Patent ID: 6416410
Filing Date: 2002-07-09
Classification: A63F,G06T,H03M

Abstract:
An interactive video game play process comprising:displaying at least one moving object within a background character map; reading interactive user inputs and responsively moving said moving object relative to said background character map; testing whether said interactive user inputs command said moving object to move out of range of said background character map; and if said testing step reveals said interactive user inputs command said moving object to move out of range of said background character map, decompressing compressed further background character information and adding said decompressed further background character information to said background character map, wherein said decompressing includes reading a predetermined field format within said compressed further background character information, testing said field format to determine whether said field format indicates that information following said field comprises at least one non-redundant symbol, at least one redundant symbol or at least one redundant pattern, and decoding said information following said field format in response to said field format.