Patent ID: 6422939
Filing Date: 2002-07-23
Classification: A63F

Abstract:
A storage medium storing an application program for a car racing game comprising:a main menu subprogram enabling a player to select a car for racing, change car parts, view information on opposing cars, change a functional arrangement of controller buttons before the player begins driving on a predetermined racecourse; a free driving subprogram enabling the player to drive freely on a predetermined racecourse while searching for opponents until a race begins; a car racing subprogram for implementing passing and other aspects of a race from a point the race between the player and an opponent begins until the end of the race; and an end-of-race processing subprogram for displaying results of the race, displaying or saving a replay of the race, and allowing the player to select whether to return to free driving or to the main menu; wherein the car racing subprogram includes a race result determining subprogram for providing players with an initial point value at the beginning of a first race to enable the players to start and continue races, determining a positional relationship between cars and calculating the distance there between at prescribed periods, decreasing points of a car trailing a leading car by a predetermined subtraction value corresponding to the distance between the cars, and determining a winner of the race when the opponent's points drop to 0 and ending the race at that point.