Patent ID: 8678896
Filing Date: 2014-03-25
Classification: A63F,G10H

Abstract:
1. A method for providing interaction between a remote player and a local player of a rhythm-action game executed on a local game console, the method comprising: identifying, by the local game console, at least one local input device configured to participate in a networked session of a rhythm action game corresponding to a band template, wherein the band template includes a plurality of slots, each slot is associated with a particular type of simulated musical instrument, and wherein the local input device is i) a (game controller coupled to the game console, ii) associated with a particular simulated musical instrument controller type, and iii) configured to be associated with one of the plurality of slots; for each of the at least one local input device, determining an associated one of the plurality of slots based on the simulated musical instrument controller type of the local input device; determining, by the local game console, a first slot of the plurality of slots that is not associated with any of the at least one local input device; determining a first simulated musical instrument controller type associated with the first slot; providing, from the local game console, information to search for and identify a remote input device, coupled to a remote game console, associated with the first simulated musical instrument controller type; and communicating, by the local game console, with the remote game console, to establish the networked session of the rhythm action game with the local input device and the remote input device before initiating a game session for the local input device and the remote input device.