Position: Level designer - Unity
Company: Ejaw
Experience required: 3y
English level: pre

**Requirements:**
- Experience with interior and exterior locations assembling in Unity;
- Ability to work independently without close supervision;
- Extensive knowledge of Unity tools;
- Excellent sense of scale, proportion, and composition;
- Experience with shaders (ShaderGraph, Amplify, etc.);
- Experience with version control systems (SourceTree, GIT, etc.).

**Responsibilities:**
- Creating location concepts within a given theme;
- Creating blockout prototype of  locations with temporary assets;
- Collaborating with  2D and 3D artists to define asset specifications and quality control;
- Setting up materials and lighting;
- Production support and optimization.

**Will be a plus:**
- Portfolio with examples of your work;
- Knowledge of optimization methods;
- Skills in creating visual effects;
- Modeling skills.

**Working conditions:**
- Remote;
- Flexible schedule;
- An interesting innovative project;
- Competitive salary in currency $;
- Free English Classes;
- A friendly team of professionals;
- 24 days of paid vacation leave;
- 12 days of paid sick leave.