Patent ID: 6692359
Filing Date: 2004-02-17
Classification: A63F

Abstract:
A computer-implemented method of interacting on a network having a central computer system and a plurality of remote computer systems, where each remote computer system has a video display and where a plurality of video games are accessible from the remote computer systems, the method comprising:a first player creating a first visage representing a first player on a first remote computer system; the first player identifying a level of interest of the first player for at least one of the video games, the level of interest being chosen from among gradations of interest including a level representing relatively little interest, a level representing relatively intermediate interest, and a level representing relatively great interest; the first player indicating predetermined personal characteristics of the first player; the first player saving the visage, interest level, and personal characteristics of the first player; the first player accessing the central computer system from the first remote computer system; a plurality of second players accessing the central computer system from a plurality of second remote computer systems while the first player accesses the central computer system; showing a list of at least one second player on the video display of the first remote computer system; the first player inviting a selected second player shown on the list to play a selected video game by transmitting an electromagnetic signal from the first remote computer system to the selected second remote computer system; and displaying on the video display of the selected second remote computer system at least a portion of the visage, the relative interest level, and the personal characteristics of the first player saved in the step of saving.