human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "puzzlenet scene text detection by segment context graph learning"):
  Abstract: Recently, a series of decomposition-based scene text detection methods has achieved impressive progress by decomposing challenging text regions into pieces and linking them in a bottom-up manner. However, most of them merely focus on linking independent text pieces while the context information is underestimated. In the puzzle game, the solver often put pieces together in a logical way according to the contextual information of each piece, in order to arrive at the correct solution. Inspired by it, we propose a novel decomposition-based method, termed Puzzle Networks (PuzzleNet), to address the challenging scene text detection task in this work. PuzzleNet consists of the Segment Proposal Network (SPN) that predicts the candidate text segments fitting arbitrary shape of text region, and the two-branch Multiple-Similarity Graph Convolutional Network (MSGCN) that models both appearance and geometry correlations between each segment to its contextual ones. By building segments as context graphs, MSGCN effectively employs segment context to predict combinations of segments. Final detections of polygon shape are produced by merging segments according to the predicted combinations. Evaluations on three benchmark datasets, ICDAR15, MSRA-TD500 and SCUT-CTW1500, have demonstrated that our method can achieve better or comparable performance than current state-of-the-arts, which is beneficial from the exploitation of segment context graph.

Includes members:
  Member "arbitrary shape scene text detection with adaptive text region representation":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "look more than once an accurate detector for text of arbitrary shapes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "convolutional character networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "abcnet real time scene text spotting with adaptive bezier curve network")
  Member "character region awareness for text detection":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "shape robust text detection with progressive scale expansion network":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "rotation sensitive regression for oriented scene text detection":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "arbitrary oriented scene text detection via rotation proposals":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")
  Member "fots fast oriented text spotting with a unified network":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "relatext exploiting visual relationships for arbitrary shaped scene text detection with graph convolutional networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)