Patent ID: 9005019
Filing Date: 2015-04-14
Classification: A63F

Abstract:
1. A game system comprising: one or more processors configured to execute computer programs; memory storage configured to store machine readable instructions, when executed, causing the one or more processors to execute a game for providing the game on terminal devices, wherein providing the game on the terminal devices comprising: storing one or more game programs for performing a game using at least a first game content and a second game content; storing a first game content identification unique to the first game content in association with a first player identification unique to a first player, and storing a second game content identification unique to the second game content in association with a second player identification unique to a second player; storing first attribute information indicating attributes of the first game content in association with the first game content identification, the first attribute information including first variable information varying with progression of the game and first constant information not varying with progression of the game, and storing second attribute information indicating attributes of the second game content in association with the second game content identification, the second attribute information including second variable information varying with progression of the game and second constant information not varying with progression of the game; storing first player specifying information for specifying the first player and second player specifying information for specifying the second player; generating exhibition data including the first attribute information; causing an exhibition screen generated based on the exhibition data to be displayed in the game played by the second player; receiving from the second player a bid request including the first game content identification and the second game content identification; generating bid data based on the bid request, the bid data including the second constant information while not including either the second player specifying information or the second variable information; causing a bid screen generated based on the bid data to be displayed in the game played by the first player; receiving from the first player an exchange confirmation request including the second game content identification; and updating the stored game content identification information storage unit based on the exchange confirmation request such that the first game content identification is stored in association with the second player identification, and the second game content identification is stored in association with the first player identification.