Patent ID: 7223174
Filing Date: 2007-05-29
Classification: A63F

Abstract:
1. A computer-readable program, stored in a storage medium, for implementing a game which displays a plurality of characters on a screen, determines action patterns of the characters by means of a player selecting commands, and causes a story to proceed on the screen, the program comprising the steps of: displaying on the screen a variable display zone including a reference zone and a variable zone which varies with lapse of time with reference to the reference zone, the reference zone and the variable zone respectively including at least one of a plurality of effective zones whose ranges are set in accordance with a parameter set for each character and which are relatively advantageous to the player and a non-effective zone whose range is set in accordance with a parameter set for each character and which is relatively disadvantageous to the player; determining whether or not a timing of an operation input performed by way of an operation section when the variable zone has changed with reference to the reference zone corresponds to a time when an overlap exists between effective zones of both the reference zone and the variable zone; determining the efficacy of the action patterns determined on the basis of a determination result; and activating the efficacy of the action patterns only when the operation input has been performed when an overlap exists between all the effective zones of the reference zone and the effective zone of the variable zone.