Position: Sound Designer
Company: Wow IT
Experience required: 1y
English level: pre

Work Responsibilities
Creating sound for player, enemies, user interfaces, and other in-game elements
Implementing sound effects in-game
Finding appropriate sounds from our internal sound library or foley recordings, processing them for use in-game
Communicating with other staff to provide ideas and feedback on how to improve our sound design

The Ideal Candidate has
Games industry experience 1+ year
A passion for game sound
The drive to work with other staff to make enjoyable games, using their own unique abilities
The desire to improve overall game quality by using their own skills and cooperating with other staff
An interest in researching and using new sound technology and equipment to improve the production pipeline