human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "grounded human object interaction hotspots from video extended abstract"):
  Abstract: Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction "hotspots" directly from video. Rather than treat affordances as a manually supervised semantic segmentation task, our approach learns about interactions by watching videos of real human behavior and anticipating afforded actions. Given a novel image or video, our model infers a spatial hotspot map indicating how an object would be manipulated in a potential interaction, even if the object is currently at rest. Through results with both first and third person video, we show the value of grounding affordances in real human-object interactions. Not only are our weakly supervised hotspots competitive with strongly supervised affordance methods, but they can also anticipate object interaction for novel object categories. Project page: this http URL

Includes members:
  Member "grad cam visual explanations from deep networks via gradient based localization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "causal interpretability for machine learning problems methods and evaluation")
  Member "scaling egocentric vision the epic kitchens dataset":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "learning to learn words from visual scenes")
  Member "visual affordance and function understanding a survey":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "block annotation better image annotation for semantic segmentation with sub image decomposition")
  Member "predicting gaze in egocentric video by learning task dependent attention transition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "ego topo environment affordances from egocentric video")
  Member "affordancenet an end to end deep learning approach for object affordance detection":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "dgcm net dense geometrical correspondence matching network for incremental experience based robotic grasping")
  Member "salgan visual saliency prediction with generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "a deep multi level network for saliency prediction":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "tidying deep saliency prediction architectures")
  Member "deepgaze ii reading fixations from deep features trained on object recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "spatiotemporal knowledge distillation for efficient estimation of aerial video saliency")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)