Position: Technical game designer
Company: OUTLOU:D
Experience required: 2y
English level: intermediate

**Responsibilities**

Integration of art assets using in-house tools in Unity (assets, animations, vfx, sounds etc)

Working with script and assist developers if needed

Create, assess, re-balance and tune gameplay/levels

Help analyze (real-time) feedback and metrics, and adjust gameplay accordingly

Work with designers to producers to ensure game consistency

Preparing asset requirements for artists

Contributing to the improvement of user experience in the games

**Requirements**

Previous experience with assets integration (assets, animations, vfx, sounds etc)

1+ year as Technical Game Designer/Level designer or similar in **Mobile Games**

1+ year working with **Unity** on Designer position

Good analytical skills

Passionate about mobile games and have a vast "track record" as a player

Appreciation and understanding of teamwork

**Will be a plus**

Experience with Assets Bundles and/or basic programming