Patent ID: 9050535
Filing Date: 2015-06-09
Classification: A63F

Abstract:
1. A method comprising: receiving by a server a challenge from a first mobile device, the challenge including a high score of a single-player game obtained on the first mobile device and an achievement of the single-player game obtained on the first mobile device, wherein the challenge includes the high score and the achievement of the game; transmitting by the server the challenge to a second mobile device; determining by the server that a new high score is obtained on the second mobile device that is equal or greater than the high score included in the challenge or that the achievement is completed on the second mobile device; and transmitting by the server a notification to the first mobile device that the challenge has been completed, the server including a challenge leaderboard comprising a percentage of completion of challenges received, wherein if the server determines that the new high score is obtained, the notification to the first mobile device includes a new challenge from the second mobile device to the first device, the new challenge including the new high score.