Patent ID: 9035947
Filing Date: 2015-05-19
Classification: A63F,G06T

Abstract:
1. A computer implemented method of modifying content in a video game application executing on a game platform console comprising: receiving data representative of a high fidelity version of a screen image rendered by the game platform console executing the video game application, the data representative of the high fidelity version of the screen image comprising a first widget manifest file comprised of a first set of widget files, each widget file representative of an element in the screen image and containing properties describing the element, the first widget manifest file including global properties pertaining to the screen image; rendering a low fidelity version of the screen image using the data representative of the high fidelity version of the screen image, the data representative of the low fidelity version of the screen image comprising a second widget manifest file comprised of a second set of widget files, each widget file representative of an element in the screen image and containing properties describing the element, the second widget manifest file including global properties pertaining to the screen image; modifying the contents of the low fidelity version of the screen image, the modifying the contents of the low fidelity version of the screen image comprising modifying the second widget manifest file and the second set of widget files; and sending a content modification message to a runtime interface of a runtime environment of the game platform in response to the modifying, the message including data representative of the content modifications, the runtime interface configured to modify the first set of widget files to match any modifications made to the second set of widget files, and to present a real-time updated view of the screen image.