Patent ID: 6312335
Filing Date: 2001-11-06
Classification: A63B,A63F

Abstract:
A game processing device which processes a simulated game wherein an input device operated by a player is modeled on an instrument required for a prescribed action in real-life, comprising:game developing means for developing a game simulating said real-life action and providing a display indicating that said instrument has received an impact at a timing during said game corresponding to a time when said instrument would receive an impact during said real-life action;acceleration means for measuring a magnitude of an acceleration of the input device; andinstruction means for outputting an instrument signal to said input device indicating that said impact has been received at a timing during said game corresponding to a time when said impact would be received, wherein the development of the game by said developing means is changed, and said game simulates fishing, said input device is modeled on a fishing rod and reel, and said game developing means determines that a fish has escaped after a ""bite"" when the rod is raised with a magnitude of acceleration above an acceleration threshold or the reel is rotated above a threshold number of rotations, while the fish is moving.