Position: Full Stack Engineer
Company: Joyride Auto's
Experience required: 5y
English level: intermediate

Current product is a new marketplace in one of the few overlooked segments left in the automotive industry, unclaimed vehicle auctions. Started by a team of successful entrepreneurs, a few car aficionados, and a talented development team, they had the vision to create the industry-leading online auction platform to make it easy and safe to buy and sell unclaimed vehicles.

Company launched in April 2020 after a year of laser-focused brand creation and product development. We are now successfully executing regular online unclaimed vehicle auctions in nine major U.S. cities and expanding into new markets every day. We are a lean, yet impactful team composed of motivated, positive, and collaborative individuals dedicated to making company the leading unclaimed vehicle auction platform.

**About you:**
You are a do-er. You enjoy the fast-paced and fluid agenda our customers bring to us. You like bringing ideas to life. 

**What you’ll do:**
Work with our lead engineer/architect on product features, both front, and back-end
Work with a team of engineers, both starting projects from scratch and also working within the existing code base
Provide accurate estimates, evaluate feasibility, and assess new platforms and technologies for project implementations

**Qualifications:**
-5+ years in full-stack development role
-3+ years of experience with Javascript, nodeJS, React
-Hands-on, demonstrated experience with the following concepts:
-Serverless platforms (aws lambda, google cloud platform,etc)
-Real-time, event-driven user interactions, such as messaging or collaboration software
-Mobile-first, webapp focused development
Bonus points for specific experience in/with:
--Typescript
--Google Firebase (Cloud function, real-time database, etc;)
--Bending traditionally native app features into a webapp
--Image/Camera manipulation on the web
BS/MS Computer Science, Engineering, or equivalent