Position: Mobile UX Designer
Company: MTR Design
Experience required: 5y
English level: fluent

Role Summary:

The UX/UI Designer will assist in the development and designing of mobile app feature interfaces to be made available to internal developers as part of a library to build mobile apps. Some features will be highly reusable and so designed down to fine levels of detail. Other features may need to be more flexible as they need to fit in many different app contexts. These would be designed only to a superficial level to retain the ability for app teams to make changes. All features would be maintained and enhanced as products with a lifecycle.

The person in this important UX role will be essential to ensuring we deliver high-quality, reusable features representing industry best practices, aligned with our in-house design system standards and iOS & Android mobile platforms.

You will be working within the product development team tasked with creating our first sets of reusable features. You will meet with the wider Customer Experience and design system teams to ensure alignment and you will meet with app development teams wishing to consume features in order to understand their needs.

Key Responsibilities:

	• Assist in design efforts for reusable mobile and PWA feature development, designing innovative and intuitive experiences addressing complex customer challenges across iOS and Android mobile platforms.
	• Standardize feature customizability using a platform-mindset to enable configurability for various use-cases while mitigating increasing complexity.
	• Review proposed designs and provide input on reusability, suggest paths for utilizing established and proven reusable component-based features to accomplish business goals.
	• Assist in the creation of User Experience Artifacts such as user personas, user journeys, user flows, low fidelity wireframes, prototypes, and high-fidelity designs.
	• Coordinate and align reusable component features and high-fidelity designs with our internal design system.
	• Contribute to the evolution of the in-house design system; provide input on design standards in areas of mobile, cross-platform development.
	• Ensure that Design Assets kits provided to brand teams and agencies are aligned and facilitate incorporation of reusable feature sets and components.
	• Participate in the process governing proposed designs of reusable features and components.
	• Perform usability studies to generate data in support of proposed reusable pattern decisions.
	• Execute reviews of design work and implementations performed by collaborating teams to ensure they meet quality and usability standards as defined by the in-house design system inclusive of heuristics, design principles, accessibility, and any other relevant usability needs.
	• Help with general UX/UI/design efforts on platform-owned assets (e.g Operational dashboards).

Requirements

	• 3+ years experience working on mobile apps
	• Demonstrable experience with Sketch, Figma, Marvel
	• Appreciation of web components, design systems, stencil.js and other elements
	• Able to work with Product, Development and UX leads to design out features and experiences
	• Ionic Framework design experience (preferred)

Our offer:

	• 100% remote work (we are a fully distributed company);
	• Opportunity to join our team of experienced professionals and to expand your knowledge and grow your career;
	• Yearly bonus based on company success and personal achievements.

To apply, please send us your resume, portfolio, as well as information about a few mobile app projects (with links ideally) you have worked on and you're proud of.