Position: Technical Artist Senior/Middle
Company: Onseo
Experience required: 3y
English level: upper

REQUIREMENTS:
•	Knowledge and understanding of the general principles for the implementation of game elements in the work environment;
•	Experience in implementing graphic objects based on technical requirements; 
•	Ability to work with file structure; 
•	Ability to develop the architecture of game elements in a working environment; 
•	Knowledge of version control systems (Git); 
•	Knowledge of the principles of classical animation; 
•	Strong knowledge of Adobe Photoshop tools;
•	Ability to prepare files for integration processes;
•	Ability to create auxiliary graphic elements for animation;
•	Strong knowledge of After Effects tools;
•	Ability to create visual effects using a particle system;
•	Widespread use of basic plug-ins in After Effects;
•	Use of additional plugins (in particular the Trapcode package);
•	Ability to communicate in English

ADVANTAGES:
•	Experience in Cocos Studio;
•	Experience in the gaming industry;
•	Experience with programs aimed at creating and editing particle systems;
•	Understanding the technical terms of both graphic programs and the terminology associated with programming;
•	Skills of creating animations, possession of a sense of timing;
•	Ability to choose the right technology and methods for optimizing game elements;
•	Experience with Spine;
•	Experience with TexturePacker.
•	Ability to learn;
•	Willingness to take the initiative;
•	Ability to work and communicate with the team;
•	Understanding personal responsibility for the work done;
•	Ability to be flexible in solving problems, introducing innovations, new approaches in development.
•	Passion for computer games