Event: Round 9: Sierra Isaza, Jose Eduardo - Hurtado Paez, Andres Jesus
Date: 2025-02-02
White: Sierra Isaza, Jose Eduardo
WhiteElo: 1681
Black: Hurtado Paez, Andres Jesus
BlackElo: 1875
Result: 1-0
ECO: C44
Opening: Scotch Game: Scotch Gambit
Variant: Standard
TimeControl: 90+30

1. e4 { [%eval 0.18] [%clk 1:29:37] } 1... e5 { [%eval 0.21] [%clk 1:24:09] } 2. Nf3 { [%eval 0.13] [%clk 1:31:20] } 2... Nc6 { [%eval 0.17] [%clk 1:24:36] } 3. d4 { [%eval 0.0] [%clk 1:31:34] } 3... exd4 { [%eval 0.04] [%clk 1:24:57] } 4. Bc4 { [%eval -0.09] [%clk 1:31:45] } 4... d6 { [%eval 0.41] [%clk 1:25:14] } 5. Nxd4 { [%eval 0.34] [%clk 1:31:43] } 5... Be7 { [%eval 0.4] [%clk 1:24:38] } 6. O-O { [%eval 0.39] [%clk 1:30:25] } 6... Nf6 { [%eval 0.46] [%clk 1:25:02] } 7. Nc3 { [%eval 0.4] [%clk 1:30:08] } 7... O-O { [%eval 0.38] [%clk 1:24:55] } 8. h3 { [%eval 0.38] [%clk 1:29:49] } 8... Nd7?! { [%eval 0.97] } { Inaccuracy. Nxd4 was best. } { [%clk 1:21:13] } 9. Nd5?! { [%eval 0.28] } { Inaccuracy. Bxf7+ was best. } { [%clk 1:26:23] } 9... Nde5?! { [%eval 0.86] } { Inaccuracy. Nxd4 was best. } { [%clk 1:19:35] } 10. Be2 { [%eval 0.71] [%clk 1:23:00] } 10... Nxd4 { [%eval 0.78] [%clk 1:13:42] } 11. Qxd4 { [%eval 0.84] [%clk 1:23:17] } 11... Bf6 { [%eval 1.21] [%clk 1:13:55] } 12. Qe3?! { [%eval 0.36] } { Inaccuracy. Qc3 was best. } { [%clk 1:21:30] } 12... Re8 { [%eval 0.72] [%clk 1:13:45] } 13. Qc3 { [%eval 0.57] [%clk 1:15:55] } 13... c6 { [%eval 0.64] [%clk 1:12:05] } 14. Nxf6+ { [%eval 0.55] [%clk 1:14:35] } 14... Qxf6 { [%eval 0.59] [%clk 1:12:38] } 15. Qg3 { [%eval 0.26] [%clk 1:13:24] } 15... Be6?! { [%eval 0.85] } { Inaccuracy. Qg6 was best. } { [%clk 1:11:03] } 16. f4 { [%eval 0.58] [%clk 1:11:27] } 16... Nc4?? { [%eval 3.69] } { Blunder. Nd7 was best. } { [%clk 1:11:00] } 17. f5 { [%eval 3.62] [%clk 1:11:01] } 17... Bd7 { [%eval 3.46] [%clk 1:10:03] } 18. c3? { [%eval 1.62] } { Mistake. Bxc4 was best. } { [%clk 1:07:53] } 18... Qe5? { [%eval 3.41] } { Mistake. b5 was best. } { [%clk 1:09:25] } 19. Bf4 { [%eval 3.36] [%clk 1:06:41] } 19... Qxe4 { [%eval 3.23] [%clk 0:36:51] } 20. Bd3?! { [%eval 2.32] } { Inaccuracy. f6 was best. } { [%clk 1:02:40] } 20... Qd5 { [%eval 2.53] [%clk 0:36:29] } 21. f6 { [%eval 2.54] [%clk 1:00:28] } 21... g6 { [%eval 2.5] [%clk 0:36:52] } 22. Qh4 { [%eval 2.05] [%clk 0:58:48] } 22... h5?! { [%eval 3.31] } { Inaccuracy. Kh8 was best. } { [%clk 0:37:16] } 23. Rad1 { [%eval 3.22] [%clk 0:50:45] } 23... Ne3? { [%eval 5.19] } { Mistake. Bf5 was best. } { [%clk 0:24:05] } 24. Bxe3 { [%eval 5.22] [%clk 0:49:07] } 24... Rxe3 { [%eval 5.19] [%clk 0:24:29] } 25. Bxg6 { [%eval 5.17] [%clk 0:48:30] } 25... Qc5 { [%eval 4.71] [%clk 0:24:53] } 26. Kh1?? { [%eval -2.32] } { Blunder. Rd4 was best. } { [%clk 0:48:06] } 26... Re5?? { [%eval 4.23] } { Blunder. fxg6 was best. } { [%clk 0:13:14] } 27. b4 { [%eval 4.18] [%clk 0:45:28] } 27... Qxc3? { [%eval 7.45] } { Mistake. Qe3 was best. } { [%clk 0:07:58] } 28. Bxh5 { [%eval 7.04] [%clk 0:45:09] } 28... Qe3? { [%eval #4] } { Checkmate is now unavoidable. Rxh5 was best. } { [%clk 0:04:57] } 29. Bxf7+ { [%eval #3] [%clk 0:45:13] } 1-0