Position: 3D artist/modeler with experience in game design
Company: Luxoft
Experience required: 3y
English level: upper

The team is developing 3D demo scenes for rendering with 3D tools and 3D engines (Unreal Engine is primary goal now). Team is helping other 3D studios with solving design issues (graphics quality as well as rendering performance).
Team is located in Germany and looking for a experienced 3D generalist capable to work remotely. You would receive task from the chief artists and should be able to work on it independently.
Experience in 3D game modelling and design is a plus.

Responsibilities:
Working directly with Chief artist as a 3D generalist.
Create models or scenes based on brief requirements and samples.
Complete models for production (check geometry,create high/low poly, work with textures and materials, convert to different formats).
Contribute into scene design (propose new models or animations).
Render scenes and animations,
Optimize textures and materials (improve performance with minor quality degradations).
Deliver results on-time.

Mandatory Skills Description:
Experience with one of 3D tools: 3DMax, Maya, Blender, Cinema4D
Experience with 3D game design development in Unreal Ungine (preferable), Unity, CryTech or other engines are plus.
Create 3D models for game.
Import/Export models into 3D game editor
Create game model's animations and cinematographics.
Upper Intermediate or better English speaking. Good German is a plus.

Nice-to-Have Skills:Online portfolio