Event: Copa Liceo Freinet de Ajedrez 2025
Site: idChess.com
Date: 2025-03-29
White: Ramon Ozuna, Adrian
Black: Mares Meza, Matias Andres
Result: 1/2-1/2
ECO: C20
Opening: King's Pawn Game: Leonardis Variation
Variant: Standard
TimeControl: 600+5

1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d3 { [%eval 0.0] } 2... Bc5 { [%eval 0.0] } 3. Nf3 { [%eval 0.0] } 3... Nf6?! { [%eval 0.76] } { Inaccuracy. d6 was best. } 4. h3?! { [%eval -0.1] } { Inaccuracy. Nxe5 was best. } 4... O-O { [%eval -0.08] } 5. Nc3 { [%eval -0.3] } 5... d6 { [%eval 0.0] } 6. g3 { [%eval -0.18] } 6... Nc6 { [%eval 0.0] } 7. b3?! { [%eval -0.85] } { Inaccuracy. Na4 was best. } 7... Bxh3?? { [%eval 4.65] } { Blunder. d5 was best. } 8. Rxh3? { [%eval 2.36] } { Mistake. Bxh3 was best. } 8... Ng4 { [%eval 2.38] } 9. Rh1?? { [%eval -3.46] } { Blunder. Be3 was best. } 9... Nxf2 { [%eval -3.51] } 10. Qe2 { [%eval -3.61] } 10... Nxh1 { [%eval -3.51] } 11. Bg2? { [%eval -5.58] } { Mistake. Qg2 was best. } 11... Nxg3 { [%eval -5.21] } 12. Qd2 { [%eval -5.44] } 12... Nh5?! { [%eval -3.78] } { Inaccuracy. f5 was best. } 13. Bh3?! { [%eval -5.86] } { Inaccuracy. Bb2 was best. } 13... Qh4+?? { [%eval 4.64] } { Blunder. Nd4 was best. } 14. Kd1?? { [%eval -8.55] } { Blunder. Nxh4 was best. } 14... Qe7?? { [%eval -3.67] } { Blunder. Qxh3 was best. } 15. Ke1? { [%eval -5.84] } { Mistake. Qg2 was best. } 15... Nb4?! { [%eval -4.21] } { Inaccuracy. Nd4 was best. } 16. Ba3 { [%eval -5.05] } 16... Nxd3+ { [%eval -4.92] } 17. cxd3 { [%eval -4.96] } 17... Bxa3 { [%eval -4.91] } 18. Nb1 { [%eval -6.22] } 18... Bc5 { [%eval -5.96] } 19. Nc3 { [%eval -5.87] } 19... Bg1?! { [%eval -3.93] } { Inaccuracy. Nf4 was best. } 20. Nxg1 { [%eval -4.17] } 20... Qh4+ { [%eval -3.57] } 21. Qf2 { [%eval -3.57] } 21... Qe7?! { [%eval -2.78] } { Inaccuracy. Qxf2+ was best. } 22. Nd5 { [%eval -3.14] } 22... Qd7?? { [%eval 7.11] } { Blunder. Qd8 was best. } 23. Bxd7 { [%eval 7.08] } 23... c6 { [%eval 7.07] } 24. Nc7 { [%eval 6.27] } 24... Rad8 { [%eval 6.34] } 25. Bg4 { [%eval 6.05] } 25... d5 { [%eval 6.62] } 26. exd5 { [%eval 6.05] } 26... cxd5 { [%eval 8.11] } 27. Bxh5 { [%eval 8.05] } 27... Rd7 { [%eval 8.05] } 28. Nb5 { [%eval 7.56] } 28... e4 { [%eval 8.12] } 29. dxe4 { [%eval 8.13] } 29... dxe4 { [%eval 8.46] } 30. Nxa7 { [%eval 7.67] } 30... Re7 { [%eval 8.0] } 31. Qg2 { [%eval 7.52] } 31... Ra8 { [%eval 7.71] } 32. Qe2 { [%eval 6.65] } 32... Rae8 { [%eval 7.54] } 33. b4 { [%eval 7.15] } 33... Ra8 { [%eval 7.85] } 34. Nb5 { [%eval 7.83] } 34... e3 { [%eval 7.83] } 35. Nc3 { [%eval 7.75] } 35... Rae8 { [%eval 7.86] } 36. Nd1 { [%eval 7.28] } 36... g6 { [%eval 7.26] } 37. Bf3 { [%eval 7.23] } 37... b5 { [%eval 7.58] } 