Position: 3D Rigger
Company: Deep3Studio
Experience required: 1y
English level: intermediate

Required skills:
- Professional mastery of the 3D graphic editor Maya
- Knowledge of technologies: rigging, skinning, IK character setup
- Presence of a portfolio and / or demoril (must be examples of people or anthropomorphic characters)
- An additional advantage will be the experience (rigging, skinning) in UE

Task:
- Preparation of realistic characters (usually photographic people + polygonal hair, items of clothing, shoes, props) for animation
- 3D animation of characters for game and VFX projects, work with mokap date in maya and UE