Position: Junior/Middle game AI engineer
Company: Game Boosting GmbH
Experience required: no_exp

**What we do:**

We do here a lot of interesting and fun stuff like playing around with low-level coding, embedded programming, mobile proxies, fighting browser fingerprinting, websites reverse engineering and automation, machine learning, computer vision, CUDA programming, mathematical algos.

**What you gonna do:**

* Build and algorithmic AI for a computer game.
(Do not confuse game AI with Machine learning,
this is not a machine learning position)

**How we do it generally:**

R&D before we go:
We design and set objectives clearly.
We assume, prototype, test, prove and retrospect a lot.
We have clear checkpoints and objectives.

**Our culture**

We are achieving efficiency by creating well organized,
user-friendly, distressed, and focused working environment.
Any politics and toxicity are PROHIBITED.


**Bonus system:**

Each team member has a percentage of the company's profits,
which may exceed the salary.

**Characteristics required:**

Good mathematical background
Problem solver mind
Eagerness to personal success and professional growth
Mastery and diligence in your responsibilities

**Characteristics desirable:**

Sence of humor
Perfect self-organization
Self-Improvement urge