Lots-of-LoRAs/task1590_diplomacy_text_generation huggingface dataset:
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hello, brother Turk! Whaddya say we just steamroll this board? Full juggernaut, no funny business, get your fleet out, pop mine, roll the board. I like picking an ally early on and sticking with them, and I want it to be you.', 'Hi Russia, I do think an alliance between us would be ideal.  I plan to do a fairly standard opening and we can work from there', 'What do you think? Are we good to proceed?', "Yep. I'll send Sevastopol to Rumania, you send Ankara to Constantinople, and we can juggernaut this.", "I'm not sure I'm ready to commit on the black sea yet, though. What do you say we bump there for the first year?"]
Output: 



Answer: I mean, I feel like it's a pretty big waste of time, because there's a huge tactical momentum advantage to getting your fleet out, but if you insist then we can bounce.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hey Germany! Looking forward to this game! You doing well this afternoon?', 'Yes! Very well. How about yourself?', "Pretty well.  A little tired, it's almost 10pm for me.  Where you from?", 'Philadelphia originally! Working in DC. How about you?', 'Maine, where in DC are you? Who are you working for?']
Output: 



Answer: I was in DC last year and have a bunch of friends there right now
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Hey France! Looking forward to playing with you!', '👌', 'You too man', 'The chats are so funny....yeah, I think your :ok_hand is telling the truth 😂', 'it said send an emoji and I dont read instructions as a matter of principle']
Output: 



Answer: Yeah, rip
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ["So, I'm proposing a northern triple. You, me, and England roll down the rest of the board, and then call a three-way draw. It's a good route, because it's a pretty stealthy alliance early on. It looks like an EG taking on France, and Russia just acting normally. How does that sound to you?", "Hey! That sounds like a good route, I'm up for it", 'Have you talked to England about it yet?', "England's on board, as far as I can tell", 'Awesome, I talked to them about being on board too']
Output: 



Answer: What are you thinking for your initial moves?
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Modified Key Lepanto?', 'Hey Italy. I don’t want to fight you right now. Are you familiar with the deep water / deep blue lepanto? It’s a move that lets us work together in the first few years against Turkey.', 'You read my mind.', 'Not key though.', 'Just to be clear, I’m open to a modified Lepanto, but not a Key. I’ve never played with you before and I’d like to go on a date, maybe a nice dinner on a romantic boat ride before giving you a key to my place. 😉']
Output: 



Answer: I like the Key where I go BOH and take AEG. We both get one build and Turkey falls fast.
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Howdy Germany', 'How’s your early game shaking out?', 'Not so bad. Yourself?', 'Hey Italy! Thought I’d reach out and say hello. I’m excited for this game!', 'eh I mean Im fuckin italy']
Output: 



Answer: how do you think its going hahaha
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ["Hey neighbors ~~\nWhat would you say to a western triple? We'd have to be careful about it and simulate some in fighting to prevent the east from teaming up in response, but I think we can pull it off", 'I’m down. What did Germany say?', 'Sounds like their in if you are', 'So we doing this?', 'DMZ the channel?']
Output: 



Answer: I agree with the DMZ -- I definitely think we can pull the Western triple off
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context.

Positive Example 1 -
Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos']
Output: What vibes are you getting from each of them?

Positive Example 2 -
Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns?  Seems to me we both have other things to work about.  Lmk what you’re thinking.', 'Sounds good with me', 'Cool.  So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"]
Output: Rgr- neither will I

Negative Example 1 -
Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?']
Output: Have you heard anything interesting?

Negative Example 2 -
Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude.  I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages.  What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit.  I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"]
Output: How is russia doing?

Now complete the following example -
Input: ['Greetings, Czar.  How are things in Russia?', 'Have you been able to gather anything from Austria or Turkey?', 'I’m willing to work with you in the East, let me know if I can be of assistance', 'Not yet - we have to actually process a couple moves before I can gather any dots from them.\nOh, you meant information.  Turkey\'s not super talkative, seems to be looking at traditional boring Turkish openings.  Austria strikes me as the kind of guy who probably messages every person on the board with an opening proffer of "Hey!  Do you want to ally against <mutual neighbor>?"', 'Yes, I’ve only gathered the same from both of them. I suppose their dynamics will be more clear after a few moves. Let’s keep each other updated']
Output: 



Answer: Have you and Turkey agreed to anything as far as how to split up Austria?