Event: Round 4: Zabelin, Platon - Paarshva Parmar
Date: 2025-06-26
White: Zabelin, Platon
WhiteElo: 1900
Black: Paarshva Parmar
BlackElo: 1834
Result: 1-0
ECO: D05
Opening: Queen's Pawn Game: Colle System
Variant: Standard

1. d4 { [%eval 0.17] [%clk 1:30:57] } 1... d5 { [%eval 0.2] [%clk 1:30:47] } 2. Nf3 { [%eval 0.08] [%clk 1:31:21] } 2... Nf6 { [%eval 0.11] [%clk 1:31:11] } 3. e3 { [%eval 0.0] [%clk 1:31:43] } 3... e6 { [%eval 0.1] [%clk 1:31:18] } 4. Bd3 { [%eval 0.03] [%clk 1:32:04] } 4... b6 { [%eval 0.0] [%clk 1:28:09] } 5. O-O { [%eval 0.03] [%clk 1:32:11] } 5... Bd6 { [%eval 0.06] [%clk 1:27:22] } 6. Nbd2 { [%eval 0.16] [%clk 1:31:46] } 6... Bb7 { [%eval 0.06] [%clk 1:27:12] } 7. b3 { [%eval 0.0] [%clk 1:32:05] } 7... O-O { [%eval 0.07] [%clk 1:26:34] } 8. Bb2 { [%eval 0.06] [%clk 1:32:23] } 8... Nbd7 { [%eval 0.04] [%clk 1:21:27] } 9. Ne5 { [%eval 0.07] [%clk 1:32:15] } 9... c5 { [%eval 0.3] [%clk 1:10:13] } 10. f4 { [%eval 0.21] [%clk 1:28:32] } 10... Ne4 { [%eval 0.48] [%clk 0:55:22] } 11. Nxe4 { [%eval 0.43] [%clk 1:26:56] } 11... dxe4 { [%eval 0.45] [%clk 0:54:36] } 12. Bc4 { [%eval 0.54] [%clk 1:27:22] } 12... Nf6 { [%eval 0.46] [%clk 0:44:34] } 13. Qe2 { [%eval 0.16] [%clk 1:20:53] } 13... Nd5 { [%eval 0.25] [%clk 0:42:36] } 14. Rae1 { [%eval -0.18] [%clk 1:19:35] } 14... Qe7?! { [%eval 0.54] } { Inaccuracy. f6 was best. } { [%clk 0:35:19] } 15. Ng4 { [%eval 0.0] [%clk 1:10:22] } 15... Rad8 { [%eval -0.06] [%clk 0:24:37] } 16. Bxd5 { [%eval -0.08] [%clk 1:07:26] } 16... exd5?? { [%eval 4.17] } { Blunder. Bxd5 was best. } { [%clk 0:20:29] } 17. Nh6+?! { [%eval 3.01] } { Inaccuracy. dxc5 was best. } { [%clk 1:05:55] } 17... Kh8?! { [%eval 3.86] } { Inaccuracy. gxh6 was best. } { [%clk 0:18:44] } 18. dxc5 { [%eval 3.92] [%clk 1:06:09] } 18... Qe6 { [%eval 3.97] [%clk 0:17:40] } 19. Qh5 { [%eval 3.93] [%clk 1:03:26] } 19... f6 { [%eval 3.91] [%clk 0:05:16] } 20. f5 { [%eval 3.4] [%clk 1:02:39] } 20... Qd7?! { [%eval 4.55] } { Inaccuracy. Qe8 was best. } { [%clk 0:04:59] } 21. cxd6 { [%eval 4.51] [%clk 1:02:46] } 21... gxh6 { [%eval 4.56] [%clk 0:05:22] } 22. Qxh6 { [%eval 3.72] [%clk 0:59:57] } 22... Qxd6 { [%eval 4.56] [%clk 0:05:33] } 23. Rf4 { [%eval 4.57] [%clk 1:00:00] } 23... Rd7 { [%eval 4.98] [%clk 0:05:07] } 24. Rg4 { [%eval 5.03] [%clk 0:58:34] } 24... Rdf7 { [%eval 5.72] [%clk 0:04:09] } 25. Rg6 { [%eval 5.5] [%clk 0:58:03] } 25... Qe7 { [%eval 6.7] [%clk 0:04:10] } 26. g4 { [%eval 6.57] [%clk 0:57:35] } 26... Rg8 { [%eval 7.44] [%clk 0:01:08] } 27. g5 { [%eval 7.15] [%clk 0:53:28] } 27... Qb4 { [%eval 7.89] [%clk 0:00:44] } 28. Re2 { [%eval 7.53] [%clk 0:53:10] } 28... Ba6? { [%eval #6] } { Checkmate is now unavoidable. Qf8 was best. } { [%clk 0:00:41] } 29. Rxf6 { [%eval #13] [%clk 0:52:41] } 29... Rfg7 { [%eval #13] [%clk 0:00:42] } 30. Rf7 { [%eval #12] [%clk 0:53:03] } 30... d4 { [%eval 10.58] [%clk 0:00:58] } 31. Rxg7 { [%eval 10.39] [%clk 0:52:40] } 31... Rxg7 { [%eval 9.97] [%clk 0:00:39] } 32. Bxd4 { [%eval 9.67] [%clk 0:53:04] } 32... Qf8 { [%eval 9.04] [%clk 0:00:32] } 33. Bxg7+ { [%eval 8.34] [%clk 0:53:17] } 33... Qxg7 { [%eval 8.18] [%clk 0:00:56] } 34. Qxg7+ { [%eval 8.11] [%clk 0:53:30] } 34... Kxg7 { [%eval 7.84] [%clk 0:01:24] } 35. Rd2 { [%eval 7.63] [%clk 0:53:53] } 1-0