Event: Round 2: Dluzynski, Krzysztof - Sokolowski, Ryszard
Date: 2024-05-02
White: Dluzynski, Krzysztof
WhiteElo: 1757
Black: Sokolowski, Ryszard
BlackElo: 1983
Result: 0-1
ECO: A46
Opening: Queen's Pawn Game: Veresov Attack, Classical Defense
Variant: Standard

1. d4 { [%eval 0.14] [%clk 1:00:59] } 1... Nf6 { [%eval 0.22] [%clk 1:00:53] } 2. Nf3 { [%eval 0.16] [%clk 1:00:42] } 2... e6 { [%eval 0.16] [%clk 1:00:35] } 3. Nc3 { [%eval -0.1] [%clk 1:00:42] } 3... d5 { [%eval -0.11] [%clk 1:00:29] } 4. Bg5 { [%eval -0.16] [%clk 1:00:55] } 4... Be7 { [%eval -0.19] [%clk 1:00:12] } 5. e3 { [%eval -0.21] [%clk 1:01:12] } 5... Nbd7 { [%eval -0.16] [%clk 0:59:48] } 6. Bd3 { [%eval -0.12] [%clk 1:01:24] } 6... c5 { [%eval -0.11] [%clk 0:59:19] } 7. O-O { [%eval -0.21] [%clk 0:59:09] } 7... a6 { [%eval -0.18] [%clk 0:58:40] } 8. Re1 { [%eval -0.4] [%clk 0:56:50] } 8... c4 { [%eval -0.15] [%clk 0:57:57] } 9. Bf1 { [%eval -0.22] [%clk 0:56:44] } 9... b5 { [%eval -0.2] [%clk 0:58:04] } 10. e4 { [%eval -0.19] [%clk 0:56:05] } 10... b4 { [%eval -0.19] [%clk 0:57:27] } 11. Bxf6 { [%eval -0.15] [%clk 0:52:57] } 11... Nxf6 { [%eval -0.16] [%clk 0:55:59] } 12. e5 { [%eval -0.21] [%clk 0:47:50] } 12... bxc3 { [%eval -0.25] [%clk 0:56:13] } 13. exf6 { [%eval -0.19] [%clk 0:44:54] } 13... Bxf6 { [%eval -0.13] [%clk 0:56:25] } 14. bxc3?! { [%eval -1.12] } { Inaccuracy. b3 was best. } { [%clk 0:45:13] } 14... O-O { [%eval -1.31] [%clk 0:56:41] } 15. Ne5 { [%eval -1.42] [%clk 0:45:07] } 15... Qa5 { [%eval -1.16] [%clk 0:56:13] } 16. Re3 { [%eval -1.18] [%clk 0:42:03] } 16... Bxe5 { [%eval -0.65] [%clk 0:56:10] } 17. dxe5 { [%eval -0.68] [%clk 0:41:29] } 17... f5?! { [%eval 0.0] } { Inaccuracy. Rb8 was best. } { [%clk 0:52:06] } 18. f4? { [%eval -1.44] } { Mistake. exf6 was best. } { [%clk 0:37:01] } 18... Rb8 { [%eval -1.52] [%clk 0:51:04] } 19. Qh5?! { [%eval -2.37] } { Inaccuracy. a4 was best. } { [%clk 0:33:52] } 19... Qc5 { [%eval -2.3] [%clk 0:51:05] } 20. Re1 { [%eval -2.41] [%clk 0:31:26] } 20... g6?! { [%eval -1.51] } { Inaccuracy. Bd7 was best. } { [%clk 0:48:28] } 21. Qh6 { [%eval -1.73] [%clk 0:30:04] } 21... Rf7 { [%eval -1.26] [%clk 0:48:36] } 22. h4 { [%eval -1.49] [%clk 0:28:10] } 22... Rg7 { [%eval -1.56] [%clk 0:46:05] } 23. Kh2 { [%eval -1.51] [%clk 0:26:05] } 23... Bd7 { [%eval -1.6] [%clk 0:45:52] } 24. Rg3 { [%eval -1.73] [%clk 0:24:53] } 24... Be8 { [%eval -1.6] [%clk 0:44:51] } 25. Rge3 { [%eval -1.8] [%clk 0:15:33] } 25... Rb2 { [%eval -1.58] [%clk 0:44:40] } 26. R3e2 { [%eval -1.92] [%clk 0:14:09] } 26... a5 { [%eval -2.0] [%clk 0:44:29] } 27. Qg5?! { [%eval -2.68] } { Inaccuracy. g4 was best. } { [%clk 0:10:35] } 27... Qe7 { [%eval -2.32] [%clk 0:44:33] } 28. Qg3?! { [%eval -3.26] } { Inaccuracy. Ra1 was best. } { [%clk 0:08:54] } 28... a4 { [%eval -3.04] [%clk 0:44:31] } 29. Rc1 { [%eval -3.42] [%clk 0:06:58] } 29... a3 { [%eval -3.52] [%clk 0:44:41] } 30. Ra1 { [%eval -3.57] [%clk 0:06:51] } 30... Ba4 { [%eval -3.62] [%clk 0:44:33] } 31. Qe1 { [%eval -3.76] [%clk 0:06:11] } 31... h6 { [%eval -3.69] [%clk 0:44:11] } 32. g3 { [%eval -3.78] [%clk 0:06:23] } 32... Qc5 { [%eval -3.81] [%clk 0:43:26] } 33. Bg2 { [%eval -3.75] [%clk 0:06:19] } 33... Rgb7 { [%eval -3.73] [%clk 0:43:45] } 34. Qd1 { [%eval -3.55] [%clk 0:06:18] } 34... Qa5 { [%eval -3.41] [%clk 0:43:48] } 35. Rd2 { [%eval -3.77] [%clk 0:02:41] } 35... Bc6 { [%eval -3.16] [%clk 0:43:22] } 36. g4 { [%eval -3.22] [%clk 0:02:02] } 36... Qxc3 { [%eval -3.04] [%clk 0:40:13] } 37. gxf5?! { [%eval -3.92] } { Inaccuracy. Qe2 was best. } { [%clk 0:02:12] } 37... gxf5 { [%eval -3.84] [%clk 0:40:41] } 38. Rd3?? { [%eval -9.17] } { Blunder. Qe1 was best. } { [%clk 0:02:09] } 38... cxd3 { [%eval -8.17] [%clk 0:40:42] } 39. Qh5? { [%eval #-8] } { Checkmate is now unavoidable. Rc1 was best. } { [%clk 0:01:46] } 39... Rg7 { [%eval #-8] [%clk 0:40:51] } 40. Rd1?? { [%eval #-5] } { Checkmate is now unavoidable. Qf3 was best. } { [%clk 0:01:02] } 40... Rxg2+ { [%eval #-4] [%clk 0:40:34] } 41. Kxg2 { [%eval #-4] [%clk 0:01:12] } 41... Qxc2+ { [%eval #-3] [%clk 0:41:01] } 0-1