Patent ID: 9033803
Filing Date: 2015-05-19
Classification: A63F,H04L

Abstract:
1. A method comprising: detecting a presence of a player of a computer-implemented game at a physical location based on an aggregation of a plurality of inputs received from a plurality of additional players of the computer-implemented game, the aggregation of the plurality of inputs including determining a reliability of each of the plurality of inputs based on an analysis of past inputs received from a corresponding one of the additional players and weighting each of the plurality of inputs based on the determining of the reliability; and making a perceptible change to an aspect of a virtual world of a computer-implemented game based on the detecting of the presence of the player at the physical location, one or more modules incorporated into a game networking system to specially-configure the game networking system to perform the detecting and the changing, the one or modules implemented by one or more processors of the game networking system.