Position: UI/UX Designer
Company: ArtPix3D
Experience required: 3y
English level: upper

ArtPix 3D is seeking a UI/UX Designer to join us! The UI/UX Designer will work closely with UI/UX Designers, Business Analysts, developers, and marketing. This role includes product-centric interaction and interface design and interactive prototypes, responsible for creating and communicating concepts, implementing strategies, building/maintaining design systems and developing interactive customer flows and experiences. The UI/UX Designer will work on visual design initiatives that adhere to design principles and overall consistency.

Skills & Experience:
— 5+ years of experience in interface design development.

— 3+ years of experience in D2C ecommerce.

— UX design development (UX research, UX writing, Wireframing, Interactive design (create more accurate layouts based on wireframing).

— Basic HTML, CSS and Javascript skills, Analytics skills.).

— UI design development.

— Visual communication (working with layouts, colors, fonts, icons, and other visual elements).

— Building a design system.

— Expertise in eCommerce (sales funnels, main KPIs, how web page elements influence KPIs).

— Confident understanding of modern trends in the development of D2C & B2B websites.

— High level of knowledge of Figma, Adobe XD, Adobe Photoshop, Adobe Illustrator skills.

— Excellent communication and time management skills.

— Good organizational skills.

— Teamwork.

— Good analytical and decision-making skills.

— Analyzing user feedback and activity.

— Assisting with content development.

— Conducting competitor and customer analysis.

-Attention to details.

— Baymard.com Certificate is a plus.

Responsibilities:
Planning and managing all stages of the design projects.
Assigning tasks and reviewing the work of Designers.
Consulting with teams to understand their goals.
Explaining user research results to stakeholders.
Developing personas and usage scenarios.
Conducting usability testing.
Creating wireframes, storyboards, sitemaps and screen flows.
Creating product prototypes.
Driving creativity & technology within the team.
Mentoring team members.