Event: Round 1: Quintero Saavedra, Luis Alejandro - Manrique Hernandez, Andres Leonardo
Date: 2024-09-15
White: Quintero Saavedra, Luis Alejandro
WhiteElo: 1652
Black: Manrique Hernandez, Andres Leonardo
Result: 0-1
ECO: D04
Opening: Queen's Pawn Game: Colle System
Variant: Standard

1. d4 { [%eval 0.17] [%clk 1:30:13] } 1... d5 { [%eval 0.23] [%clk 1:30:01] } 2. Nf3 { [%eval 0.13] [%clk 1:30:31] } 2... Nf6 { [%eval 0.17] [%clk 1:29:05] } 3. e3 { [%eval 0.0] [%clk 1:30:55] } 3... g6 { [%eval 0.33] [%clk 1:29:23] } 4. c4 { [%eval 0.32] [%clk 1:31:14] } 4... c6 { [%eval 0.43] [%clk 1:28:54] } 5. Nc3 { [%eval 0.34] [%clk 1:31:22] } 5... Bg7 { [%eval 0.41] [%clk 1:28:36] } 6. Be2 { [%eval 0.28] [%clk 1:31:07] } 6... O-O { [%eval 0.34] [%clk 1:29:01] } 7. O-O { [%eval 0.34] [%clk 1:30:29] } 7... Nbd7 { [%eval 0.41] [%clk 1:23:02] } 8. Re1 { [%eval 0.32] [%clk 1:28:04] } 8... Re8 { [%eval 0.35] [%clk 1:17:45] } 9. cxd5 { [%eval 0.31] [%clk 1:22:49] } 9... cxd5 { [%eval 0.27] [%clk 1:16:18] } 10. Ne5 { [%eval -0.05] [%clk 1:22:07] } 10... Nxe5 { [%eval -0.08] [%clk 1:11:54] } 11. dxe5 { [%eval -0.1] [%clk 1:22:27] } 11... Nd7?! { [%eval 0.71] } { Inaccuracy. Ne4 was best. } { [%clk 1:12:21] } 12. Qxd5?! { [%eval -0.09] } { Inaccuracy. f4 was best. } { [%clk 1:06:25] } 12... Nxe5 { [%eval -0.09] [%clk 1:11:29] } 13. e4 { [%eval -0.05] [%clk 1:04:24] } 13... a6 { [%eval 0.12] [%clk 1:09:33] } 14. Bf4 { [%eval 0.0] [%clk 0:56:32] } 14... Nc6 { [%eval 0.0] [%clk 1:05:42] } 15. Qxd8 { [%eval 0.02] [%clk 0:55:34] } 15... Rxd8 { [%eval 0.02] [%clk 1:05:51] } 16. Nd5 { [%eval 0.0] [%clk 0:55:37] } 16... Bxb2 { [%eval 0.05] [%clk 0:56:16] } 17. Rab1 { [%eval 0.08] [%clk 0:55:56] } 17... Bd4 { [%eval 0.12] [%clk 0:55:05] } 18. Bc7 { [%eval 0.12] [%clk 0:52:07] } 18... Rf8 { [%eval 0.17] [%clk 0:54:42] } 19. Bb6 { [%eval -0.25] } 19... e5 { [%eval -0.02] [%clk 0:48:16] } 20. Nc7 { [%eval -0.14] [%clk 0:47:51] } 20... Rb8 { [%eval -0.17] [%clk 0:48:44] } 21. Bxd4 { [%eval -0.16] [%clk 0:47:56] } 21... exd4 { [%eval -0.24] [%clk 0:48:50] } 22. Bxa6?? { [%eval -4.32] } { Blunder. Rb6 was best. } { [%clk 0:47:34] } 22... bxa6 { [%eval -4.22] [%clk 0:49:07] } 23. Rbc1 { [%eval -4.51] [%clk 0:43:37] } 23... Ne5 { [%eval -4.02] [%clk 0:48:01] } 24. Red1 { [%eval -4.1] [%clk 0:39:03] } 24... Rb2 { [%eval -3.71] [%clk 0:45:46] } 25. Nd5 { [%eval -4.01] [%clk 0:38:42] } 25... Be6 { [%eval -3.94] [%clk 0:44:40] } 26. Rxd4 { [%eval -3.98] [%clk 0:38:05] } 26... Rfb8 { [%eval -3.84] [%clk 0:44:22] } 27. f4 { [%eval -4.05] [%clk 0:36:02] } 27... Ng4 { [%eval -4.22] [%clk 0:42:24] } 28. Ne7+ { [%eval -4.9] [%clk 0:27:15] } 28... Kg7 { [%eval -4.84] [%clk 0:42:50] } 29. f5 { [%eval -4.71] [%clk 0:27:11] } 29... Bxa2 { [%eval -4.74] [%clk 0:43:13] } 30. fxg6 { [%eval -4.93] [%clk 0:22:14] } 30... hxg6 { [%eval -5.03] [%clk 0:43:33] } 31. Rdd1 { [%eval -5.8] [%clk 0:13:44] } 31... Ne3 { [%eval -5.77] [%clk 0:43:39] } 32. Re1?? { [%eval #-4] } { Checkmate is now unavoidable. Nxg6 was best. } { [%clk 0:13:38] } 32... Nxg2?? { [%eval -5.19] } { Lost forced checkmate sequence. Rxg2+ was best. } { [%clk 0:44:03] } 33. Rf1 { [%eval -5.25] [%clk 0:12:11] } 33... Nh4 { [%eval -5.13] [%clk 0:43:51] } 34. Kh1 { [%eval -5.84] [%clk 0:11:21] } 34... Re2 { [%eval -5.29] [%clk 0:44:03] } 35. Nf5+ { [%eval -6.68] [%clk 0:10:39] } 35... gxf5 { [%eval -6.37] [%clk 0:44:02] } 36. Rg1+?? { [%eval #-15] } { Checkmate is now unavoidable. Rc3 was best. } { [%clk 0:10:59] } 36... Kf8 { [%eval -10.94] [%clk 0:44:16] } 0-1