Position: Tech Artist (Unreal Engine)
Company: Pingle Studio
Experience required: 2y
English level: intermediate

We are looking for a hard-working Unreal Engine 4 Tech Artist to join our team.

**Main responsibilities:**
- Create and customize materials for various needs, including mobile devices;
- Create and customize VFX effects;
- Adjust the lighting in the scene, atmospheric / weather effects;
- Model and texture objects of the environment, architecture;
- Optimize content for the requirements of mobile devices;
- Work with Blueprints.

**Required skills:**
- Confident 3ds Max or Maya packages user;
- Knowledge of import/export of FBX, material settings, and collisions;
- Solid skills of working with bitmap graphics software;
- Experience with UE4;
- Understanding of the basic principles of creating artistic and atmospheric effects (magic, shots, water, dust, fog, rain, etc.);
- Texture creation skills;
- Knowledge of the basics of composition and color science;
- Observation and perseverance;

**Will be an advantage:**
- Skills of sculpting and character modeling;
- Knowledge of the basics of working with rig and animation;
- Procedure texturing software knowledge;
- Particle system building skills