Position: 2D Art Director (stylized / casual)
Company: OUTLOU:D
Experience required: 3y
English level: intermediate

**Responsibilities**

- Establish style and vision of the game including and not limited to environment, character, key art, UI and general look and feel;
- Ensure the quality of art produced by you and your team of artists;
- Helping manage the art development process, limitations, and dependencies across mediums;
- Creative Management of a small (but growing) team of artists;
- Understanding and efficiently implementing the industry pipelines and able to manage challenging deadlines;
- Work alongside other creatives in the studio;
- Being up-to-date with Art & Design literature and best practices to continue driving the studio's Art & Design expertise.
 
**Requirements**
 
**- Experience in Art Directing, shipping at least one casual title;**
- At least 4 years of experience in video games industry, preferably mobile/casual;
- Storytelling and concept art skills;
- Superior eye for light, value, color and composition;
- Strong knowledge and skills in graphic design principles, fonts, layout design, user interface and design (focus on casual games);
- Able to adapt to the great diversity of visual styles;
- Good team player with excellent communication, negotiation and teaching skills;
- Open to creative feedback;
- Highly organized with solid time management skills, strongly motivated and with a great desire to create top-notch product;
- At least intermediate level of English;
- Passion for video games;
- Stylized Art portfolio or strong desire to work with it.
 
**Will be a plus**

- Deep understanding of the mobile games market and their demographics;
- Experience with 3D art  in any form;
- Experience working with game engines, especially Unity.