipulating their latent attribute representation, the decoder can generate sample variations as an audio effect would. Our solution remains rather fast to train, it can directly be applied to other sound domains, including an user's libraries with custom sound tags that could be mapped to specific generative controls. As a result, it fosters creativity and intuitive audio style experimentations.

Includes members:
  Member "fast spectrogram inversion using multi head convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "ddsp differentiable digital signal processing")
  Member "tackling over pruning in variational autoencoders":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "balancing reconstruction error and kullback leibler divergence in variational autoencoders")
  Member "neural audio synthesis of musical notes with wavenet autoencoders":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "ddsp differentiable digital signal processing")
  Member "arbitrary style transfer in real time with adaptive instance normalization":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "π nets deep polynomial neural networks")
  Member "infovae information maximizing variational autoencoders":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "nestedvae isolating common factors via weak supervision")
  Member "towards deeper understanding of variational autoencoding models":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "hierarchical quantized autoencoders")
  Member "exploring the structure of a real time arbitrary neural artistic stylization network":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "parameter free style projection for arbitrary style transfer")
  Member "film visual reasoning with a general conditioning layer":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "in defense of grid features for visual question answering")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SD(Sound)