Patent ID: 8317582
Filing Date: 2012-11-27
Classification: A63F

Abstract:
1. A non-transitory computer readable medium storing a game control program executed by a computer, the program comprising: a module for managing data of objects in an object database in a memory, the objects being of plural kinds and placed in a two-dimensional or a three-dimensional game field; a module for changing an arrangement of the objects following an instruction from an input device by a user and updating the object database in the memory; a module for determining objects that meet an arrangement condition for erasure thereof out of a plurality of objects placed in the game field and selecting the objects that meet the arrangement condition as objects to be erased by referring to the object database in the memory; a module for changing the kind of the objects selected as objects to be erased, sequentially cycling through the plurality of kinds objects, and updating the object database in the memory; and a module for erasing the objects selected as objects to be erased after a predetermined time lapse from the changing of the kind thereof by the module for changing the kind thereof, and updating the object database in the memory, wherein the module for determining the objects to be erased determines again objects that meet the arrangement condition and further selects objects that newly meet the arrangement condition as objects to be erased, during a time period from the changing of the kind of the objects selected as objects to be erased by the module for changing the kind thereof to the erasure of the objects by the module for erasing the objects by referring to the object database in the memory.