Patent ID: 9007362
Filing Date: 2015-04-14
Classification: G06F,G06T

Abstract:
1. A method for adaptable generation of virtual environment frames in a virtual environment by a computer, comprising: identifying, by a computer, a target frame rate of virtual environment output, the output comprising a known number of virtual objects modeled in the virtual environment and included in the output to be transmitted to a client device; determining, by the computer, whether a maximum frame rate at which the client device is capable of displaying the virtual environment output is less than the target frame rate; and modifying, by the computer, a number of objects in the virtual environment output to prepare modified output configured for achieving the target frame rate at the client device, in response to determining that the maximum frame rate is less than the target frame rate, wherein each of the objects is one of an avatar or a non-avatar prop and the modifying comprises selecting the each of the objects for removal in order of a predetermined priority based on a hierarchical scheme customized for each user.