Position: 2d artist
Company: Uni-Bit Studio Inc.
Experience required: 1y
English level: intermediate

**Required Skills:**
— Design thinking – Solving creative problems through innovative design, balancing form and function.
— Technical skill – Fluency in Photoshop and an understanding of complimentary software and tools.
— Art fundamentals – A strong grasp of colour, light, composition, anatomy, perspective and depth.
— Variety and iteration – The ability to provide multiple creative options, then iterate upon them as projects progress.
— Skills in estimating own art tasks during the planning process.
— English (at least Intermediate).
— Required portfolio.
**Responsibilities:**
— Adaptability – Switching quickly and fluidly to new requirements and processes when required.
— Working to a brief – Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.
— Collaboration – Receptive to taking feedback and working together with team-mates and clients.
— Following the graphic style, theme and other visual requirements.
**Will be plus:**
— Knowledge of 3D packages
**Working conditions:**
— Constant Feedback
— Lack of feedback for the sake of feedback and taste, only in essence
— A variety of projects with different tasks and the opportunity to develop in an interesting direction and style;
— Lead's helping hand when needed
— The ability to influence a large audience of users and quickly see the results of their work
— Creative freedom and lack of bureaucracy;
— Flexible schedule, work from anywhere in the world.
— The amount of compensation is pegged to the dollar.
— Holiday 16 working (non-calendar) days, which can be taken even one by one.
— 100% paid sick leave.
— Paying English.
— Visit professional conferences.
— Internal learning.