Patent ID: 8540578
Filing Date: 2013-09-24
Classification: A63F,G06F,G07F

Abstract:
1. A network game system comprising game devices each including an external storage medium processing section that reads out at least a player ID that is unique to a player from an external storage medium owned by the player, and a server terminal that is communicably connected to the game devices through a network, wherein the server terminal comprises: a presentation process information managing section that stores a presentation process information used for performing a game presentation associated with a game presentation ID when the game device performs a game; a player information managing section that stores the game presentation ID set to be permitted for use in the external storage medium as an acquired game presentation ID in association with a player ID based on the player ID transmitted from the game device; a player information transmitting section that reads out the game presentation ID, which is set to be used in the player ID, out of the acquired game presentation IDs stored in the player information managing section as a set game presentation ID and transmits the set game presentation ID to the game device when the player ID is received from the game device; and a presentation setting updating section that updates information on the acquired game presentation ID of the player ID that is stored in the player information managing section and transmits an update result to the game device, and wherein the game device comprises: a player ID transmitting section that reads out the player ID through the external storage medium processing section and transmits the player ID to the server terminal; a presentation process information storing section that stores the presentation process information in association with the game presentation ID; and a game presentation processing section that reads out the presentation process information corresponding to the set game presentation ID from the presentation process information storing section and performs the game presentation in accordance with the set game presentation ID of the player ID transmitted from the server terminal, wherein the presentation setting updating section determines whether or not there is a copiable game presentation ID in the set game presentation IDs set in the external storage media of a plurality of players participating in the game and, when there are the copiable game presentation IDs, reads out a latest presentation processing information having a latest acquisition time stamp that is not set to be permitted for use for any of the external storage media of the plurality of players from the game presentation IDs and updates information on the acquired game presentation IDs associated with the player ID of the external storage medium that is stored in the player information managing section so as to set the game presentation ID of the latest presentation process information to be permitted for use for any external storage medium of the plurality of players.