Event: Round 4: Acosta, Pablo Ismael - Slipak, Sergio
Date: 2024-10-22
White: Acosta, Pablo Ismael
WhiteTitle: IM
WhiteElo: 2448
Black: Slipak, Sergio
BlackTitle: GM
BlackElo: 2375
Result: 1/2-1/2
ECO: D05
Opening: Queen's Pawn Game: Colle System
Variant: Standard

1. Nf3 { [%eval 0.17] [%clk 1:18:16] } 1... Nf6 { [%eval 0.18] [%clk 1:30:34] } 2. d4 { [%eval 0.11] [%clk 1:18:40] } 2... e6 { [%eval 0.14] [%clk 1:30:49] } 3. e3 { [%eval 0.0] [%clk 1:19:06] } 3... d5 { [%eval 0.01] [%clk 1:29:16] } 4. b3 { [%eval 0.07] [%clk 1:19:03] } 4... Bb4+ { [%eval 0.06] [%clk 1:27:59] } 5. c3 { [%eval 0.08] [%clk 1:18:24] } 5... Bd6 { [%eval 0.14] [%clk 1:28:22] } 6. Bd3 { [%eval 0.03] [%clk 1:18:47] } 6... Nbd7 { [%eval 0.12] [%clk 1:27:25] } 7. c4 { [%eval 0.08] [%clk 1:18:12] } 7... b6 { [%eval 0.1] [%clk 1:21:20] } 8. Nc3 { [%eval 0.06] [%clk 1:11:30] } 8... Bb7 { [%eval 0.09] [%clk 1:21:13] } 9. O-O { [%eval 0.06] [%clk 1:11:32] } 9... Ne4 { [%eval 0.24] [%clk 1:19:54] } 10. Bb2 { [%eval 0.12] [%clk 1:08:47] } 10... O-O { [%eval 0.32] [%clk 1:18:25] } 11. Nb5 { [%eval 0.27] [%clk 1:03:41] } 11... Be7 { [%eval 0.35] [%clk 1:13:24] } 12. Rc1 { [%eval 0.17] [%clk 0:57:44] } 12... c6 { [%eval 0.35] [%clk 1:09:38] } 13. cxd5 { [%eval 0.32] [%clk 0:55:01] } 13... exd5 { [%eval 0.35] [%clk 1:09:02] } 14. Nc3 { [%eval 0.43] [%clk 0:55:14] } 14... f5 { [%eval 0.4] [%clk 1:08:02] } 15. Ne2 { [%eval 0.39] [%clk 0:55:22] } 15... Bd6 { [%eval 0.52] [%clk 1:06:01] } 16. Ne5 { [%eval 0.56] [%clk 0:54:02] } 16... Bxe5?! { [%eval 1.47] } { Inaccuracy. Qc7 was best. } { [%clk 1:05:04] } 17. dxe5 { [%eval 1.67] [%clk 0:54:19] } 17... Qe7 { [%eval 1.89] [%clk 1:04:53] } 18. f4 { [%eval 1.55] [%clk 0:50:08] } 18... c5 { [%eval 1.98] [%clk 0:56:35] } 19. Bxe4 { [%eval 2.01] [%clk 0:46:13] } 19... dxe4 { [%eval 1.93] [%clk 0:52:36] } 20. Nc3? { [%eval 0.76] } { Mistake. g4 was best. } { [%clk 0:46:11] } 20... Rad8 { [%eval 0.63] [%clk 0:51:03] } 21. Qe2 { [%eval 0.28] [%clk 0:42:09] } 21... Nb8 { [%eval 0.26] [%clk 0:50:34] } 22. Qc4+ { [%eval 0.13] [%clk 0:39:13] } 22... Kh8 { [%eval 0.2] [%clk 0:50:38] } 23. Rfd1 { [%eval 0.17] [%clk 0:37:49] } 23... Ba6 { [%eval 0.18] [%clk 0:48:51] } 24. Nb5 { [%eval 0.12] [%clk 0:37:06] } 24... Nc6 { [%eval 0.11] [%clk 0:46:31] } 25. Bc3 { [%eval 0.13] [%clk 0:32:19] } 25... Rxd1+ { [%eval 0.18] [%clk 0:41:41] } 26. Rxd1 { [%eval 0.19] [%clk 0:32:37] } 26... Rd8 { [%eval 0.21] [%clk 0:42:03] } 27. Rxd8+ { [%eval 0.25] [%clk 0:31:39] } 27... Qxd8 { [%eval 0.39] [%clk 0:42:06] } 28. h3 { [%eval 0.58] [%clk 0:26:21] } 28... Qd3?! { [%eval 1.61] } { Inaccuracy. Bxb5 was best. } { [%clk 0:28:51] } 29. Qxd3 { [%eval 1.64] [%clk 0:16:32] } 29... exd3 { [%eval 1.64] [%clk 0:29:10] } 30. Nd6 { [%eval 1.61] [%clk 0:16:50] } 30... Ne7 { [%eval 2.03] [%clk 0:26:48] } 31. Kf2?! { [%eval 0.91] } { Inaccuracy. g4 was best. } { [%clk 0:16:26] } 31... Nd5?? { [%eval 3.02] } { Blunder. h5 was best. } { [%clk 0:19:58] } 32. Bd2 { [%eval 2.97] [%clk 0:16:51] } 32... g6 { [%eval 3.35] [%clk 0:18:23] } 33. g4 { [%eval 3.33] [%clk 0:16:46] } 33... b5?! { [%eval 4.24] } { Inaccuracy. fxg4 was best. } { [%clk 0:16:47] } 34. gxf5 { [%eval 4.22] [%clk 0:16:06] } 34... c4?! { [%eval 6.17] } { Inaccuracy. gxf5 was best. } { [%clk 0:17:02] } 35. e6?! { [%eval 4.51] } { Inaccuracy. e4 was best. } { [%clk 0:08:00] } 35... gxf5 { [%eval 4.19] [%clk 0:17:09] } 36. Nxf5 { [%eval 3.98] [%clk 0:06:18] } 36... Bc8 { [%eval 4.6] [%clk 0:16:48] } 37. e7 { [%eval 3.87] [%clk 0:02:19] } 37... Bd7 { [%eval 4.29] [%clk 0:17:06] } 38. e4 { [%eval 4.11] [%clk 0:01:55] } 38... c3 { [%eval 3.86] [%clk 0:16:44] } 39. Be3?? { [%eval -4.06] } { Blunder. Be1 was best. } { [%clk 0:01:46] } 39... Nxe3 { [%eval -4.11] [%clk 0:07:58] } 40. Kxe3 { [%eval -3.9] [%clk 0:02:09] } 40... d2 { [%eval -3.63] [%clk 0:08:19] } 41. Ke2 { [%eval -3.5] [%clk 0:02:21] } 41... Be8 { [%eval -4.03] [%clk 0:08:36] } 42. Ne3 { [%eval -3.84] [%clk 0:00:53] } 42... b4 { [%eval -3.68] [%clk 0:06:42] } 43. f5?! { [%eval -4.9] } { Inaccuracy. Kd3 was best. } { [%clk 0:01:01] } 43... Bd7 { [%eval -4.6] } 1/2-1/2