Position: Middle+ UI/UX Designer
Company: Kevuru Games
Experience required: 2y
English level: intermediate

**REQUIREMENTS:**
— Minimum 2 years experience on commercial projects **in gamedev**;
─ Higher or secondary art education;
─ Proficiency in graphics packages: Adobe Photoshop, any vector package – ability to create a UI kit of any complexity;
─ Skilled in Figma – ability to create a clickable prototype of a project, work with design systems;
─ Theoretical base of UX Research;
─ English – not lower than Low Intermediate.

**WILL BE A PLUS:**
─ 3D package (any) at a basic object creation skill level;
─ UI-animation (Spine or After Effect);
─ Unity-animation;
─ Ability to implement prepared UI in an engine.

**RESPONSIBILITIES:**
─ Creation of interface elements of any complexity;
─ Search for stylistic solutions;
─ Creation of Full-Cycle Interface Prototypes;
─ Implementing customer feedback.

**WE OFFER:**
— Ability to work remotely;
─ Open management without bureaucracy;
─ Salary reviews according to the results of performance appraisal;
─ 10 days paid sick leave and 18 working-days’ vacation;
─ Days off on National/Bank Holidays;
─ Partial compensation of any professional courses or trainings;
─ Conferences, knowledge sharing activities, certification;
─ Possibility to grow inside the friendly and professional team.