Position: SDK (C#, Unity) Engineer for AdInMo
Company: ITFox.me
Experience required: 3y
English level: upper

AdInMo (https://www.adinmo.com/) is the leading In-Game Native Advertising platform primarily focused on mobile games. We are replacing horrible interruptive video and banner ads in games with true in-game brand integrations. Our customers are game developers and publishers who integrate our Unity/Unreal SDK into their games, and advertisers and ad exchanges who wish to place their brand messages in front of highly engaged gaming audiences.

The SDK team has one clear goal to be the most performant mobile SDK in the in-game advertising market. You’ll be working within a cross-functional team as well as alongside leading mobile games developers and publishers who work AdInMo to monetize their free-to-play games. This is an exciting time to join the team as it scales its business with lots of opportunities for learning and development.

Job Profile: 
Using agile development practices, you will:
- be part of a cross-functional team that designs, develops, and deploys AdInMo’s monetization SDK Design  
- implement the features of our Unity roadmap
- be responsible for version control, documentation, and maintaining test cases

Your Profile: 
- 2+ years of work experience in a commercial game dev studio 
- Ideally with at least one commercially released 3D game to your credit
- Experience in working with the Unity game engine is essential along with the ability to deploy applications for both Android and iOS
- Solid C# programming experience in game development environments
- Educated to degree level with a technical subject such as Computing, Games Development or Mathematics.
- Curious and articulate, proactive problem solver, and a fast thinker.

Desirable: 
- Ability to code in other languages
- Familiarity with working in an agile scrum environment as well as experience with SQL and Git