human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "3dpeople modeling the geometry of dressed humans"):
  Abstract: Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model dressed humans and predict their geometry from single images. We contribute in three fundamental aspects of the problem, namely, a new dataset, a novel shape parameterization algorithm and an end-to-end deep generative network for predicting shape. #R##N#First, we present 3DPeople, a large-scale synthetic dataset with 2.5 Million photo-realistic images of 80 subjects performing 70 activities and wearing diverse outfits. Besides providing textured 3D meshes for clothes and body, we annotate the dataset with segmentation masks, skeletons, depth, normal maps and optical flow. All this together makes 3DPeople suitable for a plethora of tasks. #R##N#We then represent the 3D shapes using 2D geometry images. To build these images we propose a novel spherical area-preserving parameterization algorithm based on the optimal mass transportation method. We show this approach to improve existing spherical maps which tend to shrink the elongated parts of the full body models such as the arms and legs, making the geometry images incomplete. #R##N#Finally, we design a multi-resolution deep generative network that, given an input image of a dressed human, predicts his/her geometry image (and thus the clothed body shape) in an end-to-end manner. We obtain very promising results in jointly capturing body pose and clothing shape, both for synthetic validation and on the wild images.

Includes members:
  Member "wav2pix speech conditioned face generation using generative adversarial networks":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "adversarial deepfakes evaluating vulnerability of deepfake detectors to adversarial examples")
  Member "bodynet volumetric inference of 3d human body shapes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")
  Member "unsupervised person image synthesis in arbitrary poses":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation")
  Member "talking face generation by adversarially disentangled audio visual representation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "rotate and render unsupervised photorealistic face rotation from single view images")
  Member "geometry aware network for non rigid shape prediction from a single view":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "c flow conditional generative flow models for images and 3d point clouds")
  Member "adaptive o cnn a patch based deep representation of 3d shapes":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "a survey on deep geometry learning from a representation perspective")
  Member "3d human pose estimation in the wild by adversarial learning":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "posenet3d unsupervised 3d human shape and pose estimation")
  Member "siclope silhouette based clothed people":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning to transfer texture from clothing images to 3d humans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)