Patent ID: 6497618
Filing Date: 2002-12-24
Classification: A63F,G05G,G06F,G06T

Abstract:
For use in a video game system having a main console including a video game processing system for executing a video game program to generate a video game display on a display, a player controller comprising:a moving object position control mechanism for generating data indicative of a display position of a displayed object and which, in use, is tilted by an operator within a desired range to control movement of a displayed object along any one of a substantially continuous range of angular directions; detecting circuitry for generating data indicative of the direction and the rate of movement which a displayed object is to be moved; interface circuitry for sending data indicative of the direction and the rate of movement which a displayed object is to be moved to said video game console and for receiving data and commands from said console; a plurality of control keys; and processing circuitry coupled to said interface circuitry for receiving at least one command from said video game processing system and for transferring operation member position data and information relating to the state of at least one of said plurality of control keys to said video processing system in response to said at least one command, wherein said moving object position control mechanism is supported such that it stops at a desired position when not being manipulated by the operator to thereby define a point of origin, said control mechanism being capable of generating operation member position data for controlling movement of a displayed object with respect to a coordinate reference frame defined by said point of origin, said player controller further including a liquid crystal display operatively coupled to said processing circuitry.