human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a game of drones cyber physical security of time critical uav applications with cumulative prospect theory perceptions and valuations"):
  Abstract: The effective deployment of unmanned aerial vehicle (UAV) systems and services hinges on securing them against cyber-physical attacks that can jeopardize their mission or use them to intrude into secured perimeters. In this paper, a novel mathematical framework is introduced for modeling and analyzing the cyber-physical security of time-critical UAV applications. A general UAV security network interdiction game is formulated to model interactions between a UAV operator and an interdictor, each of which can be benign or malicious. In this game, the interdictor chooses the optimal location(s) from which to target the drone system by interdicting the potential paths of the UAVs. Meanwhile, the UAV operator responds by finding an optimal path selection policy that enables its UAVs to evade attacks and minimize their mission completion time. New notions from cumulative prospect theory (PT) are incorporated into the game to capture the operator's and interdictor's subjective valuations of mission completion times and perceptions of the risk levels facing the UAVs. The equilibrium of the game, with and without PT, is then analytically characterized and studied. Novel algorithms are then proposed to reach the game's equilibria under both PT and classical game theory. Simulation results show the properties of the equilibrium for both the rational and PT cases. The results show that the operator's and interdictor's bounded rationality is more likely to be disadvantageous to the UAV operator. In particular, the more distorted the perceptions and valuations of the operator are, the higher is its achieved expected mission completion time.

Includes members:
  Member "beyond 5g with uavs foundations of a 3d wireless cellular network":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "joint 3d maneuver and power adaptation for secure uav communication with comp reception")
  Member "interdependent security games on networks under behavioral probability weighting":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "resilient cyberphysical systems and their application drivers a technology roadmap")
  Member "prospect theory for enhanced cyber physical security of drone delivery systems a network interdiction game":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "uav communications for 5g and beyond recent advances and future trends")
  Member "hardware trojan detection game a prospect theoretic approach":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "prospect theoretic analysis of privacy preserving mechanism")
  Member "prospect theory for enhanced smart grid resilience using distributed energy storage":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "prospect theoretic analysis of privacy preserving mechanism")
  Member "unmanned aerial vehicle with underlaid device to device communications performance and tradeoffs":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "performance analysis of mobile cellular connected drones under practical antenna configurations")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)