human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "movi a large multipurpose motion and video dataset"):
  Abstract: Human movements are both an area of intense study and the basis of many applications such as character animation. For many applications, it is crucial to identify movements from videos or analyze datasets of movements. Here we introduce a new human Motion and Video dataset MoVi, which we make available publicly. It contains 60 female and 30 male actors performing a collection of 20 predefined everyday actions and sports movements, and one self-chosen movement. In five capture rounds, the same actors and movements were recorded using different hardware systems, including an optical motion capture system, video cameras, and inertial measurement units (IMU). For some of the capture rounds, the actors were recorded when wearing natural clothing, for the other rounds they wore minimal clothing. In total, our dataset contains 9 hours of motion capture data, 17 hours of video data from 4 different points of view (including one hand-held camera), and 6.6 hours of IMU data. In this paper, we describe how the dataset was collected and post-processed; We present state-of-the-art estimates of skeletal motions and full-body shape deformations associated with skeletal motion. We discuss examples for potential studies this dataset could enable.

Includes members:
  Member "amass archive of motion capture as surface shapes":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "deformation aware unpaired image translation for pose estimation on laboratory animals")
  Member "learning to reconstruct 3d human pose and shape via model fitting in the loop":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "expressive body capture 3d hands face and body from a single image":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "hierarchical kinematic human mesh recovery")
  Member "deep high resolution representation learning for human pose estimation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "learning enriched features for real image restoration and enhancement")
  Member "modeling human motion with quaternion based neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "back to the future joint aware temporal deep learning 3d human pose estimation")
  Member "openpose realtime multi person 2d pose estimation using part affinity fields":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation")
  Member "quaternet a quaternion based recurrent model for human motion":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "dlow diversifying latent flows for diverse human motion prediction")
  Member "learning to estimate 3d human pose and shape from a single color image":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)