Position: Senior Technical Artist
Company: Ignite
Experience required: 3y
English level: upper

Responsibilities
Integrate creative assets (art and visual effects) into the game
Create precise 2D design and animations in Unity according to existing mock-ups
Analyze and optimize design to satisfy art and performance needs, or keep the balance between beautiful and fast
Working as part of a Kyiv based agile cross functional team that also includes Unity Developers, QA engineers and Backend developers

Requirements
Strong skills in Creative Suite Master Collection, mostly Photoshop, Illustrator and Flash
Profound understanding of key-frame animation
Production experience in Unity
Experience with Unity’s Shuriken particle system
Understanding of content creation/management pipelines for game production
Experience working with both artists and engineers and understanding the gap between both disciplines
Strong understanding of rendering pipeline (materials, draw-calls, batching, texture atlas)
Ability to analyze tech design performance-wise
Ability to analyze and improve workflows to enhance group productivity
Good spoken and written English is a must
Portfolio - is a must

Preferred:
Experience creating and working with shaders
Ability to sketch
Understanding of 3D concepts
Previous experience working in gaming companies

— 20 days paid vacation
— Full equipped office in 15 min from Polytechnic Institute station
— Coffee, tea, fruits everyday
— Fan zones, happy hours, corporate parties
— Flexible and transparent work conditions
— It’s a full-time position in our Kyiv office
— A challenging function, with a lot of responsibility in a unique dynamic environment
— Work with the latest technologies
— Work with skilled and professional teammates
— Collaborating together to create awesome games served to tens of millions of players
— Warm atmosphere which creates really good working conditions
— Competitive salary