Event: Round 1: Liu, Jacob - Alexander Dearing
Date: 2024-07-26
White: Liu, Jacob
WhiteElo: 1699
Black: Alexander Dearing
Result: 1-0
ECO: C53
Opening: Italian Game: Classical Variation
Variant: Standard

1. e4 { [%eval 0.15] [%clk 0:15:18] } 1... e5 { [%eval 0.21] [%clk 0:15:18] } 2. Nf3 { [%eval 0.11] [%clk 0:15:26] } 2... Nc6 { [%eval 0.19] [%clk 0:15:27] } 3. Bc4 { [%eval 0.14] [%clk 0:15:34] } 3... Bc5 { [%eval 0.13] [%clk 0:15:35] } 4. c3 { [%eval 0.07] [%clk 0:15:42] } 4... Qf6?! { [%eval 0.98] } { Inaccuracy. Nf6 was best. } { [%clk 0:15:43] } 5. O-O?! { [%eval 0.33] } { Inaccuracy. d4 was best. } { [%clk 0:15:19] } 5... Nge7 { [%eval 0.77] [%clk 0:15:32] } 6. d3?! { [%eval 0.17] } { Inaccuracy. d4 was best. } { [%clk 0:14:55] } 6... h6 { [%eval 0.57] [%clk 0:14:59] } 7. Be3 { [%eval 0.42] [%clk 0:14:56] } 7... Bxe3 { [%eval 0.75] [%clk 0:14:25] } 8. fxe3 { [%eval 1.03] [%clk 0:15:04] } 8... Qg6?? { [%eval 3.17] } { Blunder. O-O was best. } { [%clk 0:14:15] } 9. Nh4 { [%eval 3.26] [%clk 0:14:58] } 9... Qg5 { [%eval 3.23] [%clk 0:13:27] } 10. Bxf7+ { [%eval 3.1] [%clk 0:15:01] } 10... Kd8 { [%eval 3.0] [%clk 0:13:03] } 11. Qe1 { [%eval 2.81] [%clk 0:14:44] } 11... Rf8?! { [%eval 3.63] } { Inaccuracy. d6 was best. } { [%clk 0:12:54] } 12. Nd2 { [%eval 3.57] [%clk 0:14:41] } 12... d6 { [%eval 3.65] [%clk 0:11:43] } 13. Ndf3 { [%eval 3.86] [%clk 0:14:31] } 13... Qf6 { [%eval 3.75] [%clk 0:10:52] } 14. Bc4?! { [%eval 2.6] } { Inaccuracy. Bh5 was best. } { [%clk 0:14:00] } 14... g5 { [%eval 2.6] [%clk 0:10:22] } 15. Nf5 { [%eval 1.96] [%clk 0:13:53] } 15... Nxf5 { [%eval 1.98] [%clk 0:09:55] } 16. exf5 { [%eval 1.95] [%clk 0:14:00] } 16... Bxf5 { [%eval 2.06] [%clk 0:09:59] } 17. e4 { [%eval 2.04] [%clk 0:13:53] } 17... Bg6 { [%eval 2.02] [%clk 0:09:25] } 18. Qg3 { [%eval 2.01] [%clk 0:13:40] } 18... Qg7 { [%eval 2.1] [%clk 0:07:47] } 19. Rf2? { [%eval 0.82] } { Mistake. Nxg5 was best. } { [%clk 0:13:36] } 19... Bh5? { [%eval 2.34] } { Mistake. Ke7 was best. } { [%clk 0:07:37] } 20. Raf1?! { [%eval 1.14] } { Inaccuracy. Nxg5 was best. } { [%clk 0:13:36] } 20... g4?? { [%eval 5.29] } { Blunder. Rf4 was best. } { [%clk 0:07:24] } 21. Nd4 { [%eval 4.77] [%clk 0:13:32] } 21... Rxf2?! { [%eval 6.61] } { Inaccuracy. Nxd4 was best. } { [%clk 0:06:45] } 22. Ne6+ { [%eval 6.58] [%clk 0:13:40] } 22... Kd7 { [%eval 6.61] [%clk 0:06:04] } 23. Nxg7 { [%eval 6.49] [%clk 0:13:45] } 23... Raf8 { [%eval 8.74] [%clk 0:05:47] } 24. Rxf2 { [%eval 8.55] [%clk 0:13:51] } 24... Rxf2 { [%eval 8.6] } 25. Qxf2 { [%eval 8.48] [%clk 0:13:55] } 25... Ne7? { [%eval #10] } { Checkmate is now unavoidable. Nd8 was best. } { [%clk 0:05:21] } 26. Nxh5 { [%eval #9] [%clk 0:13:53] } 26... Kc6 { [%eval #8] [%clk 0:05:16] } 27. b4 { [%eval #9] [%clk 0:13:47] } 27... a6 { [%eval #8] [%clk 0:05:14] } 28. a4 { [%eval #8] [%clk 0:13:56] } 28... Kd7 { [%eval #6] [%clk 0:05:16] } 29. Qf8 { [%eval #5] [%clk 0:13:59] } 29... g3 { [%eval #5] [%clk 0:04:59] } 30. Nf6+ { [%eval #4] [%clk 0:14:02] } 30... Kc6 { [%eval #4] [%clk 0:05:02] } 31. b5+ { [%clk 0:14:03] } 31... axb5 { [%clk 0:04:58] } 32. axb5+ { [%clk 0:14:11] } 32... Kb6 { [%clk 0:05:02] } 33. Nd7+ { [%clk 0:14:19] } 33... Ka7 { [%clk 0:05:06] } 34. Qb8# { [%clk 0:14:26] } 1-0