Position: Gameplay designer
Company: Clicca.agency
Experience required: 3y
English level: upper

**Requirements:**
— At least 3 years of experience of game design
— Deep understanding of the principles of F2P monetization and operation (LiveOps) MMO shooters
— Advanced game mechanic development skills
— Strong game balancing skills
— Knowledge of the capabilities of modern and promising game development tools
— Experience in WG, Gaijin, Pixonic, Pixelgun/Cubic, Mail Ru/Whalekit, MyTona, Saber Interactive, etc. or other studios, that did F2P shooters in Russia/CIS.

**Responsibilities:**
— Purchase / creation of high-quality mid-core browser game projects
— Refinement of the metagame and monetization to the level of popular mass client multiplayer game projects
— Providing service at the level of popular mass client multiplayer game projects

**We offer:**
— Revenue share
— Competitive salary
— International team

**About the project:**

Project Stack: Golang/aws/kubernetes/postgres/cockroachdb/elasticache

Our partner is a young and fast-growing American startup operating in a field of web-based games. The current team of 20 specialists is distributed between the USA and Eastern Europe. The team raised a round of investments, their first game is in the active development phase

The long-term plans include building both massive scale games as well as a platform for players and professional creators to mod the first-party games as well as make entirely new games or social experiences on top of our platform.