human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "embodied language grounding with implicit 3d visual feature representations"):
  Abstract: Consider the utterance "the tomato is to the left of the pot." Humans can answer numerous questions about the situation described, as well as reason through counterfactuals and alternatives, such as, "is the pot larger than the tomato ?", "can we move to a viewpoint from which the tomato is completely hidden behind the pot ?", "can we have an object that is both to the left of the tomato and to the right of the pot ?", "would the tomato fit inside the pot ?", and so on. Such reasoning capability remains elusive from current computational models of language understanding. To link language processing with spatial reasoning, we propose associating natural language utterances to a mental workspace of their meaning, encoded as 3-dimensional visual feature representations of the world scenes they describe. We learn such 3-dimensional visual representations---we call them visual imaginations--- by predicting images a mobile agent sees while moving around in the 3D world. The input image streams the agent collects are unprojected into egomotion-stable 3D scene feature maps of the scene, and projected from novel viewpoints to match the observed RGB image views in an end-to-end differentiable manner. We then train modular neural models to generate such 3D feature representations given language utterances, to localize the objects an utterance mentions in the 3D feature representation inferred from an image, and to predict the desired 3D object locations given a manipulation instruction. We empirically show the proposed models outperform by a large margin existing 2D models in spatial reasoning, referential object detection and instruction following, and generalize better across camera viewpoints and object arrangements.

Includes members:
  Member "the neuro symbolic concept learner interpreting scenes words and sentences from natural supervision":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the next decade in ai four steps towards robust artificial intelligence")
  Member "cycle consistency for robust visual question answering":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "counterfactual samples synthesizing for robust visual question answering")
  Member "deepvoxels learning persistent 3d feature embeddings":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images")
  Member "learning spatial common sense with geometry aware recurrent networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning from unlabelled videos using contrastive predictive neural 3d mapping")
  Member "learning a multi view stereo machine":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "implicit functions in feature space for 3d shape reconstruction and completion")
  Member "wikireading a novel large scale language understanding task over wikipedia":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "kleister a novel task for information extraction involving long documents with complex layout")
  Member "text understanding with the attention sum reader network":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "retrospective reader for machine reading comprehension")
  Member "learning to compose neural networks for question answering":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "unsupervised question decomposition for question answering")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)