Position: Lead Game Designer
Company: iLogos
Experience required: 3y
English level: upper

**Project:** https://play.google.com/store/apps/details?id=com.sonypicturestelevision.jeopardycross&hl=uk

**Responsibilities**

- Lead the LiveOps development team efforts in creating and adjusting game systems to enhance player experiences and drive product KPIs;
- Create new game features and improvements to existing mechanics to drive monetization and retention;
- Design game economy and calculate the balance;
- Work with analytical data to ensure the systems are meeting KPI goals;
- Design UX flow and UI wireframes;
- Constantly review and understand market trends and competitor product approaches to LiveOps;
- Document ideas, concepts, and technical designs in a comprehensive and accessible format;
- Present new game concepts and designs to stakeholders.

**Qualifications**

- 3+ years of work experience in the position of Senior Game Designer or similar;
- Proven track of released game projects;
- Experience in running LiveOps for a FreeToPlay game;
- Deep commercial understanding of how to use Live Ops systems to drive revenue KPI;
- Excellent documentation skills: you create and maintain project documentation to keep traceability and accountability during projects;
- Strong communication skills;
- English level - Upper-Intermediate+.

**Will be a plus**

- Passion for mobile games;
- Commercial experience with Word and Trivia games.

We propose:

- 18 vacation days;
- Partly payed sick leaves;
- Corporate English lessons;
- Ability to rotate between offices (Kyiv, Kharkiv);
- Ability to work remotely.