Position: Unreal Engine Technical Artist
Company: Kevuru games
Experience required: 2y

Our company is now looking for a Unreal Engine Technical Artist. We have strong Dev and Art teams of 300+ talents including Unity, UE4, Art, Concepts, UI/UX, VR/AR, 2D/3D and Animation specialists.We contributed to world-class projects such as:
— Fortnite by Epic Games;
— Tabou Stories by Nanobit;
— Star Wars by Lucasfilm;
— Polo Gamer by EA;
— Big Farm by Goodgame Studios.


REQUIREMENTS:
— Comprehensive experience in Unreal Engine: lighting, post-processes, particle systems, materials editing, physics, landscape editing;
— Understanding of core development processes of video game products;
— Basic experience in 3D Software such as: Maya/3D, Max/Blender, Photoshop, ZBrush;
— Experience in performance optimization work;
— Work with UE Material Editor;
— Basic knowledge of BluePrints;
— Understanding of Houdini Engine – importing and configuration of HDA in UE;
— Basic knowledge of VFX Niagara, VAT, Physics.

WILL BE A PLUS:
— Comprehensive experience in Houdini Engine;
— Experience in UE5;
— Strong BluePrints development skills.;
— Console development: Xbox, PS, Nintendo Switch;
— Basic programming skills.

RESPONSIBILITIES:
— Work in co-development teams on AAA unannounced projects.

WE OFFER:
— Location near the metro station (Vasylkivska) or ability to work remotely;
— Open management without bureaucracy;
— Salary reviews every 6 months;
— 10 days paid sick leave and 18 working days vacation;
— Days off on National/Bank Holidays;
— Partial compensation of any professional courses or trainings;
— Possibility to grow inside a friendly and professional team;
comfortable office.