Event: Round 3: Novosel, Lovro - Kovac, Petar
Date: 2024-04-03
White: Novosel, Lovro
WhiteTitle: FM
WhiteElo: 2348
Black: Kovac, Petar
BlackElo: 2198
Result: 0-1
ECO: D02
Opening: Queen's Pawn Game: London System
Variant: Standard

1. d4 { [%eval 0.17] [%clk 1:30:58] } 1... Nf6 { [%eval 0.16] [%clk 1:30:53] } 2. Nf3 { [%eval 0.12] [%clk 1:31:16] } 2... d5 { [%eval 0.24] [%clk 1:31:12] } 3. Bf4 { [%eval 0.11] [%clk 1:31:36] } 3... c5 { [%eval 0.0] [%clk 1:31:16] } 4. e3 { [%eval 0.0] [%clk 1:32:01] } 4... e6 { [%eval 0.2] [%clk 1:30:52] } 5. Nbd2 { [%eval 0.0] [%clk 1:31:54] } 5... Bd6 { [%eval 0.0] [%clk 1:30:46] } 6. Ne5 { [%eval -0.21] [%clk 1:30:51] } 6... Qc7 { [%eval -0.17] [%clk 1:28:14] } 7. c3 { [%eval -0.17] [%clk 1:25:23] } 7... Nbd7 { [%eval -0.19] [%clk 1:22:39] } 8. Ndf3 { [%eval -0.2] [%clk 1:23:15] } 8... c4 { [%eval -0.15] [%clk 1:19:40] } 9. Be2 { [%eval -0.24] [%clk 1:05:09] } 9... O-O { [%eval 0.0] [%clk 1:16:34] } 10. O-O { [%eval -0.19] [%clk 1:02:28] } 10... Ne4 { [%eval -0.25] [%clk 1:01:07] } 11. Qc2 { [%eval -0.23] [%clk 0:58:58] } 11... Nb6 { [%eval 0.07] [%clk 0:43:25] } 12. Nd2 { [%eval 0.1] [%clk 0:54:55] } 12... Nxd2 { [%eval 0.09] [%clk 0:39:45] } 13. Qxd2 { [%eval 0.14] [%clk 0:55:08] } 13... f6 { [%eval 0.13] [%clk 0:38:48] } 14. Nf3 { [%eval 0.12] [%clk 0:55:17] } 14... Bd7 { [%eval 0.28] [%clk 0:29:55] } 15. Rfe1 { [%eval -0.13] [%clk 0:50:59] } 15... Be8 { [%eval 0.13] [%clk 0:25:02] } 16. Bxd6 { [%eval 0.11] [%clk 0:45:55] } 16... Qxd6 { [%eval 0.07] [%clk 0:25:28] } 17. Bd1 { [%eval 0.03] [%clk 0:46:19] } 17... Bg6 { [%eval 0.2] [%clk 0:18:48] } 18. h3 { [%eval 0.0] [%clk 0:29:03] } 18... Be4 { [%eval 0.09] [%clk 0:16:12] } 19. Nh2 { [%eval 0.03] [%clk 0:27:58] } 19... e5 { [%eval 0.0] [%clk 0:13:06] } 20. Bc2 { [%eval -0.32] [%clk 0:19:08] } 20... Bxc2 { [%eval -0.32] [%clk 0:13:17] } 21. Qxc2 { [%eval -0.27] [%clk 0:19:36] } 21... e4 { [%eval -0.36] [%clk 0:13:33] } 22. Nf1 { [%eval -0.35] [%clk 0:18:32] } 22... f5 { [%eval -0.1] [%clk 0:12:51] } 23. a4 { [%eval -0.08] [%clk 0:17:20] } 23... a5 { [%eval 0.11] [%clk 0:10:33] } 24. Reb1 { [%eval 0.06] [%clk 0:15:13] } 24... Rf7 { [%eval -0.01] [%clk 0:08:57] } 25. Ra2 { [%eval -0.09] [%clk 0:09:42] } 25... Rc8 { [%eval -0.12] [%clk 0:06:14] } 26. g3?! { [%eval -0.86] } { Inaccuracy. b3 was best. } { [%clk 0:08:23] } 26... g5 { [%eval -0.62] [%clk 0:05:09] } 27. Qd1 { [%eval -0.88] [%clk 0:08:48] } 27... Qg6 { [%eval -0.52] [%clk 0:05:03] } 28. b4 { [%eval -0.47] [%clk 0:08:14] } 28... cxb3 { [%eval -0.48] [%clk 0:05:18] } 29. Rxb3 { [%eval -0.4] [%clk 0:08:43] } 29... f4? { [%eval 0.98] } { Mistake. Qe6 was best. } { [%clk 0:03:51] } 30. Qg4?! { [%eval -0.01] } { Inaccuracy. exf4 was best. } { [%clk 0:08:23] } 30... Rc6 { [%eval -0.04] [%clk 0:03:38] } 31. exf4 { [%eval -0.06] [%clk 0:05:23] } 31... gxf4 { [%eval -0.1] [%clk 0:03:55] } 32. Qxg6+?! { [%eval -1.01] } { Inaccuracy. gxf4 was best. } { [%clk 0:05:42] } 32... Rxg6 { [%eval -1.16] [%clk 0:04:08] } 33. Rab2 { [%eval -1.67] [%clk 0:04:04] } 33... Nc4 { [%eval -1.62] [%clk 0:03:51] } 34. Re2 { [%eval -1.54] [%clk 0:04:05] } 34... fxg3 { [%eval -1.1] [%clk 0:02:57] } 35. fxg3 { [%eval -1.71] [%clk 0:04:23] } 35... Rb6 { [%eval -1.48] [%clk 0:01:45] } 36. Rxb6 { [%eval -1.73] [%clk 0:00:54] } 36... Nxb6 { [%eval -1.49] [%clk 0:02:14] } 37. Ne3 { [%eval -1.52] [%clk 0:00:48] } 37... Rf3 { [%eval -1.56] [%clk 0:01:54] } 38. Kg2 { [%eval -1.4] [%clk 0:01:09] } 38... Nxa4?! { [%eval -0.66] } { Inaccuracy. Kf7 was best. } { [%clk 0:01:51] } 39. Nxd5 { [%eval -0.72] [%clk 0:00:39] } 39... Nxc3 { [%eval -0.52] [%clk 0:02:16] } 40. Nxc3 { [%eval -0.7] [%clk 0:00:36] } 40... Rxc3 { [%eval -0.59] [%clk 0:02:43] } 41. Rb2?? { [%eval -4.16] } { Blunder. Rxe4 was best. } { [%clk 0:01:02] } 41... a4 { [%eval -4.25] [%clk 0:02:18] } 42. Rxb7 { [%eval -4.43] [%clk 0:01:26] } 42... Rc2+ { [%eval -4.75] [%clk 0:02:39] } 43. Kf1 { [%eval -4.54] [%clk 0:00:45] } 43... a3 { [%eval -4.43] [%clk 0:03:03] } 44. Rb8+ { [%eval -4.89] [%clk 0:00:31] } 44... Kf7 { [%eval -4.73] [%clk 0:03:24] } 0-1