human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "goal directed behavior under variational predictive coding dynamic organization of visual attention and working memory"):
  Abstract: Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is most likely to attain that goal is selected among other candidates via mental simulation. Therefore, better mental simulation leads to better goal-directed action planning. However, developing a mental simulation model is challenging because it requires knowledge of self and the environment. The current paper studies how adequate goal-directed action plans of robots can be mentally generated by dynamically organizing top-down visual attention and visual working memory. For this purpose, we propose a neural network model based on variational Bayes predictive coding, where goal-directed action planning is formulated by Bayesian inference of latent intentional space. Our experimental results showed that cognitively meaningful competencies, such as autonomous top-down attention to the robot end effector (its hand) as well as dynamic organization of occlusion-free visual working memory, emerged. Furthermore, our analysis of comparative experiments indicated that introduction of visual working memory and the inference mechanism using variational Bayes predictive coding significantly improve the performance in planning adequate goal-directed actions.

Includes members:
  Member "visual reinforcement learning with imagined goals":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "balance between efficient and effective learning dense2sparse reward shaping for robot manipulation with environment uncertainty")
  Member "stochastic adversarial video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "stochastic video generation with a learned prior":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "the unreasonable effectiveness of deep features as a perceptual metric":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "gan compression efficient architectures for interactive conditional gans")
  Member "stochastic variational video prediction":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "deep visual foresight for planning robot motion":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "learning hand eye coordination for robotic grasping with deep learning and large scale data collection":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "attend infer repeat fast scene understanding with generative models":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)