Patent ID: 6095522
Filing Date: 2000-08-01
Classification: A63F

Abstract:
A game to simulate an automobile race comprising:(a) at least two playing tokens simulating at least two automobiles participating in a race whereby a player of said game uses at least one of said tokens;(b) a game playing layout to simulate an automobile race track having at least three contiguous lanes, each of said lanes divided into a plurality of distinct spaces where said token moves around said game playing layout in said lanes;(c) a random numbered generator which is used to generate a number to determine a number of spaces in said contiguous lanes said token may advance for a turn;(d) a plurality of randomly ordered event cards, a first side of said event cards containing instructions regarding play of said game with a portion said event cards stacked so that said first side of said event cards containing instructions are face down whereby a player of a game does not know the content of instructions on said event card until one of said event cards is drawn during play of the game;(e) for said plurality of distinct spaces, at least one of said distinct spaces specially marked so that when one of said playing tokens stops on said specially marked distinct space a player is required to draw one of said event cards from said portion of randomly ordered event cards stacked face down, said plurality of distinct spaces including at least one of said distinct spaces marked with a caution circle;(f) said plurality of event cards to include at least one caution event card, said caution event card containing instruction for declaring order of play to simulate a caution during a race whereby said caution event card requires the token of leading player to move to next distinct space marked with a caution circle and said remaining tokens to be placed in a predetermined order at predetermined distinct spaces on said board thereby resulting in said tokens advancing around said lanes to said predetermined distinct spaces without using said random number generator;(g) means for ordering progress of said tokens around said lanes whereby strategy, skill, and luck play a part in how far said token advances so that one of said token to first complete a predetermined number of laps around any of said lanes determines a winner of said simulated automobile race.