Position: Software Engineer C# / .NET
Company: TalentsHunter
Experience required: 5y
English level: intermediate

Project: There are 3 sub-projects: 1. Application of a different architectural paradigm for the Unity games
to improve development performance 2. CoreTech to be separated into standalone artifacts/sdks (e.g
Jackpots, Missions) 3. A Unity tool for Asset Management that provides a unified approach to sourcing
game assets and their lifecycle
What responsibilities &amp; tasks will wait for you?
— Report to the Team Lead
— Сontribute to the development of new features
— Improve the quality of our applications
— Build supporting tools
— Apply sound engineering principles to your development tasks
— Hold technical discussions
— Moderate code reviews
— Extend our automated test coverage
— Drive the quality of the codebase
— Work closely with stakeholders and collaborators across multiple disciplines
— Be a team player with exemplary communication skills
— Participate in Scrum ceremonies and assist in the story creation process.
What skills/qualities are required:
— 4+  years professional experience with C# / .NET
— In-depth knowledge of software engineering principles and design
— Strong experience with automated testing
— Exemplary communication skills
— Experience in profiling, optimization and developing performant code
— Proficient with CI and SCM
— Knowledge of game or mobile development
Work Schedule:
You can work from 9 am till 6 pm or from 10 am till 7 pm.