Patent ID: 8157653
Filing Date: 2012-04-17
Classification: A63F

Abstract:
1. A method for automatic player profile generation for an interactive online game in which one or more players interact via one or more client devices connected to a server device via a network, the method comprising: a) automatically collecting information relating to game activity for the one or more players during one or more game sessions with the server device; b) automatically calculating one or more player statistics relevant to the game activity for each of the one or more players during the game session based on the information relating to game activity with the server device; c) automatically generating a player profile for each of the one or more players with the server, wherein each player profile includes the one or more player statistics for a corresponding one of the one or more players; and d) in response to a request from a client device for the given player to join a subsequent game session and, with the server, automatically matching the given player with a team of one or more other players based on a player profile associated with the given player and player profiles associated with the one or more other players, wherein matching the given player with the team of one or more other players includes balancing the given player and the one or more other players using one or more of the automatically generated statistics in the corresponding profiles for the given player and the one or more other players.