A Partly Satisfying Closure

Rating: 7/10 (3 May 2005)

The Matrix Revolutions is the apparent conclusion of the Matrix trilogy, which spanned the Matrix, Matrix: Reloaded, and finally Matrix: Revolutions.
Indeed, the Wachowskis put a lot of effort into this one. Upside down battles, fantastic CGI, and great cinematography, as usual. But therein lies the problem. This is all kung fu magic that we've seen before. Expect nothing new or "revolutionary" in this film.
It starts out fairly simply with Neo popping back up into existence after a small quest by Seraph, Trinity, and Morpheus to get him back from the clutches of the Merovingian. After that, everything starts to muddle.
We spend a good 30 minutes in Zion as the humans defend the dock from the imposing machines. This battle is too clichéd to be appreciated that much. We have the kid who promises to "not let down" his superior officer, the IL' battle- hardened captain. At this point, Trinity and Neo are off to machine city to strike a deal to get rid of Smith, while Niobe and the rest of the remaining rebels make their way back to Zion to assist in its defense.
After that little scene, we wisely get back to Trinity and Neo. At this point you'll probably be suffering from Matrix starvation: the Wachowskis seem to think the Matrix irrelevant at this point, and try to prop you comfortably in a place you've only briefly been in during Reloaded. This tactic really backfires, as we do not enter the Matrix for a good 40 minutes at least.
And we do, it is both exhilarating and disappointing. The final battle between Smith and Neo is a thing of wonder, but no where near as powerful as the subway battle in the first Matrix. And that was much longer then this, which ends about 7 minutes in.
After that, a resolution is brought upon us, and we are treated to a sugar coated faith ending.
So, to summarize, nothing new, just OK, not as good as the first one or the second.
You'd probably be better off watching all the movies in reverse.