human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "autocurricula and the emergence of innovation from social interaction a manifesto for multi agent intelligence research"):
  Abstract: Evolution has produced a multi-scale mosaic of interacting adaptive units. Innovations arise when perturbations push parts of the system away from stable equilibria into new regimes where previously well-adapted solutions no longer work. Here we explore the hypothesis that multi-agent systems sometimes display intrinsic dynamics arising from competition and cooperation that provide a naturally emergent curriculum, which we term an autocurriculum. The solution of one social task often begets new social tasks, continually generating novel challenges, and thereby promoting innovation. Under certain conditions these challenges may become increasingly complex over time, demanding that agents accumulate ever more innovations.

Includes members:
  Member "human level performance in 3d multiplayer games with population based reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "impala scalable distributed deep rl with importance weighted actor learner architectures":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "explore discover and learn unsupervised discovery of state covering skills")
  Member "multi task deep reinforcement learning with popart":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "stabilizing transformers for reinforcement learning")
  Member "a generalised method for empirical game theoretic analysis":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "emergent coordination through competition")
  Member "inequity aversion improves cooperation in intertemporal social dilemmas":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "cluster based social reinforcement learning")
  Member "episodic curiosity through reachability":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "an exploration of embodied visual exploration")
  Member "psychlab a psychology laboratory for deep reinforcement learning agents":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "neuroevolution of self interpretable agents")
  Member "unsupervised predictive memory in a goal directed agent":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "the next decade in ai four steps towards robust artificial intelligence")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.AI(Artificial Intelligence)