Patent ID: 6760050
Filing Date: 2004-07-06
Classification: A63F,H04S

Abstract:
A method of generating virtual three-dimensional sound patterns whereby sound patterns are formed within a virtual three-dimensional space, comprising the steps of:controlling movement of a player character and a sound marker for the player character in the virtual three-dimensional space on the basis of operational commands, and controlling a direction of a wave of sound of a first type generated by a sound source object; variably controlling sound information of a second type generated by the sound marker in response to the wave of sound of the first type generated by the sound source object in accordance with the direction of the wave of sound of the first type, relative to positions of the sound source object and the sound marker within the virtual three-dimensional space; and allowing sounds to be heard by the player character at prescribed positions and in prescribed directions within the virtual three-dimensional space based on the direction of the wave of sound of the first type, and the relative positions of the player character and the sound marker.