Patent ID: 7431651
Filing Date: 2008-10-07
Classification: A63F,H04L

Abstract:
1. A network server connected to at least one client through a network, comprising: a main server for accepting an initial connection request from said client; a plurality of sub-servers connected to said client after acceptance by said main server, and a memory remotely connected with said main server and sub-servers, that stores information relating to the sub-servers, the information including a number of players registered to each sub-server; wherein said main server accesses said memory to obtain the information relating to the sub-servers and provides to said client information relating to the sub-servers on acceptance of an initial connection request from said client; and said client is connected with one sub-server based on said information relating to the sub-servers; said one sub-server accesses said memory to obtain the information relating to the sub-servers except said one sub-server itself and provides directly to said client said information relating to the sub-servers except said one sub-server without intervention by said main server on acceptance of a sub-server connection alteration request from said client; and said client alters a connection with another sub-server from a connection with said one sub-server without intervention by said main server based on said information relating to the sub-servers, wherein each of sub-servers writes its own information to said memory.