human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "actional structural graph convolutional networks for skeleton based action recognition"):
  Abstract: Action recognition with skeleton data has recently attracted much attention in computer vision. Previous studies are mostly based on fixed skeleton graphs, only capturing local physical dependencies among joints, which may miss implicit joint correlations. To capture richer dependencies, we introduce an encoder-decoder structure, called A-link inference module, to capture action-specific latent dependencies, i.e. actional links, directly from actions. We also extend the existing skeleton graphs to represent higher-order dependencies, i.e. structural links. Combing the two types of links into a generalized skeleton graph, we further propose the actional-structural graph convolution network (AS-GCN), which stacks actional-structural graph convolution and temporal convolution as a basic building block, to learn both spatial and temporal features for action recognition. A future pose prediction head is added in parallel to the recognition head to help capture more detailed action patterns through self-supervision. We validate AS-GCN in action recognition using two skeleton data sets, NTU-RGB+D and Kinetics. The proposed AS-GCN achieves consistently large improvement compared to the state-of-the-art methods. As a side product, AS-GCN also shows promising results for future pose prediction.

Includes members:
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "unbiased scene graph generation from biased training")
  Member "deeper insights into graph convolutional networks for semi supervised learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "memory based graph networks")
  Member "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "fast resampling of three dimensional point clouds via graphs":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "3d point cloud processing and learning for autonomous driving")
  Member "interpretable 3d human action analysis with temporal convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "geometric deep learning going beyond euclidean data":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "the kinetics human action video dataset":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "a new representation of skeleton sequences for 3d action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)