Patent ID: 8526490
Filing Date: 2013-09-03
Classification: A63F,H04L,H04N

Abstract:
1. A computer-implemented method for hosting online applications or video games, performing video compression comprising, and transmitting video comprising: receiving a request from a user for playing a low latency video game or executing an application which produces a video output; receiving signals at a server, the signals transmitted over a network which includes public network components, as the user is playing the video game or using the application and responsively executing the video game or application on the server to generate the video output comprising a sequence of images of the video game or application; encoding the video output to generate a sequence of compressed video images, wherein encoding comprises: transmitting the sequence of compressed video images to the client device over the network; decompressing the sequence of compressed video images on the client device; wherein the operations of receiving signals, executing the video game or application, encoding the video output, transmitting the sequence of compressed video images, and decompressing the sequence of compressed video images are performed with a latency such that the user has the perception that the selected video game or application is responding instantly to the signals.