Patent ID: 9067134
Filing Date: 2015-06-30
Classification: A63F,G10H

Abstract:
1. A video game processing apparatus for controlling progress of a video game, comprising: a basic sound data memory for storing basic sound data, the basic sound data indicating a game sound to be reproduced in the video game; a coda data memory for storing coda data, the coda data indicating coda used as a termination sound when the reproduction of the game sound is terminated; a marker data memory for storing marker data, the marker data indicating a plurality of markers, each of the plurality of markers being timing when a reproduction mode can be switched; a reproducer that starts sounded reproduction of the basic sound data and sound deadening reproduction of the coda data when it becomes predetermined reproduction start timing in the video game, the reproducer reproducing the basic sound data and the coda data in synchronization with each other; and a timing determiner that refers to the marker data when it becomes predetermined reproduction end timing in the video game, the timing determiner determining switching timing to switch the reproduction modes and stop timing to stop reproducing, wherein the reproducer includes: a switcher for switching, when it becomes the switching timing, the sounded reproduction of the basic sound data into sound deadening reproduction, the switcher switching the sound deadening reproduction of the coda data into sounded reproduction; and a stopper for stopping the reproduction of the basic sound data and the coda data when it becomes the stop timing.