Position: Gamification UI/UX designer
Company: Booongo
Experience required: 2y
English level: intermediate

Required skills:

At least 2 years work experience as a UI/UX Designer;
Portfolio must contain adaptive and responsive designs for desktop/mobile;
Knowledge of wireframing, prototyping;
Knowledge of typography & colors schemes;
Knowledge of icons & elements design;
Knowledge of userFlows;
Deep knowledge of Photoshop & Illustrator, Figma/Sketch/InVision, Zeplin
Strong portfolio, preferably Game industry projects;
A keen eye for details;
Ability to present and defend your design solutions.

Entertainment(games) industry - online/mobile games of any genre is applicable (social casino, match3, arcade, idle, rpg, etc..)

Gamifications UI/UX experience - at least 1 year:
	For example: 
 - Daily Challenges, Tournaments, Chases, Sign-in calendars;
 - Lotteries, Caskbacks, Presents, Daily Wheels, Personal/Welcome Offers;
 - Levels, Loyalty programs, Points, Rewards;
 - Achievements, Progress Rewards.

UX component of experience is very important:	
 - many aspects will need to be justified based on user-flow and game experience;
 - what to show or not, in how many screens/clicks;
 - which functional accents needs to be viewed/pre-viewed.

Experience of mobile-tablet UI/UX approaches is mandatory;	
Experience on any application platforms is acceptable (facebook, apple, google, etc);
Webdesign UI/UX experience - is not interesting!	

As a plus:
Knowledge of designing Corporate identity;
logo scetcking & design;
Teamwork experience;
Ability to work with version control systems (Git/SVN);
Highly organized in file management.

We offer:
Friendly and inspiring environment in a team of professionals;
Freedom to express yourself and opportunity of personal professional growth;
Work on interesting projects;
Unlimited fruits, coffee, tea, cookies and jokes;
Trainings and team-buildings.

Responsibilities:
Promo Features development;
Game Interfaces and UX;

Interview will suppose demonstration of portfolio with gamifications.