Position: 3D Animator
Company: Creadits
Experience required: 2y
English level: intermediate

The responsibilities of a 3D Animator include:

-Liaising with animators and concept artists regarding the requirements of the project
-Working from concept art to create characters, objects, layouts, backgrounds, etc
-Researching visual style, genre and technologies to produce each individual project
-Identifying key scenes and sequences
-Transforming storyboards into animated sequences
-Recreating real world environments and layouts
-Animating characters, creatures, props, vehicles, weapons, objects, etc
-Developing animation composites
-Calculating and enter algorithms for final renders
-Amending artwork as per instruction from designers and developers
-Working with programmers on software and design issues
-Adapting to software upgrades and stay up to date with new technologies
-Managing files, asset libraries and update procedures documentation
 
Software and Other Tools Used

-Unreal Engine 4 and 5
-Maya
-3D Studio Max
-Java
-Adobe Photoshop, After Effects, Adobe Premier
-MotionBuilder
-Cinema 4D
-Substance Painter
-Substance Designer
-Zbrush
-Marvelous Designer

Skills Required

-The role of the 3D Animator requires strong technical knowledge along with a highly creative sensibility. 
-Rendering 3D animation sequences involves complex mathematical calculations, a career in 3D animation necessitates both left and right brain sensibilities. 
-Strong artistic skills
-Ability to visualize 3D iterations of two dimensional sketches and artwork
-Good instinct for timing, movement, editing cuts
-Training in animation, computer graphics, graphic design or fine art
-Experience in 3D modeling
-Understanding of acting techniques, cinematography, interactive storytelling and graphic art 
-Basic knowledge of anatomy, how humans and animals move
-High level knowledge of lighting, shadows and textures