human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "the problem with ddpg understanding failures in deterministic environments with sparse rewards"):
  Abstract: In environments with continuous state and action spaces, state-of-the-art actor-critic reinforcement learning algorithms can solve very complex problems, yet can also fail in environments that seem trivial, but the reason for such failures is still poorly understood. In this paper, we contribute a formal explanation of these failures in the particular case of sparse reward and deterministic environments. First, using a very elementary control problem, we illustrate that the learning process can get stuck into a fixed point corresponding to a poor solution. Then, generalizing from the studied example, we provide a detailed analysis of the underlying mechanisms which results in a new understanding of one of the convergence regimes of these algorithms. The resulting perspective casts a new light on already existing solutions to the issues we have highlighted, and suggests other potential approaches.

Includes members:
  Member "q learning for continuous actions with cross entropy guided policies":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "qxplore q learning exploration by maximizing temporal difference error")
  Member "towards characterizing divergence in deep q learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "interference and generalization in temporal difference learning")
  Member "exploiting the sign of the advantage function to learn deterministic policies in continuous domains":
    also connected through other hyperedges:
      (none)
  Member "qt opt scalable deep reinforcement learning for vision based robotic manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "off policy deep reinforcement learning without exploration":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "scaling map elites to deep neuroevolution")
  Member "soft actor critic algorithms and applications":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "ready policy one world building through active learning")
  Member "addressing function approximation error in actor critic methods":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)