human: Given a hyperedge-centered hypergraph: <hypergraph>, where the center hyperedge is induced by one source paper and its member nodes are the cited papers.

Details of the hypergraph:
Center hyperedge (induced by source paper "a game method for improving the interpretability of convolution neural network"):
  Abstract: Real artificial intelligence always has been focused on by many machine learning researchers, especially in the area of deep learning. However deep neural network is hard to be understood and explained, and sometimes, even metaphysics. The reason is, we believe that: the network is essentially a perceptual model. Therefore, we believe that in order to complete complex intelligent activities from simple perception, it is necessary to con-struct another interpretable logical network to form accurate and reasonable responses and explanations to external things. Researchers like Bolei Zhou and Quanshi Zhang have found many explanatory rules for deep feature extraction aimed at the feature extraction stage of convolution neural network. However, although researchers like Marco Gori have also made great efforts to improve the interpretability of the fully connected layers of the network, the problem is also very difficult. This paper firstly analyzes its reason. Then a method of constructing logical network based on the fully connected layers and extracting logical relation between input and output of the layers is proposed. The game process between perceptual learning and logical abstract cognitive learning is implemented to improve the interpretable performance of deep learning process and deep learning model. The benefits of our approach are illustrated on benchmark data sets and in real-world experiments.

Includes members:
  Member "lyrics a general interface layer to integrate ai and deep learning":
    also connected through other hyperedges:
      - Hyperedge HE-1 (induced by source paper "relational neural machines")
  Member "interpreting cnns via decision trees":
    also connected through other hyperedges:
      - Hyperedge HE-2 (induced by source paper "leveraging rationales to improve human task performance")
  Member "on a convex logic fragment for learning and reasoning":
    also connected through other hyperedges:
      - Hyperedge HE-3 (induced by source paper "relational neural machines")
  Member "interpreting deep visual representations via network dissection":
    also connected through other hyperedges:
      - Hyperedge HE-4 (induced by source paper "self supervised discovering of causal features towards interpretable reinforcement learning")
  Member "interpretable convolutional neural networks":
    also connected through other hyperedges:
      - Hyperedge HE-5 (induced by source paper "convolutional occupancy networks")
  Member "growing interpretable part graphs on convnets via multi shot learning":
    also connected through other hyperedges:
      - Hyperedge HE-6 (induced by source paper "interpretable cnns for object classification")
  Member "learning deep features for discriminative localization":
    also connected through other hyperedges:
      - Hyperedge HE-7 (induced by source paper "ha ccn hierarchical attention based crowd counting network")

Question: Please tell me which class the source paper belongs to. The 40 classes are: cs.NA(Numerical Analysis), cs.MM(Multimedia), cs.LO(Logic in Computer Science), cs.CY(Computers and Society), cs.CR(Cryptography and Security), cs.DC(Distributed, Parallel, and Cluster Computing), cs.HC(Human-Computer Interaction), cs.CE(Computational Engineering, Finance, and Science), cs.NI(Networking and Internet Architecture), cs.CC(Computational Complexity), cs.AI(Artificial Intelligence), cs.MA(Multiagent Systems), cs.GL(General Literature), cs.NE(Neural and Evolutionary Computing), cs.SC(Symbolic Computation), cs.AR(Hardware Architecture), cs.CV(Computer Vision and Pattern Recognition), cs.GR(Graphics), cs.ET(Emerging Technologies), cs.SY(Systems and Control), cs.CG(Computational Geometry), cs.OH(Other Computer Science), cs.PL(Programming Languages), cs.SE(Software Engineering), cs.LG(Machine Learning), cs.SD(Sound), cs.SI(Social and Information Networks), cs.RO(Robotics), cs.IT(Information Theory), cs.PF(Performance), cs.CL(Computation and Language), cs.IR(Information Retrieval), cs.MS(Mathematical Software), cs.FL(Formal Languages and Automata Theory), cs.DS(Data Structures and Algorithms), cs.OS(Operating Systems), cs.GT(Computer Science and Game Theory), cs.DB(Databases), cs.DL(Digital Libraries), cs.DM(Discrete Mathematics). Directly output the class name.

gpt: cs.LG(Machine Learning)