Position: Senior/Lead VFX Artist
Company: Blackwood Games
Experience required: 3y

**Why us**

• We are a Kyiv-based full-cycle gamedev studio working on our own product with no micromanagement 
• You’ll be working in a team that loves fun and where everybody has freedom in their own creativity flow
• You’ll be able to join us at the very initial stage and be a part of game development basically from scratch 
• We believe that processes and procedures should solve issues and not become a burden so we implement only those that we really need
• You’ll play a critical role in creation of  an unannounced next-generation AAA shooter developed using only cutting-edge technology and latest trends, like UE5

**Challenges for you**

• Collaborate with Art Director, Creative Team, and Engineers to create visual effects that perfectly fit gameplay and environmental storytelling
• To own and define the VFX tools and pipeline, including establishing technical standards, performance, and best practices.
• Handle of all aspects of the VFX pipeline from pre-visualization concepts to final polished assets in game
• Concept, propose, and present creative ideas to the team
• Ensure that VFX assets are built efficiently meet performance and memory requirements of the game engine
• Raise the bar with hands on delivery of quality VFX, constantly staying up to date on best practices and the latest next-gen industry standards
• Use your experience and knowledge to lead, mentor and build the VFX team


**Your experience and background**

• 3+ years of industry experience working within VFX
• Mastery of VFX fundamentals, including particles, shaders, textures, lighting, materials, technical aspects, and game limitations
• Strong practical  knowledge of Photoshop, 3D packages (Maya, Houdini, Max, etc.), as well as experience working with real-time particle and VFX editors

**Bonus points we’d love**

• At least 1 published title in your portfolio
• Experience specifically with Unreal Engine

**We value**

• Effective communication - to build constructive dialogue with artists, technical team members and studio leadership
• Organizational and time-management skills - to handle a variety of tasks in an efficient manner and within deadlines
• Result-oriented attitude - to delivering the best possible results and achieving visual expectations
• Balance between creative desires and production requirements - to understand that artwork is functional, has gameplay relevance and implications
• Creative thinking - to feel comfortable experimenting and presenting approaches and solutions that help push the edge of what’s possible with FX
• Technical and artistic problem solving skills - to bring your innovative ideas into reality
• Attention to detail to make sure your final results are stunning and flawless

**We offer**

• Competitive salary level
• Modern and convenient office in close proximity to the metro
• Ideal working conditions
• Medical insurance
• 24+3 days vacation
• Training programs
• Corporate events and team buildings