Patent ID: 6736724
Filing Date: 2004-05-18
Classification: A63F

Abstract:
A character-group battle method comprising:(a) a plurality of characters, that are displayed in a 3-dimensional virtual space, forming groups of friends and enemies wherein each of the characters battles against one another, said method applying a coordinate value calculation step of calculating a coordinate value of each of said plurality of characters that moves based on acceleration in said 3-dimensional virtual space; (b) in a first movement mode, an enemy search step of determining whether there is an enemy character of said enemy group within a first area that is predetermined as a range of vision of said character based on the calculated coordinate values, and when a determination is made that there is said enemy character, arranging information for identifying said enemy characters in the first area in the order starting from the enemy character closest to said character and memorizing the information as a list, and a determination is made in the order of said enemy character closest to to said character as to whether predetermined battle conditions that allow one-on-one or one-on-several battles between enemy and friendly characters are satisfied, and when a determination is made that the predetermined battle conditions are satisfied, identifies said enemy character as an enemy that said character should automatically battle with; and (c) an approach step of changing a coordinate value of said character until a coordinate value of said enemy character is inside a second area that is predetermined as a battle range of said character such that said character approaches said enemy character.