Patent ID: 8734229
Filing Date: 2014-05-27
Classification: A63F,G06Q,G07F

Abstract:
1. A method performed by a computer, the method comprising: providing, by a Video Game Central Server, a virtual world in which virtual entities are able to interact with each other; receiving, by the Video Game Central Server, a request from a first entity to enter into a virtual contract with a second entity; determining, by the Video Game Central Server, a contract value for the contract; determining, by the Video Game Central Server, if the first entity is eligible to enter into the virtual contract by determining if the first entity has sufficient collateral to secure the contract; determining, by the Video Game Central Server, if the first entity is required to secure the virtual contract; receiving, by the Video Game Central Server, a credit card from the first entity if the first entity is required to secure the virtual contract; forming, by the Video Game Central Server, the virtual contract; and storing, by the Video Game Central Server, terms associated with the virtual contract; wherein determining if the first entity has sufficient collateral to secure the virtual contract comprises: determining the contract value in real world funds, and pinging the credit card to determine if the credit card has sufficient funds to cover the contract value.