Patent ID: 7374171
Filing Date: 2008-05-20
Classification: A63F

Abstract:
1. A method of playing a board game comprising the steps of: providing a plurality of cards that are classified in at least three classes, each of said cards having a numeric value and a numbered level; moving a game piece around a path formed from a plurality of spaces based upon an outcome of a random number generator, wherein said path includes at least one store space; collecting said cards as each game piece traverses said path and selectively purchasing one of said cards when said game piece lands on a store space; allowing a player to purchase a card in a certain class having a higher level only if that player is in possession of a card in the same class having a level that is immediately below the card being purchased; and entering a competition phase between two game players when both players occupy the same space, said competition phase comprising: selecting one card available from each one of said classes; and comparing a cumulative value of said selected cards, wherein the player with a higher cumulative value is declared the competition phase's winner.