Event: DVM U10 2024
Site: Düsseldorf GER
Date: 2024-12-28
White: Dowgialo, Franciszek
Black: Glaser-Gallion, Leonas
BlackElo: 1000
Result: 1-0
ECO: C53
Opening: Italian Game: Classical Variation
Variant: Standard
Termination: normal

1. e4 { [%eval 0.18] [%clk 0:55:05] } 1... e5 { [%eval 0.21] [%clk 0:55:05] } 2. Nf3 { [%eval 0.13] [%clk 0:55:05] } 2... Nc6 { [%eval 0.17] [%clk 0:55:07] } 3. Bc4 { [%eval 0.12] [%clk 0:55:02] } 3... Bc5 { [%eval 0.2] [%clk 0:54:59] } 4. c3 { [%eval 0.09] [%clk 0:54:57] } 4... d6 { [%eval 0.42] [%clk 0:54:47] } 5. d4 { [%eval 0.4] [%clk 0:54:47] } 5... exd4 { [%eval 0.56] [%clk 0:54:39] } 6. cxd4 { [%eval 0.4] [%clk 0:54:29] } 6... Bb4+?! { [%eval 0.98] } { Inaccuracy. Bb6 was best. } { [%clk 0:54:22] } 7. Bd2?! { [%eval 0.38] } { Inaccuracy. Nc3 was best. } { [%clk 0:54:23] } 7... Bg4?! { [%eval 1.49] } { Inaccuracy. Bxd2+ was best. } { [%clk 0:54:16] } 8. h3?! { [%eval 0.55] } { Inaccuracy. Bxb4 was best. } { [%clk 0:54:07] } 8... Bh5? { [%eval 2.22] } { Mistake. Bxf3 was best. } { [%clk 0:54:07] } 9. O-O?! { [%eval 1.18] } { Inaccuracy. Bxb4 was best. } { [%clk 0:53:55] } 9... Nxd4? { [%eval 2.92] } { Mistake. Bxd2 was best. } { [%clk 0:53:53] } 10. Bxb4?! { [%eval 1.84] } { Inaccuracy. Qa4+ was best. } { [%clk 0:53:11] } 10... c5?? { [%eval 4.33] } { Blunder. Nxf3+ was best. } { [%clk 0:53:49] } 11. Bb5+?? { [%eval -0.2] } { Blunder. g4 was best. } { [%clk 0:51:32] } 11... Nxb5 { [%eval -0.27] [%clk 0:53:36] } 12. Nc3?? { [%eval -3.03] } { Blunder. Bc3 was best. } { [%clk 0:50:39] } 12... Nd4?! { [%eval -2.25] } { Inaccuracy. Bxf3 was best. } { [%clk 0:53:01] } 13. Ba3 { [%eval -2.85] [%clk 0:47:53] } 13... Nxf3+ { [%eval -2.73] [%clk 0:52:38] } 14. gxf3?! { [%eval -3.86] } { Inaccuracy. Kh1 was best. } { [%clk 0:47:42] } 14... Qg5+ { [%eval -3.7] [%clk 0:52:28] } 15. Kh1 { [%eval -3.71] [%clk 0:46:56] } 15... Ne7?? { [%eval -1.6] } { Blunder. Qf4 was best. } { [%clk 0:52:00] } 16. Nd5?? { [%eval -3.77] } { Blunder. Rg1 was best. } { [%clk 0:45:40] } 16... O-O? { [%eval -1.79] } { Mistake. Nxd5 was best. } { [%clk 0:50:44] } 17. Rg1 { [%eval -1.66] [%clk 0:44:10] } 17... Qe5 { [%eval -1.6] [%clk 0:50:10] } 18. f4?? { [%eval -5.9] } { Blunder. Nxe7+ was best. } { [%clk 0:43:51] } 18... Qxe4+ { [%eval -5.81] [%clk 0:49:53] } 19. Kh2 { [%eval -5.77] [%clk 0:41:49] } 19... Bxd1?? { [%eval -1.82] } { Blunder. Qxd5 was best. } { [%clk 0:49:44] } 20. Nf6+ { [%eval -1.84] [%clk 0:41:41] } 20... Kh8 { [%eval -1.76] [%clk 0:49:26] } 21. Nxe4 { [%eval -1.66] [%clk 0:41:28] } 21... Bf3? { [%eval -0.23] } { Mistake. Bh5 was best. } { [%clk 0:49:10] } 22. Nxd6 { [%eval -0.25] [%clk 0:40:30] } 22... b6 { [%eval -0.38] [%clk 0:48:21] } 23. b3?? { [%eval -2.52] } { Blunder. b4 was best. } { [%clk 0:39:30] } 23... Bc6? { [%eval -0.8] } { Mistake. Rad8 was best. } { [%clk 0:47:53] } 24. Bb2? { [%eval -2.26] } { Mistake. b4 was best. } { [%clk 0:39:27] } 24... f6 { [%eval -2.15] [%clk 0:47:25] } 25. Rg3?! { [%eval -3.14] } { Inaccuracy. Rad1 was best. } { [%clk 0:38:47] } 25... b5?? { [%eval -0.11] } { Blunder. Rad8 was best. } { [%clk 0:47:15] } 26. Rag1?? { [%eval -1.89] } { Blunder. Re1 was best. } { [%clk 0:38:40] } 26... g6?? { [%eval 0.06] } { Blunder. Rad8 was best. } { [%clk 0:45:36] } 27. h4 { [%eval -0.19] [%clk 0:38:00] } 27... Rad8 { [%eval -0.33] [%clk 0:44:59] } 28. Nxb5?? { [%eval -4.47] } { Blunder. Rd1 was best. } { [%clk 0:36:19] } 28... Bxb5 { [%eval -4.39] [%clk 0:44:42] } 29. h5 { [%eval -4.89] [%clk 0:36:10] } 29... gxh5 { [%eval -4.43] [%clk 0:44:26] } 30. Rg7 { [%eval -4.52] [%clk 0:35:28] } 30... Nf5 { [%eval -4.1] [%clk 0:44:15] } 31. Rxa7 { [%eval -3.97] [%clk 0:34:29] } 31... Nh4 { [%eval -3.94] [%clk 0:43:48] } 32. Rgg7 { [%eval -3.87] [%clk 0:32:06] } 32... Nf3+?? { [%eval 0.36] } { Blunder. Bd3 was best. } { [%clk 0:42:53] } 33. Kg3 { [%eval 0.44] [%clk 0:31:43] } 33... Rd3?? { [%eval #2] } { Checkmate is now unavoidable. Bd3 was best. } { [%clk 0:42:25] } 34. Rxh7+ { [%eval #1] [%clk 0:31:24] } 34... Kg8 { [%eval #1] [%clk 0:42:01] } 35. Rag7# { [%clk 0:31:14] } 1-0