Position: C++ Game Developer
Company: Fractured Byte
Experience required: 1y

Responsibilities:
- Implementation of additional subsystems to improve stability and performance.
- Platform integration including implementation of platform-specific requirements and functionality (local play, split-screen, online saves, haptic feedback, etc.).
- CPU stream profiling and optimization.
- Render stream profiling and optimization.
- Memory usage profiling and optimization.
- Low-level game engine optimizations.
- Bug fixing.

Requirements:
- Strong C++ skills.
- Strong knowledge of OOP, Multithreading, Vector Algebra, and Serialization.
- Familiarity with common algorithms, data structures, and patterns.

A strong candidate has:
- Experience working with game engines (UE4 & UE3 is highly desirable).
- Knowledge of Networking / Multiplayer and VCS.
- Familiarity of game world structures.
- Strong English communication (written and verbal).