Position: Game Designer ( Latin America, Europe)
Company: Devoted studios
Experience required: 3y
English level: upper

Track record:
3+ years of experience as a Game Designer in mobile free to play game development and or PC/Console games;
2+ shipped titles;
Knowledge of mobile, PC and console games market, rich gaming experience;
Experience working with Live projects;
A strong sense of what makes a gameplay experience compelling and fun.
Expirince:
Good knowledge of launching gaming products from scratch.
Have experience with Casual, RPG, MMO, Sports game;
Working on game pitches of a wide range of genres and themes;
Working on project-related game design tasks;
Design features, mechanics, characters, units, buildings, and other game entities.
Work on their behavior, algorithms, and story;
Have good presentation skills;
Review design work at various stages of implementation to ensure the execution matches the vision, goals and quality requirements.
Ability to analyze the market.
Upper-Intermediate English (spoken and written);
Responsibilities:
Working with Clients on getting goals, ideas, vision, to form and guide them on a way to creating outstanding products;
Developing game documentation (document ideas, concept, and technical designs in a comprehensive and accessible format);
Design UX flow and UI wireframes;
Сoming up with and thinking through different game mechanics (core and meta).
Implementation of game mechanics with the team (control of implementation, acceptance);
Tuning of game mechanics (tweaking parameters, balance, tuning);
Interacting with programmers and the art department;
Learn how to create beautiful presentations to make everyone go nuts about your ideas. And use this knowledge in practice;
Nice to have:
Experience in Blockchain/NFT games;
Knowledge with different game engines;
General Knowledge of art production;
Experience working with game balancing;