Position: Lead Product Designer
Company: GlobalLogic
Experience required: 3y
English level: intermediate

**Requirements:**
We’re looking for a product designer that will lead the design strategy for the project, working closely with engineering, product management, and science leadership to scope the design work, communicate status, build and execute a UX research strategy, prioritize features and workflows, develop wireframes and manage a second designer who is focused on design execution. This person will report to the Director of UX Consumer Entertainment Group.

As design project lead, your role is critical to the success of the program. You will join a close-knit, cross-functional team consisting of product managers, engineers, QA, the science team, and others. Individuals and teams are spread across the globe—Poland, Ukraine, and California—and hence meetings may start earlier and/or later than is typical for a normal workday.

**Responsibilities:**
The following outlines the high-level activities to be conducted as part of the design process:

You will call and lead any meetings related to the UX component of the project. There will be large, well-attended meetings such as for design reviews, journey mapping, presentations of research data, and executive-level updates. There will also be small meetings, sometimes ad-hoc, that will include 1-on-1s with various team members, strategy discussions with product and engineering leadership, smaller-scale design reviews, and more.

You will take data and information from the science team and use that to inform the direction of user research. Discussions will be lively, and we expect you to have strong opinions that you are able to voice diplomatically and respectfully. You will take data and information from the user research activities and use that to inform the direction of the product design, including technical decisions made by engineers and scientists.

Create a design roadmap with milestones and activities that align with the schedule determined by the business and program management functions.

Build out a research plan with quantitative and qualitative methodologies. Find research participants, write scripts, build simple prototypes (if relevant), write questions, establish success metrics, execute tests and interviews, present findings.

Based on findings, work with PM and others to develop user flows, wireframes, and other artifacts to test with users, and to inform the product design decision-making process

Test the implementation of the designs in the mobile application, ensuring that the designs have been faithfully executed, and flagging potential issues with the developers for resolution

Manage and work directly with third-party vendors for the creation and delivery of other elements of the product design, including (but not limited to), photography, animations, illustrations, interactive components, and more).

Consult and guide developers during design implementation