Patent ID: 9028310
Filing Date: 2015-05-12
Classification: A63F,G06Q

Abstract:
1. A method comprising: accessing, using one or more processors of a game server, a game condition file from a memory of the game server, the game condition file including one or more game condition identifiers corresponding to one or more game conditions for a user of an online multiplayer game operating through a social network, the one or more game conditions corresponding to whether the user has performed an action via a social network account, wherein the action is performed in the social network external to the game server and allows for publication, by the game server, of at least one game-related event to the social network; accessing by the game server the social networking account to verify performance of the requested action with respect to the game condition; upon verifying performance of the requested action, determining, using the one or more processors, a value of the one or more game condition identifiers; presenting to the user, using the one or more processors, a reminder for the one or more game conditions based on the determined value for the one or more corresponding game condition identifiers; presenting, using the one or more processors, a user response interface for receiving a user response related to whether the user has changed the one or more game conditions; and updating, using the one or more processors, the one or more game condition identifiers in the game condition file based on the user response.