Event: Round 3: Rodriguez Narvaez, Dantte Andre - Beltran Serna, Ian Samuel
Date: 2024-06-08
White: Rodriguez Narvaez, Dantte Andre
WhiteElo: 0
Black: Beltran Serna, Ian Samuel
BlackElo: 1986
Result: 0-1
ECO: C50
Opening: Italian Game: Giuoco Pianissimo, Normal
Variant: Standard

1. e4 { [%eval 0.15] [%clk 0:15:16] } 1... e5 { [%eval 0.17] [%clk 0:15:20] } 2. Nf3 { [%eval 0.11] [%clk 0:15:24] } 2... Nc6 { [%eval 0.19] [%clk 0:15:27] } 3. Bc4 { [%eval 0.1] [%clk 0:15:32] } 3... Bc5 { [%eval 0.12] [%clk 0:15:35] } 4. d3 { [%eval 0.1] [%clk 0:15:37] } 4... Nf6 { [%eval 0.17] [%clk 0:15:38] } 5. O-O { [%eval 0.09] [%clk 0:15:42] } 5... d6 { [%eval 0.14] [%clk 0:15:45] } 6. c3 { [%eval 0.11] [%clk 0:15:48] } 6... Bg4 { [%eval 0.46] [%clk 0:15:51] } 7. Nbd2 { [%eval 0.23] [%clk 0:15:55] } 7... O-O { [%eval 0.52] [%clk 0:15:51] } 8. Bb3 { [%eval 0.17] [%clk 0:15:55] } 8... d5 { [%eval 0.63] [%clk 0:15:49] } 9. Qc2 { [%eval 0.14] [%clk 0:14:56] } 9... Na5?? { [%eval 1.94] } { Blunder. Qd7 was best. } { [%clk 0:15:23] } 10. Re1?? { [%eval 0.0] } { Blunder. Bxd5 was best. } { [%clk 0:14:37] } 10... Re8?? { [%eval 2.09] } { Blunder. Nxb3 was best. } { [%clk 0:14:57] } 11. exd5?? { [%eval 0.17] } { Blunder. Bxd5 was best. } { [%clk 0:14:36] } 11... Nxb3 { [%eval 0.27] [%clk 0:14:56] } 12. axb3 { [%eval -0.05] [%clk 0:14:42] } 12... Qxd5 { [%eval -0.15] [%clk 0:14:53] } 13. b4 { [%eval -0.13] [%clk 0:14:34] } 13... Bf8 { [%eval -0.07] [%clk 0:14:43] } 14. h3 { [%eval -0.08] [%clk 0:14:27] } 14... Bh5 { [%eval 0.07] [%clk 0:14:30] } 15. Ra5 { [%eval 0.02] [%clk 0:13:57] } 15... c5 { [%eval 0.04] [%clk 0:14:22] } 16. bxc5 { [%eval 0.05] [%clk 0:13:53] } 16... Rad8?! { [%eval 1.03] } { Inaccuracy. Bxc5 was best. } { [%clk 0:13:19] } 17. Rxa7?! { [%eval 0.0] } { Inaccuracy. b4 was best. } { [%clk 0:12:35] } 17... Bxc5 { [%eval 0.0] [%clk 0:13:22] } 18. Ra1 { [%eval 0.0] [%clk 0:12:43] } 18... Bb6 { [%eval 0.17] [%clk 0:11:55] } 19. Qb3 { [%eval -0.36] [%clk 0:11:13] } 19... Qc5?! { [%eval 0.46] } { Inaccuracy. Bxf3 was best. } { [%clk 0:11:08] } 20. Ne4 { [%eval 0.28] [%clk 0:08:43] } 20... Qc6?! { [%eval 0.92] } { Inaccuracy. Nxe4 was best. } { [%clk 0:10:33] } 21. Nxf6+ { [%eval 0.55] } 21... Qxf6?? { [%eval 3.49] } { Blunder. gxf6 was best. } { [%clk 0:10:41] } 22. Bg5 { [%eval 3.36] } 22... Qg6 { [%eval 3.21] [%clk 0:10:32] } 23. Bxd8?? { [%eval -4.86] } { Blunder. g4 was best. } { [%clk 0:06:00] } 23... Bxf3 { [%eval -4.77] [%clk 0:10:33] } 24. g3?? { [%eval #-2] } { Checkmate is now unavoidable. g4 was best. } { [%clk 0:06:02] } 24... Qxg3+ { [%eval #-1] [%clk 0:10:41] } 0-1