Position: Middle/Senior Unity Developer (C#)
Company: Mindecs
Experience required: 5y
English level: upper

For the first time, designers, planners, and venue managers can visualize a space, design layouts and plan events, observe user behaviors, improve efficiencies, and deliver augmented reality wayfinding and interactive experiential marketing, all within a unified 3D platform.

Requirements:
- Strong programming skills in C# , well acquainted with algorithms, data structures, data accessibility, LINQ.
- In depth knowledge of 3d models and graphic rendering pipeline
- Knowledge of ShaderLab scripting, creating Shaders for Unity
- Experience in 3D development, importing and working with models, rigged characters etc.
- Excellent Understanding of multiplayer networking
- Experienced in working with Dependency Injection frameworks.
- Understanding of code practices and experience in different design patterns
- Good understanding of data parsing and communication with the backend over rest api-s, socket protocols, udp etc
- Must be acquainted with Github, GitLab, bitbucket etc.

We offer:
- Competitive compensation depending on the level of expertise
- Individual career path in engineering
- Opportunity to work remotely
- Flexible working hours
- Work equipment reimbursement