Event: Round 6: Maeshima, Hiroaki - Kojima, Shinya
Date: 2024-05-04
White: Maeshima, Hiroaki
WhiteElo: 1918
Black: Kojima, Shinya
BlackTitle: IM
BlackElo: 2299
Result: 0-1
ECO: D17
Opening: Slav Defense: Czech Variation, Krause Attack
Variant: Standard

1. c4 { [%eval 0.07] } 1... c6 { [%eval 0.31] } 2. d4 { [%eval 0.23] } 2... d5 { [%eval 0.25] } 3. Nf3 { [%eval 0.23] } 3... Nf6 { [%eval 0.27] } 4. Nc3 { [%eval 0.21] } 4... dxc4 { [%eval 0.31] } 5. a4 { [%eval 0.28] } 5... Bf5 { [%eval 0.28] } 6. Ne5 { [%eval 0.29] } 6... Nbd7 { [%eval 0.32] } 7. Nxc4 { [%eval 0.26] } 7... Nb6 { [%eval 0.25] } 8. Ne5 { [%eval 0.39] } 8... a5 { [%eval 0.49] } 9. e3 { [%eval 0.41] } 9... g6 { [%eval 0.39] } 10. g4 { [%eval 0.21] } 10... Be6 { [%eval 0.23] } 11. Be2 { [%eval -0.03] } 11... Nfd7?! { [%eval 0.6] } { Inaccuracy. h5 was best. } 12. Nd3 { [%eval 0.12] } 12... Bc4 { [%eval 0.15] } 13. e4 { [%eval 0.01] } 13... Bg7 { [%eval 0.14] } 14. Be3 { [%eval 0.27] } 14... Ba6 { [%eval 0.21] } 15. e5 { [%eval 0.19] } 15... Nc4 { [%eval 0.23] } 16. b3? { [%eval -1.04] } { Mistake. Ne4 was best. } 16... Nxe3 { [%eval -0.99] } 17. fxe3 { [%eval -0.97] } 17... c5 { [%eval -1.11] } 18. Nf4 { [%eval -1.06] } 18... e6 { [%eval -1.13] } 19. h4 { [%eval -1.14] } 19... O-O { [%eval -1.19] } 20. Ne4? { [%eval -2.78] } { Mistake. Bxa6 was best. } 20... cxd4 { [%eval -2.74] } 21. exd4 { [%eval -2.58] } 21... Qb6 { [%eval -2.84] } 22. g5?! { [%eval -3.75] } { Inaccuracy. Bxa6 was best. } 22... Nxe5 { [%eval -3.71] } 23. dxe5 { [%eval -4.33] } 23... Qb4+ { [%eval -4.24] } 24. Qd2 { [%eval -5.06] } 24... Qxe4 { [%eval -4.9] } 25. O-O { [%eval -5.12] } 25... Rad8 { [%eval -5.17] } 26. Qa2 { [%eval -6.08] } 26... Bxe5 { [%eval -6.03] } 27. Bxa6 { [%eval -6.4] } 27... Bxf4 { [%eval -6.4] } 28. Rae1 { [%eval -6.39] } 28... Be3+ { [%eval -6.12] } 29. Kh2 { [%eval -8.14] } 29... Qxh4+ { [%eval -7.98] } 30. Kg2 { [%eval -7.94] } 30... Qg4+ { [%eval -7.39] } 31. Kh2 { [%eval -8.4] } 31... Rd2+ { [%eval -8.03] } 32. Re2? { [%eval #-14] } { Checkmate is now unavoidable. Qxd2 was best. } 32... Bf4+ { [%eval -10.01] } 33. Kh1?! { [%eval #-5] } { Checkmate is now unavoidable. Rxf4 was best. } 33... Qh3+ { [%eval #-4] } 34. Kg1 { [%eval #-4] } 34... Be3+ { [%eval #-3] } 35. Rff2 { [%eval #-3] } 35... Rd1+ { [%eval #-2] } 0-1