human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "complexity limitations on one turn quantum refereed games"):
  Abstract: This paper studies complexity theoretic aspects of quantum refereed games, which are abstract games between two competing players that send quantum states to a referee, who performs an efficiently implementable joint measurement on the two states to determine which of the player wins. The complexity class $\mathrm{QRG}(1)$ contains those decision problems for which one of the players can always win with high probability on yes-instances and the other player can always win with high probability on no-instances, regardless of the opposing player's strategy. This class trivially contains $\mathrm{QMA} \cup \text{co-}\mathrm{QMA}$ and is known to be contained in $\mathrm{PSPACE}$. We prove stronger containments on two restricted variants of this class. Specifically, if one of the players is limited to sending a classical (probabilistic) state rather than a quantum state, the resulting complexity class $\mathrm{CQRG}(1)$ is contained in $\exists\cdot\mathrm{PP}$ (the nondeterministic polynomial-time operator applied to $\mathrm{PP}$); while if both players send quantum states but the referee is forced to measure one of the states first, and incorporates the classical outcome of this measurement into a measurement of the second state, the resulting class $\mathrm{MQRG}(1)$ is contained in $\mathrm{P}\cdot\mathrm{PP}$ (the unbounded-error probabilistic polynomial-time operator applied to $\mathrm{PP}$).

Includes members:
  Member "quantum interactive proofs with competing provers":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "quantum arthur merlin games")
  Member "quantum arthur merlin games":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "vanishing error approximate degree and qma complexity")
  Member "playing games with algorithms algorithmic combinatorial game theory":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "computational hardness of multidimensional subtraction games")
  Member "complexity limitations on quantum computation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "quantum generalizations of the polynomial hierarchy with applications to qma 2")
  Member "simple strategies for large zero sum games with applications to complexity theory":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "complexity theory game theory and economics the barbados lectures")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CC(Computational Complexity)