Position: Unity Team Lead
Company: iLogos
Experience required: 5y
English level: upper

**Project:** https://play.google.com/store/apps/details?id=com.trivialtechnology.Cribbage,
https://apps.apple.com/app/ultimate-cribbage-classic/id1116791611

**Must Haves**

- 4+ years of Unity based game development;
- Upper-internediate in written and spoken English;
- Leadership & Organization skills;
- Excellent ability to define & architect features and gameplay functionality in Unity. (AKA documentation and strategic thinking);
- Attention to detail and experience building and integrating highly technical features like GameTune, analytics and other services;
- Excellent communication skills & ability to handle ambiguity. Able to proactively work with stakeholders to identify requirements and define features;
- Able to bridge multiple domains and provide support/tasking;
- At least 5 years of experience technologies such as Unity, C#, .NET Framework, REST;
- Capable of working with requirements;
- Proven success as a technical team leader;
- Track record writing scalable, easily maintainable and self documenting code;
- Proficiency with Jira.

**Highly desirable:**

- Proficiency with Perforce VCS;
- Experience with PlayFab;
- Understanding of A/B testing principles;
- Nice to have: a proven foundation in computer science, with strong competencies in data structures, algorithms, and software design.

**We propose:**

- 18 vacation days;
- Partly payed sick leaves;
- Corporate English lessons;
- Ability to rotate between offices (Kyiv, Kharkiv);
- Ability to work remotely.