human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "are you really looking at me a framework for extracting interpersonal eye gaze from conventional video"):
  Abstract: Despite a revolution in the pervasiveness of video cameras in our daily lives, one of the most meaningful forms of nonverbal affective communication, interpersonal eye gaze, i.e. eye gaze relative to a conversation partner, is not available from common video. We introduce the Interpersonal-Calibrating Eye-gaze Encoder (ICE), which automatically extracts interpersonal gaze from video recordings without specialized hardware and without prior knowledge of participant locations. Leveraging the intuition that individuals spend a large portion of a conversation looking at each other enables the ICE dynamic clustering algorithm to extract interpersonal gaze. We validate ICE in both video chat using an objective metric with an infrared gaze tracker (F1=0.846, N=8), as well as in face-to-face communication with expert-rated evaluations of eye contact (r= 0.37, N=170). We then use ICE to analyze behavior in two different, yet important affective communication domains: interrogation-based deception detection, and communication skill assessment in speed dating. We find that honest witnesses break interpersonal gaze contact and look down more often than deceptive witnesses when answering questions (p=0.004, d=0.79). In predicting expert communication skill ratings in speed dating videos, we demonstrate that interpersonal gaze alone has more predictive power than facial expressions.

Includes members:
  Member "automated dyadic data recorder addr framework and analysis of facial cues in deceptive communication":
    also connected through other hyperedges:
      (none)
  Member "a review and analysis of eye gaze estimation systems algorithms and performance evaluation methods in consumer platforms":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "driver gaze estimation in the real world overcoming the eyeglass challenge")
  Member "appearance based gaze estimation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "geddnet a network for gaze estimation with dilation and decomposition")
  Member "rendering of eyes for eye shape registration and gaze estimation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "magiceyes a large scale eye gaze estimation dataset for mixed reality")
  Member "pupil an open source platform for pervasive eye tracking and mobile gaze based interaction":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "differential privacy for eye tracking with temporal correlations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)