Event: Round 9: Mendez Machado, Andre - Mendez Moran, Julio Cesar
Date: 2024-05-30
White: Mendez Machado, Andre
WhiteTitle: FM
WhiteElo: 2070
Black: Mendez Moran, Julio Cesar
BlackElo: 1864
Result: 1-0
ECO: B01
Opening: Scandinavian Defense: Modern Variation
Variant: Standard

1. e4 { [%eval 0.15] } 1... d5 { [%eval 0.53] } 2. exd5 { [%eval 0.61] } 2... Nf6 { [%eval 0.53] } 3. Nf3 { [%eval 0.62] } 3... Nxd5 { [%eval 0.56] } 4. c4?! { [%eval -0.08] } { Inaccuracy. d4 was best. } 4... Nf6?! { [%eval 0.56] } { Inaccuracy. Nb4 was best. } 5. d4 { [%eval 0.58] } 5... e6 { [%eval 0.69] } 6. Be3 { [%eval 0.42] } 6... c6?! { [%eval 1.09] } { Inaccuracy. Bb4+ was best. } 7. Nc3 { [%eval 1.1] } 7... Nbd7 { [%eval 1.24] } 8. Be2 { [%eval 0.96] } 8... Bd6 { [%eval 1.04] } 9. O-O { [%eval 0.76] } 9... O-O { [%eval 0.75] } 10. Qc2 { [%eval 0.72] } 10... e5 { [%eval 0.81] } 11. dxe5?! { [%eval 0.17] } { Inaccuracy. Rad1 was best. } 11... Nxe5 { [%eval 0.1] } 12. Rad1 { [%eval 0.13] } 12... Qe7 { [%eval 0.13] } 13. Ng5?! { [%eval -0.59] } { Inaccuracy. Rfe1 was best. } 13... Ng6?! { [%eval 0.14] } { Inaccuracy. h6 was best. } 14. Nge4 { [%eval 0.0] } 14... Bc7 { [%eval 0.36] } 15. Nxf6+ { [%eval 0.27] } 15... Qxf6 { [%eval 0.16] } 16. Ne4 { [%eval 0.17] } 16... Qe5 { [%eval 0.23] } 17. Ng3 { [%eval 0.13] } 17... Be6 { [%eval 0.16] } 18. Qe4 { [%eval -0.31] } 18... Rad8 { [%eval 0.06] } 19. Qxe5 { [%eval 0.05] } 19... Bxe5?? { [%eval 2.28] } { Blunder. Nxe5 was best. } 20. Bxa7?? { [%eval -0.14] } { Blunder. Rxd8 was best. } 20... Nf4 { [%eval 0.25] } 21. b3 { [%eval 0.23] } 21... Ra8 { [%eval 0.23] } 22. Bc5 { [%eval 0.28] } 22... Rfc8 { [%eval 0.28] } 23. a3 { [%eval 0.0] } 23... b6 { [%eval 0.0] } 24. Bxb6 { [%eval 0.0] } 24... Rab8 { [%eval 0.19] } 25. c5 { [%eval 0.0] } 25... Bxb3 { [%eval 0.0] } 26. Rde1?! { [%eval -1.0] } { Inaccuracy. Bg4 was best. } 26... Bc3? { [%eval 0.13] } { Mistake. Nxe2+ was best. } 27. Rb1 { [%eval 0.14] } 27... Be6 { [%eval 0.65] } 28. a4 { [%eval 0.12] } 28... Ra8 { [%eval 0.0] } 29. a5 { [%eval -0.14] } 29... Bxa5 { [%eval -0.07] } 30. Bf3 { [%eval -0.07] } 30... Bc3 { [%eval -0.02] } 1-0