Patent ID: 7490832
Filing Date: 2009-02-17
Classification: A63F

Abstract:
1. A method of playing a game on a playing surface which combines horse racing lanes and certain aspects of craps in the same surface where the method is comprised of the following steps: prior to start of the game providing a game layout on a gaming table which is comprised of: seven horse racing lanes each with a starting and finishing point for seven different horse playing pieces, each lane being divided into a number of squares seven different horse playing pieces which are numbered 4, 5, 6, 7, 8, 9, and 10, betting areas for each horse bet that is offered, betting areas for each craps bet that is offered, separate horse betting areas from other players for each person playing the game to bet on each of the seven horses that are racing, separate betting areas from other players for each person playing the game to bet on each of the craps bets that are offered, craps wagers offered which include place bets, pass-line bets, don't pass-line bets, laying odds bets, taking odds bets, hardway bets, field bets, and C-E-7 bets, “race closed” buttons to cap the horse bets which are placed on top of each horse bet for the purpose of not allowing any additional horse betting in the middle of a race, an “on-off” button which a dealer uses to mark a point in a traditional game of craps, casino chips to make horse bets and craps bets, two traditional 6-sided dice cubes which are “rolled” by one of the players whereby the arithmetic total of the two dice of a particular roll determines which horse to move and at the same time determines the outcome of the craps betting; step 1—to start the game the dealer places the “on-off” button used in a craps game with the “off” side facing up to designate it is a come-out roll for the craps game; and then the dealer places all of the horses in their starting point, depending on which game playing surface is used: if the game playing surface has only one starting point for the horses, but if the game playing surface has more than one starting point (1½ mile, 1 mile, 4F), step 2—the players place their bets on the offered horse bets (as many as they would like) in the areas directly in front of them, where they each have their own distinct betting areas; then proceed to step 3, step 3—the dealer caps the horse bets by placing a button on them which says “race closed” which is to designate that no more horse bets will be accepted until the current race is over; then proceed to step 4, step 4—the players place their bets on the offered craps-bets in the areas directly in front of them, where they each have their own distinct betting areas; then proceed to step 5, step 5—the dice are “thrown” by the player whose turn it is to shoot the dice in the craps-game; then proceed to step 6, step 6—the dealer moves one of the horses based on the following rules 6(a), (b), (c), (d), provided there is an active horse race: (a) if the total of the two dice is 2, 3, or 12 and it is the come-out roll in the craps-game, then the 7-horse is moved backwards one square— (b) if the total of the two dice is 11 and it is the come-out roll in the craps-game, then the 7-horse is moved forward 2 squares— (c) if the total of the two dice is 4, 5, 6, 7, 8, 9, or 10: (d) if one of the horses crosses the finish line either on a single move or a double move, the horse race is over and the horse that crossed the finish line is the winner, and all of the other horses are losers, and then the dealer waits for the next come-out roll in the craps game before re-setting all of the horses at their starting point— step 7—the dealer removes the losing bets (if any) from the playing surface, both craps-game bets and horse bets; then proceed to step 8, step 8—the dealer pays the winning bets (if any) for both craps-game bets and horse bets; then proceed to step 9, step 9—if it is not the come-out roll for the craps-game (the “on-off” button shows “on”), then proceed to step 10; else if it is the come-out roll for the craps-game (the “on-off” button shows “off”) step 10—if it is not the come-out roll for the craps-game (the “on-off” button shows “on” and it is marking one of the numbers which is known as the “point” in craps) and if the total of the two dice is equal to 7 or if the total is equal to the number which is marked with “on” (the point), then the dealer rotates the button to “off”, removes it from the number which it was on, but if the total of the two dice is some number other than 7 or the “point”, then the dealer leaves the “on-off” button marking the number that it is “on”;