human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "leveraging the invariant side of generative zero shot learning"):
  Abstract: Conventional zero-shot learning (ZSL) methods generally learn an embedding, e.g., visual-semantic mapping, to handle the unseen visual samples via an indirect manner. In this paper, we take the advantage of generative adversarial networks (GANs) and propose a novel method, named leveraging invariant side GAN (LisGAN), which can directly generate the unseen features from random noises which are conditioned by the semantic descriptions. Specifically, we train a conditional Wasserstein GANs in which the generator synthesizes fake unseen features from noises and the discriminator distinguishes the fake from real via a minimax game. Considering that one semantic description can correspond to various synthesized visual samples, and the semantic description, figuratively, is the soul of the generated features, we introduce soul samples as the invariant side of generative zero-shot learning in this paper. A soul sample is the meta-representation of one class. It visualizes the most semantically-meaningful aspects of each sample in the same category. We regularize that each generated sample (the varying side of generative ZSL) should be close to at least one soul sample (the invariant side) which has the same class label with it. At the zero-shot recognition stage, we propose to use two classifiers, which are deployed in a cascade way, to achieve a coarse-to-fine result. Experiments on five popular benchmarks verify that our proposed approach can outperform state-of-the-art methods with significant improvements.

Includes members:
  Member "from zero shot learning to cold start recommendation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "cycle consistent conditional adversarial transfer networks")
  Member "semantic autoencoder for zero shot learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "crl class representative learning for image classification")
  Member "a generative model for zero shot learning using conditional variational autoencoders":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "domain segmentation and adjustment for generalized zero shot learning")
  Member "prototypical networks for few shot learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "a generative adversarial approach for zero shot learning from noisy texts":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "variational hetero encoder randomized gans for joint image text modeling")
  Member "improved training of wasserstein gans":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "feature generating networks for zero shot learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "latent embedding feedback and discriminative features for zero shot classification")
  Member "zero shot learning the good the bad and the ugly":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "crl class representative learning for image classification")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)