human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "convergence and hardness of strategic schelling segregation"):
  Abstract: The phenomenon of residential segregation was captured by Schelling's famous segregation model where two types of agents are placed on a grid and an agent is content with her location if the fraction of her neighbors which have the same type as her is at least $\tau$, for some $0<\tau<1$. Discontent agents simply swap their location with a randomly chosen other discontent agent or jump to a random empty cell. #R##N#We analyze a generalized game-theoretic model of Schelling segregation which allows more than two agent types and more general underlying graphs modeling the residential area. For this we show that both aspects heavily influence the dynamic properties and the tractability of finding an optimal placement. We map the boundary of when improving response dynamics (IRD), i.e., the natural approach for finding equilibrium states, are guaranteed to converge. For this we prove several sharp threshold results where guaranteed IRD convergence suddenly turns into the strongest possible non-convergence result: a violation of weak acyclicity. In particular, we show such threshold results also for Schelling's original model, which is in contrast to the standard assumption in many empirical papers. Furthermore, we show that in case of convergence, IRD find an equilibrium in $\mathcal{O}(m)$ steps, where $m$ is the number of edges in the underlying graph and show that this bound is met in empirical simulations starting from random initial agent placements.

Includes members:
  Member "schelling games on graphs":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "graphical one sided markets")
  Member "schelling segregation with strategic agents":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "graphical one sided markets")
  Member "exponential segregation in a two dimensional schelling model with tolerant individuals":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "positive algorithmic bias cannot stop fragmentation in homophilic social networks")
  Member "unperturbed schelling segregation in two or three dimensions":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "positive algorithmic bias cannot stop fragmentation in homophilic social networks")
  Member "digital morphogenesis via schelling segregation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "positive algorithmic bias cannot stop fragmentation in homophilic social networks")
  Member "an analysis of one dimensional schelling segregation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "positive algorithmic bias cannot stop fragmentation in homophilic social networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)