Patent ID: 7549923
Filing Date: 2009-06-23
Classification: A63F

Abstract:
1. A game apparatus for executing a game in which a plurality of players strive with one another to obtain one or more partial areas from among a plurality of partial areas constituting a predetermined area displayed on a game screen, comprising: a plurality of operation controllers to be operated by separate players; partial area selector programmed logic circuitry for allowing each player to choose a partial area in turns in a predetermined order; single-player-mode game execution programmed logic circuitry for, when a partial area is chosen, executing a single-player-mode game for a player who has chosen the partial area; obtained partial area adder programmed logic circuitry for, depending on a result of the single-player-mode game, storing the partial area chosen by the player who has played the single-player-mode game as an obtained partial area of the player in obtained partial area storage locations for storing a partial area obtained by each player as an obtained partial area; identifier programmed logic circuitry for providing the plurality of players with a game image representing a state of the obtained partial area, indicating the identity of the owner of said obtained partial area, wherein the players strive with one another to obtain one or more of said partial areas from among the same plurality of partial areas constituting a predetermined area displayed on said game screen during the same game, and stipulated number storage locations for storing a stipulated number which is assigned to each partial area, and stipulated number update programmed logic circuitry for reducing the stipulated number for the partial area as stored in the stipulated number storage locations if a result of the single-player-mode game executed when the partial area is chosen satisfies a predetermined requirement, wherein if a player plays a single-player-mode game and a result of the single-player-mode game satisfies the predetermined requirement, the single-player-mode game execution programmed logic circuitry executes another single-player-mode game for a same player in succession; if a player plays a single-player-mode game and as a result the stipulated number for a partial area in the stipulated number storage locations becomes zero, the obtained partial area adder programmed logic circuitry stores the partial area as an obtained partial area of that player in the obtained partial area storage locations; and if a result of the single-player-mode game does not satisfy the predetermined requirement or if a stipulated number for a partial area in the stipulated number storage locations becomes zero, the partial area selector programmed logic circuitry allows a next player to choose a partial area.