Patent ID: 8672753
Filing Date: 2014-03-18
Classification: A63F

Abstract:
1. A non-transitory computer readable medium storing program instructions which, when executed by one or more processors, provide a video game comprising: a game world; and audio effects for producing sound for a sound-producing event in a game world scene in dependence on an intrinsic characteristic ascribed to the hearing of a game character in the game world so that sound produced for the sound-producing event is heard by a player as if the player had the intrinsic hearing characteristic ascribed to the game character, wherein first and second game characters in the game world each have a different intrinsic hearing characteristic ascribed thereto so that different sound is produced for the same sound-producing event in dependence on whether the sound is to be heard by the player as if the player had the intrinsic hearing characteristic ascribed to the first game character or to the second game character.