Position: Game UI/UX Designer
Company: Thundermark
Experience required: 2y
English level: intermediate

**Responsibilities:**
- Create wireframes, prototypes, specifications, and UI assets along with required documentation;
- Support high-level design in developing intuitive control schemes and UX flow;
- Communicate all of your design choices to stakeholders and other departments, assist in the development of game mechanics;
- Ensure that the UX Design meets the art direction of the project;
- Combine elements and assets;
- Come up with ideas to improve your team’s workflow/process.

**Requirements:**
- 2+years of interactive product design and game UI, including portfolio with recent gaming examples;
- Knowledge of UI assembling and work processes in Unity or Unreal Engine;
- A refined taste in art, drawing fundamentals, understanding of basic composition principles;
- Experience with Adobe Creative Suite, Figma, Sketch, or other industry design and prototyping tools;
- Work within tight timelines in an agile environment, rapidly iterate, test concepts and prototypes.

**Would be a plus:**
- Solid gaming experience;
- Prepare UI/UX guidelines & documentation;
- English: Intermediate;
- Creative and open mindset.

**Perks and benefits:**
- Work from home or in a cozy office
- Flexible work schedules
- Relocation & accommodation support
- Paid Vacation & Sick Days
- Opportunities for Professional Growth