human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "action recognition using volumetric motion representations"):
  Abstract: Traditional action recognition models are constructed around the paradigm of 2D perspective imagery. Though sophisticated time-series models have pushed the field forward, much of the information is still not exploited by confining the domain to 2D. In this work, we introduce a novel representation of motion as a voxelized 3D vector field and demonstrate how it can be used to improve performance of action recognition networks. This volumetric representation is a natural fit for 3D CNNs, and allows out-of-plane data augmentation techniques during training of these networks. Both the construction of this representation from RGB-D video and inference can be run in real time. We demonstrate superior results using this representation with our network design on the open-source NTU RGB+D dataset where it outperforms state-of-the-art on both of the defined evaluation metrics. Furthermore, we experimentally show how the out-of-plane augmentation techniques create viewpoint invariance and allow the model trained using this representation to generalize to unseen camera angles. Code is available here: this https URL.

Includes members:
  Member "glimpse clouds human activity recognition from unstructured feature points":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "towards high performance human keypoint detection")
  Member "unsupervised learning of view invariant action representations":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "video storytelling textual summaries for events")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "two stream rnn cnn for action recognition in 3d videos":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")
  Member "interpretable 3d human action analysis with temporal convolutional networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "centrality graph convolutional networks for skeleton based action recognition")
  Member "cooperative training of deep aggregation networks for rgb d action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "infrared and 3d skeleton feature fusion for rgb d action recognition")
  Member "unsupervised learning of long term motion dynamics for videos":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "disentangling physical dynamics from unknown factors for unsupervised video prediction")
  Member "chained multi stream networks exploiting pose motion and appearance for action classification and detection":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "infrared and 3d skeleton feature fusion for rgb d action recognition")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)