Event: Game 1: Oi, Natsume - Shubutidze, Barbare
Date: 2024-07-01
White: Oi, Natsume
Black: Shubutidze, Barbare
Result: 1-0
ECO: B34
Opening: Sicilian Defense: Accelerated Dragon, Modern Variation
Variant: Standard

1. e4 { [%eval 0.15] [%clk 1:30:57] } 1... c5 { [%eval 0.25] [%clk 1:30:57] } 2. Nf3 { [%eval 0.17] [%clk 1:31:19] } 2... Nc6 { [%eval 0.39] [%clk 1:31:08] } 3. d4 { [%eval 0.31] [%clk 1:31:37] } 3... cxd4 { [%eval 0.23] [%clk 1:31:34] } 4. Nxd4 { [%eval 0.37] [%clk 1:31:59] } 4... g6 { [%eval 0.39] [%clk 1:31:49] } 5. Nc3 { [%eval 0.2] [%clk 1:32:11] } 5... Bg7 { [%eval 0.24] [%clk 1:31:50] } 6. Be3 { [%eval 0.3] [%clk 1:32:21] } 6... Nf6 { [%eval 0.19] [%clk 1:32:07] } 7. f3 { [%eval 0.0] [%clk 1:32:03] } 7... O-O { [%eval 0.0] [%clk 1:30:53] } 8. Qd2 { [%eval -0.05] [%clk 1:32:14] } 8... d5 { [%eval -0.05] [%clk 1:28:03] } 9. e5? { [%eval -1.49] } { Mistake. O-O-O was best. } { [%clk 1:31:55] } 9... Nxe5 { [%eval -1.52] [%clk 1:27:11] } 10. O-O-O { [%eval -1.49] [%clk 1:30:58] } 10... a6 { [%eval -1.1] [%clk 1:22:56] } 11. Nb3 { [%eval -1.42] [%clk 1:29:53] } 11... Be6 { [%eval -1.38] [%clk 1:18:06] } 12. Bf4 { [%eval -1.74] [%clk 1:24:20] } 12... Nc4?! { [%eval -0.77] } { Inaccuracy. Nc6 was best. } { [%clk 1:15:22] } 13. Qd3?? { [%eval -4.11] } { Blunder. Bxc4 was best. } { [%clk 1:18:50] } 13... b5 { [%eval -3.74] [%clk 1:14:05] } 14. g4 { [%eval -3.73] [%clk 1:15:05] } 14... Nb6?! { [%eval -2.69] } { Inaccuracy. Nd7 was best. } { [%clk 1:03:00] } 15. h4 { [%eval -2.68] [%clk 1:12:48] } 15... b4 { [%eval -2.53] [%clk 0:59:38] } 16. Ne2 { [%eval -2.41] [%clk 1:11:16] } 16... a5 { [%eval -2.27] [%clk 0:57:09] } 17. h5 { [%eval -2.52] [%clk 1:10:00] } 17... a4 { [%eval -2.27] [%clk 0:53:37] } 18. Nc5 { [%eval -2.35] [%clk 1:06:51] } 18... a3? { [%eval -0.87] } { Mistake. b3 was best. } { [%clk 0:44:19] } 19. b3 { [%eval -1.0] [%clk 1:06:45] } 19... Qc8? { [%eval 0.15] } { Mistake. Bc8 was best. } { [%clk 0:38:11] } 20. Be3?? { [%eval -1.66] } { Blunder. Nxe6 was best. } { [%clk 1:05:56] } 20... h6?? { [%eval 2.14] } { Blunder. Nc4 was best. } { [%clk 0:34:30] } 21. hxg6 { [%eval 2.18] [%clk 1:04:22] } 21... fxg6 { [%eval 2.49] [%clk 0:31:58] } 22. Bxh6?? { [%eval -1.12] } { Blunder. Nf4 was best. } { [%clk 1:01:08] } 22... Qxc5 { [%eval -1.05] [%clk 0:30:51] } 23. Qxg6 { [%eval -1.1] [%clk 1:01:17] } 23... Ne8?? { [%eval 3.94] } { Blunder. Rf7 was best. } { [%clk 0:30:56] } 24. Qxe6+ { [%eval 3.74] [%clk 1:00:57] } 24... Rf7 { [%eval 3.58] [%clk 0:30:28] } 25. Bxg7 { [%eval 3.33] [%clk 1:00:40] } 25... Nxg7 { [%eval 3.5] [%clk 0:29:04] } 26. Rh8+ { [%eval 3.51] [%clk 0:58:33] } 26... Kxh8 { [%eval 3.47] [%clk 0:29:17] } 27. Qxf7 { [%eval 3.34] [%clk 0:58:43] } 27... Rc8?! { [%eval 4.71] } { Inaccuracy. Qe3+ was best. } { [%clk 0:29:20] } 28. Qg6?? { [%eval 1.38] } { Blunder. Nd4 was best. } { [%clk 0:57:59] } 28... Qe3+ { [%eval 1.68] [%clk 0:23:56] } 29. Kb1 { [%eval 1.44] [%clk 0:57:07] } 29... Qe5?? { [%eval 3.52] } { Blunder. Rf8 was best. } { [%clk 0:21:09] } 30. Nd4 { [%eval 3.47] [%clk 0:56:47] } 30... Qc7? { [%eval 5.92] } { Mistake. Qf6 was best. } { [%clk 0:20:14] } 31. Bd3 { [%eval 5.76] [%clk 0:56:51] } 31... Qh2 { [%eval 5.75] [%clk 0:18:10] } 32. Qxb6 { [%eval 5.47] [%clk 0:56:27] } 32... Qe5?? { [%eval #8] } { Checkmate is now unavoidable. Rb8 was best. } { [%clk 0:17:58] } 33. Rh1+ { [%eval #7] [%clk 0:55:28] } 33... Kg8 { [%eval #7] [%clk 0:18:08] } 34. Bh7+?? { [%eval 5.71] } { Lost forced checkmate sequence. Qg6 was best. } { [%clk 0:55:09] } 34... Kf8 { [%eval 5.8] [%clk 0:17:46] } 35. Qxb4 { [%eval 5.66] [%clk 0:52:35] } 35... Ne6 { [%eval 6.36] [%clk 0:16:47] } 36. Bf5?! { [%eval 4.2] } { Inaccuracy. Nxe6+ was best. } { [%clk 0:49:50] } 36... Rb8?? { [%eval #11] } { Checkmate is now unavoidable. Nxd4 was best. } { [%clk 0:15:28] } 37. Rh8+ { [%eval #10] [%clk 0:49:02] } 37... Qxh8?? { [%eval #7] } { Checkmate is now unavoidable. Kf7 was best. } { [%clk 0:14:46] } 38. Qxb8+ { [%eval #6] [%clk 0:49:24] } 38... Kg7 { [%eval #3] [%clk 0:15:13] } 39. Nxe6+ { [%eval #2] [%clk 0:48:51] } 1-0