38. Nxe3 { [%eval 5.93] } 38... Rxe3 { [%eval 5.86] } 39. Nh3 { [%eval 5.68] } 39... h6 { [%eval 6.01] } 40. Kd1 { [%eval 5.52] } 40... g5 { [%eval 6.26] } 41. Qxb5 { [%eval 6.22] } 41... g4 { [%eval 6.35] } 42. Ng1 { [%eval 6.08] } 42... Rc8 { [%eval 7.3] } 43. Ba8 { [%eval 5.62] } 43... g3 { [%eval 7.35] } 44. Qf1?! { [%eval 5.47] } { Inaccuracy. Kd2 was best. } 44... h5?! { [%eval 8.32] } { Inaccuracy. Rxa8 was best. } 45. a3?! { [%eval 6.03] } { Inaccuracy. Bd5 was best. } 45... h4 { [%eval 7.75] } 46. a4 { [%eval 5.98] } 46... Rce8 { [%eval 7.7] } 47. Qd3?? { [%eval -2.74] } { Blunder. Bd5 was best. } 47... R8e4?? { [%eval 61.83] } { Blunder. Rxd3+ was best. } 48. a5?? { [%eval 0.0] } { Blunder. Qxe4 was best. } 48... Rxb4?? { [%eval 10.65] } { Blunder. Rxd3+ was best. } 49. Qc4?? { [%eval -0.63] } { Blunder. Qxe3 was best. } 49... Rbb3?? { [%eval 8.35] } { Blunder. Rxc4 was best. } 50. a6 { [%eval 8.36] } 50... Re4? { [%eval #8] } { Checkmate is now unavoidable. h3 was best. } 51. Qd3?? { [%eval -0.8] } { Lost forced checkmate sequence. Bxe4 was best. } 51... Re8?? { [%eval 10.75] } { Blunder. Rxd3+ was best. } 52. Bh1?? { [%eval 0.0] } { Blunder. Qxb3 was best. } 52... Ra8?? { [%eval 14.04] } { Blunder. Rxd3+ was best. } 53. Ke2?! { [%eval 6.35] } { Inaccuracy. Qxb3 was best. } 53... Ra7?! { [%eval 13.07] } { Inaccuracy. Rxd3 was best. } 54. Qxg3+?? { [%eval 0.05] } { Blunder. Qxb3 was best. } 54... Rxg3 { [%eval 0.2] } 55. Nh3 { [%eval -0.22] } 55... Kh7 { [%eval 0.29] } 56. Ba8?? { [%eval -3.73] } { Blunder. Nf4 was best. } 56... Rg2+?? { [%eval 6.65] } { Blunder. Rxa8 was best. } 57. Kf3?? { [%eval -3.67] } { Blunder. Bxg2 was best. } 57... Rg4?? { [%eval 6.48] } { Blunder. Rg3+ was best. } 58. Kxg4 { [%eval 5.23] } 58... f6?? { [%eval #11] } { Checkmate is now unavoidable. Rxa8 was best. } 59. Ra2?? { [%eval 5.57] } { Lost forced checkmate sequence. Bb7 was best. } 59... Kg6?? { [%eval #12] } { Checkmate is now unavoidable. Rxa8 was best. } 60. Kf4?? { [%eval 4.87] } { Lost forced checkmate sequence. Bb7 was best. } 60... f5?? { [%eval #10] } { Checkmate is now unavoidable. Rxa8 was best. } 61. Bh1? { [%eval 9.27] } { Lost forced checkmate sequence. Bb7 was best. } 61... Kf6 { [%eval 8.86] } 62. Ba8? { [%eval 4.16] } { Mistake. Bd5 was best. } 62... Rc7? { [%eval 9.54] } { Mistake. Rxa8 was best. } 63. a7 { [%eval 10.73] } 63... Rc4+ { [%eval 10.05] } 64. Be4?! { [%eval 5.57] } { Inaccuracy. Ke3 was best. } 64... Rc8?? { [%eval #9] } { Checkmate is now unavoidable. Rxe4+ was best. } 65. a8=R { [%eval #8] } 65... Rxa8 { [%eval #8] } 66. Rxa8 { [%eval #10] } 66... Ke7 { [%eval #8] } 67. Bxf5 { [%eval #7] } 67... Kf6 { [%eval #5] } 68. Ra7 1/2-1/2