Position: Level Designer
Company: Stepico Games
Experience required: 2y

**Requirements**
2+ years professional level design experience with time spent building worlds
Experience with Unity engine
Ability to work well as part of a team
Creativity, ability to challenge the player
Ability to put oneself in the player’s shoes
Enthusiasm and desire to work in the game development industry
Good communication skills
Good knowledge of and experience in computer and video games
Good visual/artist skills
Experience with scripting, art or architecture
**Responsibilities**
The main and routine functions of the Level Designer are to:

Design and build best levels under supervision of game designers
Collaborate with the Design team, Artists, and Engineers to refine player experiences and spaces to fulfill the creative vision of the product
Team with game designer, Art leads and Environment Art team to ensure visually compelling levels using composition skills such as form, shape and color
Work in collaboration with the Environment artist to ensure that the level is playable and that the graphic elements support each other
Block-out, build, playtest, and tune 3D levels through various phases of development
Understands and applies the narrative ambition in the levels
Create level design that supports and enhances core mechanics
Organize and participate in playtests Work with lights and implement post effects
**We Offer**
Long-term employment with annual paid vacation (18 working days) and paid sick leave
Steady job opportunity with various possibilities for professional growth and advancement
Flexible working hours
Cool and exciting projects
Friendly vibe of a close-knit family
Ability to work remote during the quarantine