human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "resource aware automata and games for optimal synthesis"):
  Abstract: We consider quantitative notions of parity automaton and parity game aimed at modelling resource aware behaviour, and study (memory-full) strategies for exhibiting accepting runs that require a minimum amount of initial resources, respectively for winning a game with minimum initial resources. We also show how such strategies can be simplified to consist of only two types of moves: the former aimed at increasing resources, the latter aimed at satisfying the acceptance condition.

Includes members:
  Member "parity games with weights":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a pseudo quasi polynomial algorithm for solving mean payoff parity games")
  Member "a coalgebraic approach to quantitative linear time logics":
    also connected through other hyperedges:
      (none)
  Member "decidability problems for actor systems":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "promptness and bounded fairness in concurrent and parameterized systems")
  Member "from branching to linear time coalgebraically":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "graded monads and graded logics for the linear time branching time spectrum")
  Member "parity and streett games with costs":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a pseudo quasi polynomial algorithm for solving mean payoff parity games")
  Member "energy parity games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "games where you can play optimally with finite memory")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LO(Logic in Computer Science)