GitHub repository: GameOfLightAndShadows/SmarTac

Issues:
issue_109: state: open
title: From paper UI to sketch
user: Kavignon
issue_108: state: open
title: CommandManager implementation
user: Kavignon
issue_99: state: open
title: Add automatic save to local db after each event
user: Kavignon
issue_98: state: open
title: Equipment usage
user: Kavignon
issue_94: state: open
title: Vision document 
user: Kavignon
issue_93: state: open
title: Spike: Put in place a heat map on pair with the character's move range
user: Kavignon
issue_92: state: open
title: Implement enhanced version of advanced brain
user: Kavignon
issue_91: state: open
title: Add new learning factors 
user: Kavignon
issue_89: state: open
title: Implement the character level up system manager 
user: Kavignon
issue_83: state: open
title: Enhanced smart brain
user: Kavignon
issue_82: state: open
title: Complete reactive architecture
user: Kavignon
issue_75: state: open
title: Implement and train recurrent neural net with reinforcement learning
user: Kavignon
issue_74: state: open
title: Training NN with particle swarn optimization
user: Kavignon
issue_73: state: open
title: Training NN with simplex optimization
user: Kavignon
issue_72: state: open
title: Optimize NN with multi-swarn
user: Kavignon
issue_71: state: open
title: Optimize RNN with GA
user: Kavignon
issue_70: state: open
title: Train RNN with back-propagation
user: Kavignon
issue_69: state: open
title: Create the RNN 
user: Kavignon
issue_68: state: open
title: Manage actors lifecycle
user: Kavignon
issue_66: state: open
title: Add micro-transaction in-game 
user: Kavignon
issue_61: state: open
title: Add local database
user: Kavignon
issue_59: state: open
title: Add logging for actor management
user: Kavignon
issue_54: state: open
title: Create a UI to specify active battle sequence phase
user: Kavignon
issue_53: state: open
title: Create a HUD for the battle sequence
user: Kavignon
issue_52: state: open
title: Render the characters
user: Kavignon
issue_51: state: open
title: Render the map
user: Kavignon
issue_50: state: open
title: Performance Test: Neural Network
user: Kavignon
issue_49: state: open
title: Performance Test: Smarter Brain
user: Kavignon
issue_48: state: open
title: Performance Test: Basic Brain
user: Kavignon
issue_47: state: open
title: Performance Test: Choice selector
user: Kavignon
issue_46: state: open
title: Create assets for characters 
user: Kavignon
issue_45: state: open
title: Increase stored characters at each data point in the map
user: Kavignon
issue_44: state: open
title: Generate characters through a builder
user: Kavignon
issue_43: state: open
title: Create UI to show the inventory of the team party
user: Kavignon
issue_37: state: open
title: Evaluate command sequence with A*
user: Kavignon
issue_33: state: open
title: Add heal in most damageable
user: Kavignon
issue_32: state: open
title: World Map
user: Kavignon
issue_29: state: open
title: Implement undo/redo
user: Kavignon
issue_26: state: open
title: Autosave and crash recovery
user: Kavignon
issue_25: state: open
title: Implement save/load functionality
user: Kavignon
issue_24: state: open
title: Weapon hit limit 
user: Kavignon
issue_23: state: open
title: Define action points 
user: Kavignon
issue_22: state: open
title: Add unit test for the choice selector
user: Kavignon
issue_20: state: open
title: Create a character store
user: Kavignon
issue_18: state: open
title: Add equipement switching 
user: Kavignon
issue_17: state: open
title: Add random treasures chest in the map
user: Kavignon
issue_16: state: open
title: Brain evaluation  - Performance tests
user: Kavignon
issue_15: state: open
title: Create 2D prototype
user: Kavignon
issue_12: state: open
title: Add property tests for the command sequences
user: Kavignon
issue_11: state: open
title: Add property tests for path finding algorithm
user: Kavignon
issue_10: state: open
title: Add property tests for the battle sequence 
user: Kavignon
issue_9: state: open
title: Create UML
user: Kavignon
issue_8: state: open
title: Create use cases the battle sequence
user: Kavignon
issue_3: state: open
title: Port the artificial intelligence from Augmented Tactics
user: Kavignon