human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "improving the complexity of parys recursive algorithm"):
  Abstract: Parys has recently proposed a quasi-polynomial version of Zielonka's recursive algorithm for solving parity games. In this brief note we suggest a variation of his algorithm that improves the complexity to meet the state-of-the-art complexity of broadly $2^{O((\log n)(\log c))}$, while providing polynomial bounds when the number of colours is logarithmic.

Includes members:
  Member "parity games zielonka s algorithm in quasi polynomial time":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "a universal attractor decomposition algorithm for parity games")
  Member "universal trees grow inside separating automata quasi polynomial lower bounds for parity games":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the strahler number of a parity game")
  Member "the complexity of mean payoff games using universal graphs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "life is random time is not markov decision processes with window objectives")
  Member "an ordered approach to solving parity games in quasi polynomial time and quasi linear space":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "parity games zielonka s algorithm in quasi polynomial time")
  Member "succinct progress measures for solving parity games":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "a universal attractor decomposition algorithm for parity games")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)