Suicidal heroine spoils the drama

Rating: Null/10 (3 October 2009)

Odd sci-fi film about a group of 40, like some group of people on a passenger airline, in suspended animation (like that will ever work) on a log like that in 2001 heading . . somewhere - I guess. They float over what looks like a black hole, but which I guess is intended to show a planet with rings and a large moon or planet (?).
The spaceship flames into the planet/moon's atmosphere. Flames everywhere tearing the ship apart. The Captain jettisons entire compartments from the log and threatens to eject the passengers, as well - to save weight, 'tail-heavy', sumpin like that.
Eventually, the glass breaks and the flames hit her right in the face. Oh, yeah, spaceship lands. And she's fine - not even a blemish on her face. Miracle of miracles, or continuity of continuity error.
They find large dinosaur-like skeletons all over. And they find a base where some small crew had set up a small drilling rig. It's a breathable atmosphere, if a bit thin - which plot point is quickly discarded. Three moons, but not all at the same time.
And one of the passengers is Diesel. At first he seems a maniacal killer guarded by some marshall-type. Turns out he's a lunatic guarded by another lunatic playing at being marshall for the bounty on Diesel. Vin can also see in the dark. So is he the monster, the antagonist? Nope. The seeing in the dark comes into play when they discover that little corner of the planet is infested with man-sized flying killer bats, or whatever. They look more like the 'warrior bugs' from Starship Troopers, or least have that head but more a pterodactil's body. But they are stricken with any light source. So they 'only come out at night'.
The ringed planet causes an eclipse which just goes on and on, and all the flying critters take to the skies, thousands and thousands of them. The group find a small shuttle in need of some 'power packs'. Said packs are on their crashed ship. Shuttle is some distance away. It's dark. Critters flying - what to do? So they find whatever point light or glowing light they can find and set out. Diesel drags the power packs. The others stumble and bumble and cry and argue every step of the way. And of course they periodically fall down. Worse - it starts to rain (kid you not).
In fact, the whining and stumbling and delaying is so annoying that you start to root for the 'warrior bugs' to finish them off and for Diesel to get away. But there's something even worse than that. And that is, the Captain is always carrying on. And with the pitch black of the eclipse, she's always for going ahead here or going back there, and taking five minutes to make her point out where the 'bugs' can swoop down on her. And you keep saying to yourself - puh-lease . . swoop down . . end it already. She's suicidal, though the writers probably didn't intend it that way. And the happy ending is that as our annoying 'heroine' begins yet another five minute soliloquy about heroism and let's move forward and let's go back and I'm not afraid you're not afraid, choke, gasp, etc. one of the 'bugs' swoops in and stabs her, hangs around for half a minute so Diesel can look longingly into her eyes, and off it goes with her body. Yay! Thank you! Finally! Case ended. Diesel installs the packs. And he and the two remaining survivors take off and head for well-traveled space trading routes for a rescue.
Moral of the story. You can be weak and slow and stumble on obstacle courses with thousands of flying killer 'bugs' that can see you but you can't see them. That's okay. But to start a darned fireside chat every time you think of heading out to save the company, or going back to save them, that's what you do when you WANT the monsters to get you.