Event: Round 3: Helbert Fuentes Viloria - Andres Alberto Torres
Date: 2024-08-01
White: Helbert Fuentes Viloria
Black: Andres Alberto Torres
Result: 1-0
ECO: C20
Opening: King's Pawn Game
Variant: Standard

1. e4 { [%eval 0.15] [%clk 0:47:28] } 1... e5 { [%eval 0.21] [%clk 0:54:16] } 2. Qg4?! { [%eval -0.84] } { Inaccuracy. Nf3 was best. } { [%clk 0:47:23] } 2... Nf6 { [%eval -0.64] [%clk 0:53:51] } 3. Qf3 { [%eval -0.88] [%clk 0:47:09] } 3... Nc6 { [%eval -0.93] [%clk 0:53:28] } 4. Bb5?? { [%eval -3.74] } { Blunder. Nc3 was best. } { [%clk 0:46:56] } 4... a6?? { [%eval -0.3] } { Blunder. Nd4 was best. } { [%clk 0:53:02] } 5. Bxc6 { [%eval -0.43] [%clk 0:46:47] } 5... dxc6 { [%eval -0.17] [%clk 0:52:59] } 6. d3 { [%eval -0.09] [%clk 0:46:37] } 6... Bc5 { [%eval -0.05] [%clk 0:52:36] } 7. Be3 { [%eval 0.02] [%clk 0:46:30] } 7... Bd6 { [%eval 0.0] [%clk 0:52:26] } 8. Bg5 { [%eval -0.08] [%clk 0:46:24] } 8... Be7 { [%eval -0.09] [%clk 0:52:21] } 9. Nc3 { [%eval -0.09] [%clk 0:46:12] } 9... h6 { [%eval -0.05] [%clk 0:51:18] } 10. Bxf6 { [%eval -0.56] [%clk 0:46:07] } 10... Bxf6 { [%eval -0.56] [%clk 0:51:16] } 11. Nge2 { [%eval -0.59] [%clk 0:45:55] } 11... Be6 { [%eval -0.53] [%clk 0:50:17] } 12. O-O { [%eval -0.92] [%clk 0:45:41] } 12... Qd7 { [%eval -0.96] [%clk 0:49:47] } 13. a3 { [%eval -1.02] [%clk 0:45:23] } 13... Bg4?! { [%eval -0.37] } { Inaccuracy. h5 was best. } { [%clk 0:49:05] } 14. Qe3 { [%eval -0.37] [%clk 0:45:18] } 14... Be7 { [%eval -0.15] [%clk 0:47:26] } 15. h3 { [%eval -0.16] [%clk 0:45:13] } 15... Be6 { [%eval -0.12] [%clk 0:47:18] } 16. Ng3?! { [%eval -1.05] } { Inaccuracy. Rad1 was best. } { [%clk 0:44:53] } 16... Bh4?! { [%eval 0.0] } { Inaccuracy. Bg5 was best. } { [%clk 0:44:40] } 17. b3?! { [%eval -1.07] } { Inaccuracy. Nce2 was best. } { [%clk 0:44:43] } 17... Bg5 { [%eval -1.01] [%clk 0:43:37] } 18. Qc5?? { [%eval -3.7] } { Blunder. Qf3 was best. } { [%clk 0:44:32] } 18... Bf6?? { [%eval -0.46] } { Blunder. b6 was best. } { [%clk 0:41:54] } 19. Nh5 { [%eval -0.43] [%clk 0:44:16] } 19... Rg8?! { [%eval 0.31] } { Inaccuracy. Bxh3 was best. } { [%clk 0:39:37] } 20. Qe3? { [%eval -0.91] } { Mistake. Nxf6+ was best. } { [%clk 0:43:32] } 20... Be7 { [%eval -0.85] [%clk 0:38:34] } 21. b4 { [%eval -1.08] [%clk 0:42:51] } 21... f6?! { [%eval -0.5] } { Inaccuracy. g6 was best. } { [%clk 0:35:31] } 22. Na4 { [%eval -1.05] [%clk 0:42:45] } 22... Bb3?? { [%eval 3.94] } { Blunder. b6 was best. } { [%clk 0:34:33] } 23. Nc5?? { [%eval 0.16] } { Blunder. cxb3 was best. } { [%clk 0:42:28] } 23... Bxc5 { [%eval 0.16] [%clk 0:33:54] } 24. Qxc5 { [%eval 0.25] [%clk 0:41:52] } 24... Bf7 { [%eval 0.27] [%clk 0:33:04] } 25. Ng3 { [%eval 0.21] [%clk 0:41:33] } 25... h5 { [%eval 0.64] [%clk 0:32:44] } 26. Rad1 { [%eval 0.21] [%clk 0:40:28] } 26... h4? { [%eval 1.6] } { Mistake. b6 was best. } { [%clk 0:32:26] } 27. Nf5 { [%eval 1.46] [%clk 0:40:10] } 27... g6?! { [%eval 2.27] } { Inaccuracy. Be6 was best. } { [%clk 0:29:47] } 28. Nh6 { [%eval 2.18] [%clk 0:39:53] } 28... Rg7 { [%eval 2.55] [%clk 0:29:34] } 29. d4?! { [%eval 1.65] } { Inaccuracy. f4 was best. } { [%clk 0:39:20] } 29... Rh7? { [%eval 3.44] } { Mistake. Qe7 was best. } { [%clk 0:25:29] } 30. dxe5 { [%eval 3.51] [%clk 0:37:45] } 30... Qe6?! { [%eval 4.95] } { Inaccuracy. Qe7 was best. } { [%clk 0:24:32] } 31. Ng4 { [%eval 4.84] [%clk 0:37:28] } 31... f5?? { [%eval #14] } { Checkmate is now unavoidable. fxe5 was best. } { [%clk 0:22:32] } 32. Nf6+ { [%eval #14] [%clk 0:36:58] } 32... Qxf6 { [%eval 10.73] } 1-0