human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "semantics guided neural networks for efficient skeleton based human action recognition"):
  Abstract: Skeleton-based human action recognition has attracted a lot of interests. Recently, there is a trend of using deep feedforward neural networks to model the skeleton sequence which takes the 2D spatio-temporal map derived from the 3D coordinates of joints as input. Some semantics of the joints (frame index and joint type) are implicitly captured and exploited by large receptive fields of deep convolutions at the cost of high complexity. In this paper, we propose a simple yet effective semantics-guided neural network (SGN) for skeleton-based action recognition. We explicitly introduce the high level semantics of joints as part of the network input to enhance the feature representation capability. The model exploits the global and local information through two semantics-aware graph convolutional layers followed by a convolutional layer. We first leverage the semantics and dynamics (coordinate and velocity) of joints to learn a content adaptive graph for capturing the global spatio-temporal correlations of joints. Then a convolutional layer is used to further enhance the representation power of the features. With an order of magnitude smaller model size and higher speed than some previous works, SGN achieves the state-of-the-art performance on the NTU, SYSU, and N-UCLA datasets. Experimental results demonstrate the effectiveness of explicitly exploiting semantic information in reducing model complexity and improving the recognition accuracy.

Includes members:
  Member "actional structural graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "an attention enhanced graph convolutional lstm network for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "ntu rgb d 120 a large scale benchmark for 3d human activity understanding":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "eleatt rnn adding attentiveness to neurons in recurrent neural networks":
    also connected through other hyperedges:
      (none)
  Member "deep high resolution representation learning for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "learning deep bilinear transformation for fine grained image representation":
    also connected through other hyperedges:
      (none)
  Member "bag of tricks for image classification with convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "attention guided chained context aggregation for semantic segmentation")
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "unbiased scene graph generation from biased training")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)