Patent ID: 9011223
Filing Date: 2015-04-21
Classification: A63F,F41A,G09B

Abstract:
1. A method of determining the player performance of a player in a simulated combat game, the method comprising the steps of: a) providing a simulated combat game system including at least one beam emitting device adapted to be used by a player participating in the game, at least one beam detecting device adapted to be used by another player participating in the game, a first transmitting device operably connected to the at least one beam emitting device and a second transmitter operably connected to the at least one beam detecting device, and at least one central processing unit configured to receive signals from the first transmitting device and the second transmitting device and compile player performance data for individual players therefrom; b) sending signals from the at least one beam emitting device and the at least one beam receiving device via the first transmitting device and the second transmitting device to the at least one central processing unit; and c) compiling the signals in the central processing unit to create the player performance data.