human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "decremental sssp in weighted digraphs faster and against an adaptive adversary"):
  Abstract: Given a dynamic digraph $G = (V,E)$ undergoing edge deletions and given $s\in V$ and $\epsilon>0$, we consider the problem of maintaining $(1+\epsilon)$-approximate shortest path distances from $s$ to all vertices in $G$ over the sequence of deletions. Even and Shiloach (J.~ACM'$81$) give a deterministic data structure for the exact version of the problem with total update time $O(mn)$. Henzinger et al. (STOC'$14$, ICALP'$15$) give a Monte Carlo data structure for the approximate version with improved total update time $ O(mn^{0.9 + o(1)}\log W)$ where $W$ is the ratio between the largest and smallest edge weight. A drawback of their data structure is that they only work against an oblivious adversary, meaning that the sequence of deletions needs to be fixed in advance. This limits its application as a black box inside algorithms. We present the following $(1+\epsilon)$-approximate data structures: #R##N#(1) the first data structure is Las Vegas and works against an adaptive adversary; it has total expected update time $\tilde O(m^{2/3}n^{4/3})$ for unweighted graphs and $\tilde O(m^{3/4}n^{5/4}\log W)$ for weighted graphs, #R##N#(2) the second data structure is Las Vegas and assumes an oblivious adversary; it has total expected update time $\tilde O(\sqrt m n^{3/2})$ for unweighted graphs and $\tilde O(m^{2/3}n^{4/3}\log W)$ for weighted graphs, #R##N#(3) the third data structure is Monte Carlo and is correct w.h.p.~against an oblivious adversary; it has total expected update time $\tilde O((mn)^{7/8}\log W) = \tilde O(mn^{3/4}\log W)$. #R##N#Each of our data structures can be queried at any stage of $G$ in constant worst-case time; if the adversary is oblivious, a query can be extended to also report such a path in time proportional to its length. Our update times are faster than those of Henzinger et al.~for all graph densities.

Includes members:
  Member "unifying and strengthening hardness for dynamic problems via the online matrix vector multiplication conjecture":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "new algorithms and hardness for incremental single source shortest paths in directed graphs")
  Member "decremental single source shortest paths on undirected graphs in near linear total update time":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "new algorithms and hardness for incremental single source shortest paths in directed graphs")
  Member "sublinear time decremental algorithms for single source reachability and shortest paths on directed graphs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "approximate distance oracles subject to multiple vertex failures")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.DS(Data Structures and Algorithms)