Event: Round 1: Goedecke, Jan Martin - Oita-Dragota, Alexandru-Teodor
Site: https://lichess.org/broadcast/nsv-4th-kurt-pape-open--b-open/round-1/VibHRo1X/MqBE6gEh
White: Goedecke, Jan Martin
Black: Oita-Dragota, Alexandru-Teodor
BlackElo: 1700
Result: 0-1
ECO: C54
Opening: Italian Game: Classical Variation, Giuoco Pianissimo
Variant: Standard

1. e4 { [%eval 0.18] [%clk 1:30:55] } 1... e5 { [%eval 0.22] [%clk 1:30:59] } 2. Nf3 { [%eval 0.13] [%clk 1:31:16] } 2... Nc6 { [%eval 0.21] [%clk 1:31:26] } 3. Bc4 { [%eval 0.12] [%clk 1:31:36] } 3... Nf6 { [%eval 0.1] [%clk 1:31:52] } 4. d3 { [%eval 0.09] [%clk 1:31:49] } 4... Bc5 { [%eval 0.1] [%clk 1:32:17] } 5. c3 { [%eval 0.11] [%clk 1:30:00] } 5... h6 { [%eval 0.19] [%clk 1:32:41] } 6. d4 { [%eval -0.12] [%clk 1:30:11] } 6... exd4 { [%eval -0.09] [%clk 1:32:47] } 7. cxd4 { [%eval -0.21] [%clk 1:30:27] } 7... Bb4+ { [%eval -0.17] [%clk 1:33:15] } 8. Nc3 { [%eval -0.46] [%clk 1:30:32] } 8... Nxe4 { [%eval -0.36] [%clk 1:33:38] } 9. O-O { [%eval -0.37] [%clk 1:26:17] } 9... Bxc3 { [%eval -0.34] [%clk 1:33:43] } 10. bxc3 { [%eval -0.38] [%clk 1:26:26] } 10... d5 { [%eval -0.4] [%clk 1:34:05] } 11. Re1 { [%eval -0.95] [%clk 1:24:14] } 11... O-O { [%eval -0.83] [%clk 1:34:18] } 12. Qc2 { [%eval -0.83] [%clk 1:15:16] } 12... Bf5 { [%eval -0.44] [%clk 1:28:54] } 13. Bd3 { [%eval -0.38] [%clk 1:11:30] } 13... Re8 { [%eval -0.3] [%clk 1:29:14] } 14. Bf4 { [%eval -0.43] [%clk 1:09:52] } 14... Qf6 { [%eval -0.54] [%clk 1:26:44] } 15. Nd2?? { [%eval -2.82] } { Blunder. Be5 was best. } { [%clk 0:46:46] } 15... Nd6?? { [%eval -0.77] } { Blunder. Nxc3 was best. } { [%clk 1:21:14] } 16. Bxf5 { [%eval -0.77] [%clk 0:45:26] } 16... Nxf5 { [%eval -0.88] [%clk 1:21:34] } 17. Bxc7 { [%eval -0.8] [%clk 0:41:49] } 17... Rac8 { [%eval -0.48] [%clk 1:21:46] } 18. Rxe8+ { [%eval -0.47] [%clk 0:38:55] } 18... Rxe8 { [%eval -0.53] [%clk 1:22:11] } 19. Qb3?? { [%eval -3.43] } { Blunder. Qb1 was best. } { [%clk 0:38:53] } 19... Re2?? { [%eval -0.2] } { Blunder. Nfxd4 was best. } { [%clk 1:21:21] } 20. Nf3 { [%eval -0.31] [%clk 0:39:08] } 20... Nfxd4 { [%eval 0.0] [%clk 1:16:20] } 21. cxd4 { [%eval 0.0] [%clk 0:38:33] } 21... Nxd4 { [%eval 0.28] [%clk 1:16:43] } 22. Qd1 { [%eval 0.14] [%clk 0:36:10] } 22... Nxf3+ { [%eval 0.2] [%clk 1:07:51] } 23. gxf3 { [%eval 0.27] [%clk 0:36:14] } 23... Qxf3 { [%eval 0.23] [%clk 1:08:09] } 24. Bg3 { [%eval 0.35] [%clk 0:36:37] } 24... Qe4 { [%eval 0.39] [%clk 1:07:08] } 25. Kf1?? { [%eval -3.87] } { Blunder. Qb1 was best. } { [%clk 0:26:54] } 25... d4 { [%eval -3.64] [%clk 1:07:27] } 26. Qxe2?? { [%eval #-1] } { Checkmate is now unavoidable. Qa4 was best. } { [%clk 0:27:01] } 26... Qh1# { [%clk 1:07:51] } 0-1