Liked the CGI and sets, but didn't like the story

Rating: 5/10 (10 August 2013)

What seems to be a trend in big budget SF films occurred, once again, in Elysium. I'm continually impressed with what is being created (visual effects wise)today, but remain disappointed when it comes to the associated screenplays/plot lines. At the end of this film, I had the same, perpetual feeling that no one out there making SF films gets the message: without a good story, you don't have a really good film. Elysium hearkens me back to Prometheus, directed by Ridley Scott. I would have thought he, at least, would appreciate the need for a good story to match the visuals. Especially after being the brains behind Bladerunner. But, oh no - same thing. I suspect that so much talent and expense is spent on the visuals that insufficient amounts of funding and time are left for the associated story.
I just wish that, when someone comes up with future plans for making a legitimate SF film (sans comic book scenarios), they contract a real science fiction author to write the screenplay. There are any number of SF writers out there that can, I believe, turn out much better scripts than currently making their way to the big screen.
Bottom line: the world building in Elysium was excellent. Probably some of the best since Avatar. I wish there had been some of this when Bladerunner was produced. As an avid, and long time fan of true science fiction, I thoroughly enjoyed that aspect of the film. As for the story, it could have been a lot, lot better.