human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "approximating cumulative pebbling cost is unique games hard"):
  Abstract: The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles on the graph during round $i$. Intuitively, $\mathsf{cc}(G)$ captures the amortized Space-Time complexity of pebbling $m$ copies of $G$ in parallel. The cumulative pebbling complexity of a graph $G$ is of particular interest in the field of cryptography as $\mathsf{cc}(G)$ is tightly related to the amortized Area-Time complexity of the data-independent memory hard function (iMHF) $f_{G,H}$ [AS15] defined using a constant indegree directed acyclic graph (DAG) $G$ and a random oracle $H(\cdot)$. A secure iMHF should have amortized Space-Time complexity as high as possible e.g., to deter brute-force password attacker who wants to find $x$ such that $f_{G,H}(x) = h$. Thus, to analyze the (in)security of a candidate iMHF $f_{G,H}$, it is crucial to estimate the value $\mathsf{cc}(G)$ but currently, upper and lower bounds for leading iMHF candidates differ by several orders of magnitude. Blocki and Zhou recently showed that is $\mathsf{NP}$-Hard to compute $\mathsf{cc}(G)$, but their techniques do not even rule out an efficient $(1+\epsilon)$-approximation algorithm for any constant $\epsilon>0$. We show that for any constant $c>0$, it is Unique Games hard to approximate $\mathsf{cc}(G)$ to within a factor of $c$. #R##N#(See the paper for the full abstract.)

Includes members:
  Member "sustained space complexity":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "on locally decodable codes in resource bounded channels")
  Member "on the computational complexity of minimal cumulative cost graph pebbling":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "computationally data independent memory hard functions")
  Member "pebble games proof complexity and time space trade offs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "nullstellensatz size degree trade offs from reversible pebbling")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)