human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "dense peelable random uniform hypergraphs"):
  Abstract: We describe a new family of $k$-uniform hypergraphs with independent random edges. The hypergraphs have a high probability of being peelable, i.e. to admit no sub-hypergraph of minimum degree $2$, even when the edge density (number of edges over vertices) is close to $1$. In our construction, the vertex set is partitioned into linearly arranged segments and each edge is incident to random vertices of $k$ consecutive segments. Quite surprisingly, the linear geometry allows our graphs to be peeled "from the outside in". The density thresholds $f_k$ for peelability of our hypergraphs ($f_3 \approx 0.918$, $f_4 \approx 0.977$, $f_5 \approx 0.992$, ...) are well beyond the corresponding thresholds ($c_3 \approx 0.818$, $c_4 \approx 0.772$, $c_5 \approx 0.702$, ...) of standard $k$-uniform random hypergraphs. To get a grip on $f_k$, we analyse an idealised peeling process on the random weak limit of our hypergraph family. The process can be described in terms of an operator on functions and $f_k$ can be linked to thresholds relating to the operator. These thresholds are then tractable with numerical methods. #R##N#Random hypergraphs underlie the construction of various data structures based on hashing. These data structures frequently rely on peelability of the hypergraph or peelability allows for simple linear time algorithms. To demonstrate the usefulness of our construction, we used our $3$-uniform hypergraphs as a drop-in replacement for the standard $3$-uniform hypergraphs in a retrieval data structure by Botelho et al. This reduces memory usage from $1.23m$ bits to $1.12m$ bits ($m$ being the input size) with almost no change in running time.

Includes members:
  Member "fast scalable construction of minimal perfect hash functions":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "the multiple orientability thresholds for random hypergraphs":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "cache oblivious peeling of random hypergraphs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "biff bloom filter codes fast error correction for large data sets":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "invertible bloom lookup tables":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "sharp load thresholds for cuckoo hashing":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "bloomier filters a second look":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")
  Member "straggler identification in round trip data streams via newton s identities and invertible bloom filters":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "peeling close to the orientability threshold spatial coupling in hashing based data structures")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)