Position: UI/UX Designer
Company: Geotech.one
Experience required: 3y
English level: fluent

We are looking for a **UI/UX Designer** with **strong designing and prototyping skills** and an Unreal Engine (UE) technical background as a plus. The position is full-time and fully remote. 

In this position, you will prototype new Unreal Engine EDITOR features for Unreal Engine Media and Entertainment, Virtual Production, Broadcasting, Live events, Virtual Reality.

**About GeoTech:**
GeoTech creates tools and art for new media content interaction for the Unreal Engine gaming platform.

We aim to help companies and developers create amazing experiences that push gaming and digital interaction to the next level. Our main value is our team of excited and passionate developers and artists. We create an informal work environment where we listen to our people and their wishes. 

We see game engines as the future tool for creating any interactive digital experiences. We can merge our physical and digital worlds into one by providing integrations with new hardware technologies.

**What are we doing?**
We are working closely with Epic Games and partners on joint projects and our IP in the media industry. 

Our primary markets are Virtual Production, Broadcasting, Live events and installations, Games, and new media.

**What do we stand for?**
- Innovation & curiosity
- Passion & fun 
- People & honesty
- Freedom & flexibility

**You will:**
- prototype tools for the UE Editor Media and Entertainment department (Virtual Production tools for Movies and Broadcasting; Live Events Tools; Virtual Reality tools; UE editor in general)
- have the ability to take wireframes and bring them to life in software like Figma to have the ability to try features before starting development.
- prototype tools like VP scouting, DMX, Lighting 
- create interaction and clickable prototypes

**Our Main expectations:**
- at least 3 years of experience designing UI
- experience with UI creation for 3D or 2D creative tools is really big plus
- designing in-game UI and/or other visual displays for games, movies, or websites, etc.
- you are skilled with Figma, the Adobe Suite, and prototyping software
strong portfolio showing your work and insight into your process (your work should show your ability to balance contrast, hierarchy, alignment, color, and composition into quality visual and interactive designs)
- you have the ability to see features through to completion and rapidly modify design as information changes
- you have a passion to working in Media and Entertainment industry
- time zone - North America (be available during the working hours)
- English - Upper-Intermediate or Fluent

**Soft skills expectations:**
- you are highly proactive and able to work autonomously, but really enjoy collaborating as part of a high performing team
- experience in Remote Work Environment
- strong communication skills (proactive in work updates and communication with team)
- ability to learn new technology quickly  

**Nice-to-have expectations:**
- experience with Unreal Engine and designing and/or building 3D graphics
- experience with 3D creation tools (Blender, Maya, Autodesk, etc)
- experience with Game titles based on Unity, Unreal or any other game engine
- Unreal Motion Graphics UI Designer experience

**We offer:**
- experienced, supportive and friendly international team 
- amazing and fun projects with key-players on the market
- fully remote contract job (we hire worldwide)
- work-life balance and flexible working schedule
- collaborative and highly creative working environment 
- compensation for courses, conferences, workshops, etc.
- paid vacation and medical insurance after successful trial period pass 
- open-door culture and transparent communication with minimum bureaucracy