human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "environment probing interaction policies"):
  Abstract: A key challenge in reinforcement learning (RL) is environment generalization: a policy trained to solve a task in one environment often fails to solve the same task in a slightly different test environment. A common approach to improve inter-environment transfer is to learn policies that are invariant to the distribution of testing environments. However, we argue that instead of being invariant, the policy should identify the specific nuances of an environment and exploit them to achieve better performance. In this work, we propose the 'Environment-Probing' Interaction (EPI) policy, a policy that probes a new environment to extract an implicit understanding of that environment's behavior. Once this environment-specific information is obtained, it is used as an additional input to a task-specific policy that can now perform environment-conditioned actions to solve a task. To learn these EPI-policies, we present a reward function based on transition predictability. Specifically, a higher reward is given if the trajectory generated by the EPI-policy can be used to better predict transitions. We experimentally show that EPI-conditioned task-specific policies significantly outperform commonly used policy generalization methods on novel testing environments.

Includes members:
  Member "sim to real transfer of robotic control with dynamics randomization":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "deepmimic example guided deep reinforcement learning of physics based character skills":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "artificial intelligence for prosthetics challenge solutions")
  Member "zero shot visual imitation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "universal value density estimation for imitation learning and goal conditioned reinforcement learning")
  Member "one shot imitation from observing humans via domain adaptive meta learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "revisiting meta learning as supervised learning")
  Member "learning to adapt meta learning for model based control":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "meta learning curiosity algorithms")
  Member "robust adversarial reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "domain randomization for transferring deep neural networks from simulation to the real world":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "transferring end to end visuomotor control from simulation to real world for a multi stage task":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)