Position: Game Networking Engineer
Company: It-C PRO
Experience required: 5y
English level: intermediate

Key Qualifications
 Strong proficiency (5+ years of experience) with C/C++ software development.
 Excellent understanding of real world networking code and architecture for games, along with common protocols and performance implications.
 Experience developing games to maintain interactivity over real-world networks with latency, packet loss, inconsistent packet delivery, etc.
 Knowledge of implementation of server and backend systems.
 Familiarity with databases, web services, and client integration with services from C++ client code (e.g. RESTful APIs, SQL queries, etc).
 Ability to understand and revamp existing codebases to suit needs of network communication.
 Passion for Nintendo-style video games a plus.
 Passion for developing, efficient and elegant features ground-up.