Patent ID: 8460100
Filing Date: 2013-06-11
Classification: A63F,G06T

Abstract:
1. A game apparatus displaying a character object within a three-dimensional virtual space, comprising: a contour information generator which generates contour information for forming a contour of each part of said character object; a first line model generator which generates a first line model being a line polygon model along a contour of a first part of said character object on the basis of said contour information; a second line model generator which generates a second line model being a line polygon model along a contour of a second part of said character object, and arranged at a back of said first line model in a Z direction on the basis of said contour information; a first mask model generator which generates a first mask model being a transparent polygon model that is arranged at the back of said first line model in the Z direction and in front of said second line model in the Z direction, and having the contour along said first part on the basis of said contour information; a background depicter which depicts a background; a Z-array information generator which generates Z-array information indicating an alignment of said respective line models; a Z-sorting information generator which generates Z-sorting information indicating a depicting order of said respective line models; and a model depicting processor which depicts the respective models with a Z comparison performed after depicting by said background depicter, wherein said model depicting processor