human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "robust commitments and partial reputation"):
  Abstract: Agents rarely act in isolation -- their behavioral history, in particular, is public to others. We seek a non-asymptotic understanding of how a leader agent should shape this history to its maximal advantage, knowing that follower agent(s) will be learning and responding to it. We study Stackelberg leader-follower games with finite observations of the leader commitment, which commonly models security games and network routing in engineering, and persuasion mechanisms in economics. First, we formally show that when the game is not zero-sum and the vanilla Stackelberg commitment is mixed, it is not robust to observational uncertainty. We propose observation-robust, polynomial-time-computable commitment constructions for leader strategies that approximate the Stackelberg payoff, and also show that these commitment rules approximate the maximum obtainable payoff (which could in general be greater than the Stackelberg payoff).

Includes members:
  Member "persuasion with limited communication":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "strategic communication with side information at the decoder")
  Member "algorithmic bayesian persuasion":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "the complexity of contracts")
  Member "computational rationalization the inverse equilibrium problem":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "multi agent interactions modeling with correlated policies")
  Member "constrained signaling in auction design":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the complexity of contracts")
  Member "stackelberg vs nash in security games an extended investigation of interchangeability equivalence and uniqueness":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "spatial temporal moving target defense a markov stackelberg game model")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)