Patent ID: 8323098
Filing Date: 2012-12-04
Classification: G07F

Abstract:
1. A gaming machine comprising: a receiving unit that receives game media as a game value for purchasing games played on the gaming machine; a payout unit that pays out game media; a memory storing an owned game value, as a sum value, and a net lost game value that a player has lost; an operation unit that receives a first operation input that is input by the player; a COLLECT button that receives a second operation input that is input by the player; and a game control unit: controlling the gaming machine and execution of a game played on the gaming machine, and switching the gaming machine between an insured game mode and an uninsured game mode of operation of the gaming machine in response to the first operation input by the player to the operation unit, the insured game mode including a compensation function compensating the player for an excessive net loss incurred in playing the gaming machine and the uninsured game mode not providing the compensation function, wherein the game control unit initializes the net lost game value upon input of the second operation input that is input by the player to the COLLECT button, controls the payout unit to pay out a quantity of game media corresponding to a predetermined game value, based on the game value received by the receiving unit and results of the game last played on the gaming machine, and when the gaming machine is in the insured game mode, for each individual game played on the gaming machine, subtracts both the game value received by the receiving unit and an insurance premium value required to play the given individual game in the insured game mode from the sum value stored in the memory, adds the game value received by the receiving unit to the net lost game value stored in the memory and subtracts a value, corresponding to the quantity of game media that the payout unit has paid out, from the net lost game value stored in the memory, determines whether the net lost game value stored in the memory has reached an excessive net loss value, and awards an insurance value to the player if the net lost game value stored in the memory has reached the excessive net loss value and, upon awarding of the insurance value, initializes the net lost game value without any input from the player; and when the gaming machine is in the uninsured game mode, for each individual game played on the gaming machine, subtracts the game value received by the receiving unit from the sum value stored in the memory but does not subtract the insurance premium value from the sum value stored in the memory.