human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "modeling musical structure with artificial neural networks"):
  Abstract: In recent years, artificial neural networks (ANNs) have become a universal tool for tackling real-world problems. ANNs have also shown great success in music-related tasks including music summarization and classification, similarity estimation, computer-aided or autonomous composition, and automatic music analysis. As structure is a fundamental characteristic of Western music, it plays a role in all these tasks. Some structural aspects are particularly challenging to learn with current ANN architectures. This is especially true for mid- and high-level self-similarity, tonal and rhythmic relationships. In this thesis, I explore the application of ANNs to different aspects of musical structure modeling, identify some challenges involved and propose strategies to address them. First, using probability estimations of a Restricted Boltzmann Machine (RBM), a probabilistic bottom-up approach to melody segmentation is studied. Then, a top-down method for imposing a high-level structural template in music generation is presented, which combines Gibbs sampling using a convolutional RBM with gradient-descent optimization on the intermediate solutions. Furthermore, I motivate the relevance of musical transformations in structure modeling and show how a connectionist model, the Gated Autoencoder (GAE), can be employed to learn transformations between musical fragments. For learning transformations in sequences, I propose a special predictive training of the GAE, which yields a representation of polyphonic music as a sequence of intervals. Furthermore, the applicability of these interval representations to a top-down discovery of repeated musical sections is shown. Finally, a recurrent variant of the GAE is proposed, and its efficacy in music prediction and modeling of low-level repetition structure is demonstrated.

Includes members:
  Member "high level control of drum track generation using learned patterns of rhythmic interaction":
    also connected through other hyperedges:
      (none)
  Member "learning complex basis functions for invariant representations of audio":
    also connected through other hyperedges:
      (none)
  Member "counterpoint by convolution":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "rl duet online music accompaniment generation using deep reinforcement learning")
  Member "imposing higher level structure in polyphonic music generation using convolutional restricted boltzmann machines and constraints":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "music generation by deep learning challenges and directions")
  Member "a predictive model for music based on learned interval representations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "learning to traverse latent spaces for musical score inpainting")
  Member "improving content invariance in gated autoencoders for 2d and 3d object rotation":
    also connected through other hyperedges:
      (none)
  Member "text based lstm networks for automatic music composition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "identity recognition in intelligent cars with behavioral data and lstm resnet classifier")
  Member "deepbach a steerable model for bach chorales generation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "music generation by deep learning challenges and directions")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.SD(Sound)