Best video game/movie adaptation yet.

Rating: 8/10 (24 April 2006)

I went to see Silent Hill this weekend and obviously went in to the theater with a pre-conceived notion that it was going to suck because history has not been kind to video game movie adaptations. But the movie was pretty good for the most part and I was very happy that the director actually kept true to the theme of the game. The acting was not the greatest, but the setting and the atmosphere felt very much like Silent Hill the game. When the main character is running around looking for her daughter and all there is in front of her is fog was great and when she got to the end of the city and it was just a cliff that was awesome. The best part was how the director did the transition into the dark side and then used awkward camera angles to show disorientation and confusion...it was great. There was a decent amount of blood to the film as well, not overdone, but just enough to make it belong. Sure some of the dialogue was cheesy, but that was OK because it is still a horror movie in the end. Paul Anderson and Uwe Bol (well, Uwe bol should not be allowed to make movies period) should take notes from this director and learn how to make a good game adaptation into a movie. This director actually looks like he has played the game.