Position: Art Lead for Mobile games (HolyWater)
Company: Genesis
Experience required: 1y
English level: intermediate

**Genesis** is a full-service international IT company. More than 1,500 people in five countries create products for more than 200 million unique monthly users. We are one of the largest partners of Facebook, Google, Snapchat, and Apple in Eastern Europe. Our ecosystem consists of more than 15 companies and an investment fund.

**HolyWater** is a fast-growing startup with 2X month-to-month revenue growth rate. Currently, we have 2 apps which are about to hit 1 million users! We constantly appear in Apple top charts in the US and other countries and recently became the top 2 app in Brazil outrunning Netflix and Instagram. We have achieved such results in less than 6 months- imagine what we can do in 1 or 5 years?

We believe that the chance to work hard at work worth doing among smart and fun people is one of the most important things in the world. That’s why we don’t have any bullshit tasks, bureaucracy, and official hierarchy. Anyone in the team can pitch an idea which can be turned into a new feature or product.

We’ve decided to go into gaming and launched a role-playing app in the fastest growing mobile games niche. Now the focus is on assembling great people who will help us to drive our gaming division to new heights. If you are a brave, hard-working, curious, self-conscious individual who is not afraid of making mistakes and learning from them - let’s have a chat and see whether we can create synergy together.

We are looking for **Art Lead for Mobile games** who will manage the entire visual part of our games, including illustrations, characters, animation and UI / UX design

**What you will do**:

-Management of a team of artists, UI / UX designers and animators;
-Development of the style of new games;
-Formation of the artistic style of the project and design of the system;
-Setting up processes in the art team.

**About you**:

- 1+ years of experience as art lead or art director;
- Understanding the principles of UI / UX design;
- Experience in team management;
- Understanding the principles of human anatomy;
- Experience in creating system design;
- Experience in testing art.

**Nice to have**:

- Experience in creating a game style from scratch;
- Understanding custom metrics.

**We have a lot to offer.**

**Our company is built on the ability to find the best people and create unique conditions for them**:

**Comfortable work environment and flexible work hours**
An excellent office with a summer terrace, lounge zone, kitchen, and PlayStation located within a 5-minute walk from Tarasa Shevchenka metro station. There are many plants and a special ventilation system in our offices. We provide 20 days of paid vacation and flexible work hours.

**Health care and Sport** 
We provide breakfasts, lunches, unlimited fruit, snacks, smoothies, and yogurts in the office. The office also has an in-house corporate doctor. We provide employees with health insurance. Free training for running, football, basketball, volleyball, and yoga with professional coaches is available to staff. Corporate discounts for gym membership and sponsorship for participation in sports competitions are also accessible.

**Learning and Development**
We have Business and Management Schools for company employees with Genesis executives as lecturers. We provide an online library and free English lessons as well as access to paid conferences, training, and seminars.

**Loud parties** 
Every summer and winter, we organize parties with crazy line-ups at cool locations. Every month each project meets for a get-together, and after a quarterly report, there is a party.

Genesis is an entrepreneurial ecosystem where every employee can make their ideas a reality. Almost all Genesis executives have grown within the company and started managing projects by the age of 22-27 years. We invest and encourage the initiatives of our employees. Currently, 70% of Genesis' revenue comes from projects that five years ago didn't even exist.

**Join our team!**