human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning agent communication under limited bandwidth by message pruning"):
  Abstract: Communication is a crucial factor for the big multi-agent world to stay organized and productive. Recently, Deep Reinforcement Learning (DRL) has been applied to learn the communication strategy and the control policy for multiple agents. However, the practical \emph{\textbf{limited bandwidth}} in multi-agent communication has been largely ignored by the existing DRL methods. Specifically, many methods keep sending messages incessantly, which consumes too much bandwidth. As a result, they are inapplicable to multi-agent systems with limited bandwidth. To handle this problem, we propose a gating mechanism to adaptively prune less beneficial messages. We evaluate the gating mechanism on several tasks. Experiments demonstrate that it can prune a lot of messages with little impact on performance. In fact, the performance may be greatly improved by pruning redundant messages. Moreover, the proposed gating mechanism is applicable to several previous methods, equipping them the ability to address bandwidth restricted settings.

Includes members:
  Member "learning to schedule communication in multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "message dropout an efficient training method for multi agent deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "cluster based social reinforcement learning")
  Member "learning when to communicate at scale in multiagent cooperative and competitive tasks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "multi agent deep reinforcement learning with extremely noisy observations":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep multi agent reinforcement learning for decentralized continuous cooperative control")
  Member "modelling the dynamic joint policy of teammates with attention multi agent ddpg":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "attentional policies for cross context multi agent reinforcement learning")
  Member "revisiting the master slave architecture in multi agent deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "parameter sharing deep deterministic policy gradient for cooperative multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "accnet actor coordinator critic net for learning to communicate with deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning multi agent communication under limited bandwidth restriction for internet packet routing")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)