Patent ID: 6757446
Filing Date: 2004-06-29
Classification: G06T

Abstract:
A computer-implemented process for simulating how at least one pixel-based image of a scene would appear when the scene is viewed at a different viewing velocity relative to the velocity at which each pixel-based image was acquired, comprising:representing each image pixel using light rays by defining each light ray as a unit three-dimensional vector with respect to a position of each pixel within each image, a field of view of each image, a width and height of each image, and a point from which each image is captured; transforming each light ray from an initial inertial reference frame representing a reference frame in which each pixel-based image was acquired, to a new inertial reference frame representing a reference frame in which the scene is viewed; and transforming each image by mapping the pixels to locations in the new inertial reference frame where the transformed light rays intersect a plane representing a view port.