Patent ID: 6146269
Filing Date: 2000-11-14
Classification: A63F

Abstract:
An apparatus for determining a win for a competitive combat video game, comprising:a display for displaying two game characters;a pair of manual controllers for controlling the game characters to apply a plurality of techniques and to move with respect to each other;a timer for measuring a predetermined period of time for a match;a register for registering additive and subtractive elements representing at least the techniques, effectiveness and ineffectiveness decisions about said techniques, and movements of the game characters, and points assigned to said additive and subtractive elements, said subtractive elements including a avoidance of conflict by one of said game characters;decision means for determining whether an action indicated by one of said manual controllers to control the game characters corresponds to one of said additive and subtractive elements or not;calculating means for, if an action indicated by one of said manual controllers to control the game characters is determined as corresponding to one of said additive and subtractive elements, for accumulating the point assigned to said one of said additive and subtractive elements for the corresponding game character; andwin decision means for determining one of the game characters which has gained more accumulated points than the other game character as the winner of the match when said predetermined period of time measured by said timer means elapses;said display means including means for displaying the accumulated points gained by the game characters and the winner of the match.