human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "context aware human motion prediction"):
  Abstract: The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a historical of 3D skeletons feeds a Recurrent Neural Network (RNN) that predicts future movements, typically in the order of 1 to 2 seconds. However, one aspect that has been obviated so far, is the fact that human motion is inherently driven by interactions with objects and/or other humans in the environment. #R##N#In this paper, we explore this scenario using a novel context-aware motion prediction architecture. We use a semantic-graph model where the nodes parameterize the human and objects in the scene and the edges their mutual interactions. These interactions are iteratively learned through a graph attention layer, fed with the past observations, which now include both object and human body motions. Once this semantic graph is learned, we inject it to a standard RNN to predict future movements of the human/s and object/s. We consider two variants of our architecture, either freezing the contextual interactions in the future of updating them. A thorough evaluation in the "Whole-Body Human Motion Database" shows that in both cases, our context-aware networks clearly outperform baselines in which the context information is not considered.

Includes members:
  Member "how would surround vehicles move a unified framework for maneuver classification and motion prediction":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "social wagdat interaction aware trajectory prediction via wasserstein graph double attention network")
  Member "bihmp gan bidirectional 3d human motion prediction gan":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "sampling good latent variables via cpp vaes vaes with condition posterior as prior")
  Member "an lstm network for highway trajectory prediction":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "overview of tools supporting planning for automated driving")
  Member "learning human object interactions by graph parsing neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "hierarchical human parsing with typed part relation reasoning")
  Member "dynamic graph cnn for learning on point clouds":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "videos as space time region graphs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction")
  Member "transferable interactiveness knowledge for human object interaction detection":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "visual semantic graph attention networks for human object interaction detection")
  Member "structure inference net object detection using scene level context and instance level relationships":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning enriched features for real image restoration and enhancement")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)