Position: Technical Artist
Company: TheSearchers
Experience required: 1y
English level: upper

As a Technical Artist, you will work closely with our Creative and Product and Development teams to shape games.

A Technical Artist, as our company sees it, is a bridge between the Art and Development departments. Technical Artist works with different departments in the company and is in charge of the final look of the game. As a Technical Artist, you’ll be integrating all the graphic assets of the game in Unity, creating animations, VFX, and tools to improve our pipeline.

We're looking at various levels of experience as we want people who can bring a variety of different things to the team.

**Responsibilities**
Integrate creative assets (art and visual effects) into the game;
Create precise 2D design and animations in Unity according to existing mock-ups;
Analyze and optimize the design to satisfy art and performance needs, or keep the balance between beautiful and fast;
Working as part of a Kyiv-based agile cross-functional team that also includes Unity Developers, QA engineers, and Backend developers.

**Requirements**
Strong skills in Creative Suite Master Collection, mostly Photoshop, Illustrator, and Flash;
A profound understanding of key-frame animation;
Production experience in Unity;
Experience with Unity’s Shuriken particle system;
Understanding of content creation/management pipelines for game production;
Experience working with both artists and engineers and understanding the gap between both disciplines;
Strong understanding of rendering pipeline (materials, draw-calls, batching, texture atlas);
Ability to analyze tech design performance-wise;
Ability to analyze and improve workflows to enhance group productivity;
**Good spoken and written English is a MUST;
Portfolio - is a must**

**Preferred:**
Experience creating and working with shaders;
Ability to sketch;
Understanding of 3D concepts;
Previous experience working in gaming companies.

**Benefits**
Employee Referral Program
Vacation: 20 business days, unlimited sick leave
Flexible working schedule
Comfortable, centrally-located office with sport and recreation areas, bus shuttle to subway stations
Fully stocked kitchen
Medical insurance, gym, and swimming pool
Maternity leave
Corporate events (Happy hours on Fridays, team buildings, and parties)
Corporate gifts for birthdays and work anniversaries
Training & Development/ Tuition reimbursement
Company equipment: macOS
Relocation assistance for nonlocal candidates
Bicycle / Car parking