human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "algorithms for fair team formation in online labour marketplaces"):
  Abstract: As freelancing work keeps on growing almost everywhere due to a sharp decrease in communication costs and to the widespread of Internet-based labour marketplaces (e.g., guru.com, feelancer.com, mturk.com, upwork.com), many researchers and practitioners have started exploring the benefits of outsourcing and crowdsourcing  [13, 14, 16, 23, 25, 29]. Since employers often use these platforms to find a group of workers to complete a specific task, researchers have focused their efforts on the study of team formation and matching algorithms and on the design of effective incentive schemes  [2, 3, 4, 17]. Nevertheless, just recently, several concerns have been raised on possibly unfair biases introduced through the algorithms used to carry out these selection and matching procedures. For this reason, researchers have started studying the fairness of algorithms related to these online marketplaces  [8, 19], looking for intelligent ways to overcome the algorithmic bias that frequently arises. Broadly speaking, the aim is to guarantee that, for example, the process of hiring workers through the use of machine learning and algorithmic data analysis tools does not discriminate, even unintentionally, on grounds of nationality or gender. In this short paper, we define the Fair Team Formation problem in the following way: given an online labour marketplace where each worker possesses one or more skills, and where all workers are divided into two or more not overlapping classes (for examples, men and women), we want to design an algorithm that is able to find a team with all the skills needed to complete a given task, and that has the same number of people from all classes. We provide inapproximability results for the Fair Team Formation problem together with four algorithms for the problem itself. We also tested the effectiveness of our algorithmic solutions by performing experiments using real data from an online labor marketplace.

Includes members:
  Member "fair clustering through fairlets":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "algorithmic fairness")
  Member "capacitated team formation problem on social networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "risk averse matchings over uncertain graph databases")
  Member "multi skill collaborative teams based on densest subgraphs":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "a team formation algorithm for faultline minimization")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CY(Computers and Society)