Position: Lead Level Designer
Company: Gunzilla Games
Experience required: 3y
English level: upper

RESPONSIBILITIES:

As the Level Designer, you will:

- Participate in level and gameplay conception for both PvP and PvE maps
- Understand and apply the narrative ambition and desired gameplay
- Actively participate in design-specific discussions and design reviews
- Mentor junior-level designers
- Use available tools to create game spaces
- Fix design bugs entered into the database by testers
- Work in collaboration with the level artists to ensure levels are playable and that graphic elements support each other

REQUIREMENTS:

- Ability and desire to work in creative and collaborative teams
- Ability to create fun and exciting levels using a full complement of game mechanics
- Excellent sense of 3D game space and environmental storytelling
- Ability to write clear and concise documentation in English
- Proficiency in basic Microsoft Office software
- Good knowledge of Unreal level-editing tools and scripting languages
- Minimum 5 years of experience in level design and at least one shipped title
- Ability to manage own time and work within deadlines
- Portfolio with examples of your previous work/projects

GUNZILLA OFFERS:

- Flexible Working & Work from Home
- Health Insurance
- Revenue Based Bonuses
- English / German Courses
- 25 Annual Paid Vacation & Sick Days
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership