Position: Visual Artist
Company: Synergetica
Experience required: 5y
English level: intermediate

Required skills
 Ability to execute the visuals (scene compositions, lighting, story boards etc) of with understanding of the story, brief provided
 Successful work experience as a visual development artist at least for 5+ years
 Good Communication Skills
 Self-motivated and proactive
 Positive attitude and a genuine team player
 A great ability to think creatively to overcome technical challenges.
 Be creative! Be a problem solver! Openly suggest more and dynamic ways to do things, and back them
up by trying.
 We want to learn from you! Evangelize your point of view. Give and seek open feedback. Evolve. Be
comfortable educating your peers on how you make technical artistry happen

We offer
• Remote work during the quarantine;
• Competitive compensation depending on experience and skills;
• Opportunities for self-realization, professional and career growth;
• Studying and practice of English: courses and communication with foreign colleagues and clients;
• Compensation package (paid vacation, sick leaves);
• Flexible working hours;
• Office near the Teatral’na metro station (Bohdana Khmelnytskogo Str.);
• Yoga classes.

Responsibilities
 Quick sketching ability
 Quick visualization ability from written descriptions or discussed ideas
 Illustration background preferred with different styles
 Ability to execute wide range of art styles from cartoon to realistic
 Ability to communicate visually, and to identify and define visual design issues and solutions
 Excellent design skills, including the effective use of color, form, lighting, composition, Anatomy and
aesthetics
 Proficient in character, prop design and Background designs
 A passion for games, virtual worlds, and social networking
 Excellent Photoshop skills and other concept art tools
 A strong Visual art portfolio
 6yrs of industry experience
 Can work to specification and to schedule, in an existing pipeline, and equally work with minimal
instruction if needed
 Passionately contribute to every project
 Work collaboratively with teams of artists, designers, quality controllers, and engineers