human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "lucid explanations help using a human ai image guessing game to evaluate machine explanation helpfulness"):
  Abstract: While there have been many proposals on how to make AI algorithms more transparent, few have attempted to evaluate the impact of AI explanations on human performance on a task using AI. We propose a Twenty-Questions style collaborative image guessing game, Explanation-assisted Guess Which (ExAG) as a method of evaluating the efficacy of explanations in the context of Visual Question Answering (VQA) - the task of answering natural language questions on images. We study the effect of VQA agent explanations on the game performance as a function of explanation type and quality. We observe that "helpful" explanations are conducive to game performance (by almost 22% for "excellent" rated explanation games), and having at least one "correct" explanation is significantly helpful when VQA system answers are mostly noisy (by almost 30% compared to no explanation games). We also see that players develop a preference for explanations even when penalized and that the explanations are mostly rated as "helpful".

Includes members:
  Member "multimodal explanations justifying decisions and pointing to the evidence":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "robust explanations for visual question answering")
  Member "do explanations make vqa models more predictable to a human":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "challenges and prospects in vision and language research")
  Member "pythia v0 1 the winning entry to the vqa challenge 2018":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "in defense of grid features for visual question answering")
  Member "evaluating visual conversational agents via cooperative human ai games":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep bayesian network for visual question generation")
  Member "show ask attend and answer a strong baseline for visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "cq vqa visual question answering on categorized questions")
  Member "learning cooperative visual dialog agents with deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "grad cam visual explanations from deep networks via gradient based localization")
  Member "tips and tricks for visual question answering learnings from the 2017 challenge":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "in defense of grid features for visual question answering")
  Member "interpretable explanations of black boxes by meaningful perturbation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CY(Computers and Society)