human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "believe it or not we know what you are looking at"):
  Abstract: By borrowing the wisdom of human in gaze following, we propose a two-stage solution for gaze point prediction of the target persons in a scene. Specifically, in the first stage, both head image and its position are fed into a gaze direction pathway to predict the gaze direction, and then multi-scale gaze direction fields are generated to characterize the distribution of gaze points without considering the scene contents. In the second stage, the multi-scale gaze direction fields are concatenated with the image contents and fed into a heatmap pathway for heatmap regression. There are two merits for our two-stage solution based gaze following: i) our solution mimics the behavior of human in gaze following, therefore it is more psychological plausible; ii) besides using heatmap to supervise the output of our network, we can also leverage gaze direction to facilitate the training of gaze direction pathway, therefore our network can be more robustly trained. Considering that existing gaze following dataset is annotated by the third-view persons, we build a video gaze following dataset, where the ground truth is annotated by the observers in the videos. Therefore it is more reliable. The evaluation with such a dataset reflects the capacity of different methods in real scenarios better. Extensive experiments on both datasets show that our method significantly outperforms existing methods, which validates the effectiveness of our solution for gaze following. Our dataset and codes are released in this https URL.

Includes members:
  Member "salgan visual saliency prediction with generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "eye tracking for everyone":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "geddnet a network for gaze estimation with dilation and decomposition")
  Member "feature pyramid networks for object detection":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "learning gaze transitions from depth to improve video saliency estimation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "stavis spatio temporal audiovisual saliency network")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "recurrent network models for human dynamics":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "appearance based gaze estimation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "geddnet a network for gaze estimation with dilation and decomposition")
  Member "flowing convnets for human pose estimation in videos":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "hierarchical binary cnns for landmark localization with limited resources")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)