Position: 2D Artist/Animator
Company: adkings.agency
Experience required: 2y
English level: intermediate

Create art in a wide range of styles from realistic to cartoon, from start concept to implementation in the game.
Conceptualize, design, and create stunning (2D) in-game visual effects (modeling, texturing, animating, lighting, shaders, etc.) by using available tools in a real-time engine.
Create high quality texture content for the game world (textures and other related maps or images for mapping on 3D objects).
Create character concepts, environments and backgrounds.
Create game interface and menus
Active involvement in the game creation process by interacting with the design team 
Effectively contributing to the art pipeline while understanding target platform constraints
Meeting project deadlines/milestones
EXPERIENCE AND REQUIREMENTS
BA in art media, graphic design or equivalent relevant experience
3+ years of experience as video/mobile game artist
Thorough understanding of digital/traditional and graphic art techniques
Good knowledge of 2D editing tools like Illustrator, to be able to deliver any kind of good quality 2D assets
Good skills using Photoshop (or similar tool) to create textures for 3D assets
A solid background in academic drawing, sketching and/or illustration is a major asset
Versatile and prepared to tackle many different kinds of tasks, ranging from creative challenges to mass production
Self-motivation, excellent communication and organization skills, team spirit, proactivity
Positive attitude with the ability to receive and provide objective feedback
Ability to multi-task and to adapt easily to change
Desired:
Animation skills (2D mostly, 3D a real plus).
Background and experience in Unity technical art and motion capabilities is a big advantage
Texture painting skills.
Experience with 3D tools, texturing in both Low and High poly. Knowledge of animation, Illustrator, Flash, Unity engine, particle effects creation programs and motion graphics programs such as After Effects
Passion for games and some knowledge of the gaming industry
PORTFOLIO REQUIREMENTS
In order for your application to be considered, you must submit a portfolio or other samples of your work. All portfolios must contain a detailed shot breakdown of the work