Position: Senior Technical artist
Company: AppReal
Experience required: 2y
English level: intermediate

Необходимые навыки
Strong skills in Creative Suite Master Collection, mostly Photoshop, Illustrator and Flash
Profound understanding of key-frame animation
Production experience in Unity
Experience with Unity’s Shuriken particle system
Understanding of content creation/management pipelines for game production
Experience working with both artists and engineers and understanding the gap between both disciplines
Strong understanding of rendering pipeline (materials, draw-calls, batching, texture atlas)
Ability to analyze tech design performance-wise
Ability to analyze and improve workflows to enhance group productivity
Good spoken and written English
Portfolio — is a must

Будет плюсом
Experience creating and working with shaders
Ability to sketch
Understanding of 3D concepts
Previous experience working in gaming companies

Предлагаем
20 days paid vacation
Full equipped office in 15 min from Polytechnic Institute station
Coffee, tea, fruits everyday
Fan zones, happy hours, corporate parties
Flexible and transparent work conditions
It’s a full-time position in our Kyiv office
A challenging function, with a lot of responsibility in a unique dynamic environment
Work with the latest technologies
Work with skilled and professional teammates
Collaborating together to create awesome games served to tens of millions of players
Warm atmosphere which creates really good working conditions
=Competitive salary

Обязанности
Integrate creative assets (art and visual effects) into the game
Create precise 2D design and animations in Unity according to existing mock-ups
Analyze and optimize design to satisfy art and performance needs, or keep the balance between beautiful and fast
Working as part of a Kyiv based agile cross functional team that also includes Unity Developers, QA engineers and Backend developers