Event: Round 4: Martinez Calderon, Maithe Sofia - Obando Campo, Laura Isabela
Date: 2024-11-25
White: Martinez Calderon, Maithe Sofia
Black: Obando Campo, Laura Isabela
Result: 0-1
ECO: C50
Opening: Four Knights Game: Italian Variation
Variant: Standard

1. e4 { [%eval 0.18] [%clk 0:14:01] } 1... e5 { [%eval 0.21] [%clk 0:15:18] } 2. Nf3 { [%eval 0.13] [%clk 0:14:10] } 2... Nc6 { [%eval 0.17] [%clk 0:15:26] } 3. Nc3 { [%eval 0.11] [%clk 0:14:17] } 3... Nf6 { [%eval 0.08] [%clk 0:15:32] } 4. Bc4 { [%eval 0.0] [%clk 0:14:26] } 4... Bc5 { [%eval 0.07] [%clk 0:15:38] } 5. a3 { [%eval 0.0] [%clk 0:14:34] } 5... a5 { [%eval -0.03] [%clk 0:15:42] } 6. O-O { [%eval -0.03] [%clk 0:14:38] } 6... O-O { [%eval 0.09] [%clk 0:15:48] } 7. d3 { [%eval 0.0] [%clk 0:14:46] } 7... h6 { [%eval 0.22] [%clk 0:15:48] } 8. Nd5 { [%eval 0.01] [%clk 0:14:22] } 8... d6 { [%eval 0.04] [%clk 0:15:39] } 9. Nxf6+ { [%eval -0.06] [%clk 0:14:29] } 9... Qxf6 { [%eval -0.08] [%clk 0:15:44] } 10. c3 { [%eval -0.06] [%clk 0:14:24] } 10... Bg4 { [%eval -0.07] [%clk 0:15:04] } 11. h3 { [%eval -0.1] [%clk 0:13:55] } 11... Bxf3 { [%eval -0.09] [%clk 0:15:07] } 12. gxf3? { [%eval -1.49] } { Mistake. Qxf3 was best. } { [%clk 0:14:03] } 12... Rad8?! { [%eval -0.88] } { Inaccuracy. Ne7 was best. } { [%clk 0:15:02] } 13. b4 { [%eval -1.3] [%clk 0:13:26] } 13... axb4 { [%eval -1.07] [%clk 0:15:07] } 14. axb4 { [%eval -1.25] [%clk 0:13:34] } 14... Bb6 { [%eval -1.13] [%clk 0:15:05] } 15. b5 { [%eval -1.21] [%clk 0:13:21] } 15... Ne7 { [%eval -1.09] [%clk 0:15:04] } 16. Be3? { [%eval -2.33] } { Mistake. f4 was best. } { [%clk 0:12:33] } 16... Ng6?! { [%eval -1.54] } { Inaccuracy. d5 was best. } { [%clk 0:15:00] } 17. d4? { [%eval -3.35] } { Mistake. Kh2 was best. } { [%clk 0:12:12] } 17... Nh4?! { [%eval -2.23] } { Inaccuracy. d5 was best. } { [%clk 0:14:52] } 18. Kh2?! { [%eval -3.28] } { Inaccuracy. f4 was best. } { [%clk 0:11:46] } 18... exd4 { [%eval -3.22] [%clk 0:14:18] } 19. cxd4 { [%eval -3.2] [%clk 0:11:46] } 19... Bxd4 { [%eval -3.18] [%clk 0:13:13] } 20. Rg1? { [%eval -5.48] } { Mistake. Bxd4 was best. } { [%clk 0:10:41] } 20... Nxf3+?! { [%eval -3.88] } { Inaccuracy. Bxa1 was best. } { [%clk 0:12:52] } 21. Kh1?! { [%eval -5.55] } { Inaccuracy. Qxf3 was best. } { [%clk 0:10:07] } 21... Nxg1?? { [%eval -2.28] } { Blunder. Bxa1 was best. } { [%clk 0:12:12] } 22. Bxd4 { [%eval -2.08] [%clk 0:10:12] } 22... Qg6?? { [%eval 0.0] } { Blunder. Nxh3 was best. } { [%clk 0:11:30] } 23. Qf1?? { [%eval -5.32] } { Blunder. Ra3 was best. } { [%clk 0:09:15] } 23... Qxe4+ { [%eval -5.14] [%clk 0:11:01] } 24. Kxg1 { [%eval -5.35] [%clk 0:08:49] } 24... Qxd4 { [%eval -5.34] [%clk 0:11:10] } 25. Rd1 { [%eval -5.26] [%clk 0:08:53] } 25... Qc5 { [%eval -4.93] [%clk 0:10:56] } 26. Bd3 { [%eval -5.49] [%clk 0:08:42] } 26... Rfe8 { [%eval -5.65] [%clk 0:10:46] } 27. Rc1 { [%eval -5.88] [%clk 0:08:31] } 27... Qe5 { [%eval -5.32] [%clk 0:09:41] } 28. b6 { [%eval -5.94] [%clk 0:07:11] } 28... cxb6 { [%eval -5.83] [%clk 0:09:33] } 29. Bb5 { [%eval -6.14] [%clk 0:06:59] } 29... Re6 { [%eval -6.18] [%clk 0:09:24] } 30. Re1?! { [%eval -9.36] } { Inaccuracy. Bd3 was best. } { [%clk 0:06:03] } 30... Rg6+?! { [%eval -6.09] } { Inaccuracy. Qxe1 was best. } { [%clk 0:08:50] } 31. Kh1 { [%eval -6.06] [%clk 0:06:03] } 31... Qd5+ { [%eval -6.23] [%clk 0:08:33] } 32. f3 { [%eval -6.32] [%clk 0:06:02] } 32... Rc8 { [%eval -6.07] [%clk 0:07:16] } 33. Rd1 { [%eval -5.91] [%clk 0:04:54] } 33... Qh5 { [%eval -6.02] [%clk 0:05:54] } 34. Bd7 { [%eval -7.08] [%clk 0:04:29] } 34... Rc3 { [%eval -7.17] [%clk 0:04:10] } 35. Bg4? { [%eval #-17] } { Checkmate is now unavoidable. Rd3 was best. } { [%clk 0:03:46] } 35... Qe5?? { [%eval -6.89] } { Lost forced checkmate sequence. Rxg4 was best. } { [%clk 0:02:32] } 36. Re1 { [%eval -6.81] [%clk 0:03:08] } 36... Qd5 { [%eval -6.67] [%clk 0:02:27] } 37. Re8+ { [%eval -7.62] [%clk 0:03:01] } 37... Kh7 { [%eval -6.9] [%clk 0:02:28] } 38. h4?! { [%eval -11.61] } { Inaccuracy. Re1 was best. } { [%clk 0:02:30] } 38... h5 { [%eval -10.99] [%clk 0:02:31] } 39. Bh3?! { [%eval #-6] } { Checkmate is now unavoidable. Kh2 was best. } { [%clk 0:02:04] } 39... Rxf3 { [%eval #-5] [%clk 0:02:25] } 40. Qe2 { [%eval #-1] [%clk 0:00:48] } 40... Rf2+ { [%eval #-4] [%clk 0:02:10] } 41. Bg2 { [%eval #-1] [%clk 0:00:24] } 41... Qxg2# { [%clk 0:02:15] } 0-1