Position: Level Designer
Company: DOGHOWL GAMES
Experience required: 2y
English level: pre

**Responsibilities**
● Create and balance levels for the game using modular kits to design proper locations for competitive gameplay
● Be focused on visual quality of the levels and atmosphere
● Be proactive and participate in project growth discussions, be efficient
providing input and regular feedbacks

**Requirements**
● Experience working with Unreal Level Editor or similar
● Direct involvement with assets placements (props, lighting, markups etc)
● Demonstrative ability for creative problem solving
● Passionate about games, solution focused and innovative

**Will be a plus**
● Experience with Unreal Networking, Playfab, Gamesparks or similar
● Experience with multiplayer competitive games
● Foundation in computer science with strong competencies in data structures,
algorithms, and software design
● Experience with CI/CD