Event: Round 4: Muratova, Aliya - Nguyen, Thi My Linh
Date: 2024-09-30
White: Muratova, Aliya
WhiteElo: 1451
Black: Nguyen, Thi My Linh
BlackElo: 1610
Result: 1-0
ECO: D02
Opening: Queen's Pawn Game: Symmetrical Variation
Variant: Standard

1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. Nf3 { [%eval 0.07] } 2... Nf6 { [%eval 0.17] } 3. c4 { [%eval 0.22] } 3... e6 { [%eval 0.17] } 4. e3 { [%eval 0.0] } 4... c6 { [%eval 0.32] } 5. cxd5 { [%eval -0.15] } 5... exd5 { [%eval -0.14] } 6. Bd3 { [%eval -0.16] } 6... Bd6 { [%eval -0.17] } 7. Nc3 { [%eval -0.09] } 7... Bg4 { [%eval 0.26] } 8. h3 { [%eval 0.24] } 8... Bh5 { [%eval 0.21] } 9. Be2?! { [%eval -0.49] } { Inaccuracy. Qb3 was best. } 9... Nbd7 { [%eval -0.55] } 10. Qc2 { [%eval -0.95] } 10... Bg6 { [%eval -0.57] } 11. Bd3 { [%eval -0.92] } 11... Bxd3 { [%eval -0.98] } 12. Qxd3 { [%eval -0.9] } 12... Qe7 { [%eval -0.9] } 13. Qc2 { [%eval -1.01] } 13... O-O { [%eval -0.99] } 14. O-O { [%eval -0.97] } 14... Rfe8 { [%eval -0.99] } 15. Bd2 { [%eval -0.9] } 15... Ne4 { [%eval -0.9] } 16. a3 { [%eval -0.95] } 16... a5 { [%eval -0.86] } 17. Rfc1 { [%eval -0.84] } 17... Nxd2?! { [%eval -0.18] } { Inaccuracy. f5 was best. } 18. Nxd2 { [%eval -0.2] } 18... Nf6 { [%eval -0.15] } 19. Ne2 { [%eval -0.41] } 19... Ne4 { [%eval -0.01] } 20. Re1?! { [%eval -0.76] } { Inaccuracy. Nxe4 was best. } 20... Qf6?! { [%eval -0.19] } { Inaccuracy. f5 was best. } 21. f4?! { [%eval -1.02] } { Inaccuracy. Nxe4 was best. } 21... Qh4 { [%eval -0.62] } 22. Nxe4 { [%eval -0.66] } 22... Rxe4 { [%eval -0.61] } 23. Nc3 { [%eval -0.59] } 23... Re6 { [%eval -0.65] } 24. Qf2 { [%eval -0.62] } 24... Qxf2+?! { [%eval -0.01] } { Inaccuracy. Qh6 was best. } 25. Kxf2 { [%eval -0.02] } 25... Rae8 { [%eval 0.0] } 26. Re2 { [%eval -0.03] } 26... h5 { [%eval -0.02] } 27. h4 { [%eval -0.02] } 27... b5 { [%eval 0.14] } 28. g3 { [%eval 0.09] } 28... Bc7 { [%eval 0.27] } 29. Rc1 { [%eval 0.28] } 29... Bb6 { [%eval 0.35] } 30. Rcc2 { [%eval 0.37] } 30... g6 { [%eval 0.46] } 31. b4 { [%eval 0.09] } 31... f6 { [%eval 0.31] } 32. Kf3 { [%eval 0.19] } 32... Kg7 { [%eval 0.5] } 33. Nd1 { [%eval 0.49] } 33... Kh6 { [%eval 0.53] } 34. Nf2 { [%eval 0.7] } 34... g5?? { [%eval 2.74] } { Blunder. Ra8 was best. } 35. hxg5+ { [%eval 2.92] } 35... fxg5 { [%eval 2.97] } 36. fxg5+ { [%eval 3.0] } 36... Kxg5 { [%eval 3.05] } 37. Nh3+ { [%eval 2.88] } 37... Kh6 { [%eval 3.13] } 38. Nf4 { [%eval 3.33] } 38... Rf6 { [%eval 3.26] } 39. Rh2 { [%eval 3.31] } 39... Kg7 { [%eval 3.23] } 40. Rxh5 { [%eval 3.28] } 40... Bc7?! { [%eval 4.84] } { Inaccuracy. axb4 was best. } 41. Rch2 { [%eval 4.75] } 41... Bxf4 { [%eval 4.52] } 42. gxf4 { [%eval 4.66] } 42... axb4 { [%eval 4.57] } 43. axb4 { [%eval 3.73] } 43... Kf7 { [%eval 4.33] } 44. Rh7+ { [%eval 3.91] } 44... Ke6 { [%eval 3.97] } 45. R7h6 { [%eval 3.88] } 45... Rf8 { [%eval 4.81] } 46. R2h5? { [%eval 2.76] } { Mistake. Rxf6+ was best. } 46... Ke7? { [%eval 4.87] } { Mistake. Rxh6 was best. } 47. Rh7+ { [%eval 4.66] } 47... Ke6 { [%eval 5.59] } 48. Re5+ { [%eval 5.46] } 48... Kd6 { [%eval 5.34] } 49. Ree7 { [%eval 5.14] } 49... Rg8?? { [%eval #12] } { Checkmate is now unavoidable. Ra8 was best. } 50. Rd7+ { [%eval #11] } 50... Ke6 { [%eval #11] } 51. Rhe7+ { [%eval #10] } 51... Kf5 { [%eval #10] } 52. Re5+ { [%eval #9] } 52... Kg6 { [%eval #9] } 53. Rg5+ { [%eval #8] } 53... Kh6 { [%eval #8] } 54. Rg6+?? { [%eval -4.93] } { Lost forced checkmate sequence. Rxg8 was best. } 54... Rgxg6 { [%eval -4.51] } 1-0