Position: Unity Technical Artist
Company: KEVURU GAMES
Experience required: 1y
English level: intermediate

**ABOUT THE PROJECT:**
Multiplayer 3D shooter with technology and global economy.

**REQUIREMENTS:**
- 3ds Max/Maya/Blender, Substance Painter/Designer;
- Unity asset export/import, Photoshop;
- Unity animation experience;
- Unity graphics optimization.

**WILL BE A PLUS:**
- VFXs;
- Shaders (Shader Graph/Amplify);
- GIT;
- Basic C#.

**RESPONSIBILITIES:**
- Work on characters;
- Technique, environment, lighting, post-processes, with shaders;
- Optimization, development of pipelines.

**WE OFFER:**
* Ability to work remotely;
* Open management without bureaucracy;
* Salary reviews once a year;
* 10 days paid sick leave and 18 working days vacation;
* Days off on National/Bank Holidays;
* Partial compensation of any professional courses or trainings;
* Possibility to grow inside a friendly and professional team.