Position: Senior/Middle Unreal Engine Engineer
Company: ELEKS
Experience required: 3y
English level: intermediate

**ABOUT PROJECT**
Customer is a global company with the headquarter at Lititz, Pennsylvania. The primary domain is the entertainment and show industry. It is a powerful entertainment automation platform that delivers dynamic live event experiences.
The platform’s product line of hardware and software supports full entertainment automation including machinery, lighting, audio, pyro, SFX, fountains, and more.
The business idea is to provide the best live show automation system for the world market.
The Unreal Game engine-related project would be targeted to provide the possibility to visualize the show in-game engine so the clients could get the look and feel of how their show would look like.

**REQUIREMENTS**
3+ years of experience in software development
Experience with C++
VCS principles knowledge
Unreal Game engine solid experience
Upper-Intermediate level of English

**RESPONSIBILITIES**
Developing the logins for the shows visualization in-game engine
Collaborate with the clients regarding requirements (client is ensuring PO and UI/UX Designer)
Express ideas, best practices, and patterns of the show visualization in-game engine to the clients
Consult with the current Navigator team which is working with the Navigator system to obtain the necessary knowledge
Work closely with the Navigator team