human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "goal conditioned imitation learning"):
  Abstract: Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where detecting whether the desired configuration is reached might require considerable supervision and instrumentation. Furthermore, we are often interested in being able to reach a wide range of configurations, hence setting up a different reward every time might be unpractical. Methods like Hindsight Experience Replay (HER) have recently shown promise to learn policies able to reach many goals, without the need of a reward. Unfortunately, without tricks like resetting to points along the trajectory, HER might take a very long time to discover how to reach certain areas of the state-space. In this work we investigate different approaches to incorporate demonstrations to drastically speed up the convergence to a policy able to reach any goal, also surpassing the performance of an agent trained with other Imitation Learning algorithms. Furthermore, our method can be used when only trajectories without expert actions are available, which can leverage kinestetic or third person demonstration. The code is available at this https URL .

Includes members:
  Member "adaptive variance for changing sparse reward environments":
    also connected through other hyperedges:
      (none)
  Member "generative predecessor models for sample efficient imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "universal value density estimation for imitation learning and goal conditioned reinforcement learning")
  Member "self supervised learning of image embedding for continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "reinforcement learning from imperfect demonstrations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "exploration efficient deep reinforcement learning with demonstration guidance for robot control")
  Member "truncated horizon policy search combining reinforcement learning imitation learning":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "exploration efficient deep reinforcement learning with demonstration guidance for robot control")
  Member "learning dexterous in hand manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "never give up learning directed exploration strategies")
  Member "deepmimic example guided deep reinforcement learning of physics based character skills":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "artificial intelligence for prosthetics challenge solutions")
  Member "visual reinforcement learning with imagined goals":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "balance between efficient and effective learning dense2sparse reward shaping for robot manipulation with environment uncertainty")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)