Event: Round 1: Feng, Hao-Hsuan - Qin, Oscar
Date: 2024-07-28
White: Feng, Hao-Hsuan
Black: Qin, Oscar
Result: 1-0
ECO: C50
Opening: Italian Game: Giuoco Pianissimo, Italian Four Knights Variation
Variant: Standard

1. e4 { [%eval 0.15] [%clk 1:30:58] } 1... e5 { [%eval 0.21] [%clk 1:30:52] } 2. Nc3 { [%eval 0.1] [%clk 1:31:15] } 2... Nf6 { [%eval 0.17] [%clk 1:31:15] } 3. Nf3 { [%eval 0.07] [%clk 1:31:28] } 3... Nc6 { [%eval 0.16] [%clk 1:31:37] } 4. Bc4 { [%eval 0.0] [%clk 1:31:47] } 4... Bc5 { [%eval 0.08] [%clk 1:31:55] } 5. d3 { [%eval 0.1] [%clk 1:32:04] } 5... h6 { [%eval 0.11] [%clk 1:32:19] } 6. Be3 { [%eval 0.07] [%clk 1:32:23] } 6... Bb6 { [%eval 0.1] [%clk 1:32:27] } 7. Qd2 { [%eval 0.0] [%clk 1:32:46] } 7... d6 { [%eval 0.0] [%clk 1:32:35] } 8. Nd5 { [%eval 0.14] [%clk 1:32:58] } 8... Be6 { [%eval 0.14] [%clk 1:32:18] } 9. Nxf6+ { [%eval -0.22] [%clk 1:33:12] } 9... Qxf6 { [%eval -0.17] [%clk 1:32:38] } 10. O-O-O { [%eval -0.56] [%clk 1:32:57] } 10... Bg4 { [%eval -0.39] [%clk 1:32:23] } 11. d4?? { [%eval -3.42] } { Blunder. a4 was best. } { [%clk 1:32:53] } 11... exd4?! { [%eval -2.24] } { Inaccuracy. Bxf3 was best. } { [%clk 1:32:45] } 12. Bxd4 { [%eval -2.85] [%clk 1:33:11] } 12... Nxd4 { [%eval -2.94] [%clk 1:33:00] } 13. Rde1? { [%eval -5.73] } { Mistake. Nxd4 was best. } { [%clk 1:32:07] } 13... Bxf3 { [%eval -5.59] [%clk 1:33:23] } 14. Qd3 { [%eval -6.57] [%clk 1:29:54] } 14... Bh5 { [%eval -5.73] [%clk 1:33:39] } 15. a4 { [%eval -5.93] [%clk 1:29:39] } 15... Qf4+ { [%eval -5.75] [%clk 1:33:41] } 16. Kb1 { [%eval -5.77] [%clk 1:29:48] } 16... Nc6 { [%eval -5.63] [%clk 1:34:05] } 17. Bb5 { [%eval -5.86] [%clk 1:29:53] } 17... O-O { [%eval -5.81] [%clk 1:34:13] } 18. Bxc6 { [%eval -6.22] [%clk 1:28:22] } 18... bxc6 { [%eval -6.2] [%clk 1:34:24] } 19. f3 { [%eval -6.14] [%clk 1:28:23] } 19... Bg6 { [%eval -6.12] [%clk 1:34:44] } 20. h4 { [%eval -6.29] [%clk 1:27:31] } 20... d5 { [%eval -6.27] [%clk 1:35:02] } 21. h5 { [%eval -6.24] [%clk 1:27:24] } 21... dxe4 { [%eval -6.25] [%clk 1:35:18] } 22. fxe4 { [%eval -6.24] [%clk 1:27:20] } 22... Bh7 { [%eval -6.23] [%clk 1:35:32] } 23. Ref1 { [%eval -6.61] [%clk 1:27:15] } 23... Qxe4 { [%eval -6.52] [%clk 1:35:53] } 24. Qh3?? { [%eval #-21] } { Checkmate is now unavoidable. Qxe4 was best. } { [%clk 1:26:30] } 24... Qxc2+ { [%eval -10.09] [%clk 1:36:13] } 25. Ka1?! { [%eval #-7] } { Checkmate is now unavoidable. Ka2 was best. } { [%clk 1:26:17] } 25... Qxa4+ { [%eval #-14] [%clk 1:36:30] } 26. Qa3 { [%eval #-14] [%clk 1:26:27] } 26... Qxa3+ { [%eval #-13] [%clk 1:36:52] } 27. bxa3 { [%eval -10.14] [%clk 1:26:44] } 27... Rad8 { [%eval -7.18] [%clk 1:37:20] } 28. Rc1? { [%eval #-8] } { Checkmate is now unavoidable. Rd1 was best. } { [%clk 1:26:29] } 28... Rd2 { [%eval #-7] [%clk 1:37:44] } 29. Rh4 { [%eval #-7] [%clk 1:23:40] } 29... Rfd8 { [%eval #-8] [%clk 1:38:05] } 30. Rb4 { [%eval #-5] [%clk 1:23:33] } 30... R8d4? { [%eval -7.55] } { Lost forced checkmate sequence. R8d3 was best. } { [%clk 1:38:03] } 31. Rb3?? { [%eval #-7] } { Checkmate is now unavoidable. Rb2 was best. } { [%clk 1:23:26] } 31... Ra4? { [%eval -7.4] } { Lost forced checkmate sequence. R4d3 was best. } { [%clk 1:38:26] } 32. Rcc3 { [%eval -7.21] [%clk 1:22:34] } 32... Bd4?? { [%eval #1] } { Checkmate is now unavoidable. Re4 was best. } { [%clk 1:38:10] } 33. Rb8# { [%clk 1:22:56] } 1-0