Position: Gamedev/Unity Engineer
Company: Nexocode
Experience required: 2y

Role
Create hyper-casual games as part of a small, focused team
Develop new gameplay mechanics and build levels with genuine autonomy. Forget about lengthy documents or endless review meetings
Implement technology to help us monetize and scale our games
Deploy the game on iOS and Android platforms
Debug and resolve issues
Play and deconstruct other games to increase your knowledge and bring fresh ideas to the team

Profile
A proven experience with the Unity game engine with proficiency in C#
You love to make games and work with other game-makers
Someone who can work at a fast pace and is able to prioritize “done” over “perfect”
You are eager to learn new skills and enjoy solving problems
Previous experience in game development (as part of a game development team or otherwise)
A genuine interest in mobile games, especially hyper-casual and casual titles
An ability to work autonomously, can be trusted to deliver against timelines
Can speak and write English to a good standard