human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "rsa randomized simulation as augmentation for robust human action recognition"):
  Abstract: Despite the rapid growth in datasets for video activity, stable robust activity recognition with neural networks remains challenging. This is in large part due to the explosion of possible variation in video -- including lighting changes, object variation, movement variation, and changes in surrounding context. An alternative is to make use of simulation data, where all of these factors can be artificially controlled. In this paper, we propose the Randomized Simulation as Augmentation (RSA) framework which augments real-world training data with synthetic data to improve the robustness of action recognition networks. We generate large-scale synthetic datasets with randomized nuisance factors. We show that training with such extra data, when appropriately constrained, can significantly improve the performance of the state-of-the-art I3D networks or, conversely, reduce the number of labeled real videos needed to achieve good performance. Experiments on two real-world datasets NTU RGB+D and VIRAT demonstrate the effectiveness of our method.

Includes members:
  Member "meta sim learning to generate synthetic datasets":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "stylegan2 distillation for feed forward image manipulation")
  Member "ntu rgb d 120 a large scale benchmark for 3d human activity understanding":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "virtualhome simulating household activities via programs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "arena a general evaluation platform and building toolkit for multi agent intelligence")
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "unbiased scene graph generation from biased training")
  Member "structured domain randomization bridging the reality gap by context aware synthetic data":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "increasing generality in machine learning through procedural content generation")
  Member "training deep networks with synthetic data bridging the reality gap by domain randomization":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "increasing generality in machine learning through procedural content generation")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "a closer look at spatiotemporal convolutions for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "probabilistic future prediction for video scene understanding")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)