Patent ID: 8851999
Filing Date: 2014-10-07
Classification: A63F,H04L,H04N

Abstract:
1. A server-based system for hosting applications/video games for a plurality of clients comprising: an application/game server comprising a central processing unit to process application/video game program code and a graphics processing unit (GPU) to process graphics commands and generate a series of video frames for the application/video game; one or more back buffers to store video frames as the video frames are being created in response to the execution of the graphics commands; a front buffer to receive a video frame for rendering on a display after the video frame has been completed in one of the one or more back buffers, the front buffer outputting the video frame for display one scan line at a time at a designated scan out frequency, a subset of scan lines stored in the front buffer being associated with a specified time interval; a frame processing module to perform real-time profiling of the GPU by performing the operations of: tracking how long it takes the GPU to execute certain types of operations while in a current mode of operation; and updating a benchmark data structure with values representing an amount of time needed for each specified type of operation.