human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "social diversity and social preferences in mixed motive reinforcement learning"):
  Abstract: Recent research on reinforcement learning in pure-conflict and pure-common interest games has emphasized the importance of population heterogeneity. In contrast, studies of reinforcement learning in mixed-motive games have primarily leveraged homogeneous approaches. Given the defining characteristic of mixed-motive games--the imperfect correlation of incentives between group members--we study the effect of population heterogeneity on mixed-motive reinforcement learning. We draw on interdependence theory from social psychology and imbue reinforcement learning agents with Social Value Orientation (SVO), a flexible formalization of preferences over group outcome distributions. We subsequently explore the effects of diversity in SVO on populations of reinforcement learning agents in two mixed-motive Markov games. We demonstrate that heterogeneity in SVO generates meaningful and complex behavioral variation among agents similar to that suggested by interdependence theory. Empirical results in these mixed-motive dilemmas suggest agents trained in heterogeneous populations develop particularly generalized, high-performing policies relative to those trained in homogeneous populations.

Includes members:
  Member "the hanabi challenge a new frontier for ai research":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "other play for zero shot coordination")
  Member "on the utility of learning about humans for human ai coordination":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "other play for zero shot coordination")
  Member "human level performance in 3d multiplayer games with population based reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "social influence as intrinsic motivation for multi agent deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning zero sum simultaneous move markov games using function approximation and correlated equilibrium")
  Member "impala scalable distributed deep rl with importance weighted actor learner architectures":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "inequity aversion improves cooperation in intertemporal social dilemmas":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "cluster based social reinforcement learning")
  Member "maintaining cooperation in complex social dilemmas using deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "other play for zero shot coordination")
  Member "evolving intrinsic motivations for altruistic behavior":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning to resolve alliance dilemmas in many player zero sum games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.MA(Multiagent Systems)