Position: Technical Artist
Company: Clicca.agency
Experience required: 3y
English level: upper

**Requirements:**
— Experience with Unity Asset Database v2;
— Experience with Unity Universal Render Pipeline;
— Experience with Unity ShaderGraph;
— Experience with 2D Sprite Workflows in Unity (2D Animation package);
— Experience with 3D Workflows;
— Creative talent bringing new ideas into daily tasks;
— Experience working in an agile, remote workplace setting;
— Experience with Unity WebGL / WebAssembly games.

**Responsibilities:** asset optimization, collision creation, animation handling and creation, asset rendering

**We offer:**
— Full-time;
— Competitive salary;
— 31 days off with full company cover;
— English level doesn’t matter (communication is happening inside of the Ukrainian / Russian speaking team);
— Starting around 9:00 GMT.

**About the project:** Play-2-Earn multiplayer strategy game (like Age of Empires, Civilisations) set in the 13th Century. Working on a game from scratch 
Technology stack: Unity, TBA