Patent ID: 8884949
Filing Date: 2014-11-11
Classification: G06K

Abstract:
1. A method for realistic rendering of objects comprising the steps of: positioning an object in front of a single low resolution depth camera; capturing an image with the single low resolution depth camera; transmitting the image as a signal to a computer; processing the signal using software processes in a graphics processing unit; constructing dynamically a three dimensional mesh real-time every frame based on captured image; utilizing a graphics processing unit to construct the three dimensional mesh; and using and rendering the three dimensional mesh in rendering software; receiving a noisy input signal; converting the signal to textures; filtering the signal with pattern based temporal filtering; performing per pixel anti-aliasing using a median or blur filter; filtering the signal with double exponential temporal filtering; processing borders of image of processed signal; processing, the image with spatial bilateral smoothing; and outputting a time coherent and spatially correct signal; combining “signal from current frame” and “signal from last frame result” for each pixel, generating a first output; analyzing the first output and its eight direct neighbours; determining active status, generating algorithm output signal; and coupling this output to an input of the “signal from last frame result” that is used during the next frame.