human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "music oriented dance video synthesis with pose perceptual loss"):
  Abstract: We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly generate a human skeleton sequence from music and then apply the learned pose-to-appearance mapping to generate the final video. In the stage of generating skeleton sequences, we utilize two discriminators to capture different aspects of the sequence and propose a novel pose perceptual loss to produce natural dances. Besides, we also provide a new cross-modal evaluation to evaluate the dance quality, which is able to estimate the similarity between two modalities of music and dance. Finally, a user study is conducted to demonstrate that dance video synthesized by the presented approach produces surprisingly realistic results. The results are shown in the supplementary video at this https URL

Includes members:
  Member "dance dance generation motion transfer for internet videos":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "few shot video to video synthesis")
  Member "liquid warping gan a unified framework for human motion imitation appearance transfer and novel view synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "neural human video rendering joint learning of dynamic textures and rendering to video translation")
  Member "video to video synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "gan compression efficient architectures for interactive conditional gans")
  Member "openpose realtime multi person 2d pose estimation using part affinity fields":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation")
  Member "listen to dance music driven choreography generation using autoregressive encoder decoder network":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "music2dance dancenet for music driven dance generation")
  Member "spatial temporal graph convolutional networks for skeleton based action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "unbiased scene graph generation from biased training")
  Member "deep video generation prediction and completion of human action sequences":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "when relation networks meet gans relation gans with triplet loss")
  Member "co occurrence feature learning from skeleton data for action recognition and detection with hierarchical aggregation":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "a survey on 3d skeleton based action recognition using learning method")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)