Patent ID: 6620042
Filing Date: 2003-09-16
Classification: A63F

Abstract:
A target-game execution method for use in a portable game machine which comprises input means operated by a game player, game processing means for executing game processing based on an operation input from said input means, and display means for providing an execution result executed by said game processing means to the game player, said target-game execution method comprising the steps of:displaying a plurality of targets on said display means; determining by said game processing means by using first kicking data and second kicking data successively input by the game player through said input means, one of the first kicking data and the second kicking data being used as information concerning an X coordinate when the ball reaches one of the targets, and the other of the first kicking data and the second kicking data being used as information concerning a Y coordinate when the ball reaches one of the targets, whether a ball hits one of the plurality of targets defined by the X coordinate and the Y coordinate; displaying gauges on said display means, each of said gauges being formed by continuously arranging a plurality of small regions in a predetermined direction; displaying timing information on said gauges as a guide for the game player for inputting the first kicking data and the second kicking data, wherein said gauges are located on said display means so that one of said gauges is in parallel to the X axis and the other gauge is in parallel to the Y axis, and the first kicking data and the second kicking data are determined by positions of the designated regions within said gauges when the game player operates said input means; and displaying a resulting image of the target on said display means after the ball has been kicked based on a determination result obtained by said game processing means.