human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "an interaction framework for studying co creative ai"):
  Abstract: Machine learning has been applied to a number of creative, design-oriented tasks. However, it remains unclear how to best empower human users with these machine learning approaches, particularly those users without technical expertise. In this paper we propose a general framework for turn-based interaction between human users and AI agents designed to support human creativity, called {co-creative systems}. The framework can be used to better understand the space of possible designs of co-creative systems and reveal future research directions. We demonstrate how to apply this framework in conjunction with a pair of recent human subject studies, comparing between the four human-AI systems employed in these studies and generating hypotheses towards future studies.

Includes members:
  Member "friend collaborator student manager how design of an ai driven game level editor affects creators":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "machine learning based co creative design framework")
  Member "automated rationale generation a technique for explainable ai and its effects on human perceptions":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "leveraging rationales to improve human task performance")
  Member "co creative level design via machine learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "machine learning based co creative design framework")
  Member "explainable pcgml via game design patterns":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "controllable level blending between games using variational autoencoders")
  Member "evaluating creativity in computational co creative systems":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep learning in a computational model for conceptual shifts in a co creative design system")
  Member "bringing impressionism to life with neural style transfer in come swim":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "neural style difference transfer and its application to font generation")
  Member "event representations for automated story generation with deep neural nets":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a knowledge enhanced pretraining model for commonsense story generation")
  Member "procedural content generation via machine learning pcgml":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "increasing generality in machine learning through procedural content generation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)