human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "computing shapley values for mean width in 3 d"):
  Abstract: The Shapley value is a common tool in game theory to evaluate the importance of a player in a cooperative setting. In a geometric context, it provides a way to measure the contribution of a geometric object in a set towards some function on the set. Recently, Cabello and Chan (SoCG 2019) presented algorithms for computing Shapley values for a number of functions for point sets in the plane. More formally, a coalition game consists of a set of players $N$ and a characteristic function $v: 2^N \to \mathbb{R}$ with $v(\emptyset) = 0$. Let $\pi$ be a uniformly random permutation of $N$, and $P_N(\pi, i)$ be the set of players in $N$ that appear before player $i$ in the permutation $\pi$. The Shapley value of the game is defined to be $\phi(i) = \mathbb{E}_\pi[v(P_N(\pi, i) \cup \{i\}) - v(P_N(\pi, i))]$. More intuitively, the Shapley value represents the impact of player $i$'s appearance over all insertion orders. We present an algorithm to compute Shapley values in 3-D, where we treat points as players and use the mean width of the convex hull as the characteristic function. Our algorithm runs in $O(n^3\log^2{n})$ time and $O(n)$ space. Our approach is based on a new data structure for a variant of the dynamic convolution problem $(u, v, p)$, where we want to answer $u\cdot v$ dynamically. Our data structure supports updating $u$ at position $p$, incrementing and decrementing $p$ and rotating $v$ by $1$. We present a data structure that supports $n$ operations in $O(n\log^2{n})$ time and $O(n)$ space. Moreover, the same approach can be used to compute the Shapley values for the mean volume of the convex hull projection onto a uniformly random $(d - 2)$-subspace in $O(n^d\log^2{n})$ time and $O(n)$ space for a point set in $d$-dimensional space ($d \geq 3$).

Includes members:
  Member "computing shapley values in the plane":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "computing the value of spatio temporal data in wholesale and retail data marketplaces")
  Member "on the expected diameter width and complexity of a stochastic convex hull":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "on the separability of stochastic geometric objects with applications")
  Member "epsilon kernel coresets for stochastic points":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "real time eeg classification via coresets for bci applications")
  Member "batched point location in sinr diagrams via algebraic tools":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "computing the inverse geodesic length in planar graphs and graphs of bounded treewidth")
  Member "convex hulls under uncertainty":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "computing shapley values in the plane")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CG(Computational Geometry)