mostly terrible

Rating: 3/10 (2 April 2016)

first the good. i mean there were genuinely tense moments in this, the action elements in this were fine though not without their own issues of accuracy. so there's that.
the bad. just on a technical level there were some annoying continuity errors... long evening shadows and it tells us its 1pm, midday sun and it says 8pm, walking through a building at 10pm and it looks like sunlight is coming in through the windows. i mean, it's as easy to get this sort of thing right as wrong, so i dunno.
more substantially, this is straight up propaganda - it goes unremarked that there is a covert CIA outpost there in the first place. the locals are portrayed as sub-human, it really would have been a short leap to them sprouting horns. the local CIA head is portrayed as a dribbling idiot, and the private security detail as the faultless heroes of the piece. the private security guys ponder the injustice of not receiving public recognition while others do... what they do get, of course, is lots of money. there was also a tasty bit of condescension where a guy who is protecting US spies in a foreign land for money, turns to a libyan and tells him his compatriots need to sort their country out! give me strength.
i'm also left scratching my head as to why it was called 13 hours, but anyway.