Position: Character 3D artist
Company: Deep3Studio
Experience required: 2y
English level: intermediate

We invite you to cooperate for the position of Middle 3D artist on characters for work in the remotely on a full-time basis.

deep3dstudio is a 3d scanning and 3d production studio. We bring people into digital reality and create product for VFX, gaming industry, 3d content for advertising, art projects and brands. We work in a photorealistic style. 90% of our content is characters. 

Our specialist has the following skills:
- mandatory level of knowledge in sculpting in ZBrush from 2 years
work in Maya/Blender, Substance Painter, Photoshop for 2 years
- skills of manual retopology for animation
- a high level of knowledge of human anatomy
-love for photorealism and the human body as the main form of work and creativity
- English at a level sufficient for effective R&D and software work

Desirable skills and personal qualities:
- experience with any of the following programs will be a plus: Agisoft, Reality Capture, Mari, Substance Designer, Houdini
-basic knowledge in Unreal engine (blueprint)
-experience in cleaning 3D scans
- able to work in a team under the guidance of a Team Lead, as well as be - independent in the search for solutions to problems in the work process
- understanding of the process of creating photorealistic images
- performance and responsibility
-attention to details
-creativity, artistic taste and sense of style

Tasks that await our colleague:
- creation of 3D characters (High-poly, Low-poly) of people based on 3D scans
-cleaning, retopology, baking textures from 3D scans of people, props and clothing elements
- study of studio pipelines and participation in the creation of new ones

Remotely. Working hours: Mon-Fri (10:00-19:00)

Send your resume with a fresh portfolio. We will contact you if we see potential for cooperation.