Position: Senior Backend Engineer .NET/C#_USA fully-distributed remotе company
Company: UNIT.Recruitment
Experience required: 5y
English level: upper

**About:**
Software development and consulting company
Working only with US Fortune 500 companies,
Big and challenging projects such as PowerToys or PowerBI
40 employees - only senior developers on the team.
The company intends to double its size by the end of the year.
Remote work, flexible working hours
32 working days paid off (this includes sick leaves and holidays)
The opportunity to work with a globally diverse team of top engineering talent on the industry’s toughest engineering challenges
A startup work environment, with excellent opportunities for professional growth and enjoyment

**To be considered for this position, you must have the following qualifications**:

5+ years development experience with backend technologies, including experience with modern backend architecture (i.e. microservices, etc.)
3+ years development experience with .NET/C# (with ASP.NET)
Experience building and deploying solutions on cloud services (Azure preferred)
Experience with relational databases (Postgres, SQL Server, MySQL, etc.)
Fast learner with a can-do attitude and exceptional problem-solving abilities
Self-sufficient, proactive, and comfortable working collaboratively on remote projects
Experience in a client-facing role managing and delivering software engineering projects
English skills (ability to effectively communicate via written and spoken English)
A degree in computer science (or equivalent)

SOME OF OUR SOFTWARE ENGINEERING WORK
Engineering product development at Wilderness Labs, including:
Porting the Mono .NET runtime to the NuttX RTOS.
Continued feature and bug fixing work around microcontroller and operating system
Implemented new Mono AOT compilation backend for ARM Thumb, based on LLVM framework.
Implemented new STM32 F7 machine, based on Cortex-M architecture on QEMU, including QSPI emulation, along other peripherals.

Development on Mono project, including the native runtime, JIT (just-in-time) and AOT (ahead-of-time) compilers, and .NET class libraries. Responsible for porting Mono runtime and class libraries to Apple Watch platform, including initial port of the JIT to ARMv7k architecture and LLVM bitcode mode.