Position: Lead Game Designer
Company: RecruitGarden
Experience required: 3y
English level: upper

As a Game Designer at Remote Realm, you will join a team of experienced developers to support the world-class free-to-play mobile games and work with globally cherished licenses. We are a part of the Tilting Point family; we combine data, technology, talent, and groundbreaking marketing to scale games to success.

The ideal candidate will have a strong aptitude for critical thinking and analysis, outstanding communication skills, development experiences mentoring designers, managing individuals, and a passion for developing successful mobile games. This role will directly contribute to Tilting Point’s mission of becoming the top game developer, publisher, and partner of choice for funding, marketing, and co-development.

**Your Future at Tilting Point**

- Lead a team of designers responsible for maintaining and designing content for a live mobile free-to-play game.
- Ensure product quality through asset review, directing, and oversight of the production process
- Directly manage and mentor individual designers, provide observations and resolve conflicts.
- Research and utilize industry best practices to create and balance game content, offers, and live events.
- Hands-on implementation/testing of game content using Unity, Perforce, markup languages, and web tools.
- Optimise development and live operations by collaborating with product managers, producers, engineers, and QA.

**Your XP & Skills**

- Experience: 
Five or more years as a game designer or equivalent experience.

- Mentorship and collaboration: 
Experience working with junior developers and nurturing a team focused on humility and self-improvement.

- Business-minded game designers: 
Strong understanding of design principles and economics involved in the free-to-play design and a sincere desire to succeed in the market.

- Reliability:
Demonstrated ability to make and execute on commitments and earn trust of colleagues.

- Holistic thinkers: 
Ability to both think at scale and evaluate the impact of their work on interconnected game systems and large populations of players.

- Empathy and curiosity: 
We need designers who will strive to understand our players and come up with creative solutions and hypotheses.

- Humility: 
Willingness to be wrong and learn to find multiple solutions to problems.

- Authenticity: 
Love for the type of IPs we work on.

- Strong communication skills: 
Convey ideas effectively verbally, visually, and written in English

- Toolbox: 
Experience with spreadsheets, systems documentation, and version controls, ideally Perforce.

- Bonus: 
Experience with game engines such as Unity or Unreal Engine. 

- Scripting/Coding experience. Experience using YML, JSON, XML, or similar markup languages. 


Tilting Point provides equal employment opportunity to all individuals regardless of their race, color, creed, religion, gender, age, sexual orientation, national origin, disability, veteran status, or any other characteristic protected by state, federal, or local law. Discrimination of any type will not be tolerated. This policy applies to all terms and conditions of employment, including recruiting, hiring, promotion, termination, time off, and compensation.