Position: Technical Artist (Unity)
Company: Pingle Studio
Experience required: 3y
English level: intermediate

**Main responsibilities:**
— integrate content;
— create and configure VFX;
— work with both game and interface animations;
— optimize everything mentioned above :)

**Required skills:**
— experience with Unity;
— strong knowledge in Unity assets optimization;
— understanding of GPU pipeline and experience with GPU performance analysis and optimizations
— experience with a particle system;
— ability to write a shader;
— experience with Jira and Git.

**Will be an advantage:**
— experience in creating and editing Terrain;
— experience with Cinemachine;
— basic understanding of C #;
— the ability to read code.

**We offer:**
— Career and professional development;
— Transparent working conditions;
— Regular salary reviews;
— Long-term employment and paid vacation / sick days;
— Career and professional development;
— Assistance with relocation from other cities;
— Advanced training: compensation of 50% of the cost of training courses, video courses;
— Compensation of 50% of the cost of corporate English lessons;
— A cool team and a variety of activities for every taste.