Bats

Rating: 4/10 (12 December 2012)

What bothered me the most here - aside from the darkness which, if 'realistic', annoyingly confuses the action - is that there's no momentum beyond the body count thing. This is due to the regrettable fact that, the lead woman excepted a little, the women are interchangeable and have no defining characters at all. So - when 3 gets in trouble, it may as well be 2. Back to the darkness, now: please. We get the idea, really, but we would still like to have some sense of what the hell is going on in which tunnel, and to whom. If only to also identify characters. I realize that a film like this certainly shouldn't hand us cliché characters for the sake of stamping them as individuals, but a little good writing early on would've done the job, and we would then care. As for the tech elements, no go. The creatures were strangely toothless and nailless for hunting beasts that take down large prey all the time. It's also hard to believe a spelunking expert would lead 5 (6?) others into an unknown cave for the thrill of it. Lastly, I truly don't get the Carrie ending at all. Seems like they felt that a shock was essential, set the girl in the front seat, and figured the audience can supply the...meaning.