Patent ID: 6712700
Filing Date: 2004-03-30
Classification: A63F,G06T

Abstract:
A method of displaying a stereo model in a video game in a cel animation tone by drawing the stereo model constituted by a plurality of polygons in a virtual three-dimensional space, said method comprising:a first step of determining a direction of displaying the stereo model in response to an operation input; a second step of arranging the stereo model and a contour drawing model, having a shape including the stereo model and constituted by a plurality of polygons, in conformity with the direction determined at the first step such that a positional relationship in which the contour drawing model includes the stereo model is constituted; and a third step of drawing the stereo model in the cel animation tone by reducing a number of a brightness values previously given to the stereo model and drawing only the polygons of the contour drawing model having a surface directed in a direction reverse to the direction determined at the first step.