human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "explainable video action reasoning via prior knowledge and state transitions"):
  Abstract: Human action analysis and understanding in videos is an important and challenging task. Although substantial progress has been made in past years, the explainability of existing methods is still limited. In this work, we propose a novel action reasoning framework that uses prior knowledge to explain semantic-level observations of video state changes. Our method takes advantage of both classical reasoning and modern deep learning approaches. Specifically, prior knowledge is defined as the information of a target video domain, including a set of objects, attributes and relationships in the target video domain, as well as relevant actions defined by the temporal attribute and relationship changes (i.e. state transitions). Given a video sequence, we first generate a scene graph on each frame to represent concerned objects, attributes and relationships. Then those scene graphs are linked by tracking objects across frames to form a spatio-temporal graph (also called video graph), which represents semantic-level video states. Finally, by sequentially examining each state transition in the video graph, our method can detect and explain how those actions are executed with prior knowledge, just like the logical manner of thinking by humans. Compared to previous works, the action reasoning results of our method can be explained by both logical rules and semantic-level observations of video content changes. Besides, the proposed method can be used to detect multiple concurrent actions with detailed information, such as who (particular objects), when (time), where (object locations) and how (what kind of changes). Experiments on a re-annotated dataset CAD-120 show the effectiveness of our method.

Includes members:
  Member "referring relationships":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "unbiased scene graph generation from biased training")
  Member "what have we learned from deep representations for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "domain specific priors and meta learning for low shot first person action recognition")
  Member "learning human object interactions by graph parsing neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "hierarchical human parsing with typed part relation reasoning")
  Member "videos as space time region graphs":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "spatiotemporal relationship reasoning for pedestrian intent prediction")
  Member "joint discovery of object states and manipulation actions":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "ego topo environment affordances from egocentric video")
  Member "quo vadis action recognition a new model and the kinetics dataset":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "a closer look at spatiotemporal convolutions for action recognition":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "appearance and relation networks for video classification":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "semantic image networks for human action recognition")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.CV(Computer Vision and Pattern Recognition)