human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "creating navigable space from sparse noisy map points"):
  Abstract: We present a framework for creating navigable space from sparse and noisy map points generated by sparse visual SLAM methods. Our method incrementally seeds and creates local convex regions free of obstacle points along a robot's trajectory. Then a dense version of point cloud is reconstructed through a map point regulation process where the original noisy map points are first projected onto a series of local convex hull surfaces, after which those points falling inside the convex hulls are culled. The regulated and refined map points allow human users to quickly recognize and abstract the environmental information. We have validated our proposed framework using both a public dataset and a real environmental structure, and our results reveal that the reconstructed navigable free space has small volume loss (error) comparing with the ground truth, and the method is highly efficient, allowing real-time computation and online planning.

Includes members:
  Member "sparse 3d topological graphs for micro aerial vehicle planning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "orb slam2 an open source slam system for monocular stereo and rgb d cameras":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "topomap topological mapping and navigation based on visual slam maps":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "closed loop benchmarking of stereo visual inertial slam systems understanding the impact of drift and latency on tracking accuracy")
  Member "voxblox building 3d signed distance fields for planning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "autonomous aerial cinematography in unstructured environments with learned artistic decision making")
  Member "incremental reconstruction of urban environments by edge points delaunay triangulation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "dense 3d visual mapping via semantic simplification")
  Member "orb slam a versatile and accurate monocular slam system":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "mvp unified motion and visual self supervised learning for large scale robotic navigation")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)