Position: Unity3D Developer
Company: RviveTeam
Experience required: 2y
English level: intermediate

**Knowledge**:
— Mobile games development
— Creative and analytical problem solver
— Debugging & testing of code
— Passion for game development
— Basic documentation

**Must have**: 
A game project or game prototype that you wrote the code for; or part of the code base that we can see and review. We will not require to see all the code, just the parts that you wrote.

Need to be able to speak English and function with a team on location.

Gaming Portfolio:
https://www.glowforthgames.com/?fbclid=IwAR02qAPpr_cYzrfKqiqmscwaeUUH-KUeHvkselaUxHT40a5CPr9OLTW1pa8

Reference Game:
https://www.dotahaven.com/en/guide/dota-auto-chess-basics/?fbclid=IwAR02qAPpr_cYzrfKqiqmscwaeUUH-KUeHvkselaUxHT40a5CPr9OLTW1pa8

You can see the basic of the Auto Chess game mechanics explained here:

https://www.polygon.com/guides/2019/5/3/18277761/dota-auto-chess-beginners-tips-strategy-teams-gold-units-courier-rarity-upgrade

https://www.gameinformer.com/2019/01/14/what-is-dota-auto-chess-and-why-is-everyone-playing-it