Position: Middle+ Game Designer
Company: DTeam
Experience required: 3y
English level: upper

**Requirements**
3+ years of experience in game development in the capacity of a Gameplay Engineer
Robust programming skills/experience in C++
Solid architecture, system design, and analytical skills
Self-motivated with strong collaborative and communication skills.
Ability to write clear, maintainable, portable code
Strong debugging skills

**Responsibilities**
Design and architect new game systems
Refine systems throughout the development cycle of the project
Collaborate with designers, artists, and other engineers for feature development

**Will be a plus**
Bachelor’s Degree in Computer Science or equivalent experience
Knowledge of Modern C++
Strong math skills related to development of gameplay systems(Linear Algebra, Vector Math, Probability)
Prior experience with developing content creation tools from the ground up while working in close collaboration with other tools engineers and designers

**Working conditions**

Full-time, Remote
Long term project
Vacation 24 day/year
Sick day 5 day/year
50% compensation for sports or study activities