GitHub repository: herbertmilhomme/PokemonUnity
Description: Pokémon Unity Documentations/Wiki

v2.1-beta_20201029.7: tag_name: 20201029.7
body: It's hard to say exactly what the differences between this and any of the version prior, because I wasn't the original author of any of the previous versions, nor was I [fully] aware of this function/service until now. I would like to use this to now establish a starting place for all future releases and will provide proper documentation going forward based on their differences to this and the versions that come after. I wish I could over more as a description but I will just say that this is an initial release, as the project is usable in unity environments. But it's difficult to elaborate on how much it's missing or still left to develop.

For now, things that are possible with release:
* Collection of Enums associated with Pokemon Data and Database 
* Pokemon Monster Class and Data Structs
* Pokemon Move Class and Data Structs
* Item Class and Data Structs
* Events and Event Handlers for Frontend Development (WIP)
* Features and Game Modes Class and Struct (Mini Challenges and Custom Designs like `Nuzlocke`)
* Translation and Localization Exist BUT!... Still WIP (Low Priority)
* Serializable Classes and Data Structs (for Network Packets, Unity and File Saves...)
* Match Battle and Trainer AI Classes (Still WIP... Trying to finalize last bit of workflow logic)
* Interface Class for UI/UX Frontend Development (WIP; There's a lot of interface logic that's missing and require refactor)

Framework contains lots of other stuff, but there's just so much to cover on an initial release. For now, drag and drop DLL and Database in your project, and will the framework will cover a solid 6-months to a year of your development cycle.