human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "off policy maximum entropy reinforcement learning soft actor critic with advantage weighted mixture policy sac awmp"):
  Abstract: The optimal policy of a reinforcement learning problem is often discontinuous and non-smooth. I.e., for two states with similar representations, their optimal policies can be significantly different. In this case, representing the entire policy with a function approximator (FA) with shared parameters for all states maybe not desirable, as the generalization ability of parameters sharing makes representing discontinuous, non-smooth policies difficult. A common way to solve this problem, known as Mixture-of-Experts, is to represent the policy as the weighted sum of multiple components, where different components perform well on different parts of the state space. Following this idea and inspired by a recent work called advantage-weighted information maximization, we propose to learn for each state weights of these components, so that they entail the information of the state itself and also the preferred action learned so far for the state. The action preference is characterized via the advantage function. In this case, the weight of each component would only be large for certain groups of states whose representations are similar and preferred action representations are also similar. Therefore each component is easy to be represented. We call a policy parameterized in this way an Advantage Weighted Mixture Policy (AWMP) and apply this idea to improve soft-actor-critic (SAC), one of the most competitive continuous control algorithm. Experimental results demonstrate that SAC with AWMP clearly outperforms SAC in four commonly used continuous control tasks and achieve stable performance across different random seeds.

Includes members:
  Member "planning with expectation models":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "when to use parametric models in reinforcement learning")
  Member "teach biped robots to walk via gait principles and reinforcement learning with adversarial critics":
    also connected through other hyperedges:
      (none)
  Member "hierarchical reinforcement learning via advantage weighted information maximization":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "multimodal trajectory optimization for motion planning")
  Member "dac the double actor critic architecture for learning options":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "continuous discrete reinforcement learning for hybrid control in robotics")
  Member "soft actor critic algorithms and applications":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "ready policy one world building through active learning")
  Member "addressing function approximation error in actor critic methods":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")
  Member "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "outrageously large neural networks the sparsely gated mixture of experts layer":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "attention over parameters for dialogue systems")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)