human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "hierarchical stochastic graphlet embedding for graph based pattern recognition"):
  Abstract: Despite being very successful within the pattern recognition and machine learning community, graph-based methods are often unusable because of the lack of mathematical operations defined in graph domain. Graph embedding, which maps graphs to a vectorial space, has been proposed as a way to tackle these difficulties enabling the use of standard machine learning techniques. However, it is well known that graph embedding functions usually suffer from the loss of structural information. In this paper, we consider the hierarchical structure of a graph as a way to mitigate this loss of information. The hierarchical structure is constructed by topologically clustering the graph nodes and considering each cluster as a node in the upper hierarchical level. Once this hierarchical structure is constructed, we consider several configurations to define the mapping into a vector space given a classical graph embedding, in particular, we propose to make use of the stochastic graphlet embedding (SGE). Broadly speaking, SGE produces a distribution of uniformly sampled low-to-high-order graphlets as a way to embed graphs into the vector space. In what follows, the coarse-to-fine structure of a graph hierarchy and the statistics fetched by the SGE complements each other and includes important structural information with varied contexts. Altogether, these two techniques substantially cope with the usual information loss involved in graph embedding techniques, obtaining a more robust graph representation. This fact has been corroborated through a detailed experimental evaluation on various benchmark graph datasets, where we outperform the state-of-the-art methods.

Includes members:
  Member "stochastic graphlet embedding":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "estimating descriptors for large graphs")
  Member "improved algorithm on online clustering of bandits":
    also connected through other hyperedges:
      (none)
  Member "neural message passing for quantum chemistry":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "intelligence physics and information the tradeoff between accuracy and simplicity in machine learning")
  Member "high order stochastic graphlet embedding for graph based pattern recognition":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "variational recurrent neural networks for graph classification")
  Member "product graph based higher order contextual similarities for inexact subgraph matching":
    also connected through other hyperedges:
      (none)
  Member "distributed clustering of linear bandits in peer to peer networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "regret bounds for decentralized learning in cooperative multi agent dynamical systems")
  Member "semi supervised classification with graph convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "learning convolutional neural networks for graphs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)