Patent ID: 6572478
Filing Date: 2003-06-03
Classification: A63F

Abstract:
For use with a video game system having a controller including a direction instructing member for instructing a moving direction of a player object to control movement in a three-dimensional world including movement in a depth direction and a plurality of control switches for controlling the player object in said three-dimensional world, and a video game processing system for supplying, to a display device, image data for causing variation in a display image, based on a program, in response to operation of said controller and for generating a display portraying a three-dimensional world in a three-dimensional based video game, a method of operating said video game system comprising the steps:displaying, using polygon data, the player object in a three-dimensional world, said player object being controllable by the direction instructing member to move in the three-dimensional world; determining whether a player object has encountered a predetermined condition in the three-dimensional world portrayed in a display; accessing a memory and associating messages defining a way of manipulating one of said plurality of control switches to respond to said condition encountered by said player object in the three-dimensional world; retrieving from said memory a message corresponding to said encountered condition, said message being indicative of which one of said plurality of control switches for a player to manipulate to respond to said condition so as to assist a player in successfully progressing in said three-dimensional based video game; and outputting a message which is at least in part in text and which indicates 1) which of the plurality of control keys needs to be actuated to respond to said condition and 2) the function to be performed by actuating said control key.