human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "interdependent strategic security risk management with bounded rationality in the internet of things"):
  Abstract: With the increasing connectivity enabled by the Internet of Things (IoT), security becomes a critical concern, and users should invest to secure their IoT applications. Due to the massive devices in the IoT network, users cannot be aware of the security policies taken by all its connected neighbors. Instead, a user makes security decisions based on the cyber risks that he perceives by observing a selected number of nodes. To this end, we propose a model which incorporates the limited attention or bounded rationality nature of players in the IoT. Specifically, each individual builds a sparse cognitive network of nodes to respond to. Based on this simplified cognitive network representation, each user then determines his security management policy by minimizing his own real-world security cost. The bounded rational decision-makings of players and their cognitive network formations are interdependent and thus should be addressed in a holistic manner. We establish a games-in-games framework and propose a Gestalt Nash equilibrium (GNE) solution concept to characterize the decisions of agents and quantify their risk of bounded perception due to the limited attention. In addition, we design a proximal-based iterative algorithm to compute the GNE. With case studies of smart communities, the designed algorithm can successfully identify the critical users whose decisions need to be taken into account by the other users during the security management.

Includes members:
  Member "optimal secure two layer iot network design":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "security of distributed machine learning a game theoretic approach to design secure dsvm")
  Member "istrict an interdependent strategic trust mechanism for the cloud enabled internet of controlled things":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "optimal secure two layer iot network design")
  Member "distributed and optimal resilient planning of large scale interdependent critical infrastructures":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "optimal secure two layer iot network design")
  Member "a dynamic game analysis and design of infrastructure network protection and recovery 125":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "optimal secure two layer iot network design")
  Member "resilient and decentralized control of multi level cooperative mobile networks to maintain connectivity under adversarial environment":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "optimal secure two layer iot network design")
  Member "flip the cloud cyber physical signaling games in the presence of advanced persistent threats":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "game theory for cyber deception a tutorial")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.GT(Computer Science and Game Theory)