Position: C++ Game Developer (Oslo)
Company: Toughbyte
Experience required: 3y
English level: upper

You will be a client-side game developer working in a small powerful team, developing all aspects from prototyping to maintaining and updating the game after launch.
 

**Tasks: **

• Primarily you will develop using Unreal Engine with blueprints and C++, but also other tools as you find the need
• Write efficient, clear, and well-documented code
• Owning and delivering gameplay features and tech solutions
• Assisting in sprint planning and roadmaps with insights and technical advice
• Helping other colleagues and work together to solve technical challenges and achieve the best result


**Must have skills:
**
• Extensive experience in C++ and UE4's blueprint system
• Preferably 4 years experience working in the game industry (if you have some exceptional experience it can be 3+ years)
• 3+ years experience with Unreal Engine
• Advanced English  


**Good to have skills:
**
• Bonus if the candidate has experience working with an Unreal VR game
• Experience working with an Unreal mobile game


**Benefits:
**
• 25 paid vacation days per year, plus public holidays
• 35 weeks of paid maternity and 10 weeks of paid paternity leave
• Pension program
• Healthcare insurance
• A paid mobile phone subscription
• Free daily lunch
• Gym membership