Not the first great video game adaptation we were hoping for

Rating: 5/10 (28 May 2010)

Gamers expect this film to do to video game movies, what Batman Begins did to comic movies, elevate it to a whole new respectable level. This film completely and utterly fails. The 2003 game is regarded to be one the best action game with a great time travel mechanic. The movie? Probably the worst time travel movie I've seen.
People say they should develop a new story for the film because the game's plot is too paper thin. In the end, the film's original plot is quite lame in comparison to the game. But hey, it's a video game movie, it doesn't have to have an Oscar worthy story to entertain. With a 200 million dollar budget they could at least offer us good actions? wrong.
In the game, the sands infect and turn people into monsters, you can forget about them in the movie, they're not in it. Also, in the game, the dagger can slow down, rewind and stop time, we get to use it in sword-fights and acrobatics. In the movie, we don't see the Prince use the dagger much, instead we get a largely forgettable sword-fights and badly framed acrobatics.
Both the lead have no on screen chemistry, this kind of antagonistic at first, love grows in the end relationship has been done a million times in films, and they couldn't get it right this time around. Ben Kingsley phoned in it, but he doesn't have much screen time. Alfred Molina steals the show as Sheik Amar, the tax evading, gambling promoter with ostrich fetish.
It's a missed opportunity this movie, it really has the potential to be the first truly good video game adaptation. I expected better from the makers of Pirates of the Caribbean, this is a lazy attempt from Bruckheimer and frankly a huge dishonor to the original source material.