human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "learning to engage with interactive systems a field study"):
  Abstract: Physical agents that can autonomously generate engaging, life-like behaviour will lead to more responsive and interesting robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well controlled settings, future physical agents should be capable of interacting with humans in natural settings, including group interaction. In order to generate engaging behaviours, the autonomous system must first be able to estimate its human partners' engagement level. In this paper, we propose an approach for estimating engagement from behaviour and use the measure within a reinforcement learning framework to learn engaging interactive behaviours. The proposed approach is implemented in an interactive sculptural system in a museum setting. We compare the learning system to a baseline using pre-scripted interactive behaviours. Analysis based on sensory data and survey data shows that adaptable behaviours within a perceivable and understandable range can achieve higher engagement and likeability.

Includes members:
  Member "unity a general platform for intelligent agents":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "multi agent actor critic for mixed cooperative competitive environments":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "benchmarking deep reinforcement learning for continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "towards engagement models that consider individual factors in hri on the relation of extroversion and negative attitude towards robots to gaze and speech during a human robot assembly task":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a deep learning approach for multi view engagement estimation of children in a child robot joint attention task")
  Member "the arcade learning environment an evaluation platform for general agents":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)