Position: Senior Game Designer
Company: Simplify
Experience required: 5y
English level: upper

As a member of our team, you will develop new mechanics and original concepts while maintaining awareness of the brand/IP and technology alongside the creative team to design, prototype, and execute the core principles and vision of the title. Your hands-on design efforts play a central role in establishing the game's fun factor, directly impacting its potential success. You will report to the principal Game Designer and will work with the production, the creative director, and other stakeholders.

Your goal: prototype and produce an outstanding and unforgettable player experience that keeps players excited and engaged. You are responsible for reviewing, refining, and polishing your work all while seeking constructive feedback from players and teammates alike. You are also responsible for ensuring that the development team clearly understands the vision of the game mechanics, systems, or features you have designed.

In this role you will :
Provide design vision & documentation to achieve unparalleled gameplay, controls, interface, etc;
Provide time estimates, upon request;
Search for solutions to address client & community feedback and stay on track (budget/scope/timeline);
Maintain high-quality gameplay that stays within the confines of the brand and IP;
Ensure that difficulty and progression curves are consistent and appropriate for the type of game and audience;
Build solid game systems and balance them during the whole life of the product;
Create & update all game design documentation;
Create and balance gameplay systems.

What we're looking for :
5+ years of experience in the video game industry as a game designer;
Keep abreast of current trends in gameplay and game systems with a strong interest in competitive team games;
Passionate about games and best practices for games as a service;
Able to communicate knowledge and ideas (flowcharts, feature specs, data reports, etc.) to team members;
Excellent communication skills, both written and verbal (fluent in English);
Involved in the pre-production, production and post-production phases of at least 2 published games.
Experience in an established studio in the gaming industry is a big asset;
Proficiency with Unreal and Blueprints for scripting and testing purposes to gain bonus cookie points;
Experience developing on multiple platforms (console, PC, and mobile) a plus.