Patent ID: 9077732
Filing Date: 2015-07-07
Classification: A63F,H04L

Abstract:
1. A method for selectively distributing game content to a plurality of remote devices, the method comprising: determining an in-game-world attribute, trait or condition of a game character controlled through a remote device; developing a filtered manifest identifying content items needed by a client application associated with the game character based on the in-game-world attribute, trait or condition, the identified content items being a subset of content items available to be communicated, wherein different filtered manifests are developed for different in-game-world attributes, traits or conditions of the game character; communicating content items identified by the filtered manifest to the remote device, excluding any content items identified as already resident at the remote device; determining an updated in-game-world attribute, trait or condition of the game character; and repeating the steps of developing a filtered manifest and communicating content items based on the updated in-game-world attribute, trait or condition, wherein the filtered manifest developed based on updated in-game-world attribute, trait or condition is different from the filtered manifest developed based on the previous in-game-world attribute, trait or condition.