Position: Middle Unity Technical Artist (office work)
Company: Pushka Studio
Experience required: 2y

**Main responsibilities:**
- Rendering (URP/HDRP);
- Profiling and optimization for PC/Consoles;
- Developing content processing tools;
- Developing tools for artists / level designers;
- Task automation capabilities;
- Working with scenes, content and assets;
- Creating shaders and post-effects
- Lighting setup and fix lighting issue;
- Work with Particle system;

**Required skills:**
- Experience in gaming industry;
- Good knowledge of Rendering pipelines;
- Knowledge in creating and editing materials (URP/HDRP, HDRP to URP);
- Understanding principles lighting models;
- Good knowledge of performance and optimization issues;

**Will be an advantage:**
- Knowledge and ability to work in 3D modeling programs;
- Ability to work with skeletal mesh and animations;
- Technical English.

**We offer:**
- Career and professional development;
- Competitive salary which is linked to the exchange rate;
- Transparent working conditions;
- Long-term employment, paid vacation and sick days;
regular salary reviews;
- Compensation of 50% of the cost of corporate English lessons;
- A cool team and a variety of activities for every taste;
- Assistance with relocation from other cities.