human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "improving performance in reinforcement learning by breaking generalization in neural networks"):
  Abstract: Reinforcement learning systems require good representations to work well. For decades practical success in reinforcement learning was limited to small domains. Deep reinforcement learning systems, on the other hand, are scalable, not dependent on domain specific prior knowledge and have been successfully used to play Atari, in 3D navigation from pixels, and to control high degree of freedom robots. Unfortunately, the performance of deep reinforcement learning systems is sensitive to hyper-parameter settings and architecture choices. Even well tuned systems exhibit significant instability both within a trial and across experiment replications. In practice, significant expertise and trial and error are usually required to achieve good performance. One potential source of the problem is known as catastrophic interference: when later training decreases performance by overriding previous learning. Interestingly, the powerful generalization that makes Neural Networks (NN) so effective in batch supervised learning might explain the challenges when applying them in reinforcement learning tasks. In this paper, we explore how online NN training and interference interact in reinforcement learning. We find that simply re-mapping the input observations to a high-dimensional space improves learning speed and parameter sensitivity. We also show this preprocessing reduces interference in prediction tasks. More practically, we provide a simple approach to NN training that is easy to implement, and requires little additional computation. We demonstrate that our approach improves performance in both prediction and control with an extensive batch of experiments in classic control domains.

Includes members:
  Member "meta learning representations for continual learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "online fast adaptation and knowledge accumulation a new approach to continual learning")
  Member "towards characterizing divergence in deep q learning":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "interference and generalization in temporal difference learning")
  Member "the utility of sparse representations for control in reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "interference and generalization in temporal difference learning")
  Member "a deeper look at experience replay":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "discor corrective feedback in reinforcement learning via distribution correction")
  Member "neural map structured memory for deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")
  Member "towards generalization and simplicity in continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "ride rewarding impact driven exploration for procedurally generated environments")
  Member "overcoming catastrophic forgetting in neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "a survey on contextual embeddings")
  Member "benchmarking deep reinforcement learning for continuous control":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "review analyze and design a comprehensive deep reinforcement learning framework")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)