A story that needed more telling

Rating: 5/10 (6 May 2018)

Dear WB, please take some lessons from the success of 'Avengers: Infinity War'. My prime takeaway:
(1) Do not be afraid to tell a story of more than 2 hours. If the story is good, people will watch it again and again in Cinema halls. Period!
(2) Do not mess up the storytelling so bad, that the villain's motive is not at all clear or relatable to the audience
(3) Do not mess up the storytelling so bad, that the main characters are not properly developed
(4) To ensure points 1, 2, & 3 are properly addressed, keep your under-qualified studio executives (including the Head) from making creative decisions. The decisions & assumptions they made regarding cutting down the movie to below 2 hours - they were totally wrong, which has been proved by 'Infinity War'. The studio executives could not understand the audience pulse or the market, and thus they proved themselves under-qualified for the job. Fire the whole team!
(5) Don't try to play a short term 'catch-up game' with Marvel. Each of their major characters got at least one movie to tell their story. That's your homework. Do that properly! Make a WW type 'self-contained' movie for each of your main players, then come to the game with Marvel. Play the long game. Don't throw in your strong assets (heroes like Batman, Superman, The Flash) cheaply like you did in Justice League. Play the long game. Build each character, THEN put them together.
In summary: keep patience, play the long game, give directors creative freedom to tell a self-contained story, and fire the whole bunch of meddling studio executives including their head honcho - they failed!!!