human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "knowledge integration networks for action recognition"):
  Abstract: In this work, we propose Knowledge Integration Networks (referred as KINet) for video action recognition. KINet is capable of aggregating meaningful context features which are of great importance to identifying an action, such as human information and scene context. We design a three-branch architecture consisting of a main branch for action recognition, and two auxiliary branches for human parsing and scene recognition which allow the model to encode the knowledge of human and scene for action recognition. We explore two pre-trained models as teacher networks to distill the knowledge of human and scene for training the auxiliary tasks of KINet. Furthermore, we propose a two-level knowledge encoding mechanism which contains a Cross Branch Integration (CBI) module for encoding the auxiliary knowledge into medium-level convolutional features, and an Action Knowledge Graph (AKG) for effectively fusing high-level context information. This results in an end-to-end trainable framework where the three tasks can be trained collaboratively, allowing the model to compute strong context knowledge efficiently. The proposed KINet achieves the state-of-the-art performance on a large-scale action recognition benchmark Kinetics-400, with a top-1 accuracy of 77.8%. We further demonstrate that our KINet has strong capability by transferring the Kinetics-trained model to UCF-101, where it obtains 97.8% top-1 accuracy.

Includes members:
  Member "geometric pose affordance 3d human pose with scene constraints":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "rotation invariant mixed graphical model network for 2d hand pose estimation")
  Member "eco efficient convolutional network for online video understanding":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "dynamic inference a new approach toward efficient video action recognition")
  Member "temporal bilinear networks for video action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "modality compensation network cross modal adaptation for action recognition")
  Member "stnet local and global spatial temporal modeling for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "dynamic inference a new approach toward efficient video action recognition")
  Member "actor action semantic segmentation with region masks":
    also connected through other hyperedges:
      (none)
  Member "videos as space time region graphs":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction")
  Member "slowfast networks for video recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)