Position: Technical Artist at Rightware
Company: ThunderSoft
Experience required: 2y
English level: upper

**Position**
As a Technical Artist your focus is to implement user interfaces in support of our leading customers. Together with our project teams, you play a significant role in building world-class embedded UIs. Examples of your work areas are** real-time 3D content, VFX and project optimization**. You will help in creation of UI demonstrators to win customer cases. You will also help to improve Kanzi by creating content such as factory content, tutorials, and examples for our product documentation. You are a key player on a versatile team with software engineers and technical artists and designers. Your customers are located around the world, in Asia, US and Europe.

**Who are you?**
You are a **Technical Designer / Technical Artist **working with game engines and real-time 3D. You consider yourself more of a generalist, and you are keen on acquiring more lateral knowledge. Applying knowledge across disciplines comes naturally. The position offers a lot of opportunities to specialize and use your strengths, and we’ll tailor the exact job based on your experience and interests.

**If you want to get most out of your role, you need these qualities**
•	Generalist experience in creating content with **professional-grade 3D and 2D content creation tools**
•	**Understanding of real-time 3D pipeline and rendering**
•	Fluency with hierarchical tools for scene graphs and trees
•	Game engine experience
•	**Understanding of shader programming**
•	Ability to self-organize and prioritize your own work

**We really appreciate it, if you have additional experience in some of these areas:**
•	Scripting and programming experience
•	Visual design skill
•	Project management in agile environment
•	GIT and JIRA experience