human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "mat multi fingered adaptive tactile grasping via deep reinforcement learning"):
  Abstract: Vision-based grasping systems typically adopt an open-loop execution of a planned grasp. This policy can fail due to many reasons, including ubiquitous calibration error. Recovery from a failed grasp is further complicated by visual occlusion, as the hand is usually occluding the vision sensor as it attempts another open-loop regrasp. This work presents MAT, a tactile closed-loop method capable of realizing grasps provided by a coarse initial positioning of the hand above an object. Our algorithm is a deep reinforcement learning (RL) policy optimized through the clipped surrogate objective within a maximum entropy RL framework to balance exploitation and exploration. The method utilizes tactile and proprioceptive information to act through both fine finger motions and larger regrasp movements to execute stable grasps. A novel curriculum of action motion magnitude makes learning more tractable and helps turn common failure cases into successes. Careful selection of features that exhibit small sim-to-real gaps enables this tactile grasping policy, trained purely in simulation, to transfer well to real world environments without the need for additional learning. Experimentally, this methodology improves over a vision-only grasp success rate substantially on a multi-fingered robot hand. When this methodology is used to realize grasps from coarse initial positions provided by a vision-only planner, the system is made dramatically more robust to calibration errors in the camera-robot transform.

Includes members:
  Member "planning multi fingered grasps as probabilistic inference in a learned deep network":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "multi fingered grasp planning via inference in deep neural networks")
  Member "pixel attentive policy gradient for multi fingered grasping in cluttered scenes":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "learning precise 3d manipulation from multiple uncalibrated cameras")
  Member "modeling grasp type improves learning based grasp planning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "multi fingered grasp planning via inference in deep neural networks")
  Member "qt opt scalable deep reinforcement learning for vision based robotic manipulation":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "probabilistic future prediction for video scene understanding")
  Member "3d shape perception from monocular vision touch and shape priors":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "data efficient learning for sim to real robotic grasping using deep point cloud prediction networks")
  Member "learning to grasp without seeing":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "learning to identify object instances by touch tactile recognition via multimodal matching")
  Member "more than a feeling learning to grasp and regrasp using vision and touch":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "reaching grasping and re grasping learning multimode grasping skills")
  Member "leveraging contact forces for learning to grasp":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "reaching grasping and re grasping learning multimode grasping skills")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.RO(Robotics)