Position: Middle UI/UX Designer
Company: Slashdevs
Experience required: 3y
English level: intermediate

Requirements & Experience: 
Ability to work in an agile, highly dynamic, and fast-paced environment.
Experience in an agile / scrum driven environment.
These include agile ceremonies i.e. daily stand-ups, sprint planning, sprint reviews and retrospectives.
Experience working with delivery and developers.
You will:
Have a deep interest and experience in mobile products, particularly mobile games.
Have an excellent understanding of player interactions within a gameplay context.
Well versed on excellent UI/UX principles, based on deep knowledge of competitor games or relevant adjacent products.
Help develop the UX for games, including concept development, wireframing, design specifications and prototype analysis.
Create and deliver elegant ergonomic interfaces and icons.
Identify and resolve usability issues and deliver meaningful improvements.
Work closely with the product and development teams to ensure new features are surfaced with polish and maintain UI/UX design best practice.
Required skills & experience:
Excellent ability and knowledge in UX design showcased through publicly available and relevant existing products.
Proficient in various visual design and wireframing tools.
Good knowledge of graphical principles, colour theory and art.
Excellent communication, presentation, and organisational skills.
Educated in a relevant field, with excellent A-levels or equivalent achieved.