Patent ID: 9028311
Filing Date: 2015-05-12
Classification: A63F

Abstract:
1. A server system comprising a processor; a network interface to receive a request from a client for download of a video game program; a non-transitory computer readable storage medium having stored thereon the video game program for playing a video game that utilizes a touchscreen of a computing device to receive inputs from a user, the video game program executable by the processor to cause the processor to perform a method, the method comprising: displaying an environment including an enemy at a first location; displaying a projectile in the environment at a second location associated with the user; receiving an input that extends from a first point to a second point on the touchscreen, the input having a direction component and a speed component; causing the projectile to move from the second location to a point of impact towards the first location according to a trajectory calculated based on the direction component and the speed component of the input; causing the enemy to perform an attack from the first location towards the second location after the projectile is moved; and displaying an offensive readiness of the enemy, wherein movement of the projectile marks a turn for the user, and the offensive readiness comprises a counter indicating a number of turns the user has remaining before the attack is performed.