Position: Technical artist
Company: G-SPACE STUDIO
Experience required: 2y

We are currently looking for a remote Technical artist to work at an ambitious MMORPG with a team of professionals from around the world.

Responsibilities:
- Performance optimization of the open world real time game made with UE 5, using World Partition, HLOD technologies.
- Optimization of scenes, textures, materials and lighting.
- Checking the optimization and technical correctness of the assets production;
- Checking 3D models of characters;
- UE Materials production;
- Rigging, skinning;
- Collaborate with the Environment Art, Level Art, Animation, and engineers teams;
 
Qualifications:
- Experience in performance and optimization;
- Knowledge of UE5;
- Familiar with low poly 3D content production pipeline;
- Strong knowledge of creating Character Skin, HIK Maya Rig;

We offer:
- Flexible working schedule, fully remote work;
- The opportunity to participate in the creation of exciting products;
- Possibility to grow inside the friendly and professional team;
- Competitive salary with the regular review;