Position: 3D Artist (Genshin Impact style type of game)
Company: Encoder Inc.
Experience required: 2y

**Please see the references at the bottom of this Google Form and fill it in if you feel confident:**
https://docs.google.com/forms/d/e/1FAIpQLSeT5nItVtbk5M5SLzl0q0ImReNV7VHAhGOlckJah_H66M5ucQ/viewform


**Requirements**
● Experience in creating stylized game ready 3d models
● ZBrush is a must
● Substance Painter is a must
● Good sense of demanded style and art guidelines
● Good communication skills
● Ability to iterate quickly

**Would be a plus**
● Ability to sketch / overpaint 3d models to quickly introduce the idea
● Substance Designer skills

**Responsibilities**
● Modelling low poly models and creating optimized UV
● Sculpting in ZBrush to create the stylized look
● Baking normal map and AO
● Texturing in Photoshop and Substance Painter, creating trim sheets
● Creating short keyframe animation for the asset
● Exporting and implementing assets to the engine (Unity)

**We Offer**
● Fully remote work
● Flexible schedule or part-time work
● Descent compensation
● Close collaboration with proficient Art Lead and a team of 3D artists
● Regular feedback and performance reviews

**Test Task**
● We would require paid test work
● We will provide a block-in and/or a 2D concept