Patent ID: 8197339
Filing Date: 2012-06-12
Classification: A63F

Abstract:
1. A video game processing apparatus that causes an image display apparatus to display multiple characters of a video game, including a player character, on an image display screen of the image display apparatus, the video game processing apparatus controlling progress of the video game by controlling an action of each of the multiple characters to be displayed on the image display screen in accordance with operations by a player, the video game processing apparatus comprising: a character image display controller that causes the image display apparatus to display a character image in which the multiple characters existing within a field of view of a virtual camera in a field are drawn, various actions, including movement of the player character and a battle by the player character, being allowed in the field, and a same time base being applied to the multiple characters, including the player character, which exist in the field; an action target candidate identifying image drawer that draws an action target candidate identifying image in the character image displayed by the character image display controller, the action target candidate identifying image notifying that ones of the multiple characters that meet predetermined action target conditions are action target candidate characters; an action content receiver that receives a selection of an action content, from among a plurality of action contents, for the player character, at least one of the plurality of action contents requiring a selection of an action target character, from among the action target candidate characters, to be an action target of the at least one of the plurality of action contents, at least one of the plurality of action contents not requiring the selection of the action target character; an action target receiver that receives the selection of the action target character, from among the action target candidate characters, to be the action target when the action content received by the action content receiver requires the selection of the action target character; an action content beforehand notifying image drawer that draws an action content beforehand notifying image in the character image displayed by the character image display controller, the action content beforehand notifying image being drawn in response to the action content receiver receiving the selection of the action content and the action target receiver receiving the selection of the action target character, the action content beforehand notifying image beforehand notifying that the action content received by the action content receiver will be executed against the action target character received by the action target receiver; and an action content executing image drawer that draws an action content executing image in the character image displayed by the character image display controller, the action content executing image notifying an execute state in which the action content received by the action content receiver is executed against the action target character received by the action target receiver, wherein the action content beforehand notifying image is one of a straight line and a curved line that is drawn one of continuously and intermittently from a vicinity of the player character to a vicinity of the action target character, and wherein the action content beforehand notifying image drawer further draws an action content image in a vicinity of the one of the straight line and the curved line, the action content image indicating the action content.