Self-referential themepark about visiting Jurassic Park

Rating: Null/10 (12 September 2015)

Between the last Terminator and this I opted for the former while playing on screens this summer. Now that I see this, I see they're driven by the same strategy; plucking iconic elements of the original and transplanting them in a context that acknowledges that we can't do it the exact same, the world is different.
The idea here is that we consciously enter Jurassic Park as the cinematic themepark we've known from prior visits. Now it's essentially a huge themepark / cineplex with tons of different rides, screens and dinosaur attractions for crowds of parents with their kids. But we want bigger, showier, "more teeth" in the attraction so producers of the show oblige, genetically creating a new rex for profitable thrills.
Unleashed beast wreaks havoc, narrow escapes, chases through woods and around compounds, mercenaries who fail; much of it stays the same, with a few extra rides. The themepark is leveled, the audience scattered in hysterics; the real themepark is the film where this is the ride, the same one that spills from staged to real with the animals on the loose and us being rocketed through. Along the way we stop to see a dilapidated segment left over from the first Park, explored with something like hushed awe. In the end the old beast is unlocked from the vault of nostalgic memory and brought into the fight; this time we cheer.
All told, none of these can ever be like the first time, which was first of all something we discovered new. So this is fine for what it is, what room they had was try to engineer the themepark to extend a little while reminding of the place they're renovating. That's what they did.