Event: Round 1: Nguyen, Lam Vy Le - George Terry
Date: 2024-07-25
White: Nguyen, Lam Vy Le
WhiteElo: 1591
Black: George Terry
Result: 1-0
ECO: C54
Opening: Italian Game: Classical Variation, Giuoco Pianissimo
Variant: Standard

1. e4 { [%eval 0.15] [%clk 0:02:08] } 1... e5 { [%eval 0.21] [%clk 0:03:03] } 2. Nf3 { [%eval 0.11] [%clk 0:02:07] } 2... Nc6 { [%eval 0.19] [%clk 0:03:03] } 3. Bc4 { [%eval 0.14] [%clk 0:02:07] } 3... Nf6 { [%eval 0.17] [%clk 0:03:03] } 4. d3 { [%eval 0.09] [%clk 0:02:07] } 4... Bc5 { [%eval 0.15] [%clk 0:03:02] } 5. c3 { [%eval 0.13] [%clk 0:02:07] } 5... O-O { [%eval 0.16] [%clk 0:03:01] } 6. O-O { [%eval 0.12] [%clk 0:02:07] } 6... d5 { [%eval 0.14] [%clk 0:02:56] } 7. exd5 { [%eval 0.22] [%clk 0:02:06] } 7... Nxd5 { [%eval 0.19] [%clk 0:02:54] } 8. Nbd2 { [%eval 0.02] [%clk 0:02:06] } 8... Bf5 { [%eval 0.34] [%clk 0:02:47] } 9. Ne4 { [%eval 0.39] [%clk 0:01:56] } 9... Bxe4 { [%eval 0.89] [%clk 0:02:33] } 10. dxe4 { [%eval 0.74] [%clk 0:01:56] } 10... Nf6 { [%eval 0.97] [%clk 0:02:29] } 11. Qc2 { [%eval 0.83] [%clk 0:01:56] } 11... Qd7 { [%eval 1.28] [%clk 0:02:22] } 12. Rd1 { [%eval 0.86] [%clk 0:01:52] } 12... Qe7 { [%eval 0.93] [%clk 0:02:19] } 13. Bg5 { [%eval 0.87] [%clk 0:01:52] } 13... Rad8 { [%eval 1.26] [%clk 0:02:15] } 14. a4 { [%eval 0.79] [%clk 0:01:47] } 14... h6 { [%eval 0.94] [%clk 0:02:11] } 15. Bh4 { [%eval 0.75] [%clk 0:01:48] } 15... a6 { [%eval 0.86] [%clk 0:02:07] } 16. Re1 { [%eval 0.61] [%clk 0:01:44] } 16... Kh8 { [%eval 0.98] [%clk 0:01:56] } 17. h3 { [%eval 0.67] [%clk 0:01:43] } 17... g5 { [%eval 0.78] [%clk 0:01:52] } 18. Bg3 { [%eval 0.75] [%clk 0:01:44] } 18... Rg8?! { [%eval 1.41] } { Inaccuracy. a5 was best. } { [%clk 0:01:44] } 19. Rad1?! { [%eval 0.84] } { Inaccuracy. b4 was best. } { [%clk 0:01:40] } 19... g4?! { [%eval 1.57] } { Inaccuracy. Nh5 was best. } { [%clk 0:01:36] } 20. Nh4?? { [%eval -0.18] } { Blunder. hxg4 was best. } { [%clk 0:01:27] } 20... gxh3 { [%eval -0.15] [%clk 0:01:27] } 21. Nf5? { [%eval -1.75] } { Mistake. Kh2 was best. } { [%clk 0:01:27] } 21... Qf8?? { [%eval 1.52] } { Blunder. Rxg3 was best. } { [%clk 0:01:06] } 22. Kh2? { [%eval 0.0] } { Mistake. Rxd8 was best. } { [%clk 0:01:20] } 22... hxg2? { [%eval 1.16] } { Mistake. Rxd1 was best. } { [%clk 0:00:58] } 23. Qc1?? { [%eval -1.09] } { Blunder. Rxd8 was best. } { [%clk 0:01:10] } 23... Ng4+?! { [%eval -0.16] } { Inaccuracy. Rxg3 was best. } { [%clk 0:00:49] } 24. Kxg2?? { [%eval -1.92] } { Blunder. Kg1 was best. } { [%clk 0:01:07] } 24... Rxd1 { [%eval -1.73] [%clk 0:00:26] } 25. Qxd1? { [%eval -3.37] } { Mistake. Rxd1 was best. } { [%clk 0:01:06] } 25... Nf6?? { [%eval 2.75] } { Blunder. Bxf2 was best. } { [%clk 0:00:09] } 26. Nxh6 { [%eval 2.64] [%clk 0:00:59] } 26... Qxh6?! { [%eval 3.82] } { Inaccuracy. Rg6 was best. } { [%clk 0:00:07] } 27. Rh1 { [%eval 3.7] [%clk 0:01:00] } 27... Qxh1+ { [%eval 3.85] [%clk 0:00:05] } 28. Qxh1+ { [%eval 3.84] [%clk 0:00:59] } 28... Nh7?! { [%eval 4.91] } { Inaccuracy. Kg7 was best. } { [%clk 0:00:06] } 29. Bxf7 { [%eval 4.86] [%clk 0:00:58] } 29... Rf8?? { [%eval #14] } { Checkmate is now unavoidable. Rg7 was best. } { [%clk 0:00:05] } 30. Bd5?? { [%eval 5.28] } { Lost forced checkmate sequence. Bg6 was best. } { [%clk 0:00:58] } 30... Rd8 { [%eval 6.46] [%clk 0:00:04] } 31. Bxc6 { [%eval 6.35] [%clk 0:00:57] } 31... bxc6 { [%eval 6.83] [%clk 0:00:04] } 32. Bxe5+ { [%eval 6.6] [%clk 0:00:56] } 1-0