Lots-of-LoRAs/task1590_diplomacy_text_generation huggingface dataset:
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hallo there Austria 😄', 'Hey. Would you mind asking Germany to bounce in Bur? I want him to have an army in Mun to scare off the Italians, and if he’s going to be stuck in Mun bouncing Bur he might as well guarantee Tyrolia.', "Sure thing I can ask him, but given that you two should be best friends I don't see why it would hurt for you to ask him too", 'I did ask him. Just trying to ensure I’m protected from Italy. I’m a very nervous Austria player.', 'Trust in your diplomacy skills 😄']
Output: 



Answer: I’ve heard that you plan to force Bur.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ["What's the play, mate? Something I can help with?", 'Whats shaking bacon? You allied with Italy or just in  a hopeful non-aggression until they stab you in the back agreement?', "More the latter. Though at this point I'm likely to just invite him into my dots. 😀", 'Well as one who was in a previous agreement with Italy I would recommend either striking first or moving your units to cover your front.  Italy will turn as soon as you leave a good opportunity.', 'Italy stabs you in the back. What a shock.']
Output: 



Answer: Might I recommend striking back with your last dying breath? Join me and destroy Italy.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ["So whaddya say to this: I build a crapton of fleets, you build a crapton of armies, and we kick the world's ass?", 'I like the sound of that', 'I know I’m supposed to build a Carlton of armies but I need a fleet in Berlin to help stamp out Russia.', "Long as it's in Berlin and not Kiel, I can deal.", 'Berlin, huh?']
Output: 



Answer: ahhhhhh, I had originally built in berlin and then after your message i changed it to kiel but didn't update the order properly. I have NO plans on going anywhere but the baltic with it.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hey Turkey! How are you doing? Looking forward to working with you this game!', 'You there? Would love to talk strategy at some point', "Hey Austria, yeah, I'm around", "Good to hear from you! How's your night?", "I'm kind of getting the grips on this game"]
Output: 



Answer: No worries! Are you friend of admin?
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hi there! I know you will not be inclined to trust me but I am not a fan of attacking Austria immediately as Italy. As such I hope we can work together. I’ll be playing pretty safe until I have a grasp of the board. Have you heard from anyone yet?', 'Hello Italy.  I would be fine with being friendly.  How would you suggest we prove said friendliness to each other?  I am on the late side of messaging so I have received a few messages.', 'I will hold Ven, I’m assuming you would hold Tri. If you trust me enough to move out of Tri then I’d move out of Ven when I see it in the fall. But that takes trust on your part.', 'What have you heard from Russia and Turkey?', 'not much from Russia.  I am currently speaking with Turkey']
Output: 



Answer: Let me know how those go, are you negotiating the Balkans?
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hey there. What are your thoughts on an anti-English opening, like a sea lion, as Germany? If you enjoy something like that then we might make good allies.', "Bonjour--not sure what a 'sea lion' is!", "It's when a lion is stranded at sea, like in the life of pi.", "That was a tiger. Let me know what you'd like me to do--I imagine it involves letting you take Belgium?", 'Good point. Sea tiger sounds more menacing anyway. \n\nIt all depends on how you like to play Germany and your relationship with Russia. I can be flexible, and if it makes sense for me to have Belgium to set up for a future play then that is good with me.']
Output: 



Answer: Admittedly, I've never played this game before! Don't go spreading that around
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ["So, I'm proposing a northern triple. You, me, and Germany roll down the rest of the board, and then call a three-way draw. It's a good route, because it's a pretty stealthy alliance early on. It looks like an EG taking on France, and Russia just acting normally. How does that sound to you?", 'I would hop on board with that if germany does', "I'll let you know what I hear from Germany.", "Ok sounds good. I'll be upfront with you, I had already proposed a western triple but neither have replied so if germany replies to the northern triple first then france can die hehehehe *laughs evily*", "Any word from the germans yet? I have reason to believe he is already communicating with the Italians and doesn't reply to me"]
Output: 



Answer: I haven't gotten anything from anyone but you.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hey England! Looking forward to this game. How are you this afternoon?', 'Hello there. I’m doing well although it’s the evening here on the east coast. Wondering where you stand with France and Russia. Will you bounce Sweden? Has France spoken to you about Belgium?', 'East coast for me too 😴', 'France reached out to me but I haven’t responded', 'Still determining my plans! I haven’t locked in any moves yet. Where do you stand with France?']
Output: 



Answer: We agreed to bounce the channel but they weren’t much more communicative than that