What DID happen to originality?

Rating: Null/10 (13 March 2008)

Resident Evil Apocalypse is many things. Pick a profanity, the choice is yours.
But from a more 'creative' perspective, Resident Evil Apocalypse is the sequel to a film based on a video game franchise based on a film series based on monsters based on humans.
But that's what we like to see - rehashes, only bigger and louder and faster, with bigger explosions, louder guns, and faster women.
I could rant all day about video-game-to-screen conversions, the most fundamental point being: in video game, the narrative is merely a backdrop for the gameplay - whereas in film, the narrative is paramount.
The story of Resident Evil was cack, but we didn't really take note at the time, busy as we were blatting our way through legions of the undead and solving stupid puzzles. On the silver screen however, the story is right out there in all it's nonsensical glory, only now the characters are sassy clichés, the zombies badly framed, and the once-terrifying Nemesis a rubbery, scary-as-kittens parody of his former self.
Still, you can't go wrong with a huge budget and an already-eager fanbase of teenage boys waiting to spend their cash to see zombies, tits and explosions.
But then, if there was no money in bastardising good ideas until every shred of intelligence and originality has been sucked away, we wouldn't have fast food.
Or Big Brother.