A student film project gone horribly wrong *** Contains Spoilers ***

Rating: 1/10 (6 November 2003)

*** Contains spoilers *** Contains spoilers *** Contains spoilers ***
The Blair Witch project is arguably the first Internet marketed movie, and will be noted in history as the breaking new marketing grounds.
Therefore: 10/10 for innovative marketing, transforming this low budget flick into some kind of cult movie.
Unfortunately, `Blair Witch' itself is nothing more than a student film project gone terribly wrong. Bad acting, horrible camera work (OK, it is supposed to look authentic, but even by documentary standards it is bad), a story line that fits under a closed door and none-existing narration.
I cannot think of one redeeming feature that makes the `Blair Witch' worth watching.
I noted the `suspense' and `innovative plot' remarks in other user's comments.
Actually, while I appreciate other people's opinions, I personally don't even begin to understand where they are coming from.
For example - what was spooky, frightening or suspenseful about this movie???
OK - I've been in the Army and spent time deep in the bush . not just in a park like setting like the `Blair Witch' guys were strolling through. I have seen more frightening and intimidating things on Army training grounds like what's pictured in the movie. Does anyone really think that `witch' thing was frightening??? Well, I hope they never meet a drill sergeant in their lives . especially not in a forest!!!
Also, how could these guys possibly get lost? A road is a continuous line, which divides any given area. If you know in which direction the road is (these guys even had a compass), just hike in a straight line towards it. You cannot miss it. OK, these guys walked in circles (how you do this with a compass is a mystery (maybe the only one in `Blair Witch')). Why didn't they just walk up or down one of plentiful streams they passed?
Therefore, the summary of `Blair Witch' could be:
Three resource less idiots (played by abysmally bad actors) go into a forest looking for signs of witchcraft or a witch and get lost. They get scared, and even the little intelligence they displayed in the beginning evaporates. After that, they do everything wrong, bicker a lot with each other in the most senseless way and finally disappear is an abandoned house in the forest that may or may not have anything to do with the witch they were looking for.
The whole think is played out in about 80 tedious minutes, filmed with poorly handled handheld cameras, bad sound or no refinement commonly associated with film making.
Or, as a one-liner:
A student film project gone horribly wrong.
My opinion: 10/10 for the marketing, ***minus***5***/10 for the movie. Don't walk - run while you can!!!