Patent ID: 9033804
Filing Date: 2015-05-19
Classification: A63F

Abstract:
1. A game processing server apparatus including a processor and a memory, to which a plurality of terminal devices each operated by a player are connected via a network, configured to provide a game service which is a social RPG that manage all of the players and in which players do not directly fight against each other but compete with each other by at least obtained points in the game, to the plurality of terminal devices, comprising: a request processing unit that receives a request from each of the plurality of terminal devices and controls each of the plurality of terminal devices to display an event screen including an image of a predetermined event in a game, via the network; a player management unit that registers the players in association with each other and manages the association of the players, the association of the players including an association of each of the players and an opposing player of the respective player; an event management unit that controls a generation of the predetermined event in the game for each of the players; and a player strength parameter management unit that manages strength parameters of the players, respectively, wherein the event management unit, for each of the players, controls a generation of a new event based on the selected type of event for the respective player, and wherein the request processing unit controls the terminal device of the respective player to display an event screen including an image of the new event in the game generated by the event management unit, via the network.