Patent ID: 8475272
Filing Date: 2013-07-02
Classification: A63F

Abstract:
1. A game program, which is stored in a non-transitory computer readable storage medium, driving a computer to function as: a game space control unit for generating a virtual game space; a player object control unit for generating a player object in the game space and for causing the player object to perform an activity in the game space based on operational information; and an enemy object control unit for generating an enemy object that fights with the player object and for causing the enemy object to perform an activity in the game space, wherein a plurality of the player object control units is provided to cause different player objects respectively corresponding thereto to perform activities in the game space, each of the player object control units includes: the enemy object control unit controls the enemy object not to attack a player object in the recovery wait state during at least a first part of the recoverable time, and when the corresponding player object in the recovery wait state receives the recovery action from the another player object, the player object control unit sets a remainder of the recoverable time at that time as the predeterminded recoverable time of a subsequent recovery wait state.