human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning"):
  Abstract: Deep reinforcement learning (RL) has recently led to many breakthroughs on a range of complex control tasks. However, the agent's decision-making process is generally not transparent. The lack of interpretability hinders the applicability of RL in safety-critical scenarios. While several methods have attempted to interpret vision-based RL, most come without detailed explanation for the agent's behaviour. In this paper, we propose a self-supervised interpretable framework, which can discover causal features to enable easy interpretation of RL agents even for non-experts. Specifically, a self-supervised interpretable network (SSINet) is employed to produce fine-grained attention masks for highlighting task-relevant information, which constitutes most evidence for the agent's decisions. We verify and evaluate our method on several Atari 2600 games as well as Duckietown, which is a challenging self-driving car simulator environment. The results show that our method renders causal explanations and empirical evidences about how the agent makes decisions and why the agent performs well or badly, especially when transferred to novel scenes. Overall, our method provides valuable insight into the internal decision-making process of vision-based RL. In addition, our method does not use any external labelled data, and thus demonstrates the possibility to learn high-quality mask through a self-supervised manner, which may shed light on new paradigms for label-free vision learning such as self-supervised segmentation and detection.

Includes members:
  Member "grad cam visual explanations from deep networks via gradient based localization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "causal interpretability for machine learning problems methods and evaluation")
  Member "explainable reinforcement learning through a causal lens":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "causal interpretability for machine learning problems methods and evaluation")
  Member "atari head atari human eye tracking and demonstration dataset":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "free lunch saliency via attention in atari agents")
  Member "conservative q improvement reinforcement learning for an interpretable decision tree policy":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "distal explanations for explainable reinforcement learning agents")
  Member "free lunch saliency via attention in atari agents":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "exploratory not explanatory counterfactual analysis of saliency maps for deep reinforcement learning")
  Member "reinforcement learning with attention that works a self supervised approach":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "zero shot reinforcement learning with deep attention convolutional neural networks")
  Member "towards interpretable reinforcement learning using attention augmented agents":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "neuroevolution of self interpretable agents")
  Member "agil learning attention from human for visuomotor tasks":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "efficiently guiding imitation learning algorithms with human gaze")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)