Event: British Rapidplay Championship 2024
Date: 2024-03-03
White: Smith, Andrew PE
WhiteTitle: NI
WhiteElo: 1645
Black: Alizada, Eldar
BlackElo: 1975
Result: 0-1
ECO: D05
Opening: Queen's Pawn Game: Colle System
Variant: Standard
TimeControl: 15 minutes plus 10 second increment per move.

1. d4 { [%eval 0.15] [%clk 0:15:19] } 1... d5 { [%eval 0.25] [%clk 0:15:18] } 2. Nf3 { [%eval 0.1] [%clk 0:15:28] } 2... Nf6 { [%eval 0.12] [%clk 0:15:27] } 3. e3 { [%eval 0.08] [%clk 0:15:36] } 3... e6 { [%eval 0.0] [%clk 0:15:29] } 4. Bd3 { [%eval 0.0] [%clk 0:15:44] } 4... Be7 { [%eval 0.0] [%clk 0:15:30] } 5. O-O { [%eval 0.08] [%clk 0:15:50] } 5... O-O { [%eval 0.09] [%clk 0:15:37] } 6. Nbd2 { [%eval 0.0] [%clk 0:15:58] } 6... c5 { [%eval 0.13] [%clk 0:15:28] } 7. c3 { [%eval 0.0] [%clk 0:16:07] } 7... b6 { [%eval 0.0] [%clk 0:15:33] } 8. dxc5 { [%eval -0.29] [%clk 0:15:51] } 8... bxc5 { [%eval -0.23] [%clk 0:15:05] } 9. e4 { [%eval -0.28] [%clk 0:15:59] } 9... Bb7 { [%eval 0.09] [%clk 0:14:39] } 10. e5 { [%eval 0.14] [%clk 0:13:38] } 10... Nfd7 { [%eval 0.1] [%clk 0:14:08] } 11. Re1 { [%eval 0.02] [%clk 0:13:45] } 11... Nc6 { [%eval 0.15] [%clk 0:14:04] } 12. Bb5?! { [%eval -0.5] } { Inaccuracy. Nf1 was best. } { [%clk 0:12:41] } 12... Qb6 { [%eval -0.57] [%clk 0:13:07] } 13. Bxc6?! { [%eval -1.13] } { Inaccuracy. Ba4 was best. } { [%clk 0:11:22] } 13... Bxc6 { [%eval -1.03] [%clk 0:13:00] } 14. Nb3 { [%eval -1.6] [%clk 0:11:30] } 14... a5 { [%eval -1.73] [%clk 0:12:47] } 15. Nbd2 { [%eval -1.71] [%clk 0:08:42] } 15... a4 { [%eval -1.67] [%clk 0:12:14] } 16. c4 { [%eval -1.91] [%clk 0:08:30] } 16... d4 { [%eval -2.02] [%clk 0:11:39] } 17. Ne4 { [%eval -1.8] [%clk 0:08:29] } 17... Qb7 { [%eval -1.71] [%clk 0:09:17] } 18. Qc2 { [%eval -1.97] [%clk 0:08:10] } 18... f6 { [%eval -2.12] [%clk 0:07:44] } 19. exf6 { [%eval -1.61] [%clk 0:07:33] } 19... Nxf6 { [%eval -2.02] [%clk 0:07:51] } 20. Neg5 { [%eval -2.29] [%clk 0:07:00] } 20... h6? { [%eval -0.68] } { Mistake. Bd6 was best. } { [%clk 0:04:24] } 21. Nxe6 { [%eval -0.53] [%clk 0:06:24] } 21... Bxf3 { [%eval -0.74] [%clk 0:02:42] } 22. gxf3 { [%eval -0.81] [%clk 0:06:14] } 22... Rf7 { [%eval -0.71] [%clk 0:02:43] } 23. Bxh6?? { [%eval -3.22] } { Blunder. Qd3 was best. } { [%clk 0:05:31] } 23... gxh6 { [%eval -3.38] [%clk 0:01:50] } 24. Qg6+ { [%eval -3.42] [%clk 0:05:39] } 24... Kh8 { [%eval -3.4] [%clk 0:01:59] } 25. Qxf7 { [%eval -3.67] [%clk 0:05:30] } 25... Rg8+ { [%eval -3.63] [%clk 0:01:59] } 26. Kf1 { [%eval -3.89] [%clk 0:05:17] } 26... Qxf3 { [%eval -4.2] [%clk 0:01:43] } 27. Qxe7?? { [%eval #-9] } { Checkmate is now unavoidable. Ng5 was best. } { [%clk 0:04:36] } 27... d3?? { [%eval -5.69] } { Lost forced checkmate sequence. Ng4 was best. } { [%clk 0:01:52] } 28. Re3 { [%clk 0:02:17] } 28... Qh1# 0-1