Position: AI Designer
Company: 4A Games Limited
Experience required: 3y
English level: intermediate

**RESPONSIBILITIES**
- Create and integrate AI mechanics.
- Prototype and iterate on AI system improvements.
- Cooperate with other departments on implementation where necessary.
- Integrate new AI mechanics into existing schemes while retaining full functionality.
- Take direction from Leads on any additional Design related tasks.

**EXAMPLE DUTIES**
- Implement AI mechanics/features directly in-engine using existing visual scripting tools.
- Create design and technical documentation on AI and gameplay mechanics.
- Use in-house technology (4A Games Engine) for game creation.
- Participate in testing efforts to provide feedback on new gameplay mechanics.
- Participate in toolkit improvement process while working on the game.

**REQUIREMENTS**
- Work experience in game companies in the Game Design or AI Design department (at least 3 years).
- Good command of one or more existing game engines – UE4, Unity, CryEngine, etc.
- Basic understanding of the modern AI techniques used in AAA games (Behavior Trees, Animation Scripts, Planners, Finite State Machines, etc.).
- Logic-focused mindset or Programmer background.
- Ability to quickly and sufficiently document and communicate an idea in writing or speech.
- Ability to translate an idea of intelligent behavior from concept to the actual AI game mechanics and then to carry it out as functional game content.
- Self-criticism and ability to accept criticism from other people. Being open minded towards colleagues’ ideas.
- Good English.
- Ability to learn and master new tools and software.
- Passion for FPS and stealth-oriented videogames.

**COMPREHENSIVE BENEFITS PACKAGE AVAILABLE**