human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "gan path finder preliminary results"):
  Abstract: 2D path planning in static environment is a well-known problem and one of the common ways to solve it is to 1) represent the environment as a grid and 2) perform a heuristic search for a path on it. At the same time 2D grid resembles much a digital image, thus an appealing idea comes to being -- to treat the problem as an image generation task and to solve it utilizing the recent advances in deep learning. In this work we make an attempt to apply a generative neural network as a path finder and report preliminary results, convincing enough to claim that this direction of research is worth further exploration.

Includes members:
  Member "learning to singulate objects using a push proposal network":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "the state of service robots current bottlenecks in object perception and manipulation")
  Member "value iteration networks on multiple levels of abstraction":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "3d dynamic scene graphs actionable spatial perception with places objects and humans")
  Member "learning to navigate in cities without a map":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")
  Member "gated path planning networks":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "deep compositional robotic planners that follow natural language commands")
  Member "improved training of wasserstein gans":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "generative adversarial networks in computer vision a survey and taxonomy")
  Member "cognitive mapping and planning for visual navigation":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "mvp unified motion and visual self supervised learning for large scale robotic navigation")
  Member "deep visual foresight for planning robot motion":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "transformation based adversarial video prediction on large scale data")
  Member "target driven visual navigation in indoor scenes using deep reinforcement learning":
    also connected through other hyperedges:
      - Hyperedge HE-8 (induced by source paper "perception and decision making of autonomous systems in the era of learning an overview")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)