Patent ID: 8216052
Filing Date: 2012-07-10
Classification: G07F

Abstract:
1. A computer-implemented method of controlling the acquisition and consumption of shared game assets between wagering games, the method comprising: receiving, via at least one first input device, a first player input to start a first game session on a first gaming machine, the first game session comprising one or more randomly generated first game outcomes, the first game session having access to a set of shared game assets stored on at least one memory device; receiving, via at least one second input device, a second player input to start a second game session on a second gaming machine, the second game session being at least partly concurrent with the first game session, wherein any game outcome in the second game session is a second game outcome that is randomly generated independently of the first game outcomes, the second game session having access to the set of shared game assets stored on the at least one memory device; acquiring a first game asset in the first game session, and adding the acquired first game asset to the set of shared game assets while the second game session is occurring such that both the first and second game sessions have access to the first game asset at the same time; and consuming the first game asset in the second game session.