human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "inverse graphics unsupervised learning of 3d shapes from single images"):
  Abstract: Using generative models for Inverse Graphics is an active area of research. However, most works focus on developing models for supervised and semi-supervised methods. In this paper, we study the problem of unsupervised learning of 3D geometry from single images. Our approach is to use a generative model that produces 2-D images as projections of a latent 3D voxel grid, which we train either as a variational auto-encoder or using adversarial methods. Our contributions are as follows: First, we show how to recover 3D shape and pose from general datasets such as MNIST, and MNIST Fashion in good quality. Second, we compare the shapes learned using adversarial and variational methods. Adversarial approach gives denser 3D shapes. Third, we explore the idea of modelling the pose of an object as uniform distribution to recover 3D shape from a single image. Our experiment with the CelebA dataset \cite{liu2015faceattributes} proves that we can recover complete 3D shape from a single image when the object is symmetric along one, or more axis whilst results obtained using ModelNet40 \cite{wu20153d} show the potential side-effects, in which the model learns 3D shapes such that it can render the same image from any viewpoint. Forth, we present a general end-to-end approach to learning 3D shapes from single images in a completely unsupervised fashion by modelling the factors of variation such as azimuth as independent latent variables. Our method makes no assumptions about the dataset, and can work with synthetic as well as real images (i.e. unsupervised in true sense). We present our results, by training the model using the $\mu$-VAE objective \cite{ucar2019bridging} and a dataset combining all images from MNIST, MNIST Fashion, CelebA and six categories of ModelNet40. The model is able to learn 3D shapes and the pose in qood quality and leverages information learned across all datasets.

Includes members:
  Member "bridging the elbo and mmd":
    also connected through other hyperedges:
      (none)
  Member "preventing posterior collapse with delta vaes":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "latent normalizing flows for many to many cross domain mappings")
  Member "structure aware shape synthesis":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "learning single image 3d reconstruction by generative modelling of shape pose and shading")
  Member "visual object networks image generation with disentangled 3d representation":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images")
  Member "learning category specific mesh reconstruction from image collections":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "neural mesh refiner for 6 dof pose estimation")
  Member "3d lmnet latent embedding matching for accurate and diverse 3d point cloud reconstruction from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "deep sketch based modeling of man made shapes")
  Member "rendernet a deep convolutional network for differentiable rendering from 3d shapes":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "blockgan learning 3d object aware scene representations from unlabelled images")
  Member "3d prnn generating shape primitives with recurrent neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "pt2pc learning to generate 3d point cloud shapes from part tree conditions")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)