Event: Copa Liceo Freinet de Ajedrez 2025
Site: idChess.com
Date: 2025-03-29
White: Gil Castillo, Jesus Pablo
Black: Ledezma Ortiz, Santhiago
Result: 0-1
ECO: C25
Opening: Vienna Game
Variant: Standard
TimeControl: 600+5

1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nc3 { [%eval 0.08] } 2... d6 { [%eval 0.35] } 3. Bb5+ { [%eval 0.15] } 3... Ke7?? { [%eval #3] } { Checkmate is now unavoidable. c6 was best. } 4. d3?? { [%eval 0.95] } { Lost forced checkmate sequence. Nd5+ was best. } 4... c6 { [%eval 0.96] } 5. Bc4 { [%eval 1.45] } 5... Ke8 { [%eval 1.42] } 6. Nf3 { [%eval 1.42] } 6... Nf6 { [%eval 1.39] } 7. Bg5?! { [%eval 0.66] } { Inaccuracy. d4 was best. } 7... Nbd7 { [%eval 1.0] } 8. Nh4?! { [%eval 0.01] } { Inaccuracy. a4 was best. } 8... Ng4?? { [%eval 7.12] } { Blunder. b5 was best. } 9. h3?? { [%eval -0.83] } { Blunder. Bxd8 was best. } 9... Nh6?? { [%eval 6.77] } { Blunder. Qxg5 was best. } 10. O-O?? { [%eval -4.39] } { Blunder. Bxd8 was best. } 10... Be7?? { [%eval 1.04] } { Blunder. Qxg5 was best. } 11. Ne2?? { [%eval -4.06] } { Blunder. Bxh6 was best. } 11... Bxg5 { [%eval -4.3] } 12. Nf3 { [%eval -4.32] } 12... f6? { [%eval -2.5] } { Mistake. Bf6 was best. } 13. Nh2?! { [%eval -3.87] } { Inaccuracy. h4 was best. } 13... Ng8 { [%eval -3.36] } 14. Qe1 { [%eval -3.73] } 14... b5 { [%eval -3.83] } 15. Bb3 { [%eval -3.76] } 15... Bh4?! { [%eval -2.54] } { Inaccuracy. Nc5 was best. } 16. Qd2 { [%eval -3.06] } 16... g6?! { [%eval -2.14] } { Inaccuracy. Bg5 was best. } 17. Ng4?! { [%eval -3.46] } { Inaccuracy. d4 was best. } 17... f5 { [%eval -3.39] } 18. exf5 { [%eval -3.25] } 18... gxf5 { [%eval -3.28] } 19. Nh6?! { [%eval -4.38] } { Inaccuracy. Ne3 was best. } 19... Nxh6 { [%eval -3.85] } 20. Rae1?! { [%eval -5.14] } { Inaccuracy. Qxh6 was best. } 20... Qf6 { [%eval -4.98] } 21. Nc1 { [%eval -5.99] } 21... c5 { [%eval -5.43] } 22. Re2 { [%eval -5.91] } 22... c4 { [%eval -5.12] } 23. dxc4 { [%eval -5.04] } 23... bxc4 { [%eval -5.07] } 24. Bxc4 { [%eval -5.12] } 24... Rb8 { [%eval -4.94] } 25. Bb3 { [%eval -5.41] } 25... e4 { [%eval -4.44] } 26. Ree1 { [%eval -5.47] } 26... Nc5 { [%eval -5.24] } 27. Ne2 { [%eval -5.26] } 27... f4 { [%eval -4.52] } 28. Ng3?! { [%eval -6.82] } { Inaccuracy. Bd5 was best. } 28... Bxg3?! { [%eval -5.13] } { Inaccuracy. fxg3 was best. } 29. fxg3 { [%eval -5.12] } 29... e3?? { [%eval -1.15] } { Blunder. Nf5 was best. } 30. Qc1?? { [%eval -4.93] } { Blunder. Rxf4 was best. } 30... Ne4?? { [%eval 0.56] } { Blunder. Nf5 was best. } 31. gxf4?? { [%eval -5.14] } { Blunder. Rxf4 was best. } 31... d5? { [%eval -2.99] } { Mistake. Nf5 was best. } 32. Qd1?! { [%eval -4.37] } { Inaccuracy. Bxd5 was best. } 32... e2?! { [%eval -2.96] } { Inaccuracy. Rxb3 was best. } 33. Rf3?? { [%eval -8.98] } { Blunder. Rxe2 was best. } 33... Ng3?? { [%eval 0.93] } { Blunder. exd1=N was best. } 34. Rf2?? { [%eval -4.57] } { Blunder. Rxg3 was best. } 34... Nf1?? { [%eval 3.79] } { Blunder. Nhf5 was best. } 35. Qa1?? { [%eval -4.47] } { Blunder. Rfxe2+ was best. } 35... Rg8?? { [%eval -1.04] } { Blunder. Ng3 was best. } 36. Rexf1?? { [%eval -4.96] } { Blunder. Rfxe2+ was best. } 36... Qf7?? { [%eval 0.63] } { Blunder. exf1=R+ was best. } 37. c3?? { [%eval -4.83] } { Blunder. Rxe2+ was best. } 37... Rg6?? { [%eval 0.22] } { Blunder. exf1=Q+ was best. } 38. Bc2?? { [%eval -5.24] } { Blunder. Rxe2+ was best. } 38... Qg8?? { [%eval 3.14] } { Blunder. exf1=Q+ was best. } 39. Qd1?? { [%eval -6.74] } { Blunder. Bxg6+ was best. } 39... Rxb2?? { [%eval 2.75] } { Blunder. exd1=N was best. } 40. Bb3?? { [%eval #-8] } { Checkmate is now unavoidable. Rxe2+ was best. } 40... Qg7?? { [%eval -0.53] } { Lost forced checkmate sequence. Rxg2+ was best. } 41. Re1?! { [%eval -1.56] } { Inaccuracy. Rxe2+ was best. } 41... Kd7?? { [%eval 1.31] } { Blunder. Bxh3 was best. } 42. Qxe2?? { [%eval -5.55] } { Blunder. Qc1 was best. } 42... Qf8?? { [%eval 6.43] } { Blunder. Rxe2 was best. } 43. Qxb2 { [%eval 6.1] } 43... Re6?! { [%eval 8.78] } { Inaccuracy. Qc5 was best. } 44. Ref1?! { [%eval 6.09] } { Inaccuracy. Rxe6 was best. } 44... Qe8 { [%eval 8.06] } 45. Bxd5 { [%eval 6.93] } 45... Re1 { [%eval 7.86] } 46. g3 { [%eval 6.04] } 46... Rxf1+ { [%eval 6.18] } 47. Rxf1 { [%eval 5.96] } 47... Qe1?? { [%eval #6] } { Checkmate is now unavoidable. Qe3+ was best. } 48. Qf2?? { [%eval 6.01] } { Lost forced checkmate sequence. Qb5+ was best. } 48... Qe8?? { [%eval #10] } { Checkmate is now unavoidable. Qxc3 was best. } 49. Qg2?? { [%eval 5.98] } { Lost forced checkmate sequence. Qxa7+ was best. } 49... Qe2?? { [%eval #8] } { Checkmate is now unavoidable. Qe3+ was best. } 50. Qh1?? { [%eval 5.71] } { Lost forced checkmate sequence. Qxe2 was best. } 50... Qd3 { [%eval 6.67] } 51. Rf2 { [%eval 5.59] } 51... Kd6 { [%eval 5.46] } 52. Bb3 { [%eval 5.42] } 52... Qc4?? { [%eval #8] } { Checkmate is now unavoidable. Qxg3+ was best. } 53. Qa8?? { [%eval 6.97] } { Lost forced checkmate sequence. Bxc4 was best. } 53... Qxc3 { [%eval 8.69] } 54. Rg2 { [%eval 7.59] } 54... Qe1+ { [%eval 8.07] } 55. Kh2 { [%eval 8.07] } 55... Qd1? { [%eval #7] } { Checkmate is now unavoidable. Bf5 was best. } 56. g4? { [%eval 8.76] } { Lost forced checkmate sequence. Bxd1 was best. } 56... Qa1? { [%eval #7] } { Checkmate is now unavoidable. Qd4 was best. } 57. Kg3?? { [%eval 6.29] } { Lost forced checkmate sequence. Qd5+ was best. } 57... Qxa2?? { [%eval #6] } { Checkmate is now unavoidable. Qe1+ was best. } 58. Rc2?? { [%eval -4.45] } { Lost forced checkmate sequence. Rxa2 was best. } 58... Bb7?? { [%eval #1] } { Checkmate is now unavoidable. Qxb3+ was best. } 59. Bxa2? { [%eval 7.07] } { Lost forced checkmate sequence. Qd8# was best. } 59... Bc8? { [%eval #4] } { Checkmate is now unavoidable. Bxa8 was best. } 60. Rd2+ { [%eval #5] } 60... Kc7 { [%eval #5] } 61. Qh1 { [%eval #6] } 61... Kb6 { [%eval #6] } 62. Qa8 { [%eval #6] } 62... Bb7 { [%eval #5] } 63. Rc2?? { [%eval 6.96] } { Lost forced checkmate sequence. Rb2+ was best. } 63... Ka5?? { [%eval #4] } { Checkmate is now unavoidable. Bxa8 was best. } 64. Bd5? { [%eval 8.23] } { Lost forced checkmate sequence. Qxb7 was best. } 64... Kb4? { [%eval #2] } { Checkmate is now unavoidable. Bxa8 was best. } 65. Bh1? { [%eval 8.05] } { Lost forced checkmate sequence. Qxb7+ was best. } 65... Ka3? { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 66. Rf2? { [%eval 7.76] } { Lost forced checkmate sequence. Qxa7+ was best. } 66... a5? { [%eval #4] } { Checkmate is now unavoidable. Bxa8 was best. } 67. f5?! { [%eval 10.1] } { Lost forced checkmate sequence. Qxb7 was best. } 67... Kb3?! { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 68. Rf1? { [%eval 9.72] } { Lost forced checkmate sequence. Qxb7+ was best. } 68... a4? { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 69. f6? { [%eval 9.01] } { Lost forced checkmate sequence. Qxb7+ was best. } 69... Nf7? { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 70. h4? { [%eval 8.42] } { Lost forced checkmate sequence. Qxb7+ was best. } 70... a3? { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 71. g5? { [%eval 8.43] } { Lost forced checkmate sequence. Qxb7+ was best. } 71... a2? { [%eval #5] } { Checkmate is now unavoidable. Bxa8 was best. } 72. g6 { [%eval #12] } 72... hxg6 { [%eval #5] } 73. Kg4? { [%eval 7.66] } { Lost forced checkmate sequence. Qxb7+ was best. } 73... Bxh1? { [%eval #11] } { Checkmate is now unavoidable. Bxa8 was best. } 74. Kg3?? { [%eval -4.94] } { Lost forced checkmate sequence. Qb8+ was best. } 74... a1=Q?? { [%eval #10] } { Checkmate is now unavoidable. Bxa8 was best. } 75. Kg4?? { [%eval #-8] } { Lost forced checkmate sequence. Qxa1 was best. } 75... Qa5?? { [%eval 12.74] } { Lost forced checkmate sequence. Qxa8 was best. } 76. h5?? { [%eval #-7] } { Checkmate is now unavoidable. Qxa5 was best. } 76... Qxh5+ { [%eval #-7] } 77. Kg3 { [%eval #-7] } 77... Qg5+ { [%eval #-7] } 78. Kf2 { [%eval #-7] } 78... Qxf6+ { [%eval #-14] } 79. Kg1 { [%eval #-14] } 79... Qh4?? { [%eval 73.91] } { Lost forced checkmate sequence. Qxf1+ was best. } 80. Qg2?? { [%eval #-15] } { Checkmate is now unavoidable. Rb1+ was best. } 80... Qh3?? { [%eval #10] } { Lost forced checkmate sequence. Bxg2 was best. } 81. Qa8?? { [%eval #-6] } { Lost forced checkmate sequence. Qxh3+ was best. } 81... Qh2+?? { [%eval 0.14] } { Lost forced checkmate sequence. Bxa8 was best. } 82. Kxh2 { [%eval 0.07] } 82... Bf3?? { [%eval #6] } { Checkmate is now unavoidable. Bxa8 was best. } 83. Rg1?? { [%eval 0.19] } { Lost forced checkmate sequence. Qc8 was best. } 83... Ng5?? { [%eval #8] } { Checkmate is now unavoidable. Bxa8 was best. } 84. Re1?? { [%eval 0.0] } { Lost forced checkmate sequence. Qb8+ was best. } 84... Ne6?? { [%eval #6] } { Checkmate is now unavoidable. Bxa8 was best. } 85. Rf1?? { [%eval 0.06] } { Lost forced checkmate sequence. Qxf3+ was best. } 85... g5?? { [%eval #7] } { Checkmate is now unavoidable. Bxa8 was best. } 86. Re1?? { [%eval 0.14] } { Lost forced checkmate sequence. Qxf3+ was best. } 0-1