Patent ID: 9057582
Filing Date: 2015-06-16
Classification: F41G

Abstract:
1. A combat simulation system, comprising: a shelter; at least one shot firing simulating transmitter arranged on weapon and configured to produce a simulated shot; at least one hit detector arranged on target and configured to detect the simulated shot; an injury/damage assessment calculator configured to a calculate a damage/injury assessment by the simulated shot; a sensor arranged on at least one weapon and configured to determine whether the at least one shot firing simulating transmitter is located within the shelter, wherein a power/intensity of the simulated shot varies based upon the determined location of the at least one weapon, and wherein the simulated shot will be coded according to the determined location, a firing shot simulating transmitter determined to be outside the shelter transmits a shot having a first power/intensity, and a firing shot simulating transmitter determined to be inside the shelter transmits a shot having the first power/intensity and a shot having a second power that is at least 50% lower power than the first power/intensity; a second sensor in communication with the at least one hit detector to determine whether the at least one hit detector is located within the shelter; and a central network to which the at least one shot firing simulating transmitter, at least one hit detector, and injury/damage assessment calculator are connected, and wherein the hit detector receives the determined location from the second sensor, decodes the shot received from the transmitter and when the determined location of the hit detector is outside the shelter to detect at the shot having the first power/intensity as a hit and when the determined location is inside the shelter to only detect the shot having the first power/intensity and coded as outside the shelter or a shot having the second power as a hit and disregard the shot having the first power/intensity and coded as being inside the shelter, and the hit detector is adapted to exclude signals reflected by objects to be detected as a hit.