Position: Game Engine programmer
Company: Fractured Byte
Experience required: 2y
English level: intermediate

**At Fractured Byte** our main approach is UE4 / UE3 technical expertise and small reactive teams with simple communications. Our professional interest is to do new and complex projects and never stand still.


**Requirements:**
Strong C++ skills, 2+ years;
Good knowledge of OOP, Multithreading, Vector Algebra, Serialization;
Familiarity with common algorithms, data structures and patterns.

**Will be a plus:**
Experience in working with any game engines (UE4/UE3 — super plus);
Knowledge of Networking / Multiplayer, VCS;
Familiar with the structure of game worlds;
Good verbal English;
Enjoy gaming and desire to get into Gamedev.

**Responsibilities:**
Engine performance and stability improving;
Game engine functionality amplification and support;
Bug fixing;
Adding new functionality;
Teamwork.

**We offer:**
Vacations are unlimited in our company. Our goal is to release great games. And when we need to rest — we do rest!
Full financial and legal support for private entrepreneurs. We will pay your taxes :)
Freedom of choice: you can work from home / office or wherever you want!
Caring management team.