Event: Round 6: Adhikari, Kritisara - Shrestha, Riya
Date: 2024-05-21
White: Adhikari, Kritisara
WhiteElo: 1723
Black: Shrestha, Riya
BlackElo: 1607
Result: 1/2-1/2
ECO: D00
Opening: Queen's Pawn Game: Accelerated London System
Variant: Standard

1. d4 { [%eval 0.14] [%clk 1:29:37] } 1... d5 { [%eval 0.24] [%clk 1:30:53] } 2. Bf4 { [%eval 0.06] [%clk 1:29:57] } 2... Nf6 { [%eval 0.12] [%clk 1:31:11] } 3. e3 { [%eval 0.07] [%clk 1:29:43] } 3... c5 { [%eval 0.16] [%clk 1:26:09] } 4. c3 { [%eval 0.0] [%clk 1:30:00] } 4... Qb6 { [%eval 0.0] [%clk 1:23:55] } 5. Qb3 { [%eval 0.0] [%clk 1:28:55] } 5... c4 { [%eval 0.0] [%clk 1:21:58] } 6. Qxb6 { [%eval -0.38] [%clk 1:27:40] } 6... axb6 { [%eval -0.31] [%clk 1:22:17] } 7. Nf3 { [%eval -0.44] [%clk 1:27:12] } 7... Nc6 { [%eval -0.52] [%clk 1:21:12] } 8. Be2 { [%eval -0.34] [%clk 1:25:25] } 8... Bf5 { [%eval -0.42] [%clk 1:19:21] } 9. Na3 { [%eval -0.69] [%clk 1:19:07] } 9... Na7 { [%eval -0.48] [%clk 1:08:41] } 10. O-O { [%eval -0.54] [%clk 1:18:32] } 10... e6 { [%eval -0.61] [%clk 1:08:28] } 11. Nb1 { [%eval -0.58] [%clk 1:18:57] } 11... Nc6 { [%eval -0.26] [%clk 1:07:03] } 12. Nbd2 { [%eval -0.23] [%clk 1:18:39] } 12... h6 { [%eval -0.17] [%clk 1:04:34] } 13. h3 { [%eval -0.23] [%clk 1:18:55] } 13... b5 { [%eval -0.25] [%clk 1:03:10] } 14. a3 { [%eval -0.22] [%clk 1:18:40] } 14... Be7 { [%eval -0.28] [%clk 1:02:38] } 15. Rfe1 { [%eval -0.28] [%clk 1:15:48] } 15... O-O { [%eval -0.12] [%clk 1:00:59] } 16. Bh2 { [%eval -0.41] [%clk 1:15:31] } 16... Bh7 { [%eval -0.41] [%clk 1:01:01] } 17. Bf4?! { [%eval -0.98] } { Inaccuracy. Ne5 was best. } { [%clk 1:15:49] } 17... Bf5?! { [%eval -0.15] } { Inaccuracy. Nd7 was best. } { [%clk 1:01:24] } 18. Bh2 { [%eval -0.41] [%clk 1:16:03] } 18... Bh7 { [%eval -0.3] [%clk 1:01:49] } 19. Bf4?! { [%eval -1.14] } { Inaccuracy. Ne5 was best. } { [%clk 1:16:26] } 19... Bf5? { [%eval 0.0] } { Mistake. Nd7 was best. } { [%clk 1:02:08] } 20. Bh2 { [%eval -0.36] [%clk 1:16:51] } 20... Bh7 { [%eval 0.0] [%clk 1:02:30] } 21. Nb1?? { [%eval -2.06] } { Blunder. Bf4 was best. } 1/2-1/2