Patent ID: 8888601
Filing Date: 2014-11-18
Classification: G06F,G06Q,G07F

Abstract:
1. A method in a gaming system comprising operating a computer system in the gaming system to perform steps of: providing game play among a plurality of players in a game; providing at least a first player segment, a second player segment, and a third player segment; identifying a first player among the plurality of players; producing a predicted player interaction score for the first player, which predicts a degree of interaction that the first player will have in the game; associating the first player with the first player segment based on an outcome of a comparison between the predicted player interaction score and a first predetermined threshold value associated with the first player segment; associating the first player with the second player segment based on an outcome of a comparison between the predicted player interaction score and a second predetermined threshold value associated with the second player segment; associating the first player with the third player segment based on an outcome of a comparison between the predicted player interaction score and a third predetermined threshold value associated with the third player segment; using the associated player segment to generate one or more engagement actions for the first player; and communicating with the first player in accordance with the one or more engagement actions.