Patent ID: 8727892
Filing Date: 2014-05-20
Classification: G07F

Abstract:
1. A gaming system in a casino gaming network, comprising: a first electronic game terminal (“EGT”) located in a first physical casino venue, the first EGT being remotely located from the live casino game table; a second electronic game terminal (“EGT”) located in a second physical casino venue, the second EGT being remotely located from the live casino game table; at least one interface for communicating with at least one other device in the gaming network; a gaming controller; a memory storing a plurality of instructions; wherein when the gaming controller executes the plurality of instructions stored in the memory, the gaming controller operates with the at least one interface to: control a first multi-site, multi-player, wager-based game session (“first game session”) conducted via a live casino game table at a first physical location, the first game session having associated therewith a first set of game/wager-related criteria, the live casino game table being located at a third physical casino venue; receive a first request for a first remote player to participate in the first game session via the first EGT; dynamically determine whether participation by the first remote player in the first game session via the first EGT is compliant with jurisdictional rules and regulations governing play at the live casino game table location; prevent the first remote player from participating in the first game session via the first EGT if it is determined that participation by the first remote player in the first game session via the first EGT is not compliant with the jurisdictional rules and regulations governing play at the live casino game table location; receive a second request for a second remote player to participate in the first game session via the second EGT; dynamically determine whether participation by the second remote player in the first game session via the second EGT is compliant with the jurisdictional rules and regulations governing play at the live casino game table location; prevent the second remote player from participating in the first game session via the second EGT if it is determined that participation by the second remote player in the first game session via the second EGT is not compliant with the jurisdictional rules and regulations governing play at the live casino game table location; identify a first set of game/wager-related criteria associated with the first game session, wherein the first set of criteria includes at least one criteria selected from a group consisting of: time limit per play, amount per wager, max wager, maximum wager, rules to facilitate speed of game play, payout criteria, paytable criteria, game play rules, and wagering rules; dynamically determine if the first set of game/wager-related criteria is compliant with the third physical casino's rules governing play of the multi-player, wager-based game at the live casino game table; prevent the first remote player from participating in the first game session via the first EGT if it is determined that the first set of game/wager-related criteria is not compliant with the third physical casino's rules governing play of the multi-player, wager-based game at the live casino game table; prevent the second remote player from participating in the first game session via the second EGT if it is determined that the first set of game/wager-related criteria is not compliant with the second physical casino's rules governing play of the multi-player, wager-based game at the live casino game table; generate a virtual game table graphical user interface (“virtual game table GUI”) which represents the live casino game table; cause a first instance of the virtual game table GUI to be displayed at the first EGT; if the first remote player is not prevented from participating in the first game session via the first EGT, enable the first remote player to participate in the first game session via interaction with the first instance of the virtual game table GUI; cause a second instance of the virtual game table GUI to be displayed at the second EGT; if the second remote player is not prevented from participating in the first game session via the second EGT, enable the second remote player to participate in the first game session via interaction with the second instance of the virtual game table GUI; and advance a game state of the first game session via a first set of activities performed at the live casino game table.