Position: Senior Unity 3D Technical Artist
Company: Mia Gaming
Experience required: 5y
English level: intermediate

RESPONSIBILITIES INCLUDE:

Integrate assets in Unity without sacrificing artistic vision or exceeding technical limits of minimum specification mobile devices
Architect and implement user interfaces for touch screens, controllers, and keyboard+mouse using Unity’s UI systems
Bridge the gap between art and engineering by creating specifications for production ready code, including at times prototyping in C#
Produce particles, shaders and other VFX for Unity applications
Collaborate with engineers to develop and test new features, prototype shader code, and provide useful feedback during testing phases
Full implementation of character rigging and animations
Proactively train yourself to remain at the forefront of Unity Engine technology
Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently
 

JOB REQUIREMENTS:

You are a Master of the Unity Universe: 3+ years Unity experience including deep knowledge of 3D rendering in Unity as well as Unity animation and particle tools, with Unity 2017.x or newer
Comprehensive knowledge of the fundamentals of modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering, scripting, and tool creation
Must have optimized shaders for mobile device rendering
Examples of your work that demonstrate that you can overcome technical obstacles in Unity and to create engaging experiences on mobile platforms
Deep experience optimizing real-time 3D graphics pipelines for mobile platforms
Understanding of the technical art asset delivery for an entire game for real-time use Experience working in version control (Git, Perforce)
Ability to efficiently work in Jira or other project management tools
Strong proficiency in 3D programs (Blender, 3DS Max, Maya)
Strong proficiency in Adobe Photoshop
Professional full-time programming using one or more interactive content engines (e.g. Unity, Unreal)
Profiling and performance optimization of applications
Communication, in both spoken and written English
Self-organization and working independently
Collaboration and working in teams
Enthusiasm for working with video games projects
 
BONUS QUALIFICATIONS:

A portfolio demonstrating your ability to make beautiful things in real-time
Experience making real-time multiplayer games
Scripting knowledge in Python, MEL, C#