Position: Senior UI/UX Artist
Company: Newxel
Experience required: 3y
English level: upper

We are looking for a Senior UI/UX Artist to work on the graphic design of the user interfaces, create static artwork as well as immersive motion designs. The UI/UX Artist would be working closely with other designers, artists, and programmers. The journey of a UI/UX Artist would be to define and communicate a visual language that will follow the general look and feel of the game as well as the design and technical guidelines of the project.

Requirements

Previous experience on mobile projects
Strong understanding of visual design principles and how they relate to game development and user interfaces
Complete understanding of the full pipeline for getting UI assets into the Unity3D engine
An understanding of UI conventions and challenges on mobile platforms
Ability to create assets efficiently to address the technical constraints of the Unity engine
Complete hands-on with Unity.
Superior eye for composition, color theory, and ability to use them in creating functional and appealing interfaces
Strong understanding of the challenges presented by mobile platforms and the ability to adapt methodologies and solutions accordingly
Good knowledge of VFX and character animation is a plus
Self-motivation and ability to work within a team
Good communications skills and ability to work with the team.
Qualifications

BS degree in Fine Arts or equivalent work experience and outstanding portfolio
Proven UI/UX experience on at least one 3D mobile title shipped, or a very strong UI portfolio
Responsibilities

Create the UI/UX vision for our games
Participate in the UI Design process and create working prototypes and wireframes
Design intuitive interfaces that enhance the gameplay experience
Produce fully functional (static and dynamic) UI elements for the game
Integration of assets in the game
Collaborating with the technical team to ensure smooth workflows for UI as well as looking for ways to improve the pipeline and the quality of assets
Ensure alignment of interfaces with the game flow and design, both in terms of ergonomics and art style
UI optimization to meet constraints in memory, draw calls, and other technical constraints
Provide support to the UI team in terms of knowledge sharing, quality standards, and skills
What we offer

Remote or office cooperation
Competitive compensation
Medical insurance
Tax compensation
Long-term employment with 20 working days paid vacation
Paid sick leaves (10 per year)
About the project 

The company began its journey back in the 1990s as a small game development studio and has grown to an entertainment corporation that currently has a presence in 50+ countries globally.

The branch in UAE for which we are looking an artist specializes in the development of mobile games and cites about 60 developers. In addition to creating new games, the team is constantly renovating existing products in order to maintain the interest of its audience.
The company is known for its innovative solutions. For example, it was the first to use dynamic lighting on the PS2.