Event: Round 3.2: Lavrencic, Matic - Akhilbay, Imangali
Date: 2024-12-16
White: Lavrencic, Matic
WhiteTitle: FM
WhiteElo: 2255
Black: Akhilbay, Imangali
BlackTitle: FM
BlackElo: 2116
Result: 1-0
ECO: B30
Opening: Sicilian Defense: Nyezhmetdinov-Rossolimo Attack
Variant: Standard

1. e4 { [%eval 0.18] [%clk 0:03:02] } 1... c5 { [%eval 0.25] [%clk 0:03:03] } 2. Nf3 { [%eval 0.2] [%clk 0:03:02] } 2... Nc6 { [%eval 0.25] [%clk 0:03:04] } 3. Bb5 { [%eval 0.28] [%clk 0:03:02] } 3... e6 { [%eval 0.2] [%clk 0:03:04] } 4. c3 { [%eval 0.0] [%clk 0:03:02] } 4... Nge7 { [%eval 0.4] [%clk 0:02:58] } 5. d4 { [%eval 0.3] [%clk 0:03:03] } 5... cxd4 { [%eval 0.42] [%clk 0:02:46] } 6. cxd4 { [%eval 0.28] [%clk 0:03:04] } 6... d5 { [%eval 0.33] [%clk 0:02:43] } 7. e5 { [%eval 0.23] [%clk 0:03:04] } 7... a6 { [%eval 0.49] [%clk 0:02:42] } 8. Ba4 { [%eval 0.67] [%clk 0:02:52] } 8... b5 { [%eval 0.75] [%clk 0:02:21] } 9. Bc2 { [%eval 0.67] } 9... Nb4 { [%eval 0.59] [%clk 0:02:22] } 10. Nc3?! { [%eval 0.01] } { Inaccuracy. Bb3 was best. } { [%clk 0:02:50] } 10... Nxc2+ { [%eval -0.01] [%clk 0:02:18] } 11. Qxc2 { [%eval -0.04] [%clk 0:02:51] } 11... Nf5 { [%eval 0.18] [%clk 0:02:16] } 12. Bg5?? { [%eval -1.56] } { Blunder. h4 was best. } { [%clk 0:02:38] } 12... f6?? { [%eval 0.6] } { Blunder. Nxd4 was best. } { [%clk 0:02:10] } 13. exf6 { [%eval 0.64] [%clk 0:02:15] } 13... gxf6 { [%eval 0.65] [%clk 0:02:11] } 14. Bf4 { [%eval 0.72] [%clk 0:02:04] } 14... Bd6 { [%eval 0.67] [%clk 0:02:12] } 15. Bxd6 { [%eval 0.71] [%clk 0:01:57] } 15... Nxd6?! { [%eval 1.3] } { Inaccuracy. Qxd6 was best. } { [%clk 0:02:06] } 16. Nxd5?! { [%eval 0.48] } { Inaccuracy. O-O was best. } { [%clk 0:01:04] } 16... O-O { [%eval 0.5] [%clk 0:00:36] } 17. Ne3 { [%eval 0.54] [%clk 0:00:39] } 17... Bb7 { [%eval 0.89] [%clk 0:00:36] } 18. Nd2?! { [%eval 0.0] } { Inaccuracy. O-O was best. } { [%clk 0:00:36] } 18... f5 { [%eval 0.0] [%clk 0:00:16] } 19. O-O { [%eval 0.0] [%clk 0:00:11] } 19... f4 { [%eval 0.0] [%clk 0:00:13] } 20. Ng4 { [%eval 0.0] [%clk 0:00:12] } 20... Qg5 { [%eval 0.15] [%clk 0:00:15] } 21. f3 { [%eval 0.17] [%clk 0:00:08] } 21... Rac8 { [%eval 0.25] [%clk 0:00:16] } 22. Qd3 { [%eval 0.23] [%clk 0:00:10] } 22... h5 { [%eval 0.47] [%clk 0:00:08] } 23. Ne5 { [%eval 0.52] [%clk 0:00:11] } 23... Nf5 { [%eval 0.54] [%clk 0:00:09] } 24. Rae1 { [%eval 0.0] [%clk 0:00:06] } 24... Rcd8 { [%eval 0.13] } 25. Nb3 { [%eval 0.31] [%clk 0:00:07] } 25... Bd5?! { [%eval 1.33] } { Inaccuracy. Ne3 was best. } { [%clk 0:00:09] } 26. Qc2?? { [%eval -1.05] } { Blunder. Nc5 was best. } { [%clk 0:00:04] } 26... Bxb3?! { [%eval 0.0] } { Inaccuracy. Ne3 was best. } { [%clk 0:00:08] } 27. Qxb3 { [%eval 0.05] [%clk 0:00:05] } 27... Nxd4 { [%eval 0.19] [%clk 0:00:07] } 28. Qd3?? { [%eval -1.87] } { Blunder. Qc3 was best. } { [%clk 0:00:05] } 28... Nf5 { [%eval -1.76] [%clk 0:00:05] } 29. Qe4 { [%eval -1.62] [%clk 0:00:06] } 29... Rd6? { [%eval -0.11] } { Mistake. Rd4 was best. } { [%clk 0:00:04] } 30. Rf2 { [%eval -0.17] } 30... Rfd8 { [%eval -0.13] [%clk 0:00:05] } 31. Rfe2?! { [%eval -0.97] } { Inaccuracy. Nc6 was best. } { [%clk 0:00:05] } 31... Ne3?! { [%eval 0.0] } { Inaccuracy. Rd2 was best. } { [%clk 0:00:05] } 32. Kh1?? { [%eval -2.62] } { Blunder. g3 was best. } { [%clk 0:00:04] } 32... Rd1 { [%eval -2.31] [%clk 0:00:06] } 33. Qb7?? { [%eval #-2] } { Checkmate is now unavoidable. Qg6+ was best. } { [%clk 0:00:04] } 33... Qxe5?? { [%eval -5.23] } { Lost forced checkmate sequence. Rxe1+ was best. } { [%clk 0:00:05] } 34. Qxa6 { [%eval -5.26] [%clk 0:00:04] } 34... Rxe1+ { [%eval -4.92] [%clk 0:00:05] } 35. Rxe1 { [%eval -3.98] [%clk 0:00:05] } 35... Qf5 { [%eval -3.3] [%clk 0:00:03] } 36. Qb6 { [%eval -4.11] [%clk 0:00:05] } 36... Rf8 { [%eval -3.33] [%clk 0:00:03] } 37. b3 { [%eval -2.93] [%clk 0:00:04] } 37... Qg6?! { [%eval -2.12] } { Inaccuracy. b4 was best. } { [%clk 0:00:04] } 38. Rg1 { [%eval -2.25] [%clk 0:00:04] } 38... Rc8 { [%eval -2.17] [%clk 0:00:04] } 39. g3 { [%eval -2.26] [%clk 0:00:04] } 39... fxg3?? { [%eval 0.01] } { Blunder. Nd5 was best. } { [%clk 0:00:00] } 1-0