Patent ID: 8535159
Filing Date: 2013-09-17
Classification: A63F

Abstract:
1. An information processing method implemented by a server system connected to a game device via a communication channel, the game device allowing a player to play a game, the information processing method comprising: receiving notification information based on game play that has been performed from the game device; updating player points of each player based on the received notification information, and managing the player points; ranking each player based on the player points; managing a plurality of teams including (i) storing players of each of the plurality of teams, and (ii) managing team points of each of the plurality of teams based on the notification information relating to the players of each of the plurality of teams; matching teams among the plurality of teams to form a plurality of groups, each of the plurality of groups being formed by a plurality of teams; and performing a team competition process that allows the plurality of teams of each of the plurality of groups to compete for ranking based on the notification information after each of the players has played the game, including selecting a team among the plurality of teams to participate in the team competition process depending on whether the team satisfies a given threshold condition that is based on a play frequency, wherein the play frequency is a frequency that the team or individuals within the team play the game within a predetermined period of time.