Position: Senior Unity3D developer
Company: Picstar
Experience required: 5y
English level: upper

We’re looking for a high caliber lead developer for our Unity3D team. He/she needs to combine expert level Unity3D knowledge with leadership skills to lead a small but growing team of Unity3D developers. He/she can be anywhere working remotely. Please find below the job requirements.

**About This Job:**
We're developing a social network mobile app that uses 3D maps and a social layer to fuse into visual social world where every place is a social hub. We’re launching shortly in NYC and then gradually to other places in US and Europe.

**Roles & Responsibilities:**
This is an exciting opportunity to create new experiences in mobile applications platform. You will take over as a hands-on Unity3D technical lead and continue front-end development of a mobile social app built on Unity3D. You will work remotely with other team members (your team and your lead)

**Requirements & Qualifications:**
- Expert in Unity3D with 6+ years of Experience in Unity and at least 3+ years in releasing to mobile platforms
- Excellent understanding of Unity concepts including component creation, animators, shaders, and performance profiling
- Excellent knowledge in C#, OOP, .Net with skills in implementing immersive mobile applications
- Excellent knowledge and active use of design patterns
- Experience with Git repositories
- Knowledge in 3D Math, graphics, physics, animations.
- Excellent problem solving, troubleshooting and debugging skills
- Experience in optimizing application size (on disk, and in memory, battery)
- Knowledge of third party SDKs and Social APIs (e.g. Game Analytics, Facebook, Game Center)
- Worked extensively on Mobile games with Untiy3D; participated in shipping several complex titles
- Hands-on leader who can lead a relatively small but growing team to deliver a world-class app that will be launched in the US
- Strong communication skills
- A Team player who’s accountable for delivery, dependable and adheres themselves and their team to agreed deadlines with industry-grade work quality and standards
 

(Nice-to-have)
- Strong preference of having shipped AR/VR applications on an embedded product.
- An understanding of back-end technologies     
- Experience coding for art packages such as Max, Maya, Photoshop
- Created development tools and extensions/plug-ins for multi-platform SDKs

**Benefits:**
- Competitive salary
- Approachable management
- Flexible work hours
- Career growth
- Opportunity to get in future "Employee Stock Ownership Program"
- REMOTE work