Patent ID: 6517438
Filing Date: 2003-02-11
Classification: A63B,A63F

Abstract:
A game processing device which processes a simulated game wherein an input device operated by a player is modeled on an instrument required for a prescribed action in real-life, comprising:game developing means for developing a game simulating said real-life action and providing a display indicating that said instrument has received an impact at a timing during said game corresponding to a time when said instrument would receive an impact during said real-life action; acceleration means for measuring a magnitude of an acceleration of the input device; and instruction means for outputting an instruction signal to said input device indicating that said impact has been received at a timing during said game corresponding to a time when said impact would be received, wherein said game simulates fishing, said input device is modeled on a fishing rod and reel, and said game developing means determines that a fish nibbled at a bait when the reel is rotated or the rod is raised after a â€œbiteâ€ , and wherein the game developing means determines that the fish is reeled in when the reel is rotated above a threshold number of rotations after the fish has nibbled at the bait and has stopped moving.