Position: Technical Artist (Unreal Engine)
Company: Kevuru games
Experience required: 1y
English level: intermediate

**REQUIREMENTS:**
— Confident possession of any of the 3D editors;
— Creating and editing textures;
— Understanding the process of creating complex shaders;
— Selecting optimal lighting types, baking;
— Working with new technologies: RTX, Lumen, Nanite;
— Blueprints;
— Basic VFX Niagara skills.

**RESPONSIBILITIES:**
— Integrating assets and materials from other departments;
— Creating and adjusting shaders;
— Working with light, adjusting post effects, composition and visual enhancement;
— Project optimization;
— Generation of technical documentation.

**WE OFFER:**
— Remote;
— Open management without bureaucracy;
— Salary reviews according to the results of performance appraisal;
— 10 days paid sick leave and 18 working-days’ vacation;
— Days off on National/Bank Holidays;
— Partial compensation of any professional courses or trainings;
— Conferences, knowledge sharing activities, certification;
— Availability of sabbatical;
— Possibility to grow inside the friendly and professional team.