Patent ID: 7967670
Filing Date: 2011-06-28
Classification: A63F,G09B

Abstract:
1. A video game apparatus comprising: a computing device, wherein the computing device is configured to be controlled by software, a display screen, and a control interface, wherein the computing device executes a video game that has a plurality of objectives of a player, the objectives involving movements of a plurality of identifiable areas of a grid-like display across the display screen and movements of a player tile that is guided through the grid-like display under the control of the player by means of the control interface, wherein said identifiable areas each have a state produced by showing one of a plurality of designs as at least one of: i) a picture; ii) a letter; iii) a number; iv) a shape; v) a symbol; vi) an animation; and vii) a combined design produced by combining the player tile with the identifiable area of the grid-like display to which the player tile has been moved, wherein a state of the player tile is chosen from one of the plurality of designs, wherein the identifiable areas form a game area that is bounded by a boundary of the display screen, wherein the player tile is a part of the grid-like display and progresses by taking places of the identifiable areas of the grid-like display, wherein the speed with which the player tile and the grid-like display move is controlled automatically by the computing device, said speed not being controlled by the player, and wherein at least one other of the plurality of objectives of the game is that the player prevents the player tile from reaching the boundary of the game area while the speed is controlled automatically.