Position: iOS Engineer
Company: Particles Global
Experience required: 2y
English level: intermediate

**Project information:**
The client is the leading global language learning community, where 10 million members in over 180 countries practice languages together. The concept of learning from each other is not only an integral part of the community but it is also at the heart of our everyday lives there. This shared connection through learning helps the client to grow and enhances the language journeys of its members.
 
Since the client's product was launched in 2015, it has become the biggest language learning community with over 10 million members. Its members can learn more than 300 different languages, including 20 sign languages, 20 indigenous languages, and six fictional ones like Mandalorian or Klingon.
 
**Your role will be to:**

- As an IOS Engineer you will work as part of an agile, cross-functional team of designers and engineers to architect, develop, and maintain the Tandem iOS app.

- You will ensure that our high standards of quality, performance, and user experience are adhered to and be technologically ambitious in your implementation of new features.
 
 You are the right fit for the role if you:

- have 2+ years of experience with Swift and Objective-C.
- have a deep knowledge of the iOS SDK, Foundation, UIKit. Git.
are someone that understands iOS design principles, patterns, and best practices. 
- are someone with an eye for detail specifically when it comes to developing the UI / UX.
- Develop mobile applications in iOS
- Have strong iOS publishing experience, as well as be able to work on the browser side, in Swift or Objective C
- Identify and propose technical improvements using your software engineering knowledge and principles
- Establish and extend automated software delivery pipelines for mobile applications
- Ensure app bugs do not cause a noticeable decrease in the app rating or cause numerous increases in the number of support issues filed
- Stay up to date on the latest technologies in Apple’s SDKs, and use this knowledge to implement new features and changes if they’ll provide a better experience in the app
- Proficient in Swift language and iOS toolkit, with at least 2 years of commercial experience in building a high-quality mobile app
- Have a good overall understanding of Apple infrastructure, beyond just app development

** Nice to have (optional):**
Experience with CoreData and Real-time messaging systems.

**Interview process** - 1 tech call