Position: Unreal Engine Technical Artist
Company: Particles Global
Experience required: 3y
English level: upper

**Responsibilities:**

-	Building asset & virtual production pipelines
-	Game optimization and/or VFX in Unreal Engine 5
-	Enforcing structure and standardization of workflows
Requirements:
-	Expertise in Unreal Engine:
o	Lighting, Shaders, Animations
o	Physics, Particle systems, Material editor
-	Proficiency in 3d modeling using industry standard DCC’s: 
o	Blender, Maya, 3DS Max
-	Experience in creating production pipelines for:
o	Virtual production
o	Game ready assets (Characters)
o	LOD’s, UV-unwrapping
-	Experience in optimizing scene complexity
-	Portfolio displaying technical and artistic knowledge
You will join our small (10 persons) team of experts working closely together under guidance of the Product Owner contributing to the Platform which is used to serve all experiences for our customers.