Position: Unity3d developer
Company: United Software
Experience required: 1y
English level: upper

Responsibilities
Create, debug, maintain and optimize the Unity based apps, editor and related tools used for the WebGL based application development.
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole.
Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline (e.g. new SDKs or middleware versions).
Implement new app features and services in close partnership with the design and content team of the project and with respect for the end user comfort and platform performance.
Improve existing application features based on design requests.
Develop the client side components for highly scalable multiplayer apps.
Write technical design documents for milestones and internal use.

Requirements:
Minimum 2 to 3 years of working experience in game development
Hands-on experience with Unity3D engine (editor and scripting)
Strong knowledge of an object-oriented programming language, preferably C#
Strong knowledge of gameplay programming
Strong knowledge of WebGL programming
Good knowledge of 3D modelling
Availability to work with new APIs and concepts
Able to work on projects that might involve a lot of changes
Able and interested to work in highly iterative processes and R&D
Used to communicate effectively with both technical and non-technical parties
Able to provide guidance and mentorship to the programming team
Good trouble shooting skills
Excellent attention to detail