human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a divergence minimization perspective on imitation learning methods"):
  Abstract: In many settings, it is desirable to learn decision-making and control policies through learning or bootstrapping from expert demonstrations. The most common approaches under this Imitation Learning (IL) framework are Behavioural Cloning (BC), and Inverse Reinforcement Learning (IRL). Recent methods for IRL have demonstrated the capacity to learn effective policies with access to a very limited set of demonstrations, a scenario in which BC methods often fail. Unfortunately, due to multiple factors of variation, directly comparing these methods does not provide adequate intuition for understanding this difference in performance. In this work, we present a unified probabilistic perspective on IL algorithms based on divergence minimization. We present $f$-MAX, an $f$-divergence generalization of AIRL [Fu et al., 2018], a state-of-the-art IRL method. $f$-MAX enables us to relate prior IRL methods such as GAIL [Ho & Ermon, 2016] and AIRL [Fu et al., 2018], and understand their algorithmic properties. Through the lens of divergence minimization we tease apart the differences between BC and successful IRL approaches, and empirically evaluate these nuances on simulated high-dimensional continuous control domains. Our findings conclusively identify that IRL's state-marginal matching objective contributes most to its superior performance. Lastly, we apply our new understanding of IL methods to the problem of state-marginal matching, where we demonstrate that in simulated arm pushing environments we can teach agents a diverse range of behaviours using simply hand-specified state distributions and no reward functions or expert demonstrations. For datasets and reproducing results please refer to this https URL .

Includes members:
  Member "efficient exploration via state marginal matching":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "imitation learning as f divergence minimization":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "reinforcement learning via fenchel rockafellar duality")
  Member "reinforcement learning and control as probabilistic inference tutorial and review":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "rewriting history with inverse rl hindsight inference for policy improvement")
  Member "reinforcement and imitation learning for diverse visuomotor skills":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "formal limitations on the measurement of mutual information":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "on predictive information in rnns")
  Member "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "learning complex dexterous manipulation with deep reinforcement learning and demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "hierarchically decoupled imitation for morphological transfer")
  Member "learning robust rewards with adversarial inverse reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "robust deep reinforcement learning against adversarial perturbations on observations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)