Patent ID: 9155965
Filing Date: 2015-10-13
Classification: A63F,G07F

Abstract:
1. A processor-implemented method for executing a game, the method comprising: retrieving from a social network server, by a social manager module of the game, social network profiles from players of the game, the social network profiles including player information associated with each player which is a member of the social network; identifying, by a community manager module of the game, attributes of players in the game found in the retrieved social network profiles; determining, by the community manager module of the game, a characteristic that is common to a subset of players in the game, the characteristic being based on the attributes of players in the game; creating, by a game manager module of the game, a playing area in the game, wherein the subset of players is allowed to play in the playing area, wherein players in the game outside the subset of players are disallowed from playing in the playing area; providing an option to a first player to invite a second player to play in the playing area, wherein the second player does not belong to the subset of players; and enabling the subset of players and the second player to play in the playing area, wherein the operations of the method are executed by a processor.