Event: Ronda 2: Fabrega Van Der Laat, Jose Bernardo - Novoa Fuentes, Mateo Alberto
Site: https://lichess.org/broadcast/juegos-estudiantiles-centroamericanos-codicader-u15--clasico-absoluto/ronda-2/w87Zrd4t/MDFZ4TLs
Date: 2025-10-05
White: Fabrega Van Der Laat, Jose Bernardo
WhiteElo: 1889
Black: Novoa Fuentes, Mateo Alberto
BlackElo: 1600
Result: 1-0
ECO: C54
Opening: Italian Game: Classical Variation, Giuoco Pianissimo, with a5
Variant: Standard

1. e4 { [%eval 0.18] [%clk 0:59:28] } 1... e5 { [%eval 0.22] [%clk 1:00:55] } 2. Nf3 { [%eval 0.13] [%clk 0:59:51] } 2... Nc6 { [%eval 0.21] [%clk 1:01:20] } 3. Bc4 { [%eval 0.14] [%clk 1:00:15] } 3... Bc5 { [%eval 0.2] [%clk 1:01:40] } 4. c3 { [%eval 0.09] [%clk 1:00:11] } 4... Nf6 { [%eval 0.13] [%clk 1:01:14] } 5. d3 { [%eval 0.11] [%clk 1:00:33] } 5... a5 { [%eval 0.1] [%clk 0:59:34] } 6. O-O { [%eval 0.11] [%clk 1:00:07] } 6... d6 { [%eval 0.13] [%clk 0:59:04] } 7. Be3 { [%eval -0.11] [%clk 1:00:06] } 7... O-O { [%eval 0.22] [%clk 0:54:58] } 8. Nbd2 { [%eval -0.09] [%clk 0:59:48] } 8... Kh8 { [%eval 0.41] [%clk 0:51:07] } 9. Bxc5 { [%eval 0.38] [%clk 0:50:06] } 9... dxc5 { [%eval 0.36] [%clk 0:51:35] } 10. Bb5 { [%eval 0.21] [%clk 0:49:12] } 10... Na7 { [%eval 0.21] [%clk 0:44:15] } 11. Bc4 { [%eval -0.22] [%clk 0:47:44] } 11... b5 { [%eval -0.24] [%clk 0:43:20] } 12. Bb3 { [%eval -0.2] [%clk 0:48:05] } 12... a4 { [%eval -0.18] [%clk 0:40:05] } 13. Bc2 { [%eval -0.21] [%clk 0:48:05] } 13... Nc6 { [%eval -0.3] [%clk 0:32:41] } 14. h3 { [%eval -0.74] [%clk 0:41:29] } 14... Ne8?! { [%eval 0.12] } { Inaccuracy. Qd6 was best. } { [%clk 0:25:17] } 15. Qe2 { [%eval 0.25] [%clk 0:40:59] } 15... Nd6 { [%eval 0.23] [%clk 0:21:33] } 16. Qe3 { [%eval 0.21] [%clk 0:39:55] } 16... Nb7 { [%eval 0.14] [%clk 0:17:47] } 17. Rfe1 { [%eval -0.09] [%clk 0:39:51] } 17... h6 { [%eval 0.39] [%clk 0:16:08] } 18. Nf1 { [%eval 0.2] [%clk 0:39:46] } 18... Be6 { [%eval 0.31] [%clk 0:15:52] } 19. Ng3 { [%eval 0.01] [%clk 0:39:10] } 19... Qf6 { [%eval 0.13] [%clk 0:15:21] } 20. Ne2 { [%eval -0.02] [%clk 0:36:35] } 20... Rfd8 { [%eval -0.07] [%clk 0:14:06] } 21. Red1 { [%eval -0.07] [%clk 0:35:57] } 21... Kg8 { [%eval 0.03] [%clk 0:11:47] } 22. d4 { [%eval -0.21] [%clk 0:33:48] } 22... cxd4 { [%eval -0.06] [%clk 0:11:41] } 23. cxd4 { [%eval -0.09] [%clk 0:34:08] } 23... exd4 { [%eval 0.19] [%clk 0:11:36] } 24. Nexd4 { [%eval 0.18] [%clk 0:32:58] } 24... Nxd4 { [%eval 0.71] [%clk 0:10:50] } 25. Nxd4 { [%eval 0.86] [%clk 0:33:16] } 25... c5 { [%eval 1.06] [%clk 0:10:06] } 26. Nxe6 { [%eval 1.04] [%clk 0:32:21] } 26... Qxe6 { [%eval 0.89] [%clk 0:10:26] } 27. e5 { [%eval 1.15] [%clk 0:32:30] } 27... Qb6? { [%eval 2.84] } { Mistake. Rab8 was best. } { [%clk 0:07:31] } 28. Qe4 { [%eval 2.93] [%clk 0:31:59] } 28... g6?! { [%eval 3.83] } { Inaccuracy. c4 was best. } { [%clk 0:06:36] } 29. e6 { [%eval 3.48] [%clk 0:31:41] } 29... Na5?! { [%eval 5.03] } { Inaccuracy. Qc7 was best. } { [%clk 0:04:58] } 30. exf7+ { [%eval 5.12] [%clk 0:30:34] } 30... Kxf7 { [%eval 4.66] [%clk 0:05:07] } 31. Re1 { [%eval 4.2] [%clk 0:26:26] } 31... Re8 { [%eval 4.93] [%clk 0:02:31] } 32. Qh4?! { [%eval 3.9] } { Inaccuracy. Qd5+ was best. } { [%clk 0:25:59] } 32... Qf6 { [%eval 4.84] [%clk 0:01:34] } 33. Qxh6 { [%eval 4.85] [%clk 0:25:51] } 33... Rh8?! { [%eval 7.29] } { Inaccuracy. Qg7 was best. } { [%clk 0:01:57] } 34. Bxg6+ { [%eval 7.09] [%clk 0:23:38] } 34... Kg8 { [%eval 7.21] [%clk 0:01:31] } 35. Bh7+ { [%eval 7.61] [%clk 0:23:08] } 35... Kf7 { [%eval 7.56] [%clk 0:01:40] } 36. Qh5+ { [%eval 7.61] [%clk 0:20:51] } 36... Kg7 { [%eval 7.39] [%clk 0:00:55] } 37. Qg4+ { [%eval 7.11] [%clk 0:20:26] } 37... Kxh7 { [%eval 7.31] [%clk 0:00:55] } 38. Re6 { [%eval 7.1] [%clk 0:20:24] } 38... Qg7? { [%eval #11] } { Checkmate is now unavoidable. Qf7 was best. } { [%clk 0:00:37] } 39. Qe4+ { [%eval #10] [%clk 0:20:29] } 39... Kg8 { [%eval #11] } 40. Qxa8+ { [%eval #10] [%clk 0:20:27] } 40... Kf7 { [%eval #8] [%clk 0:00:00] } 41. Qa7+ { [%eval #14] [%clk 0:20:24] } 41... Kf8 { [%eval #9] [%clk 0:00:00] } 42. Re8+ { [%eval #8] [%clk 0:20:29] } 1-0