human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "generalization in transfer learning"):
  Abstract: Agents trained with deep reinforcement learning algorithms are capable of performing highly complex tasks including locomotion in continuous environments. In order to attain a human-level performance, the next step of research should be to investigate the ability to transfer the learning acquired in one task to a different set of tasks. Concerns on generalization and overfitting in deep reinforcement learning are not usually addressed in current transfer learning research. This issue results in underperforming benchmarks and inaccurate algorithm comparisons due to rudimentary assessments. In this study, we primarily propose regularization techniques in deep reinforcement learning for continuous control through the application of sample elimination and early stopping. First, the importance of the inclusion of training iteration to the hyperparameters in deep transfer learning problems will be emphasized. Because source task performance is not indicative of the generalization capacity of the algorithm, we start by proposing various transfer learning evaluation methods that acknowledge the training iteration as a hyperparameter. In line with this, we introduce an additional step of resorting to earlier snapshots of policy parameters depending on the target task due to overfitting to the source task. Then, in order to generate robust policies,we discard the samples that lead to overfitting via strict clipping. Furthermore, we increase the generalization capacity in widely used transfer learning benchmarks by using entropy bonus, different critic methods and curriculum learning in an adversarial setup. Finally, we evaluate the robustness of these techniques and algorithms on simulated robots in target environments where the morphology of the robot, gravity and tangential friction of the environment are altered from the source environment.

Includes members:
  Member "investigating generalisation in continuous deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "neuroevolution of self interpretable agents")
  Member "a study on overfitting in deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "ride rewarding impact driven exploration for procedurally generated environments")
  Member "structured control nets for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "taurus an intelligent data plane")
  Member "quantifying generalization in reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "using a thousand optimization tasks to learn hyperparameter search strategies")
  Member "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "using simulation and domain adaptation to improve efficiency of deep robotic grasping":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "benchmark environments for multitask learning in continuous domains":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "frosting weights for better continual training")
  Member "deep reinforcement learning that matters":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep reinforcement learning for autonomous driving a survey")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)