Position: QA Team Lead (with gaming experience))
Company: Mia Gaming
Experience required: 5y
English level: upper

Founded in 2019 by industry veterans from Playtika, Rovio, and the movie industry, Superplay set out to create delightful, memorable casual games that players can enjoy for years.
Our first game Dice Dreams has become a top-100 grossing global hit, and our team has grown to include dozens of top-talent, dedicated, and driven individuals.
Our future plans are even more exciting - if you want to be part of the journey, check out the role below!


What will you do in SuperPlay?

- manage the execution of assigned QA activities, including software engineering quality assurance and testing;
- ensure QA personnel are prioritizing and tracking defects and issues correctly and recommend corrective action where required;
- create and implement test plans that span a product’s lifecycle, art and animation, design, and engineering;
- implement testing policies, procedures, and standards;
- manage the QA Team's daily activity;
- adapt the testing strategy to the project’s expansion;
- assess risks early in the production pipeline and deliver reports and recommendations on how to fix the situation to the development team;
- participate in QA leadership meetings to help set company-wide QA objectives and processes in collaboration with the Head of QA, Dev Lead, and CTO


Who are you?

- minimum 4 years of QA experience;
- 1+ year as lead QA, managing teams of 5+ testers;
- excellent negotiation, interpersonal, and conflict resolution skills;
- knowledge of test case management tools;
- in-depth understanding of formal test and development processes;
- strong verbal and written communication skills;
- strong project and time management skills with a proven ability to focus on priorities, solve problems, juggle multiple tasks and meet deadlines;
- enthusiastic, positive, team-oriented, and organized;
- the ability to work under tight schedules and high-stress environments;
- previous experience in the game industry.