Position: Art Lead (Stories)
Company: Gismart
Experience required: 3y

About you
— Experience in commercial game development of at least 3 years
— At least 1 year of experience as a lead in game development
— A full-fledged portfolio corresponding to the declared skills
— Willingness to complete a test task
— Ability to mentor
— Openness to learning

Responsibilities
— Creation of design style
— Mentoring artists
— Organization of training
— Distribution of tasks between artists
— Estimation of project estimates (times, deadlines, tasks, etc.)
— Drawing art
— Giving and receiving feedback
— Interaction with other departments

Requirements
— Confident in freehand drawing
— Character design development
— Creating backgrounds
— Coloring
— Ability to work in different styles
— Understanding of the process of slicing and exporting art
— Experience in working with game engines
— Knowledge of the principles of 2D animation
— UI creation

Will be a plus
— Art education or background
— Teaching experience
— Knowledge of 3D software
— Knowledge of 2D animation tools (Spine, DragonBones, Adobe Animate)
— VFX knowledge

Benefits&Perks
— Medical Insurance (100% sick leave coverage).
— Paid vacation (18 working days per year, all national holidays, and 3 personal days).
— Educational possibilities and free corporate English classes.
— Breakfast in the office.
— Gifting for major life events.
— PE accounting and support.
— Trip abroad with all the Gismart employees once a year.
— Сompensation for sports activities.