Position: Concept Artist (Hard Surface)
Company: Vostok Games
Experience required: 2y
English level: pre

Vostok Games is looking for a talented Concept Artist to design and visualize game locations in our new AAA first-person shooter.

**Responsibilities:**

- Work with the Art Director and Art Leads to visually develop the environments, set pieces, and props;
- Generating ideas in line with technical requirements and visualizing them based on references;
- Create rough sketches, detailed final props, vehicles, and weapons;
- Create 3D concepts and guide execution through to realization by working together with a 3D-Artist;
- Create graphic elements for hard-surface props;
- Actively improve skills set and abilities by following the industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods.

**Skills and Requirements:**

- A relevant portfolio of your work or be ready to make a test;
- 2+ years of experience with concept art and game production;
- Ability to create concepts of hard surface props, environments, and weapons for AAA-quality project;
- Perfect knowledge of Adobe Photoshop. Photobash techniques and painting skills;
- Skills in one of the modeling packages (3DS Max, Maya, Blender etc.) and sculpting tools (zBrush, 3DCoat, Adobe Medium). Fusion 360 or Moi for hard-surface designs;
- Deep understanding of design, lighting, composition, perspective, scale, proportion, architectural, and color theory;
- Familiarity with UE4/5;
- Passion for games.

**We offer:**

- Working on a new project in a creative atmosphere;
- Opportunities for career growth;
- A comfortable office, not far from Olympiyska subway station;
- Flexible working hours;
- 18 work days of paid vacation per year;
- Medical insurance.