human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "structured linear contextual bandits a sharp and geometric smoothed analysis"):
  Abstract: Bandit learning algorithms typically involve the balance of exploration and exploitation. However, in many practical applications, worst-case scenarios needing systematic exploration are seldom encountered. In this work, we consider a smoothed setting for structured linear contextual bandits where the adversarial contexts are perturbed by Gaussian noise and the unknown parameter $\theta^*$ has structure, e.g., sparsity, group sparsity, low rank, etc. We propose simple greedy algorithms for both the single- and multi-parameter (i.e., different parameter for each context) settings and provide a unified regret analysis for $\theta^*$ with any assumed structure. The regret bounds are expressed in terms of geometric quantities such as Gaussian widths associated with the structure of $\theta^*$. We also obtain sharper regret bounds compared to earlier work for the unstructured $\theta^*$ setting as a consequence of our improved analysis. We show there is implicit exploration in the smoothed setting where a simple greedy algorithm works.

Includes members:
  Member "a smoothed analysis of the greedy algorithm for the linear contextual bandit problem":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "algorithmic fairness")
  Member "the externalities of exploration and how data diversity helps exploitation":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "incentivizing exploration with selective data disclosure")
  Member "competing bandits learning under competition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "the gossiping insert eliminate algorithm for multi agent bandits")
  Member "thompson sampling for contextual bandits with linear payoffs":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural contextual bandits with ucb based exploration")
  Member "online least squares estimation with self normalized processes an application to bandit problems":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning linear dynamical systems with semi parametric least squares")
  Member "a contextual bandit approach to personalized news article recommendation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "chameleon a deep learning meta architecture for news recommender systems phd thesis")
  Member "exact matrix completion via convex optimization":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "finding the sparsest vectors in a subspace theory algorithms and applications")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)