Event: Campeonato ABAICE De Ajedrez Blitz Coyote FEST II
Site: idChess.com
Date: 2025-07-28
White: Pichon Meza, Ariadna
Black: Vazquez Juarez, Juan Carlos
BlackElo: 1487
Result: 0-1
ECO: A45
Opening: Indian Defense
Variant: Standard

1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Bf4 { [%eval 0.0] } 2... g6 { [%eval 0.06] } 3. Nc3 { [%eval 0.0] } 3... Bg7 { [%eval 0.48] } 4. e4 { [%eval 0.41] } 4... d6 { [%eval 0.56] } 5. Qd2 { [%eval 0.36] } 5... O-O { [%eval 0.71] } 6. Bh6 { [%eval 0.51] } 6... Nbd7 { [%eval 0.75] } 7. Bc4?! { [%eval 0.11] } { Inaccuracy. Bxg7 was best. } 7... e5 { [%eval 0.31] } 8. d5?? { [%eval -2.08] } { Blunder. Bxg7 was best. } 8... a5?? { [%eval 0.28] } { Blunder. Nxe4 was best. } 9. O-O-O { [%eval 0.25] } 9... Nc5 { [%eval 0.32] } 10. f3 { [%eval 0.2] } 10... Bd7 { [%eval 0.3] } 11. h4 { [%eval -0.03] } 11... Rb8 { [%eval -0.07] } 12. g4 { [%eval -0.32] } 12... b5 { [%eval -0.5] } 13. Be2 { [%eval -0.59] } 13... b4 { [%eval -0.43] } 14. Nb1 { [%eval -0.44] } 14... a4 { [%eval 0.06] } 15. Bxg7 { [%eval -0.08] } 15... Kxg7 { [%eval -0.21] } 16. h5 { [%eval -0.04] } 16... b3?! { [%eval 0.95] } { Inaccuracy. Qe7 was best. } 17. axb3?? { [%eval -1.47] } { Blunder. cxb3 was best. } 17... axb3 { [%eval -1.42] } 18. c3 { [%eval -1.65] } 18... Ng8 { [%eval -1.96] } 19. hxg6 { [%eval -2.25] } 19... fxg6 { [%eval -1.9] } 20. Qe1?! { [%eval -2.85] } { Inaccuracy. Nh3 was best. } 20... Qg5+? { [%eval -1.25] } { Mistake. h6 was best. } 21. Nd2? { [%eval -2.95] } { Mistake. Qd2 was best. } 21... Ra8 { [%eval -2.54] } 22. Kb1 { [%eval -2.66] } 22... Ra2?? { [%eval 0.0] } { Blunder. Qd8 was best. } 23. Nc4?? { [%eval -6.02] } { Blunder. Nxb3 was best. } 23... Rfa8 { [%eval -5.8] } 24. Na3 { [%eval -5.73] } 24... Qd8 { [%eval -5.82] } 25. Qh4 { [%eval -5.83] } 25... Qxh4 { [%eval -6.01] } 26. Rxh4 { [%eval -5.77] } 26... Ne7 { [%eval -4.84] } 27. Nh3? { [%eval -8.5] } { Mistake. f4 was best. } 27... h6?! { [%eval -5.34] } { Inaccuracy. R8xa3 was best. } 28. Nf2 { [%eval -6.86] } 28... Be8?! { [%eval -4.37] } { Inaccuracy. R8xa3 was best. } 29. Nd3 { [%eval -5.03] } 29... Nxd3?? { [%eval -0.55] } { Blunder. R8xa3 was best. } 30. Bxd3 { [%eval -0.85] } 30... Ng8? { [%eval 0.3] } { Mistake. Nc8 was best. } 31. Rf1 { [%eval -0.02] } 31... g5 { [%eval 0.0] } 32. Rh2?? { [%eval -4.24] } { Blunder. Rh3 was best. } 32... c6?? { [%eval 0.12] } { Blunder. R8xa3 was best. } 33. Bc4?? { [%eval -3.96] } { Blunder. Rfh1 was best. } 33... c5?? { [%eval 3.27] } { Blunder. R8xa3 was best. } 34. Bxb3 { [%eval 3.18] } 34... R2xa3 { [%eval 3.37] } 35. bxa3 { [%eval 3.51] } 35... Rxa3 { [%eval 3.59] } 36. Kb2 { [%eval 3.41] } 36... Ra8 { [%eval 3.38] } 37. Ra1 { [%eval 3.08] } 37... Rb8?! { [%eval 4.03] } { Inaccuracy. Rxa1 was best. } 38. Rf1?? { [%eval -1.38] } { Blunder. Ra7+ was best. } 38... Bb5?? { [%eval 2.68] } { Blunder. c4 was best. } 39. Rb1?? { [%eval 0.0] } { Blunder. Ra1 was best. } 39... Bd3 { [%eval -0.11] } 40. Kc1?? { [%eval -5.12] } { Blunder. Ra1 was best. } 40... Bxb1 { [%eval -4.89] } 41. Kxb1 { [%eval -5.44] } 41... Rxb3+ { [%eval -5.27] } 42. Kc2 { [%eval -5.43] } 42... Ra3 { [%eval -4.54] } 43. Kb2 { [%eval -4.82] } 43... Ra7 { [%eval -4.73] } 44. Kb3 { [%eval -4.51] } 44... Ra8 { [%eval -4.65] } 45. Kc4 { [%eval -4.54] } 45... Nf6 { [%eval -3.92] } 46. Kb5 { [%eval -3.67] } 46... Rb8+ { [%eval -3.67] } 47. Kc4?! { [%eval -4.77] } { Inaccuracy. Kc6 was best. } 47... Nd7 { [%eval -4.44] } 48. Kd3 { [%eval -4.72] } 48... Rb3 { [%eval -4.71] } 49. Kc2 { [%eval -5.61] } 49... Ra3 { [%eval -4.66] } 50. c4?? { [%eval #-28] } { Checkmate is now unavoidable. Kb2 was best. } 50... Rxf3? { [%eval -7.53] } { Lost forced checkmate sequence. Ra2+ was best. } 51. Kd2 { [%eval -8.01] } 51... Rf4 { [%eval -7.83] } 52. Ke3 { [%eval -9.75] } 52... Rxg4 { [%eval -9.67] } 53. Kf3 { [%eval -10.39] } 53... Rf4+ { [%eval -10.08] } 54. Ke3 { [%eval -9.41] } 54... Nf6 { [%eval -7.67] } 55. Rf2? { [%eval #-10] } { Checkmate is now unavoidable. Ra2 was best. } 55... Ng4+ { [%eval #-9] } 56. Kd2 { [%eval #-9] } 56... Rxf2+ { [%eval #-9] } 0-1