Position: Technical Lead Unity
Company: Whimsy Games
Experience required: 3y
English level: upper

Our team has grown 4 times over the past year and this is just the beginning.
Now we are looking for an invaluable team player - a Tech Lead Unity to make our company even stronger.

Tech Requirements:
• 4+ years of experience in developing Unity applications;
• 2+ years of experience as Tech Lead;
• Best experience with Unity3D (2019+) and C#- you should be an expert;
• Experience in developing frameworks and tools in Unity;
• Understanding of multi-threaded/parallel programming;
• Organizational talent, conscientiousness, and highest quality awareness;
• The passion for game development;
• Fluent level of English (at least Upper-intermediate).

Responsibilities:
• The hiring process, interviews;
• Performance review, skills development plans creation;
• Team member's planning and distribution;
• Assistance with projects' backlog creation and fulfillment;
• Assistance with work optimization;
• Technical assistance with architecture and solutions;
• General technical documentation creation;
• Projects evaluation, decomposition, and estimation;
• New employee's onboarding and mentoring;
• Company solutions contributions;
• Troubleshooting resolving.

What can we offer:
• Advantages of working in the dynamic and friendly environment;
• Possibility to implement your ideas and influence the introduction of new processes;
• Possibility to work on various projects: from casual to Metaverse and NFT;
• Opportunities for fast professional development, we are used to growing leaders from our team;
• Flexible working location, full remote employment;
• Competitive salary, salary review every 6 month;
• 50% compensation for professional development courses, webinars;
• Annual leave (24 working days);
• 5 paid sick leaves per year;
• Day off on your birthday.

“The only way to do great work is to be passionate about it”
If you love games as much as we do, welcome to the Whimsy team!