Patent ID: 9089777
Filing Date: 2015-07-28
Classification: A63F

Abstract:
1. A method comprising: storing one or more electronic records of at least a period of past gameplay, the one or more electronic records comprising captured participant inputs that occurred during the period of past gameplay; wherein each of the participant inputs occurred at a corresponding time during the period of past gameplay; wherein the captured participant inputs changed states of game objects during the period of past gameplay; receiving a request to initiate subsequent gameplay beginning from a target point in time that occurred during the period of past gameplay; wherein the target point is after a reload point; wherein a first subset of the captured participant inputs occurred after the reload point and before the target point; wherein a second subset of the captured participant inputs occurred after the reload point and after the target point; causing the subsequent gameplay to begin from the target point at least in part by: wherein the method is performed by one or more computing devices.