Patent ID: 8747196
Filing Date: 2014-06-10
Classification: A63B,A63F,B25J,G05G,G06F,H01H,H04L

Abstract:
1. An interactive electronic combat game apparatus comprising: a processor configured to execute a program of an interactive combat game, wherein the processor is adapted to display a graphical environment of a battle on a display device; a first weapon having a handle configured to be grasped by a first user, the first weapon moveable in a plurality of spatial dimensions with respect to the first user; a sensor coupled to the first weapon and configured to track movement of said weapon handle in the plurality of spatial dimensions and provide sensor signals to the processor, wherein the processor is configured to update a first simulated object representative of the first weapon in response to the sensor signals; and an actuator coupled to the first weapon and configured to output a haptic effect in response to receiving an activating signal from the processor after the processor determines a trajectory of the simulated image is to intersect with a second simulated object in the graphical environment; wherein the processor is configured to perform position control mapping of movement of the first simulated object with the tracked movement of the first weapon so that movement of the first simulated object in the environment of the battle is in response to and based on displacement of the first weapon from a first location in space to a second location in space.