Patent ID: 8939839
Filing Date: 2015-01-27
Classification: A63F,H04L

Abstract:
1. A computer implemented interactive vehicle gaming method, comprising: connecting first and second interactive game devices for communication therebetween, the first interactive game device is a portable device located in a first vehicle and the second interactive game device is a portable device located in a second vehicle, wherein the first and second vehicles are each moving vehicles that are capable of carrying one or more human occupants; determining at least one game parameter for the first and second game devices associated with driving behavior for at least one of the first vehicle and the second vehicle, wherein the at least one game parameter includes at least one first device game parameter for the first game device, the at least one first device game parameter is associated with driving behavior for the first vehicle, and the driving behavior for the first vehicle is determined based on input from at least one motion sensor located in the first vehicle, wherein determining the at least one first device game parameter includes determining a target accuracy level for the first game device, and the target accuracy level is determined based on a comparison of driving behavior for the first vehicle to a predetermined driving metric, the predetermined driving metric is stored in a memory of the first game device; receiving user input on the first game device to initiate a virtual shot against the second game device; after receiving the user input, determining a shot result for the virtual shot against the second game device based on the at least one game parameter, wherein determining the shot result for the virtual shot against the second game device is based on the target accuracy level for the first game device; and providing at least one indication of the shot result for at least one of the first and second game devices.