human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "friend collaborator student manager how design of an ai driven game level editor affects creators"):
  Abstract: Machine learning advances have afforded an increase in algorithms capable of creating art, music, stories, games, and more. However, it is not yet well-understood how machine learning algorithms might best collaborate with people to support creative expression. To investigate how practicing designers perceive the role of AI in the creative process, we developed a game level design tool for Super Mario Bros.-style games with a built-in AI level designer. In this paper we discuss our design of the Morai Maker intelligent tool through two mixed-methods studies with a total of over one-hundred participants. Our findings are as follows: (1) level designers vary in their desired interactions with, and role of, the AI, (2) the AI prompted the level designers to alter their design practices, and (3) the level designers perceived the AI as having potential value in their design practice, varying based on their desired role for the AI.

Includes members:
  Member "co creative level design via machine learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "machine learning based co creative design framework")
  Member "evolving mario levels in the latent space of a deep convolutional generative adversarial network":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "increasing generality in machine learning through procedural content generation")
  Member "teaching meaningful explanations":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "teaching ai to explain its decisions using embeddings and multi task learning")
  Member "rationalization a neural machine translation approach to generating natural language explanations":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "extractive adversarial networks high recall explanations for identifying personal attacks in social media posts")
  Member "procedural content generation via machine learning pcgml":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "increasing generality in machine learning through procedural content generation")
  Member "a neural representation of sketch drawings":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "deep self supervised representation learning for free hand sketch")
  Member "semantic style transfer and turning two bit doodles into fine artworks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "adversarial camouflage hiding physical world attacks with natural styles")
  Member "deep learning for music":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "deep learning for audio signal processing")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.HC(Human-Computer Interaction)