Patent ID: 6955604
Filing Date: 2005-10-18
Classification: G07F

Abstract:
1. A method of providing a realistic audiovisual reconstruction or emulation at a remote location of a game occurring at a base location in which the base location and remote location are linked by a communication channel in a manner to reduce the band width requirement of the communication channel, comprising the steps of: (a) preparing a stored library of pre-recorded individual video clips comprising a finite set of possible occurrences during the progress of a game; (b) storing said library of pre-recorded individual video clips in a computer at said remote location, each video clip being associated with an individual identification code; (c) transmitting a sequence of individual identification codes as the game progresses from said base location to said remote location over said communication channel; and (d) at said base location, using said individual identification codes to selectably juxtapose a sequence of said individual video clips form said stored library to emulate or reconstruct said game and thereby reducing the band width required of said transmitting step.