human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "reinforcement learning with convolutional reservoir computing"):
  Abstract: Recently, reinforcement learning models have achieved great success, mastering complex tasks such as Go and other games with higher scores than human players. Many of these models store considerable data on the tasks and achieve high performance by extracting visual and time-series features using convolutional neural networks (CNNs) and recurrent neural networks, respectively. However, these networks have very high computational costs because they need to be trained by repeatedly using the stored data. In this study, we propose a novel practical approach called reinforcement learning with convolutional reservoir computing (RCRC) model. The RCRC model uses a fixed random-weight CNN and a reservoir computing model to extract visual and time-series features. Using these extracted features, it decides actions with an evolution strategy method. Thereby, the RCRC model has several desirable features: (1) there is no need to train the feature extractor, (2) there is no need to store training data, (3) it can take a wide range of actions, and (4) there is only a single task-dependent weight parameter to be trained. Furthermore, we show the RCRC model can solve multiple reinforcement learning tasks with a completely identical feature extractor.

Includes members:
  Member "effect of shapes of activation functions on predictability in the echo state network":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "convolutional reservoir computing for world models")
  Member "weight agnostic neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "meta learning curiosity algorithms")
  Member "distributive dynamic spectrum access through deep reinforcement learning a reservoir computing based approach":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "recent advances in physical reservoir computing a review")
  Member "deep neuroevolution of recurrent and discrete world models":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neuroevolution of self interpretable agents")
  Member "distributed prioritized experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "recurrent world models facilitate policy evolution":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep reinforcement learning for autonomous driving a survey")
  Member "deep reinforcement learning a brief survey":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "challenges and countermeasures for adversarial attacks on deep reinforcement learning")
  Member "vizdoom a doom based ai research platform for visual reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "on the sensory commutativity of action sequences for embodied agents")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.NE(Neural and Evolutionary Computing)