human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "boredom driven curious learning by homeo heterostatic value gradients"):
  Abstract: This paper presents the Homeo-Heterostatic Value Gradients (HHVG) algorithm as a formal account on the constructive interplay between boredom and curiosity which gives rise to effective exploration and superior forward model learning. We envisaged actions as instrumental in agent's own epistemic disclosure. This motivated two central algorithmic ingredients: devaluation and devaluation progress, both underpin agent's cognition concerning intrinsically generated rewards. The two serve as an instantiation of homeostatic and heterostatic intrinsic motivation. A key insight from our algorithm is that the two seemingly opposite motivations can be reconciled---without which exploration and information-gathering cannot be effectively carried out. We supported this claim with empirical evidence, showing that boredom-enabled agents consistently outperformed other curious or explorative agent variants in model building benchmarks based on self-assisted experience accumulation.

Includes members:
  Member "count based exploration with neural density models":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "curiosity driven exploration by self supervised prediction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "driven by compression progress a simple principle explains essential aspects of subjective beauty novelty surprise interestingness attention curiosity creativity art science music jokes":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "meta learning curiosity algorithms")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)