Patent ID: 8566145
Filing Date: 2013-10-22
Classification: G06Q

Abstract:
1. A method for managing timed-tasks with a game, comprising: receiving one or more selection inputs, selecting one or more non-game tasks, via a graphical user interface on a graphical time management game application on a network device with one or more processors to associate one or more non-game tasks with one or more graphical game components used to play a pre-determined game on the graphical time management game application; determining on the graphical time management game application from the one or more received selection inputs for the one or more non-game tasks a pre-determined amount of time required to complete an associated non-game task, wherein the one or more non-game tasks are completed without using the graphical time management game application; associating the one or more selected non-game tasks and the determined pre-determined amount of time required to complete the associated non-game task with one or more graphical game components including one or more graphical game entities, one or more multi-media game entities or one or more graphical avatars and with one or more internal graphical timers on the graphical time management game application, and wherein the one or more graphical game entities, the one or more multi-media game entities or one or more graphical avatars include graphical puzzle game pieces, graphical race cars game pieces, graphical character game pieces that shoot at each other or chase each other or other types of graphical game pieces for the pre-determined game; starting the one or more internal graphical timers from the graphical time management game application for controlling determined completion times for the one or more non-game tasks; displaying on the graphical user interface on the graphical time management game application a graphical hour glass with moving graphical sand indicating a percent completion of all of the one or more selected non-game tasks; periodically receiving one or more game selection inputs on the graphical time management game application to play the pre-determined game with the one or more graphical game entities associated with the one or more selected non-game tasks; periodically providing events on the graphical time management game application encouraging completion of the one or more selected non-game tasks via the one or more graphical game entities or the one or more multi-media game entities, wherein the events are provided in a game format for the one or more selected non-game tasks; periodically displaying the one or more graphical avatars on the graphical time management game application, wherein the one or more graphical avatars provide additional graphical or audio information, motivational or inspirational words to encourage completion of the one or more selected non-game tasks; periodically receiving one or more completion selection inputs on the graphical time management game application as all or a portion of the one or more selected non-game tasks are completed without using the graphical time management game application; stopping one or more internal graphical timers from the graphical time management game application for the associated one or more selected non-game tasks based on the received one or more completion selection inputs; periodically updating on the graphical user interface on the graphical time management game application the graphical hour glass with the moving graphical sand indicating the percent completion of the one or more selected non-game tasks based on the received one or more completion selection inputs; assigning game points on the graphical time management game application for completing all or a portion of the one or more selected non-game tasks based on the received one or more completion selection inputs, wherein the game points include a measure of productivity for completing all or a portion of the one or more selected non-game tasks within the pre-determined amounts of time associated with the one or more selected non-game tasks; and displaying on the graphical time management game application game points indicating how an amount of time spent on completing all or a portion of the one or more selected non-game tasks was utilized.