human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "data efficient learning for sim to real robotic grasping using deep point cloud prediction networks"):
  Abstract: Training a deep network policy for robot manipulation is notoriously costly and time consuming as it depends on collecting a significant amount of real world data. To work well in the real world, the policy needs to see many instances of the task, including various object arrangements in the scene as well as variations in object geometry, texture, material, and environmental illumination. #R##N#In this paper, we propose a method that learns to perform table-top instance grasping of a wide variety of objects while using no real world grasping data, outperforming the baseline using 2.5D shape by 10%. Our method learns 3D point cloud of object, and use that to train a domain-invariant grasping policy. We formulate the learning process as a two-step procedure: 1) Learning a domain-invariant 3D shape representation of objects from about 76K episodes in simulation and about 530 episodes in the real world, where each episode lasts less than a minute and 2) Learning a critic grasping policy in simulation only based on the 3D shape representation from step 1. Our real world data collection in step 1 is both cheaper and faster compared to existing approaches as it only requires taking multiple snapshots of the scene using a RGBD camera. Finally, the learned 3D representation is not specific to grasping, and can potentially be used in other interaction tasks.

Includes members:
  Member "densefusion 6d object pose estimation by iterative dense fusion":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "dgcm net dense geometrical correspondence matching network for incremental experience based robotic grasping")
  Member "soft rasterizer differentiable rendering for unsupervised single view mesh reconstruction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "seqxy2seqz structure learning for 3d shapes by sequentially predicting 1d occupancy segments from 2d coordinates")
  Member "grasp2vec learning object representations from self supervised grasping":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "dgcm net dense geometrical correspondence matching network for incremental experience based robotic grasping")
  Member "3d shape perception from monocular vision touch and shape priors":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "mat multi fingered adaptive tactile grasping via deep reinforcement learning")
  Member "multiresolution tree networks for 3d point cloud processing":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "pixel2mesh generating 3d mesh models from single rgb images":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "sim to real via sim to sim data efficient robotic grasping via randomized to canonical adaptation networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "adapting object detectors with conditional domain normalization")
  Member "learning to generate and reconstruct 3d meshes with only 2d supervision":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "self supervised single view 3d reconstruction via semantic consistency")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)