human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "influence based multi agent exploration"):
  Abstract: Intrinsically motivated reinforcement learning aims to address the exploration challenge for sparse-reward tasks. However, the study of exploration methods in transition-dependent multi-agent settings is largely absent from the literature. We aim to take a step towards solving this problem. We present two exploration methods: exploration via information-theoretic influence (EITI) and exploration via decision-theoretic influence (EDTI), by exploiting the role of interaction in coordinated behaviors of agents. EITI uses mutual information to capture influence transition dynamics. EDTI uses a novel intrinsic reward, called Value of Interaction (VoI), to characterize and quantify the influence of one agent's behavior on expected returns of other agents. By optimizing EITI or EDTI objective as a regularizer, agents are encouraged to coordinate their exploration and learn policies to optimize team performance. We show how to optimize these regularizers so that they can be easily integrated with policy gradient reinforcement learning. The resulting update rule draws a connection between coordinated exploration and intrinsic reward distribution. Finally, we empirically demonstrate the significant strength of our method in a variety of multi-agent scenarios.

Includes members:
  Member "qtran learning to factorize with transformation for cooperative multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "multi agent reinforcement learning with emergent roles")
  Member "probabilistic recursive reasoning for multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")
  Member "coordinated exploration via intrinsic rewards for multi agent reinforcement learning":
    also connected through other hyperedges:
      (none)
  Member "qmix monotonic value function factorisation for deep multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "multi agent reinforcement learning with emergent roles")
  Member "exploration by random network distillation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "learning to share and hide intentions using information regularization":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "exploiting hierarchy for learning and transfer in kl regularized rl")
  Member "social influence as intrinsic motivation for multi agent deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning zero sum simultaneous move markov games using function approximation and correlated equilibrium")
  Member "actor attention critic for multi agent reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "improving coordination in small scale multi agent deep reinforcement learning through memory driven communication")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)