Position: 3D Artist
Company: Pingle Studio
Experience required: 1y
English level: intermediate

Our 3D Artist will create:
— Environmental objects for video games: items, architecture, machinery, weapons;
— Game characters;
— Environment.

Required skills:
— Creating and editing 3D models;
— Solid skills of working with bitmap graphics software;
— Procedure texturing software knowledge;
— Unreal Engine 4 and Unity enough for working with assets.

What we expect:
— Portfolio;
— Low poly and high poly modeling skills;
— Sculpting;
— Baking;
— Resurfacing;
— Creating optimal UV map skills;
— High level of texturing, including PBR materials;
— Knowledge of model optimization and UV mapping for games.

What we offer:
— Career and professional development;
— A competitive salary which is linked to the exchange rate;
— Transparent working conditions;
— Long-term employment and paid vacation / sick days;
— Regular salary reviews;
— A cool team and a variety of activities for every taste.