Position: Lead Level Designer
Company: iriSmart Recruiting
Experience required: 3y
English level: intermediate

Gamedev company, founded in 2010.
There are 3 successful casual mobile projects, the audience of players - 100 million +.
Position opened in a new project with strong metrics - farm/merge with expedition mechanics - the 4th HIT of the company is expected :)
Staffing: 330 people, distributed team.

**OBJECTIVES:**
- Level Designer team management - up to 5 people.
- team support, feedback, responsible for the quality of Level design;
- Participation in writing design documentation;
- participation in the design and customization of game levels - from the concept to production release;
- analyzing game levels based on analytics data;
- cooperative work with project specialists;
- Creativity, recreation, brainstorming.

**EXPERIENCE REQUIREMENTS:**
- experience in the role of a level designer in casual projects from 4 years;
- experience in farms, with expedition mechanics will be a plus;
- experience in leading a team - from 1 year;
- experience in developing complexity curves;
- analytics skills (understanding of key metrics, their interaction, working with dashboards);
- experience in adjusting game balance and content consumption rates;
- good knowledge of the casual games market, familiarity;
- Experience with Unity or any other game engine, level editor;
- a portfolio would be a plus;
- proactivity and responsibility.

**THE COMPANY OFFERS:**
- a decent salary and material bonuses;
- tax coverage;
- possibility of relocation to a country with an office or work remotely under contract;
- financial and organizational support for relocation;
- paid vacation and sick leave;
- social benefits;
- participation in specialized conferences, courses and corporate events.