Patent ID: 7914368
Filing Date: 2011-03-29
Classification: A63F,G07F

Abstract:
1. A method of playing a live baccarat game which allows a player to place an insurance bet, the method comprising: dealing first two cards to a player's hand and first two cards to a banker's hand according to a set of conventional baccarat rules, allowing at least a first player to place a bet on live baccarat on either the banker's hand to win or the player's hand to win, determining (1) that an insurance bet for the banker's hand is available for the player to place the insurance bet if a sum of the first two cards of the banker's hand is larger than a sum of the first two cards of the player's hand; and/or (2) that an insurance bet for the player's hand is available for the player to place the insurance bet if a sum of the first two cards of the player's hand is larger than a sum of the first two cards of the banker's hand, allowing the first player to place (1) the insurance bet for the banker's hand if the first player has betted on the banker's hand to win on live baccarat; or (2) the insurance bet for the player's hand if the first player has betted on the player's hand to win on live baccarat, determining (1) an outcome of the insurance bet for the banker's hand according to a payout ratio for the insurance bet for the banker's hand if the player's hand wins on live baccarat after a third card is dealt on the banker's hand and/or the player's hand; and/or (2) an outcome of the insurance bet for the player's hand according to a payout ratio for the insurance bet for the player's hand if the banker's hand wins on live baccarat after a third card is dealt on the banker's hand, and determining an outcome of the live baccarat game according to the set of conventional baccarat rules, wherein each of the bets is placed at a betting terminal of a baccarat machine, wherein the payout ratio for the insurance bet for the banker's hand is determined according to the table below: and wherein the payout ratio for the insurance bet for the player's hand is determined according to the table below: