Position: C++ developer
Company: Global Logic
Experience required: 2y
English level: intermediate

Requirements:
- Good understanding of C++ programming language, OOP concepts
- Highly motivated and energetic team member
- Good technical English (written and spoken) 
- Experience Qt/QML frameworks in developing cross-platform UI applications
- 2+ years of working experience with similar technologies
- Development experience in at least one of Windows or Macintosh OS platforms

Nice to have:
- Experience with development using Agile (Scrum) methodologies is desirable
- Experience with writing robust unit tests and using test driven development is strongly desired.
- Java/Kotlin coding experience for Android
- Swift/Objective-C coding experience iOS
- Python experience is a plus
- Experience in creating/supporting robust automated test approaches

Preferences:
- Qt

Responsibilities:
We are looking for a talented, creative and enthusiastic C++ Engineer to join the team in Kiev. To join our high-performing team, you must have an understanding of software engineering and object-oriented design techniques, the ability to create, debug, and maintain bulletproof C++ code, an eye for detail, and maintain extremely high standards with respect to software quality and reliability. 
As a part of this team you will work on developing new functionality, as well as fixing issues. This team is responsible for all aspects of user interface, event processing, communication with cloud services, collecting, processing, and editing hardware preset data. You will be involved in many projects relating to implementing new workflows for our customers. 
Having that application will be released for 4 platforms (Mac, Windows, iOS, and Android, including various mobile device screen sizes), creation and support of automated test suite is highly desirable. As a Software Engineer you will be involved in creation such a test suite, providing developer support for Automation QA engineers, exposing test points/interfaces, implementing mock objects, etc.