Position: Unity Technical Artist
Company: KEVURU GAMES
Experience required: 1y
English level: intermediate

We successfully deliver projects for such giants of the gaming industry as Epic Games, EA and FoxNext, creating memorable and unique products and encouraging customers to contact us again and again.
Looking for Unity Technical Artist

REQUIREMENTS:

- 3ds Max/Maya/Blender;
- Substance Painter/Designer;
- Export/import of assets in Unity;
- Photoshop;
- Experience with animations in Unity;
- Graphics optimization in Unity.

WILL BE A PLUS:

- VFXs;
- Shaders (Shader Graph/Amplify);
- GIt;
- Basic C#.

RESPONSIBILITIES:

- Work on characters, technique, environment, lighting;
- Postprocessing, shaders;
- Optimization and the development of pipelines.
WE OFFER:

- Ability to work remotely.
- Open management without bureaucracy.
- Salary revision once a yea.
- 10 days paid sick leave and 18 working days vacation.
- Days off on National/Bank Holidays.
- Partial compensation of any professional courses or trainings.
- Possibility to grow inside a friendly and professional team.