Event: I TORNEIO DE XADREZ TEMÁTICO - ABERTURA ITALIANA
Site: idChess.com
Date: 2025-07-12
White: Rilkson Junio Da Silva Bezerra
Black: Ryan Freitas Marinho Da Cunha Breves
Result: 1-0
ECO: C54
Opening: Italian Game: Classical Variation, Giuoco Pianissimo, with a6
Variant: Standard
TimeControl: 600+5

1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.09] } 4... Nf6 { [%eval 0.13] } 5. d3 { [%eval 0.11] } 5... a6 { [%eval 0.16] } 6. a4 { [%eval 0.2] } 6... h6 { [%eval 0.18] } 7. Nbd2 { [%eval 0.2] } 7... d6 { [%eval 0.22] } 8. h3 { [%eval 0.26] } 8... O-O { [%eval 0.28] } 9. O-O { [%eval 0.25] } 9... Be6 { [%eval 0.22] } 10. Bxe6 { [%eval 0.17] } 10... fxe6 { [%eval 0.21] } 11. Re1 { [%eval 0.05] } 11... Nh7 { [%eval 0.33] } 12. Nf1 { [%eval 0.07] } 12... Ne7 { [%eval 0.45] } 13. Qb3 { [%eval 0.55] } 13... Qd7 { [%eval 0.66] } 14. Ng3?! { [%eval -0.19] } { Inaccuracy. d4 was best. } 14... Ng6 { [%eval 0.0] } 15. Be3 { [%eval -0.53] } 15... Bxe3?! { [%eval 0.13] } { Inaccuracy. Rxf3 was best. } 16. fxe3 { [%eval -0.04] } 16... b6 { [%eval 0.03] } 17. d4 { [%eval -0.4] } 17... exd4?! { [%eval 0.21] } { Inaccuracy. Rxf3 was best. } 18. exd4?? { [%eval -2.59] } { Blunder. cxd4 was best. } 18... Nf4?? { [%eval -0.15] } { Blunder. Rxf3 was best. } 19. Rf1 { [%eval -0.19] } 19... b5 { [%eval 0.17] } 20. axb5 { [%eval -0.05] } 20... Qxb5 { [%eval -0.03] } 21. Qxb5 { [%eval -0.05] } 21... axb5 { [%eval 0.0] } 22. Nh4 { [%eval -0.46] } 22... g5 { [%eval -0.61] } 23. Nf3 { [%eval -0.47] } 23... Nf6 { [%eval -0.09] } 24. e5 { [%eval -0.29] } 24... N6d5 { [%eval -0.41] } 25. Rfe1 { [%eval -0.88] } 25... Rxa1 { [%eval -0.94] } 26. Rxa1 { [%eval -0.83] } 26... Nxh3+ { [%eval -1.1] } 27. gxh3?? { [%eval -3.02] } { Blunder. Kh2 was best. } 27... Rxf3 { [%eval -3.0] } 28. Kg2 { [%eval -3.68] } 28... Rd3 { [%eval -3.49] } 29. exd6 { [%eval -4.3] } 29... cxd6 { [%eval -3.85] } 30. Ra8+ { [%eval -3.95] } 30... Kf7 { [%eval -4.03] } 31. Ra2?! { [%eval -5.11] } { Inaccuracy. Ne2 was best. } 31... Rd2+ { [%eval -4.51] } 32. Kf3 { [%eval -4.45] } 32... Nxc3?? { [%eval 0.03] } { Blunder. Rd3+ was best. } 33. Ra7+ { [%eval 0.13] } 33... Kg6 { [%eval 0.0] } 34. bxc3 { [%eval 0.0] } 34... Rd3+ { [%eval 0.0] } 35. Kf2 { [%eval 0.0] } 35... Rxc3 { [%eval 0.12] } 36. Re7 { [%eval 0.0] } 36... Rc2+ { [%eval 0.0] } 37. Ne2 { [%eval 0.0] } 37... Kf6 { [%eval 0.0] } 38. Rh7 { [%eval 0.0] } 38... Kg6 { [%eval 0.0] } 39. Re7 { [%eval 0.0] } 39... Kf5 { [%eval 0.0] } 40. Ke3 { [%eval 0.0] } 40... Rb2 { [%eval 0.0] } 41. Rf7+ { [%eval 0.0] } 41... Kg6 { [%eval 0.0] } 42. Re7 { [%eval 0.0] } 42... Rb3+ { [%eval 0.0] } 43. Kd2 { [%eval -0.07] } 43... Kf6 { [%eval 0.0] } 44. Rb7 { [%eval -0.12] } 44... Rxh3 { [%eval 0.0] } 45. Rxb5 { [%eval -0.02] } 45... g4 { [%eval 0.0] } 46. Nf4 { [%eval -0.02] } 46... Rh2+ { [%eval 0.0] } 47. Ke3 { [%eval 0.0] } 47... e5 { [%eval 0.13] } 48. dxe5+ { [%eval 0.06] } 48... dxe5 { [%eval 0.0] } 49. Rb6+ { [%eval 0.0] } 49... Kf5 { [%eval 0.0] } 50. Ne2 { [%eval 0.0] } 50... Rh3+ { [%eval 0.0] } 51. Kf2 { [%eval 0.0] } 51... h5 { [%eval 0.0] } 52. Ng3+ { [%eval 0.0] } 52... Rxg3?? { [%eval 37.41] } { Blunder. Kg5 was best. } 53. Kxg3 { [%eval 9.84] } 53... Kg5 { [%eval 5.45] } 54. Rb5 { [%eval 12.88] } 54... h4+ { [%eval 11.06] } 55. Kg2 { [%eval 7.71] } 55... Kf4 { [%eval 5.96] } 56. Rb4+ { [%eval 5.06] } 56... e4 { [%eval 63.05] } 57. Kf2 { [%eval 27.11] } 57... h3 { [%eval 60.23] } 58. Rb3 { [%eval 22.24] } 58... e3+ { [%eval 83.08] } 59. Kg1?? { [%eval 0.0] } { Blunder. Rxe3 was best. } 59... e2 { [%eval 0.0] } 60. Rb1 { [%eval 0.0] } 60... g3 { [%eval 0.0] } 61. Rb3?? { [%eval #-1] } { Checkmate is now unavoidable. Ra1 was best. } 61... Kg4?? { [%eval 55.91] } { Lost forced checkmate sequence. e1=R# was best. } 62. Re3 { [%eval 73.05] } 62... Kf4 { [%eval 80.3] } 63. Rxe2 { [%eval 81.37] } 63... Kf3 { [%eval 6.57] } 64. Ra2 1-0