GitHub repository: CubeArtisan/MagicEngine2

Issues:
issue_34: state: open
title: Add support for optimizing decklists
user: ruler501
issue_31: state: open
title: Create ControlChangeHandler 
user: ruler501
issue_30: state: open
title: Redo damage system to work with deathtouch
user: ruler501
issue_29: state: open
title: Add noexcept to applicable functions
user: ruler501
issue_28: state: open
title: Make applyChangeset atomic
user: ruler501
issue_25: state: open
title: Handle Retrieving last known information
user: ruler501
issue_24: state: open
title: Implement proper copy constructors for Targetable types
user: ruler501
issue_23: state: open
title: Implement a card to test each major feature
user: ruler501
issue_21: state: open
title: Handle mulligans
user: ruler501
issue_20: state: open
title: Handle data structure cleanup as things move around
user: ruler501
issue_18: state: open
title: Redo the mana system to allow restrictions
user: ruler501
issue_17: state: open
title: Handle extra steps and turns
user: ruler501
issue_14: state: open
title: Handle Layer Dependencies
user: ruler501
issue_13: state: open
title: Handle Layers
user: ruler501
issue_12: state: open
title: Handle granting/losing static/continuous abilities
user: ruler501
issue_11: state: open
title: Implement Modal spells and abilties
user: ruler501
issue_10: state: open
title: Handle casting from alternative zones
user: ruler501
issue_7: state: open
title: Figure out X costs
user: ruler501
issue_5: state: open
title: Add Unit Tests
user: ruler501
issue_4: state: open
title: Implement Undoing Changesets
user: ruler501