human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "simultaneous segmentation and recognition towards more accurate ego gesture recognition"):
  Abstract: Ego hand gestures can be used as an interface in AR and VR environments. While the context of an image is important for tasks like scene understanding, object recognition, image caption generation and activity recognition, it plays a minimal role in ego hand gesture recognition. An ego hand gesture used for AR and VR environments conveys the same information regardless of the background. With this idea in mind, we present our work on ego hand gesture recognition that produces embeddings from RBG images with ego hands, which are simultaneously used for ego hand segmentation and ego gesture recognition. To this extent, we achieved better recognition accuracy (96.9%) compared to the state of the art (92.2%) on the biggest ego hand gesture dataset available publicly. We present a gesture recognition deep neural network which recognises ego hand gestures from videos (videos containing a single gesture) by generating and recognising embeddings of ego hands from image sequences of varying length. We introduce the concept of simultaneous segmentation and recognition applied to ego hand gestures, present the network architecture, the training procedure and the results compared to the state of the art on the EgoGesture dataset

Includes members:
  Member "scaling egocentric vision the epic kitchens dataset":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "learning to learn words from visual scenes")
  Member "analysis of hand segmentation in the wild":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "analysis of the hands in egocentric vision a survey")
  Member "egocentric gesture recognition for head mounted ar devices":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "stada style transfer as data augmentation")
  Member "learning to estimate 3d hand pose from single rgb images":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "rotation invariant mixed graphical model network for 2d hand pose estimation")
  Member "the something something video database for learning and evaluating visual common sense":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "rethinking zero shot video classification end to end training for realistic applications")
  Member "co occurrence feature learning for skeleton based action recognition using regularized deep lstm networks":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "predictively encoded graph convolutional network for noise robust skeleton based action recognition")
  Member "deep residual learning for image recognition":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "discrimination aware network pruning for deep model compression")
  Member "modeling spatial temporal clues in a hybrid deep learning framework for video classification":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "learning spatiotemporal features via video and text pair discrimination")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)