human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "off policy deep reinforcement learning with analogous disentangled exploration"):
  Abstract: Off-policy reinforcement learning (RL) is concerned with learning a rewarding policy by executing another policy that gathers samples of experience. While the former policy (i.e. target policy) is rewarding but in-expressive (in most cases, deterministic), doing well in the latter task, in contrast, requires an expressive policy (i.e. behavior policy) that offers guided and effective exploration. Contrary to most methods that make a trade-off between optimality and expressiveness, disentangled frameworks explicitly decouple the two objectives, which each is dealt with by a distinct separate policy. Although being able to freely design and optimize the two policies with respect to their own objectives, naively disentangling them can lead to inefficient learning or stability issues. To mitigate this problem, our proposed method Analogous Disentangled Actor-Critic (ADAC) designs analogous pairs of actors and critics. Specifically, ADAC leverages a key property about Stein variational gradient descent (SVGD) to constraint the expressive energy-based behavior policy with respect to the target one for effective exploration. Additionally, an analogous critic pair is introduced to incorporate intrinsic rewards in a principled manner, with theoretical guarantees on the overall learning stability and effectiveness. We empirically evaluate environment-reward-only ADAC on 14 continuous-control tasks and report the state-of-the-art on 10 of them. We further demonstrate ADAC, when paired with intrinsic rewards, outperform alternatives in exploration-challenging tasks.

Includes members:
  Member "mulex disentangling exploitation from exploration in deep rl":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "scaling map elites to deep neuroevolution")
  Member "importance resampling for off policy prediction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "merging deterministic policy gradient estimations with varied bias variance tradeoff for effective deep reinforcement learning")
  Member "off policy deep reinforcement learning without exploration":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "scaling data driven robotics with reward sketching and batch reinforcement learning")
  Member "gep pg decoupling exploration and exploitation in deep reinforcement learning algorithms":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "scaling map elites to deep neuroevolution")
  Member "soft actor critic algorithms and applications":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "ready policy one world building through active learning")
  Member "addressing function approximation error in actor critic methods":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")
  Member "soft actor critic off policy maximum entropy deep reinforcement learning with a stochastic actor":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "learning to walk in the real world with minimal human effort")
  Member "unsupervised learning of goal spaces for intrinsically motivated goal exploration":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "scaling all goals updates in reinforcement learning using convolutional neural networks")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)