Patent ID: 7306515
Filing Date: 2007-12-11
Classification: A63F

Abstract:
1. A competitive interactive video game for a group of players, comprising: a plurality of game elements distributed to each of a group of players, said game elements comprising at least four types: cliche elements which each contain a different written scene description and a given point value, attack cliche elements that cancel said cliche elements of other players, pause elements, and rewind elements; video means for providing a media presentation showing scenes which match said written descriptions on said cliche elements and which is viewed by the players; rules of play by which said game elements are played in response to a matching scene of said video presentation and said video presentation is regulated by the play of said game elements, said rules of play further including means for determining the winner and temporarily stopping the video presentation by playing one of said pause card and thereby beginning a pause phase of the game wherein said pause phase begins a time according to the rules of play during which players may exchange their playing cards for different cards drawn from a reservoir of playing cards; and wherein said play of said game elements includes playing a rewind card to replay a portion of the video presentation.