Position: Senior Tech Artist
Company: ILogos
Experience required: 3y
English level: intermediate

**Requirements:**

- +2 years professional experience creating cinematic cutscenes for games.
- +3 years of experience as Technical Artist/Animator in the games industry.
- Game Art Pipelines, Technologies, and platforms limitations knowledge.
- Understanding of how to convey action, emotion, humor, and focus, through cinematography and composition.
- Digital Content Creations Tools (ie. Maya, Photoshop, Adobe…) knowledge
- Asset Management Tools (ie. GIT & Plastic) knowledge
- Intermediate English (spoken and written)

**Will be a plus:**
- Bachelor’s Degree, or working experience, in Game Art, Animation, and/or Film.
- Solid scripting and Coding skills. (i.e. Python & C#)
- Experience with Tools Writing and Designing Creative Workflows.
- Unity proficiency.
- Unity’s Cinemachine and Timeline technologies experience.
- Graph Editor workflows experience.
- Maya 3D experience.

**Responsibilities:**

- Create compelling cinematic sequences using Unity engine tools, with a critical eye for pacing, composition, character performance and camera language.
- Participate in Character kick-offs, as well as communicate with Game Designers, Storyboard Artists, and Department Leads, to help establish smooth implementations.
- Partner with Modelers, Animators, and VFX Artists, with a common objective to deliver outstanding quality characters for our game.
- Be the first responder to our content creators when technical issues arise with their work
- Collaborate with Central Tech Art to establish and promote technical best practices for the content creators.
- Collaborate with both Art and Engineering teams to create a smooth flow of assets into the game.
- Own the technical budget of all the assets received, ensuring they are valid for game play and optimized for performance.

**We offer:**

- Flexible schedule;
- Ability to work completely remotely from anywhere in the world;
- Corporate English courses;
- Paid vacation + 10 sick leave;
- Possibility of rotation between offices (Kyiv, Kharkiv);
- Accounting support and full payment of taxes by the company;
- Partial compensation for courses, tech-talk, training, and conferences;
- Work in a cool large-scale team;
- Comfortable office in the city center and goodies;
- Unforgettable teambuildings and corporate events :)