human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "cerberus a multi headed derenderer"):
  Abstract: To generalize to novel visual scenes with new viewpoints and new object poses, a visual system needs representations of the shapes of the parts of an object that are invariant to changes in viewpoint or pose. 3D graphics representations disentangle visual factors such as viewpoints and lighting from object structure in a natural way. It is possible to learn to invert the process that converts 3D graphics representations into 2D images, provided the 3D graphics representations are available as labels. When only the unlabeled images are available, however, learning to derender is much harder. We consider a simple model which is just a set of free floating parts. Each part has its own relation to the camera and its own triangular mesh which can be deformed to model the shape of the part. At test time, a neural network looks at a single image and extracts the shapes of the parts and their relations to the camera. Each part can be viewed as one head of a multi-headed derenderer. During training, the extracted parts are used as input to a differentiable 3D renderer and the reconstruction error is backpropagated to train the neural net. We make the learning task easier by encouraging the deformations of the part meshes to be invariant to changes in viewpoint and invariant to the changes in the relative positions of the parts that occur when the pose of an articulated body changes. Cerberus, our multi-headed derenderer, outperforms previous methods for extracting 3D parts from single images without part annotations, and it does quite well at extracting natural parts of human figures.

Includes members:
  Member "learning to infer and execute 3d shape programs":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "discovery of latent 3d keypoints via end to end geometric reasoning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "matryoshka networks predicting 3d geometry via nested shape layers":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "implicitly defined layers in neural networks")
  Member "learning category specific mesh reconstruction from image collections":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural mesh refiner for 6 dof pose estimation")
  Member "unsupervised learning of object landmarks through conditional image generation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "chained representation cycling learning to estimate 3d human pose and shape by cycling between representations")
  Member "pixel2mesh generating 3d mesh models from single rgb images":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "unsupervised training for 3d morphable model regression":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "inverse graphics gan learning to generate 3d shapes from unstructured 2d data")
  Member "learning to generate and reconstruct 3d meshes with only 2d supervision":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "self supervised single view 3d reconstruction via semantic consistency")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)