Event: Round 8: Sebastian Gallego Pereira - Avila Vargas, Juan Manuel
Date: 2024-06-09
White: Sebastian Gallego Pereira
Black: Avila Vargas, Juan Manuel
BlackElo: 1641
Result: 0-1
ECO: D04
Opening: Queen's Pawn Game: Colle System, Anti-Colle
Variant: Standard

1. d4 { [%eval 0.16] } 1... d5 { [%eval 0.24] } 2. Nf3 { [%eval 0.2] } 2... Nf6 { [%eval 0.14] } 3. e3 { [%eval 0.0] } 3... Bf5 { [%eval 0.29] } 4. Bd3 { [%eval 0.12] } 4... Bxd3 { [%eval 0.08] } 5. Qxd3 { [%eval 0.13] } 5... e6?! { [%eval 0.68] } { Inaccuracy. Nbd7 was best. } 6. Nbd2?! { [%eval -0.07] } { Inaccuracy. Qb5+ was best. } 6... c5 { [%eval 0.0] } 7. c3 { [%eval -0.2] } 7... Nc6 { [%eval -0.17] } 8. O-O { [%eval -0.19] } 8... cxd4 { [%eval -0.17] } 9. cxd4 { [%eval -0.38] } 9... Bd6 { [%eval -0.38] } 10. a3 { [%eval -0.33] } 10... O-O { [%eval -0.32] } 11. Re1 { [%eval -0.46] } 11... Bc7 { [%eval -0.28] } 12. e4 { [%eval -0.36] } 12... dxe4 { [%eval -0.27] } 13. Nxe4 { [%eval -0.31] } 13... Nxe4 { [%eval -0.16] } 14. Qxe4 { [%eval -0.23] } 14... Qd6 { [%eval -0.1] } 15. Qg4 { [%eval -0.28] } 15... f5 { [%eval -0.11] } 16. Qh3 { [%eval -0.6] } 16... Nxd4 { [%eval -0.5] } 17. Nxd4 { [%eval -0.45] } 17... Qxd4 { [%eval -0.59] } 18. Be3 { [%eval -1.13] } 18... Qf6?! { [%eval -0.37] } { Inaccuracy. Qxb2 was best. } 19. Rad1 { [%eval -0.53] } 19... Rad8 { [%eval -0.17] } 20. Bxa7 { [%eval -0.14] } 20... Rxd1 { [%eval -0.21] } 21. Rxd1 { [%eval -0.24] } 21... b6 { [%eval 0.0] } 22. Rd7?? { [%eval -2.26] } { Blunder. Qe3 was best. } 22... Qxb2 { [%eval -2.27] } 23. Qd3?? { [%eval -4.66] } { Blunder. g3 was best. } 23... Qa1+ { [%eval -4.6] } 24. Qd1 { [%eval -4.57] } 24... Qxd1+ { [%eval -4.7] } 25. Rxd1 { [%eval -4.67] } 25... Ra8 { [%eval -4.68] } 26. Bxb6 { [%eval -4.71] } 26... Bxb6 { [%eval -4.62] } 27. Rd6 { [%eval -4.74] } 27... Rxa3 { [%eval -4.53] } 28. g3 { [%eval -4.54] } 28... Bc5 { [%eval -4.5] } 29. Rxe6 { [%eval -4.48] } 29... Ra2 { [%eval -4.48] } 30. Re5 { [%eval -4.56] } 30... Bxf2+ { [%eval -4.4] } 31. Kg2?? { [%eval #-10] } { Checkmate is now unavoidable. Kf1 was best. } 31... Bd4+ { [%eval #-11] } 0-1