Patent ID: 8821233
Filing Date: 2014-09-02
Classification: A63F

Abstract:
1. A game machine in which an operation reference mark corresponding to an operation timing at which an operation is to be executed and a current time mark corresponding to a current time on a game are displayed on a game screen, and the operation timing is taught to a player through relative displacement in a first direction along a time axis which is caused between the operation reference mark arranged on a position corresponding to the operation timing on the time axis and the current time mark, and wherein the game machine comprises: a reference timing data storage device adapted and configured to store reference timing data described such that position information for determining a crossing direction position in a second direction crossing the first direction is associated with a reference timing used as a reference of a predetermined operation; an information determining device adapted and configured to determine the reference timing included in a predetermined time range from the current time on the game to a future and the crossing direction position corresponding to the reference timing based on the reference timing data; and a path display device adapted and configured to cause an instruction path extending from one end side in the first direction toward the other end side while passing through each crossing direction position corresponding to each reference timing at a first direction position on the time axis corresponding to each reference timing determined by the information determining device and the current time mark, to be displayed on the game screen, and cause relative displacement in the first direction between the instruction path and the current time mark such that a distance in the first direction between each first direction position and the current time mark changes with a decrease in a time difference between the reference timing and the current time.