Patent ID: 9144737
Filing Date: 2015-09-29
Classification: A63F

Abstract:
1. A method for limiting dissemination of multi-media content in an online game, the method comprising: at a server, hosting, for transmission, multi-media content designated as goal-activated content for an online game; receiving information indicating that a plurality of players is playing the online game on each of a corresponding plurality of clients, receiving information indicating that a first player from the plurality of players has completed a game challenge associated with the goal-activated content, in response to receiving the information indicating that a first player from the plurality of players has completed a game challenge associated with the goal-activated content, transmitting the goal-activated content to a first client associated with the first player; and instructing the first client to delete the goal-activated content stored on the first client, thereby hindering said first player from providing said goal-activating content to a player who has not completed the game challenge, wherein the server comprises a processor in data communication with a memory, and wherein the client comprises a processor in data communication with a memory.