Patent ID: 6749512
Filing Date: 2004-06-15
Classification: A63F,G07F,H04N

Abstract:
A method for transmitting on a computer communication network a sequence of video frames depicting a gaming event in a casino selected in accordance with the audio level associated therewith, portions of said sequence to be reconstructed at a receiving computer system to a rate substantially equal but delayed in real time, comprising the steps of:sensing by way of a video camera the image and the audio associated therewith within a selected portion of said casino to produce a data stream including a sequence of real time video frames and audio data; comparing the level of said audio against a predetermined threshold to produce a data selection signal indicative of the comparison therebetween; sequentially storing a predetermined plurality of said video frames in a first-in-first-out memory overlay storage arrangement to produce a stream of delayed video frames and correspondingly delayed audio data; selecting in accordance with said data selection signal for transmission onto said computer network selected ones of said real time video frames or alternatively each one of said delayed video frames stored in sequence in said memory overlay storage arrangement; transmitting onto said computer network said selected ones of said real time video frames or said stream of delayed video frames at the transmission rate determined by said network; connecting one or more of said receiving computer systems to said network; and reconstructing in said receiving computer system said stream of delayed video frames into a video frame sequence separated by time intervals substantially equal to the frame intervals of said video camera.